Hi! M4M sorry late
[General]
Nice map, Good luck~
[General]
- How about rename diff names like Easy/Normal/Hard/Insane ? looks better to me.
- 00:15:071 (6) - missing a whistle to the tail?
- 00:30:072 (5) - ^
- 01:28:433 (1,1) - You should consider removing sliders after spinner for take recovery times.
https://osu.ppy.sh/forum/t/241019
then, try to make this pattern
- 00:08:040 (3,4) - I feel this spacing would confuse players. Please use distance around x1.6 like your patterns
- 00:19:759 (4) - This part is harder than highest difficulty, you should consider remaking here.
- 00:31:478 (7) - add a new combo to here like your hard diff ?
- 00:34:290 (3) - add a finish to the head ?
- 01:07:104 (3) - Same as hard diff.
- HP drain -0.5? The rate is high for this difficulty level.
- 00:02:414 (1) - try to use normal-finish to the head of the slider. it's better to follow the music
- 00:34:290 (3) - missing a finish to the head ?
- 00:48:353 (7) - move left for fixing stack 00:47:416 (5) - 's end ?
- 01:04:291 (1) - add a finish to the head ?
- 01:04:291 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - You should add some hitsound to here. try to add soft-whistles or something ?
RC wrote : You must use hitsounds. Without these, things get way too monotonous as you are throwing away one of the main elements of variation present in mapping. You don't need to place them on every note (and are discouraged from doing so), but they must at least be frequently heard when playing.
Nice map, Good luck~