Hi from queue~
Sorry for the late mod x.x
Kantan
00:13:299 (18) - Change to k? The pitch of the vocals (if I may call it that) is higher than 00:13:996 (19). Same at 00:18:880 (25).
00:17:485 (24) - ^ You're clearly matching to the vocals at 00:16:090 (21,22,23). Changing to k would make a nice contrast with the previous three hits, and also marks the start of a new mini-section. The pitch of the vocals is also higher. As for the colour consistency issue with 00:11:904 (17), You could change 00:11:206 (15,16,17) to d d k for consistency, same thing at the ending too.
00:29:694 (39,40,41) - Although not a problem, this sounds very weird without hits matching the vocals like you had in the Futsuu. Since you really shouldn't have identical rhythms across difficulties, how about a rhythm like this? https://osu.ppy.sh/ss/4225807 Hits 42 and 43 can have finishers if you accept this suggestion.
00:32:834 (1) - Maybe you could extend this spinner to 00:33:880? I don't see a reason to have it end at 00:33:706.
00:35:624 (3) - Change to k? The pitch of the vocals is much higher than the previous hit. Was this maybe for difficulty purposes?
00:42:601 (11) - ^ For the same reason as above.
00:39:810 (8,9,10) - d d k would sound much better. The vocals that start a little bit after 00:40:508 (9) are lower pitch than 00:41:206 (10).
00:52:717 (27) - Ctrl + G with next hit? This would match the vocals better. An alternative could be to change this to k to make a k k k similar to 00:21:671 (28,29,30). This may be a better alternative because it felt like you wanted to keep 00:53:066 (28) as a k to contrast with 00:53:764 (29).
Futsuu
00:17:485 (40) - As mentioned in the Kantan, I think a k would sound better to match the vocal and instrumental pitch in contrast to the previous and next hit. Again, you may have to fix consistency issues with 00:11:904 (28) and the ending.
00:24:810 (56) - ^ It's very important to have a k at repetitive drum beat imo.
00:33:880 - Add a k here and at 00:34:054? It will match the vocals with a nice rhythm. More importantly, there is a rather large difficulty gap between the Futsuu and the Muzukashii from 00:33:531 to 00:34:229, with a complete absence of hits in the Futsuu in this section in contrast to the triplet and long 1/2 rhythm that you have in the Muzukashii. Adding a short 1/2 would help fix this.
00:34:927 (76) - In this section leading up to the kiai, you've matched chiefly to the vocals. How about moving this hit to 00:35:275 and changing to k to match vocals? Same with 00:40:508 (88), you can move this to 00:40:857 and change 00:41:206 (89).
00:38:415 (83,84) - Ctrl + G would match the vocal pitch better imo.
Muzukashii
00:02:834 (12) - As Jaltzu mentioned, this would sound better as a d. Same at 00:08:415 (32). I really liked it that way too because it's one of the few opportunities you get to accurately match any kinds of sounds because the harder difficulties focus on matching k's to the drum beat which force the map to lose some of its pitch to colour accuracy. I didn't suggest it in the Futsuu because it's slightly complex for a Futsuu difficulty at the start of the song.
00:35:624 (125) - You could change this to k. This hit has the highest vocal pitch in the section. Same at 00:41:206 (144).
00:37:892 - Add a hit? You've had pairs of 2 hit 1/2 rhythms like 00:38:764 (135,136,137,138) throughout this section except here.
00:38:764 (135,136,137,138) - This can be changed to k d d k if you're ok with being repetitive (I am). If you've accepted the rhythm above, you could also make that into the same colour pattern - again, if you're ok with being repetitive.
00:46:613 (166,167) - Ctrl + G or change 00:46:787 (167) to k? The vocals are much higher at 00:46:787 (167). You had it like this in the Oni.
00:52:020 (186) - Change to k? You've only used d k k d for these 4 hit 1/2 rhythms, so changing it now is somewhat weird. Same at 00:54:810 (196). 00:54:810 (196) is probably more important to do so.
Oni
00:02:834 (18) - Similar to the Muzukashii, change to d? On top of the reasoning in the Muzukashii, it'd also give a bit of variety for the 00:02:834 (18,19,20) rhythm.
00:25:421 - Add a hit here for a difficulty curve with a Muzukashii. There is also a sound that allows for this.
00:35:624 (175) - Change to k like in the Muzukashii? For the same reasons.
00:36:147 - Perhaps not having a hit here isn't a good idea if you've put a hit here in the Muzukashii. Same at 00:41:729.
00:42:427 (211,212,213,214) - Ctrl + G would have the k's hit on the beat and match the vocal beat as well.
01:05:275 (337) and 01:05:973 (340) - Why are these not k's? You've done a really great job on matching the drum beat and this feels really off because of that.
That's all Good luck on rank~
Sorry for the late mod x.x
Kantan
00:13:299 (18) - Change to k? The pitch of the vocals (if I may call it that) is higher than 00:13:996 (19). Same at 00:18:880 (25).
00:17:485 (24) - ^ You're clearly matching to the vocals at 00:16:090 (21,22,23). Changing to k would make a nice contrast with the previous three hits, and also marks the start of a new mini-section. The pitch of the vocals is also higher. As for the colour consistency issue with 00:11:904 (17), You could change 00:11:206 (15,16,17) to d d k for consistency, same thing at the ending too.
00:29:694 (39,40,41) - Although not a problem, this sounds very weird without hits matching the vocals like you had in the Futsuu. Since you really shouldn't have identical rhythms across difficulties, how about a rhythm like this? https://osu.ppy.sh/ss/4225807 Hits 42 and 43 can have finishers if you accept this suggestion.
00:32:834 (1) - Maybe you could extend this spinner to 00:33:880? I don't see a reason to have it end at 00:33:706.
00:35:624 (3) - Change to k? The pitch of the vocals is much higher than the previous hit. Was this maybe for difficulty purposes?
00:42:601 (11) - ^ For the same reason as above.
00:39:810 (8,9,10) - d d k would sound much better. The vocals that start a little bit after 00:40:508 (9) are lower pitch than 00:41:206 (10).
00:52:717 (27) - Ctrl + G with next hit? This would match the vocals better. An alternative could be to change this to k to make a k k k similar to 00:21:671 (28,29,30). This may be a better alternative because it felt like you wanted to keep 00:53:066 (28) as a k to contrast with 00:53:764 (29).
Futsuu
00:17:485 (40) - As mentioned in the Kantan, I think a k would sound better to match the vocal and instrumental pitch in contrast to the previous and next hit. Again, you may have to fix consistency issues with 00:11:904 (28) and the ending.
00:24:810 (56) - ^ It's very important to have a k at repetitive drum beat imo.
00:33:880 - Add a k here and at 00:34:054? It will match the vocals with a nice rhythm. More importantly, there is a rather large difficulty gap between the Futsuu and the Muzukashii from 00:33:531 to 00:34:229, with a complete absence of hits in the Futsuu in this section in contrast to the triplet and long 1/2 rhythm that you have in the Muzukashii. Adding a short 1/2 would help fix this.
00:34:927 (76) - In this section leading up to the kiai, you've matched chiefly to the vocals. How about moving this hit to 00:35:275 and changing to k to match vocals? Same with 00:40:508 (88), you can move this to 00:40:857 and change 00:41:206 (89).
00:38:415 (83,84) - Ctrl + G would match the vocal pitch better imo.
Muzukashii
00:02:834 (12) - As Jaltzu mentioned, this would sound better as a d. Same at 00:08:415 (32). I really liked it that way too because it's one of the few opportunities you get to accurately match any kinds of sounds because the harder difficulties focus on matching k's to the drum beat which force the map to lose some of its pitch to colour accuracy. I didn't suggest it in the Futsuu because it's slightly complex for a Futsuu difficulty at the start of the song.
00:35:624 (125) - You could change this to k. This hit has the highest vocal pitch in the section. Same at 00:41:206 (144).
00:37:892 - Add a hit? You've had pairs of 2 hit 1/2 rhythms like 00:38:764 (135,136,137,138) throughout this section except here.
00:38:764 (135,136,137,138) - This can be changed to k d d k if you're ok with being repetitive (I am). If you've accepted the rhythm above, you could also make that into the same colour pattern - again, if you're ok with being repetitive.
00:46:613 (166,167) - Ctrl + G or change 00:46:787 (167) to k? The vocals are much higher at 00:46:787 (167). You had it like this in the Oni.
00:52:020 (186) - Change to k? You've only used d k k d for these 4 hit 1/2 rhythms, so changing it now is somewhat weird. Same at 00:54:810 (196). 00:54:810 (196) is probably more important to do so.
Oni
00:02:834 (18) - Similar to the Muzukashii, change to d? On top of the reasoning in the Muzukashii, it'd also give a bit of variety for the 00:02:834 (18,19,20) rhythm.
00:25:421 - Add a hit here for a difficulty curve with a Muzukashii. There is also a sound that allows for this.
00:35:624 (175) - Change to k like in the Muzukashii? For the same reasons.
00:36:147 - Perhaps not having a hit here isn't a good idea if you've put a hit here in the Muzukashii. Same at 00:41:729.
00:42:427 (211,212,213,214) - Ctrl + G would have the k's hit on the beat and match the vocal beat as well.
01:05:275 (337) and 01:05:973 (340) - Why are these not k's? You've done a really great job on matching the drum beat and this feels really off because of that.
That's all Good luck on rank~