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KANA-BOON - Silhouette

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Bastionior
Vamos la é bem detalhado

General
  1. Em quesito em si de mapping está ótimo em ritmo, hitsounding e etc.. O único problema que vi em relação entre as dificuldades é que todas as diffs tem algumas notas que estão overlap, creio que seria bem melhor para questão estética fixa-los. Irei citar em cada diff okay.
  2. e o flow da ultima diff está meio irregular se quiser saber a respeito de como melhorar o flow, deixarei um utilitárioclique aqui., apenas precisa de polimento principalmente nanadaime hokage.

Nanadaime Hokage

  1. o grande problema dessa diff que tem notas que são colocadas, e seguidas aleatoriamente onde o flow fica quase inexistente vamos la:
  2. 00:00:940 (1,2,3,4) - tem uma relação que disse logo acima o 00:00:940 (1,2) - esse anti-jump nao tem nexo em relação a musica e mapping, depois disso é feito um outro jump aleatório para o 00:01:595 (3,4) - que ocasionalmente é bem anti-estético. darei uma sugestão: 00:01:267 (2) - transforme isso apenas numa single nota, e aqui 00:01:431 - adicione um slider 1/1(pela guitarra) ou 1/2 para seguir a batida inicial (logo essa nota 00:01:595 (3) - terá que ser deletada por causa do slider 1/1 sugerido, e aqui 00:01:759 (4) - tbm será deletado para ser o final do slider 1/1, nesses 2 pontos 00:01:923 - 00:02:087 - vc adiciona apenas 2 single note para relacionar um jump em direção as streams.) tem que ficar assim > http://puu.sh/oV5EF.jpg or http://puu.sh/oV5GT.jpg
  3. 00:06:185 (1) - remove o reverse arrow e faça outro slider 1/1 aqui 00:06:677 - creio que fica muito mais aplicável em relação a musica e sim a nota localizada aqui 00:06:841 - não deve existir.
  4. 00:07:497 (1,2) - seria mais estético fazer um blanket, não acha?
  5. 00:08:317 (3,4,1) - melhor vc arrumar a direção do do "3" e do "4", lembra do que disse que fica algo sem sentido no primeiro item. 00:08:808 (1,2,3) -
  6. 00:14:710 (3) - ficaria melhor se mover para x296 y364.
  7. comece o slider 1/2 aqui 00:18:317 - para seguir o vocal please.
  8. 00:18:972 (6,1) - percebe como a direção do final do "6" está complicada para o "1" tem que ser algo simples e direcionado.
  9. 00:18:153 (3,1) - 00:19:792 (2,1) - tens que fixar isso está overlap.
  10. 00:28:153 (5) - creio que não ficou legal esse slider até porque o vocal segue da seguinte forma o "nooiiir" se intensifica muito aqui 00:28:317 - , então voce pode fazer o seguinte: 00:28:153 - aqui voce deixa apenas uma single nota e faça um slider 1/2 aqui 00:28:317 - creio que fica mais aplicável dessa forma.
  11. Jogo rapido > 00:29:792 (6) - NC > Remove NC 00:30:284 (1) - > NC 00:30:448 (2) - .
  12. 00:31:759 (1,2) - Sobre Direcionamento e Simples, não deixe confuso e feio.
  13. 00:33:726 (3,4) - está bem confuso, acho que nao tem relacao com o vocal nem a musica, então apenas transforme isso que citei em apenas 2 sliders 1/2 okay para seguir a musica e o vocal.
  14. 00:35:530 (2) - Reduza esse slider para 00:35:858 -.
  15. 00:36:841 (5,6,7) - ainda continua na parte lenta/calma, utilizar batidas consecutivas ainda é algo irregular, quebra o ritmo/sincronia, continue apenas com uma single note e um slider 1/2 como citei acima ( 00:35:366 (1,2) - )
  16. 00:41:595 (1,2) - melhor aplicar simetria e dar uma distancia equivalente a cada nota e aqui 00:41:923 (2,1) - está overlap fixe.
  17. 00:47:169 (3,4,6) - kiai time tem que enfatizar distanciando jumps, e não aproximando eles, apenas em um certo momento vc aproxima-os.
  18. 00:51:431 (2,3) - só fixe o jump dessas 2 notas, a direção do 2 é irregular para o 3, deixando sem estética.
  19. 00:53:890 (2) - creio que nao tem necessidade de stack-lo com o 00:54:054 (3) - , fica a seu critério.
  20. 00:55:038 (2,1) - 00:56:349 (2,5) - dammn, overlap.
  21. 00:58:644 (9) - isso tem que ser blanketed com essa notaa 00:57:825 (4) - aaaaaaaaaaaaaaaaaaaaaaaaaaa.
  22. 01:03:726 (5,1) - jump anti-climático, nao ficou legal, melhor aprimora-lo. Recomendo mudar esse 5
  23. 01:09:792 (3,1) - 01:10:939 (3,5) - overlap.
  24. 01:26:349 (1,2,3,1,2,3) - tá. É distante? É. Necessário mudar? Depende. Fica a seu critério.

Insane
  1. 00:01:267 (2,3,4) - mesma coisa que citei no nanadaime hokage.
  2. 00:09:300 (1) - Remove NC. Creio que foi desnecessário ter colocado.
  3. 00:19:300 (7,8) - acho melhor distanciar essas notas, mas fica seu critério.
  4. 00:40:284 (1,2) - mesma coisa que disse a respeito de simetria.
  5. 00:41:595 (1,2) - ^ tem que fazer iguais, sabe para ficar bonitinho.
  6. 00:42:251 (3,4,5) - jump muito aleatorio. Melhor aprimora-lo´
  7. 00:46:513 (4,2,3,2) - overlap.
  8. 00:51:759 (4,3,6) - ^
  9. 00:57:989 (3,4,5) - substituia por um slider 1/1 para melhor aplicação ao vocal.
  10. 01:00:612 (4,5,6) - mesma coisa ^
  11. 01:05:858 (3) - melhor deixar na horizontal imo.
  12. 01:06:841 (2,5) - , 01:12:087 (2,5) - overlap.

Lighter Insane
  1. 00:04:055 (2,5) - overlap :C
  2. 00:24:218 (4) - que tal mover para x148 y128
  3. 00:35:530 (2,5,3) - o mesmo que disse em nanadaime hogake para reduzir e adicionar uma nota..
  4. 01:19:628 (6) - NC aqui.
Hard
  1. 00:19:956 (2,5) - e 01:15:530 (3,4) - apenas distancie para nao ficarem sobrepostas. Fora isso essa diff está ótima.

Ataxaria's Easy
  1. 01:22:251 (1,2,3) - apenas mude a transição de notas parece que nao bate com o vocal, recomendaria colocar 4 sliders 1/1 que ficaria perfeito amore.

Bye.
Topic Starter
Mercusheigan

Kalindraz wrote:

Vamos la é bem detalhado eba :3

General
  1. Em quesito em si de mapping está ótimo em ritmo, hitsounding e etc.. O único problema que vi em relação entre as dificuldades é que todas as diffs tem algumas notas que estão overlap, creio que seria bem melhor para questão estética fixa-los. Irei citar em cada diff okay. okay
  2. e o flow da ultima diff está meio irregular se quiser saber a respeito de como melhorar o flow, deixarei um utilitárioclique aqui., apenas precisa de polimento principalmente nanadaime hokage. :3

Nanadaime Hokage

  1. o grande problema dessa diff que tem notas que são colocadas, e seguidas aleatoriamente onde o flow fica quase inexistente vamos la:
  2. 00:00:940 (1,2,3,4) - tem uma relação que disse logo acima o 00:00:940 (1,2) - esse anti-jump nao tem nexo em relação a musica e mapping, depois disso é feito um outro jump aleatório para o 00:01:595 (3,4) - que ocasionalmente é bem anti-estético. darei uma sugestão: 00:01:267 (2) - transforme isso apenas numa single nota, e aqui 00:01:431 - adicione um slider 1/1(pela guitarra) ou 1/2 para seguir a batida inicial (logo essa nota 00:01:595 (3) - terá que ser deletada por causa do slider 1/1 sugerido, e aqui 00:01:759 (4) - tbm será deletado para ser o final do slider 1/1, nesses 2 pontos 00:01:923 - 00:02:087 - vc adiciona apenas 2 single note para relacionar um jump em direção as streams.) tem que ficar assim > http://puu.sh/oV5EF.jpg or http://puu.sh/oV5GT.jpg desculpa ;w; mas to feliz com o atual :3
  3. 00:06:185 (1) - remove o reverse arrow e faça outro slider 1/1 aqui 00:06:677 - creio que fica muito mais aplicável em relação a musica e sim a nota localizada aqui 00:06:841 - não deve existir. vou manter
  4. 00:07:497 (1,2) - seria mais estético fazer um blanket, não acha? sure
  5. 00:08:317 (3,4,1) - melhor vc arrumar a direção do do "3" e do "4", lembra do que disse que fica algo sem sentido no primeiro item. 00:08:808 (1,2,3) - hm dei uma movida, mas a ideia ainda é a mesma
  6. 00:14:710 (3) - ficaria melhor se mover para x296 y364. acho que o atual é melhor se não o jump fica ainda mais irregular D:
  7. comece o slider 1/2 aqui 00:18:317 - para seguir o vocal please. isso era algo que tinha feito antes, mas acho que ritimicamente esse modo atual é mais interessante
  8. 00:18:972 (6,1) - percebe como a direção do final do "6" está complicada para o "1" tem que ser algo simples e direcionado. intencional
  9. 00:18:153 (3,1) - 00:19:792 (2,1) - tens que fixar isso está overlap. mas in-game nao é perceptivel D:
  10. 00:28:153 (5) - creio que não ficou legal esse slider até porque o vocal segue da seguinte forma o "nooiiir" se intensifica muito aqui 00:28:317 - , então voce pode fazer o seguinte: 00:28:153 - aqui voce deixa apenas uma single nota e faça um slider 1/2 aqui 00:28:317 - creio que fica mais aplicável dessa forma. hmmm, tentei mas não curti muito não
  11. Jogo rapido > 00:29:792 (6) - NC > Remove NC 00:30:284 (1) - > NC 00:30:448 (2) - . foi rapido demais mas acho que deu
  12. 00:31:759 (1,2) - Sobre Direcionamento e Simples, não deixe confuso e feio. mas está lindo (✿ ◕‿◕)
  13. 00:33:726 (3,4) - está bem confuso, acho que nao tem relacao com o vocal nem a musica, então apenas transforme isso que citei em apenas 2 sliders 1/2 okay para seguir a musica e o vocal. ta com o vocal e pra criar uma "tensão" pros drums
  14. 00:35:530 (2) - Reduza esse slider para 00:35:858 -.
  15. 00:36:841 (5,6,7) - ainda continua na parte lenta/calma, utilizar batidas consecutivas ainda é algo irregular, quebra o ritmo/sincronia, continue apenas com uma single note e um slider 1/2 como citei acima ( 00:35:366 (1,2) - ) vou manter aqui
  16. 00:41:595 (1,2) - melhor aplicar simetria e dar uma distancia equivalente a cada nota e aqui 00:41:923 (2,1) - está overlap fixe. arrumei a simetria e ingame n da pra ver o overlap
  17. 00:47:169 (3,4,6) - kiai time tem que enfatizar distanciando jumps, e não aproximando eles, apenas em um certo momento vc aproxima-os. mas o flow aqui eh tao legal D: além do mais, ta vindo de uma sessão meio tensa já, aí alivia um pouco aqui
  18. 00:51:431 (2,3) - só fixe o jump dessas 2 notas, a direção do 2 é irregular para o 3, deixando sem estética. vou manter
  19. 00:53:890 (2) - creio que nao tem necessidade de stack-lo com o 00:54:054 (3) - , fica a seu critério. tirei o stack
  20. 00:55:038 (2,1) - 00:56:349 (2,5) - dammn, overlap. n sei D: acho que vou manter
  21. 00:58:644 (9) - isso tem que ser blanketed com essa notaa 00:57:825 (4) - aaaaaaaaaaaaaaaaaaaaaaaaaaa. calma, calma td td bem, tem blanket agora.. ja passou
  22. 01:03:726 (5,1) - jump anti-climático, nao ficou legal, melhor aprimora-lo. Recomendo mudar esse 5 dei uma mudada
  23. 01:09:792 (3,1) - 01:10:939 (3,5) - overlap. dei uma mudada
  24. 01:26:349 (1,2,3,1,2,3) - tá. É distante? É. Necessário mudar? Depende. Fica a seu critério. vo pensar se mudo ou nao, mas por enquanto fica do jeito que ta

Insane
  1. 00:01:267 (2,3,4) - mesma coisa que citei no nanadaime hokage. vo manter
  2. 00:09:300 (1) - Remove NC. Creio que foi desnecessário ter colocado. lag
  3. 00:19:300 (7,8) - acho melhor distanciar essas notas, mas fica seu critério. vo manter
  4. 00:40:284 (1,2) - mesma coisa que disse a respeito de simetria. é meio que intencional pra falar a verdade lol
  5. 00:41:595 (1,2) - ^ tem que fazer iguais, sabe para ficar bonitinho.
  6. 00:42:251 (3,4,5) - jump muito aleatorio. Melhor aprimora-lo´ dei uma arrumada mas a ideia é a msm
  7. 00:46:513 (4,2,3,2) - overlap. ta sexy
  8. 00:51:759 (4,3,6) - ^ in-game n da pra ver
  9. 00:57:989 (3,4,5) - substituia por um slider 1/1 para melhor aplicação ao vocal. vo manter
  10. 01:00:612 (4,5,6) - mesma coisa ^ vo manter
  11. 01:05:858 (3) - melhor deixar na horizontal imo. vo manter
  12. 01:06:841 (2,5) - , 01:12:087 (2,5) - overlap. arrumei o primeiro

Lighter Insane
  1. 00:04:055 (2,5) - overlap :C sei que fica meio feio, mas é intencional, acho que o flow fica muito bacana :3
  2. 00:24:218 (4) - que tal mover para x148 y128 vou manter aqui
  3. 00:35:530 (2,5,3) - o mesmo que disse em nanadaime hogake para reduzir e adicionar uma nota..
  4. 01:19:628 (6) - NC aqui. feito
Hard
  1. 00:19:956 (2,5) - e 01:15:530 (3,4) - apenas distancie para nao ficarem sobrepostas. Fora isso essa diff está ótima. movi


Bye. <3
Ataraxia

Kalindraz wrote:

Ataxaria's Easy
  1. 01:22:251 (1,2,3) - apenas mude a transição de notas parece que nao bate com o vocal, recomendaria colocar 4 sliders 1/1 que ficaria perfeito amore.Eu acompanhei a batida , mas ja que você é o kalindraz eu vou mudar para os slider 1/1 <3

Bye.
Caixinha da alegria
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Marianna
Hellow (Again)

Easy

  1. 00:02:251 (2,1) - O Flow não corre bem com os sliders nessa formação. Tenta assim
  2. 00:04:874 (2,1) - Ocorre o mesmo aqui. Que tal assim?
  3. 00:11:431 (1) - Por favor tira esse Spinner, tem muita coisa aqui dont be lazy
  4. 00:19:956 (2,3) - Isso fica um pouco desconfortável de se jogar em um easy
  5. 00:28:480 (3,4) - O mesmo que ocorreu naquelas duas
  6. 01:21:923 (3,2) - Esse stack ta muito proximo, pode ser um problema

Gl²~♥
Ataraxia

Marianna wrote:

Hellow (Again)

Easy

  1. 00:02:251 (2,1) - O Flow não corre bem com os sliders nessa formação. Tenta assim
  2. 00:04:874 (2,1) - Ocorre o mesmo aqui. Que tal assimSiim sim?
  3. 00:11:431 (1) - Por favor tira esse Spinner, tem muita coisa aqui dont be lazy Prontinho
  4. 00:19:956 (2,3) - Isso fica um pouco desconfortável de se jogar em um easy Suave
  5. 00:28:480 (3,4) - O mesmo que ocorreu naquelas duas se o cara for bem ruinzão pode pa que vai ser um problema
  6. 01:21:923 (3,2) - Esse stack ta muito proximo, pode ser um problemaSliders 1/1

Gl²~♥
valeu amor

Nao olhe para atras...
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307,204,11431,6,0,L|426:189,2,120
212,184,12743,2,0,L|215:64,2,120
212,184,15366,6,0,P|292:208|388:160,1,160
432,116,16349,1,0,0:0:0:0:
452,212,16677,6,0,P|432:280|356:316,1,160
259,316,17661,1,0,0:0:0:0:
162,316,17989,2,0,P|98:280|94:192,1,160
124,108,18972,1,0,0:0:0:0:
212,72,19300,5,0,0:0:0:0:
312,236,19956,2,0,L|420:252,2,80
372,52,21267,2,0,L|480:68,2,80
484,208,22579,6,0,P|460:304|396:344,1,160
326,297,23562,2,0,L|224:328,1,80
165,272,24218,1,0,0:0:0:0:
104,200,24546,6,0,P|88:128|171:76,1,160
244,80,25530,1,0,0:0:0:0:
288,164,25858,2,0,P|252:176|188:160,2,80
372,120,26841,1,0,0:0:0:0:
452,68,27169,6,0,P|464:152|424:240,1,160
360,276,28153,1,0,0:0:0:0:
268,308,28480,2,0,P|212:312|172:288,1,80
99,276,29136,2,0,P|95:220|119:180,1,80
171,130,29792,5,0,0:0:0:0:
353,196,30448,2,0,L|361:288,2,80
171,130,31759,2,0,L|163:38,2,80
208,320,33071,2,0,L|240:224,1,80
268,156,33726,6,0,P|292:128|344:116,1,80
400,47,34382,2,0,P|428:71|440:123,1,80
440,207,35038,6,0,P|424:272|376:300,1,120
237,298,36021,1,0,0:0:0:0:
156,244,36349,6,0,P|144:192|172:116,1,120
264,27,37333,1,0,0:0:0:0:
331,94,37661,6,0,P|343:158|319:214,2,120
264,27,38972,2,0,P|224:44|180:39,1,80
92,28,39628,2,0,L|68:112,1,80
49,199,40284,6,0,P|40:276|96:340,1,160
176,300,41267,1,0,0:0:0:0:
260,256,41595,2,0,L|328:304,2,80
188,192,42579,1,0,0:0:0:0:
216,100,42907,6,0,P|280:120|372:92,1,160
440,32,43890,1,0,0:0:0:0:
461,125,44218,6,0,B|448:204|448:204|472:288,1,160
284,336,45530,6,0,B|252:312|252:312|196:304,1,80
116,288,46185,1,0,0:0:0:0:
188,224,46513,1,0,0:0:0:0:
116,160,46841,2,0,P|188:128|264:156,1,160
344,204,47825,1,0,0:0:0:0:
344,108,48153,6,0,P|332:68|348:16,1,80
428,72,48808,2,0,P|435:110|423:148,1,80
344,204,49464,1,0,0:0:0:0:
412,272,49792,2,0,P|348:304|264:264,1,160
236,184,50776,5,0,0:0:0:0:
56,115,51431,2,0,L|66:35,2,80
157,278,52743,2,0,L|146:357,2,80
168,88,54054,6,0,P|244:64|336:96,1,160
319,180,55038,2,0,P|324:224|308:264,1,80
244,325,55694,1,0,0:0:0:0:
337,344,56021,6,0,B|373:349|373:349|413:333,1,80
492,276,56677,1,0,0:0:0:0:
424,208,57005,1,0,0:0:0:0:
480,128,57333,6,0,P|412:96|320:144,1,160
303,214,58317,1,0,0:0:0:0:
216,252,58644,6,0,L|132:240,1,80
68,172,59300,2,0,L|160:128,1,80
236,144,59956,1,0,0:0:0:0:
303,214,60284,2,0,P|367:246|459:202,1,160
476,128,61267,5,0,0:0:0:0:
288,88,61923,2,0,P|244:80|200:88,2,80
156,228,63235,2,0,P|116:232|77:224,2,80
348,248,64546,2,0,P|376:208|368:152,1,80
328,96,65202,5,0,0:0:0:0:
260,163,65530,2,0,P|232:203|240:259,1,80
271,319,66185,1,0,0:0:0:0:
176,320,66513,6,0,B|132:304|132:304|104:272,1,80
44,208,67169,1,0,0:0:0:0:
88,120,67497,1,0,0:0:0:0:
174,84,67825,2,0,P|250:108|358:80,1,160
412,44,68808,1,0,0:0:0:0:
465,123,69136,6,0,P|456:168|409:207,1,80
341,219,69792,2,0,P|296:228|257:275,1,80
215,328,70448,1,0,0:0:0:0:
147,260,70776,2,0,P|123:180|163:88,1,160
212,40,71759,5,0,0:0:0:0:
387,116,72415,2,0,P|448:126|476:118,2,80
212,40,73726,2,0,P|173:29|134:33,2,80
387,116,75038,2,0,L|392:212,1,80
380,292,75694,5,0,0:0:0:0:
288,324,76021,1,0,0:0:0:0:
197,290,76349,2,0,P|184:248|193:202,1,80
240,132,77005,6,0,P|160:120|104:160,2,120
336,132,78317,2,0,P|348:52|308:-4,2,120
364,223,79628,2,0,P|444:235|500:195,2,120
270,200,80939,6,0,L|246:300,1,80
183,345,81595,1,0,0:0:0:0:
115,277,81923,1,0,0:0:0:0:
72,192,82251,6,0,P|72:144|96:108,1,80
155,48,82907,2,0,P|200:31|242:41,1,80
230,132,83562,2,0,P|239:170|266:199,1,80
363,199,84218,2,0,P|390:227|399:266,1,80
256,192,84874,12,0,87333,0:0:0:0:
Topic Starter
Mercusheigan
updoot :3
AmigoDoChroome
Mercusheigan, considere melhor o mod do Kalindraz por favor, ele citou varias coisas que vão fazer o mapa melhorar e evitar futuros DQ's. Penso que deveria deixar a "Extra"para alguém que entenda melhor as técnicas.

Boa Sorte!
Topic Starter
Mercusheigan

AmigoDoChroome wrote:

Mercusheigan, considere melhor o mod do Kalindraz por favor, ele citou varias coisas que vão fazer o mapa melhorar e evitar futuros DQ's. Penso que deveria deixar a "Extra"para alguém que entenda melhor as técnicas.

Boa Sorte!
Desculpa se pareceu que fui ignorante ou algo, mas não fui.

Modding e mapping no geral tem muita coisa que é subjetiva, cada um interpreta uma musica de maneira diferente. Haverão coisas que irei concordar, que irei ficar em dúvida e coisas que irei discordar. Nada é exato aqui, ainda mais quando se trata de patterning e flow.

Além disso, enfatizo também o esforço do Kalindraz, que colocou um grande esforço no seu mod, em que ele mesmo se propôs a moddar quando eu pedisse (e o fez muito bem). Mas novamente digo que muitas coisas são bem subjetivas e enfim, criarão discussões aquecidas em prol de uma melhoria teórica que pode ter uma mudança positiva ou negativa. Em nenhuma das sugestões do Kalindraz eu descartei primariamente, tão pouco de maneira ríspida (e novamente peço perdão de pareci ser ríspido), em todas eu tentei aplicar a mudança sugerida e de outros modos, mas ainda preferi a versão que estava antes de qualquer mudança. Isso não é ignorância - isso é opinião, assim como praticamente tudo que foi citado nessa thread e em todas as outras thread de mapsets diferentes.

Quanto à questão das técnicas, é verdade. Mas isso pode ser dito para todas as dificuldades não é mesmo? Quão melhor se conhece as técnicas, melhor o mapper se torna em aplicá-las. Sou relativamente novo nisso, e não tenho nenhum medo em dizer que esse mapa não é nenhum mapa de alto nível como os grandes mapsets que você, eu ou até várias outras pessoas concordamos serem até revolucionários nas questões de ritmo, flow e hitsounding. Entretanto, infiro que todas as discussões tem um impacto positivo nas minhas interpretações que desenvolvo atualmente e também nas futuras, melhorando efetivamente os meus mapas e o aproveitamento de quem joga.

E, por fim, obrigado pela boa sorte! :)
AmigoDoChroome
Entendo seu ponto de vista, realmente as patterns da Extra estão bem "estranhas" sabe? Tudo bem que é o seu estilo, mas tenta dar uma melhorada.
Não precisa ser revolucionário, como disse; no meu ponto de vista, e acredito que de muitos que ainda irão modar aqui, está confuso e misturado.

Enfim. Boa sorte novamente.


PS: Se entendeu errado, quis tentar te "Alertar" o que outras pessoas futuramente podem citar novamente e novamente. Infelizmente, a Bn, Qat, etc, não gostam de coisas "Inovadoras" se posso chamar assim?! Bom, todo o intuito de tudo isso foi para você se dar bem.
jonathanlfj
no kd
[Ataraxia's Easy]
00:14:054 - whats up with the blank here, should have it filled

[Normal]
there are a few places you can add 1/2, and some parts you should remove since it doesn't fit that well
00:47:333 - add
00:49:956 - add
00:57:825 - add
01:00:448 - add
01:03:726 (5) - remove
01:08:317 - add
01:11:595 (7) - remove

call me back again after you are done
Ataraxia

jonathanlfj wrote:

no kd
[Ataraxia's Easy]
00:14:054 - whats up with the blank here, should have it filled Added a Circle and remake the sliders, think is okay now

call me back again after you are done
Topic Starter
Mercusheigan

jonathanlfj wrote:

no kd
[Ataraxia's Easy]
00:14:054 - whats up with the blank here, should have it filled

[Normal]
there are a few places you can add 1/2, and some parts you should remove since it doesn't fit that well
00:47:333 - add
00:49:956 - add
00:57:825 - add
01:00:448 - add
01:03:726 (5) - remove
01:08:317 - add
01:11:595 (7) - remove

call me back again after you are done
fixed all, thanks alot jonathan! (I also made 2 pattern adjustments in insane on 00:42:579 (4,5) - and 00:56:677 (3,4,5,6) - )
jonathanlfj
ok
Sotarks
Hi,

Okay, I'm a bit disapointed the fact that this map got bubbled with the actual quality of this last diff.
So I pointed out stuff in logs that could be improved, like random spacing and slider shapes, poor quality flow on some paterns and real questionnable spacing issues.
So I hope you'll work more on this, looking forward to see this ranked.

logs
04:18 Sotarks: Hi
04:18 *Sotarks is editing [https://osu.ppy.sh/b/929711 KANA-BOON - Silhouette [Nanadaime Hokage]]
04:18 Mercusheigan: heyo
04:18 Sotarks: Just wanted to point something out, before you start searching BNs for this.
04:19 Mercusheigan: i'm actually going to do a major rework on this
04:19 Sotarks: 00:47:169 (3,4,5,6) - This spacing is really questionnable, and really plays bad.
04:19 Sotarks: 00:47:333 (4,6) - like those 2 notes has no reason to have a small spacing, if you want to jump here, better emphasis them.
04:20 Sotarks: And yeah, this diff could be reworked a bit, like some parts seems random
04:20 Sotarks: Like you have a lot of inconsistence spacing, like this one 00:19:956 (3,4,3,4) -
04:20 Mercusheigan: yup
04:20 Mercusheigan: going to track them down and kill 'em all
04:21 Sotarks: Even tho the Insane looks really cool.
04:21 Sotarks: And really some slider are a bit meh xDDD
04:21 Mercusheigan: oh thanks xd
04:21 Mercusheigan: i'm going to kill those weird shaped sliders too
04:21 Mercusheigan: LOL
04:21 Sotarks: 00:28:153 (5,1,2) - like this is random, and the flow is meeeeeeeeh
04:22 Sotarks: 00:32:087 (2) - 1/4 slider arts are meeeeeeeeeeeeeeeeeh
04:22 Sotarks: 00:32:415 (3,4) - WHY low spacing here since it's a high section, aaaa this makes me sad
04:23 Sotarks: 00:39:628 (6) - this is a bit wrong I would like to clic the end of this slider, so 2 1/4 slider would be cooool
04:23 Sotarks: 00:42:907 (1,2,1,2,1,2,1,2) - and this pp jump is really lame tbh, there's no need to put this flow jump here, just to give cookiezi pp in dt
04:23 Sotarks: 00:53:399 (1) - lame slider shape
04:24 Mercusheigan: xd yeah the pp jump turned out lamefully
04:24 Sotarks: 00:58:644 (9,1) - lame overlap
04:24 Sotarks: 01:02:579 (1) - wtf this slider shape
04:25 Sotarks: 01:17:005 (9,1) - aaaaaaaaaaaaaa why so low spacing, so sad !!! :((
04:25 Sotarks: 01:20:939 (1,2,3,4,5) - poor flow quality
04:25 Sotarks: 01:26:349 (1,2,3,1,2) - pp
04:25 Sotarks: anyway, i'll copy log to your thread so you can work on it
Topic Starter
Mercusheigan
before anyone go mad with this mapset or anything: i'll rework insane and extra since they are the ones that hold the major flaws of the set, and then rethink about some stuff on the lower diffs...

sry for this (jonathan pls don't hate me) and those who pointed out much of the stuff that I blindly ignored (kalindraz, mari.. sry) and hope that this mapset can get better
auhueu
sala! oboete naikoto mo takusan atta darou daremo~ karemo~~ silhouette~~~♪
Topic Starter
Mercusheigan

- auhueu - wrote:

sala! oboete naikoto mo takusan atta darou daremo~ karemo~~ silhouette~~~♪
;w; ♪♪♪♪
William K
Hi, I'm a learning mapper. I learn how to mod, so I feel sorry if it's nazi modding.

[Insane]

General

  1. 00:32:741 - Object's end is not snapped
Mod

  1. 00:02:087 (6,1) - The flow here doesn't seem to good.
  2. 00:26:841 (3) - NC here might be better for consistency.
  3. 00:45:038 (6) - You may make this closer or delete it because the sound is not strong.
  4. 00:44:873 (5) - What about NC-ing this note and Offing the NC of 00:45:202 (1) -
  5. 01:26:841 - Putting a note here would be better than nothing or else people might misread this one 01:27:005 (1) - (I misread too lol)
  6. 01:15:858 (2,3,4) - This triplet seems weird, in my opinion you may make them stack rather than straight forward, it'll ruin the flow.
[Light Insane]

Don't have much to say about this... but 00:04:055 (2,5) - seems bad imo. The overlaps.

[Hard]

  1. 00:07:497 (5) - NC this to make it the same as the former diff.
  2. 01:26:841 - same as Insane.
[Normal]

General

  1. Tags conflict.
Mod

  1. 00:08:808 (1,2,3) - <3
  2. 00:35:530 (1,2,3) - Try making the distance spacing same as the others.
  3. 01:17:497 (1,2) - This one too
  4. 01:20:939 (4) - This blanket's off.
[Easy]

  1. 00:02:251 (2) - Blanketing this will be better due to aesthetic things.
  2. 00:15:366 (2) - to 00:15:366 - Silent isn't good here since there're instruments.
  3. 00:49:792 (4) - Blanket's off.
That's all from me :3 Feel free to ask me anytime, I'll answer if I can answer. See ya. Good luck in ranking. Your flow is not bad :)
Topic Starter
Mercusheigan

William K wrote:

Hi, I'm a learning mapper. I learn how to mod, so I feel sorry if it's nazi modding.

[Insane]

General

  1. 00:32:741 - Object's end is not snapped thats a weird glitch lol
Mod

  1. 00:02:087 (6,1) - The flow here doesn't seem to good. kept the idea, changed placements. Should be better now
  2. 00:26:841 (3) - NC here might be better for consistency. 00:27:169 (1) - NC'd here instead
  3. 00:45:038 (6) - You may make this closer or delete it because the sound is not strong. Keeping it.
  4. 00:44:873 (5) - What about NC-ing this note and Offing the NC of 00:45:202 (1) - NC on 00:45:202 (1) is intended to show the SV change
  5. 01:26:841 - Putting a note here would be better than nothing or else people might misread this one 01:27:005 (1) - (I misread too lol) lol sry, but i'm following the instrument here(guitar i guess? or drums lol)
  6. 01:15:858 (2,3,4) - This triplet seems weird, in my opinion you may make them stack rather than straight forward, it'll ruin the flow. removed the triple, flow should be better now
[Light Insane]

Don't have much to say about this... but 00:04:055 (2,5) - seems bad imo. The overlaps. doesn't look that good but I do think it plays nice

[Hard]

  1. 00:07:497 (5) - NC this to make it the same as the former diff. I'm actually NCing on each 2 big measures thats why it's not nc'ed
  2. 01:26:841 - same as Insane. ^


[Normal]

General

  1. Tags conflict. how do you people even notice that
Mod

  1. 00:08:808 (1,2,3) - <3 should i take this as a compliment? if so <3
  2. 00:35:530 (1,2,3) - Try making the distance spacing same as the others. SV changes
  3. 01:17:497 (1,2) - This one too ^
  4. 01:20:939 (4) - This blanket's off. did i do it right this time?
[Easy]

I'll call ata to check on this :3

Só mudei as tags ata! por isso tem update

That's all from me :3 Feel free to ask me anytime, I'll answer if I can answer. See ya. Good luck in ranking. Your flow is not bad :)thanks, papabless u
Lully
LALALALALA
this song will be forever stuck in my head.

ataeasy
00:00:940 (1) - why do u nc lol
00:07:169 (2) - maybe a bit softer? example http://puu.sh/qQvJ2.jpg
00:14:054 - now tell me, why is this all blank? ;;
00:26:841 (4) - 355 90 - looks much better

shilutetta

ayy


i like the one with kanji more.

Topic Starter
Mercusheigan

CookieKivi wrote:

LALALALALA
this song will be forever stuck in my head.

ataeasy
00:00:940 (1) - why do u nc lol
00:07:169 (2) - maybe a bit softer? example http://puu.sh/qQvJ2.jpg
00:14:054 - now tell me, why is this all blank? ;;
00:26:841 (4) - 355 90 - looks much better

shilutetta

ayy


i like the one with kanji more.

Thanks alot! <3 the banner looks awesome!
Ataraxia

William K wrote:

[Easy]

  1. 00:02:251 (2) - Blanketing this will be better due to aesthetic things. its already blanket
  2. 00:15:366 (2) - to 00:15:366 - Silent isn't good here since there're instruments. Its okay do this don't worry
  3. 00:49:792 (4) - Blanket's off. wow fixed
That's all from me :3 Feel free to ask me anytime, I'll answer if I can answer. See ya. Good luck in ranking. Your flow is not bad :)

CookieKivi wrote:

LALALALALA
this song will be forever stuck in my head.

ataeasy
00:00:940 (1) - why do u nc lol Because all the set have this NC luls
00:07:169 (2) - maybe a bit softer? example http://puu.sh/qQvJ2.jpg added
00:14:054 - now tell me, why is this all blank? ;; because in lazy thing Because its not a problem to this thing in easy.
00:26:841 (4) - 355 90 - looks much better

shilutetta

ayy


i like the one with kanji more.

Just one thing, Its no Problem do this "blank" in easy's :)

NANIMOOOOOOOOOO
osu file format v14

[General]
AudioFilename: OP Silhouette.mp3
AudioLeadIn: 0
PreviewTime: 45039
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 613,2252,14055,24547,35367,40285,44547,44711,66186,87334
DistanceSpacing: 1.2
BeatDivisor: 2
GridSize: 4
TimelineZoom: 1.400001

[Metadata]
Title:Silhouette
TitleUnicode:シルエット
Artist:KANA-BOON
ArtistUnicode:KANA-BOON
Creator:Mercusheigan
Version:Ataraxia's Easy
Source:NARUTO-ナルト-疾風伝
Tags:naruto shippuden op opening 16 谷口鮪 Taniguchi Maguro TIME Ataraxia tv size seventh 7th
BeatmapID:944374
BeatmapSetID:427471

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.8
SliderTickRate:1

[Events]
//Background and Video events
Video,256,"opening.flv"
0,0,"silhouette bg.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
940,327.868852459016,4,2,1,60,1,0
940,-100,4,2,1,60,0,0
14055,-100,4,2,1,70,0,0
35038,-100,4,2,1,60,0,0
40284,-100,4,2,1,70,0,0
45038,-100,4,2,1,70,0,0
45530,-100,4,2,1,80,0,1
77005,-100,4,2,1,60,0,0
82251,-100,4,2,1,100,0,1
84874,-100,4,2,1,40,0,1
87333,-100,4,2,1,40,0,0


[Colours]
Combo1 : 235,120,0
Combo2 : 180,0,0
Combo3 : 255,255,128
Combo4 : 65,159,255
Combo5 : 85,255,85

[HitObjects]
64,52,612,5,8,0:0:0:0:
116,132,940,6,0,P|228:176|340:104,1,240,8|8,0:0|0:0,0:0:0:0:
388,48,2251,2,0,P|425:113|392:196,1,160,8|8,0:0|0:0,0:0:0:0:
212,244,3562,6,0,L|76:192,2,120,12|2|8,0:0|0:0|0:0,0:0:0:0:
304,216,4874,2,0,P|300:268|256:325,2,120,8|2|8,0:0|0:0|0:0,0:0:0:0:
292,120,6185,6,0,P|248:84|160:72,1,120,8|2,0:0|0:0,0:0:0:0:
60,136,7169,2,0,B|63:162|63:162|76:186|116:212,1,80,0|8,0:0|0:0,0:0:0:0:
236,256,7989,6,0,P|348:260|420:184,1,200,2|8,0:0|0:0,0:0:0:0:
292,120,9300,2,0,P|180:116|108:192,1,200,2|8,0:0|0:0,0:0:0:0:
136,264,10448,6,0,P|140:300|172:336,1,80,8|8,0:0|0:0,0:0:0:0:
240,272,11103,1,8,0:0:0:0:
307,204,11431,6,0,L|426:189,2,120,8|2|8,0:0|0:0|0:0,0:0:0:0:
280,112,12743,2,0,L|156:80,2,120,8|2|8,0:0|0:0|0:0,0:0:0:0:
212,184,14054,5,8,0:0:0:0:
212,184,15366,2,0,P|292:208|388:160,1,160,8|8,0:0|0:0,0:0:0:0:
432,116,16349,1,8,0:0:0:0:
452,212,16677,6,0,P|432:280|356:316,1,160,8|8,0:0|0:0,0:0:0:0:
259,316,17661,1,8,0:0:0:0:
162,316,17989,2,0,P|98:280|94:192,1,160,8|8,0:0|0:0,0:0:0:0:
124,108,18972,1,8,0:0:0:0:
212,72,19300,5,8,0:0:0:0:
312,236,19956,2,0,L|420:252,2,80,8|8|8,0:0|0:0|0:0,0:0:0:0:
372,52,21267,2,0,L|480:68,2,80,8|8|8,0:0|0:0|0:0,0:0:0:0:
484,208,22579,6,0,P|460:304|396:344,1,160,8|8,0:0|0:0,0:0:0:0:
326,297,23562,2,0,L|224:328,1,80,8|8,0:0|0:0,0:0:0:0:
165,272,24218,1,8,0:0:0:0:
104,200,24546,6,0,P|88:128|171:76,1,160,12|8,0:0|0:0,0:0:0:0:
244,80,25530,1,8,0:0:0:0:
288,164,25858,2,0,P|252:176|188:160,2,80,8|8|8,0:0|0:0|0:0,0:0:0:0:
355,90,26841,1,8,0:0:0:0:
452,68,27169,6,0,P|464:152|424:240,1,160,8|8,0:0|0:0,0:0:0:0:
360,276,28153,1,8,0:0:0:0:
268,308,28480,2,0,P|212:312|172:288,1,80,8|8,0:0|0:0,0:0:0:0:
99,276,29136,2,0,P|95:220|119:180,1,80,8|8,0:0|0:0,0:0:0:0:
171,130,29792,5,8,0:0:0:0:
353,196,30448,2,0,L|361:288,2,80,8|8|8,0:0|0:0|0:0,0:0:0:0:
171,130,31759,2,0,L|163:38,2,80,8|8|8,0:0|0:0|0:0,0:0:0:0:
208,320,33071,2,0,L|240:224,1,80,8|8,0:0|0:0,0:0:0:0:
268,156,33726,6,0,P|292:128|344:116,1,80,8|8,0:0|0:0,0:0:0:0:
400,47,34382,2,0,P|428:71|440:123,1,80,8|8,0:0|0:0,0:0:0:0:
440,207,35038,6,0,P|424:272|376:300,1,120,12|2,0:0|0:0,0:0:0:0:
237,298,36021,1,8,0:0:0:0:
156,244,36349,6,0,P|144:192|172:116,1,120,12|2,0:0|0:0,0:0:0:0:
264,27,37333,1,8,0:0:0:0:
331,94,37661,6,0,P|343:158|319:214,2,120,12|2|8,0:0|0:0|0:0,0:0:0:0:
264,27,38972,2,0,P|224:44|180:39,1,80,12|8,0:0|0:0,0:0:0:0:
92,28,39628,2,0,L|68:112,1,80,8|8,0:0|0:0,0:0:0:0:
49,199,40284,6,0,P|40:276|96:340,1,160,12|8,0:0|0:0,0:0:0:0:
176,300,41267,1,8,0:0:0:0:
260,256,41595,2,8,L|328:304,2,80
188,192,42579,1,8,0:0:0:0:
216,100,42907,6,0,P|280:120|372:92,1,160,8|8,0:0|0:0,0:0:0:0:
440,32,43890,1,8,0:0:0:0:
461,125,44218,6,0,B|448:204|448:204|472:288,1,160,8|8,0:0|0:0,0:0:0:0:
284,336,45530,6,0,B|252:312|252:312|196:304,1,80,12|8,0:0|0:0,0:0:0:0:
116,288,46185,1,8,0:0:0:0:
188,224,46513,1,8,0:0:0:0:
116,160,46841,2,0,P|188:128|264:156,1,160,8|8,0:0|0:0,0:0:0:0:
344,204,47825,1,8,0:0:0:0:
344,108,48153,6,0,P|332:68|348:16,1,80,8|8,0:0|0:0,0:0:0:0:
428,72,48808,2,0,P|435:110|423:148,1,80,8|8,0:0|0:0,0:0:0:0:
344,204,49464,1,8,0:0:0:0:
415,268,49792,2,0,P|351:300|267:260,1,160,8|8,0:0|0:0,0:0:0:0:
235,179,50776,5,8,0:0:0:0:
54,113,51431,2,0,L|64:33,2,80,8|8|8,0:0|0:0|0:0,0:0:0:0:
157,278,52743,2,0,L|146:357,2,80,8|8|8,0:0|0:0|0:0,0:0:0:0:
168,88,54054,6,0,P|244:64|336:96,1,160,8|8,0:0|0:0,0:0:0:0:
319,180,55038,2,0,P|324:224|308:264,1,80,8|8,0:0|0:0,0:0:0:0:
244,325,55694,1,8,0:0:0:0:
337,344,56021,6,0,B|373:349|373:349|413:333,1,80,8|8,0:0|0:0,0:0:0:0:
492,276,56677,1,8,0:0:0:0:
424,208,57005,1,8,0:0:0:0:
480,128,57333,6,0,P|412:96|320:144,1,160,8|8,0:0|0:0,0:0:0:0:
303,214,58317,1,8,0:0:0:0:
216,252,58644,6,0,L|132:240,1,80,8|8,0:0|0:0,0:0:0:0:
68,172,59300,2,0,L|160:128,1,80,8|8,0:0|0:0,0:0:0:0:
236,144,59956,1,8,0:0:0:0:
303,214,60284,2,0,P|367:246|459:202,1,160,8|8,0:0|0:0,0:0:0:0:
476,128,61267,5,8,0:0:0:0:
288,88,61923,2,0,P|244:80|200:88,2,80,8|8|8,0:0|0:0|0:0,0:0:0:0:
156,228,63235,2,0,P|116:232|77:224,2,80,8|8|8,0:0|0:0|0:0,0:0:0:0:
348,248,64546,2,0,P|376:208|368:152,1,80,8|8,0:0|0:0,0:0:0:0:
328,96,65202,5,8,0:0:0:0:
260,163,65530,2,0,P|232:203|240:259,1,80,8|8,0:0|0:0,0:0:0:0:
271,319,66185,1,8,0:0:0:0:
176,320,66513,6,0,B|132:304|132:304|104:272,1,80,12|8,0:0|0:0,0:0:0:0:
44,208,67169,1,8,0:0:0:0:
88,120,67497,1,8,0:0:0:0:
174,84,67825,2,0,P|250:108|358:80,1,160,8|8,0:0|0:0,0:0:0:0:
412,44,68808,1,8,0:0:0:0:
465,123,69136,6,0,P|456:168|409:207,1,80,8|8,0:0|0:0,0:0:0:0:
341,219,69792,2,0,P|296:228|257:275,1,80,8|8,0:0|0:0,0:0:0:0:
215,328,70448,1,8,0:0:0:0:
147,260,70776,2,0,P|123:180|163:88,1,160,8|8,0:0|0:0,0:0:0:0:
212,40,71759,5,8,0:0:0:0:
387,116,72415,2,0,P|448:126|476:118,2,80,8|8|8,0:0|0:0|0:0,0:0:0:0:
212,40,73726,2,0,P|173:29|134:33,2,80,8|8|8,0:0|0:0|0:0,0:0:0:0:
387,116,75038,2,0,L|392:212,1,80,8|8,0:0|0:0,0:0:0:0:
380,292,75694,5,8,0:0:0:0:
288,324,76021,1,8,0:0:0:0:
197,290,76349,2,0,P|184:248|193:202,1,80,8|8,0:0|0:0,0:0:0:0:
240,132,77005,6,0,P|160:120|104:160,2,120,8|2|8,0:0|0:0|0:0,0:0:0:0:
336,132,78317,2,0,P|348:52|308:-4,2,120,8|2|8,0:0|0:0|0:0,0:0:0:0:
364,223,79628,2,0,P|444:235|500:195,2,120,8|2|8,0:0|0:0|0:0,0:0:0:0:
270,200,80939,6,0,L|246:300,1,80,8|8,0:0|0:0,0:0:0:0:
183,345,81595,1,8,0:0:0:0:
115,277,81923,1,8,0:0:0:0:
72,192,82251,6,0,P|72:144|96:108,1,80,8|8,0:0|0:0,0:0:0:0:
155,48,82907,2,0,P|200:31|242:41,1,80,8|8,0:0|0:0,0:0:0:0:
230,132,83562,2,0,P|239:170|266:199,1,80,8|8,0:0|0:0,0:0:0:0:
363,199,84218,2,0,P|390:227|399:266,1,80,8|8,0:0|0:0,0:0:0:0:
256,192,84874,12,8,87333,0:0:0:0:
Topic Starter
Mercusheigan
Updated!
lLinutionHD
fufffffffffffff.......
jonathanlfj
Alright rebubbled
Yohanes
Hi!

Nindou
- 00:01:267 (2,3) - I don't think stacking it is a good idea, considering you only stack notes like this twice troughout the map. I would suggest you to do something like this, this will make the flow better imo http://puu.sh/rjMSO/c759721cdf.jpg
- 00:02:087 (6,1) - Too far, also the stream's spacing is too close. Make it like this? http://puu.sh/rjMZm/f5a968d96a.jpg (stream spacing is 0,7)
- 00:05:366 (2,3) - same ^ http://puu.sh/rjN1t/c2c04a1e0a.jpg
- 00:27:661 (2,3,4) - Inconsistent spacing
- 00:34:382 (1,2,3,4,5) - You can make a cleaner pattern out of this, currently it just looks like randomly placed jumps
- 00:49:382 (5,1) - Make it like this so that the triplets is more easily visible http://puu.sh/rjNd8/84d585ad1f.jpg
- 01:12:087 (2,3) - Why you suddenly have 3/4 pattern here when the song calls for jump? You've never done it before. Better make it 1/2s for consistency
- 01:26:677 (3,1) - Spacing difference is not clear, which will make player think that it is a 1/2 pattern. Make it into something like this so that player could guess the snapping difference by looking at the AR http://puu.sh/rjNrL/d6b9ad830b.jpg

Hard
- 00:35:530 (2) - This passed over many important rhythm, try to break those into slider + cicrle instead
- 00:36:841 (4) - same

I also took a quick look at other diffs, and I think they're fine
Good Luck! :D
Topic Starter
Mercusheigan

Yohanes wrote:

Hi! hi!

Nindou
- 00:01:267 (2,3) - I don't think stacking it is a good idea, considering you only stack notes like this twice troughout the map. I would suggest you to do something like this, this will make the flow better imo http://puu.sh/rjMSO/c759721cdf.jpg alright! did something quite similar
- 00:02:087 (6,1) - Too far, also the stream's spacing is too close. Make it like this? http://puu.sh/rjMZm/f5a968d96a.jpg (stream spacing is 0,7) kay, changed it. hope its better now
- 00:05:366 (2,3) - same ^ http://puu.sh/rjN1t/c2c04a1e0a.jpg changed, not as you pointed out but changed
- 00:27:661 (2,3,4) - Inconsistent spacing fixed
- 00:34:382 (1,2,3,4,5) - You can make a cleaner pattern out of this, currently it just looks like randomly placed jumps fixed? i hope
- 00:49:382 (5,1) - Make it like this so that the triplets is more easily visible http://puu.sh/rjNd8/84d585ad1f.jpg think current one is better, as it seems/feels more fitting to the music
- 01:12:087 (2,3) - Why you suddenly have 3/4 pattern here when the song calls for jump? You've never done it before. Better make it 1/2s for consistency it was just a prank bro... fixed
- 01:26:677 (3,1) - Spacing difference is not clear, which will make player think that it is a 1/2 pattern. Make it into something like this so that player could guess the snapping difference by looking at the AR http://puu.sh/rjNrL/d6b9ad830b.jpg hm i'm not sure if this is actually needed, since the spacing is ok IMO, and the music follows this rhythmn. If more people point this out as an issue, i'll change for sure, but for now I do think it fits and can be read as it is.

Hard
- 00:35:530 (2) - This passed over many important rhythm, try to break those into slider + cicrle instead fixed
- 00:36:841 (4) - same same

I also took a quick look at other diffs, and I think they're fine ty!
Good Luck! :D Thanks alot! :)
Originality
Hihi!

[Nindo]

00:28:808 (2) - flow feels off here, this maybe? Direction you have now isn't awful though. You do circle-like sliders throughout the song, this one just feels kinda out of place.
https://puu.sh/rlOJL/743fcd0c2d.png

00:49:382 (5) - Moving the note to the right feels a lot better, for some reason it being on the left tilted me so hard. xd previous modder also mentioned this.
https://puu.sh/rlP7r/c9a30d9bc3.png

01:26:349 (1,2,3,1,2,3) - Also agree with his comment on spacing for reading.

[Light Insane]
00:02:251 (5) - this plays really jerky b/c most players will leave cursor on slider and then have to jump to start stream (which is tough at beginning of any song)

00:08:809 (1) - The turn on this slider is pretty ambiguous. Sliders in your nindo difficulty were cleaner I think <3

00:26:841 (5,1) - Overlap here is a little awkward to play.

00:44:546 (1,2,3,4,5) - Curving these other direction towards next NC feels better for flow.
Topic Starter
Mercusheigan

Originality wrote:

Hihi!

[Nindo]

00:28:808 (2) - flow feels off here, this maybe? Direction you have now isn't awful though. You do circle-like sliders throughout the song, this one just feels kinda out of place.
https://puu.sh/rlOJL/743fcd0c2d.png fixed in a different way

00:49:382 (5) - Moving the note to the right feels a lot better, for some reason it being on the left tilted me so hard. xd previous modder also mentioned this.
https://puu.sh/rlP7r/c9a30d9bc3.png omg you guys xD alright, changed :)

01:26:349 (1,2,3,1,2,3) - Also agree with his comment on spacing for reading. sure, made quite similar to what yohanes suggested

[Light Insane]
00:02:251 (5) - this plays really jerky b/c most players will leave cursor on slider and then have to jump to start stream (which is tough at beginning of any song) changed, not sure if it still players weird... probably still does

00:08:809 (1) - The turn on this slider is pretty ambiguous. Sliders in your nindo difficulty were cleaner I think <3 think it's fine (nindou is clearer because it's the most recent diff... you know remapping and such lol)

00:26:841 (5,1) - Overlap here is a little awkward to play. the overlap has to happen to show the 3/4 slider

00:44:546 (1,2,3,4,5) - Curving these other direction towards next NC feels better for flow. it will probably cause issues with the reading, as people would readily jump to the next slider. going to keep it
Thanks alot for your mod! :D have a nice weekend!
Xayler
M8 when you'll push it forward?
I actually may do the extra diff now if you like to.
Other than that, everything else seems good enough, just some few mods and small steps and it should become ranked easily.
Topic Starter
Mercusheigan

Xayler wrote:

M8 when you'll push it forward?
I actually may do the extra diff now if you like to.
Other than that, everything else seems good enough, just some few mods and small steps and it should become ranked easily.
well, I'm not really into going and rank this currently, but maybe one day? lol if you want to do a good extra dont see why not but dont expect me to push the mapset to ranked XD.. burned myself alot with mapping already
Xayler

Mercusheigan wrote:

Xayler wrote:

M8 when you'll push it forward?
I actually may do the extra diff now if you like to.
Other than that, everything else seems good enough, just some few mods and small steps and it should become ranked easily.
well, I'm not really into going and rank this currently, but maybe one day? lol if you want to do a good extra dont see why not but dont expect me to push the mapset to ranked XD.. burned myself alot with mapping already
Np. Hopefully you'll find the mapping/modding spirit again soon enough!
I'm doing lots of GD's currently anyways, but you can pm me if you are looking to push the set forward again. :D
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