Interesting thread I've come across here...as a rank 18k mouse player I've always had a bit of an issue not even with drift, but mainly with grip. I fixed the drift problem early on by basically hypertraining my circles at every break.
To explain...when I started playing, I do remember having a slight drift problem at first. I ended up increasing my sensitivity rapidly as my skill grew, and I capped at my current 1.05 which seems to be the most comfortable for both full screen jumps and controlled streams/rhythms. So my first solution really would be to get used to a decently high sensitivity (therefore decreasing your play area, which really really helps with drift).
However, training your spin is -key- to creating good mouse aim (or at least good mouse -stability-) in my opinion. The more perfect you can consistently spin, the more your muscles train toward keeping your mouse at the perfect angle. The ONLY problem I have now, as stated earlier, is sometimes on longer songs my grip gravitates/slips very slowly toward the back of the mouse over time. Eventually, it interferes with my aim. I've begun to remedy this simply by always using a tighter grip than I usually would on other games. It's strengthened my hand, and in turn also increased my speed.
The only other thing I can think of is I don't place my entire palm on the mouse. As a matter of fact, only my fingertips touch it, with the side of my thumb and side of my pinkie on their respective sides for stability. I also place the bottom of my palm -firmly- on the mousepad, using the area in front of it for play. I'd say I play with my wrist, but...honestly because of my palm being lifted I use a lot of those palm muscles, as well as a few arm muscles that connect to my fingers.
To conclude, I think the best "fix" to this problem is to get used to keeping the angle of your mouse consistent. Very weird explanation maybe, idk if it's unique or not, but that's the best way I can explain my style. I guess it works? For me at least xD
To explain...when I started playing, I do remember having a slight drift problem at first. I ended up increasing my sensitivity rapidly as my skill grew, and I capped at my current 1.05 which seems to be the most comfortable for both full screen jumps and controlled streams/rhythms. So my first solution really would be to get used to a decently high sensitivity (therefore decreasing your play area, which really really helps with drift).
However, training your spin is -key- to creating good mouse aim (or at least good mouse -stability-) in my opinion. The more perfect you can consistently spin, the more your muscles train toward keeping your mouse at the perfect angle. The ONLY problem I have now, as stated earlier, is sometimes on longer songs my grip gravitates/slips very slowly toward the back of the mouse over time. Eventually, it interferes with my aim. I've begun to remedy this simply by always using a tighter grip than I usually would on other games. It's strengthened my hand, and in turn also increased my speed.
The only other thing I can think of is I don't place my entire palm on the mouse. As a matter of fact, only my fingertips touch it, with the side of my thumb and side of my pinkie on their respective sides for stability. I also place the bottom of my palm -firmly- on the mousepad, using the area in front of it for play. I'd say I play with my wrist, but...honestly because of my palm being lifted I use a lot of those palm muscles, as well as a few arm muscles that connect to my fingers.
To conclude, I think the best "fix" to this problem is to get used to keeping the angle of your mouse consistent. Very weird explanation maybe, idk if it's unique or not, but that's the best way I can explain my style. I guess it works? For me at least xD