Reditum wrote:
FIND THE BRUUUUUUUUUUUUUUUUUUU
Diff:
00:21:645 (1) - but like why though lol there's no reason to do this uh nerf a bit, i wanted to emphasize vocals
00:21:983 (1) - Wopuld be better as a longer slider since she holds out the note for longer than 1 beat, and the cymbals aren't choked on beat 2 i kinda wanted to hit the instrument on the white tick. ahh
00:27:207 (1,2,3) - oh jesus
00:41:365 (1) - the hitsofts sound REALLY out of place here uhm. which ones?
00:54:342 (1) - u have so much space you don't have to have this overlap it looks kinda nice to me tbh
01:17:432 (2) - please do not do this the overlap? or the kickslider?
02:56:365 (1) - like readability is more important than aesthetic i think this is readable tbh, there is an nc on the slider so u can see it through the circles
04:04:117 (1,1,2) - DO NOT DO THIS like if you want to put a break then put a break but if you don't then dont personally, i don't really find a problem with this stuff ;x the music becomes strong for an instant to i mapped it
It's mostly fine and while the gimmicks are really weird and hard to play I've kind of given up on trying to enforce a 2012 mapping style on people so uhhhh yeah . Good stuff
Narcissu wrote:
[Azure]
- delete 4 bookmark and osb【【【
- 00:51:983 (3) - 01:02:769 (5) - clap ?
- 01:04:202 (3,4,5,1) - only once ?? ya, this is the only part where i thought it would work :X
- 01:05:634 (2,3) - 01:07:657 (4,5,1) - i will add drum sampleset …… soft addition about 01:05:634 - 01:05:971 - 01:07:825 -
- 01:06:983 - look like add whistle when click …… i prefer and whistle here follow voice ↑↑↑
- 01:15:578 (1,2,1) - just more fun ↓↓↓ will try, may or may not change it back later.
- 01:37:151 - like soft clap
- 01:38:162 (1) - ctrl+g ?
- 01:49:286 (1) - about this , i prefer use soft-clap same as 01:49:454 (2) - for the symmetry
- 02:22:320 - miss drum ? look like it's 24clap
- 02:27:713 - 02:31:758 - ↑↑↑
- 02:31:926 - i prefer add drum too ↑↑↑
- 03:05:634 (1,2,3) - more point ? ↓↓↓
- 03:36:645 (1,2) - i prefer use 1/2slider + 1/4note to follow guitar i like my way better, more emphasis on drum
- 03:40:101 - add note ???
- 04:47:432 - miss drum 233
- 04:58:808 (1,2,1,2) - e …… sound like guitar unsnap , but white link more sense ↓↓↓ i wanted to experiment with blue tick here, i think it fits nicely imo but i will change if too many people complain about them
- 05:08:331 (1,2,3) - different with 01:47:432 (1,2,3) - ??? yeah, since 2nd kiai a bit different i thinkkk? usually thats how it goes at least for most songs.
- can't pass
thanks guys!ailv wrote:
[Azure]
00:41:365 (1,2,3,4) - To be honest, I don't really know what this is mapped to. Either way it seems that you're missing out on mapping the guitar on the red ticks, but if its deliberately left out for emphasis of something i'm not hearing then theres no reason to change it. this is for the drums
01:14:904 - and 01:13:556 - I'm aware that these are deliberately left out, but they have the same intensity as the red ticks as well, it might be better to just map it instead. that would ruin the intensity of the percussions
01:47:432 (1,2,3) - These feel like they are lacking emphasis. Consider higher SV or bigger spacing imo the slow sv in its own way provides good emphasis to this part too. because of the mechanic ish sounds i think slower sv fits better
01:59:398 (1,2,3,1,2,3) - I feel this is a really big difficulty spike that probably doesn't belong. yeah. uhm still considering haha~
02:00:409 (1) - I don't really see the reasoning for a break here tbh honestly its just because the song gets so repetitive here, it would be kinda boring.
02:27:039 (5) - This probably should end on the blue tick, or you could split it up into two sliders? I don't really know how to change this though, but there is a sound on the blue tick for sure, especially since you have 02:29:988 (6) - here. there is a sound on the red tick, also 2 sliders doesn't fit the structure i was going for
02:39:005 (1,2) - You could probably use a greater spaced jump, because theres a lot more emphasis on the vocal here, especially since a less intense part 02:37:572 (4,5) - has a large spacing.
02:39:174 (2) - This also feels intense, could probably use a high SV here as well.
02:32:685 (1) - This note should start on the white tick instead, since the bandpass on the bass filters in starting there, extend the previous note 02:31:926 (1) - onto the blue tick if it matters. its really hard to pinpoint where it starts, but at least to me it seems like the sound its self builds up from the blue tick o_O which is why there is that wave part of the first half of the slider
02:33:949 - I'm not sure if it matters or not, but i'd map this vocal start here. the song doesn't really build up until the downbeat
03:05:634 (1,2,3) - Feels like it should be more intense, same thing as above 01:47:432 (1,2,3)
03:17:601 (1,2,3,1,2,3) - I really don't like this either
04:40:016 (1,2) - 04:41:702 (2,3,4,5,1) - 04:42:713 (3,4) - 04:50:971 (1,2,3) - is there really a reason to make these so wide? They don't fit the rest of the sections mapping and they aren't particularly emphasized in the music either, they seemed to be put in there randomly. This lies in contrast with 04:52:994 (1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2) - where the increased spacing is actually mapped to the increasing intensity of the kickdrum.
its more for the structure im building up in this section, with the large spacing im more grouping certain sections together.
05:08:331 (1,2,3) - Same as above, needs more emphasis
05:20:297 (1,2,3,1,2,3) - Look at above.
05:21:308 (1) - Starting here is imho the most intense part of the song, you could do a quick toggle of kiai if you don't want to place a full kiai here instead. but there is a kiai burst here :<
Good luck Kibble bby <3
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