Pereira006
Thank you very much for your mod, was really important to fix the spacing inconsistency in the last 2 kiai'sPereira006 wrote:
[Easy]
Gameplay:[Normal]
- 00:44:602 (4) - missing stack with 00:46:477 (2) like you did almost other pattern example 00:41:790 (1,3), etc... but i think you missing this stack Fixed
- 00:51:165 (3) - the end point would be nice if move little down to better flow after objects example i like this flow 00:43:665 (3,4,5) flow is now way better and more circular (the inappropriate corner at 00:51:165 (3,4) - is now circular)
Gameplay:[Hard]
- 00:30:071 (4) - this zig-zag look like un-symmetry I kindy like more this slider 00:30:071 (4), this is better than that slider, maybe copy-paste? for nice design lol i dont really get what you mean since you linked me 2 times the same slider ;_;
- 00:39:680 (5,1) - as you style, the 4 should be NC then in 1 remove NC, this could be fix you consistency style
- 00:54:680 (4,1) - ^ same happen
- 02:39:680 (4,1) - ^ same
- 02:54:680 (4,1) - ^ same o, fixed all the NC's (went through the diff once again should be all consistent now)
- 02:07:805 (1,2) - wrong place combo color i dont really know what you mean, firstly i thought its the combo color sequence but that seems alright >.<
Gameplay:[]
- 00:24:915 (1,2) - this spacing couldn't be make jump because as you style consistency you don't make song let me example look pattern and listen song in 00:17:415 (1,2,3) - this part song is going repeative and more more but you didn't make jump, so that in 00:24:915 (1,2) -shouldn't make jump, could be nice if use normal spacing if you care consistency (I m fine inconsistency just let you know lol) good point, fixed
- 00:39:915 (6) - Missing put NC
- 01:12:727 (4) - missing put NC
- 02:13:665 (3) - missing put nc nc issues are fixed
- 02:35:930 (6,7) - I suprise why you didn't use slider of 1/4 like other pattern ? example 00:50:930 (6,1), etc.... okay let me try to explain: I personally hear at 02:35:930 (6,7,1) - a different sound as at 02:39:680 (7,1) - . If you listen to what comes after (so the measure 02:36:165 (1,2,3,4,5) - compared to the measure at 02:39:915 (1,2,3,4,5,6) - ) these examples you may notice a difference there. And at 02:39:680 (7,1) - i hear "a cut" (sorry for bad english) in the music whereas at 02:35:930 (6,7,1) - the music goes pleasanter into the next measure (thats why i made at that spot a circle-circle-slider pattern which feels pleasanter than an 1/4 slider into 1/2 slider). I hope you can get what i mean. this is btw consistent over the last 2 kiai, at the first one i made only 1/4 slider to 1/2 slider pattern
- 02:36:633 (2,3,4) - this spacing kindy weird for me, would be nice if 02:36:868 (3,4) could be same as spacing 02:36:633 (2,3) example this print https://puu.sh/qfoQS/abd9988058.jpg but this spacing is weird when i did play test or you could use normal spacing like you did in 02:41:790 (1,2,3,4) really good point! I used normal spacing at that point, feels way better now
- 02:43:430 (6,7) - same happen as 02:35:930 (6,7) reasoning as above
- 02:50:930 (6,7,1) - ^ same ^
- 02:51:633 (2,3,4) - again spacing weird like this https://puu.sh/qfp3y/ade38ecfd4.jpg or use you own this almost killed me, made normal 1.3 spacing again, so yea changed!
- 02:58:430 (6,7,1) - slider 1/4 ? ^
pretty cute map and song c:
Any question if you don't understand my english or something ask me in-game I will explain my best
Also let me know Sonnyc will bubble or not
Sonnyc
Much appreciation :>Sonnyc wrote:
http://puu.sh/qfIYc/4e1817e80e.zip
I've resized the BG for you, without any unnecessary upscales or lose of quality. Thank you very much, BG should be changed now (and yeah ure right it looked very squeezed indeed, didnt even noticed cuz i see evrytime only the squeezed one)
I will bubble this then.