Hey again, Prismetical! You requested a recheck, so here it is! And no kudosu.
[General]
Also, this mod didn't get a kudosu, but you did apply the mod, so... lel.
[General]
- Oh! I see that you have added a "moon" hitcircle! It does fit with the background, haha. But you should know that when adding a skin into a beatmap, you need a complete set of skin elements. To see what to include, check this wiki. But in this mapset, here are the things you have to add:
- approachcircle.png
- hitcircleoverlay.png
- lighting.png
- Add SliderBorder : 255,255,255 under [Colours] and after the combocolours values, in every .osu file. It should look like this.
- You need to remove the unused transparency in your lyrics image files, otherwise it's against the Ranking Criteria unless you have a good reason. It shouldn't have problems to the SB since everything in your SB is anchored in the center, so it's safe to crop them.
- 00:16:737 (3) - Essaye de jouer avec la blanket 00:15:158 (2,3) parce qu'elle est un peu laide pour moi. Sinon, je te suggère de bouger le slider vers la queue de 00:15:158 (2) -, donc quelque part x:239 y:243. N'oublie pas de bouger les objets suivants.
- 00:38:843 (1) - Je ne vois pas l'usage de mettre un spinner ici, il va très mal avec la musique parce qu'il ne va pas bien. Ma seule suggestion est de mapper cette partie avec des cercles et des sliders. Essaye ça:
- 00:04:895 (5,1) - This is subjective, but one of them can be a different shape instead of being the same. This is because in both parts, there are not the same melody, so having the same pattern doesn't work, for me.
- 00:45:948 to 01:07:658 - The clap pattern doesn't work very well. You basically added a clap on every object, and that doesn't sound good. What I did suggest is clap on 3rd and 4th white ticks, but I decided to add one on each 3rd white tick, so the downbeat, because it highlights the drum that goes high. If you don't know what I'm talking about, here's an image of what I want to suggest:
This represents a measure. What I circled is the tick I want you to add a clap whenever there's an object on.
And suddenly, after 00:55:422 the hitsounds just dies, lel. There is no claps nor anything, so you can do what's above.
- 00:00:159 (1) - 00:09:632 (1) - I think those objects should also have a clap, if I follow 00:03:316 (1) and 00:06:474 (1) correctly.
- 00:06:474 (1,3) - 00:23:448 (3,2) - These kind of stacks occurs frequently in this difficulty. To elaborate, you make a stack between one beat, and it's usually a circle you put in-between. The speed is short, so I wouldn't recommend as they get a little invisible. That could possibly only me, but I would avoid that.
- 00:21:080 (2,1) - The whistles on the sliders are not sounding great, and they feel random, so maybe remove them?
- 00:45:158 to 01:09:632 - I honestly don't get your clap pattern in this part. It sometimes gets inconsistent, and I'm not sure what does it follow. In my opinion, if you added the claps on the middle white tick on each measure (downbeat), that would sound perfect because it gets the high drum like 00:45:158 (1) - 00:48:316 (1) - other than the rest since they sound low. Here are some example if you need more:
- 00:45:158 (1) -
- 00:46:737 (5) - head
- 00:48:316 (1) - head
- 00:49:895 (3) - and many more.
- 00:58:580 (1,2,3) - I'd rather not repeat the same pattern and flow as 00:55:422 (1,2,3) since it tends to be boring to repeat a third time.
- I think you should lower the AR to 6. 7.5 feels too fast for the song.
- 00:00:159 to 00:12:001 - You seem to not add claps on downbeats like in Normal. Your choice to remove the claps in Normal or add them in Hard, but try to be consistent throughout the mapset.
- 00:12:790 (1) - 00:25:422 (4) - I recommend you avoid such stacks. The players will have to react fast because the rhythm gets sudden by 00:12:395 (3) and they can missed the shot. You can try this pattern instead:
- 00:52:264 (5) - 00:58:580 (5) - Remove the finish? I don't hear any crash.
- 00:44:369 to 01:07:658 - The kiai section has some new combo inconsistency. Try adding one on every two measures.
Also, this mod didn't get a kudosu, but you did apply the mod, so... lel.