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Ayana Taketatsu - Hey! Calorie Queen [Taiko]

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Protastic101
Yes, I apologize for having to be "that" person, but + difficulty names are unrankable. To quote Loctav here

Loctav wrote:

what is an Easy+ please? We nuked the existence of these kind of diff names for ages. Is it an Easy? or a Normal? Please decide. Then I can give you an evaluation on that.
taken from his post at Underjoy's Kakuzetsu Thanatos p/4841822/
_kumakichi
hi

it's a short mod since there's pretty much nothing to change after so many mods

timing
try offset 1005?

futsuu
00:29:831 (17) - d->k, maybe it fits better to vocal
01:26:946 (25) - replace with 1 spinner as in kantan. more suitable for a futsuu imo

muzu
00:50:216 (18,19,20,21,22,23,24,25,26,27) - i like this part~
00:30:119 (38) - delete. 5-lets (sorry for this coined term) are too difficult for a muzu map, especially when not monochromatic (i forgot the actual term....i mean sth like ddddd)... ddd k is enough imo
01:05:985 (22) - d->k. as i observed you were following the vocal, so you might want to stick with vocal here (a higher pitch) too. Another idea is to make it a kkk triplet, but it might deviate too much from the map style.
01:07:716 (29) - d->k. imo kdd ddd has too many d. since you did not follow the drums strictly in the first place (if i did not mis-read), adding a k would sound better

oni
i feel that oni works perfectly fine, just two suggestions to add more variation (please feel free to ignore them)
00:10:408 (41,42,43,44,45,46,47,48,49,50) - kdd can be replaced by kkd in this part as it sounds more natural and echoes with 00:07:139 (23,24,25,26,27,28,29,30,31,32,33) - (ddk d k ddk d <-> kkd k d kkd k)
01:08:004 (40,41,42,43) - xdk d k -> dk dd k

good luck~
Topic Starter
Etsu

Protastic101 wrote:

Yes, I apologize for having to be "that" person, but + difficulty names are unrankable. To quote Loctav here

Loctav wrote:

what is an Easy+ please? We nuked the existence of these kind of diff names for ages. Is it an Easy? or a Normal? Please decide. Then I can give you an evaluation on that.
taken from his post at Underjoy's Kakuzetsu Thanatos p/4841822/
Ohhh you're right and apology will be informed about the ranked. :o
Applied. Thank you for this information :D
Topic Starter
Etsu

_kumakichi wrote:

hi

it's a short mod since there's pretty much nothing to change after so many mods

timing
try offset 1005? /* Tried but at the last second comes forward a little... will try again to capture the rhythm

futsuu
00:29:831 (17) - d->k, maybe it fits better to vocal /*Ok
01:26:946 (25) - replace with 1 spinner as in kantan. more suitable for a futsuu imo /*Yes, I think the same as it was uncomfortable for futsuu

muzu
00:50:216 (18,19,20,21,22,23,24,25,26,27) - i like this part~ /* :D
00:30:119 (38) - delete. 5-lets (sorry for this coined term) are too difficult for a muzu map, especially when not monochromatic (i forgot the actual term....i mean sth like ddddd)... ddd k is enough imo /*Fixed
01:05:985 (22) - d->k. as i observed you were following the vocal, so you might want to stick with vocal here (a higher pitch) too. Another idea is to make it a kkk triplet, but it might deviate too much from the map style. /*Yes
01:07:716 (29) - d->k. imo kdd ddd has too many d. since you did not follow the drums strictly in the first place (if i did not mis-read), adding a k would sound better /*Ok

oni
i feel that oni works perfectly fine, just two suggestions to add more variation (please feel free to ignore them)
00:10:408 (41,42,43,44,45,46,47,48,49,50) - kdd can be replaced by kkd in this part as it sounds more natural and echoes with 00:07:139 (23,24,25,26,27,28,29,30,31,32,33) - (ddk d k ddk d <-> kkd k d kkd k) /*Fixed, it is a good suggestion
01:08:004 (40,41,42,43) - xdk d k -> dk dd k /*keep, since no sound in 01:08:409 - ... although it could follow the rhythm mapping so i will consider

good luck~
Thanks for your modding :)
blackcow30

Protastic101 wrote:

Here from my queue or whatever.


[HD+]00:36:754 (36754|1,37139|0) - I suggest control H and shifting to the left so the LN is in 4 and the note in 3. Then, move 00:36:658 (36658|0) to 2 Reason is because this kind of note placement for 1/8 is a little uncomfortable to hit because 00:36:369 (36369|3,36706|2,36754|3) the release of the LN, plus the note in 3 and then note in 4 makes it kind of like a one handed 1/8 minitrill. Uhm... Applied from another perspective
00:53:773 (53773|1) - This is a ghost note, so remove? That isn't a ghost note. There's a bass sound
00:53:485 (53485|0,53485|3,53869|0,53869|3) - Also, why are these doubles when the only sound they have are hihat clicks? Fixed
01:07:331 (67331|2,67331|3) - ^^ Fixed
Thanks for mod.

HD+

Protastic101 wrote:

[+ difficulty names are unrankable.
I don't think so. There are some ranked maps with "HD+"
http://osu.ppy.sh/b/736929
http://osu.ppy.sh/b/800539
http://osu.ppy.sh/b/408082
http://osu.ppy.sh/b/525200
http://osu.ppy.sh/b/391595
I will not give more examples, but "HD+" is completely rankable.I don't see a rule that says " '+' is unrankable " :p

UPDATE


http://puu.sh/pTSOk/8718ddc5e7.osu

Topic Starter
Etsu

blackcow30 wrote:

HD+

Protastic101 wrote:

[+ difficulty names are unrankable.
I don't think so. There are some ranked maps with "HD+"
http://osu.ppy.sh/b/736929
http://osu.ppy.sh/b/800539
http://osu.ppy.sh/b/408082
http://osu.ppy.sh/b/525200
http://osu.ppy.sh/b/391595
I will not give more examples, but "HD+" is completely rankable.I don't see a rule that says " '+' is unrankable " :p
I also thought the same and do not understand the "+" is ranked :s
Although i agree with Protastic because the rules are diff mania is EZ, NM, HD, MX, SC ... other names does seem strange and could lose the quality of the map. In order better to follow the rules.

blackcow30 wrote:

UPDATE


http://puu.sh/pTSOk/8718ddc5e7.osu

Updated!! ty :)
Ibrahim


hi etsu mod here , sorry for long delay ._.

General


Artist: Right
Title: Right
Source: Right
Tags: Right
AiMod: Right
Background: Right
BPM/Offset: Right
mp3/Hitsounds:
Other: -

NM

00:02:523 (2523|2,2908|3,3677|0,4062|1,4639|0) - this , how about follow the vocal anf change thme into LN , since you following the vocal pattern
00:07:139 (7139|1,7523|1,7908|1,8292|1,8677|1) - hei ._. , re-arrange please
00:40:985 (40985|1,41369|2,41754|1,42139|0) - change into LN since the vocal is so long
01:00:985 (60985|2,61369|1,61754|2,62139|3,62523|1) - ^
01:13:292 (73292|1,73677|2,74062|0,74446|1,74831|2) - ^
01:26:754 (86754|0) - move to 3 (col 1 2 3 4) , avoid jack with this 01:26:946 (86946|0) -

MX

00:09:639 (9639|3,9831|1,10023|0) - i think the LN end here 00:10:216 -
00:13:292 (13292|1,13292|3) - how about add note for finish? since this the hardest diff
00:09:446 (9446|2,9446|3,9446|0) - 2 notes is enough, there not have finish sound
00:44:062 (44062|3,44062|2) - add one for finish
00:47:139 (47139|3,47139|0) - ^
00:50:600 (50600|1,50600|3,51369|2,51369|0) - ^
00:57:139 (57139|1,57139|2) - add note , the sound same as 00:56:658 (56658|0,56658|1,56658|2,56946|2,56946|3,56946|1) -
01:11:754 (71754|3,71754|2,71754|1) - 2 notes is enough
01:17:908 (77908|0,77908|3,77908|2) - 2 notes is enough

Ok Good luck x3 !!
lenpai
will mod once baim's mod is applied, wont ninja
Topic Starter
Etsu

[Baim] wrote:



hi etsu mod here , sorry for long delay ._.

General


Artist: Right
Title: Right
Source: Right
Tags: Right
AiMod: Right
Background: Right
BPM/Offset: Right
mp3/Hitsounds: /*It is still in process :s
Other: -

NM

00:02:523 (2523|2,2908|3,3677|0,4062|1,4639|0) - this , how about follow the vocal anf change thme into LN , since you following the vocal pattern /*It was combined with the trumpets... I will consider (column changes)
00:07:139 (7139|1,7523|1,7908|1,8292|1,8677|1) - hei ._. , re-arrange please /*Fixed
00:40:985 (40985|1,41369|2,41754|1,42139|0) - change into LN since the vocal is so long /*Ok, but in some
01:00:985 (60985|2,61369|1,61754|2,62139|3,62523|1) - ^ /*Yes, it feels nice
01:13:292 (73292|1,73677|2,74062|0,74446|1,74831|2) - ^
01:26:754 (86754|0) - move to 3 (col 1 2 3 4) , avoid jack with this 01:26:946 (86946|0) - /*Ok

Ok Good luck x3 !! /*ty ^^
Thanks for your modding :)
blackcow30

Baim wrote:

MX

00:09:639 (9639|3,9831|1,10023|0) - i think the LN end here 00:10:216 - Fixed
00:13:292 (13292|1,13292|3) - how about add note for finish? since this the hardest diff Uhm... nope.
00:09:446 (9446|2,9446|3,9446|0) - 2 notes is enough, there not have finish sound Ok
00:44:062 (44062|3,44062|2) - add one for finish Ok
00:47:139 (47139|3,47139|0) - ^ ^
00:50:600 (50600|1,50600|3,51369|2,51369|0) - ^ ^
00:57:139 (57139|1,57139|2) - add note , the sound same as 00:56:658 (56658|0,56658|1,56658|2,56946|2,56946|3,56946|1) - Ok
01:11:754 (71754|3,71754|2,71754|1) - 2 notes is enough Ok
01:17:908 (77908|0,77908|3,77908|2) - 2 notes is enoughNo. There's a strong beat, and a trumpet (LN) sound
Thanks for modding

UPDATE


http://puu.sh/pYJk4/5d47447d43.osu

Topic Starter
Etsu

blackcow30 wrote:

UPDATE


http://puu.sh/pYJk4/5d47447d43.osu

Updated!! ty :)


Lenfried- wrote:

will mod once baim's mod is applied, wont ninja
Mod applied... go your modding please :oops:
lenpai
hi hi ^^

sorry for late mod D:

mx
00:14:831 (14831|2) - move to 2 because of long stack at column 3
00:53:100 - feels empty not adding a note here, preferably at 3
01:02:716 (62716|1,62812|2) - ctrl h to avoid long stack
01:03:389 (63389|3) - if this jack is not PR-ed move this to 2 for equal distribution of stress to the left and right hand
01:13:581 (73581|2,73677|3,73773|2) - swap columns because yeah, stacks

hd
00:10:023 (10023|2,10216|2) - with this being jacked, you should jack this too 00:13:100 (13100|2,13292|3,13292|0,13292|1) -
00:16:177 (16177|3,16369|1,16369|2,16369|0) - likewise, if not, then don't jack
01:25:408 (85408|3) - move to 3, more balanced and has a better flow

Good luck! :D
blackcow30

Lenfried- wrote:

hi hi ^^ Hi!

mx
00:14:831 (14831|2) - move to 2 because of long stack at column 3 Ok
00:53:100 - feels empty not adding a note here, preferably at 3 Added
01:02:716 (62716|1,62812|2) - ctrl h to avoid long stack Ok
01:03:389 (63389|3) - if this jack is not PR-ed move this to 2 for equal distribution of stress to the left and right hand Good point, i'll consider it
01:13:581 (73581|2,73677|3,73773|2) - swap columns because yeah, stacks Ok
Good luck! :D
Thank you for mod. Very helpful!

UPDATE


http://puu.sh/q1KMU/8d99bc284c.osu

Topic Starter
Etsu

Lenfried- wrote:

hi hi ^^

sorry for late mod D: /*do not worry no trouble :p

hd
00:10:023 (10023|2,10216|2) - with this being jacked, you should jack this too 00:13:100 (13100|2,13292|3,13292|0,13292|1) -
00:16:177 (16177|3,16369|1,16369|2,16369|0) - likewise, if not, then don't jack
01:25:408 (85408|3) - move to 3, more balanced and has a better flow /*Fixed all

Good luck! :D /*ty ^^
Thanks for your modding :)

blackcow30 wrote:

UPDATE


http://puu.sh/q1KMU/8d99bc284c.osu

Updated!! ty :)
Narwhal Prime
Hi Etsu and blackcow30, here's a mod from my GIVE ME ANYTHING queue!

| 0 | 1 | 2 | 3 |

[Kantan]
  1. 00:58:292 (19) - and 01:10:600 (17) - use k to be consistent with 00:59:446 (21,22,23) -
[Futsuu]
  1. 00:58:292 (24) - and 01:10:600 (19) - same as Kantan's suggestion
[Muzukashii]
  1. 00:33:100 (51,52,53) - ddd (similar to 00:20:792 (66,67,68) - ); I also want to limit kkk in this part since this section is realtively quiet
  2. 00:46:562 (2,3,4,5) - kkdd or kddk (mapping more to vocals in these parts)
  3. 00:50:216 (18,19,20,21) - dKdK and delete 00:51:562 (22) - (you're possibly mapping to vocals here, but I feel this fits so much better) Alternatively you can go with your Futsuu's kKdD.
  4. 00:57:908 (46,47,48,49,50,51,52,53,54) - should be the same as 01:10:216 (37,38,39,40,41,42,43) - or at least the same beat, since the song sounds the same in these parts. If you took the suggestions from Kantan/Futsuu, then I would also suggest somehow putting a kat note at 00:58:292 - and 01:10:600 - .


[Oni]
  1. AIMod lists an unsnapped object - please check that.
  2. 00:16:850 (77) - move back 1/4 tick, to 00:16:754 - . I was going to question why the notes were a bit "uneven" here but then realized you were following that trumpet at 00:16:658 - . This adjustment seems to match better.
  3. 00:57:908 (57,58,59,60,61,62,63,64,65,66) - similar advice from Muzukashii (make same/similar to 01:10:216 (51,52,53,54,55,56,57,58,59,60,61) - )
[EZ]
  1. 00:34:831 - two-key note?
  2. 01:19:446 (79446|3) - end of this note is too close to 01:20:023 (80023|1) - ; I suggest truncating the end by 1/4 beat
[NM]
  1. 00:04:639 - add another key to be consistent with 00:04:062 - which has two keys.
  2. 00:07:331 (7331|1) - move from col 1 to col 3; that way there would be two notes in same column, which would be consistent with 00:10:408 (10408|0,10600|0) - and 00:13:485 (13485|3,13677|3) - .
[HD]
  1. Overall pretty good, though I do question why 00:59:639 (59639|3) - is not 1/4 tick forward to be consistent with the spacing at 00:58:196 (58196|2,58292|0,58292|1) - (also similar remark for 01:11:946 (71946|1) - ), since the instrumentals/vocals sound about the same here.
[Cow's MX]
  1. Add a note at 01:09:735 - in col 1 for a trumpet sound, then move 01:09:831 (69831|1) - to col 0.
The map whose modes require four keys :P
Solid work overall! Now I have "calorie queen" stuck in my head. Good luck with ranking!

Regards,
NP
Topic Starter
Etsu

Narwhal Prime wrote:

Hi Etsu and blackcow30, here's a mod from my GIVE ME ANYTHING queue!

| 0 | 1 | 2 | 3 |

[Kantan]
  1. 00:58:292 (19) - and 01:10:600 (17) - use k to be consistent with 00:59:446 (21,22,23) - /*here I am following the rhythm and sounds good when begins the kiai for this diff ... and I'm trying to assign don, because much kat will be difficult for the novice and also affects the SR for Kantan
[Futsuu]
  1. 00:58:292 (24) - and 01:10:600 (19) - same as Kantan's suggestion /*yes sounds good, here if i can


[Muzukashii]
  1. 00:33:100 (51,52,53) - ddd (similar to 00:20:792 (66,67,68) - ); I also want to limit kkk in this part since this section is realtively quiet /*yes
  2. 00:46:562 (2,3,4,5) - kkdd or kddk (mapping more to vocals in these parts) /*better kkdd
  3. 00:50:216 (18,19,20,21) - dKdK and delete 00:51:562 (22) - (you're possibly mapping to vocals here, but I feel this fits so much better) Alternatively you can go with your Futsuu's kKdD. /*I made some change in that part because it was not as some colors but keep note in 00:51:754 (24) - as it feels empty imo
  4. 00:57:908 (46,47,48,49,50,51,52,53,54) - should be the same as 01:10:216 (37,38,39,40,41,42,43) - or at least the same beat, since the song sounds the same in these parts. If you took the suggestions from Kantan/Futsuu, then I would also suggest somehow putting a kat note at 00:58:292 - and 01:10:600 - . /*yes

[Oni]
  1. AIMod lists an unsnapped object - please check that. /*Fixed
  2. 00:16:850 (77) - move back 1/4 tick, to 00:16:754 - . I was going to question why the notes were a bit "uneven" here but then realized you were following that trumpet at 00:16:658 - . This adjustment seems to match better. /*correct
  3. 00:57:908 (57,58,59,60,61,62,63,64,65,66) - similar advice from Muzukashii (make same/similar to 01:10:216 (51,52,53,54,55,56,57,58,59,60,61) - ) /*yes
[EZ]
  1. 00:34:831 - two-key note? /*yes he heard a knock
  2. 01:19:446 (79446|3) - end of this note is too close to 01:20:023 (80023|1) - ; I suggest truncating the end by 1/4 beat /*I'm following the voice but i'll delete this note 01:19:937 -


[NM]
  1. 00:04:639 - add another key to be consistent with 00:04:062 - which has two keys. /*ok
  2. 00:07:331 (7331|1) - move from col 1 to col 3; that way there would be two notes in same column, which would be consistent with 00:10:408 (10408|0,10600|0) - and 00:13:485 (13485|3,13677|3) - . /*fixed
[HD]
  1. Overall pretty good, though I do question why 00:59:639 (59639|3) - is not 1/4 tick forward to be consistent with the spacing at 00:58:196 (58196|2,58292|0,58292|1) - (also similar remark for 01:11:946 (71946|1) - ), since the instrumentals/vocals sound about the same here. /*I hear loud chords but it seems you're right so it also confuses, but for now i do not change
Solid work overall! Now I have "calorie queen" stuck in my head. Good luck with ranking! /*ty ^^

Regards,
NP
Thanks for your modding, map changes were made morning i check mania :)
blackcow30

Narwhal Prime wrote:

Hi Etsu and blackcow30, here's a mod from my GIVE ME ANYTHING queue! Hi Narwhal!

| 0 | 1 | 2 | 3 |


[Cow's MX]
  1. Add a note at 01:09:735 - in col 1 for a trumpet sound, then move 01:09:831 (69831|1) - to col 0. There's a LN for that trumpet sound.
Regards,
NP
Nothing changed in my diff. Thanks for modding anyway, still appreciated !

Btw, Etsu, I can't see the BG in mania diffs. D:
Topic Starter
Etsu

blackcow30 wrote:

Btw, Etsu, I can't see the BG in mania diffs. D:
estaba haciendo cambios y lo deje hasta mas tarde para arreglarlo xd
roufou
kantan:
first off change SV to 1.00, 1.40 is way too fast for this kantan especially since it's on the easier side
00:02:533 (2,3) - not a fan of the finisher usage here, remove finisher from these imo or just remove all (in case I'm not being obvious keep the notes but remove the finish hitsound)
00:05:226 - I'd remove this and place a kat 00:05:610 - here instead as the rhythm is really disorientating for kantan players
00:26:572 - I think you can add a don here
00:50:226 - add don here
00:50:610 - remove imo
00:50:995 - add don
00:51:379 - remove
the last kiai is mapped pretty nicely!

futsuu:
Change SV to 1.20
00:56:956 - maybe make this d k (k being to the clap), honestly the lack of sound on the mark makes it more awkward to play I think
01:03:110 - d

muzukashii:
00:16:187 - k flows better
00:59:264 (54,55) - reverse notes to compliment the finisher after
01:00:418 - k maybe? dddkd feels awkward
01:11:572 (43,44) - reverse notes again
01:15:418 - k

Oni:
00:06:379 (15,16,17,18,19,20,21,22,23) - reverse all notes imo, kat for the snares. Basically kkddkkddk
00:13:879 - probably k, really high pitched sounds here
00:15:802 - same as above
00:22:149 - kkd
00:23:110 - k
00:23:879 - possibly dkd or kkd (I'm leaning towards dkd)
00:27:052 - k
00:34:168 - k
01:16:187 - k

as you may have noticed I primarily targetted the kdd's in the oni mod, I find them to be awkward to play for this song and usually few songs call for kdd ends like this (although it's hard to explain when they do and when they don't)
Topic Starter
Etsu

agu wrote:

kantan:
first off change SV to 1.00, 1.40 is way too fast for this kantan especially since it's on the easier side /*I've seen a lot of maps using a 1.40 to kantan for did the same but you have reason it is a bit faster so it is difficult for new players however depending on the song... so you better change to 1.20 is acceptable for this song (also playing mods)
00:02:533 (2,3) - not a fan of the finisher usage here, remove finisher from these imo or just remove all (in case I'm not being obvious keep the notes but remove the finish hitsound) /*You are right but in 00:04:072 (3) - keep it is like to end by these section 00:02:533 (1,2) -
00:05:226 - I'd remove this and place a kat 00:05:610 - here instead as the rhythm is really disorientating for kantan players /*nice
00:26:572 - I think you can add a don here /*I'm making a break 2/1.. so it ends well for 00:25:610 (8) -
00:50:226 - add don here
00:50:610 - remove imo
00:50:995 - add don
00:51:379 - remove /*^this part is hard to find the notes to kantan... so it is best to keep by the trumpets
the last kiai is mapped pretty nicely! /* :D

futsuu:
Change SV to 1.20 /*yes
00:56:956 - maybe make this d k (k being to the clap), honestly the lack of sound on the mark makes it more awkward to play I think /*ok but d d best not to make it difficult yet
01:03:110 - d /*I will consider this part (although I feel a little difficult but combine with vocals and trumpet)

muzukashii:
00:16:187 - k flows better /*yes
00:59:264 (54,55) - reverse notes to compliment the finisher after /*sure
01:00:418 - k maybe? dddkd feels awkward /*ok, same in 01:00:610 (59) - listened well for voice
01:11:572 (43,44) - reverse notes again /*yes
01:15:418 - k /*sure

Oni:
00:06:379 (15,16,17,18,19,20,21,22,23) - reverse all notes imo, kat for the snares. Basically kkddkkddk /*ok that ends well for the k in 00:07:149 (23) -
00:13:879 - probably k, really high pitched sounds here
00:15:802 - same as above
00:22:149 - kkd
00:23:110 - k
00:23:879 - possibly dkd or kkd (I'm leaning towards dkd)
00:27:052 - k
00:34:168 - k
01:16:187 - k

as you may have noticed I primarily targetted the kdd's in the oni mod, I find them to be awkward to play for this song and usually few songs call for kdd ends like this (although it's hard to explain when they do and when they don't) /*accept all its suggestions for oni as some sections as some sections coincides with the new rhythms of background and I think more fun... I thought that only used for inner oni the kdk kkd.. :o but I get a bit so I check the mapping for oni well as it seems to me a lot to learn and thanks for the suggestion :D
Thanks for your modding :)
Epsile
Hey, sorry I didn't get back to you sooner on the mod queue, I've been busy with stuff. Here I am, though!

Kantan
00:07:149 (2,3,4,5,6,7,8,9,10,11,12,1) - This section can be changed a bit. To make it easier on players, you could make the pattern kdd ddk kdd ddk to both make it easier for players and to make it play to the music.
00:24:841 (7,8) - Ctrl + g these notes and make the last one a finisher. It sounds more according to the music.
00:58:687 (20) - Make this a k because it goes to the music more and makes an easier pattern for players.
01:03:302 (5) - Make this a k because the vocals have a higher pitch in this situation.
01:10:995 (17) - Same as my 3rd suggestion.
01:20:226 (33) - k because the vocals go higher.
Das it. :b
Futsuu
00:15:995 (27) - You could make this a d because of the music and how it sounds in general.
00:30:995 (19) - Maybe make this a k, because of the music pitch.
00:50:226 (8,9,10,11,12) - You should really make this dkdkd because of how the music changes, plus flow.
That's it. :b
Muzukashii
00:08:110 (16,17) - Ctrl + g this because of the music pitch.
00:19:456 (60) - Change this to K because of the drum.
00:29:841 (35) - Change this to k because it flows better.
00:31:572 (44) - ^
00:49:360 (15) - Change this to d because of the vocal pitch.
01:17:918 (18) - ^
01:22:341 - You could put a d here, but that's just my opinion.
Das it. :b
Oni
Nothing to really mod here, it's really well-made. c:


Good luck ranking this!
Topic Starter
Etsu

Epsile wrote:

Hey, sorry I didn't get back to you sooner on the mod queue, I've been busy with stuff. Here I am, though! /*don't worry also happens to us ;)

Kantan
00:07:149 (2,3,4,5,6,7,8,9,10,11,12,1) - This section can be changed a bit. To make it easier on players, you could make the pattern kdd ddk kdd ddk to both make it easier for players and to make it play to the music. /*only but change k in 00:12:533 (1) - not have many kat in this diff so it would be a little difficult for new players
00:24:841 (7,8) - Ctrl + g these notes and make the last one a finisher. It sounds more according to the music. /*ok but keep K i listen as a finish in the background
00:58:687 (20) - Make this a k because it goes to the music more and makes an easier pattern for players. /*maybe but the players new need to get used to don because in kantan should have most possible and little kat... so keep
01:03:302 (5) - Make this a k because the vocals have a higher pitch in this situation. /*yes here i follow the voice
01:10:995 (17) - Same as my 3rd suggestion.
01:20:226 (33) - k because the vocals go higher. /*maybe I have to think about it because it would be rare for follow kat for 01:20:995 (34,35) -
Das it. :b
Futsuu
00:15:995 (27) - You could make this a d because of the music and how it sounds in general. /*yes
00:30:995 (19) - Maybe make this a k, because of the music pitch. /*sounds better with don... the sound is as high
00:50:226 (8,9,10,11,12) - You should really make this dkdkd because of how the music changes, plus flow. /*but if the trumpet decreases in 00:51:379 (11) - so it sounds good with D
That's it. :b
Muzukashii
00:08:110 (16,17) - Ctrl + g this because of the music pitch. /*ok
00:19:456 (60) - Change this to K because of the drum. /*yes
00:29:841 (35) - Change this to k because it flows better. /*keep i listen well... in muzu is only triple (ddd kkk)
00:31:572 (44) - ^ /*only change in 00:31:764 (45) - it sounds good better
00:49:360 (15) - Change this to d because of the vocal pitch.
01:17:918 (18) - ^ /*yes
01:22:341 - You could put a d here, but that's just my opinion. /*nice
Das it. :b
Oni
Nothing to really mod here, it's really well-made. c: /* :D


Good luck ranking this! /*ty ^^
Thanks for your modding :)
Rain Shinotsu
Hey, I am here trying to mod Taiko and Mania from a PM you sent me.
If you don't like any of my proposed fixes, then feel free to ignore them. It is my first time modding, so I might make some mistakes. :?

For now, I am only doing Mania and Taiko Kantan due to lack of time. I will try to do the rest of the Taiko when I can (hopefully in the next few days), and I may only edit the post when that happens. Thanks for understanding.

Taiko:


SPOILER
Kantan: These are really just a bunch of combo placement suggestions.
00:02:533 (1) - Continue previous combo here?
00:05:610 (4) - New combo here
00:06:379 (1) - Continue previous combo
00:10:226 (8) - New combo
00:13:302 (2) - New combo
00:16:379 (7) - New combo
00:19:456 (10) - New combo
00:21:379 (1) - Continue previous combo
00:22:533 (3) - New combo
00:27:149 (9) - New combo
00:28:687 (12) - New combo
00:31:764 (16) - New combo
00:33:687 (1) - Continue previous combo
00:34:841 (3) - New combo
00:37:918 (8) - New combo?
00:39:456 (9) - New combo
00:40:226 (1) - Continue previous combo
00:44:072 (7) - New combo
00:46:187 (1) - Continue previous combo
00:47:149 (2) - New combo
00:50:610 (7) - New combo
00:53:302 (11) - New combo
00:57:918 (18) - New combo
01:04:072 (6) - New combo
01:07:149 (11) - New combo
01:10:226 (15) - New combo
01:13:302 (21) - New combo
01:16:379 (26) - New combo
01:19:456 (31) - New combo
01:22:533 (36) - New combo
01:25:610 (41) - New combo
01:26:764 (1) - New combo

Mania:

I don't see anything wrong with the Mania maps, but that is probably due to lack of experience in the gamemode.
Topic Starter
Etsu

RRyanJS67 wrote:

Hey, I am here trying to mod Taiko and Mania from a PM you sent me.
If you don't like any of my proposed fixes, then feel free to ignore them. It is my first time modding, so I might make some mistakes. :?

For now, I am only doing Mania and Taiko Kantan due to lack of time. I will try to do the rest of the Taiko when I can (hopefully in the next few days), and I may only edit the post when that happens. Thanks for understanding.

Taiko:


SPOILER
Kantan: These are really just a bunch of combo placement suggestions.
00:02:533 (1) - Continue previous combo here?
00:05:610 (4) - New combo here
00:06:379 (1) - Continue previous combo
00:10:226 (8) - New combo
00:13:302 (2) - New combo
00:16:379 (7) - New combo
00:19:456 (10) - New combo
00:21:379 (1) - Continue previous combo
00:22:533 (3) - New combo
00:27:149 (9) - New combo
00:28:687 (12) - New combo
00:31:764 (16) - New combo
00:33:687 (1) - Continue previous combo
00:34:841 (3) - New combo
00:37:918 (8) - New combo?
00:39:456 (9) - New combo
00:40:226 (1) - Continue previous combo
00:44:072 (7) - New combo
00:46:187 (1) - Continue previous combo
00:47:149 (2) - New combo
00:50:610 (7) - New combo
00:53:302 (11) - New combo
00:57:918 (18) - New combo
01:04:072 (6) - New combo
01:07:149 (11) - New combo
01:10:226 (15) - New combo
01:13:302 (21) - New combo
01:16:379 (26) - New combo
01:19:456 (31) - New combo
01:22:533 (36) - New combo
01:25:610 (41) - New combo
01:26:764 (1) - New combo

Mania:

I don't see anything wrong with the Mania maps, but that is probably due to lack of experience in the gamemode.
I did not understand at first but as I'm also learning to mod std I've noticed... it is not necessary to put new combos of numbers in taiko as not noticeable when playing (no color changes in taiko)... you can only do in std xD
I do not blame you because it was your first modding in taiko :P
and do not worry if you can not mod other diff and mania, it is important that you do what you can and gradually you will understand ;)

Thanks for your modding :)
Rain Shinotsu
Hello. I was not saying that I could not map it due to lack of ability, but I was just busy with other things. You do not need to give kudosu for this, as I already got one from my last post. Again, this might have some mistakes. :? Feel free to ignore anything you don't like or otherwise disagree with, because I am not very experienced in mapping and modding. :? Also, this might not be accurate considering that you updated the beatmap before I posted this.

Taiko continued:

Note: I will use "d, k, D, and K" to represent "Don, Kat, Big Don, and Big Kat", respectively

Note: I believe that similar phrases in the song need similar petterns in the map, and my mod is mostly comprised of that. However, there are a few other details I cover.

SPOILER
Futsuu: A lot of edits to make similar phrases have similar patterns, but also an extra guideline or two.
00:07:148 (10) - Change to D? It seems to fit better with the music.
00:07:918 (12) - Change to k? It also seems to fit better with the music.
00:36:379 (4,5,6) - Try switching it from "kdk" to "dkd" to fit with 00:24:072 (6,7,8)
00:39:072 (9,10) - Switch these two notes to fit with 00:26:764 (11,12)
00:40:995 (12) - Change to k to fit with 00:28:687 (14) and to better suit higher pitch in music
00:47:918 (4) - Move one beat later and change to d
00:47:533 (3) - Move one beat later
00:50:610 (9,11) - Remove finishes. They seem a bit too advanced for a Futsuu player.

SPOILER
Muzukashii: Really just a bunch of edits to make similar phrases have the same patterns, as well as two grid snapping issues. Maybe this is to be ignored.
00:11:187 (29,30) - Switch d and k to fit with the pattern after the spinner
00:12:148 (32,34) - Switch d and k here too to keep the patterns the same
00:29:937 (36) - This does not really matter, but snap it down one space on the grid to put it back in the center with every other note.
00:32:149 (46) - Change to d to keep in line with the pattern at the end of the first Kiai time.
00:34:264 (3) - Move to 0:33:879 so as to keep the patterns the same in each similar phrase
00:37:148 (16,18) - Switch these two notes (so d to k and k to d) to keep patterns the same in each similar phrase
00:38:879 (23) - Delete to keep the same patterns in similar phrases.
01:08:495 (30) - Snap one up on the grid to put it back in center (not that it matters, but it still looks nicer)
01:23:014 (36) - Delete to keep the same pattern as two measures before
01:23:110 (37) - Change to k for same reason
01:23:302 (38) - Delete to keep the same pattern
01:23:687 (40) - Change to k to keep the same pattern as two measures before

SPOILER
Oni: Still a lot of changing notes to keep with patterns in similar phrases. Perhaps these can be ignored.
00:33:880 (2,4,5) - Delete to keep with the first pattern after Kiai? Maybe not, considering the extra instrument compared to the previous pattern.
00:34:841 (8) - Change to k to keep patterns the same. Also, add a d a half of a beat after that note for same reason
Add k to 00:35:322 for same reason.
00:35:418 (10) - Change to d to keep in line with previous pattern
00:35:514 (11) - Delete for same reason
00:35:610 (12) - Change to k for same reason
00:36:284 (16) - Change to d for same reason
00:36:764 (18,19) - Change to k to keep in line with fourth measure after Kiai time
00:37:725 (22) - Change to d for same reason (otherwise, it would fit better with the music to change 00:25:418 (21) to k instead ;) )
00:38:303 (25,29) - Change both to k to keep in line with fifth measure after Kiai.
Add a d to 00:40:033
00:40:418 (34) - Change to d for same reason
01:12:436 (63,64) - Switch these notes to line up with the second measure of Kiai time, and also to improve fitting into the song
01:13:110 (67,1) - Switch to align with the song and in the beginning of Kiai time? Maybe try switching 01:00:802 (74,1) otherwise.
01:13:687 (2,4) - Switch the d and k for same reason
Add d at 01:14:264 and 01:14:360 for same reason
01:14:457 (5) - Change to k to align with third measure of Kiai time, and to fit with music
01:14:745 (7) - Delete for same reason

Other than these details, it sounds great! Thanks for making this beatmap, and good luck getting it ranked! ;) Again, sorry if I did not do too well modding. :? It was my first time, but it certainly was an honor to mod for someone with more experience than me. :)
rew0825
Have change a little :D

Rew's Inner Oni
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[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 57726
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.4
BeatDivisor: 4
GridSize: 32
TimelineZoom: 2.2

[Metadata]
Title:Hey! Calorie Queen
TitleUnicode:Hey!カロリーQueen
Artist:Taketatsu Ayana
ArtistUnicode:竹達彩奈
Creator:Etsu
Version:Rew's Inner Oni
Source:だがしかし
Tags:ending tv size dagashi kashi anime blackcow30 rew0825
BeatmapID:1051533
BeatmapSetID:459442

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:9
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
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//Break Periods
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Topic Starter
Etsu

RRyanJS67 wrote:

Hello. I was not saying that I could not map it due to lack of ability, but I was just busy with other things. You do not need to give kudosu for this, as I already got one from my last post. Again, this might have some mistakes. :? Feel free to ignore anything you don't like or otherwise disagree with, because I am not very experienced in mapping and modding. :? Also, this might not be accurate considering that you updated the beatmap before I posted this. /*do not worry I will be happy to respond to your suggestion ^^

Taiko continued:

Note: I will use "d, k, D, and K" to represent "Don, Kat, Big Don, and Big Kat", respectively

Note: I believe that similar phrases in the song need similar petterns in the map, and my mod is mostly comprised of that. However, there are a few other details I cover.

SPOILER
Futsuu: A lot of edits to make similar phrases have similar patterns, but also an extra guideline or two.
00:07:148 (10) - Change to D? It seems to fit better with the music. /*I thought so too because he feels the kiai... but he was following the cries of the background so I set kat (although I will consider)
00:07:918 (12) - Change to k? It also seems to fit better with the music. /*I am following the beat of the drum (sounds good with don)
00:36:379 (4,5,6) - Try switching it from "kdk" to "dkd" to fit with 00:24:072 (6,7,8) /*yes and sounds good
00:39:072 (9,10) - Switch these two notes to fit with 00:26:764 (11,12) /*ok
00:40:995 (12) - Change to k to fit with 00:28:687 (14) and to better suit higher pitch in music /*you're right mix well with the voice
00:47:918 (4) - Move one beat later and change to d /*you mean 1/2? i made some changes here as it does not fit me well with the voice
00:47:533 (3) - Move one beat later
00:50:610 (9,11) - Remove finishes. They seem a bit too advanced for a Futsuu player. /*It is that the sound is strong and combines well with the big ... although it is too much for this diff so I will consider


SPOILER
Muzukashii: Really just a bunch of edits to make similar phrases have the same patterns, as well as two grid snapping issues. Maybe this is to be ignored.
00:11:187 (29,30) - Switch d and k to fit with the pattern after the spinner /*sure
00:12:148 (32,34) - Switch d and k here too to keep the patterns the same /*you're right
00:29:937 (36) - This does not really matter, but snap it down one space on the grid to put it back in the center with every other note. /*but I hear it can be according to the rhythms and voices
00:32:149 (46) - Change to d to keep in line with the pattern at the end of the first Kiai time. /*ok
00:34:264 (3) - Move to 0:33:879 so as to keep the patterns the same in each similar phrase /*It does not feel good in this section is a little break
00:37:148 (16,18) - Switch these two notes (so d to k and k to d) to keep patterns the same in each similar phrase /*ok
00:38:879 (23) - Delete to keep the same patterns in similar phrases. /*I feel empty so it is similar in 00:37:340 (17) -
01:08:495 (30) - Snap one up on the grid to put it back in center (not that it matters, but it still looks nicer) /*haha i liked that detail xD
01:23:014 (36) - Delete to keep the same pattern as two measures before /*ok
01:23:110 (37) - Change to k for same reason /*yes
01:23:302 (38) - Delete to keep the same pattern /*I feel the rhythm is broken and it is unclear
01:23:687 (40) - Change to k to keep the same pattern as two measures before /*I will consider

SPOILER
Oni: Still a lot of changing notes to keep with patterns in similar phrases. Perhaps these can be ignored.
00:33:880 (2,4,5) - Delete to keep with the first pattern after Kiai? Maybe not, considering the extra instrument compared to the previous pattern. /*ok
00:34:841 (8) - Change to k to keep patterns the same. Also, add a d a half of a beat after that note for same reason
Add k to 00:35:322 for same reason. /*I would sound good rhythm but I will consider
00:35:418 (10) - Change to d to keep in line with previous pattern /*yes
00:35:514 (11) - Delete for same reason /*you're right would be more
00:35:610 (12) - Change to k for same reason /*yes
00:36:284 (16) - Change to d for same reason /*was already don
00:36:764 (18,19) - Change to k to keep in line with fourth measure after Kiai time /*only changes k in 00:37:341 (19) - for voice
00:37:725 (22) - Change to d for same reason (otherwise, it would fit better with the music to change 00:25:418 (21) to k instead ;) )
00:38:303 (25,29) - Change both to k to keep in line with fifth measure after Kiai.
Add a d to 00:40:033 /*^I will consider in these sections
00:40:418 (34) - Change to d for same reason /*I'm following the voice
01:12:436 (63,64) - Switch these notes to line up with the second measure of Kiai time, and also to improve fitting into the song /*Fixed
01:13:110 (67,1) - Switch to align with the song and in the beginning of Kiai time? Maybe try switching 01:00:802 (74,1) otherwise. /*change the second option
01:13:687 (2,4) - Switch the d and k for same reason /*ok
Add d at 01:14:264 and 01:14:360 for same reason /*yes
01:14:457 (5) - Change to k to align with third measure of Kiai time, and to fit with music
01:14:745 (7) - Delete for same reason /*^Fixed, i hear drums in the background so i did not realize

Other than these details, it sounds great! Thanks for making this beatmap, and good luck getting it ranked! ;) Again, sorry if I did not do too well modding. :? It was my first time, but it certainly was an honor to mod for someone with more experience than me. :) /*thanks for the suggestion and you have helped me to be his first time was good modding.. I'm sure you'll learn better modding and that's good to help mapper ;)
Thanks for your modding rryan :)


rew0825 wrote:

Have change a little :D
Updated!! ty :)
Rain Shinotsu

Etsu wrote:

RRyanJS67 wrote:

Hello. I was not saying that I could not map it due to lack of ability, but I was just busy with other things. You do not need to give kudosu for this, as I already got one from my last post. Again, this might have some mistakes. :? Feel free to ignore anything you don't like or otherwise disagree with, because I am not very experienced in mapping and modding. :? Also, this might not be accurate considering that you updated the beatmap before I posted this. /*do not worry I will be happy to respond to your suggestion ^^
Taiko continued:
Note: I will use "d, k, D, and K" to represent "Don, Kat, Big Don, and Big Kat", respectively
Note: I believe that similar phrases in the song need similar petterns in the map, and my mod is mostly comprised of that. However, there are a few other details I cover.
SPOILER
Futsuu: A lot of edits to make similar phrases have similar patterns, but also an extra guideline or two.
00:07:148 (10) - Change to D? It seems to fit better with the music. /*I thought so too because he feels the kiai... but he was following the cries of the background so I set kat (although I will consider)
00:07:918 (12) - Change to k? It also seems to fit better with the music. /*I am following the beat of the drum (sounds good with don)
00:36:379 (4,5,6) - Try switching it from "kdk" to "dkd" to fit with 00:24:072 (6,7,8) /*yes and sounds good
00:39:072 (9,10) - Switch these two notes to fit with 00:26:764 (11,12) /*ok
00:40:995 (12) - Change to k to fit with 00:28:687 (14) and to better suit higher pitch in music /*you're right mix well with the voice
00:47:918 (4) - Move one beat later and change to d /*you mean 1/2? i made some changes here as it does not fit me well with the voice
00:47:533 (3) - Move one beat later
00:50:610 (9,11) - Remove finishes. They seem a bit too advanced for a Futsuu player. /*It is that the sound is strong and combines well with the big ... although it is too much for this diff so I will consider

SPOILER
Muzukashii: Really just a bunch of edits to make similar phrases have the same patterns, as well as two grid snapping issues. Maybe this is to be ignored.
00:11:187 (29,30) - Switch d and k to fit with the pattern after the spinner /*sure
00:12:148 (32,34) - Switch d and k here too to keep the patterns the same /*you're right
00:29:937 (36) - This does not really matter, but snap it down one space on the grid to put it back in the center with every other note. /*but I hear it can be according to the rhythms and voices I know, but it is in the grid. It is just like the suggestion at 01:08:495
00:32:149 (46) - Change to d to keep in line with the pattern at the end of the first Kiai time. /*ok
00:34:264 (3) - Move to 0:33:879 so as to keep the patterns the same in each similar phrase /*It does not feel good in this section is a little break
00:37:148 (16,18) - Switch these two notes (so d to k and k to d) to keep patterns the same in each similar phrase /*ok
00:38:879 (23) - Delete to keep the same patterns in similar phrases. /*I feel empty so it is similar in 00:37:340 (17) -
01:08:495 (30) - Snap one up on the grid to put it back in center (not that it matters, but it still looks nicer) /*haha i liked that detail xD
01:23:014 (36) - Delete to keep the same pattern as two measures before /*ok
01:23:110 (37) - Change to k for same reason /*yes
01:23:302 (38) - Delete to keep the same pattern /*I feel the rhythm is broken and it is unclear
01:23:687 (40) - Change to k to keep the same pattern as two measures before /*I will consider
SPOILER
Oni: Still a lot of changing notes to keep with patterns in similar phrases. Perhaps these can be ignored.
00:33:880 (2,4,5) - Delete to keep with the first pattern after Kiai? Maybe not, considering the extra instrument compared to the previous pattern. /*ok
00:34:841 (8) - Change to k to keep patterns the same. Also, add a d a half of a beat after that note for same reason
Add k to 00:35:322 for same reason. /*I would sound good rhythm but I will consider
00:35:418 (10) - Change to d to keep in line with previous pattern /*yes
00:35:514 (11) - Delete for same reason /*you're right would be more
00:35:610 (12) - Change to k for same reason /*yes
00:36:284 (16) - Change to d for same reason /*was already don My bad, I must have accidentally changed something.
00:36:764 (18,19) - Change to k to keep in line with fourth measure after Kiai time /*only changes k in 00:37:341 (19) - for voice
00:37:725 (22) - Change to d for same reason (otherwise, it would fit better with the music to change 00:25:418 (21) to k instead ;) )
00:38:303 (25,29) - Change both to k to keep in line with fifth measure after Kiai.
Add a d to 00:40:033 /*^I will consider in these sections
00:40:418 (34) - Change to d for same reason /*I'm following the voice
01:12:436 (63,64) - Switch these notes to line up with the second measure of Kiai time, and also to improve fitting into the song /*Fixed
01:13:110 (67,1) - Switch to align with the song and in the beginning of Kiai time? Maybe try switching 01:00:802 (74,1) otherwise. /*change the second option
01:13:687 (2,4) - Switch the d and k for same reason /*ok
Add d at 01:14:264 and 01:14:360 for same reason /*yes
01:14:457 (5) - Change to k to align with third measure of Kiai time, and to fit with music
01:14:745 (7) - Delete for same reason /*^Fixed, i hear drums in the background so i did not realize
Other than these details, it sounds great! Thanks for making this beatmap, and good luck getting it ranked! ;) Again, sorry if I did not do too well modding. :? It was my first time, but it certainly was an honor to mod for someone with more experience than me. :) /*thanks for the suggestion and you have helped me to be his first time was good modding.. I'm sure you'll learn better modding and that's good to help mapper ;) Thank you!
Thanks for your modding rryan :) You're welcome! Thanks for using my suggestions!

rew0825 wrote:

Have change a little :D
Updated!! ty :) There is currently no video for this diff. Do you want one on it?
Topic Starter
Etsu

RRyanJS67 wrote:

There is currently no video for this diff. Do you want one on it?
actually remove video all the dif the taiko as it is rare taiko present video mode... only mania (although it seems that also should not go video)
Rain Shinotsu

Etsu wrote:

RRyanJS67 wrote:

There is currently no video for this diff. Do you want one on it?
actually remove video all the dif the taiko as it is rare taiko present video mode... only mania (although it seems that also should not go video)
You make a good point. Taiko does not go well with video. Mania having video is alright, but the bar on the left does indeed hide a good chunk of the screen.
_yu68
sorry for the late mod.
i can't write English mod. so reason of mod will omit some.

Taiko mod
[Kantan]
1.00:24:072 (5,6,7) - ctrl+g ? same as 00:36:379 (5,6,7) -
2.01:08:687 (13) - change to kat ? same as 01:04:072 (6) - 01:05:610 (9) - 01:07:149 (11) -

[Futsuu]
1.00:51:379 (10,11) - ctrl+g ?

[Muzukashii]
1.00:28:687 (33) - change to don ?
2.01:15:706 - 01:15:802 - add don ?

[Oni]
1.00:08:302 (28,29,30) - change to kkd ?

[Rew's Inner Oni]
1.00:08:014 (22) - change to don ?
2.00:12:437 (53,54) - ctrl+g ?
3.00:58:783 (326) - change to don ?

i'm sorry that i wasn't very helpful.
good luck !
JessiChan
Hola! aca M4M :3

Nota: Soy nueva con esto del modeo y por alguna razón se me dificulta los Kantan y Futsuu(? E igualmente como tú, sólo doy opiniones, no es obligatorio, acepta las que tú creas que estén bien para ti. :3

d
k
D
K

Muzukashii
00:19:072 (61) - k
00:39:264 (25,26,27) - k
00:40:226 (29,30) - ctrl + g
00:40:610 (31) - k
01:15:610 (9) - k
01:24:842 (42,43) - k

Oni
00:27:052 (29,30) - ctrl + g
00:39:456 (30) - k
00:40:610 (34) - ^ Lo mismo
00:49:456 (18) - ^
01:17:918 (24) - ^
01:19:072 (28) - ^
01:24:842 (16) - ^

Rew's Inner Oni
00:15:899 (79,80) - ctrl + g
00:16:283 (83,84) - ^
00:42:341 (224) - k
01:00:418 (337) - ^

Lindo map, buena suerte. :3
Stefan
[Inner Oni]
Looks fine, some interesting and surprising patterns are used but works well.

[Muzukashii/Oni]

IRC Mod
2016-08-11 04:18 Stefan: w00t p00t
2016-08-11 04:18 Etsu: ACTION is away: Sleeping...
2016-08-11 04:23 Etsu: Hi
2016-08-11 04:23 Stefan: Oh hey!
2016-08-11 04:23 Stefan: Did you slept? or plan to sleep
2016-08-11 04:24 Etsu: i was about to sleep
2016-08-11 04:25 Etsu: after opening my queue
2016-08-11 04:26 Stefan: Oh
2016-08-11 04:26 Stefan: I see, I actually planned to ask you for IRC Mod
2016-08-11 04:26 Etsu: that happened to you? i m still waiting for your modding o:
2016-08-11 04:26 Stefan: for ya map
2016-08-11 04:26 Etsu: ah ya
2016-08-11 04:27 Etsu: ok
2016-08-11 04:27 Etsu: i m ready
2016-08-11 04:28 Stefan: Oh, okay then!
2016-08-11 04:28 Stefan: I will mod the Inner Oni in Forum, obviously.
2016-08-11 04:28 Etsu: sure
2016-08-11 04:28 Stefan: ACTION is editing [http://osu.ppy.sh/b/984824 Taketatsu Ayana - Hey! Calorie Queen [Oni]]
2016-08-11 04:29 Stefan: Generally, do you plan to include the video in the taiko mode?
2016-08-11 04:29 Stefan: I mean it's something unusual at all but if you want to keep it that's fine.
2016-08-11 04:29 Etsu: He removes it thought because that is not allowed right?
2016-08-11 04:30 Etsu: I better off xD
2016-08-11 04:30 Stefan: Well, it's not technically unrankable
2016-08-11 04:31 Stefan: but it looks.. like nonsense imo.
2016-08-11 04:32 Etsu: can be
2016-08-11 04:33 Stefan: 00:30:129 (44) - I'd leave this out, this part feels more like playing a triplet with a note after wards
2016-08-11 04:33 Stefan: instead of a 5-let
2016-08-11 04:36 Etsu: I was depending on the drum background
2016-08-11 04:36 Stefan: I see.
2016-08-11 04:37 Stefan: It however feels better for me, it's nothing urgent at all.
2016-08-11 04:38 Stefan: 00:06:379 (15,16,17,18,19,20,21,22,23) - this might be too hard for the setup
2016-08-11 04:38 Stefan: as well 01:03:110 (12,13,14,15,16,17,18) -
2016-08-11 04:39 Etsu: it is for the trumpets
2016-08-11 04:39 Stefan: What about removing 00:06:668 (18,20) - and 01:03:399 (15) - ?
2016-08-11 04:40 Stefan: they're also kinda out of place since these are the only two stream parts being longer than five notes.
2016-08-11 04:42 Etsu: ahh
2016-08-11 04:42 Etsu: i'll just modify the trumpet to and that is fine with me and I will consider intro
2016-08-11 04:42 Stefan: yo
2016-08-11 04:42 Stefan: that's all from Oni
2016-08-11 04:42 Stefan: ACTION is editing [http://osu.ppy.sh/b/984288 Taketatsu Ayana - Hey! Calorie Queen [Muzukashii]]
2016-08-11 04:43 Etsu: ok
2016-08-11 04:44 Stefan: 00:16:764 (52) - Even though you followed the drum I find the break has a better impact than the note.
2016-08-11 04:44 Stefan: so, I'd remove it.
2016-08-11 04:45 Etsu: uhh it feels empty... and if I add a slider?
2016-08-11 04:45 Stefan: 00:17:533 (54) - Is the finisher here really okay? I haven't seen it in Oni and I thought you didn't use it because it doesn't fit well.
2016-08-11 04:46 Stefan: Hmm, similar like Futsuu and Kantan?
2016-08-11 04:46 Stefan: Might work too.
2016-08-11 04:46 Etsu: oh true
2016-08-11 04:47 Etsu: ok 00:17:533 (53) - finish remove
2016-08-11 04:47 Stefan: 00:22:533 (6) - Don't you want to use d instead? Since you use ddd after then.
2016-08-11 04:48 Stefan: Also multicolor triplets aren't so loved in Muzukashiis :3
2016-08-11 04:49 Etsu: you're right better triple
2016-08-11 04:51 Stefan: 00:27:918 (29) - move it to 00:28:110 - instead?
2016-08-11 04:51 Stefan: better emphasis on 00:28:110 - and 00:27:726 (28) - for the vocals
2016-08-11 04:52 Etsu: ok it sounds good voices with those notes
2016-08-11 04:53 Stefan: 00:52:437 (28) - How about you move this to 00:52:822 - and make (31) to d then?
2016-08-11 04:53 Stefan: 1/4 and triplet after then seems a bit harsh to play.
2016-08-11 04:54 Etsu: nice
2016-08-11 04:54 Etsu: end will with k
2016-08-11 04:55 Stefan: hmm.
2016-08-11 04:55 Stefan: Well then.
2016-08-11 04:59 Stefan: 01:06:764 (23) - what about moving to 01:06:956 - ?
2016-08-11 05:00 Etsu: uhhh
2016-08-11 05:01 Etsu: I feel something is confusing to finish backgroud
2016-08-11 05:01 Stefan: Hm?
2016-08-11 05:03 Etsu: 01:07:149 (25) - for this finish (backgroud music)
2016-08-11 05:07 Stefan: Oh
2016-08-11 05:07 Stefan: I see.
2016-08-11 05:07 Stefan: Hmm, Muzu looks fine
2016-08-11 05:08 Etsu: ty :<
2016-08-11 05:08 Stefan: Uhm, I actually gotta go away for a longer time. I will continue my mod in the forum instead.
2016-08-11 05:08 Stefan: Something just happened right now, I am really sorry. D:
2016-08-11 05:10 Etsu: oh
2016-08-11 05:11 Etsu: do not worry you can continue forum
2016-08-11 05:11 Stefan: thanks a lot
2016-08-11 05:11 Etsu: the truth not I have time
2016-08-11 05:11 Etsu: ok thanks in advance :3
2016-08-11 05:11 Stefan: no problem!

[Futsuu]
It's weird how you barely mapped on 1/2 - since Muzukashii is pretty dense with 1/2 notes this is kinda weird you haven't used them so much here. I will give some examples for specific sections and you may want to use them or do something by your own.

00:07:149 - 00:13:302 - thought about this: http://derpovic.s-ul.eu/NbzcGdBO (Hitsounds are more of an idea than a suggestion, however I find this rhythm is cooler and works better for the gap)
00:13:302 - 00:16:379 - http://derpovic.s-ul.eu/T075fT6A
00:20:226 (39) - 00:22:533 - http://derpovic.s-ul.eu/tRheayFE the 1/2 notes here emphasize the vocals here pretty well, the k note before the 1/1 break follows the rest of the vocals before it takes a break and the d note after the 1/1 break is a good addition to connect to the next section.
00:28:495 - You may want to add a k note here.
00:46:764 - Hmm, since you used a triplet in Muzukashii - and this feels more like a Kantan - you should add a note here. I mean sure, Futsuu isn't supposed to be filled with hitobjects but being too simple isn't good either.
00:57:918 - 01:04:072 - http://derpovic.s-ul.eu/sSWmf1we
01:04:072 - 01:10:226 - http://derpovic.s-ul.eu/9WaWITrG The longer break might be just my idea but the d k k k d combination is very good with the music.

I intentionally haven't repeated myself for the similar parts since it should be obvious everything applies for these sections too. I don't expect you to follow exactly everything I've written down but I find the Futsuu needs to be harder in the current state. Not hitsound-wise but rhythm.

[Kantan]
Generally the difficulty itself is okay but it's quite repetitive and very straight mapped, instead of mapping "ooo o ooo" or "o o ooo" you could try to map things like "ooooo" or with longer breaks to emphasize the voice and/or music more. I may do an example difficulty later but please remind me - wherever you want if you want my help here.
rew0825

_yu68 wrote:

sorry for the late mod.
i can't write English mod. so reason of mod will omit some.

Taiko mod
[Rew's Inner Oni]
1.00:08:014 (22) - change to don ?
2.00:12:437 (53,54) - ctrl+g ?
3.00:58:783 (326) - change to don ?

Not change all

i'm sorry that i wasn't very helpful.
good luck !

JessiChan wrote:

Hola! aca M4M :3

Rew's Inner Oni
00:15:899 (79,80) - ctrl + g Keep
00:16:283 (83,84) - ^ Keep
00:42:341 (224) - k Change
01:00:418 (337) - ^ Not change

Lindo map, buena suerte. :3


I can't read lol

Stefan wrote:

[Inner Oni]
Looks fine, some interesting and surprising patterns are used but works well.
Thank you very much :D

UPDATE
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 57726
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.4
BeatDivisor: 4
GridSize: 32
TimelineZoom: 2.2

[Metadata]
Title:Hey! Calorie Queen
TitleUnicode:Hey!カロリーQueen
Artist:Taketatsu Ayana
ArtistUnicode:竹達彩奈
Creator:Etsu
Version:Rew's Inner Oni
Source:だがしかし
Tags:ending tv size dagashi kashi anime blackcow30 rew0825
BeatmapID:1051533
BeatmapSetID:459442

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:9
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG_1.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
995.24225312333,384.615384615385,4,1,0,80,1,0
7149,-100,4,1,0,80,0,1
19456,-100,4,1,0,80,0,0
57918,-100,4,1,0,80,0,1
82533,-100,4,1,0,80,0,0


[HitObjects]
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Topic Starter
Etsu

_yu68 wrote:

sorry for the late mod. /*not worry ^^
i can't write English mod. so reason of mod will omit some. /*i understand ;)

Taiko mod
[Kantan]
1.00:24:072 (5,6,7) - ctrl+g ? same as 00:36:379 (5,6,7) - /*yes
2.01:08:687 (13) - change to kat ? same as 01:04:072 (6) - 01:05:610 (9) - 01:07:149 (11) - /*sure, have also moved this note 01:09:072 (14) - to 01:08:302 (13) - to let rest as a end

[Futsuu]
1.00:51:379 (10,11) - ctrl+g ? /* It does not feel good so keep

[Muzukashii]
1.00:28:687 (33) - change to don ? /*yes
2.01:15:706 - 01:15:802 - add don ? /*sure

[Oni]
1.00:08:302 (28,29,30) - change to kkd ? /*yes

i'm sorry that i wasn't very helpful. /*before thank you for accept me the modding ^^
good luck ! /*ty :3

JessiChan wrote:

Hola! aca M4M :3

Nota: Soy nueva con esto del modeo y por alguna razón se me dificulta los Kantan y Futsuu(? E igualmente como tú, sólo doy opiniones, no es obligatorio, acepta las que tú creas que estén bien para ti. :3 /*te entiendo :D

d
k
D
K

Muzukashii
00:19:072 (61) - k /*pensaba lo mismo pero queria hacerlo diferente (por lo que seria lo mismo que oni) y es mejor para muzu
00:39:264 (25,26,27) - k /*yes, cambio a don en 00:36:764 (15) - para la voz y tambien para evitar muchos triples con don xD
00:40:226 (29,30) - ctrl + g /*seguro
00:40:610 (31) - k /*^
01:15:610 (9) - k /*se siente raro con kdd, lo voy a considerar
01:24:842 (42,43) - k /*aqui sigo la voz por lo que disminuye y lo escucho bien con don

Oni
00:27:052 (29,30) - ctrl + g /*ok
00:39:456 (30) - k /*aqui es para variar y es mejor para la voz
00:40:610 (34) - ^ Lo mismo /*^
00:49:456 (18) - ^ /*^
01:17:918 (24) - ^ /*hice algunos cambios por lo que no estaba conforme
01:19:072 (28) - ^ /*ok
01:24:842 (16) - ^ /*lo mismo que muzukashii

Lindo map, buena suerte. :3 /*gracias ^^

Stefan wrote:

[Muzukashii/Oni]

IRC Mod
2016-08-11 04:18 Stefan: w00t p00t
2016-08-11 04:18 Etsu: ACTION is away: Sleeping...
2016-08-11 04:23 Etsu: Hi
2016-08-11 04:23 Stefan: Oh hey!
2016-08-11 04:23 Stefan: Did you slept? or plan to sleep
2016-08-11 04:24 Etsu: i was about to sleep
2016-08-11 04:25 Etsu: after opening my queue
2016-08-11 04:26 Stefan: Oh
2016-08-11 04:26 Stefan: I see, I actually planned to ask you for IRC Mod
2016-08-11 04:26 Etsu: that happened to you? i m still waiting for your modding o:
2016-08-11 04:26 Stefan: for ya map
2016-08-11 04:26 Etsu: ah ya
2016-08-11 04:27 Etsu: ok
2016-08-11 04:27 Etsu: i m ready
2016-08-11 04:28 Stefan: Oh, okay then!
2016-08-11 04:28 Stefan: I will mod the Inner Oni in Forum, obviously.
2016-08-11 04:28 Etsu: sure
2016-08-11 04:28 Stefan: ACTION is editing [http://osu.ppy.sh/b/984824 Taketatsu Ayana - Hey! Calorie Queen [Oni]]
2016-08-11 04:29 Stefan: Generally, do you plan to include the video in the taiko mode?
2016-08-11 04:29 Stefan: I mean it's something unusual at all but if you want to keep it that's fine.
2016-08-11 04:29 Etsu: He removes it thought because that is not allowed right?
2016-08-11 04:30 Etsu: I better off xD
2016-08-11 04:30 Stefan: Well, it's not technically unrankable
2016-08-11 04:31 Stefan: but it looks.. like nonsense imo.
2016-08-11 04:32 Etsu: can be
2016-08-11 04:33 Stefan: 00:30:129 (44) - I'd leave this out, this part feels more like playing a triplet with a note after wards
2016-08-11 04:33 Stefan: instead of a 5-let
2016-08-11 04:36 Etsu: I was depending on the drum background
2016-08-11 04:36 Stefan: I see.
2016-08-11 04:37 Stefan: It however feels better for me, it's nothing urgent at all.
2016-08-11 04:38 Stefan: 00:06:379 (15,16,17,18,19,20,21,22,23) - this might be too hard for the setup
2016-08-11 04:38 Stefan: as well 01:03:110 (12,13,14,15,16,17,18) -
2016-08-11 04:39 Etsu: it is for the trumpets
2016-08-11 04:39 Stefan: What about removing 00:06:668 (18,20) - and 01:03:399 (15) - ?
2016-08-11 04:40 Stefan: they're also kinda out of place since these are the only two stream parts being longer than five notes.
2016-08-11 04:42 Etsu: ahh
2016-08-11 04:42 Etsu: i'll just modify the trumpet to and that is fine with me and I will consider intro
2016-08-11 04:42 Stefan: yo
2016-08-11 04:42 Stefan: that's all from Oni
2016-08-11 04:42 Stefan: ACTION is editing [http://osu.ppy.sh/b/984288 Taketatsu Ayana - Hey! Calorie Queen [Muzukashii]]
2016-08-11 04:43 Etsu: ok
2016-08-11 04:44 Stefan: 00:16:764 (52) - Even though you followed the drum I find the break has a better impact than the note.
2016-08-11 04:44 Stefan: so, I'd remove it.
2016-08-11 04:45 Etsu: uhh it feels empty... and if I add a slider?
2016-08-11 04:45 Stefan: 00:17:533 (54) - Is the finisher here really okay? I haven't seen it in Oni and I thought you didn't use it because it doesn't fit well.
2016-08-11 04:46 Stefan: Hmm, similar like Futsuu and Kantan?
2016-08-11 04:46 Stefan: Might work too.
2016-08-11 04:46 Etsu: oh true
2016-08-11 04:47 Etsu: ok 00:17:533 (53) - finish remove
2016-08-11 04:47 Stefan: 00:22:533 (6) - Don't you want to use d instead? Since you use ddd after then.
2016-08-11 04:48 Stefan: Also multicolor triplets aren't so loved in Muzukashiis :3
2016-08-11 04:49 Etsu: you're right better triple
2016-08-11 04:51 Stefan: 00:27:918 (29) - move it to 00:28:110 - instead?
2016-08-11 04:51 Stefan: better emphasis on 00:28:110 - and 00:27:726 (28) - for the vocals
2016-08-11 04:52 Etsu: ok it sounds good voices with those notes
2016-08-11 04:53 Stefan: 00:52:437 (28) - How about you move this to 00:52:822 - and make (31) to d then?
2016-08-11 04:53 Stefan: 1/4 and triplet after then seems a bit harsh to play.
2016-08-11 04:54 Etsu: nice
2016-08-11 04:54 Etsu: end will with k
2016-08-11 04:55 Stefan: hmm.
2016-08-11 04:55 Stefan: Well then.
2016-08-11 04:59 Stefan: 01:06:764 (23) - what about moving to 01:06:956 - ?
2016-08-11 05:00 Etsu: uhhh
2016-08-11 05:01 Etsu: I feel something is confusing to finish backgroud
2016-08-11 05:01 Stefan: Hm?
2016-08-11 05:03 Etsu: 01:07:149 (25) - for this finish (backgroud music)
2016-08-11 05:07 Stefan: Oh
2016-08-11 05:07 Stefan: I see.
2016-08-11 05:07 Stefan: Hmm, Muzu looks fine
2016-08-11 05:08 Etsu: ty :<
2016-08-11 05:08 Stefan: Uhm, I actually gotta go away for a longer time. I will continue my mod in the forum instead.
2016-08-11 05:08 Stefan: Something just happened right now, I am really sorry. D:
2016-08-11 05:10 Etsu: oh
2016-08-11 05:11 Etsu: do not worry you can continue forum
2016-08-11 05:11 Stefan: thanks a lot
2016-08-11 05:11 Etsu: the truth not I have time
2016-08-11 05:11 Etsu: ok thanks in advance :3
2016-08-11 05:11 Stefan: no problem!

[Futsuu]
It's weird how you barely mapped on 1/2 - since Muzukashii is pretty dense with 1/2 notes this is kinda weird you haven't used them so much here. I will give some examples for specific sections and you may want to use them or do something by your own. /*you're right have also told me a BN that must not be the same Futsuu as kantan... i apparently difficult to map Futsuu :o

00:07:149 - 00:13:302 - thought about this: http://derpovic.s-ul.eu/NbzcGdBO (Hitsounds are more of an idea than a suggestion, however I find this rhythm is cooler and works better for the gap) /*good suggestion but I made changes color sections
00:13:302 - 00:16:379 - http://derpovic.s-ul.eu/T075fT6A /*^
00:20:226 (39) - 00:22:533 - http://derpovic.s-ul.eu/tRheayFE the 1/2 notes here emphasize the vocals here pretty well, the k note before the 1/1 break follows the rest of the vocals before it takes a break and the d note after the 1/1 break is a good addition to connect to the next section. /*yes, very good for voice
00:28:495 - You may want to add a k note here. /*sure
00:46:764 - Hmm, since you used a triplet in Muzukashii - and this feels more like a Kantan - you should add a note here. I mean sure, Futsuu isn't supposed to be filled with hitobjects but being too simple isn't good either. /*yes but it seems i should add more and or will consider
00:57:918 - 01:04:072 - http://derpovic.s-ul.eu/sSWmf1we /*I liked this but also the colors do not match
01:04:072 - 01:10:226 - http://derpovic.s-ul.eu/9WaWITrG The longer break might be just my idea but the d k k k d combination is very good with the music. /*Nice but this part 01:07:918 (17,18,19,20) - no it does not fit well because it is better to follow the voice

I intentionally haven't repeated myself for the similar parts since it should be obvious everything applies for these sections too. I don't expect you to follow exactly everything I've written down but I find the Futsuu needs to be harder in the current state. Not hitsound-wise but rhythm. /*yes, although his suggestion made me clarify how to handle 1/2 more notes Futsuu course I also changed the colors so it's a good suggestion and therefore I am grateful to you :)

[Kantan]
Generally the difficulty itself is okay but it's quite repetitive and very straight mapped, instead of mapping "ooo o ooo" or "o o ooo" you could try to map things like "ooooo" or with longer breaks to emphasize the voice and/or music more. I may do an example difficulty later but please remind me - wherever you want if you want my help here. /*you are right but i was trying not to long "ooooo" for this diff because i believe that difficulty for novice and perhaps tired but i will consider the voices... maybe I'll let you know in game chat about changing notes I made again. thanks for that :D
Thanks for the modding guys was helpful :)

rew0825 wrote:

UPDATE
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 57726
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.4
BeatDivisor: 4
GridSize: 32
TimelineZoom: 2.2

[Metadata]
Title:Hey! Calorie Queen
TitleUnicode:Hey!カロリーQueen
Artist:Taketatsu Ayana
ArtistUnicode:竹達彩奈
Creator:Etsu
Version:Rew's Inner Oni
Source:だがしかし
Tags:ending tv size dagashi kashi anime blackcow30 rew0825
BeatmapID:1051533
BeatmapSetID:459442

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:9
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG_1.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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256,192,72918,1,0,0:0:0:0:
256,192,73110,1,8,0:0:0:0:
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256,192,73591,1,8,0:0:0:0:
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256,192,85129,1,0,0:0:0:0:
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256,192,85610,1,4,0:0:0:0:
256,192,86187,1,4,0:0:0:0:
256,192,86764,1,12,0:0:0:0:
256,192,87149,1,0,0:0:0:0:
256,192,87341,12,0,88687,0:0:0:0:
Updated!!
RedBall
Hello~ I'm from RRM mania modding queue!


Sorry for being too late T_T

Anyway (kek), Here's NM you requested!

+These are just my suggestions! Accepting these or not is totally depended on you. :P

Column
| 1 | 2 | 3 | 4 |

NM
- 00:28:495 - add one note on column 1 (missing note?)
- 00:37:726 - add one note on column 3 for consistency -> 00:25:418 (25418|0,25418|2)
- 01:14:841 (74841|3) - Isn't it following the vocal? Then, How about ending that LN on 01:15:418, following the vocal
- 01:21:379 - How about adding one note on column 2 to emphasize 01:21:572 (81572|3) this note? (that wind sound)

HD
- 00:16:956 - add one note on column 2? (following the sound <- I'm note sure, kek)
- 00:40:802 (40802|1) - double as you did in 00:28:495 (28495|0,28495|1)

Cow's MX seems to have no problem (fun to play :D)


Nice Mapset! I love it xD

Keep the great work!

Good luck on your map~
Topic Starter
Etsu

RedBall wrote:

Hello~ I'm from RRM mania modding queue!


Sorry for being too late T_T /*not worry ;)

Anyway (kek), Here's NM you requested!

+These are just my suggestions! Accepting these or not is totally depended on you. :P

Column
| 1 | 2 | 3 | 4 |

NM
- 00:28:495 - add one note on column 1 (missing note?)
- 00:37:726 - add one note on column 3 for consistency -> 00:25:418 (25418|0,25418|2) /*sure
- 01:14:841 (74841|3) - Isn't it following the vocal? Then, How about ending that LN on 01:15:418, following the vocal /*you're right
- 01:21:379 - How about adding one note on column 2 to emphasize 01:21:572 (81572|3) this note? (that wind sound) /*ok it feels good this

HD
- 00:16:956 - add one note on column 2? (following the sound <- I'm note sure, kek) /*yes like a drum there
- 00:40:802 (40802|1) - double as you did in 00:28:495 (28495|0,28495|1) /*no thumping sound.. but i will consider

Cow's MX seems to have no problem (fun to play :D)


Nice Mapset! I love it xD /*thanks xD

Keep the great work! /*yes, i will not let abandoned :3

Good luck on your map~ /*ty ^^
Thanks for your modding and diff NM i check later (family matters) and thanks for your star :)
- Ly0572 -
hi etsu~

NM | M4M | GDs

|1|2|3|4|

easy
00:16:379 (16379|0,17533|2) - ctrl+j
00:39:264 (39264|1) - delete
00:52:341 - add here maybe on |2|
01:17:726 (77726|1) - delete
01:23:879 (83879|2) - ^
01:25:610 - suggestion - http://puu.sh/qEaQy/2bdf12ad9c.png
normal
00:49:264 (49264|2,49360|1,49456|0) - ctrl+j hand balance
00:58:302 (58302|0) - move to |3|
01:03:110 (63110|2,63302|1) - move one col. to the right
01:03:687 (63687|0) - move to |2|

hard
00:07:437 - missed a note here
00:08:976 - and here
00:10:514 - ^
00:13:591 - ^
00:18:302 (18302|2,18302|3) - delete one note sound is not that loud
00:20:995 - add maybe to |3|
00:22:533 - make this triple
00:27:149 - double
00:28:687 - triple
00:30:610 (30610|2,30610|3) - delete one note
00:33:302 - double
00:34:841 - triple
00:36:379 - double
00:38:110 (38110|0,38302|3) - ctrl+h
00:39:456 - add to |4|
00:43:495 - add t0 |3|
00:49:072 (49072|0) - moveto |2|
00:50:802 (50802|2) - delete
00:51:572 (51572|1) - ^
00:52:533 - double
00:52:726 (52726|1,52822|0) - move one col. to the right
00:52:918 (52918|2) - move to |1|
00:57:149 (57149|2,57149|3,57149|1) - make one of this an LN ends here 00:57:533 -

nice map~ good luck~ 8-)
Remus
Hello from my queue o/


Muzukashii
  1. 00:16:860 (63) - delete and listen with even 75%. No sound here. You have the similar sound 00:17:533 (65) here, but it's more higher. You mapped it by 1 note, not 2. Check this moment. Or add extra note after 65 then. Or check this moment at 00:16:668 (75,76) in Oni diff.
  2. 00:52:437 (27,28) - looks bad, really. After using of blue tick at 00:52:052 (26) player need to tap even white big tick or next red tick to not lose rhytm, but here is next sound on next blue. Just noticing, but i recommend you to change this moment too. You can also put here extra k to change this into triple, looks better.
  3. 01:03:302 (10) - only kkk and ddd must be in Muzu diff.


Oni
  1. 00:34:457 (5) - maybe don here? No need in kat, if you mapped drum here by nearest kats. (00:34:264 (3,6) )
Rew's Inner Oni

  1. 00:10:033 (37,38,60) - you break a overall density of this part by using Don at 60. Yes, there is sound here, but better to make stable structure of this patterns, imo.
  2. 01:22:149 (481,482) - both don, no?
  3. 01:27:149 (509) - i think it looks better at 01:26:956 and spinner at 01:27:149.

Looks, that mod isn't that good, but anyway maybe something will be usefull.
Good luck! :)
rew0825

Remus wrote:

Hello from my queue o/

Rew's Inner Oni

  1. 00:10:033 (37,38,60) - you break a overall density of this part by using Don at 60. Yes, there is sound here, but better to make stable structure of this patterns, imo. I want to keep it
  2. 01:22:149 (481,482) - both don, no? I think for now it's ok
  3. 01:27:149 (509) - i think it looks better at 01:26:956 and spinner at 01:27:149. Ok.

Looks, that mod isn't that good, but anyway maybe something will be usefull.
Good luck! :)
Rew's Inner oni
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 57726
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.4
BeatDivisor: 4
GridSize: 32
TimelineZoom: 2.2

[Metadata]
Title:Hey! Calorie Queen
TitleUnicode:Hey!カロリーQueen
Artist:Taketatsu Ayana
ArtistUnicode:竹達彩奈
Creator:Etsu
Version:Rew's Inner Oni
Source:だがしかし
Tags:ending tv size dagashi kashi anime blackcow30 rew0825
BeatmapID:1051533
BeatmapSetID:459442

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:9
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG_1.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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7149,-100,4,1,0,80,0,1
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256,192,87149,1,0,0:0:0:0:
256,192,87341,12,0,88687,0:0:0:0:
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