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Shiena Nishizawa - Brand-new World [OsuMania]

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-[ AmiShici ]-
yo

mod rede

4k=|1|2|3|4|
Click Me!
[Megummin IN]
  1. 00:06:200 (6200|2,6200|0,6200|1,6200|3) - why you use 4 note while this you use 3 note. i think better dont make LN and normal note is different. so 1 LN + 2 note = 3 note normal = 3 note LN etc. since this is 4k. there have limit colomb for add note. so yeah :v
  2. 00:33:713 (33713|1,34005|1,34591|1,34883|3) - etc. what are you following for this note? maybe better delete it. since i think therehave no sound for note o.o
  3. 00:52:152 (52152|1,52591|2,53322|0,53761|1) - ^
  4. 00:56:835 (56835|1,56835|3,56835|2) - double is enough thought?
  5. 00:59:176 (59176|0,59176|3,59176|1) - ^
  6. 01:01:225 (61225|1,61225|3,61225|0,61371|1,61371|2) - ctrl+G
  7. 01:10:664 (70664|2) - LN should be start from 01:10:591 -

    [doy HD]
  8. 00:34:737 - missing note?
  9. 00:36:054 (36054|3,36932|0) - delete? ga ada sound
  10. 00:37:518 (37518|2,37664|2,37810|2) - jacknya cuman di 00:37:518 (37518|2,37664|2) - jadi lebih baik ini 00:37:810 (37810|2) - di pindah ke 2 atau 4
  11. 00:38:396 (38396|1,39274|1) - ^
  12. 00:40:591 (40591|2) - ke 1 atau 4
  13. 00:40:737 - double
gl :v
[-Star_Lenz-]
Hi Frozen ^^

Req mod from message

Col :1|2|3|4|

Well kirain map berapa menit -,- ternyata durasinya ampun ~~~ T.T
doy's Battlefield [HD]
00:06:347 - add note , suara persis kek ini 00:07:518 (7518|1) -
00:08:835 (8835|1,8981|0) - ctrl+g & 00:09:127 (9127|1) - move col 1
jika yang di atas di acc 00:09:274 (9274|3) - move col 2
00:09:566 - add note same here 00:09:274 (9274|2,9274|1) - 00:10:737 (10737|3,10737|2) -
00:14:322 - 00:14:396 - add note lah itu masih ada suara dudududuu :v
00:24:786 - add note same here 00:25:225 (25225|2,25225|3) -
00:32:835 (32835|0,32835|3,32981|2,32981|1) - ctrl+g well soalnya itu same pattern suaranya
00:33:420 - add note ngebass
00:33:566 - ^
00:34:591 (34591|0,34591|1) - LN nya ngikut kemana ini ? :/
00:37:518 (37518|2,37664|2,37810|2) - jack ? :v 00:37:810 (37810|2) - move col 4
00:45:127 - add note
00:47:469 - ^
00:49:810 - ^
00:58:298 (58298|1) - move col 3 biar kerasa flow xD
01:01:810 (61810|2,62103|3) - ctrl+g
01:15:859 (75859|0,75859|2,75859|3,76152|3,76152|1,76152|0,76444|3,76444|0,76444|2) - why triple ? T.T
01:27:274 (87274|3,87274|1,87420|1,87420|3,87566|3,87566|1,87713|1,87713|3,87859|0,87859|2,88005|2,88005|0,88152|0,88152|2) - ini jangan kaya gini di HD
01:36:054 (96054|0,96054|3,96200|3,96347|0,96347|3,96493|0,96493|3,96639|0,96639|3) - ngejack terus :3
01:36:347 (96347|0,96347|3) - pindahin ke 2&3
01:55:371 (115371|2) - move cool 1 keep balanced
02:29:469 (149469|3) - move col 3 hindari jack
02:36:200 (156200|1) - del
03:01:664 (181664|1,181664|2) - geser ke kanan 1 col
03:01:810 (181810|2,181810|3) - geser ke kiri 2 col
03:03:200 - 03:03:274 - add note
03:28:737 (208737|0,208737|3) - jadikan note 2&3

Meggumi's New World [IN]
00:30:054 (30054|1) - move col 3
00:34:883 (34883|3) - missing note ._.
00:54:347 (54347|1,54493|0) - ctrl+g
01:29:908 (89908|2,90054|1) - ^
02:04:152 (124152|1,124298|2) - LN ini ngikut apa ? :/ single ajah
02:21:127 (141127|2,141127|3,141274|2) - LN col 3 single col 4
Adot
AMPUN MAS. BANYAK BANGET MOD BUAT W
~~~
Adinata28

doykyoto wrote:

AMPUN MAS. BANYAK BANGET MOD BUAT W
~~~
Ajg.. kemaren ngeluh ga ada yg Mod...
Rekt...
Topic Starter
Virtue-
Sumbang star dong :((
Comet_M
Sorry for late mods ;(
I was pretty busy handling other tasks. Really sorry :(

----------------------------------------------------------------------------

Feel free to reject my mods, but please explain me why.

Columns : 1 | 2 | 3 | 4

General Checklists


i) BPM & Offsets : (Maybe Offset 645?)

ii) Unsnapped things : Notes : // Timing points : X - Kiai Unsnapped (All Difficulties), X - Unsnapped SV points (All Difficulties with SV Points, except Reyzra's difficulty)

iii) Song Setups :

iv) Misc. : △ - Tags exist only in 'Asterisk War [IN]'

-------------------------------------


Preperation [EZ]


- All Kiai times: Eh, did you copy every notes from this first kiai time..? 00:52:005 (52005|1,52005|0) ~ 01:20:103 (80103|0) Well, variations in EZ can be pretty irritating, but just copy & pasting every notes may make players bored, and degrade the quality of that difficulty. I suggest to move some notes in other Kiai times.
- Parts after Kiai times : ^^ (Like 01:20:103 (80103|0) ~ 01:28:444 (88444|0) - 03:52:298 (232298|0) ~ 04:00:639 (240639|0))
- 02:44:396 (164396|0) ~ 02:58:591 (178591|0) : Even if it's EZ difficulty, I think this part is too empty. Maybe add some notes, less frequent than NM.

Last Preperation [NM]

- All Kiai times & Parts after Kiai times : Same suggestion as EZ.
- 01:28:444 : Add note to 2
- 01:31:371 (91371|3,91518|2) - Move to 3, 4
- 01:33:713 (93713|1) ~ 01:34:298 (94298|3) - I suggest this pattern : http://puu.sh/oIfKj/074b326e43.png
- 01:48:347 (108347|0) ~ 01:56:249 (116249|0) - Change these notes to LNs like this : http://puu.sh/oIfP4/eeae933578.png - sounds that you're following lasts a bit long.
- 02:33:859 : Add note to 3 - Drumkick in music.

Battle Begins [HD]


- Hitsound volume become 100% (??)
- 00:58:005 (58005|0) - 00:59:176 (59176|3) : Repetition of same pattern. I suggest this : http://puu.sh/oIgrB/e54f8e546b.png (Don't mind about blue thing). Also can be applied to your similar parts.
- 01:09:713 (69713|0) ~ 01:10:883 (70883|3) - Too empty despite its difficulty. Maybe add some notes every white lines like 4-3-2? (1/4)
- 01:28:444 - Did you intentionally skip this drumkick?
- 02:31:664 (151664|0) - Same as 00:58:005 (58005|0) - 00:59:176 (59176|3) : I suggest this : http://puu.sh/oIgzZ/78bcdc29ff.png

doy's Battlefield [HD]


- 00:04:444 - Small, but sound exist that you were following. I suggest this : http://puu.sh/oIgOx/0990fafc1c.png
- 00:14:322 - Drumkicks here, actually. Add note to 1, 2
- 01:13:079 - 'Crash sound' in BGM. Add note to 1, 2
- 01:17:908 (77908|0) - Monotonous stair processing. I suggest this : http://puu.sh/oIgYT/6c7bf5a922.png
- 02:25:591 ~ 02:25:737 - Some sounds in BGM. Maybe connect them with continuous stairs (like 3-4-3?)
- 03:03:200 - Drumkick here. Add note to 4
- 03:45:274 - Same as 01:13:079, Add note to 3

Asterisk War [IN]


- 00:05:030 (5030|3) - Maybe apply a drumkick. (whistle)
- 00:05:176 (5176|2) - ^^
- 00:10:005 (10005|1) - ^^
- 04:01:810 (241810|2) - Delete : Music ends in blue line. (1/4)

Reyzra's Alternate World [IN]


- 02:57:420 - Add notes & drumkick (Drumkick exist in BGM)

Meggumi's New World [IN]


- 00:56:688 : Add note - Need similar volume of HS compared with below.
- 01:06:054 : ^^
- 01:10:664 (70664|2) - Move to 01:10:591



I, personally suggest that you delete unnecessary or too easy difficulties like EZ or something, or modify some just-copy-and-pasted patterns.

Like I've mentioned above, mere duplication of patterns may decrease the quality of that difficulty.

Please consider about this, and I hope those mod become helpful to you.

Good luck with your beatmap!
Reyzra

CometicRush wrote:

Sorry for late mods ;(
I was pretty busy handling other tasks. Really sorry :(

----------------------------------------------------------------------------

Feel free to reject my mods, but please explain me why.

Columns : 1 | 2 | 3 | 4

General Checklists


i) BPM & Offsets : (Maybe Offset 645?)

ii) Unsnapped things : Notes : // Timing points : X - Kiai Unsnapped (All Difficulties), X - Unsnapped SV points (All Difficulties with SV Points, except Reyzra's difficulty)

iii) Song Setups :

iv) Misc. : △ - Tags exist only in 'Asterisk War [IN]'

-------------------------------------



Reyzra's Alternate World [IN]


- 02:57:420 - Add notes & drumkick Applied (Drumkick exist in BGM)


I, personally suggest that you delete unnecessary or too easy difficulties like EZ or something, or modify some just-copy-and-pasted patterns.

Like I've mentioned above, mere duplication of patterns may decrease the quality of that difficulty.

Please consider about this, and I hope those mod become helpful to you.

Good luck with your beatmap!
thanks for the mod ;)

nih froze diff ane upgrade jd 5* lol

http://puu.sh/oIt44/77bd51a39c.rar
Topic Starter
Virtue-

Reyzra wrote:

thanks for the mod ;)

nih froze diff ane upgrade jd 5* lol

http://puu.sh/oIt44/77bd51a39c.rar
SEDAP COEGGG :V
Adot
apdet diff w COEG. jaad beud lu
Topic Starter
Virtue-

doykyoto wrote:

apdet diff w COEG. jaad beud lu
Udh dot --
-BANGKE-
mod lanjutan

1|2|3|4

Reyzra SHD
  1. 00:02:987 (2987|3,2987|0,2987|1) - nih napa kok 3 hitsound? 1 aja cukup, biar ga terlalu nggghhh gimana geto :^)
  2. 00:02:402 (2402|3,2402|0) - ^ ini juga, 1 aja
  3. 00:14:694 (14694|0,14694|3,14694|2) - ^
  4. 00:15:280 (15280|3,15280|0,15280|1) - ^ dll.
  5. 00:32:987 (32987|1) - pindah ke 1, avoid jack 00:32:694 (32694|1,32841|1,32987|1) -
  6. 00:36:499 (36499|1,36499|0,36499|2,36499|3) - wadooo 4? ini 3 lho sama" snarenya padahal 00:36:206 (36206|2,36206|1,36206|3) -
  7. 00:42:792 (42792|2,42792|3,42792|1,42792|0) - suaranya ga terlalu keras kek 00:41:914 (41914|3,41914|0,41914|2,41914|1) - , jadi pake 2 atau 3 saja cukup, but prefer ke 2 sih menurut gw
  8. 00:51:719 (51719|3) - vocal kan ya, kalo ya harusnya berenti di sini suara vocal nya 00:51:865 - , coba denger pake 25% PR
  9. 00:56:841 (56841|3,56841|0,56841|2) - cymbal kok 3? konsistensi la sama ini 00:54:353 (54353|1,54353|0,54353|2,54353|3) -
  10. 01:06:206 (66206|0,66206|1,66206|3) - same reason ^
  11. 01:08:841 (68841|1,68841|2,68841|0,68841|3) - snare 4 note?
  12. 01:09:426 (69426|3,69572|3,69719|3,69865|3) - wado stack 4, coba" di arrange" lagi aja biar ga stack 4 gini
  13. 01:38:987 (98987|3,98987|1,98987|0,98987|2,99280|0,99280|1,99280|2,99280|3,99572|3,99572|1,99572|0,99572|2) - gw ga ngerti :/ kok 4 smua? di note" sebelumnya snare make 3 note lho, 4 di cymbal
  14. 01:41:328 (101328|3,101328|1,101328|2,101328|0,101621|1,101621|2,101621|0,101621|3,101914|1,101914|2,101914|0,101914|3) - ^
  15. 01:43:670 (103670|2,103670|0,103670|1,103670|3,103963|0,103963|1,103963|3,103963|2,104255|2,104255|1,104255|3,104255|0) - ^
  16. 01:46:011 (106011|3,106011|2,106011|1,106011|0,106304|1,106304|3,106304|0,106304|2,106597|0,106597|3,106597|1,106597|2) - ^
  17. 02:06:645 (126645|2) - nih sama yg tadi, vocal nya end di sini 02:06:792 -
  18. 02:13:816 (133816|2,133816|3,133816|0,133816|1) - snare 4 note?
  19. 02:23:182 (143182|1,143182|2,143182|0,143182|3) - ^
  20. 03:03:206 (183206|2) - nih LN harusnya end di sini 03:04:450 -
  21. 03:06:499 (186499|3,186499|2,186499|0) - 03:11:182 (191182|3,191182|0,191182|1) - 03:15:865 (195865|0,195865|1,195865|3) - yakin 3 note? suaranya ga keras, lagian ini kan rest part, part" sebelumnya udah killer, jadi layer 2 note saja cukup
  22. 03:23:914 (203914|1) - sama kyk yg vocal tadi
  23. 03:29:036 - 03:32:841 - wow sv part, idnt get it, lebih baik di remove atau nanti kena gamplang bn di sv part
  24. 03:38:694 - ^
  25. 03:38:694 (218694|0,218694|1,218694|2,218694|3,219280|2,219280|3,219280|0,219280|1) - snare 4 note? di sini 3 lho 03:29:328 (209328|2,209328|3,209328|0,209914|3,209914|2,209914|0) -

goodluck guys!
Adot

Adinata28 wrote:

doykyoto wrote:

AMPUN MAS. BANYAK BANGET MOD BUAT W
~~~
Ajg.. kemaren ngeluh ga ada yg Mod...
Rekt...
AHAHAHA

CometicRush wrote:

doy's Battlefield [HD]


- 00:04:444 - Small, but sound exist that you were following. I suggest this : http://puu.sh/oIgOx/0990fafc1c.png
- 00:14:322 - Drumkicks here, actually. Add note to 1, 2
- 01:13:079 - 'Crash sound' in BGM. Add note to 1, 2
- 01:17:908 (77908|0) - Monotonous stair processing. I suggest this : http://puu.sh/oIgYT/6c7bf5a922.png
- 02:25:591 ~ 02:25:737 - Some sounds in BGM. Maybe connect them with continuous stairs (like 3-4-3?)
- 03:03:200 - Drumkick here. Add note to 4
- 03:45:274 - Same as 01:13:079, Add note to 3

thank you
btw.. sori.. emang yg kukasih bukan updateanya diff w AKWOKWOWKOWKW
ini yg baru... gl http://puu.sh/oIW9Y/54574e56a6.osu
ke upgrade dikit
Topic Starter
Virtue-
no one mod my diff?
okay then :v
lenpai
really busy for the week, i wont be able to mod soooo have some stars :c
Topic Starter
Virtue-

Lenfried- wrote:

really busy for the week, i wont be able to mod soooo have some stars :c
THANK YOUUU >.<
Reyzra

-BANGKE- wrote:

mod lanjutan

1|2|3|4

Reyzra SHD
  1. 00:02:987 (2987|3,2987|0,2987|1) - nih napa kok 3 hitsound? 1 aja cukup, biar ga terlalu nggghhh gimana geto :^) konsiten dari sininya mas
  2. 00:02:402 (2402|3,2402|0) - ^ ini juga, 1 aja pitch relatif tinggi drpd yg 1 note
  3. 00:14:694 (14694|0,14694|3,14694|2) - ^ ^
  4. 00:15:280 (15280|3,15280|0,15280|1) - ^ dll. ^
  5. 00:32:987 (32987|1) - pindah ke 1, avoid jack 00:32:694 (32694|1,32841|1,32987|1) - aplied
  6. 00:36:499 (36499|1,36499|0,36499|2,36499|3) - wadooo 4? ini 3 lho sama" snarenya padahal 00:36:206 (36206|2,36206|1,36206|3) - lupa delete lol
  7. 00:42:792 (42792|2,42792|3,42792|1,42792|0) - suaranya ga terlalu keras kek 00:41:914 (41914|3,41914|0,41914|2,41914|1) - , jadi pake 2 atau 3 saja cukup, but prefer ke 2 sih menurut gw ok drop ke 3
  8. 00:51:719 (51719|3) - vocal kan ya, kalo ya harusnya berenti di sini suara vocal nya 00:51:865 - , coba denger pake 25% PR ssh klo lepas LN nya mnding samakan aja
  9. 00:56:841 (56841|3,56841|0,56841|2) - cymbal kok 3? konsistensi la sama ini 00:54:353 (54353|1,54353|0,54353|2,54353|3) - applied
  10. 01:06:206 (66206|0,66206|1,66206|3) - same reason ^ aplied
  11. 01:08:841 (68841|1,68841|2,68841|0,68841|3) - snare 4 note?
  12. 01:09:426 (69426|3,69572|3,69719|3,69865|3) - wado stack 4, coba" di arrange" lagi aja biar ga stack 4 gini ok
  13. 01:38:987 (98987|3,98987|1,98987|0,98987|2,99280|0,99280|1,99280|2,99280|3,99572|3,99572|1,99572|0,99572|2) - gw ga ngerti :/ kok 4 smua? di note" sebelumnya snare make 3 note lho, 4 di cymbal ok aplied
  14. 01:41:328 (101328|3,101328|1,101328|2,101328|0,101621|1,101621|2,101621|0,101621|3,101914|1,101914|2,101914|0,101914|3) - ^ ^
  15. 01:43:670 (103670|2,103670|0,103670|1,103670|3,103963|0,103963|1,103963|3,103963|2,104255|2,104255|1,104255|3,104255|0) - ^ ^
  16. 01:46:011 (106011|3,106011|2,106011|1,106011|0,106304|1,106304|3,106304|0,106304|2,106597|0,106597|3,106597|1,106597|2) - ^ ^
  17. 02:06:645 (126645|2) - nih sama yg tadi, vocal nya end di sini 02:06:792 - nay ada sv
  18. 02:13:816 (133816|2,133816|3,133816|0,133816|1) - snare 4 note? deleted
  19. 02:23:182 (143182|1,143182|2,143182|0,143182|3) - ^ ^
  20. 03:03:206 (183206|2) - nih LN harusnya end di sini 03:04:450 - msh ada suara menurut ane tp kecil
  21. 03:06:499 (186499|3,186499|2,186499|0) - 03:11:182 (191182|3,191182|0,191182|1) - 03:15:865 (195865|0,195865|1,195865|3) - yakin 3 note? suaranya ga keras, lagian ini kan rest part, part" sebelumnya udah killer, jadi layer 2 note saja cukup ok
  22. 03:23:914 (203914|1) - sama kyk yg vocal tadi
  23. 03:29:036 - 03:32:841 - wow sv part, idnt get it, lebih baik di remove atau nanti kena gamplang bn di sv part for vatiation antar reff, sama jd boring ntar
  24. 03:38:694 - ^ ^
  25. 03:38:694 (218694|0,218694|1,218694|2,218694|3,219280|2,219280|3,219280|0,219280|1) - snare 4 note? di sini 3 lho 03:29:328 (209328|2,209328|3,209328|0,209914|3,209914|2,209914|0) - deleted

goodluck guys!
thanks for the mod -BANGKE- ;)

Update
http://puu.sh/oJaHz/e30809e3f1.rar
Critical_Star
wew, sorry for the late delay :o
i will just the mod hardest diff i guess
[box=Reyzra's Alternate World [SHD:1337]]00:04:597 (4597|1) - the LN should stop at 00:04:743 - the long sound stopped at there
00:14:694 (14694|0,14694|2,14694|3) - there isn't need to have triple here, the sound isn't that strong enough to have triple
00:15:280 (15280|0,15280|1,15280|3) - not sure why this is triple..is kinda random here
00:15:719 (15719|0,15719|3,16011|2,16011|0,16304|0,16304|2,16450|1,16450|3) - reason for double? i think they all have the same sound like all these single note here. 00:17:036 (17036|3,17036|0) - here i can see why is double.
00:19:085 (19085|0,19085|2,19085|3) - and so on for all these triple, i think is too much here, better reduce it
00:23:182 (23182|0,23328|1,23475|2) - these guitar sound should end at 00:23:475 -
00:34:889 (34889|1) - remove? since u only focus on loud drum and kick and 00:36:353 - u empty this space too
00:40:743 (40743|3,40743|1,40743|0,40743|2,41036|1,41036|2,41036|3,41036|0,41621|2,41621|0,41621|1,41621|3,41914|1,41914|0,41914|3,41914|2) - quad note doesn't seems good here, unless they have clap + crash sound, make triple should be enough
01:05:475 (65475|1) - delete this better to make a flow here like u did at 01:01:963 -
01:24:060 - double note?
01:25:524 (85524|1,85524|3) - remove a note here since there isn't any loud kick here
01:27:280 (87280|2,87280|0,87280|3,87280|1,87426|0,87426|3,87426|2,87426|1,87572|3,87572|0,87572|1,87572|2,87719|0,87719|3,87719|1,87719|2,87865|3,87865|0,87865|1,87865|2,88011|2,88011|0,88011|3,88011|1,88158|2,88158|1,88158|0,88158|3,88304|0,88304|3,88304|2,88304|1) - i think is just kind of too plain for this pattern, is just feel like spamming it, making them triple note would be nice to variate the pattern here
01:29:036 (89036|2,89036|3,89036|0) - there is no need triple here, is just a normal sound
01:39:280 (99280|0,99280|3,99280|2,99572|2,99572|1,99572|0) - make them double here for consistency at 01:41:328 (101328|3,101328|2,101621|3,101621|1,101914|3,101914|0) -
03:01:085 (181085|2,181085|0,181085|3,181231|3,181231|1,181231|0,181377|3,181377|2,181377|0,181524|0,181524|3,181524|1,181670|0,181670|2,181670|3,181816|0,181816|3,181816|1,181963|0,181963|2,181963|3) - double for kick here is fine
03:32:987 (212987|2) - would prefer to remove this note for better pattern flow
03:37:816 - should be double note here
03:59:475 (239475|0,239475|1,239475|3,239475|2,239621|2,239621|0,239621|3,239621|1,239767|1,239767|3,239767|0,239767|2,239914|0,239914|2,239914|3,239914|1,240060|1,240060|3,240060|0,240060|2,240206|1,240206|0,240206|2,240206|3,240353|2,240353|0,240353|3,240353|1,240499|2,240499|0,240499|1,240499|3) - like before, just my suggestion
Good Luck~ :)
Topic Starter
Virtue-

Critical_Star wrote:

wew, sorry for the late delay :o
i will just the mod hardest diff i guess
[box=Reyzra's Alternate World [SHD:1337]]00:04:597 (4597|1) - the LN should stop at 00:04:743 - the long sound stopped at there
00:14:694 (14694|0,14694|2,14694|3) - there isn't need to have triple here, the sound isn't that strong enough to have triple
00:15:280 (15280|0,15280|1,15280|3) - not sure why this is triple..is kinda random here
00:15:719 (15719|0,15719|3,16011|2,16011|0,16304|0,16304|2,16450|1,16450|3) - reason for double? i think they all have the same sound like all these single note here. 00:17:036 (17036|3,17036|0) - here i can see why is double.
00:19:085 (19085|0,19085|2,19085|3) - and so on for all these triple, i think is too much here, better reduce it
00:23:182 (23182|0,23328|1,23475|2) - these guitar sound should end at 00:23:475 -
00:34:889 (34889|1) - remove? since u only focus on loud drum and kick and 00:36:353 - u empty this space too
00:40:743 (40743|3,40743|1,40743|0,40743|2,41036|1,41036|2,41036|3,41036|0,41621|2,41621|0,41621|1,41621|3,41914|1,41914|0,41914|3,41914|2) - quad note doesn't seems good here, unless they have clap + crash sound, make triple should be enough
01:05:475 (65475|1) - delete this better to make a flow here like u did at 01:01:963 -
01:24:060 - double note?
01:25:524 (85524|1,85524|3) - remove a note here since there isn't any loud kick here
01:27:280 (87280|2,87280|0,87280|3,87280|1,87426|0,87426|3,87426|2,87426|1,87572|3,87572|0,87572|1,87572|2,87719|0,87719|3,87719|1,87719|2,87865|3,87865|0,87865|1,87865|2,88011|2,88011|0,88011|3,88011|1,88158|2,88158|1,88158|0,88158|3,88304|0,88304|3,88304|2,88304|1) - i think is just kind of too plain for this pattern, is just feel like spamming it, making them triple note would be nice to variate the pattern here
01:29:036 (89036|2,89036|3,89036|0) - there is no need triple here, is just a normal sound
01:39:280 (99280|0,99280|3,99280|2,99572|2,99572|1,99572|0) - make them double here for consistency at 01:41:328 (101328|3,101328|2,101621|3,101621|1,101914|3,101914|0) -
03:01:085 (181085|2,181085|0,181085|3,181231|3,181231|1,181231|0,181377|3,181377|2,181377|0,181524|0,181524|3,181524|1,181670|0,181670|2,181670|3,181816|0,181816|3,181816|1,181963|0,181963|2,181963|3) - double for kick here is fine
03:32:987 (212987|2) - would prefer to remove this note for better pattern flow
03:37:816 - should be double note here
03:59:475 (239475|0,239475|1,239475|3,239475|2,239621|2,239621|0,239621|3,239621|1,239767|1,239767|3,239767|0,239767|2,239914|0,239914|2,239914|3,239914|1,240060|1,240060|3,240060|0,240060|2,240206|1,240206|0,240206|2,240206|3,240353|2,240353|0,240353|3,240353|1,240499|2,240499|0,240499|1,240499|3) - like before, just my suggestion

Good Luck~ :)why don't u mod all of the diff? ._.
Critical_Star

frozencyclone wrote:

Critical_Star wrote:

wew, sorry for the late delay :o
i will just the mod hardest diff i guess
[box=Reyzra's Alternate World [SHD:1337]]00:04:597 (4597|1) - the LN should stop at 00:04:743 - the long sound stopped at there
00:14:694 (14694|0,14694|2,14694|3) - there isn't need to have triple here, the sound isn't that strong enough to have triple
00:15:280 (15280|0,15280|1,15280|3) - not sure why this is triple..is kinda random here
00:15:719 (15719|0,15719|3,16011|2,16011|0,16304|0,16304|2,16450|1,16450|3) - reason for double? i think they all have the same sound like all these single note here. 00:17:036 (17036|3,17036|0) - here i can see why is double.
00:19:085 (19085|0,19085|2,19085|3) - and so on for all these triple, i think is too much here, better reduce it
00:23:182 (23182|0,23328|1,23475|2) - these guitar sound should end at 00:23:475 -
00:34:889 (34889|1) - remove? since u only focus on loud drum and kick and 00:36:353 - u empty this space too
00:40:743 (40743|3,40743|1,40743|0,40743|2,41036|1,41036|2,41036|3,41036|0,41621|2,41621|0,41621|1,41621|3,41914|1,41914|0,41914|3,41914|2) - quad note doesn't seems good here, unless they have clap + crash sound, make triple should be enough
01:05:475 (65475|1) - delete this better to make a flow here like u did at 01:01:963 -
01:24:060 - double note?
01:25:524 (85524|1,85524|3) - remove a note here since there isn't any loud kick here
01:27:280 (87280|2,87280|0,87280|3,87280|1,87426|0,87426|3,87426|2,87426|1,87572|3,87572|0,87572|1,87572|2,87719|0,87719|3,87719|1,87719|2,87865|3,87865|0,87865|1,87865|2,88011|2,88011|0,88011|3,88011|1,88158|2,88158|1,88158|0,88158|3,88304|0,88304|3,88304|2,88304|1) - i think is just kind of too plain for this pattern, is just feel like spamming it, making them triple note would be nice to variate the pattern here
01:29:036 (89036|2,89036|3,89036|0) - there is no need triple here, is just a normal sound
01:39:280 (99280|0,99280|3,99280|2,99572|2,99572|1,99572|0) - make them double here for consistency at 01:41:328 (101328|3,101328|2,101621|3,101621|1,101914|3,101914|0) -
03:01:085 (181085|2,181085|0,181085|3,181231|3,181231|1,181231|0,181377|3,181377|2,181377|0,181524|0,181524|3,181524|1,181670|0,181670|2,181670|3,181816|0,181816|3,181816|1,181963|0,181963|2,181963|3) - double for kick here is fine
03:32:987 (212987|2) - would prefer to remove this note for better pattern flow
03:37:816 - should be double note here
03:59:475 (239475|0,239475|1,239475|3,239475|2,239621|2,239621|0,239621|3,239621|1,239767|1,239767|3,239767|0,239767|2,239914|0,239914|2,239914|3,239914|1,240060|1,240060|3,240060|0,240060|2,240206|1,240206|0,240206|2,240206|3,240353|2,240353|0,240353|3,240353|1,240499|2,240499|0,240499|1,240499|3) - like before, just my suggestion

Good Luck~ :)why don't u mod all of the diff? ._.;w;w sorry my time ran out, maybe i will try to mod other diff some other time ... >:(
Adinata28
7 Diff * 4 Minute is kinda long... orz
Adot

Adinata28 wrote:

7 Diff * 4 Minute is kinda long... orz
protes aja njink.. mod aja sini
Topic Starter
Virtue-

Adinata28 wrote:

7 Diff * 4 Minute is kinda long... orz
mod coeg, jgn comment mulu :v
Dellvangel
SPOILER

frozencyclone wrote:

why don't u mod all of the diff? ._.
Omg, this is completely a 'kerja rodi'.

Critical_Star wrote:

;w;w sorry my time ran out, maybe i will try to mod other diff some other time ... >:(
Iktf *hugs my star-nya.

Adinata28 wrote:

7 Diff * 4 Minute is kinda long... orz
Agree with this tbh.

Placeholder, will mod this asap.
AlisceaSparku
MOD STATUS: COMPLETE

Difficulties yet to mod:

~STRICTLY NO KUDOSU IF MOD IS STILL INCOMPLETE~

Hi~ :) Mod request via PM
I guess I'm too late for a guest difficulty for this map LOL


[General]
Don't forget to check AiMod~! for every difficulty. It can show a lot of issues, such as unsnapped kiai sections and a difference in metadata ( aside from the title of course :p . Actually it only shows unsnapped kiai times, but do note that there are some difficulties that have unsnapped inheriting sections.

Missing kiai sections for doy's HD+ also.

[EZ]
01:10:889 - 01:15:280 - the sounds at the 1/2 snap (red lines) can be heard very well than some 1/1 snap(white lines) notes, which makes it confusing to play. For example, you may remove the note located at 01:11:475 - since it's not that audible enough compared to the 1/2 snap sounds. The problem is, this will increase star difficulty. So if following the 1/2 snap sounds makes the map more harder than the Easy difficulty cap, I recommend mapping the sounds that can be heard at 01:11:182 - , and the cymbal sounds that can be heard in this part. ( Atleast put a note on those cymbal parts )

02:25:816 - 02:30:206 - same issue as above

03:43:085 - 03:47:475 - same issue as above

01:17:036 (77036|1,77328|2,77621|3) - you may ctrl+g these notes so that 01:16:743 (76743|0) - can be emphasized as a cymbal sound.

01:48:353 - 01:56:255 - I recommend making these notes sliders so it can be a slider lift challenge for beginners :D

02:37:816 (157816|3) - personally, I wouldn't jack this with 02:37:524 (157524|3) - since the similarity based on their sounds is almost not audible, since 02:37:524 (157524|3) - plays a cymbal sound. So I recommend moving this note somewhere else.

02:41:328 (161328|1) - you may jack this with 02:41:036 (161036|0) - so that it's the same pattern with 02:35:767 - with the same sound

02:40:743 (160743|3) - you may jack this with 02:40:450 (160450|2) - , reason is stated above.

02:41:914 (161914|3) - you may jack this with 02:41:621 (161621|2) - , reason is stated above.

02:44:402 - in my opinion, these slider parts can bore beginners, so instead you need to follow the 1/1 drum sounds. But of course, star difficulty is a problem, so we need to remove some notes in some other parts. I recommend removing some notes in 00:14:694 - 00:22:011 - . Personally, I would make it a break time part, but if you don't want to, you can map the sounds that can be heard at 00:17:036 - , 00:17:475 - and 00:17:914 - (sorry, I don't know what sound it is xD). This would also make sense, because a quiet section of the song is more mapped than the climatic part of the song, which is 02:44:402 - 03:03:280 - .

[NM]
00:05:182 (5182|1) - up to you, but you can mvoe this note to 4 to make a "blast" effect for the cymbals and as a good effect to start up the part. It would cost you a jack though, but I don' think that's a problem.

00:14:109 (14109|2) - make it a slider, just like in your EZ difficulty to map the drum sounds that are supposed to be streams.

00:32:548 - here's a suggestion for this part.
Link: [ http://puu.sh/oLc6c/2d21ba640a.jpg ]
there are different reasons:
-> from 00:31:963 - , in column 3, there will be 3 notes stacked on each other, which is kinda unusual for the whole map.
-> so that the 1/2 snap notes will be distributed more properly to each column (specifically 2 number of notes per each column, except for the third, which makes it 3)
-> of course there's a downside for this, not sure if it's your pattern, but you put a space between two notes like the notes in 00:35:767 (35767|3,35914|0) - . Maybe it's just coincidence :p

01:08:548 - uncertain why this have 2 notes. If it's for the cymbal, I suggest removing it because other cymbal sounds in the kiai time doesn't have 2 notes for it. // I should suggest that all cymbal sounds in the kiai parts should have 2 notes xD.

01:10:889 - 01:15:133 - the 1/2 drum sounds are kinda audible imo. Plus the other 1/1 sound are barely audible, specifically 01:11:475 - . I suggest mapping them and turning this part into something like these:
1. 01:10:889 - http://puu.sh/oLcGc/f4cf4e693b.jpg
2. 01:11:914 - 3. http://puu.sh/oLcJs/7a978f811d.jpg
4. 01:12:938 - 5. http://puu.sh/oLcKO/5b97e7e108.jpg
01:13:963 - http://puu.sh/oLcMu/cf68aa53b2.jpg
01:14:841 - http://puu.sh/oLcNs/df157638a7.jpg
Note: same situation with 03:43:085 - 03:47:328 - , and 02:25:816 - 02:30:060 -

01:16:743 - if you don't mind a jack, you can make a different pattern starting here, like a [1][4] [2][3] or a [1][3] [2][4]. Same situation with 02:31:670 - 02:32:548 - .

01:45:572 (105572|1,105572|3) - ctrl+h, it can be pattern like the same with 01:47:767 - ( just imagine having a note at column 2 that time xD )

01:48:353 - extend these sliders by a 1/1 snap, for example you can extend 01:48:353 (108353|0) - until 01:48:353 (108353|0) - and 01:49:231 (109231|2) - until 01:49:816 - .

01:50:694 - 01:56:255 - why not make these sliders also?

02:11:621 - i don't think this sound is the same drum sound as 02:11:328 - . not sure though

02:33:572 (153572|3) - I recommend deleting this note and making the other single notes have a double note. It's to be consistent with your pattern. Do note that this part doesn't have the same pattern with 01:17:914 - 01:19:085 - ( in other words, the other part only has one note for that sound, while the second one has 2 notes. ) Also at the last chorus, this same exact sound part only has single notes. Think about it

02:35:036 - 02:44:402 - add notes for the cymbals, it's to build up density for the upcoming climatic part, specifically it starts at 02:44:402 -

02:44:402 - 03:00:645 - this part is the climatic part of the song imo. I suggest putting a note in all 1/1 snaps atleast, so it feels "difficult" ( well maybe it IS difficult xD well it's okay to buff this part's difficulty, since it is climatic after all. )

General Mod: you've missed out a lot of sliders, since they have a strong beat and kinda needs to be mapped with 2 sounds to differentiate it's sound strength compared to the other notes. Maybe it's your pattern to make it have 1 note on these kiai parts, but note that there are cymbal sounds in the kiai parts that have 2 notes. So up to you if you will make it 2 notes or 1 note only.

[HD]
00:05:182 - same suggestion with NM difficulty. If you don't mind a jack, you can put 00:05:182 (5182|0) - to 4 ( yeah, i don't think you mind in this difficulty xD, so it's now a recommendation. )

00:22:304 - great slider pattern here. Fits the vocals :D

01:10:889 - 01:10:889 - don't forget to map the 1/2 drum sound snaps. They're actually as audible as the lesser drum sounds you were mapping. You also forgot to map the cymbals. For example, 01:12:499 - have a really audible drum sound.

01:11:475 - I recommend this 1/1 snap only gets 1 note, because it's not heavy as the other 1/1 tick, OR the 1/2 drum sound snaps.
Same situation with 01:12:645 - and 01:13:816 -
Note that the two mods above should also be applied to 02:25:816 - 02:30:206 - , and 03:43:085 - 03:47:475 - .

01:16:743 - again, you can change your pattern here into a [1][4] [2][3] or [1][3] [2][4], just like my recommendation in NM difficulty.

01:19:085 - add a note at 2. It is a strong sound after all (cymbal). Same with 03:51:280 - . 02:34:011 - has 2 notes after all.

01:39:719 - these jacks really fit the sound well :o

01:52:450 (112450|1) - extend this slider to 01:52:889 -

04:01:816 - even without a sound here, you can add a note to put a better stop for these streams ( idk, maybe something's just wrong with my fingers xD )

[doy's HD+]
00:09:566 - add a note here. I'm pretty sure you're mapping this sound with 2 notes. If you're preventing jacks, then I don't think you have to, since it's a hard difficulty after all ( with a + :p )
00:28:005 - ^
00:33:274 - ^
00:35:176 - ^
00:35:322 - ^
00:35:908 - ^
00:36:639 - ^
00:36:786 - ^
00:37:518 - ^
00:38:249 - ^
00:38:835 - ^
00:38:981 - ^
00:39:859 - ^
00:40:591 - ^
00:41:322 - ^
00:42:200 - ^
00:42:347 - ^
00:39:127 - ^, and 00:39:274 - should only have 1 note because a drum sound can be barely heard here.
00:34:444 - ^, and 00:34:591 - should only have 1 note.

00:33:566 - don't forget the 2 notes for this part. There's a sound here, same sound with 00:32:981 - .

00:33:859 - shouldn't this have 3 notes? same beat with 00:36:200 - and 00:34:737 - and other 1/1 snaps with the same sound.
00:34:152 - ^
00:35:469 - ^
00:37:371 - ^
00:39:713 - ^
00:41:908 - ^
00:35:761 - ^, because it's a cymbal sound.
00:38:103 - ^
00:40:444 - ^

01:11:469 - no strong drum sound. note that in this part ( specifically 01:10:883 - 01:15:274 - ), there are 1/1 drum sound snaps that don't have a strong beat after all, like the first timestamp I have mentioned.. Better watch out for that. Same situation with 02:25:810 - 02:30:200 - , and 03:43:371 - 03:47:469 - .

01:11:761 - inconsistent pattern with 01:12:932 - and 01:14:103 - .

01:21:859 - this part shouldn't have 2 notes because it's not as strong as the drum sound like in 01:22:152 - .
01:26:542 - ^

01:53:030 (113030|0,113908|2) - these sliders are 1/2 short. Extend 01:53:030 (113030|0) - to 01:53:615 - and 01:53:908 (113908|2) - to 01:54:493 - .

02:06:932 - kiai section missing!!!! ;oooo and what is the inheriting section between 01:01:298 - and 01:01:371 - doing there

03:24:200 - missing kiai section again :<

03:28:444 - them jacks at column 1. Rearrange them to avoid that much stack in a column, I think I missed out for other stuff like these, so better watch out for them.

03:36:347 - remove a note? I thought you aren't mapping this sound with 3 notes in the chorus parts.

General Mod: there are some parts that are inconsistent with others ( based from sound. ) For example: 01:11:761 - this sound has 3 notes, but with other parts that has the same sound like 01:12:347 - , it only has 2 notes. Better watch out for things like that.

[IN]
00:13:524 - 00:14:402 - ctrl+h the notes in these section. The main reason is for 00:13:524 (13524|1,13524|0) - to be moved to the other hand. It's for hand balance.

00:40:450 - too many jack at column 1, which didn't happen at other parts. Please rearrange.

00:52:889 - another triple jack. This is really avoidable, like putting 00:53:182 (53182|3) - to 1. It seems there are a lot of triple jacks.

General Mod: there are jacks in the songs where it could be avoided, especially in smooth flows in the map. If triple or more jacks are avoidable, please do so, because it can really strain the hand. Patterns like in 01:38:987 - are exempted of course. I already gave an example which can be found above the mods.

03:19:694 (199694|2) - slider end is wrong. Look at 03:22:011 - .

[Meggumi's SC]
00:05:182 - if there is a way, please move 00:05:182 (5182|2) - to column 2. It's to differentiate the note pattern from 00:05:036 - so players will know that a different sound will play, which is the cymbal sound.

00:09:133 - this is the one that should have 3 notes, not 00:09:280 -

00:39:865 (39865|1) - move to 4. For balance, and the same pattern with 00:37:524 - . It's to avoid triple jack also.

00:42:792 - add a note at 4. It has a cymbal sound after all.

00:51:426 - you can add sliders starting here following the vocals, just like in 02:06:353 - .

General Mod: personally, I felt the 2nd kiai section a bit weird, because you mapped the vocals with sliders. I recommend doing it at the last kiai section instead to have that " finishing touch ". ( just suggestion dw. ) or if you want you can map vocals on all kiai sections :D

[Reyzra's SHD]
00:05:914 - if you're mapping the drum sounds, you should remove a note. But if you're following that lesser sound ( which i don't know what it is ) then you should keep. Take note that parts like 00:08:255 - only have 1 note, so i'm not really sure what you're following :<

01:23:767 - missing note. Better watch out for other parts like these.

01:27:719 - I think you could map a stream here. But I like these quadbursts more xD

03:29:036 - these sliders I love it

also, http://puu.sh/oLgou/2c3d5995da.jpg ( idk who that is lol )

P.S: nice difficulty here
Topic Starter
Virtue-

Dellvangel wrote:

SPOILER

frozencyclone wrote:

why don't u mod all of the diff? ._.
Omg, this is completely a 'kerja rodi'.

Critical_Star wrote:

;w;w sorry my time ran out, maybe i will try to mod other diff some other time ... >:(
Iktf *hugs my star-nya.

Adinata28 wrote:

7 Diff * 4 Minute is kinda long... orz
Agree with this tbh.

Placeholder, will mod this asap.
siap dell :v
Dellvangel
Mod requested from chat in game.

1|2|3|4
[IN]
00:56:987 - sampai 01:00:792 - re-arrange pls, pattern nya teralu monoton, serasa bosen aja gitu pas di testplay.
01:02:548 (62548|3) - move to col 1 for balance.
01:06:353 - sampai 01:09:426 - re-arrange juga, terlalu monoton, jangan takut2 lah ngemap pake jack di lagu ginian.
01:11:036 (71036|2,71328|2) - sound nya keras, harusnya masiing2 itu 2 note.
01:12:645 (72645|1,72645|0) - hapus salah satu, no drum sound here.
01:20:402 (80402|1,80402|2,80548|3,80548|2,80548|0) - sama 01:20:987 (80987|1,80987|2,81133|2,81133|3,81133|0) - pattennya mirip, kesannya 'de ja vu' (boring) pas di testplay, coba gini https://osu.ppy.sh/ss/5104032 .
01:40:889 (100889|2,100889|0,101036|0,101036|2,101182|0,101182|2,101328|2,101328|0) - lel, bisa2 dirimu lah re-arrange part ini, soalnya rombak dikit pasti ujung2 nya jadi rombak banyak, kasian hammer nya sadis banget di main itu.
02:11:914 - sampai 02:15:719 - re-arrange juga, patternnya terlalu simple, terasa bosan di testplay.
02:21:280 - sampai 02:24:353 - ^ sama, terlalu simple patternnya.
03:19:694 (199694|2) - wrong snap, liat akhir LN nya kan harusnya berhenti di 03:22:011 - bukan di 03:22:036 - .
03:29:182 - sampai 03:32:987 - terlalu simple, re-arrange.
03:38:548 - sampai 03:41:621 - ^ sama.
03:43:231 (223231|2,223524|2) - masing2 harusnya 2 note.
03:44:841 (224841|1,224841|0) - sound nya ga keras, 1 note aja cukup.

Sekedar saran, coba liat yg punya sakura gimana dia variasiin note.
Sorry kalo mod ini rada gimana gitu, bingung mau mod apaan dari pattern mu.
Good luck!
Reyzra

Critical_Star wrote:

wew, sorry for the late delay :o
i will just the mod hardest diff i guess
[box=Reyzra's Alternate World [SHD:1337]]00:04:597 (4597|1) - the LN should stop at 00:04:743 - the long sound stopped at there
00:14:694 (14694|0,14694|2,14694|3) - there isn't need to have triple here, the sound isn't that strong enough to have triple
00:15:280 (15280|0,15280|1,15280|3) - not sure why this is triple..is kinda random here there is different sound of guitar i use three to disguise what it is
00:15:719 (15719|0,15719|3,16011|2,16011|0,16304|0,16304|2,16450|1,16450|3) - reason for double? i think they all have the same sound like all these single note here. 00:17:036 (17036|3,17036|0) - here i can see why is double. like i said doubel-three is used for disguise the guitar~
00:19:085 (19085|0,19085|2,19085|3) - and so on for all these triple, i think is too much here, better reduce it ^
00:23:182 (23182|0,23328|1,23475|2) - these guitar sound should end at 00:23:475 -
00:34:889 (34889|1) - remove? since u only focus on loud drum and kick and 00:36:353 - u empty this space too ayy ok
00:40:743 (40743|3,40743|1,40743|0,40743|2,41036|1,41036|2,41036|3,41036|0,41621|2,41621|0,41621|1,41621|3,41914|1,41914|0,41914|3,41914|2) - quad note doesn't seems good here, unless they have clap + crash sound, make triple should be enough ok removed
01:05:475 (65475|1) - delete this better to make a flow here like u did at 01:01:963 - applied
01:24:060 - double note? applied
01:25:524 (85524|1,85524|3) - remove a note here since there isn't any loud kick here removed
01:27:280 (87280|2,87280|0,87280|3,87280|1,87426|0,87426|3,87426|2,87426|1,87572|3,87572|0,87572|1,87572|2,87719|0,87719|3,87719|1,87719|2,87865|3,87865|0,87865|1,87865|2,88011|2,88011|0,88011|3,88011|1,88158|2,88158|1,88158|0,88158|3,88304|0,88304|3,88304|2,88304|1) - i think is just kind of too plain for this pattern, is just feel like spamming it, making them triple note would be nice to variate the pattern here ok i just revert it back like my last diff lol
01:29:036 (89036|2,89036|3,89036|0) - there is no need triple here, is just a normal sound really? i heard a synth here
01:39:280 (99280|0,99280|3,99280|2,99572|2,99572|1,99572|0) - make them double here for consistency at 01:41:328 (101328|3,101328|2,101621|3,101621|1,101914|3,101914|0) - lol forgot to delete that
03:01:085 (181085|2,181085|0,181085|3,181231|3,181231|1,181231|0,181377|3,181377|2,181377|0,181524|0,181524|3,181524|1,181670|0,181670|2,181670|3,181816|0,181816|3,181816|1,181963|0,181963|2,181963|3) - double for kick here is fine gonna think for this
03:32:987 (212987|2) - would prefer to remove this note for better pattern flow ok
03:37:816 - should be double note here applied
03:59:475 (239475|0,239475|1,239475|3,239475|2,239621|2,239621|0,239621|3,239621|1,239767|1,239767|3,239767|0,239767|2,239914|0,239914|2,239914|3,239914|1,240060|1,240060|3,240060|0,240060|2,240206|1,240206|0,240206|2,240206|3,240353|2,240353|0,240353|3,240353|1,240499|2,240499|0,240499|1,240499|3) - like before, just my suggestion

Good Luck~ :)thanks for the mod CS-senpai ;)

Adinata28 wrote:

7 Diff * 4 Minute is kinda long... orz
still better than my map that has 8 diff and 4 min 30 lol

Update
Topic Starter
Virtue-

Dellvangel wrote:

Mod requested from chat in game.

1|2|3|4
[IN]
00:56:987 - sampai 01:00:792 - re-arrange pls, pattern nya teralu monoton, serasa bosen aja gitu pas di testplay.
01:02:548 (62548|3) - move to col 1 for balance.
01:06:353 - sampai 01:09:426 - re-arrange juga, terlalu monoton, jangan takut2 lah ngemap pake jack di lagu ginian.
01:11:036 (71036|2,71328|2) - sound nya keras, harusnya masiing2 itu 2 note.
01:12:645 (72645|1,72645|0) - hapus salah satu, no drum sound here.
01:20:402 (80402|1,80402|2,80548|3,80548|2,80548|0) - sama 01:20:987 (80987|1,80987|2,81133|2,81133|3,81133|0) - pattennya mirip, kesannya 'de ja vu' (boring) pas di testplay, coba gini https://osu.ppy.sh/ss/5104032 .
01:40:889 (100889|2,100889|0,101036|0,101036|2,101182|0,101182|2,101328|2,101328|0) - lel, bisa2 dirimu lah re-arrange part ini, soalnya rombak dikit pasti ujung2 nya jadi rombak banyak, kasian hammer nya sadis banget di main itu.
02:11:914 - sampai 02:15:719 - re-arrange juga, patternnya terlalu simple, terasa bosan di testplay.
02:21:280 - sampai 02:24:353 - ^ sama, terlalu simple patternnya.
03:19:694 (199694|2) - wrong snap, liat akhir LN nya kan harusnya berhenti di 03:22:011 - bukan di 03:22:036 - .
03:29:182 - sampai 03:32:987 - terlalu simple, re-arrange.
03:38:548 - sampai 03:41:621 - ^ sama.
03:43:231 (223231|2,223524|2) - masing2 harusnya 2 note.
03:44:841 (224841|1,224841|0) - sound nya ga keras, 1 note aja cukup.

Sekedar saran, coba liat yg punya sakura gimana dia variasiin note.
Sorry kalo mod ini rada gimana gitu, bingung mau mod apaan dari pattern mu.
Good luck!
cmn yg IN aj? emng diff gua gmn? jelek? ._.
Dellvangel

frozencyclone wrote:

cmn yg IN aj? emng diff gua gmn? jelek? ._.
Gimana jelasinnya ya, coba di selfmod lagi.
Mod itu bukan berarti modder nya harus mod semua diff, tergantung si modder mau mod diff apa, bersyukurlah kalo di mod semua.
Kalo mod saya yg tadi ga membantu ga di kasih kds juga gapapa, ikhlas kok saya.
Adot

Dellvangel wrote:

frozencyclone wrote:

cmn yg IN aj? emng diff gua gmn? jelek? ._.
Gimana jelasinnya ya, coba di selfmod lagi.
Mod itu bukan berarti modder nya harus mod semua diff, tergantung si modder mau mod diff apa, bersyukurlah kalo di mod semua.
Kalo mod saya yg tadi ga membantu ga di kasih kds juga gapapa, ikhlas kok saya.
lu emangnya wil.. muluk2 banget :v
Topic Starter
Virtue-

Dellvangel wrote:

frozencyclone wrote:

cmn yg IN aj? emng diff gua gmn? jelek? ._.
Gimana jelasinnya ya, coba di selfmod lagi.
Mod itu bukan berarti modder nya harus mod semua diff, tergantung si modder mau mod diff apa, bersyukurlah kalo di mod semua.
Kalo mod saya yg tadi ga membantu ga di kasih kds juga gapapa, ikhlas kok saya.
ooooo, bkn itu mksd gua
cmn mw pastiin, soalny tadi gua mw ksh kudos tp bingung lu dah kelar mod ato blm :v
gitu lhoooo, lu jahat amat :(
Dellvangel

frozencyclone wrote:

ooooo, bkn itu mksd gua
cmn mw pastiin, soalny tadi gua mw ksh kudos tp bingung lu dah kelar mod ato blm :v
gitu lhoooo, lu jahat amat :(
Mungkin diff lain kapan-kapan lah :)
Sorry kalo ada perkataan saya yg salah atau ga berkenan.
Topic Starter
Virtue-

Dellvangel wrote:

frozencyclone wrote:

ooooo, bkn itu mksd gua
cmn mw pastiin, soalny tadi gua mw ksh kudos tp bingung lu dah kelar mod ato blm :v
gitu lhoooo, lu jahat amat :(
Mungkin diff lain kapan-kapan lah :)
Sorry kalo ada perkataan saya yg salah atau ga berkenan.
njer, kek penutupan pidato :v wkwkwk
jadi dah kelar mod nih?
Dellvangel

frozencyclone wrote:

jadi dah kelar mod nih?
Yes for now.
Udah cukup lah comment di sini, kasian thread map mu diisi spam ginian.
Adot
A : are you ready
B : yeah
A : LET THE BASS KICK O-oooooooooo AAAAE-A-A-I-A-U-
JO-oooooooooooo AAE-O-A-A-U-U-A-
E-eee-ee-eee AAAAE-A-E-I-E-A-
JO-ooo-oo-oo-oo EEEEO-A-AAA-AAAA

O-oooooooooo AAAAE-A-A-I-A-U-
JO-oooooooooooo AAE-O-A-A-U-U-A-
E-eee-ee-eee AAAAE-A-E-I-E-A-
JO-ooo-oo-oo-oo EEEEO-A-AAA-AAAA

Zan-
| 1 | 2 | 3 | 4 |
  • [Asterisk War]
  1. 00:10:011 (10011|2) - remove | refer to 00:12:353 - and above
  2. 00:13:524 - actually it's ok to make them triplets until 00:13:963 -
  3. 00:14:402 (14402|2) - remove | sound stop at 00:14:328 -
  4. 00:14:694 - ~ 00:22:304 - i don't really get what are those LN for | if you follow the guitar it is actually in full 1/2 but currently is only a random
  5. 00:25:524 - http://puu.sh/oKp8Z/36fd340275.jpg | more balance
  6. 00:28:743 (28743|1) - remove | triplet is enough, look 00:33:426 -
  7. 00:31:085 (31085|2) - ^
  8. 00:32:255 (32255|2) - ^
  9. 00:54:353 (54353|0) - ^
  10. 00:56:841 (56841|3) - ^
  11. 00:59:182 (59182|1) - ^
    aaaaaaaaaaaaaaaaaaaaaaaaaaaaabout same case above try to fix it by yourself, you can do it
  12. 01:04:889 (64889|1) - prefer to move it to [3] avoiding 01:04:597 (64597|1,64743|1,64889|1) -
  13. 01:10:011 - i think this is should be double according to kicks 01:09:719 - 01:09:865 -
  14. 01:10:450 - http://puu.sh/oKpj9/d918d2666c.jpg | i prefer this, more balance and easier reading
  15. 01:11:036 - double
  16. 01:11:328 - this should be double and 01:11:475 - not triple | so 01:11:475 (71475|3) - move to 01:11:328 -
  17. 01:20:036 (80036|0) - remove | roll end at 01:19:963 - || then 01:19:963 - http://puu.sh/oKpr5/deb0580d24.png
  18. 01:23:036 - http://puu.sh/oKpvo/5a2c14d5db.jpg | more balance
  19. 02:24:938 - same case with 01:10:450 -
  20. 02:35:036 - ~ 02:44:402 - again those LNs seem to be in random placement | like 02:35:036 (155036|0,155914|3,157524|2) - etc. what does these for? the best choice i can suggest is make that section with mostly full 1/2 LN as for main melody but less use of normal notes, only make doublet for hard-snares or kicks
  21. 02:44:548 (164548|0) - should be start at 02:44:402 -
  22. 02:48:645 - sounds like new vocal start here
  23. 02:50:987 - ^
  24. 02:53:328 - ^
  25. 02:58:011 - ^
  26. 03:00:353 - ^
  27. 03:03:280 (183280|3) - remove | roll end at 03:03:206 -
  28. 03:19:694 (199694|2) - stop it properly at 03:22:011 -
  29. 03:42:206 - you know, same case like before
AlisceaSparku
modding done :D

don't forget to check :p modding all difficulties are kinda tiring :<

Good luck with your map~
Adot



happy 69
Reyzra

AlisceaSparku wrote:

MOD STATUS: COMPLETE

Difficulties yet to mod:

~STRICTLY NO KUDOSU IF MOD IS STILL INCOMPLETE~

Hi~ :) Mod request via PM
I guess I'm too late for a guest difficulty for this map LOL


[General]
Don't forget to check AiMod~! for every difficulty. It can show a lot of issues, such as unsnapped kiai sections and a difference in metadata ( aside from the title of course :p . Actually it only shows unsnapped kiai times, but do note that there are some difficulties that have unsnapped inheriting sections.

Missing kiai sections for doy's HD+ also.

[Reyzra's SHD]
00:05:914 - if you're mapping the drum sounds, you should remove a note. But if you're following that lesser sound ( which i don't know what it is ) then you should keep. Take note that parts like 00:08:255 - only have 1 note, so i'm not really sure what you're following :< for synth ofc

01:23:767 - missing note. Better watch out for other parts like these. missing there is already a note there

01:27:719 - I think you could map a stream here. But I like these quadbursts more xD yeah its better following that

03:29:036 - these sliders I love it thats not slider, that's SV lol

also, http://puu.sh/oLgou/2c3d5995da.jpg ( idk who that is lol ) at least thats not me lol

P.S: nice difficulty here thanks i hope this will be a PP diff
thanks for the mod AlisceaSparku ;)

Update
http://puu.sh/oLyVu/befd803542.rar
Meggumi
sorry for this late modding xD
thanks to all modder to mod my diff :D sorry i can't reply all of the modder, because i don't have time fot it XD
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