Greetings.
I'm here from the "Request a DQ" thread to confirm that, on its current state, snapping errors do exist in this map.
I'd like to point out some things before pushing this to the Qualified section again.
GeneralSnapping errors:There are some snapping errors contained in this map that inaccurately follow certain instruments in the song. They may not affect gameplay as much, but they're still errors nonetheless. So, I've compiled them all to one piece for convenience. Be aware that all of this applies to all difficulties in the map in some way.
00:21:784 - what the
This sounds like
1/5, but osu doesn't support that kind of snapping.
For this one, I'd put 00:21:784 - 175BPM with x0.8 SV and back to 00:22:641 - 140BPM right there so the snaps correlate to the violin.

Be careful about snapping the violin notes to 1/5, though, as there are other notes beside it.
00:44:766 - Snap errors here, these notes should start at 00:44:793 - and 00:44:846 - under 1/16 beat snap divisor.
00:45:570 - Should be 1/8 here.
00:46:427 - Should be 1/4 here.
01:08:712 - (only for 7K Insane) Essentially the same beats with 01:15:570 - , but their snaps conflict with each other. Snap this with 1/6 beat here so it's as consistent and accurate like on 01:15:570 - .
Timing and Offset:It may just be me, but the map is
at least 2 ms off from what I'm hearing.
01:08:820 - (on Insane difficulties) This is an unnecessary timing point that doesn't change any elements in the map, so it'd be better to get rid of it.
Be sure to apply the mod first before applying any timing/offset changes! One other thing. The SVs at the Insane difficulties aren't normalized, so it might mess up reading for other players. I'd highly recommend that you replace x0.3 with x0.5 so the gameplay scrolling is fully normalized and easier to read for other players.
Or if you'd really like to stick to using x0.3, replace x1.5 with x1.7 for a normalized scrolling speed and easier readability. The jumps will be a bit harsher, though, but it should be pretty manageable.
As for victorica's 4K Insane, try to stick to using x0.5 and x1.5 SVs or x0.3 and x1.7 SVs and be consistent with using them so your map is easier to read and to play through.
Good luck on your map!