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posted
This beatmap was submitted using in-game submission on Friday, June 22, 2018 at 11:46:17 AM

Artist: Renard
Title: Layers of Shit
Tags: Lapfox Lapfoxtrax Renard hardstyle full techno jackass fizz zexous sharkie grumd pishifat bd blue dragon
BPM: 145
Filesize: 1275kb
Play Time: 00:33
Difficulties Available:
  1. Easy (1.22 stars, 34 notes)
  2. Fizz's Insane (4.1 stars, 110 notes)
  3. grumd's Hell (6.67 stars, 170 notes)
  4. Nogard's Extra (5.6 stars, 136 notes)
  5. Normal (1.86 stars, 68 notes)
  6. pishi's Insane (4.53 stars, 130 notes)
  7. Sharkie's Extra (5.46 stars, 141 notes)
  8. Zexous' Hard (2.83 stars, 93 notes)


Download: Renard - Layers of Shit
Information: Scores/Beatmap Listing
---------------
yeah ok i need bns ty
posted
posted
From #modreq. A little mod :(
easy
00:02:972 remove NC
00:03:800 NC
00:05:455 remove NC
00:12:076 make it shorter and 00:13:731 add NC
00:28:627 remove NC

normal
00:02:145 remove NC
00:07:110 remove NC
00:09:593 remove NC start NC at here 00:10:421
00:23:662 move it to right a bit

Good luck
posted
Also from #modreqs

Just a few things:

Fizz's insane
00:10:007 (6) - Patterns like this don't fit the way they are mapped. I would remove (7)
00:13:317 (6) - ^
00:16:627 (6) - ^
00:19:938 (6) - ^
Any moments like that in kiai I would suggest to add a beat, rather than remove a beat.
00:26:972 (1) - Ugly overlap


Normal
00:07:110 (6) - NC here or (7), your choice. Here might fit better.
00:23:662 (1) - Stack on the beginning of 00:22:421 (6)?
00:24:076 (2) - Looks better as a blanket with (2)
00:26:283 (3,4,1) - The spacing is weird here


Easy and Hard look fine, good luck with the set :)
posted

enclosure wrote:

Also from #modreqs

Just a few things:

Fizz's insane
00:10:007 (6) - Patterns like this don't fit the way they are mapped. I would remove (7)
00:13:317 (6) - ^
00:16:627 (6) - ^
00:19:938 (6) - ^
Any moments like that in kiai I would suggest to add a beat, rather than remove a beat.
00:26:972 (1) - Ugly overlap


I've sent him this, waiting for reply/changes.

Normal
00:07:110 (6) - NC here or (7), your choice. Here might fit better.Done!
00:23:662 (1) - Stack on the beginning of 00:22:421 (6)? Done!
00:24:076 (2) - Looks better as a blanket with (2)Does look better.
00:26:283 (3,4,1) - The spacing is weird hereDue to the SV change, the DS changed, but I've fixed.
Easy and Hard look fine, good luck with the set :)

Gr0mmash wrote:

From #modreq. A little mod :(
easy
00:02:972 remove NC Done.
00:03:800 NC Done
00:05:455 remove NC Done
00:12:076 make it shorter and 00:13:731 add NC Done
00:28:627 remove NC Done

normal
00:02:145 remove NC Done
00:07:110 remove NC Done
00:09:593 remove NC (?) start NC at here 00:10:421 Done
00:23:662 move it to right a bit Done.

Good luck
posted

enclosure wrote:

Fizz's insane
00:10:007 (6) - Patterns like this don't fit the way they are mapped. I would remove (7)
00:13:317 (6) - ^
00:16:627 (6) - ^
00:19:938 (6) - ^
Any moments like that in kiai I would suggest to add a beat, rather than remove a beat. next time, please don't be so ambiguous with your reasoning; "they don't fit the way they are mapped" doesn't mean anything to me
00:26:972 (1) - Ugly overlap ya ok
osu file format v14

[General]
AudioFilename: Renard - FULL TECHNO JACKASS - 32 Layers of Shit.mp3
AudioLeadIn: 0
PreviewTime: 20352
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 0.7
BeatDivisor: 3
GridSize: 4
TimelineZoom: 1.5

[Metadata]
Title:Layers of Shit
TitleUnicode:Layers of Shit
Artist:Renard
ArtistUnicode:Renard
Creator:Styx
Version:Fizz's Insane
Source:
Tags:Lapfox Lapfoxtrax Renard hardstyle full techno jackass fizz zexous
BeatmapID:753872
BeatmapSetID:335214

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:7.2
ApproachRate:9
SliderMultiplier:1.7
SliderTickRate:1

[Events]
//Background and Video events
0,0,"lapfox-trax(1).jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
490,413.793103448276,4,2,1,80,1,0
20352,-100,4,2,1,100,0,1
26558,-166.666666666667,4,2,1,100,0,1
26972,-100,4,2,1,100,0,1
33593,-100,4,2,1,100,0,0


[HitObjects]
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203,56,1317,2,0,P|256:83|327:78,1,113.333333333333,2|2,0:0|0:0,0:0:0:0:
414,29,1731,1,8,0:0:0:0:
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244,268,2972,1,2,0:0:0:0:
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125,287,20076,1,0,0:0:0:0:
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posted
Hello there~!

General (Metadata, Timing, etc)



  1. Clear~

Easy



  1. 00:06:283 (4) - This doesn't fit right with me, perhaps do it like this?
  2. 00:10:421 (1) - Suggestion.
  3. 00:20:352 (1,1) - I think this is a no no in an Easy difficulty.
  4. 00:22:007 (4,5) - Suggestion.
  5. 00:30:283 (6) - New combo son.
00:01:731 (3) - Maybe you should move that from under (2)'s sliderend and place it like this

Normal



  1. 00:01:731 (3) - Maybe you should move that from under (2)'s slider end and place it like 00:17:869 (1,2).

Zexous' Hard



  1. 00:23:386 (5) - This note isn't really needed since it made this part a bit overmapped.

Fizz's Insane



  1. Clear~
posted

Crimmi wrote:

Hello there~!

General (Metadata, Timing, etc)



  1. Clear~

Easy



  1. 00:06:283 (4) - This doesn't fit right with me, perhaps do it like this? Done!
  2. 00:10:421 (1) - Suggestion. Done!
  3. 00:20:352 (1,1) - I think this is a no no in an Easy difficulty. Fixed.
  4. 00:22:007 (4,5) - Suggestion. Done.
  5. 00:30:283 (6) - New combo son. Done!
00:01:731 (3) - Maybe you should move that from under (2)'s sliderend and place it like this

Normal



  1. 00:01:731 (3) - Maybe you should move that from under (2)'s slider end and place it like 00:17:869 (1,2).Done!

Zexous' Hard



  1. 00:23:386 (5) - This note isn't really needed since it made this part a bit overmapped.

Fizz's Insane



  1. Clear~
posted
idek

this will be a race as to who ranks their layers of shit maps first lol
posted

Snaggletooth wrote:

idek

this will be a race as to who ranks their layers of shit maps first lol
the thing is, there's no chance this one is gonna get ranked first

good luck on ranking yours c:

thank you for the star <3
posted
i should make some really overly-complicated storyboard for no reason since it's so short
posted

Styx wrote:

Snaggletooth wrote:

idek

this will be a race as to who ranks their layers of shit maps first lol
the thing is, there's no chance this one is gonna get ranked first

good luck on ranking yours c:

thank you for the star <3
Lol I'll link your set in my maps description. I just get HL'd all the time for this map
and then I click it and its yours. I'm jealous, dude. Tho, I gotta giggle every
damn time.
posted
wtf why not ranked
posted
Mod yaaa

Zel's ****:

00:09:869 (3) - space out a bit farther for a bit better flow
00:22:834 (1) - your missing some beats here
00:10:421 (1,2,3,4) - could probaly be a bit more creative imo but doesnt really matter
00:31:524 (1,2,3,4,5,6,7,8,9,10,11) - this needs to be nerfed a bit, especially because its right at the end

Sharkie's Extra

00:07:524 (3) - CTRL-G?
Rest is good ya

Fizz's Insane:

00:03:386 (5) - slider ends on literally no beat :o
00:10:007 (6,7) - why is the spacing leading to here so huge
00:24:076 (2,3,4) - this straight line is kind awkward
00:29:869 (2,3) - weird spacing

Glyphic's Insane:
Really good! maybe nerf AR a bit though? 8.7, 8.8?

Ok im bad at modding easier diffs
Really good over all!
posted

-GriM- wrote:

Fizz's Insane:
00:03:386 (5) - slider ends on literally no beat i want to keep the rhythm going before the actual song starts
00:10:007 (6,7) - why is the spacing leading to here so huge because it's a stack
00:24:076 (2,3,4) - this straight line is kind awkward why?
00:29:869 (2,3) - weird spacing again, why?
posted
posted
Glyphic's diff needs a huge rework. Maybe a remap with following time-distance equality rule and some basic distance snap usage.
Zexous' Hard needs a bit of distance snap usage, some distances are a bit off.
Normal probably needs a good rework just like Glyphic's diff, rethinking of patterns and their usage. Some stuff there just isn't okay for a Normal diff.
Easy diff just needs some slider shape polishing, other than that it's okay.

The overall diff spread is also slightly bad. It would be good if Fizz's diff was hgher than 4 stars, maybe 4.2-4.5.
Using higher SV for Fizz's diff and lower SV for Glyphic's diff would help to achieve this.

Other diffs are good. I'll mod them later. Things above are must-do in order to rank this set.

Also some IRC notes on Normal diff:
01:23 grumd: osu lagged as usual
01:25 grumd: you need a harder diff
01:25 grumd: i can make one
01:25 Styx: a _harder_ diff?
01:26 grumd: yes
01:26 Styx: do you mean between the insane and extra?
01:26 Styx: or flat out harder than all
01:27 grumd: harder than extra
01:28 Styx: if so, then yes please c:
01:42 grumd: done
02:04 grumd: seen my post?
02:05 Styx: yup
02:07 grumd: i can give a few suggestions about normal
02:07 Styx: 6.82 STARS HOLY SHIT
02:08 grumd: a bit too easy i know
02:09 grumd: i just noticed nobody mapped that triples
02:09 grumd: so it needed a harder diff
02:09 Styx: anyway, ye, suggestions for normals would be good
02:10 grumd: 00:01:731 (3,4) - first of all, use proper spacing. sometimes you forget about it. this is an example, 0.57x
02:10 grumd: 00:05:455 (3) - placing a slider so close to previous slider (but even with a proper spacing) can be weird and misleading sometimes, better still keep some higher distance (with the same spacing)
02:10 grumd: 00:07:524 (2) - this rhythm is wrong, there's no sound at 00:07:731 -
02:11 grumd: 00:12:903 (5) - i would not suggest using such rhythms in Normal
02:11 grumd: 00:16:214 (5,6,7) - and such too
02:11 grumd: that's not really a good emphasizement for the music, it doesn't represent the hardest beats of a stream
02:12 grumd: best ways are to use 1. two 1/6 sliders like this 00:09:593 (5,6) - or 2. repeat slider with a note in the end http://i.imgur.com/Fk3LOgj.png
02:13 grumd: 00:22:421 (6,7,8,9) - this rhythm is also bad because the player doesn't click on the very hard note at 00:22:834 - which is basically the stream start and should be a key to this pattern
02:14 grumd: it could fine like this though http://i.imgur.com/P49ieGF.png
02:14 grumd: or like this http://i.imgur.com/YrvApuu.png
02:15 grumd: 00:26:283 (3,4,1) - this is very hard for a Normal imo. the slow slider can be very misleading, i would not suggest to use slowdowns in Normal
02:15 grumd: 00:29:455 (5) - also you sometimes use 1/1 when you need some rhythm variety, some 1/3 notes
02:15 grumd: be consistent with the rhythm, if you wanna use 1/3, use it consistently
02:16 grumd: this 1/3 rhythm with streams is quite hard to Normal imo, so it's better to often use this pattern 00:17:869 (2,3) -
02:16 grumd: which would make it more fun and still not that hard
02:17 grumd: so try that out
02:17 Styx: i love you
02:17 grumd: lol wut
02:18 Styx: (looking back on this diff it amazes me that I thought alot of this was okay)
02:18 grumd: lol
02:18 Styx: but seriously, you pointed things out, explained why theyre bad, and then gave examples on them
02:18 Styx: most people
02:18 grumd: that's what modding is
02:19 Styx: so far youre the only person who's cared this much
posted
Posting it here so it doesn't get lost. No kudosu please.
03:38 Styx: can you look over the easy?
03:38 Styx: whenever youre free
03:39 grumd: ye let's do it now
03:39 grumd: before i go off
03:40 grumd: not bad
03:40 grumd: i liked how some sliders are edgy at the places where you'd need a note
03:40 grumd: but a bit uneven
03:40 grumd: it needs polish
03:41 grumd: you don't really do well with bezier curves
03:41 grumd: 00:05:455 (5) - i'll take this as an example
03:41 grumd: http://i.imgur.com/Afv1bps.png
03:41 grumd: here's how you did it
03:42 grumd: if you wanna to make a perfect curve, all the poins should be on an equal distance
03:42 grumd: http://i.imgur.com/hEY8Mv7.png
03:42 grumd: or this http://i.imgur.com/l6lDzKr.png
03:43 grumd: or this http://i.imgur.com/VgaHXzZ.png
03:43 grumd: feel free to compare the screenshots and play with it
03:45 grumd: 00:00:490 (1) - and also this is still not symmetrical
03:45 grumd: 00:10:421 (10) - here it's better to remove the little point between two red points
03:45 grumd: 00:17:041 (16) - here too
03:46 grumd: also you need some new combos
03:46 grumd: but it's pretty fine
posted
rip my diff
posted
from #modreqs


  • [General]
  1. 00:26:558 - 00:26:972 did you want to take out the Kiai? because you didn't

    [Easy]
  2. You MUST add hitsounds
  3. 00:02:145 (2) when you testplay 00:03:800 (1) is under the said note, please make another form
  4. 00:12:076 (2) This is so ugly, please fix it
  5. 00:13:731 (1) the slider (1) can't be over the (2)
  6. 00:27:386 (1,2) the same ^

    [Normal]
  7. Ok, let's talk about mapping, I think that you are not following a Normal Criteria, in this case you aren't able to do things like Overlaps (put notes over other notes), or 1/2 constanly, a highspeed rhythm, think about you're making a diff for people that can't do that
  8. I won't give you thinks like "minut 2 add thing" because you have to learn, lovesssss

    [Zexous's Hard]
  9. 00:15:386 - 00:16:627 you aren't following the rhythm

    [Fizz's Insane]
  10. 00:02:972 (2,3,4) oh please, i'm really not agree with this

    [pishi's Insane]
  11. 00:33:662 (1) delete or silence the end, it has no anything to say


[]
I can't mod the other diffs, they are so much for me but they look so good, only Easy and Normal are slowing the ranking for this map, I think that it's okay
If you need help with the Easy and Normal, please chat me when I'm online for help, you need a lot of help and I can help you :D
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