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Haywyre - Everchanging

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Mint
i love you
this is awesome !!
Sonnyc
00:45:602 (1,1) - 이전 슬라들은 빠른 속도에, 스택을 통해서 완급 조절이 어느정도 이루어졌는데 여기서 1/4 점프가 등장한게 약간 무리수스러웠어요.
04:54:426 (1) - 삼각형 문양이 핵심인 슬라아트이긴 한데.. 꼬리가 몸이랑 겹친 느낌이 좀 어색해보이네요.
Artavia
쫀득쫀득허네
Len
닌자는 밴이야
Tenseki
ㅋㅋ
Affirmation
일단은 모딩..

[자연]
00:30:448 (5,7) - 서로 스택해놓는건ㄴ 어떤가요
00:42:977 (1,2) - 얘도 조금 벌러주셨으면 합니다. 00:43:330 (1,2) - 얘가 넘 띄워져잇어서 말이죠...
00:49:154 (1,2,3) - 앞에랑 똑같이 애네도 삼각형으로 맞춰주세요~
01:11:389 (2,3) - 스택
01:23:213 (1,2,4) - 이렇게 셋은 삼각형 맞춰주시면 예쁠것 같습니다.
01:30:624 (3) - 뉴콤보?

뒤는 잡을거 없네요
굿럭
Topic Starter
Beige

Neoskylove wrote:

일단은 모딩..

[자연]
00:30:448 (5,7) - 서로 스택해놓는건ㄴ 어떤가요 약간 밋밋한 느낌이 들 것 같습니다.
00:42:977 (1,2) - 얘도 조금 벌러주셨으면 합니다. 00:43:330 (1,2) - 얘가 넘 띄워져잇어서 말이죠... 수정했습니다.
00:49:154 (1,2,3) - 앞에랑 똑같이 애네도 삼각형으로 맞춰주세요~ 너무 삼각형으로 통일하기는 좀 그렇습니다.
01:11:389 (2,3) - 스택 이것도 밋밋한 느낌이 듭니다.
01:23:213 (1,2,4) - 이렇게 셋은 삼각형 맞춰주시면 예쁠것 같습니다. 삼각형으로 맞추기에는 공간 조절이 안될것 같아서요...
01:30:624 (3) - 뉴콤보? 뒷부분 때문에 석연치 않은데 수정했습니다.

뒤는 잡을거 없네요
굿럭
모딩 감사합니다!
polka
Mod 4 Mod As requested via #modreq!

My map: t/460981

mod
00:04:507 (5,1,2,3) - This pattern doesn't really flow so well. Maybe point (3) the other way?

00:06:272 (1,3) - May come off confusing for certain players, especially on HD.

00:14:213 (5) - I would prefer a circle stacked on a 1/2 slider for this.

19:683 ~ 20:742 I feel these SV changes don't do anything for the rhythm.

00:39:448 (1,2) - Why a jump?

00:45:272 (1) - This SV is confusing. It may not be good for the play and flow factor of the map.

01:14:036 (1,2) - If you angled (2) to play off of (1) better, it would add to some nice flow.

01:25:860 (2) - I've noticed you've been placing sliders over a good snare for the chorus. Maybe consider mapping these?

01:37:683 (1) - I feel the stack takes away from the flow of the chorus.

01:45:095 (1,2,3) - Triplet is not called for here by the music.

01:54:624 (2,1) - These look like they lead into each other.

02:13:860 (2) - I dont like the fact that you mapped over that snare.

02:44:389 (1,2) - If you angled (2) to play off of (1) better, it would add to some nice flow.

02:46:860 (2,3,4,5) - Stream is not called for by music

02:54:624 (2,3) - The little slider isn't snapped, making this pattern feel odd to play.

02:54:977 (4) - Blanketing could be improved.

03:04:154 (1,2,3) - Triplet is not called for.

03:15:448 (1,2,3) - ^

03:22:507 (1,3) - The spacing between these two is a bit odd. I understand there's a note in the middle, but my gut is telling me to point out that this might play off as confusing.

03:26:389 (9,1) - These overlap, and it looks a bit unsightly when playing.

03:39:801 (8,9) - Blanketing could be improved.

03:43:507 (8,9,1) - Triplet is not called for by music.

03:44:389 (3,4,5) - ^

03:53:919 (3) - It would be better to let the snare be clickable.

03:59:566 (3) - ^

04:03:977 (2,1) - Not stacking these feels odd. As though they're next to each other in the timeline.

04:26:036 (1,1) - Having a space in these loops, especially the smaller one, would help add some aesthetic to it all.

04:42:977 (1) - If this bent at 4:44:036, it would match the music better.

04:54:448 (1) - EXTREMELY boring to play this slider. It lasts forever. Maybe a spinner would work here instead?
Topic Starter
Beige

PolkaMocha wrote:

Mod 4 Mod As requested via #modreq!

My map: t/460981

mod
00:04:507 (5,1,2,3) - This pattern doesn't really flow so well. Maybe point (3) the other way? No, I can't change it.

00:06:272 (1,3) - May come off confusing for certain players, especially on HD. Ok

00:14:213 (5) - I would prefer a circle stacked on a 1/2 slider for this. No, It is not weird.

19:683 ~ 20:742 I feel these SV changes don't do anything for the rhythm. That's ok, it is not problem.

00:39:448 (1,2) - Why a jump? Humm... ok

00:45:272 (1) - This SV is confusing. It may not be good for the play and flow factor of the map. Not confusing this...

01:14:036 (1,2) - If you angled (2) to play off of (1) better, it would add to some nice flow. Not sure.

01:25:860 (2) - I've noticed you've been placing sliders over a good snare for the chorus. Maybe consider mapping these? No...

01:37:683 (1) - I feel the stack takes away from the flow of the chorus. Ok

01:45:095 (1,2,3) - Triplet is not called for here by the music. I think so, but I want to same with the other patterns.

01:54:624 (2,1) - These look like they lead into each other. This beatmap will not have been played Newbies.

02:13:860 (2) - I dont like the fact that you mapped over that snare. No...

02:44:389 (1,2) - If you angled (2) to play off of (1) better, it would add to some nice flow. Not sure.

02:46:860 (2,3,4,5) - Stream is not called for by music I think so, but I want to same with the other patterns.

02:54:624 (2,3) - The little slider isn't snapped, making this pattern feel odd to play. it is 1/6 rhythm, It is snapped

02:54:977 (4) - Blanketing could be improved. I don't like that mod, but ok.

03:04:154 (1,2,3) - Triplet is not called for.

03:15:448 (1,2,3) - ^

03:22:507 (1,3) - The spacing between these two is a bit odd. I understand there's a note in the middle, but my gut is telling me to point out that this might play off as confusing.

03:26:389 (9,1) - These overlap, and it looks a bit unsightly when playing.

03:39:801 (8,9) - Blanketing could be improved.

03:43:507 (8,9,1) - Triplet is not called for by music.

03:44:389 (3,4,5) - ^

03:53:919 (3) - It would be better to let the snare be clickable.

03:59:566 (3) - ^

04:03:977 (2,1) - Not stacking these feels odd. As though they're next to each other in the timeline.

04:26:036 (1,1) - Having a space in these loops, especially the smaller one, would help add some aesthetic to it all.

04:42:977 (1) - If this bent at 4:44:036, it would match the music better.

04:54:448 (1) - EXTREMELY boring to play this slider. It lasts forever. Maybe a spinner would work here instead?
Ok, Thank you!
ReFaller
Always rearranging-ging-ging-ging-ging-ging-ging..........XD

I found this wong song few days ago in #modresa #modreqs

00:13:683 (2,3,4,5) - would you take care for fix spacing to more equal?
00:22:154 (1) - this notice is for wonder some my mind. Is it your favourite slider shape? XD
00:58:860 (3,4) - the flow between them is maybe basically broken, but is good-played. i'd like to suggest smooth this flow by doing something with slider 4, however not much need to fix.
01:09:448 (3) - ?definetely? your favourite slider shape, especially put horizontally XD. looks great!!!
01:30:272 (1,2,1) - what do you plan to say, if i suggest set it vertically like previous "1,2" combos? (i know the 01:29:919 (1,2,1) - is a triangle)
01:38:742 (5) - slider!!! <3
02:25:683 (1,2,3,4,5,6,1) - ALWAYS REARRANGING!!!
02:30:272 (1,2,3,1,2,3) - tu dudu tududu!!!
02:35:213 (1,1,1,1,1,1,1) - oh fuck...based on hexagon...I'm envying your skill... :(

Pink and bold are just my kawaii srrałłaaiii comments ;).
Topic Starter
Beige

ReFaller wrote:

Always rearranging-ging-ging-ging-ging-ging-ging..........XD

I found this wong song few days ago in #modresa #modreqs

00:13:683 (2,3,4,5) - would you take care for fix spacing to more equal? Awesome!!
00:22:154 (1) - this notice is for wonder some my mind. Is it your favourite slider shape? XD Ok
00:58:860 (3,4) - the flow between them is maybe basically broken, but is good-played. i'd like to suggest smooth this flow by doing something with slider 4, however not much need to fix. I don't think so it's not bad
01:09:448 (3) - ?definetely? your favourite slider shape, especially put horizontally XD. looks great!!! xD
01:30:272 (1,2,1) - what do you plan to say, if i suggest set it vertically like previous "1,2" combos? (i know the 01:29:919 (1,2,1) - is a triangle) the end of the rhythm, it doesn't need to same with the patterns.
01:38:742 (5) - slider!!! <3 xD
02:25:683 (1,2,3,4,5,6,1) - ALWAYS REARRANGING!!!
02:30:272 (1,2,3,1,2,3) - tu dudu tududu!!!
02:35:213 (1,1,1,1,1,1,1) - oh fuck...based on hexagon...I'm envying your skill... :(

Pink and bold are just my kawaii srrałłaaiii comments ;).
Thank you! :D/
squirrelpascals
get ranked
Imakuri
M4M Cause, why not :
- I sent you a PM in game bla bla bla...

[ Nature]

  1. I didn't find so many things to mod ;__;
  2. 00:25:683 : A VERY VERY VERY small blanket, you can fix it.
  3. 00:32:742 : Maybe you can do a reverse slider, but it's up to you.
  4. 00:33:272 : And here, put a circle ? (Maybe, why not, it's up to you)
  5. 01:02:389 : Maybe you can put a circle like 01:02:742 ?
  6. 01:13:507 : A small blanket
  7. 01:37:772 : Maybe you can do a triple like 01:33:801 ?
  8. 01:43:860 : Blanket
  9. 03:10:860 : Maybe a triple can be a good idea ?
  10. I think that's it, rest is correct. (Sorry ;w;)
I'd love to see that ranked <3 Song is awesome !
Good Luck for rank !
~ Imakuri
Topic Starter
Beige

Imakuri wrote:

M4M Cause, why not :
- I sent you a PM in game bla bla bla...

[ Nature]

  1. I didn't find so many things to mod ;__;
  2. 00:25:683 : A VERY VERY VERY small blanket, you can fix it.
  3. 00:32:742 : Maybe you can do a reverse slider, but it's up to you.
  4. 00:33:272 : And here, put a circle ? (Maybe, why not, it's up to you)
  5. 01:02:389 : Maybe you can put a circle like 01:02:742 ?
  6. 01:13:507 : A small blanket
  7. 01:37:772 : Maybe you can do a triple like 01:33:801 ?
  8. 01:43:860 : Blanket
  9. 03:10:860 : Maybe a triple can be a good idea ?
  10. I think that's it, rest is correct. (Sorry ;w;)
I'd love to see that ranked <3 Song is awesome !
Good Luck for rank !
~ Imakuri
Fixed some patterns and blanket...
VINXIS
shieeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeet
-kevincela-
nice :)
TenkaiPalm
Hi, here are some of my opinions :D

Nature
I won't mention anything about blankets LOL
00:28:154 (1,2,3,4) - Not saying you have to, but like better consistency with distance snap is nice. Just in general. I won't mention it again :)
00:43:330 (1) - I don't think this really needs a new combo per-say, but that's your judgement.
01:02:389 (1,2) - I wanna say fix these to be long enough to reach the blue tic.
01:51:801 (1) - Keep this a part of the old combo?
01:51:801 (1) - My fingers LOL. I'm not saying you need to change anything, but this feels like it contrasts in difficulty compared to the rest of your map.
02:32:742 (1,2) - Same note as above, I think these would be better if they just were a bit longer on the blue tics. It happens other times, but I won't mention it again.
03:33:448 (5) - Maybe make this slightly off positioned compared to 03:33:095 (3) . It helps see the note better, and it also fits what you've already done with the rest of the song. An example being 03:35:213 (1,3)
04:01:683 (1,1,1) - I think this is okay since you made a new combo for each and it's not hard to differentiate :D
04:09:095 (1) - Cool shapes :)
04:54:492 (1) - This spinner, dang it's super long. Although I think you're gonna keep it like that no matter what I say.

Generally, pretty cool map! I kinda think the distancing is here and there, but the variation is what makes it good too :D I also think the shaping of your sliders was well done as well~ Keep in mind when you're doing new combos as well!
Good luck on getting ranked~ :D
Et0iliS
hi


  • [Nature]
  1. 00:42:801 (8,1,2) - hard to jump
  2. 01:02:742 (1,2,3,1,2,3) - ctrl+J?
  3. 03:47:919 (1,2,3) - maybe change to Click me ?
  4. 04:02:742 (1,2,1) - too close

it is almost perfect! can't give more suggestions xD
GOOD LUCK!
Topic Starter
Beige
Nothing to change it, I'm sorry
Down
쁘롬 까까오톸
솔직히 너무 잘만드셔서 잡을게 없는데요?????

[Nature]
■ 00:20:742 (1) - 볼륨 낮춰주시고 휘슬 넣어주셔도 괜찮지 않을까요? 00:20:389 - 요기보다 볼륨 낮게
■ 01:37:154 (4) - 휘슬 빠졌는지 확인해주세요. 앞에 비슷한박자에서 01:34:330 - 여기에는 들어있기 때문에 빠져있다고 느꼈습니다.
■ 02:11:036 (2) - 여기도 확인 부탁드려요.
■ 02:27:448 (1,2,3,1,2,3) - 직선플로우가 상당히 어렵게 느껴졌는데 노래도 좀 잔잔한거 같으니까 디스턴스를 조금씩 줄여주는건 어떤가요?
■ 03:26:742 (1) - 머리에 뭔가 빠진 것 같은데요? 약간 허전하다고 느꼈습니다.
■ 03:49:860 (2) - 여기도 확인 부탁드립니다. 배경음 드럼소리가 상당히 크게 들리는 반면에 아무힛사도 없으니까 어색했습니다.

흠.. 괜히 의도하신 힛사에 태클을 거는 느낌이지만 도움이 되었으면 좋겠네요..
굿럭 ㅠㅠ
Sonnyc
Nominated.
Sylphi
Moved to pending \ ( > w<)/

근데 화이트님 Down님 모딩은 체크하신거 맞죠? 손닉님이 그냥 노미네이트 하시긴 했는데...
Sonnyc
답변은 안다셨는데 확인하신걸로 알아요
Akiyama Mizuki
♥♥♥♥♥♥♥
Topic Starter
Beige

Sylphi wrote:

Moved to pending \ ( > w<)/

근데 화이트님 Down님 모딩은 체크하신거 맞죠? 손닉님이 그냥 노미네이트 하시긴 했는데...
quote 안한사람은 다 고쳤습니다. ㄹㅇ
그리고 손닉님 감사합니다 ^^
RyoKazuka


why the changes in combo colors?

:C

ac8129464363
nice map, osu needs more haywyre
Will Stetson
Placeholder for tomorrow! I will mod as in depth as I can in the morning.

EDIT: At my comp now. There's practically nothing to mod but I'll try my best.

Nature:

I'd increase OD to 8.3, the map is difficult enough to warrant it.

00:13:683 (2,3,4) - Maybe make the spacing the same as 00:09:801 (3,4,5,6) -
00:20:389 (1,2) - same spacing as 00:20:742 (1,2) - ?
00:44:742 (1,1) - idk about anyone else but this sv change really fucked me up on the testplay haha. up to you whether or not to change
01:06:272 (1,2,3,4,5,6,7,8,9) - I'd exponentially increase spacing as the music builds up more, but thats just me
01:45:095 (1,2,3) - is there a reason for the triplet? doesn't sound supported by the music to me
01:53:566 (2,3,4,5,6,7,8,9,1,2,3,1,2,1,2,1,2,1,2,1,2,3,4,1,2,3,4,5,6,7,8,9,10,11,12,1,2,1,2,3,4,1,2,1,2,1,2,1,2,3,4,1,2,3,4,5,6,7,8,1,2,1,2,1,2,3,4,1,2,3,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,1) - this entire section is awesome 8-)
02:21:095 - maybe a slow slider here, as well as at 02:23:919 -
04:20:389 (1) - i'd ctrl+g this to improve flow.

Can't find anything else. Godlike song, good luck on ranking!! :D
hi-mei
good map!

but are there any real point putting these long sliders at the end?
maybe better make this map shorter?
RyoKazuka

distilled wrote:

good map!

but are there any real point putting these long sliders at the end?
maybe better make this map shorter?
making the map shorter will make the mapper map a full spread of Easy Norm Hard etc

the mapper puts those sliders so that itll make the drain time at least 5 minutes for it to be a marathon map
a marathon map can have a single difficulty
Topic Starter
Beige
@Qapitol : Sorry, I don't want to change your mod, it is weird for me that breaks patterns a lot ;w;...
Anyway, Thank you in advanced.

Also, thanks to explain about sliders at the end :D
Togetic
heyo from modreq!

Nature
00:20:389 (1,2,1,2) - for a beginning so calm, this spacing seems way too high
00:27:977 (3,1) - the spacing is unnecessarily high again, and i would recommend moving the 3 note up vertically more since the current note placement you have has different flow from the notes before, which causes aiming to be unnecessarily awkward
00:45:624 (2,3,1) - i don't hear rhythm for a triple
01:02:566 (2,1,2) - if the 1/8 kickslider was spaced a bit more, i think it would be less weird to aim this pattern
02:25:683 (1,2) - i see no reason for this not to be overlapped
02:27:977 (1,2,3) - i think it would make more sense to ctrl+g 1 and 3 circles
03:00:977 (3,1) - i don't see any reason to not overlap these notes

Really really good map and song! Good luck!
Topic Starter
Beige

Togetic wrote:

heyo from modreq!

Nature
00:20:389 (1,2,1,2) - for a beginning so calm, this spacing seems way too high I want to express it's time to start this song's beat.
00:27:977 (3,1) - the spacing is unnecessarily high again, and i would recommend moving the 3 note up vertically more since the current note placement you have has different flow from the notes before, which causes aiming to be unnecessarily awkward this pattern is so many in this beatmap. I don't want to change this.
00:45:624 (2,3,1) - i don't hear rhythm for a triple either one. ^
01:02:566 (2,1,2) - if the 1/8 kickslider was spaced a bit more, i think it would be less weird to aim this pattern ^
02:25:683 (1,2) - i see no reason for this not to be overlapped Why not ;w;
02:27:977 (1,2,3) - i think it would make more sense to ctrl+g 1 and 3 circles I want to make a square.
03:00:977 (3,1) - i don't see any reason to not overlap these notes It is kind of stack. It doesn't matter and worry about this.

Really really good map and song! Good luck!
Thanks for modding. But I don't want to change, sorry.

Well, This beatmap was bubbled. I don't want to break bubble except important stuff like unrankable.
Len
2016-08-23 16:10 Len: ACTION is editing [https://osu.ppy.sh/b/989151 Haywyre - Everchanging [Nature]]
2016-08-23 16:11 W h i t e: ㅎㅇ
2016-08-23 16:11 Len: 00:43:683 (1) -
2016-08-23 16:11 Len: 00:42:977 (1,2,3,4) - 이거
2016-08-23 16:11 Len: 처리하고나서
2016-08-23 16:11 Len: 00:43:683 (1) - 이게 약간 어중간한위치에 직선으로 놓아져있는데
2016-08-23 16:11 W h i t e: 아예
2016-08-23 16:11 W h i t e: 직선으로?
2016-08-23 16:11 Len: 약간 커브를 주거나
2016-08-23 16:11 Len: ㄱㄷ
2016-08-23 16:12 W h i t e: 복귀맵이라 고칠게 많긴 할듯
2016-08-23 16:12 Len: 6하고 같이 http://puu.sh/qLdnj/6426fb9482.jpg 이런식으로 놓았으면 더 좋았을듯
2016-08-23 16:12 Len: 근데 저렇게 바꾸게 된다면 00:44:742 (1,1) - 이것도 바꿔야해서
2016-08-23 16:12 Len: 함 생각해보셈
2016-08-23 16:13 W h i t e: 저건 별로인거임?
2016-08-23 16:13 Len: 뭔가 antiflow 같은느낌
2016-08-23 16:13 W h i t e: 안티플로우 정도인가 ㄷ
2016-08-23 16:14 Len: 잘모르겠음
2016-08-23 16:14 Len: ㅋㅋ
2016-08-23 16:15 Len: 01:17:919 (3) - 요기 뉴콤은어떰
2016-08-23 16:16 W h i t e: ㅇㅋ
2016-08-23 16:16 W h i t e: 위에꺼는 뭔가 바꾸기가 힘들다
2016-08-23 16:16 Len: 01:57:095 (9) - 여기도 스트림 모양이 바뀌는곳인데
2016-08-23 16:16 Len: ㄷ다른곳처럼 뉴콤넣어도 상관없을거같음
2016-08-23 16:16 W h i t e: ㅇㅋ
2016-08-23 16:18 Len: 02:34:507 (2) - 하고 02:34:860 (3) - 각각 컨G?
2016-08-23 16:18 Len: 하면 02:35:213 (1,1) - 랑 잘 이어지는듯
2016-08-23 16:19 Len: 03:36:889 -
2016-08-23 16:19 Len: 03:37:242 - 초록선 지워도 상관없는
2016-08-23 16:19 Len: 03:39:713 - 03:40:066 -
2016-08-23 16:19 Len: 03:42:889 -
2016-08-23 16:20 Len: 03:47:036 (3) - 이거 2하고 거리가 좀 가까운 면이 있는데 x126 y177정도로
2016-08-23 16:20 Len: 옮기면 더 좋을듯
2016-08-23 16:21 W h i t e: 굿
2016-08-23 16:21 Len: od 조금만 올려주는게 좋을거같음
2016-08-23 16:21 Len: 8.4?
2016-08-23 16:22 W h i t e: ㅇㅋ
2016-08-23 16:22 Len: 끝

and changed some patterns via irc
Len
01:17:919 (3) - 뉴콤빠진거같지만 다음기회에

#2 bubbled
Mint
Modded via IRC
2016-08-24 16:14 appleeaterx: 00:11:566 (6,1) - I expected the sound here to be mapped to be honest, especially since you did map 00:17:477 (5) -
2016-08-24 16:16 W h i t e: humm, ok
2016-08-24 16:16 W h i t e: how about stack
2016-08-24 16:16 W h i t e: https://puu.sh/qMJel/18c84837f4.png
2016-08-24 16:17 appleeaterx: oh i meant it rhythm-wise: http://puu.sh/qMJfV/19cf0e7572.jpg
2016-08-24 16:18 W h i t e: well, i think 1/2 rhythm is better
2016-08-24 16:18 appleeaterx: oops osu tends to crash sometimes
2016-08-24 16:19 W h i t e: lol
2016-08-24 16:20 W h i t e: anyway, i want to use 1/2 rhythm
2016-08-24 16:20 W h i t e: that rhythm-wise is difficult to change
2016-08-24 16:20 appleeaterx: k then
2016-08-24 16:21 appleeaterx: 00:13:683 (2,3,4,5) - Since even most sounds in the intro of the song are spaced pretty widely, having these distance snapped feels a bit strange? If you want to keep DS, I'd change it to something like 2.25x instead, for consistency with 00:09:801 (3,4,5,6,1) - , else just some freestyle would feel more appropriate.
2016-08-24 16:24 W h i t e: https://puu.sh/qMJBG/633ad28fc1.png
2016-08-24 16:24 appleeaterx: still looks pretty close, but if its better i guess xd
2016-08-24 16:25 appleeaterx: 00:51:095 (1,2) - 01:02:036 (5,1,2) - This could be moved a bit closer to (5)'s end to be honest. Spacing is a bit deceiving here, especially with the 1/8 sliders.
2016-08-24 16:29 W h i t e: https://puu.sh/qMJSv/e38ca47464.png
2016-08-24 16:29 W h i t e: https://puu.sh/qMJU4/621173dddf.png
2016-08-24 16:29 appleeaterx: ye that works!
2016-08-24 16:29 appleeaterx: 00:55:242 (4) - Things like these are mostly overmapped. While they seem to work fine, I just want to ask you to reconsider them. If you feel you really want to keep them, I can allow that.
2016-08-24 16:30 W h i t e: this map has a lot of overmapped lol...
2016-08-24 16:31 appleeaterx: ye thats the problem lol
2016-08-24 16:31 appleeaterx: but it works for emphasis
2016-08-24 16:31 appleeaterx: so i assume you want to keep it xd?
2016-08-24 16:31 W h i t e: yes i wanna keep that
2016-08-24 16:31 appleeaterx: good
2016-08-24 16:31 appleeaterx: 01:42:624 (3,4) - Not really sure why the spacing suddenly got so low? (4)'s sound is pretty dominant really, especially when compared to (2)
2016-08-24 16:33 W h i t e: https://puu.sh/qMK7a/3cafb73a74.png
2016-08-24 16:33 appleeaterx: yea good
2016-08-24 16:34 appleeaterx: 02:13:860 (2) - This is fine to keep, but since the synth isn't too loud here, following the clap might be better instead.
2016-08-24 16:34 appleeaterx: (aka making clap clickable instead)
2016-08-24 16:34 appleeaterx: but that might interfere with your concept of overall only following the wubs
2016-08-24 16:35 W h i t e: i wanna keep that becuz of Synthesizer sound little bit loud
2016-08-24 16:35 appleeaterx: ok
2016-08-24 16:36 appleeaterx: 02:46:507 (4) - Shouldn't there be an SV decrease here when compared to stuff like 01:16:154 (4) -?
2016-08-24 16:36 W h i t e: so same with 1:16:154 (4) -?
2016-08-24 16:36 appleeaterx: yea, found it a bit weird, same sound, also in kiai, but one has sv decrease and one has normal sv?
2016-08-24 16:38 W h i t e: ok
2016-08-24 16:40 appleeaterx: 02:54:624 (2,3) - Woah, that's really sudden to have sudden 1/8 taps. I don't think anyone would expected that. Would really prefer if you'd incorporate a kickslider instead..especially since is the only 1/8 tapping in the map?
2016-08-24 16:41 W h i t e: 1/6 sounds in here so i add it
2016-08-24 16:41 appleeaterx: 1/6 oops sorry lol
2016-08-24 16:41 appleeaterx: well
2016-08-24 16:41 appleeaterx: hmm
2016-08-24 16:41 appleeaterx: ok then, the sliders before worked well enough so
2016-08-24 16:42 appleeaterx: 03:23:830 (5) - Not really sure how you feel about hitsounding the 1/4 ticks as well, but the blue tick can actually use a clap here too.
2016-08-24 16:42 W h i t e: oh i forgot
2016-08-24 16:42 W h i t e: why nobody mods there
2016-08-24 16:43 appleeaterx: ww
2016-08-24 16:43 appleeaterx: 04:54:492 (1) - The spinner end sounds a bit noisy, mind lowering the volume?
2016-08-24 16:43 appleeaterx: oh wait lol
2016-08-24 16:43 appleeaterx: nvm
2016-08-24 16:43 appleeaterx: song is too silent and u cant go down anymore lol
2016-08-24 16:43 appleeaterx: welp
2016-08-24 16:44 appleeaterx: thats all
2016-08-24 16:44 appleeaterx: please update ^^
2016-08-24 16:44 W h i t e: good :D
2016-08-24 16:44 W h i t e: can i add sliderborder and something stuff?
2016-08-24 16:45 W h i t e: https://puu.sh/qMKIi/0fe5e76292.png
2016-08-24 16:45 W h i t e: like thsi
2016-08-24 16:45 appleeaterx: if you want to ww
2016-08-24 16:47 W h i t e: ok, done
2016-08-24 16:49 W h i t e: oh wait
2016-08-24 16:49 appleeaterx: unsnap
2016-08-24 16:49 appleeaterx: check aimod xd
2016-08-24 16:50 W h i t e: yes i found it
2016-08-24 16:51 W h i t e: https://puu.sh/qML40/68bd4adc6a.png
2016-08-24 16:51 W h i t e: why ;w;
2016-08-24 16:53 W h i t e: i changed cs 4.5
2016-08-24 16:54 appleeaterx: did u update already
2016-08-24 16:54 appleeaterx: cuz i still get 4.4
2016-08-24 16:54 W h i t e: not yet
2016-08-24 16:55 W h i t e: i found unsnap, so i said "wait" lol
2016-08-24 16:56 W h i t e: done
2016-08-24 16:59 appleeaterx: soft-sliderslide7.wav & soft-slidertick7.wav both silent
2016-08-24 16:59 appleeaterx: not allowed
2016-08-24 17:01 W h i t e: tick silent doesn't allowed?
2016-08-24 17:01 W h i t e: omg
2016-08-24 17:01 appleeaterx: not that
2016-08-24 17:01 appleeaterx: but you cant silent sliderslide AND slidertick at the same time
2016-08-24 17:01 W h i t e: oh
2016-08-24 17:01 W h i t e: ok
2016-08-24 17:02 W h i t e: i'll delete 7th files
2016-08-24 17:02 W h i t e: and reduce tick sound
2016-08-24 17:03 W h i t e: so i can use only silent tick or silent slide
2016-08-24 17:03 appleeaterx: yes
2016-08-24 17:03 appleeaterx: so remove one of them (sliderslide7 or slidertick7)
2016-08-24 17:03 appleeaterx: or remove both
2016-08-24 17:04 appleeaterx: or replace one of them with audible sound (audible-sliderslide7 and/or audible-slidertick7)
2016-08-24 17:06 W h i t e: https://puu.sh/qMLRl/0e8b2daabc.png
2016-08-24 17:06 W h i t e: https://puu.sh/qMLTm/48487f63a1.png
2016-08-24 17:06 appleeaterx: thats fine
2016-08-24 17:07 appleeaterx: tell me when updated !
2016-08-24 17:08 W h i t e: done :D
2016-08-24 17:09 appleeaterx: the files are still in new .osz
2016-08-24 17:10 appleeaterx: hmm
2016-08-24 17:10 appleeaterx: wait this might be bug on my side
2016-08-24 17:10 appleeaterx: brb

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