[General]
- All clear!
- Your spacing in the into seems very random. It's essentially the same thing played twice, and it doesn't feel like you have any correlation between the two halves of the introduction before the lyrics. For example, at 00:00:903 (2,3) you have these two notes stacked, whereas later at 00:04:214 (2,3) there is a large gap. I won't state everything wrong with the intro but take this and consider my suggestion to have the intro's spacing make a bit more sense.
- 00:14:972 (7,1) - Spacing here can be increased to emphasize the kick. 1.1x just seems super inconsistent and uncomfortable compared to the rest of this part preceding the kiai time.
- 00:17:869 (5,6) - Same point as above. This can be increased for better emphasis on the kick.
- 00:21:731 (9,10) - Nothing in the song warrants a huge spike to 3.50x spacing here. This needs to be reduced.
- 00:23:248 (4,5) - This jump is literally 3.60x for nothing but difficulty. WHY in the world is this jump so big? There's no percussion or anything here, just a vocal that isn't even a major vocal (-yers).
- 00:26:145 (1,2,3,4) - This is a calmer part than the kiai yet you decide to increase spacing by an entire 1.0x, making it 4.57x for 0 reason again. Too difficult for a part thats supposed to BUILD UP to a harder part. With this you make the kiai's power nearly irrelevant since that's supposed to be the climax of the song.
- 00:26:558 (4,1) - Add more spacing here or create a break in flow for bigger emphasis on the cymbal.
- 00:29:593 (2,3) - 5.50x spacing whereas at 00:23:110 (3,4) you used 3.60x. Completely inconsistent and I'm convinced this is completely mapped for difficulty at this point.
- 00:01:593 (4,5) - Spacing can be increased here likewise to how you had more intense spacing at 00:02:972 (3,4,5,6) to emphasize the kicks.
- 00:04:903 (4,5) - This can be increased as well.
- 00:00:490 - There's a green line here that serves no purpose. You can delete this.
- 00:16:214 (4,5) - Instead of having the spacing spike here, it should be at 00:16:490 (6,1) to stay consistent with the other jumps and to emphasize the snare.
- 00:19:938 (1) - The slider can end here since there is a synth sound that doesn't have anything mapped to it.
- 00:23:248 (8,1) - I'm a bit concerned regarding the rankability of the first slider completely overlapping the slider end of the second slider. I would make it visible just to be safe.
- 00:25:869 - There's a synth sound here that you mapped before that you left unmapped here. There's another one at 00:32:490 as well.
- 00:33:179 (1,1) - This would play better if the note was placed something like this: http://i.imgur.com/GflcUSj.png
- 00:17:455 (2) - Not sure if it's me but I don't hear any 1/6 sounds here. You CAN do this but almost anything is better than it since if there is something that's 1/6, its really hard to hear.
- Consider renaming to Light Insane
- 00:20:627 (2,3) - Spacing can be increased here to remain consistent. 1.40x is rather tiny compared to the rest of the difficulty minus the stacks. 00:27:248 (2,3) follows the same idea.
- 00:22:558 (3,1) - The flow between these notes is rather awkward. Consider making the reverse slider the same angle and direction as 00:22:283 (2)
- 00:18:283 (4,5) - The 2.0x spacing here seems rather intense for a Hard when compared to the rest of the difficulty.
- 00:23:938 - There's a powerful sound here that can be mapped.
- 00:02:972 (2,3) - Ok, so you use this multiple times but this means you're unable to click on the snare, which is a very powerful percussion hit at 00:03:386 . What I recommend is going with something like this instead for rhythm:http://i.imgur.com/bpjdfOk.png . Remember that this encompasses all rhythms in which you use this pattern, not just this specific instance.