I feel moderators should add members, instead of members joining clans. This seems like less mess in the workflow and prevent spamming. Public clans, which are open to all members, are silly. If someone wants to join a clan, they can ask a clan moderator.
I disagree with BAT approval for clan creation.
Would there be any restriction on the number of clans a player can be in? I think one should be the maximum, for simplicity. However, there may be one player who wants to join an osu! clan and a different taiko clan, for example.
I wouldn't want my clan name appearing in chat. Maybe in multiplayer, though.
A clan ladder seems like a good idea, but your implementation seems silly. Clans who play more get a higher rank, instead of things being more skill-based. I haven't thought up completely a system myself, though I have thought about a ladder from time to time. Looking into existing ladder systems in popular games (SC2?, HoN) may be benefitial.
I disagree with BAT approval for clan creation.
Would there be any restriction on the number of clans a player can be in? I think one should be the maximum, for simplicity. However, there may be one player who wants to join an osu! clan and a different taiko clan, for example.
I wouldn't want my clan name appearing in chat. Maybe in multiplayer, though.
A clan ladder seems like a good idea, but your implementation seems silly. Clans who play more get a higher rank, instead of things being more skill-based. I haven't thought up completely a system myself, though I have thought about a ladder from time to time. Looking into existing ladder systems in popular games (SC2?, HoN) may be benefitial.