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C.H.S - Interlude - teatime [Taiko|CatchTheBeat|Osu|OsuMania

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Total Posts
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Topic Starter
Weber
This beatmap was submitted using in-game submission on Tuesday, 31 January 2017 at 7:36:50 PM

Artist: C.H.S
Title: Interlude - teatime
Source: 東方紅魔郷 ~ the Embodiment of Scarlet Devil
Tags: リズナ Rizna t+pazolite 東方project Cheesecake honey scream C.H.S C78 2010 touhou 東方紅魔郷 the embodiment of scarlet devil 上海紅茶館 chinese tea shanghai teahouse 紅 美鈴 hong meiling 東方ヴォーカルアレンジ Ayyri Magic Bomb Chara
BPM: 100
Filesize: 1744kb
Play Time: 00:56
Difficulties Available:
  1. Ayyri's Muzukashii (2.17 stars, 136 notes)
  2. Ayyri's Oni (2.65 stars, 175 notes)
  3. Chara's Platter (2.38 stars, 131 notes)
  4. Cheesecake's Easy (0.86 stars, 38 notes)
  5. Cup (1.21 stars, 73 notes)
  6. EZ - 4Key (1.02 stars, 114 notes)
  7. Futsuu (1.79 stars, 81 notes)
  8. Kantan (0.88 stars, 48 notes)
  9. MBomb's Salad (1.69 stars, 66 notes)
  10. NM - 4Key (1.35 stars, 147 notes)
  11. Normal (1.8 stars, 68 notes)
Download: C.H.S - Interlude - teatime
Information: Scores/Beatmap Listing
---------------
(map is currently apart of Moddingv2, please go here to mod it: https://new.ppy.sh/beatmapsets/505458/discussion)

this background is very cute

Muzukashii/Oni by Ayyri
Salad/Platter by Magic Bomb and Chara
Easy by Cheesecake
Ayyri
THAT'S NOT MEILING.

I FEEL SO LIED TO RIGHT NOW. ;W;
Topic Starter
Weber

Ayyri wrote:

THAT'S NOT MEILING.

I FEEL SO LIED TO RIGHT NOW. ;W;
b-background may be s-subject to c-change in the f-future ;w;
EphemeralFetish
I support this meme
zev
wwwwwwwwwwwwwwww

hi

edit: strike
Bunnrei

Ayyri wrote:

THAT'S NOT MEILING.

I FEEL SO LIED TO RIGHT NOW. ;W;
nuked
Ayyri
ok here

you see, already having t+pazolite songs mapped makes giving gds easy (^:
MBomb
i'm doing a gd you didn't ask for
Alsty-
hi tatsuyu.
NM here as requested. feel free to reject :3
1|2|3|4

mod
EZ :
00:11:539 (11539|2) - move to 1 , the left column, so empty
00:13:939 (13939|2) - move to 2 , ^
00:15:589 (15589|1) - move to 4 , pitch.
00:30:739 (30739|1) - move to 1
00:34:789 (34789|2) - move to 1 or 2
00:45:889 (45889|1) - move to 1 , pitch
00:51:889 (51889|2,52339|3) - make it on centre
00:53:989 (53989|1) - move to 4 , pitch
NM :
00:13:939 (13939|2,13939|3) - move to 1|2 and 00:14:389 (14389|2) - make it double 2|3 00:14:689 (14689|3) - and this 00:14:689 (14689|3) - 3|4
00:33:589 (33589|2) - double , add at col 1
00:52:339 (52339|2) - double
thats all , thank you for requesting and good luck :3
[MTF] Wolfette
Normal:

00:01:489 (3) - This slider should be extended one more tick (1/4)
00:02:389 (4,5,6,7,8,9,10) - Modify this timing section to this http://osu.ppy.sh/ss/6072418
00:06:289 (3) - Extend this slider end to the white tick
00:07:189 (4) - Extend this slider end to the red tick
00:15:889 (6) - Extend this slider end to white tick
00:26:089 - put note here
00:26:989 - put note here
00:41:689 (6) - Make this slider have a reverse arrow
00:53:689 (1) - Make this slider end at 00:56:089
Topic Starter
Weber

Alsty- wrote:

hi tatsuyu.
NM here as requested. feel free to reject :3
1|2|3|4

mod
EZ :
00:11:539 (11539|2) - move to 1 , the left column, so empty
00:13:939 (13939|2) - move to 2 , ^
00:15:589 (15589|1) - move to 4 , pitch.
00:30:739 (30739|1) - move to 1
00:34:789 (34789|2) - move to 1 or 2
00:45:889 (45889|1) - move to 1 , pitch
00:51:889 (51889|2,52339|3) - make it on centre
00:53:989 (53989|1) - move to 4 , pitch
NM :
00:13:939 (13939|2,13939|3) - move to 1|2 and 00:14:389 (14389|2) - make it double 2|3 00:14:689 (14689|3) - and this 00:14:689 (14689|3) - 3|4
00:33:589 (33589|2) - double , add at col 1
00:52:339 (52339|2) - double
thats all , thank you for requesting and good luck :3
All applied, thank you for the mod!
Topic Starter
Weber

AsrielDr33murr wrote:

Normal:

00:01:489 (3) - This slider should be extended one more tick (1/4) Doesn't sound right, note is supposed to end with the music.
00:02:389 (4,5,6,7,8,9,10) - Modify this timing section to this http://osu.ppy.sh/ss/6072418 This is just adding notes where there are no definable notes in the music, denied
00:06:289 (3) - Extend this slider end to the white tick ^
00:07:189 (4) - Extend this slider end to the red tick ^
00:15:889 (6) - Extend this slider end to white tick ^
00:26:089 - put note here ^
00:26:989 - put note here ^
00:41:689 (6) - Make this slider have a reverse arrow ^
00:53:689 (1) - Make this slider end at 00:56:089The song's final note is definitely on this red tick.

Sorry, all denied, thank you for the mod though!
Bunnrei
im gya
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 289
Countdown: 1
SampleSet: Soft
StackLeniency: 0.7
Mode: 2
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.4
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Interlude - teatime
TitleUnicode:Interlude - teatime
Artist:t+pazolite feat. Rizna
ArtistUnicode:t+pazolite feat. リズナ
Creator:Tatsuyu
Version:Chara's Platter
Source:東方Project
Tags:honey scream C.H.S C78 2010 touhou 東方紅魔郷 the embodiment of scarlet devil 上海紅茶館 chinese tea shanghai teahouse 紅 美鈴 hong meiling 東方ヴォーカルアレンジ
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:5
CircleSize:5
OverallDifficulty:7
ApproachRate:7
SliderMultiplier:2
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Patchouli.Knowledge.full.1004758.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
289,600,4,2,0,40,1,0
48439,-100,4,2,0,35,0,0
49489,-100,4,2,0,30,0,0
50689,-100,4,2,0,25,0,0
51289,-100,4,2,0,20,0,0
51889,-100,4,2,0,15,0,0
52489,-100,4,2,0,10,0,0
53089,-100,4,2,0,5,0,0


[HitObjects]
142,149,289,6,0,P|96:166|56:196,1,100
280,104,889,2,0,P|327:118|367:148,1,100
144,176,1489,2,0,P|100:152|76:88,1,100
132,60,1939,1,0,0:0:0:0:
212,40,2089,1,0,0:0:0:0:
308,56,2389,1,0,0:0:0:0:
92,152,2689,6,0,P|152:116|204:116,1,100
420,152,3289,2,0,P|360:116|308:116,1,100
176,192,3889,1,0,0:0:0:0:
336,192,4189,1,0,0:0:0:0:
156,240,4489,1,0,0:0:0:0:
356,240,4789,1,0,0:0:0:0:
104,172,5089,6,0,P|152:108|208:104,1,100
332,148,5689,2,0,L|196:140,1,100
395,102,6289,2,0,P|463:94|487:74,1,100
432,36,6739,1,0,0:0:0:0:
360,28,6889,1,0,0:0:0:0:
228,20,7189,1,0,0:0:0:0:
72,60,7489,5,0,0:0:0:0:
28,164,7789,1,0,0:0:0:0:
76,267,8089,1,0,0:0:0:0:
184,303,8389,1,0,0:0:0:0:
327,303,8689,1,0,0:0:0:0:
435,267,8989,1,0,0:0:0:0:
483,164,9289,1,0,0:0:0:0:
440,60,9589,1,0,0:0:0:0:
216,64,9889,6,0,P|156:80|80:112,1,100
292,96,10489,2,0,P|352:112|428:144,1,100
124,268,11089,2,0,P|104:204|152:176,1,100
188,160,11539,1,0,0:0:0:0:
264,156,11689,1,0,0:0:0:0:
108,144,11989,1,0,0:0:0:0:
368,204,12289,5,0,0:0:0:0:
176,204,12589,1,0,0:0:0:0:
336,204,12889,1,0,0:0:0:0:
144,204,13189,1,0,0:0:0:0:
368,204,13489,2,0,P|412:124|404:88,1,100
364,88,13939,1,0,0:0:0:0:
292,80,14089,1,0,0:0:0:0:
124,72,14389,1,0,0:0:0:0:
316,132,14689,6,0,L|192:124,1,100
56,120,15289,1,0,0:0:0:0:
240,184,15589,2,0,L|280:108,1,50
160,128,15889,2,0,P|88:104|84:64,1,100
144,40,16339,1,0,0:0:0:0:
224,40,16489,1,0,0:0:0:0:
84,88,16789,1,0,0:0:0:0:
276,156,17089,6,0,L|140:132,1,100
373,101,17689,2,0,L|509:81,1,100
208,64,18289,1,0,0:0:0:0:
32,68,18589,1,0,0:0:0:0:
224,144,18889,1,0,0:0:0:0:
16,152,19189,1,0,0:0:0:0:
370,149,19489,6,0,P|416:166|456:196,1,100
232,104,20089,2,0,P|185:118|145:148,1,100
368,176,20689,2,0,P|412:152|436:88,1,100
380,60,21139,1,0,0:0:0:0:
300,40,21289,1,0,0:0:0:0:
204,56,21589,1,0,0:0:0:0:
420,152,21889,6,0,P|360:116|308:116,1,100
92,152,22489,2,0,P|152:116|204:116,1,100
336,192,23089,1,0,0:0:0:0:
176,192,23389,1,0,0:0:0:0:
356,240,23689,1,0,0:0:0:0:
156,240,23989,1,0,0:0:0:0:
408,172,24289,6,0,P|360:108|304:104,1,100
180,148,24889,2,0,L|316:140,1,100
117,102,25489,2,0,P|49:94|25:74,1,100
80,36,25939,1,0,0:0:0:0:
152,28,26089,1,0,0:0:0:0:
284,20,26389,1,0,0:0:0:0:
440,60,26689,5,0,0:0:0:0:
484,164,26989,1,0,0:0:0:0:
436,267,27289,1,0,0:0:0:0:
328,303,27589,1,0,0:0:0:0:
185,303,27889,1,0,0:0:0:0:
77,267,28189,1,0,0:0:0:0:
29,164,28489,1,0,0:0:0:0:
72,60,28789,1,0,0:0:0:0:
296,64,29089,6,0,P|356:80|432:112,1,100
220,96,29689,2,0,P|160:112|84:144,1,100
388,268,30289,2,0,P|408:204|360:176,1,100
324,160,30739,1,0,0:0:0:0:
248,156,30889,1,0,0:0:0:0:
404,144,31189,1,0,0:0:0:0:
144,204,31489,5,0,0:0:0:0:
336,204,31789,1,0,0:0:0:0:
176,204,32089,1,0,0:0:0:0:
368,204,32389,1,0,0:0:0:0:
144,204,32689,2,0,P|100:124|108:88,1,100
148,88,33139,1,0,0:0:0:0:
220,80,33289,1,0,0:0:0:0:
388,72,33589,1,0,0:0:0:0:
196,132,33889,6,0,L|320:124,1,100
456,120,34489,1,0,0:0:0:0:
288,196,34789,2,0,L|248:120,1,50
352,128,35089,2,0,P|424:104|428:64,1,100
368,40,35539,1,0,0:0:0:0:
288,40,35689,1,0,0:0:0:0:
428,88,35989,1,0,0:0:0:0:
236,156,36289,6,0,L|372:132,1,100
139,101,36889,2,0,L|3:81,1,100
304,64,37489,1,0,0:0:0:0:
480,68,37789,1,0,0:0:0:0:
288,144,38089,1,0,0:0:0:0:
496,152,38389,1,0,0:0:0:0:
104,92,38689,6,0,P|136:184|168:208,1,100
332,200,39289,2,0,P|280:248|212:252,1,100
24,264,39889,2,0,P|76:216|136:208,1,100
160,208,40339,1,0,0:0:0:0:
232,208,40489,1,0,0:0:0:0:
76,212,40789,1,0,0:0:0:0:
256,272,41089,6,0,L|140:264,1,100
336,224,41689,2,0,L|444:240,1,100
232,192,42289,1,0,0:0:0:0:
348,152,42589,1,0,0:0:0:0:
172,144,42889,1,0,0:0:0:0:
288,104,43189,1,0,0:0:0:0:
60,96,43489,6,0,P|112:64|188:56,1,100
300,124,44089,1,0,0:0:0:0:
148,160,44389,1,0,0:0:0:0:
328,212,44689,2,0,P|404:200|440:156,1,100
372,148,45139,1,0,0:0:0:0:
296,144,45289,1,0,0:0:0:0:
456,144,45589,1,0,0:0:0:0:
236,160,45889,6,0,L|136:164,1,100
324,120,46489,2,0,L|424:124,1,100
168,112,47089,2,0,L|68:116,1,100
280,64,47689,2,0,L|380:68,1,100
24,56,48289,1,0,0:0:0:0:
256,192,48439,12,0,56389,0:0:0:0:
wonjae
Wew lad. Mod placeholder untill the spread is finished.
SYAHME
Where's salad?
Qiyana
A mod from me queue

[General]
Timing:
  1. Set the effect volume to at least 60 or something lower.
Song Setup:
  1. Turn off widescreen support because there is no story board
  2. Turn off countdown because... welp
  3. Plz turn the CS size to 3 or something

[Cup]
The Mep:
  1. 00:53:089 (6) - NC

That's all folks.
MBomb

SYAHME wrote:

Where's salad?
mapping one when i return

should be soon hopefully
Mir
From my queue.

Normal
[Normal]
  1. 00:13:939 (1,2) - This stacking and rhythm on a low difficulty is questionable, even if it's this low BPM. At least space them out.
  2. 00:17:089 (8) - Not sure but NC here? This combo is pretty long compared to the rest. Could also NC 00:14:689 (3).

Easy is fine to me.

Good luck.
TheKingHenry
Hello mod from my queue~

General
  1. AiMod complains about conflicting countdowns between difficulties (other modes are also taken into account here). You could just remove it from every diff or smth
  2. Since you have widescreen disabled on Easy already, you can do that on Normal as well I guess
  3. use custom combo colors
  4. since you have sliderslide hitsound on, consider atleast making it quieter if not removing. You can prob just make the hitsounds overall quieter. At the moment the sliderslides sounds like frickin cannon compared to the quiet song lol
Easy
  1. 00:30:289 (3,4) - blanket slightly off
  2. 00:39:589 (2,3,4,5) - if you do this kind of pattern, make sure they are lined up and symmetrical perfectly. Slight fix needed here
Normal
  1. 00:06:289 (3,4) - blanket
  2. 00:16:789 (7,8,9) - could perhaps triangle these
  3. 00:25:489 (3,4) - since the last similar place in the song and map should now be blanketed, might do same here as well
  4. 00:40:789 (4,5,6) - could triangle
  5. 00:51:289 (6,7) - you could make this with something visually better
  6. 00:51:889 (7,8) - fix blanket
Short map, short mod. Good luck!
Etsu
Hi~

Mania M4M from your queue

Columns: 0|1|2|3


[General]
  1. In diff EZ and NM disable the "countdown" and "Widescreen Support" in Song Setup>Design for mania.
[NM]
  1. 00:07:489 (7489|2) - delete this note? Is sound is not as strong and is better as 00:03:589 -
  2. 00:11:089 (11089|0) - move column 3? It is strange to keep pressing the same key 00:09:889 (9889|0) -
  3. 00:11:989 (11989|2,12289|3,12289|2,12589|3,12889|2,12889|3,13189|2,13489|3,13489|2) - You should consider another pattern since it is strange that structure.. no make same column 00:12:289 (12289|3,12589|3,12889|3) - , 00:12:889 (12889|2,13189|2,13489|2) - I also do not like double notes since this music is relaxing imo
  4. 00:15:589 (15589|2,15739|3) - control + g? is better a small staircase
  5. 00:16:339 (16339|1) - move column 0?
  6. 00:16:789 (16789|0,17089|1,17389|0,17689|1) - I think you only do when you have the same sound but I do not think it's okay so 00:16:789 (16789|0,17089|1) - I suggest control + h that structure is best seen
  7. 00:26:689 (26689|0) - delete?
  8. 00:31:189 - I like how: https://osu.ppy.sh/ss/6821393 or if you do not like it then make control + h in 00:33:139 (33139|3,33139|1,33589|2,33589|0,33889|2,33889|3,34189|0,34189|1) - the sound is high in 00:33:139 - as do here 00:13:939 - but considering other column in 00:34:789 (34789|2,34939|3,35089|2) -
  9. 00:41:089 (41089|1,41089|0,41689|3,41689|2) - why double note? I think it should not be double here either
  10. 00:45:889 (45889|0) - delete?
  11. 00:49:489 (49489|0) - move column 0?
  12. 00:50:689 - As was previously said It's a little difficult for this column 00:50:389 (50389|0,50689|0,50989|0,51289|0,51589|0,51889|0) - imo
[EZ]
  1. 00:00:289 (289|0) - Maybe make a note to differentiate the other diff?
  2. 00:02:689 (2689|1,2989|0) - control + g? make easy map for beginners
  3. 00:05:089 (5089|0) - make a note?
  4. 00:13:939 (13939|1) - move column 0? Long time empty in that column
  5. 00:15:889 (15889|1) - this LN is better in NM instead in this diff xd make a note?
  6. 00:20:689 (20689|1) - move column 0?
  7. 00:33:889 (33889|3) - ^
  8. 00:34:939 (34939|3) - move column 2 and 00:35:089 (35089|2) - column 3? I feel it's easier imo
  9. 00:53:389 (53389|2) - make note? only mapping a note as 00:34:189 (34189|1) - and 00:14:989 (14989|2) -
  10. 00:17:989 (17989|2) - this LN ends in 00:19:489 -
I think what you do double note in NM diff is to not do similar as the EZ diff but (similar spread) so it's just making notes instead of LN in the EZ and in the NM making LN imo

Good luck!
Topic Starter
Weber

Mir wrote:

From my queue.

Normal
[Normal]
  1. 00:13:939 (1,2) - This stacking and rhythm on a low difficulty is questionable, even if it's this low BPM. At least space them out. There are 3 examples of stacked spacing, and although this one is shorter, I'm sure players would be able to adapt.
  2. 00:17:089 (8) - Not sure but NC here? This combo is pretty long compared to the rest. Could also NC 00:14:689 (3).Done.

Easy is fine to me.

Good luck.

TheKingHenry wrote:

Hello mod from my queue~

General
  1. AiMod complains about conflicting countdowns between difficulties (other modes are also taken into account here). You could just remove it from every diff or smth
  2. Since you have widescreen disabled on Easy already, you can do that on Normal as well I guess
  3. use custom combo colors
  4. since you have sliderslide hitsound on, consider atleast making it quieter if not removing. You can prob just make the hitsounds overall quieter. At the moment the sliderslides sounds like frickin cannon compared to the quiet song lol k
Easy
  1. 00:30:289 (3,4) - blanket slightly off sure
  2. 00:39:589 (2,3,4,5) - if you do this kind of pattern, make sure they are lined up and symmetrical perfectly. Slight fix needed here (2,5) aren't supposed to be symmetrical, only (3,4) are.
Normal
  1. 00:06:289 (3,4) - blanket not supposed to be a blanket, supposed to flow in from the other note
  2. 00:16:789 (7,8,9) - could perhaps triangle these kinda prefer it as it is
  3. 00:25:489 (3,4) - since the last similar place in the song and map should now be blanketed, might do same here as well ^
  4. 00:40:789 (4,5,6) - could triangle ^
  5. 00:51:289 (6,7) - you could make this with something visually better seems fine to me, I kind of like the contrast between slider length/length of held notes here
  6. 00:51:889 (7,8) - fix blanket ^
Short map, short mod. Good luck!
Thank you both for the mods!
Topic Starter
Weber

Etsu wrote:

Hi~

Mania M4M from your queue

Columns: 0|1|2|3


[General]
  1. In diff EZ and NM disable the "countdown" and "Widescreen Support" in Song Setup>Design for mania.
[NM]
  1. 00:07:489 (7489|2) - delete this note? Is sound is not as strong and is better as 00:03:589 - sure
  2. 00:11:089 (11089|0) - move column 3? It is strange to keep pressing the same key 00:09:889 (9889|0) - sure
  3. 00:11:989 (11989|2,12289|3,12289|2,12589|3,12889|2,12889|3,13189|2,13489|3,13489|2) - You should consider another pattern since it is strange that structure.. no make same column 00:12:289 (12289|3,12589|3,12889|3) - , 00:12:889 (12889|2,13189|2,13489|2) - I also do not like double notes since this music is relaxing imo double notes at this bpm are pretty chill tbh and are used for emphasis on certain notes, pattern changed
  4. 00:15:589 (15589|2,15739|3) - control + g? is better a small staircase sure
  5. 00:16:339 (16339|1) - move column 0? done
  6. 00:16:789 (16789|0,17089|1,17389|0,17689|1) - I think you only do when you have the same sound but I do not think it's okay so 00:16:789 (16789|0,17089|1) - I suggest control + h that structure is best seen changed it to something else
  7. 00:26:689 (26689|0) - delete? sure
  8. 00:31:189 - I like how: https://osu.ppy.sh/ss/6821393 or if you do not like it then make control + h in 00:33:139 (33139|3,33139|1,33589|2,33589|0,33889|2,33889|3,34189|0,34189|1) - the sound is high in 00:33:139 - as do here 00:13:939 - but considering other column in 00:34:789 (34789|2,34939|3,35089|2) - sure
  9. 00:41:089 (41089|1,41089|0,41689|3,41689|2) - why double note? I think it should not be double here either emphasis
  10. 00:45:889 (45889|0) - delete?
  11. 00:49:489 (49489|0) - move column 0? yep
  12. 00:50:689 - As was previously said It's a little difficult for this column 00:50:389 (50389|0,50689|0,50989|0,51289|0,51589|0,51889|0) - imo sure
Alot of the reason I added alot of doubles in order to differentiate from the EZ diff is to add emphasis to these certain notes, i've gone through it again and tried to fix some of the more glaring double patterns
[EZ]
  1. 00:00:289 (289|0) - Maybe make a note to differentiate the other diff? its fine
  2. 00:02:689 (2689|1,2989|0) - control + g? make easy map for beginners sure
  3. 00:05:089 (5089|0) - make a note?
  4. 00:13:939 (13939|1) - move column 0? Long time empty in that column
  5. 00:15:889 (15889|1) - this LN is better in NM instead in this diff xd make a note?
  6. 00:20:689 (20689|1) - move column 0?
  7. 00:33:889 (33889|3) - ^
  8. 00:34:939 (34939|3) - move column 2 and 00:35:089 (35089|2) - column 3? I feel it's easier imo
  9. 00:53:389 (53389|2) - make note? only mapping a note as 00:34:189 (34189|1) - and 00:14:989 (14989|2) -
  10. 00:17:989 (17989|2) - this LN ends in 00:19:489 -
I think what you do double note in NM diff is to not do similar as the EZ diff but (similar spread) so it's just making notes instead of LN in the EZ and in the NM making LN imo

Good luck!
All applied unless otherwise stated.

Thanks for the mod!
BounceBabe
🕓⌛ TWENTY MINUTES ⌛🕓

for both 00:50:689 (4,5,6) - ending should have timing point that lower the hitsound volume to the music for better ending. they are too loud atm.

for hitsounding i recommend using whistles on every 2nd beat 00:00:289 - 00:01:489 - 00:02:689 - 00:03:889 - 00:05:089 - it will cover the main beats and compliment the music. you could use finishes for the first new bars too and to accentuate the sound more 00:38:689 - 00:29:089 - etc

the song provides enough sounds for a hard, consider making one, you can also include triplets there

some pastel colours for combos would be nice to match the BG.

easy

00:00:289 (1,2) - starting the map off with 2 clickable might be difficult for beginners. try replacing them with a slider instead. 00:01:489 (3,4) - flow is also not so good here and could be improved. area is spacious so i wonder why you didnt start on the right. try http://puu.sh/sSnF3/6dc7f75d51.jpg

00:08:689 - 00:47:089 - here can be easily another circle, a whole bar break will make gameplay short

00:13:489 (5) - try http://puu.sh/sSnMy/4ccedcfd9f.jpg instead to cover the main melody. playing 3 perfectly straight 1/1 slider in a row is slightly bland. same 00:32:689 (5) -

00:34:789 (2,3,4,5,6) - for more visual interest http://puu.sh/sSnPc/df5e894a89.jpg

00:33:889 (1,2) - move the ending point of the slider up a bit for better transition from 1 to 2

00:49:489 (3,4,5) - try some different shapes here instead of 4 straight sliders http://puu.sh/sSnSd/8c67a32a3c.jpg

normal

00:00:289 (1,2) - 00:19:489 (1,2) - 00:24:289 (1,2) - 00:38:689 (1,2) - and so on. do the same for all. stacking these can be confusig for new players due to 1 1/2 beat break consider unstacking

00:03:889 - add a circle

00:08:689 - 00:47:089 - etc same like easy, add a circle, too long break, especially for normal

00:15:589 (4,5) - 00:34:789 (2,3) - 1/4 triplet is unrankable in a normal despite the bpm. do http://puu.sh/sSnWU/fb6675bea3.jpg

00:13:939 (1,2) - again, 1/4 is not rankable for normal. http://puu.sh/sSo4c/04d07f58fa.jpg

00:11:989 (4,5,6) - thats really nice

00:26:389 (4) - better flow and aesthetics: http://puu.sh/sSo8r/b11a4c860b.jpg or http://puu.sh/sSo9s/420b30b328.jpg

flow is pretty good here tbh. just avoid using 1/4s and stacking for elements that are 1 1/2 beats or more apart

btw you forgot to reply to some mods and didnt give kudo. for example p/5502732
Dashyy-
from q!!!!

ez:

00:01:489 (3,4) - maybe make these flow better??? right now they don't point to eachother and thats very iffy with easy diffs.
00:05:989 (2,4) - move 4 somewhere else. easy diffs shouldn't have overlaps since newbs can't read them. few more in the map u could fix.
00:34:789 (2,3,4,5,6) - maybe change this pattern a bit. this pattern is pretty hard for an easy diff.
00:39:889 (3,4) - move 4 over to here for pattern consistency (will also have to move 5)

nm:

literally nothing

srry for short mod i'm rlly bad at modding lower diffs :(
Diva Days


[Ayyri's Muzukashii]

00:15:589 (36),(37),(38) - this triples not recommend for muzu. most of muzu used 1/4 triples same color (ddd or kkk)
00:34:768 - ^
00:53:989 - ^

[Ayyri's Oni]

00:04:039 (12) - Better Delete here, even this note for ring background sound.
00:07:039 (23) - ^
00:11:839 - There's no background sound like ring here, delete.
00:17:539 - ^
00:23:239 - ^
00:26:239 - same as 00:07:039 (23)
00:31:039 - same as 00:11:839
00:36:739 - ^
00:42:439 - ^
00:45:439 - same as 00:07:039 (23)
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