Hi
Thank you Doyak
Really shock mod for me lol
Thank you Doyak
Really shock mod for me lol
Doyak wrote:
Sorry, but I have to pop this bubble for the time being.
[General] All fixed
* The gap between Easy and Normal is HORRIBLE. Easy diff is merely a 1/1 spam diff, but Normal diff has sooooooo complicated rhythms using LOTS OF 1/4 beats. I just did confirmation with IamKwaN that she doesn't agree with it too. So here's a way to fix it.Otherwise, you'll have to nerf the diff overall greatly and just remove most of the 1/4s, so it's better to just map another diff between them.
- Rename the current Normal diff to Advanced.
- Increase CS to 3.5~4
- Make a new Normal diff
[Easy]
* This song is not fast, nor the map is dense, so idk why you used such a high AR for this Easy diff. Newbies would barely have time to react to what's coming next and read them. Maximum is 4 imo. I'd rather use 3. + KwaN told me the same thing too fixed
* 01:02:187 (3) - This is offscreen. Modding Assistant also pointed it out. https://osu.ppy.sh/ss/5681493 fixed
* 01:16:453 (5,1) - This diff doesn't even contain much of 1/2 beats, and suddenly throws this 3/4 beats + 1/2 circle, which is pretty unexpected. Just use a 3/2 slider like 01:03:026 (4) - . fixed
[Normal]
* As I said, this diff is already far away from a proper Normal diff, so rename this to Advanced. fixed
* 00:14:460 (6,7,1) - I don't understand what you're trying to represent here. Just doing http://puu.sh/qcODY/62d531b959.jpg would do a better job for this rhythm without confusion. fixed
* 00:31:977 - Why do you skip this beat? That's the strongest/highest vocal pitch and is a downbeat. fixed
* 01:02:816 (6) - This slider ignores some important beats like 01:03:026 - 01:03:341 - and has notes on red ticks, so I wonder why you didn't use http://puu.sh/qcOYq/aa530c22a9.jpg this beat. fixed
[Celsius' Hard]
* HP5? This diff is pretty dense. fixed
[Hard]
* Consider renaming this to Hyper. The chains of 1/4s are questionable if they deserve the name of Hard. fixed
* 00:34:390 (3,4) - This is not slider-to-something jump. It's a legit spaced 1/4. So stick 3 to 4 instead of 2. fixed
* 00:36:173 (2) - 00:39:530 (2) - You would already know that these aren't same as 00:37:851 (2) - 00:41:208 (2) - . Yes, these are vocal-only sounds. But the whole pattern is following the instruments. So I feel these two notes are out of context rather than 'it represents the vocal sound'. So I think it's better to remove them. FIxed
* 00:49:600 (2,3) - I would avoid 1/8s on a Hard diff. It gives only very short time to safely hit them. You can keep using 3/4 sliders to represent the vocals. Since it became Hyper diff, i think i must map that using 1/8 snap, the sound actually in 1/8 snap, so i tried to map it and use 1/8 snap
* 01:22:327 (1,2,3,4,5) - Consider that these are 1/3 drums as Karia used. Melody-wise is fine, but it seemed you want to follow the drums here. fixed
[Lecana's Insane]
* 00:05:858 (4,5) - The sliderhead doesn't have that 'clearer' sound while the slidertail does. So why not use https://osu.ppy.sh/ss/5681986 instead? fixed
* 00:11:418 (5,6,1) - This rhythm is questionable. There's no strong sound on 00:11:733 - this blue tick and 00:11:837 - is literally the boundary downbeat that discriminates the after and the before part. Leaving it on a mere slidertail gives awkward transition between these parts. So use this rhythm instead: http://puu.sh/qcQJQ/27e717a1fe.jpg fixed
* 00:21:855 - I don't hear any sounds, just use 2 circles? fixed
* 00:25:264 (1) - 00:28:621 (1) - I don't see a good reason to represent the blue tick, while ignoring 00:25:684 - this white tick that contains both 'stronger drum', 'vocals', and a sound that keeps repeating http://puu.sh/qcR8c/f31b43578b.png this. The whole section is focused on the vocals anyway.
* 01:07:012 (3,1) - This spacing is rather confusing with 1/4 beats. It looks more like a soft 1/4 flow but it's actually disconnected as 1/2. You'd better put it away and disconnect the flow so that it actually works as a 1/2. fixed
* 01:22:327 (1,2,3,4,5,6) - If you're following the drums, this kind of beat doesn't work anymore, as the drum pattern is a bit changed and Karia got it very nicely ( notice that 01:22:327 - has 1/3 drums). See how strong 01:23:166 - this drum and 01:22:956 - 01:23:061 - doesn't contain any drums. fixed
[Meg's Extra]
* 00:49:600 (1,1) - I actually hear 1/8 beats individually, not just a DRRRRRR. 1/16 is pretty cruel even though this is an Extra. fixed
Call me back when you fix the bold ones and think it's ready again.