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Shiokara-zu - Ink Me Up [Taiko]

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Topic Starter
OzzyOzrock

Flying Pan wrote:

Hello, from my queue. here's your order nya~

[Kantan]
00:32:834 (1) - why not end spinner at 00:33:880 - since at that point, if they havent cleared the spinner, its blocking their view so i like to stop it early to be nice...
00:34:927 - move to 00:36:322 - and cahnge to k? for rest after the spinner i think it's fine

00:46:787 - change to k? changing color here seems for fit to the song ok!

01:03:880 - add k here, and move 01:05:275 () - to 01:04:927 - and change it to d. at this point i really confused why you follow the clap like that. good change haha
01:07:717 - give finisher to the end? also apply for other diff if accepted. consistency with oni is literally the reason it's not lolol ahhh maybe

[Futsuu]
no break longer than 2/1? maybe you should looking for 1 or 2 spot. can i survive

00:05:973 - hmm move to 00:05:799 - to follow the electronic sound? ahh you're right
00:10:159 - i expect this to be k because of 00:01:787 - , and 00:04:578 - . swap 00:10:159 (23,24) - ? i think it's fine to DISCRIMINATE here

00:21:322 (48) - delete this? different than 00:15:741 - it has no vocal there. may aswell delete 00:20:973 - for longer break a lot of these are meant to follow drums but reference vocals, but maybe since i need longer breaks it'd be a nice spot.
00:21:671 (1,2,3) - and these are k k k? like in kantan yeah d k k k k looks bad so i'll probably do d d k k k or delete the first two

01:04:927 - add d here to compensate my suggestion in kantan.


[Muzukashii]
00:37:368 - change to k for higher pitch?. or change 00:38:770 - to k. it doesn't sound nicely if both are dd imo. yeah, i just thought it'd be too much k d. changed!

[Oni]
00:07:194 - can add k here. this part maps to the beep boops
00:08:764 - i think k will flow better here. ^ so i think a k makes it not fit as nicely

00:35:450 - it has same pitch with 00:35:275 - so k will fits better here aa i kinda only wanna follow vocals for certain parts since then following drums ends up weird
00:41:031 - ^

01:04:927 (336,337,338,339,340,341,342,343) - well you've been following the clap before. so i think ddk-kdkdK will be more reasonable. i will stay TRUE to the beep boop sounds!! (decreased volume by 10% so people hear them...)
ty~~!

newyams99 wrote:

Kantan

00:13:299 (18) - Change to k? The pitch of the vocals (if I may call it that) is higher than 00:13:996 (19). Same at 00:18:880 (25).

00:17:485 (24) - ^ You're clearly matching to the vocals at 00:16:090 (21,22,23). Changing to k would make a nice contrast with the previous three hits, and also marks the start of a new mini-section. The pitch of the vocals is also higher. As for the colour consistency issue with 00:11:904 (17), You could change 00:11:206 (15,16,17) to d d k for consistency, same thing at the ending too.

00:29:694 (39,40,41) - Although not a problem, this sounds very weird without hits matching the vocals like you had in the Futsuu. Since you really shouldn't have identical rhythms across difficulties, how about a rhythm like this? https://osu.ppy.sh/ss/4225807 Hits 42 and 43 can have finishers if you accept this suggestion.

00:32:834 (1) - Maybe you could extend this spinner to 00:33:880? I don't see a reason to have it end at 00:33:706.

00:35:624 (3) - Change to k? The pitch of the vocals is much higher than the previous hit. Was this maybe for difficulty purposes?

00:42:601 (11) - ^ For the same reason as above.

00:39:810 (8,9,10) - d d k would sound much better. The vocals that start a little bit after 00:40:508 (9) are lower pitch than 00:41:206 (10).

00:52:717 (27) - Ctrl + G with next hit? This would match the vocals better. An alternative could be to change this to k to make a k k k similar to 00:21:671 (28,29,30). This may be a better alternative because it felt like you wanted to keep 00:53:066 (28) as a k to contrast with 00:53:764 (29).

Futsuu

00:17:485 (40) - As mentioned in the Kantan, I think a k would sound better to match the vocal and instrumental pitch in contrast to the previous and next hit. Again, you may have to fix consistency issues with 00:11:904 (28) and the ending.

00:24:810 (56) - ^ It's very important to have a k at repetitive drum beat imo.

00:33:880 - Add a k here and at 00:34:054? It will match the vocals with a nice rhythm. More importantly, there is a rather large difficulty gap between the Futsuu and the Muzukashii from 00:33:531 to 00:34:229, with a complete absence of hits in the Futsuu in this section in contrast to the triplet and long 1/2 rhythm that you have in the Muzukashii. Adding a short 1/2 would help fix this.

00:34:927 (76) - In this section leading up to the kiai, you've matched chiefly to the vocals. How about moving this hit to 00:35:275 and changing to k to match vocals? Same with 00:40:508 (88), you can move this to 00:40:857 and change 00:41:206 (89).

00:38:415 (83,84) - Ctrl + G would match the vocal pitch better imo.

Muzukashii

00:02:834 (12) - As Jaltzu mentioned, this would sound better as a d. Same at 00:08:415 (32). I really liked it that way too because it's one of the few opportunities you get to accurately match any kinds of sounds because the harder difficulties focus on matching k's to the drum beat which force the map to lose some of its pitch to colour accuracy. I didn't suggest it in the Futsuu because it's slightly complex for a Futsuu difficulty at the start of the song.

00:35:624 (125) - You could change this to k. This hit has the highest vocal pitch in the section. Same at 00:41:206 (144).

00:37:892 - Add a hit? You've had pairs of 2 hit 1/2 rhythms like 00:38:764 (135,136,137,138) throughout this section except here.

00:38:764 (135,136,137,138) - This can be changed to k d d k if you're ok with being repetitive (I am). If you've accepted the rhythm above, you could also make that into the same colour pattern - again, if you're ok with being repetitive.

00:46:613 (166,167) - Ctrl + G or change 00:46:787 (167) to k? The vocals are much higher at 00:46:787 (167). You had it like this in the Oni.

00:52:020 (186) - Change to k? You've only used d k k d for these 4 hit 1/2 rhythms, so changing it now is somewhat weird. Same at 00:54:810 (196). 00:54:810 (196) is probably more important to do so.

Oni

00:02:834 (18) - Similar to the Muzukashii, change to d? On top of the reasoning in the Muzukashii, it'd also give a bit of variety for the 00:02:834 (18,19,20) rhythm.

00:25:421 - Add a hit here for a difficulty curve with a Muzukashii. There is also a sound that allows for this.

00:35:624 (175) - Change to k like in the Muzukashii? For the same reasons.

00:36:147 - Perhaps not having a hit here isn't a good idea if you've put a hit here in the Muzukashii. Same at 00:41:729.

00:42:427 (211,212,213,214) - Ctrl + G would have the k's hit on the beat and match the vocal beat as well.

01:05:275 (337) and 01:05:973 (340) - Why are these not k's? You've done a really great job on matching the drum beat and this feels really off because of that.

That's all :D Good luck on rank~
Kantan: Vocal following and whatnot takes away from the simpleness and relative consistency I want to keep here. Some changes applied.
Futsuu: Similarly, vocal following here makes things a bit more complicated and limits the rhythms that sound good compared to just making a beat.
Muzukashii: A lot of suggestions seem to close out including breaks in the map, or follow pitch in a way that has too many of the same color in a section.
Oni: Basically the same as Muzukashii, though some parts you miss what sounds in the song I chose to prioritize.


Thanks for the mod! Appreciate the effort you put into them. Remember that although I reject a ton of stuff, if someone else mentions it I'm more likely to add it because past mods suggested it too.
iloveyou4ever
Hi owo
NM request from queue
First time to help BN modding maps ><

[General]
The audio is a bit low volume?

[Futsuu]
00:22:368 - change to k

00:26:554 - high pitch?change to k

00:32:834 - to d

BN always made some high quality map :D
appreciate that

[Muzukashii]
Seems like the diff spread is a bit uneven
To me,harder muzukashii a bit is a good idea :)

00:22:368 - these two notes high pitch?

00:26:554 - change to k

00:27:601 - add d here

00:38:764 - low pitch,change to d

00:48:182 - seems that dd d is mapped according to the surface sound(idk how to say it...)
I suggest change to d dd instead of dd d,as to me,the pattern is consistent more :idea:

01:04:229 - also add d here,there is drum sound(?) here

[Oni]
00:03:008 - low pitch,change to d

00:12:601 - change to d k d k

00:35:624 - change to k

00:41:206 - change like this https://osu.ppy.sh/ss/4337185

01:04:927 - change to d k d

Good Luck~
Such a good quality map should be ranked soon :)
Topic Starter
OzzyOzrock
No change, but thanks for the mod! :)
DeletedUser_6637817
From my Queue! Good map, probably wont find much issues!

~: Suggestion

Kantan
00:25:159 (33) - Sounds out of place and has no really big sound to back it, maybe delete?
00:30:392 - Add k because of vocals
00:31:787 - ^
00:27:252 (36,37,38) ~ Maybe delete these and stick to the claps you can hear?

Futsuu
00:02:834 (7) - d because of rise in pitch?
00:08:415 (19) - ^
00:36:147 (78) ~ delete, could be jarring to have a 3/2 distance
00:38:938 (84) ~ ^
00:41:729 (90) ~ ^

Muzukashii
00:02:834 (12) - d because rise in pitch
00:08:415 (32) - d because rise in pitch
00:52:368 (188) - k to make it more player friendly and/or to fit the pitch

Oni
00:02:834 (18) - d because pitch rise
00:08:241 (41,42,43,44,45,46) ~ the pattern looks weird and doesnt seem to fit the clap pattern, try something like this:

01:05:275 (336) - k, because clap sound
01:05:624 (337) - d, no appearant sound thats high pitched
01:05:973 (339) - k, because clap sound

Sorry for it being so short >_<
Topic Starter
OzzyOzrock
After 4 suggestions, the k k k is now d k k, and fixed the same way in other diffs lol.

For those parts not following claps, it follows the little high pitched sounds.

Thanks for the mod!
snz
From My Queue

Kantan


00:11:904 (17) - Add Finish
00:28:647 (38) - ^
00:34:229 (1) - ^
00:43:996 (14) - Change This To d
00:49:578 (23) - Change This To k
00:56:554 (34) - Add Finish

Futsuu


00:11:904 (28) - Add Finish
00:27:252 (61,62,63) - Ctrl+G
00:39:810 (86,87) - ^
00:53:241 (118,119) - ^
01:07:717 (153) - Add Finish

Muzukashii


00:10:509 (39,40,41,42,43,44) - Change To d
00:33:880 (118) - Change To k
00:45:392 (162) - Add Finish
01:07:717 (239) - Add Finish

Oni


00:16:961 (90) - Change To d
00:38:589 (190) - Change To k
00:45:043 (228,229,230,231) - Change To d
01:01:613 - ddkkkkd
01:07:020 - kkkkddkkd

Good Luck With Rank :D
Topic Starter
OzzyOzrock
No change, but I did one myself. Thanks.
Raiden
are you ready 8-)
Nardoxyribonucleic
Hi, here is the M4M as requested.

  • [General]
  1. Artist: 藤井志帆 (remove the space in between)
  2. Tags: maybe add "squid" before "inkling" ?
  3. Disable widescreen support in Kantan, Futsuu and Muzukashii as there exists no storyboard.
  • [Kantan]
  1. 01:05:973 - consider adding k here for a similar break length as 01:02:659 - ?
  • [Futsuu]
  1. 00:11:380 - adding k here would result in a better spread from Kantan to Muzukashii.
  2. 00:33:706 - 00:33:880 and 00:44:868 - same as ^
  • [Muzukashii]

    Consider HP+1 due to the low note count ?
  1. 00:47:659 (170) - maybe change this note to k for the high-pitched vocal ?
  • [Oni]
  1. 00:13:909 - add k and 00:14:171 - add d ? Currently this part looks quite similar to Muzukashii.
  2. 00:19:491 and 00:19:752 - same as ^
You may call me back after that~ :D
Raiden
oh
Topic Starter
OzzyOzrock
Applied all except that for Oni's suggestion, I nerfed Muzukashii.
Nardoxyribonucleic
The set looks fine now with a more appropriate spread. Patterns are consistently arranged and rest moments are sufficient in lower difficulties.

Bubbled~
Raiden
SPOILER
19:23 Raiden: also change those dons in splatoon
19:34 OzzyOzrock: ok i re-sang the song
19:34 Raiden: nice
19:36 OzzyOzrock: what the fuck were the changes.... kkddkkkk like an idiot???
19:38 Raiden: yes
19:38 Raiden: read up discord
19:38 Raiden: you cunt
19:39 Raiden: forget about the cunt...
19:39 Raiden: :)
19:42 OzzyOzrock: 00:10:683 (54,55) - and 00:11:380 (62,63) -
19:42 OzzyOzrock: i need timestamps
19:42 OzzyOzrock: so i copy paste
19:42 OzzyOzrock: 00:33:008 (153,154) -01:07:194 (346,347) -
19:42 OzzyOzrock: but i like monocolor --__--
19:43 Raiden: ok
19:43 Raiden: i just qualify then
19:43 Raiden: :)
19:44 OzzyOzrock: but just because one handed players exist......
19:45 OzzyOzrock: i will think about it for 3 seconds more...
19:47 Raiden: ok :)
19:50 OzzyOzrock: alright! i've decided that the first and last will be monocolor and the others will take your opinion since for a lot of the map i dont go full monocolor anyways!
19:50 Raiden: yay!
19:50 Raiden: <3
19:54 OzzyOzrock: i fking lied 00:11:381 (62,63) - to dons in oni and muzu is the change........
19:55 Raiden: ok
20:25 Raiden: time to qualify
20:25 Raiden: !!!
dank
IamKwaN
Source should be Splatoon, that bunch of Japanese is the pronunciation.
https://www.nintendo.co.jp/wiiu/agmj/index.html

Also, the official romanisation of this song is Ink Me Up. Please let me know the reason why you do not use it.
Topic Starter
OzzyOzrock
I know all this as mentioned in the description, but always thought that Japanese was preferred above all else, lol.

Feel free to DQ!
Myxo
Disqualified.
ZiRoX
According to a discussion I had with KwaN, Artist should be シオカラーズ and Romanized Artist would be (she wasn't sure) Shiokara-zu.



For anyone interested, the CD publisher link mentioned on that PM is this
Nardoxyribonucleic



If the artist is "シオカラーズ", then why "キミ色に染めて" is not used as song title but "Ink Me Up"?
Topic Starter
OzzyOzrock

Nardoxyribonucleic wrote:




If the artist is "シオカラーズ", then why "キミ色に染めて" is not used as song title but "Ink Me Up"?
I asked!

Nardoxyribonucleic
Alright, let's have a try again.

Rebubbled~
Raiden
Heart Me Up
Surono
try THUNDAAAAAAaa
alacat
Why did you keep romanised ver (Ink Me Up) on title ?

I think [Title : キミ色に染めて, Romanised : Ink Me Up] is correct according this image. Because this game is from Japanese. So it's better to use Japanese on title.

IamKwaN wrote:

Also, the official romanisation of this song is Ink Me Up. Please let me know the reason why you do not use it.
How do you think ?
IamKwaN
We use official translation when there's one. And the two screenshots linked is from the same CD booklet, i.e. the publisher has translated name for each of the song included in the original soundtrack.
alacat
oh both are official

well, official always use "キミ色に染めて" to this song

official Karaoke video : https://www.youtube.com/watch?v=Lp3Rm7j1X4o

official Twitter : http://puu.sh/qS8t4/9d3701c111.png

So "キミ色に染めて/Kimiiro ni Somete" is correct ?.?
IamKwaN
Consequently, do you mean Ink Me Up is incorrect?
alacat
Maybe yes. That title is official but it's translation version. So this

alacat wrote:

This game is from Japanese. So it's better to use Japanese on title.
I don't know why take only translation version.
IamKwaN
I have absolutely no idea why something stated inside a booklet is incorrect

@Fycho, your thoughts please
Fycho
Pretty agree with alacat, Ink Me Up is translation of the original title, the original title is キミ色に染めて.(Song language is Japanese)
So we take キミ色に染めて as title, Ink Me Up as romanised title.

If Ink Me Up is the original title, why the author didn't put them in this booklet? just like all other songs that use English title.
This mostly means the author wants the song be a japanese title(or creating the lyric with a japanese way), and for English-speak country, the author translated it. It's different from Tentacular Circus(a song that has english title as original one in the same album)

We take original title as title, if the original title has translated title or official English title, and we use it on romanised title field, but the title should keeps the original ones; else we romanise them.
I wonder since when has this changed?

This should be fixed.
Topic Starter
OzzyOzrock
Fixed! WHATTHEFUCK
IamKwaN
"So we take キミ色に染めて as title, Ink Me Up as romanised title."

Isn't this the metadata of this map before disqualification?
Fycho
The map used Ink Me Up in both title and romanised title.
IamKwaN
I guess we have all mistaken something. I thought Ozzy only replaced the Romanised Title by Ink Me Up, and left the Unicode Title as キミ色に染めて. alacat's words also misled me for a while, I thought he was talking about Romanised Title should be Japanese romaji, translated title is wrong in this case.

All in all, Fycho's suggestion is exactly what I mean in my post before disqualification.

Checked the metadata again, should be good to go now. Sorry for the mess, good luck!
Topic Starter
OzzyOzrock
IT'S ALWAYS MY FAULT
Nardoxyribonucleic


By the first line of the screenshot I thought KwaN was saying that the translated title should be used in both title and romanised title lol.

Rechecked again and everything should be fine. We should avoid such communication blocks next time.

Re-rebubbled~
alacat
ok, Back!
tasuke912
Gratz!
Raiden
alacat ninja-ing me good job BYE
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