This isn't the pp system - there is absolutely no good reason to make determining skills needlessly grindy by necessitating having an fc. A combobreak from a random slider in the middle of the map doesn't determine your skill - a miss is a miss. That's why the miss system better represented how well they played the map for that specific category. Even a random miss in the middle of, say, a streamy stamina map doesn't fully disqualify you from having played the map well in regards to stamina. Oh wait, it kind of does now whereas before it gave you only a small penalty as it should have.Kert wrote:
So you're of course punished heavily for a combo reset in the middle of the map and in similar situations
Maybe mania has influenced me too much but I damn well like that better than necessitating a perfect combo run in every map to determine skill rather than actually looking at what they've done in regards to missing and accuracy. You're trying to make a system that records players' skills however you decided to make combo really important in doing this.
Unless a map is far below a player's skill level or they've dedicated a lot of time to that specific map, they're not going to have an fc and as a result all of people's recorded skills only shows what they've seriously gone for rather than everything they've done. That strikes me as unrepresentative.