Thanks a lot for that mod man!! Big helpchistoefur wrote:
hello! I like this song so I wanted to try and mod it c:
sorry I can't give advice on switching patterns, I dont play 7k so I don't know which patterns are good or not haha
I try to look for consistency I guess, ghost notes/improperly placed notes etc.Game Start~00:23:531 - triple here? - oh yeah i forgot that one lmao. applied
00:34:101 - add single note here -applied
00:39:852 - what's the note timed to? looks really weird in editor but kinda looks okay in test its a 1/2 note
01:03:323 - maybe add extra note here? the loud snare sound was a triple a beat earlier -didn't apply because of the 6-note restriction but changed the loud snare sound into a double
01:18:401 - maybe shouldnt be triple? - yep removed [3]. applied
01:21:355 - is this intentionally a double and not a triple? previous beats were tiples - yes. intentionally a double since drum snare occurs on 01:21:044 and 01:21:665
01:21:976 - ^ - same reason as aboveBlue's 7k Insane~00:03:013 - should be triple on such a loud beat -
00:42:805 - maybe triple here?7k Hard~00:38:919 - maybe should be double instead of triple? - yeah removed [3], also removed same note on 00:39:230. applied
00:46:380 - ^ - yeap removed [2]. applied
Sorry for small mod, I don't really know how to mod easy diffs
Great chart! Lots of fun for a 7k scrub like me haha
Good luck on getting it ranked!
Thanks again for the mods dudehacker! Will wait for your drum hitsounds because I don't know how to D:dudehacker wrote:
No Kudo for this post, I am just continue to mod the rest.
Column
1|2|3|4|5|6|7NormalAgain your normal is also too hard, and it is against ranking rules. need make the star rating <= 2.25
00:02:391 (2391|5,2546|5) - move to column 6 for hand balance - applied.
00:02:702 (2702|4) - remove - applied.
Section 1 = 00:03:013 to 00:12:961
Only map the guitar for this part please, dont mix guitar and drum.
00:03:168 (3168|6,3479|6) - delete
00:04:878 (4878|6) - ^
00:05:344 (5344|4,5344|0) - ^
00:05:655 (5655|0,5966|0) - ^
00:07:831 (7831|3) - ^
00:08:142 (8142|4,8298|0) - ^
00:08:764 (8764|4,8919|1) - ^
00:09:386 (9386|4) - ^
00:09:541 (9541|2) - ^
00:10:007 (10007|1,10163|3) - ^
00:07:520 (7520|2,7520|0) - delete 1 note and move the other to column 2 - applied.
Section 2 = 01:15:137 to 01:25:085
Copy paste section 1 here. - applied.
00:21:821 (21821|0,21976|6,22132|1,22287|5) - delete
00:22:598 (22598|6) - ^
00:22:443 (22443|0,22443|2) - ^
00:22:443 (22443|6) - Add a stair
00:22:909 to 00:31:303
delete all notes on red line - applied.
00:30:370 (30370|0,30681|0,30992|0,31303|0) - Spread them out, no jack please - applied.
If you apply all my suggestions, you will end up with 2.25 star rating, which is the max for normal. you might want reduce it a bit more but its optional.HardThis is really fun in my opinion. But I feel like a lot of newbie would suffer a lot from the jacks.
You could spread them out a bit more, but I also think its nice be a bit challenging. I don't feel like modding the other difficulty so please review and update. I will make drum hitsound for your map after. You might want ask someone to check timing for you
You should ask someone to check the difficulty setting (see image) for your map. I am pretty sure it is bad but I don't know what is right for it. will do
There's no need to apologize man anyways, thanks for the mod! pretty much helped me notice some parts that i've missed.kaythen wrote:
Hi! Thanks for asking me to mod your map.
If this mod sucks, I apologise in advance.7K Normal01:10:163 - add a note here since there's a hat sound here. You've done the same at 01:12:650 and ahead. -applied. but at 01:12:650 and ahead there's already a note for the hat sound7K HardFrom 00:55:241 - 01:02:702 , for every 2nd beat (where you hear the drum) add another note so you have something like you've got going at the start from 00:03:013 . It's the chorus so I think it could use more intensity, because right now it feels lackluster compared to the start and ending. - appliedBlue's 7K Insane00:07:987 - Could be overkill but there is a hat sound there so it feels kind of soft without a note. But as I said earlier, could be overkill so it can be left out, not necessary at all.
00:42:805 - Same as above^^ not necessary, but can be considered.Game Start01:25:085 - From here it's seems pretty empty with just 1 LN the whole way through. It still works as is, but maybe some extra ln/notes could help make it a little less empty. Unless of course you're aiming for a "cool off/calimg down" kind of feel, then ignore. ignored this because i assumed that players would feel very exhausted from the previous barrage of chords, unless you're an ET
Sorry, not much I could find...
The map is quite nice already!
If I made any errors, sorry!
Woah thanks again mastah Lenfried- heart heart xdLenfried- wrote:
NO KDS NO KDS NO KDS
NO KDS NO KDS NO KDS
NO KDS NO KDS NO KDS
NO KDS NO KDS NO KDS
NO KDS NO KDS NO KDS
NO KDS NO KDS NO KDS
NO KDS NO KDS NO KDS
NO KDS NO KDS NO KDS
usually id wait for other mods to be applied but fuck itGame Start00:03:013 wewz you ignored the 1/4 sad http://osu.ppy.sh/ss/6317272 - lmao didn't hear those while I was mapping. applied.
00:05:344 (5344|5,5500|2) - swap this - applied.
00:03:013 - btw if you did the 1/4 might as well add a note here 01:12:650 and ahead
00:09:230 (9230|4) - keep the space flow! - applied.
00:23:531 - should be triple - applied.
00:27:417 - oh no! vocal mapping! oh no! yeah im a fan of vocal mapping xd
00:32:080 (32080|0,32235|3,32391|5) - double so that it isnt bland
00:32:080 - did it for ya http://osu.ppy.sh/ss/6317284 - woa thank master smooth mappur uwu. applied.
00:33:790 - more impactful http://osu.ppy.sh/ss/6317291 - applied.
00:40:629 - kewl thank xd
00:44:204 (44204|0,44204|6,44204|4,44671|0,44671|4,44671|6) - shouldnt these be quads? (add a note) - applied.
00:47:779 (47779|3,47779|2,47779|0,49023|1,49023|0,49023|5) - quad pls - applied.
00:47:779 - stacks are fun but seem randomly placed in this bit. Add some consistency here - applied.
00:50:577 - http://osu.ppy.sh/ss/6317323 $weg sw4gsw4gsw4g
00:52:909 (52909|2,52909|4,52909|6,52909|0,53064|1,53064|4,53064|5,53064|2,53375|0,53375|4,53375|6,53375|2,53531|1,53531|4,53531|5,53531|2) - add 4 on all chords for inflation tactics and its much better - applied.
00:55:085 - lolz the x0.5 SV should be here. Much more readable - applied.
01:01:924 (61924|5,62080|6,62235|5,62391|6,62546|5) - artificial difficulty right here. not cool - applied. rearranged patterns to remove [6][7] trills
01:03:790 (63790|4,63867|6) - move to 3 and 7 your pick on which note goes where - applied.
01:08:298 (68298|2) - to 7 for balanced trilling - applied.
01:09:541 (69541|6,69696|6) - to 1 balance too - applied.
01:14:671 - yuk http://osu.ppy.sh/ss/6317347 re-arranged patterns http://puu.sh/rIvBp/8d8e60f737.jpg
01:15:137 - WOOOW COPYPASTA U LAZY FUK jk ily. Apply here the changes you did in the previous similar section applied
other stuff soon
Will be waiting for bluefire to update his diff