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RazQ - International Wrestling Festival

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Topic Starter
XVoIR

Dono027 wrote:

Extra

00:05:778 (3,4,5,6,7) - Make a stream & delete slider 7 I'm not sure why I need to delete slider... Also made a stream.

00:11:106 (3,4,5,6) - Same ^

Insane

00:09:876 (2,3) - Fix Blanket K

Hard

00:15:778 (1,2) - Blanket ok!

00:27:096 (4,1) - Reverse of slider 4 + sliderr 1 = Blanket Smoothed it a bit.

Problem with kiai. Yea, I forgot about it here. :/

Alphabet wrote:

Hey, from our mod queue.

General

  1. Hitsounds are too loud, I can barely hear the music. Especially at the last part of the kiai, what you mapped was pretty quiet and I sometimes got confused to whether you mapped it over anything at all. I'd say turn it down to 50% or 60% at the most. Made it ~65%, for me both 50% and 60% are too quiet :l
  2. Hard difficulty has a shorter Kiai time and conflicts with the rest of the diffs. ye, fixed that

Difficulties


Hard

  1. 00:16:761 (3,4,5) - This triple is faster then the music, it should be a 1/3 slider.
    Oh, that's true. How could I miss that this is 1/3 :c
  2. 00:22:342 (1) - From here, I'd suggest a faster slider velocity. It's the highlight of the song and nothing really changes here. Changed to 1,2x and also fix'd sliders right now.
  3. 00:23:653 (1) - I was testing with the rhythm and I found that this sounds better than the 4 tick slider that you currently have. um, I think you've highlighted there wrong slider

    [box=]
  4. 00:26:768 - There could be a note here because it fits in with the music. Kk, added. I think I'll had to nerf it later but...
  5. 00:26:932 (2,3,4) - Why a triple here? There is nothing in the music to add a triple. Welp, that triple was a bit too early. But now it's deleted. RIP Triple
  6. 00:34:800 (3) - NC? Aw, I forgot.

Insane


  1. 00:04:630 (3) - Make this blanket with 00:03:974 (1) - K, tried.
  2. 00:09:220 (1,2) - Add a note inbetween these two notes? The flow of the map breaks here. Replaced with two sliders
  3. 00:13:483 (2) - Overlap with the slider is it almost stacked on? It just looks neater to me. Moved!
  4. 00:15:122 (3,4) - The flow suddenly stops here again, how about something like this?
    Welp, we'll see how it'll work!
    00:35:456 (1,2,3,4) - Silence the sliderends
K!


Extra

I think AR9.3 is too fast for a 5 star, sure the map is fast but I don't think it is fast enough, AR9.1 looks better. I'm not sure, gonna try AR9,2 <wish there was ar9,15>

  1. 00:02:663 (1) - Overlap with 00:01:352 (1) - ? It looks neater. ok!
  2. 00:04:630 (3) - Blanket with 00:03:974 (1) - ye, fixed it
  3. 00:07:253 (3,4) - Ctrl + D 00:07:253 (3) - and Ctrl + H + J? (Move it to the position where 00:07:581 (4) - is.) Actually I don't know how to make it work so... ._.
  4. 00:35:456 (1,2,3,4) - Silence sliderends Ok! I will do it also in harder diffs!
  5. 00:43:243 (8,1) - Distance snapping of these two notes is v e r y f a r apart and could cause some serious choking. It is pretty unfair to hr players too. Please join this with the rest of the stream? I wanted to make it like an EPIC ENDING!!!1, but k :<

(I can't play the two harder diffs and I can't map normals / easies so it'd be pretty weird to mod these diffs when I know nothing about them.)

Good luck with your map :) I'll need it!
Thank you guys <333
-Keitaro
From my modding queue (Sorry for late :( )

Easy
00:37:751 - Add a circle
normal
00:31:522 (1,3) - it's not fully stacked, stack these
Insane
00:25:456 (3,5) - stack these (maybe)
00:35:456 (1,3) - ^
Xylo-
Gay Bar, because noone touched it
00:03:155 (2) - in my view, this slider doesn't fit the music, but if you make it reverse slider it's all good
00:31:932 (2,3) - rather make a triple, double doesn't fit the music
Hitsounds - critical. If you want to rank this map, you need to hitsound it.

Seems like everything to me, but there might be more stuff to get modded, as I am not really experienced.

MrDorian's Norrmal
00:01:352 (1,2,3,1,2,3) - this pattern seemed kinda weird to play, I couldn't get what sounds did you want to follow, so I redone it like this - http://puu.sh/meG9g/ac392fa142.jpg (seems more new player friendly too)
Topic Starter
XVoIR

Rendyindo wrote:

From my modding queue (Sorry for late :( )

Easy
00:37:751 - Add a circle "nah not adding, the notes were meant to follow the synth, not the voice"
normal
00:31:522 (1,3) - it's not fully stacked, stack these Done!
Insane
00:25:456 (3,5) - stack these (maybe) Fixed it abit
00:35:456 (1,3) - ^ Copied previous slider and ctrlG+H'd him!

XyloDG wrote:

Gay Bar, because noone touched it
00:03:155 (2) - in my view, this slider doesn't fit the music, but if you make it reverse slider it's all good Let's try it...
00:31:932 (2,3) - rather make a triple, double doesn't fit the music K, added Time Freeze alike slider!

Seems like everything to me, but there might be more stuff to get modded, as I am not really experienced.
MrDorian's Norrmal
00:01:352 (1,2,3,1,2,3) - this pattern seemed kinda weird to play, I couldn't get what sounds did you want to follow, so I redone it like this - http://puu.sh/meG9g/ac392fa142.jpg (seems more new player friendly too) "Odpisz dla tego kolesia, że ten pattern jest dobry i jest łatwy do grania. :VVV"
Thanks alot guys!
KantanDez
from my queue (late due to oversleeping and forgeting :v)
p.s blankets are also important in mapping

Easy
00:07:909 (3,1) - blanket
00:09:876 (2,3) - blanket (into something like THIS )

Normal
00:05:286 (2,3) - blanket http://puu.sh/meKlF/e1a84b8c06.jpg
00:06:433 (5) - remove
00:21:024 (1) - remove so that players has enough recovery time

Hard
00:13:483 (2,3) - blanket
00:26:276 (1,3) - fix blanket
remove the timing point on 00:27:593
00:32:833 (1,2,3,4,5,1,2,1,2,1,2) - this is hard diff so please DONT OVERMAP

Insane
00:03:319 (3,4) - blanket
00:18:401 (1,4) - fix blanket
00:21:024 (1,2) - fix blanket


Extra
00:02:499 (6,1) - blanket
00:11:843 (1) - put this under 00:11:351 (7) then blanket these two 00:11:843 (1,2)
00:40:373 (1) - remove NC


Good luck on ranking it :D
Topic Starter
XVoIR

Term Akatski wrote:

from my queue (late due to oversleeping and forgeting :v)
p.s blankets are also important in mapping

Easy
00:07:909 (3,1) - blanket "not meant to blanket"
00:09:876 (2,3) - blanket (into something like THIS ) "this makes no sense"

Normal
00:05:286 (2,3) - blanket http://puu.sh/meKlF/e1a84b8c06.jpg k
00:06:433 (5) - remove "nope"
00:21:024 (1) - remove so that players has enough recovery time k

Hard
00:13:483 (2,3) - blanket k
00:26:276 (1,3) - fix blanket k
remove the timing point on 00:27:593
00:32:833 (1,2,3,4,5,1,2,1,2,1,2) - this is hard diff so please DONT OVERMAP Tbh, that's the only hard part in this map, I'll left it for now...

Insane
00:03:319 (3,4) - blanket k
00:18:401 (1,4) - fix blanket k
00:21:024 (1,2) - fix blanket k


Extra
00:02:499 (6,1) - blanket k
00:11:843 (1) - put this under 00:11:351 (7) then blanket these two 00:11:843 (1,2) k
00:40:373 (1) - remove NC k


Good luck on ranking it :D Thanks!
Notes within quotation marks ale quotes, so don't blame me kthx

Thanks for mod <3
Drasamii
From my queue:

SPOILER
Easy:

00:16:761 (4,1) - This slider transition seems a little hard for newer players to hit without slider breaking one or the other. I think ctrl-g on (4) and removing the reverse would make it a bit easier.

00:43:325- Add a spinner to the end?

Normal:

00:06:270 (4,5) - These two ghost notes are really hard to read. Consider removing them.

00:17:089 (1,2), 00:18:401 (1,2) - These slider combos should be the opposite: 1 should be a full beat, 2 should be the 1.5 beat. The transition as it is feels off-time.

00:27:587 (1,2) - Consider removing (2) and making (1) a full beat.

00:31:522 (1,2,3,4) - This combo is a little messy. Try something like this: http://puu.sh/mfd2I/f98039803b.jpg

Hard:

00:32:833 (1,2,3,4,1,2,1,2,1,2) - I agree with Term Akatski here, this is definitely overmapped for this difficulty. Nothing in the music really suggests this so it's hard to read. Mapping this part without ghost notes will still make this diff hard enough imo.

00:43:325- spinner on the end?

Good luck! :)
Topic Starter
XVoIR

bryjow123 wrote:

From my queue:

SPOILER
Easy:

00:16:761 (4,1) - This slider transition seems a little hard for newer players to hit without slider breaking one or the other. I think ctrl-g on (4) and removing the reverse would make it a bit easier. done

00:43:325- Add a spinner to the end? nah

Normal:

00:06:270 (4,5) - These two ghost notes are really hard to read. Consider removing them. nope

00:17:089 (1,2), 00:18:401 (1,2) - These slider combos should be the opposite: 1 should be a full beat, 2 should be the 1.5 beat. The transition as it is feels off-time. I think now it'll be better

00:27:587 (1,2) - Consider removing (2) and making (1) a full beat. nope

00:31:522 (1,2,3,4) - This combo is a little messy. Try something like this: http://puu.sh/mfd2I/f98039803b.jpg changed to something like yours

Hard:

00:32:833 (1,2,3,4,1,2,1,2,1,2) - I agree with Term Akatski here, this is definitely overmapped for this difficulty. Nothing in the music really suggests this so it's hard to read. Mapping this part without ghost notes will still make this diff hard enough imo. Meh, changed it to regular sliders. (btw it was mapped to these fast vocals)

00:43:325- spinner on the end? Nah, there isn't any sound that would work as a spinner end

Good luck! :)
Thanks for the mod ^>^

Also, will edit later with replies from guests!
Avishay
Hi.

[AHHH MY BUTTHO-]
  1. 00:03:647 (3,4,1) - That DS is not really nice to the eye, something more equal is better, I'd suggest increasing the spacing as well, won'thurt anyone.
  2. 00:06:024 (5) - - 2 circle pattern just like at 00:11:024 (3,4,5,6) - is preferable, I think the slider is just misleading.
  3. 00:11:270 (5,6) - Moving this to around x156 y172 would be better, irregular spacing with such rhythm is not that fun.
  4. 00:14:138 (1,2,3,4,5,6,1) - It kinda feels like this is just mapped randomly to a 183 bpm song, try this pattern for example - http://puu.sh/mgT5B/653212cd5d.jpg
  5. 00:16:761 (4,5,6,7,1) - Snapped incorrectly, it's 1/3 (didn't check other diffs, but you should.)
  6. 00:19:712 (1,1) - I wouldn't mind this if the first slider stopped at 00:20:942 but now there's an awkward gap with an unneeded anti-jump.
  7. 00:23:653 (1,2,3) - Egh?.. If you started this pattern with a slider, why not have three 1/2 sliders? it'll fit much better with the music.
  8. 00:31:522 (1) - 1/2 is definitely better here, the sliderend is really emphasized in the music but yet you can't press it.
  9. I don't really like the non-slider stream jumps from here so commenting on them is mostly pointless, if you wish to keep them, a QAT will lay the final word anyway.
  10. 00:41:932 (7,1) - That's really misleading, either increase the spacing or don't have a slider at the end, it looks like one stream.
glz
Topic Starter
XVoIR

Avishay wrote:

Hi.

[AHHH MY BUTTHO-]
  1. 00:03:647 (3,4,1) - That DS is not really nice to the eye, something more equal is better, I'd suggest increasing the spacing as well, won'thurt anyone. Increased it!
  2. 00:06:024 (5) - - 2 circle pattern just like at 00:11:024 (3,4,5,6) - is preferable, I think the slider is just misleading. Done
  3. 00:11:270 (5,6) - Moving this to around x156 y172 would be better, irregular spacing with such rhythm is not that fun. something like that done
  4. 00:14:138 (1,2,3,4,5,6,1) - It kinda feels like this is just mapped randomly to a 183 bpm song, try this pattern for example - http://puu.sh/mgT5B/653212cd5d.jpg did something like that
  5. 00:16:761 (4,5,6,7,1) - Snapped incorrectly, it's 1/3 (didn't check other diffs, but you should.) oh
  6. 00:19:712 (1,1) - I wouldn't mind this if the first slider stopped at 00:20:942 but now there's an awkward gap with an unneeded anti-jump. done
  7. 00:23:653 (1,2,3) - Egh?.. If you started this pattern with a slider, why not have three 1/2 sliders? it'll fit much better with the music. that's right!
  8. 00:31:522 (1) - 1/2 is definitely better here, the sliderend is really emphasized in the music but yet you can't press it. Done
  9. I don't really like the non-slider stream jumps from here so commenting on them is mostly pointless, if you wish to keep them, a QAT will lay the final word anyway. We'll see, actually it's the only thing that different Gay Bar from Aniki and Extra :v
  10. 00:41:932 (7,1) - That's really misleading, either increase the spacing or don't have a slider at the end, it looks like one stream. done!


glz
Thanks for the mod!
Buretsu
hOi~
From my queue.

ANIKI

00:12:827 (5) - Hits HP bar. Fix pls.

00:14:466 (3,4) - Move to X: 280, Y: 224

00:25:620 (5,2) - Stack

End of 00:27:915 (2) stack with 00:27:177 (4)

00:32:833 (1,2,3,4,5,6,7,1,2,3,4,5,6,7,1,2,3,4,5,6,7,1,2,3,4,5,6,7) - It's really overmapped. Fix pls.

00:43:325 (1) Move to X: 264, Y: 216

Good luck. <3
Topic Starter
XVoIR

Buretsu wrote:

hOi~
From my queue.

ANIKI

00:12:827 (5) - Hits HP bar. Fix pls. fixed

00:14:466 (3,4) - Move to X: 280, Y: 224 moved

00:25:620 (5,2) - Stack stacked

End of 00:27:915 (2) stack with 00:27:177 (4) tried

00:32:833 (1,2,3,4,5,6,7,1,2,3,4,5,6,7,1,2,3,4,5,6,7,1,2,3,4,5,6,7) - It's really overmapped. Fix pls. i'll leave as it is, if QATs or something will "deny" these streams, then I'll change them to something else :(

00:43:325 (1) Move to X: 264, Y: 216 Moved

Good luck. <3
Thanks a lot <3
Electoz
Hi, from my modding queue~ Sorry for a late mod because I was kinda inactive recently.

[General]

  1. Recommended BG size should be either 1024*768 or 1366*768.
  2. Set combo colours please, at least I think the green one doesn't look fit with the background.
  3. Uncheck "Letterbox during break" in the song setup since you didn't have a break in the song, also that countdown thing if you feel it isn't needed.
[Easy]

  1. 00:28:243 (2,4) - They're kinda close imo, if they were spaced more(visually) it would be neater.
[Normal]

  1. I would increase AR since the objects look pretty dense.
  2. 00:05:286 (2,3,4) - Spacing error.
  3. Some overlaps are looking fine, but some overlaps aren't looking neat, like 00:11:843 (1,2) or 00:35:456 (1,2) for example, while some patterns like this 00:13:811 (4,5,1) or 00:25:620 (3,4,1) are pretty misleading, these patterns can cause players to confuse whether which object they should be clicking next, mainly the cause here because the flow isn't obvious enough.
[Hard]

  1. 00:02:335 (3) - I think a 1/2 slider would emphasize that strong sound better.
  2. 00:27:096 (4,1) - Looks weird lol, feels like they didn't blanket each other.
  3. 00:29:391 (2) - I think if this slider starts 00:29:555 here it would fit better.
  4. 00:30:866 (3,6) - Hmmm, have them stacked maybe?
  5. 00:43:325 - Well, since it's a finish so I would prefer something clickable.
[Insane]

  1. 00:01:352 (1,2,3) - I would have the spacing here 00:01:352 (1,2) smaller than 00:01:843 (2,3) to emphasize 00:02:007 (3) better. Same applies to 00:11:843 (1,2,3) .
  2. 00:04:466 (2,3) - Weird flow imo. Same applies to 00:19:056 (3,4) -
  3. 00:06:024 (5) - There's no reason to do a triplet here because nothing in the music lands here.
  4. 00:11:188 - There's a strong sound here and you shouldn't skip it, also 00:11:024 (3,4,5,6) gives off a weird feeling for some reason.
  5. 00:12:499 (3,4) - This shouldn't be a jump imo, if you're intended of making a jump, it should be between 00:12:991 (4,1) instead.
  6. 00:30:866 (4,1,2) - You probably didn't intend to overlap these but it looks weird lol.
  7. 00:35:456 (1,3,1) - Maybe it's just me, but they're so hard to read that you should do sth about this.
LOL, again, sorry for a late mod and hope my mod helped somehow.
Good luck~
Topic Starter
XVoIR

Electoz wrote:

Hi, from my modding queue~ Sorry for a late mod because I was kinda inactive recently.

[General]

  1. Recommended BG size should be either 1024*768 or 1366*768. upscaled
  2. Set combo colours please, at least I think the green one doesn't look fit with the background. not sure if it works right now
  3. Uncheck "Letterbox during break" in the song setup since you didn't have a break in the song, also that countdown thing if you feel it isn't needed. oh, I forgot about these options ,_,
[Easy]

  1. 00:28:243 (2,4) - They're kinda close imo, if they were spaced more(visually) it would be neater.
[Normal]

  1. I would increase AR since the objects look pretty dense.
  2. 00:05:286 (2,3,4) - Spacing error.
  3. Some overlaps are looking fine, but some overlaps aren't looking neat, like 00:11:843 (1,2) or 00:35:456 (1,2) for example, while some patterns like this 00:13:811 (4,5,1) or 00:25:620 (3,4,1) are pretty misleading, these patterns can cause players to confuse whether which object they should be clicking next, mainly the cause here because the flow isn't obvious enough.
[Hard]

  1. 00:02:335 (3) - I think a 1/2 slider would emphasize that strong sound better. done
  2. 00:27:096 (4,1) - Looks weird lol, feels like they didn't blanket each other. tried to do somethingi with it
  3. 00:29:391 (2) - I think if this slider starts 00:29:555 here it would fit better. I'm not sure
  4. 00:30:866 (3,6) - Hmmm, have them stacked maybe? stack'd
  5. 00:43:325 - Well, since it's a finish so I would prefer something clickable. done, i'll try to move it later
[Insane]

  1. 00:01:352 (1,2,3) - I would have the spacing here 00:01:352 (1,2) smaller than 00:01:843 (2,3) to emphasize 00:02:007 (3) better. Same applies to 00:11:843 (1,2,3) . done
  2. 00:04:466 (2,3) - Weird flow imo. Same applies to 00:19:056 (3,4) - tried to work on it, not sure if it's fine right now
  3. 00:06:024 (5) - There's no reason to do a triplet here because nothing in the music lands here. made two doubles
  4. 00:11:188 - There's a strong sound here and you shouldn't skip it, also 00:11:024 (3,4,5,6) gives off a weird feeling for some reason. fixed
  5. 00:12:499 (3,4) - This shouldn't be a jump imo, if you're intended of making a jump, it should be between 00:12:991 (4,1) instead. changed it a bit
  6. 00:30:866 (4,1,2) - You probably didn't intend to overlap these but it looks weird lol. lol tbh idk what to do with this
  7. 00:35:456 (1,3,1) - Maybe it's just me, but they're so hard to read that you should do sth about this. oh well, for me it's readable
LOL, again, sorry for a late mod and hope my mod helped somehow.
Good luck~
thanks a lot <33
MrDorian
[Normal]

  1. I would increase AR since the objects look pretty dense. increased to 5.3
  2. 00:05:286 (2,3,4) - Spacing error. changed
  3. Some overlaps are looking fine, but some overlaps aren't looking neat, like 00:11:843 (1,2) or 00:35:456 (1,2) for example, while some patterns like this 00:13:811 (4,5,1) or 00:25:620 (3,4,1) are pretty misleading, these patterns can cause players to confuse whether which object they should be clicking next, mainly the cause here because the flow isn't obvious enough. I do not really know, what to do with these misleading patterns, because they look OK for me. I won't change it. If someone either will be talking about it, I'll try to change it.
TequilaWolf
these are all just suggestions.

Aniki-

00:02:171 (4) - maybe rotate this so that it's facing top-right? and move it to the center, if you do decide to keep the positioning you can try moving 00:02:663 (1) - further away
00:05:778 (3,4) - better if you use 1/4 slider here as well o:
00:13:811 (3) - move nearer
00:15:122 (5) - move this down down down, creates a better jumpy effect?
00:16:761 (1) - this repeater looks a little off, maybe use 0.75 SV here and make it repeat 3 times instead? with 1/6 snap
00:19:712 (1) - boring o: might want to try this http://puu.sh/ml0BZ/614433650a.jpg with lower volume on 8 or something
00:22:833 (3,4,5) - you can try to make some streams fully straight lines instead like this one xD and this 00:24:144 (3,4,5) -
00:34:801 (1,2,3,4,5,6,7) - I'm sure you can make this look better
00:35:456 (1,2,1,2) - a little too hard to hit without getting 100s
00:37:915 (6,7,8) - maybe ctrl+g
00:42:177 (2,3,4) - I tried using 1.0 DS and making it a straight line, feels better o:
00:43:242 (8,1) - ...really hard to hit (or SS) actually especially considering this is your most spaced stream yet

XVoIR's Gay Bar-

In this diff again you could make your triplets a little more spaced o:

00:16:761 (4) - same story as aniki, the slider just looks too long xD
00:19:712 (1) - ya you don't wanna let the player do nothing for so long and then introduce them to a jumpstream right after
00:32:669 (6,1) - here onwards is incredibly difficult on cs6. move 1 nearer to 6
00:33:325 (7,8) - fix
00:33:407 (8,1) - wayyyyyyyyyyyyyyyy too huge. nerf. very very hard along with 00:34:063 (8,1) - and 00:34:719 (8,1) -

gl c:
_vanity
Hello, from my modding queue. o/ You didn't specify which difficulties you wanted me to mod, so I guess I'll go over whatever I can. :)
[MrDorian's Normal]
  1. 00:01:352 (1,2) - Overlaps like this don't look that nice.
  2. 00:14:466 (1,2) - Same here.
  3. 00:17:089 (1,2) - Again, but also change the length of the sliders to match the ones starting at 00:18:401 (1,2) - It makes for a better flow. :)

    Fix the remaining overlaps.
[Insane]
  1. 00:32:669 (6) - I think it would be better here if you just continued to follow the rythym like you were orginially. There's nothing really in this part of the song that the stream emphasizes.

    Overall, this is a pretty nice mapset so far. Good luck! :D
Cheonshi
From Q:

[Gay Bar]

• 00:25:292 (2,3) - once u use then then in same combo 00:25:948 (5,6,7) - this - decide for one i dont think a triple is in the music mb decide for first one

• 00:32:014 (4) - that slider is not so nice to play how about just putting a circle 00:32:096 - and having no sound here i dont think its necessary to have one circle here i also think this gives a little more flow

• 00:32:587 - and instead i would keep the stream going here and not having a blanket here

• 00:33:407 (8,1) - 00:34:063 (8,1) - 00:34:719 (8,1) - okay ._.

• 00:38:899 (6) - one kick less mb ?

• 00:43:325 (1) - mb a spinner after that

why is everyone mapping cancer at the moment lmao
MrDorian
[quote="_vanity"]Hello, from my modding queue. o/ You didn't specify which difficulties you wanted me to mod, so I guess I'll go over whatever I can. :)
[MrDorian's Normal]
  1. 00:01:352 (1,2) - Overlaps like this don't look that nice.
  2. 00:14:466 (1,2) - Same here.
  3. 00:17:089 (1,2) - Again, but also change the length of the sliders to match the ones starting at 00:18:401 (1,2) - It makes for a better flow. :) I dunno, what do you mean xd

    Fix the remaining overlaps. fixed
Topic Starter
XVoIR

TequilaWolf wrote:

these are all just suggestions.

Aniki-

00:02:171 (4) - maybe rotate this so that it's facing top-right? and move it to the center, if you do decide to keep the positioning you can try moving 00:02:663 (1) - further away moved 00:02:663 (1) away
00:05:778 (3,4) - better if you use 1/4 slider here as well o: ok, changed next 1/4 slider to double!
00:13:811 (3) - move nearer moved a bit closer, hopefully it won't overlap
00:15:122 (5) - move this down down down, creates a better jumpy effect? played with this, I believe it'll work!
00:16:761 (1) - this repeater looks a little off, maybe use 0.75 SV here and make it repeat 3 times instead? with 1/6 snap I'm not sure how would it work, I'll left it
00:19:712 (1) - boring o: might want to try this http://puu.sh/ml0BZ/614433650a.jpg with lower volume on 8 or something I really want to leave this long slider, just for this scream!
00:22:833 (3,4,5) - you can try to make some streams fully straight lines instead like this one xD and this 00:24:144 (3,4,5) - I think that it's fine right now, curved triples are the best! :^)
00:34:801 (1,2,3,4,5,6,7) - I'm sure you can make this look better don't overestimate me m8! :^) Also, changed
00:35:456 (1,2,1,2) - a little too hard to hit without getting 100s I don't think so
00:37:915 (6,7,8) - maybe ctrl+g Ok, let's try it!
00:42:177 (2,3,4) - I tried using 1.0 DS and making it a straight line, feels better o: lol that's right
00:43:242 (8,1) - ...really hard to hit (or SS) actually especially considering this is your most spaced stream yet moved it a bit closer

XVoIR's Gay Bar-

In this diff again you could make your triplets a little more spaced o:

00:16:761 (4) - same story as aniki, the slider just looks too long xD made it shorter
00:19:712 (1) - ya you don't wanna let the player do nothing for so long and then introduce them to a jumpstream right after somehow merged this jumpstream, but it's still jumpy :^)
00:32:669 (6,1) - here onwards is incredibly difficult on cs6. move 1 nearer to 6 tried to do something with it
00:33:325 (7,8) - fix
00:33:407 (8,1) - wayyyyyyyyyyyyyyyy too huge. nerf. very very hard along with 00:34:063 (8,1) - and 00:34:719 (8,1) - nerfed into 5,91*, rip 6* diff :/

gl c:

_vanity wrote:

Hello, from my modding queue. o/ You didn't specify which difficulties you wanted me to mod, so I guess I'll go over whatever I can. :)
[Insane]
  1. 00:32:669 (6) - I think it would be better here if you just continued to follow the rythym like you were orginially. There's nothing really in this part of the song that the stream emphasizes. I want to keep it somehow connected with this part

    Overall, this is a pretty nice mapset so far. Good luck! :D

Cheonshi wrote:

From Q:

[Gay Bar]

• 00:25:292 (2,3) - once u use then then in same combo 00:25:948 (5,6,7) - this - decide for one i dont think a triple is in the music mb decide for first one worked somehow

• 00:32:014 (4) - that slider is not so nice to play how about just putting a circle 00:32:096 - and having no sound here i dont think its necessary to have one circle here i also think this gives a little more flow oh

• 00:32:587 - and instead i would keep the stream going here and not having a blanket here

• 00:33:407 (8,1) - 00:34:063 (8,1) - 00:34:719 (8,1) - okay ._. dw it's nerfed already

• 00:38:899 (6) - one kick less mb ? I'll leave this as it is right now

• 00:43:325 (1) - mb a spinner after that It won't work tbh

why is everyone mapping cancer at the moment lmao you can't get cancer in Gay Bar, sorry :/
Thanks you guys for mods <3
Kalibe
Nie każ mi tego modować ;w;
  1. Hard w ogóle nie ma dodanych kolorów, proszę je dodać lol.
  2. Dalej nie rozumiem dlaczego nazwałeś ostatni diff swoją nazwą? Skoro stworzyłeś tą mapę nie powinnieneś tego robić.
  3. Zero customowych hitsoundów? Smutno trochę :c
estellia-'s Easy :
  1. 00:19:712 - This green line is unnessesary.
  2. 00:40:702 (1,2) - Spacing issue found. Please ds it.
  3. Also change OD to 2 since you did it with HP tho.
  4. Pretty ok diff.
MrDorian's Normal :
  1. Dla mnie, lepiej by brzmiał ten diff, jakby nazywał się "Dorian's Normal".
  2. Statystyki są dziwne. Najlepsze jakie pasowały by do Normala to : CS 3,5 | AR 5 | OD 4 | HP 4
  3. 00:01:352 (1,2) - To się bardzo dziwnie gra, a tak w ogóle to odległość jest za duża. Preferuję to zreworkować trochę.
  4. 00:10:204 (3,1) - Napraw blanket, wygląda trochę tragicznie, ale da się to zrobić łatwo.
  5. 00:19:712 (1) - Och to jest unrankable.. W normalu spinnery powinny kończyć się o dwa white beaty przed obiektami. W tym przypadku powinnien skończyć się na 00:21:679 -
  6. 00:28:735 (5,1) - Te overlappy są okropne.. powinnieneś coś zrobić w tym miejscu nooo.
Insane :
  1. 00:39:063 (3) - Nie zesnappowany obiekt. Snapnij go lol.
Aniki :
  1. 00:16:761 (1) - Nie potrzebne NC.
  2. 00:21:761 (4,6,8) - Te obiekty są overmapped. Przysłuchałem się ich z 3 razy i stwierdzam fakt. Zmień to na jakiś jump pattern.
  3. 00:22:915 (4,4) - ^ Te również są overmapped.
  4. Dobra nie będe dalej wymieniał ich, ale wiedz że masz ich ogromną ilość i wypadałoby je naprawić.
Ok, to tyle. Gut luck !
Topic Starter
XVoIR

Kalibe wrote:

Nie każ mi tego modować ;w;
  1. Hard w ogóle nie ma dodanych kolorów, proszę je dodać lol. sorry missclick
  2. Dalej nie rozumiem dlaczego nazwałeś ostatni diff swoją nazwą? Skoro stworzyłeś tą mapę nie powinnieneś tego robić. Bo to mój własny Gay Bar :v
  3. Zero customowych hitsoundów? Smutno trochę :c Nie wiem jakie by tutaj działały, serio xD
estellia-'s Easy :
  1. 00:19:712 - This green line is unnessesary.
  2. 00:40:702 (1,2) - Spacing issue found. Please ds it.
  3. Also change OD to 2 since you did it with HP tho.
  4. Pretty ok diff.
MrDorian's Normal :
  1. Dla mnie, lepiej by brzmiał ten diff, jakby nazywał się "Dorian's Normal".
  2. Statystyki są dziwne. Najlepsze jakie pasowały by do Normala to : CS 3,5 | AR 5 | OD 4 | HP 4
  3. 00:01:352 (1,2) - To się bardzo dziwnie gra, a tak w ogóle to odległość jest za duża. Preferuję to zreworkować trochę.
  4. 00:10:204 (3,1) - Napraw blanket, wygląda trochę tragicznie, ale da się to zrobić łatwo.
  5. 00:19:712 (1) - Och to jest unrankable.. W normalu spinnery powinny kończyć się o dwa white beaty przed obiektami. W tym przypadku powinnien skończyć się na 00:21:679 -
  6. 00:28:735 (5,1) - Te overlappy są okropne.. powinnieneś coś zrobić w tym miejscu nooo.
Insane :
  1. 00:39:063 (3) - Nie zesnappowany obiekt. Snapnij go lol. lol faktycznie
Aniki :
  1. 00:16:761 (1) - Nie potrzebne NC. naprawione, będę musiał w innych też
  2. 00:21:761 (4,6,8) - Te obiekty są overmapped. Przysłuchałem się ich z 3 razy i stwierdzam fakt. Zmień to na jakiś jump pattern.
  3. 00:22:915 (4,4) - ^ Te również są overmapped.
  4. Dobra nie będe dalej wymieniał ich, ale wiedz że masz ich ogromną ilość i wypadałoby je naprawić. Może później to zmienię, teraz mi jakoś za bardzo do muzyki pasują :<
Ok, to tyle. Gut luck !
Dzięki za moda <3 Później zedytuję jeszcze z poprawkami na Guest Diffach ^>^
MrDorian
MrDorian's Normal :
  1. Dla mnie, lepiej by brzmiał ten diff, jakby nazywał się "Dorian's Normal". dla ciebie
  2. Statystyki są dziwne. Najlepsze jakie pasowały by do Normala to : CS 3,5 | AR 5 | OD 4 | HP 4 takiego AR nie mogę dać, ponieważ jest nawał obiektów na ekranie
  3. 00:01:352 (1,2) - To się bardzo dziwnie gra, a tak w ogóle to odległość jest za duża. Preferuję to zreworkować trochę. odległość troszkę zmniejszyłem, a początku nie gra się dziwnie, wręcz mnie jest lepsze od nudnych reverse sliderów
  4. 00:10:204 (3,1) - Napraw blanket, wygląda trochę tragicznie, ale da się to zrobić łatwo. naprawione
  5. 00:19:712 (1) - Och to jest unrankable.. W normalu spinnery powinny kończyć się o dwa white beaty przed obiektami. W tym przypadku powinnien skończyć się na 00:21:679 - też naprawione
  6. 00:28:735 (5,1) - Te overlappy są okropne.. powinnieneś coś zrobić w tym miejscu nooo.naprawione?
emilia
accept all

diff
osu file format v14

[General]
AudioFilename: iwf.mp3
AudioLeadIn: 0
PreviewTime: 22342
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 0.9
BeatDivisor: 4
GridSize: 8
TimelineZoom: 1.6

[Metadata]
Title:International Wrestling Festival
TitleUnicode:国際的パンツしスリング
Artist:RazQ
ArtistUnicode:RazQ
Creator:XVoIR
Version:estellia-'s Easy
Source:
Tags:estellia- mrdorian gourmet race snow goose gachimuchi iwf
BeatmapID:865982
BeatmapSetID:397819

[Difficulty]
HPDrainRate:2
CircleSize:2.5
OverallDifficulty:3
ApproachRate:3
SliderMultiplier:1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"oh god.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
1352,327.868852459016,4,1,0,65,1,0
22342,327.868852459016,4,1,0,65,1,1
35456,-100,4,1,0,65,0,0


[Colours]
Combo1 : 255,68,68
Combo2 : 255,255,85
Combo3 : 255,147,201
Combo4 : 0,128,255

[HitObjects]
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Adventure
Aniki
00:05:286 (1,5,6) - the distance is not appropriate
00:16:433 (3,1) - equated the distance
The only course I post
Topic Starter
XVoIR

arnoldusj wrote:

Aniki
00:05:286 (1,5,6) - the distance is not appropriate
00:16:433 (3,1) - equated the distance
The only course I post
Fixed, thanks! ^>^
-[Seon]-
Hello, from my queue

Insane
00:13:155 (1,2) - make these sliders similar
00:37:833 - putting a slider here until 00:37:915 is better since there's 2 beats at those 2 timing

Hard
00:06:597 (1,1) - copy paste these sliders
00:22:007 (4,1) - gap between these are quite big
00:28:899 (1,2) - flow between these 2 are bad
00:34:637 (2,3) - ^

MrDorian's Normal
00:22:342 (1,2) - I don't think having 2 short sliders here are good since there's no beat for a reason to have 2 sliders
00:27:587 (1,2,3) - same reason as above
00:32:833 (1,2) - ^
00:41:194 (2,3) - I don't really want to comment on blankets but there are way off

As stated in my queue, I can't mod anything higher than Insane, good luck :)
Topic Starter
XVoIR

XxSeonxX wrote:

Hello, from my queue

Insane
00:13:155 (1,2) - make these sliders similar Done!
00:37:833 - putting a slider here until 00:37:915 is better since there's 2 beats at those 2 timing I'm not sure how would it work

Hard
00:06:597 (1,1) - copy paste these sliders done!
00:22:007 (4,1) - gap between these are quite big I think it's fine
00:28:899 (1,2) - flow between these 2 are bad
00:34:637 (2,3) - ^
reworked these fragments!

MrDorian's Normal
00:22:342 (1,2) - I don't think having 2 short sliders here are good since there's no beat for a reason to have 2 sliders without these sliders sounds awfully, please
00:27:587 (1,2,3) - same reason as above ^
00:32:833 (1,2) - ^ ^
00:41:194 (2,3) - I don't really want to comment on blankets but there are way off it isn't a blanket pls

As stated in my queue, I can't mod anything higher than Insane, good luck :)
Thanks a lot <3
-Nya-


Take note that this hitsound mod is based only on your Insane and that these hitsound suggestions are my own and that some modders may not agree.

  1. Change default to soft instead (Normal sounds too loud and chaotic to me.) but in kiai you can use Normal again since the kiai is louder.
  2. Use this http://puu.sh/mqr3a/bfe5227f83.wav on these beats: 00:01:352 - 00:02:007 - 00:02:663 - 00:03:319 - 00:03:974 - 00:04:630 – etc. Remember that you have to be consistent so continue with this rhythm.
  3. 00:05:532 – and 00:05:614 – and 00:05:778 – and 00:05:860 – and 00:06:024 – and 00:06:106 – and 00:06:270 – and 00:06:433 – For these beats you can use the default drum. Just change sampleset and additions to “drum”.
  4. 00:10:696 - 00:10:862 (2,3,4,5,6,7,8) –Follow the same hitsound suggestions as above. (The drum)
  5. 00:17:089 - 00:18:401 - 00:19:712 - 00:21:024 – For these louder beats, you can use this: http://puu.sh/mqDw9/faa651c6fd.wav
  6. Since the kiai is much louder, you can use this: http://puu.sh/mqDz1/652a43529b.wav on beats like: 00:22:997 - 00:23:653 - 00:23:981 - 00:24:309 - 00:24:964 – etc. You just have to listen where the strong beats are in the kiai. You don’t have to use this hitsound for the kiai only. You can also place it on beats that you feel is quite loud.
  7. Finishes is also very nice. You can place it on beats like: 00:22:342 - 00:27:587 – Your choice though.
  8. Remember to raise the volume quite a bit so that the hitsounds can be heard.

If you have any questions about this mod or don’t understand something, feel free to message me in-game.
Flanchan
Hi! from queue.

As you asked Gay Bar, Aniki, Extra and Easy

Gay Bar
00:11:270 (5,6) - Stack these on the end of 00:10:532 (1) ?
00:13:647 (4,2) - Stack these?
00:19:712 (1) - ^
00:27:587 (1) - Is NC necessary here?
00:29:882 (1) - ^
00:32:833 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - Make the jumps between the streams the same distance apart?
00:35:374 (8,1) - Maybe move the slider closer to 00:35:374 (8), this jump seems really large compared to the others before it
Aniki
00:05:286 (1,5,6) - Stack these?
00:34:801 (1,2,3,4,5,6,7) - Why is this stream different to the others?
00:41:685 (7,5) - Stack these?
Extra
00:06:106 (7,2) - Stack these?
00:21:515 (1) - Remove NC?
00:28:571 (5,3) - Stack these?
00:28:899 (1,2,3,4) - Make this a perfect square
00:36:112 (3,1) - Stack these
Easy
00:36:112 (2) - This seems a little lopsided, maybe try and centre the red point more?

GL on getting ranked!
Topic Starter
XVoIR

Flanchan wrote:

Hi! from queue.

As you asked Gay Bar, Aniki, Extra and Easy

Gay Bar
00:11:270 (5,6) - Stack these on the end of 00:10:532 (1) ? Of course!
00:13:647 (4,2) - Stack these? Yes!
00:19:712 (1) - ^ ^
00:27:587 (1) - Is NC necessary here? Of course not!
00:29:882 (1) - ^ sure!
00:32:833 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - Make the jumps between the streams the same distance apart? Used 2,6x DS!
00:35:374 (8,1) - Maybe move the slider closer to 00:35:374 (8), this jump seems really large compared to the others before it I would, but I don't know how to place it right :<
Aniki
00:05:286 (1,5,6) - Stack these? Aren't these stacked?
00:34:801 (1,2,3,4,5,6,7) - Why is this stream different to the others? It looks cool, at least for me :<
00:41:685 (7,5) - Stack these? Done!
Extra
00:06:106 (7,2) - Stack these? Of course!
00:21:515 (1) - Remove NC? Yes!
00:28:571 (5,3) - Stack these? Done!
00:28:899 (1,2,3,4) - Make this a perfect square How? ._.
00:36:112 (3,1) - Stack these Done!
Easy
00:36:112 (2) - This seems a little lopsided, maybe try and centre the red point more? "Denied"

GL on getting ranked!

-Nya- wrote:



Take note that this hitsound mod is based only on your Insane and that these hitsound suggestions are my own and that some modders may not agree.

  1. Change default to soft instead (Normal sounds too loud and chaotic to me.) but in kiai you can use Normal again since the kiai is louder.
  2. Use this http://puu.sh/mqr3a/bfe5227f83.wav on these beats: 00:01:352 - 00:02:007 - 00:02:663 - 00:03:319 - 00:03:974 - 00:04:630 – etc. Remember that you have to be consistent so continue with this rhythm.
  3. 00:05:532 – and 00:05:614 – and 00:05:778 – and 00:05:860 – and 00:06:024 – and 00:06:106 – and 00:06:270 – and 00:06:433 – For these beats you can use the default drum. Just change sampleset and additions to “drum”.
  4. 00:10:696 - 00:10:862 (2,3,4,5,6,7,8) –Follow the same hitsound suggestions as above. (The drum)
  5. 00:17:089 - 00:18:401 - 00:19:712 - 00:21:024 – For these louder beats, you can use this: http://puu.sh/mqDw9/faa651c6fd.wav
  6. Since the kiai is much louder, you can use this: http://puu.sh/mqDz1/652a43529b.wav on beats like: 00:22:997 - 00:23:653 - 00:23:981 - 00:24:309 - 00:24:964 – etc. You just have to listen where the strong beats are in the kiai. You don’t have to use this hitsound for the kiai only. You can also place it on beats that you feel is quite loud.
  7. Finishes is also very nice. You can place it on beats like: 00:22:342 - 00:27:587 – Your choice though.
  8. Remember to raise the volume quite a bit so that the hitsounds can be heard.

If you have any questions about this mod or don’t understand something, feel free to message me in-game.
I'm so thankful to you guys <3
Qiyana
Hi! From My Queue!

Easyi
[General]
lol
[Modding Itself]
00:35:456 (1,2) - These don't look necessary.
SoySauce
Hi from my queue :D

MrDorian's Normal
  1. Many blankets could be improved
  2. 00:01:352 (1) - Would recommend flipping this vertically. Flow is not so good with that one
  3. 00:03:319 (2,3) - Fix overlap
  4. 00:06:597 (1,2) - ^
  5. 00:11:843 (1,2) - ^
  6. 00:17:745 (2,1) - This pattern is kinda confusing for beginners because some of them might click the sliderend instead
  7. 00:26:112 (4,1) - I think you could make this look neater. Would move 00:26:276 (1) - down because overlap looks a bit weird
  8. 00:28:899 (1,2,3,4,1) - This pattern is hard to read for beginners too as there is an array of notes and you made some of them overlap and go back near to its starting position(hope you can understand what I'm saying lol)
  9. 00:41:358 (3) - Move this up a bit
Hard
  1. 00:34:145 (1,2,3) - Try spacing them consistently
Insane
  1. 00:01:352 (1,2,3) - Space them consistently
  2. 00:11:843 (1,2,3) - ^
  3. 00:12:499 (3,4,1) - Why is the spacing so different?
  4. 00:17:745 (3,1) - Stack
  5. 00:19:712 (1) - Small curve at the end looks kinda weird
  6. 00:35:456 (1,3,1) - This overlap is very confusing to play. Please fix
  7. 00:42:669 (6) - Remove NC
Aniki
  1. 00:23:653 (6) - NC
  2. 00:41:194 (1,2,3,4,5,6,7) - Changing 'lines' with three notes in each 'lines' feels awkward to play. Recommend changing to regular stream

And that's all!
Hope this helps in any way and gl for ranked! :)
btw I don't know if you already knew this but the japanese writing doesn't really translate to 'International Wrestling Festival'. It's something that's.... kinda weird
Topic Starter
XVoIR

Cagrux wrote:

Hi from my queue :D

MrDorian's Normal
  1. Many blankets could be improved
  2. 00:01:352 (1) - Would recommend flipping this vertically. Flow is not so good with that one
  3. 00:03:319 (2,3) - Fix overlap
  4. 00:06:597 (1,2) - ^
  5. 00:11:843 (1,2) - ^
  6. 00:17:745 (2,1) - This pattern is kinda confusing for beginners because some of them might click the sliderend instead
  7. 00:26:112 (4,1) - I think you could make this look neater. Would move 00:26:276 (1) - down because overlap looks a bit weird
  8. 00:28:899 (1,2,3,4,1) - This pattern is hard to read for beginners too as there is an array of notes and you made some of them overlap and go back near to its starting position(hope you can understand what I'm saying lol)
  9. 00:41:358 (3) - Move this up a bit
Hard
  1. 00:34:145 (1,2,3) - Try spacing them consistently
feex'd!

Insane
  1. 00:01:352 (1,2,3) - Space them consistently feex'd!
  2. 00:11:843 (1,2,3) - ^ ^
  3. 00:12:499 (3,4,1) - Why is the spacing so different? coz Billy Herrington starts talking here
  4. 00:17:745 (3,1) - Stack Stacked!
  5. 00:19:712 (1) - Small curve at the end looks kinda weird reworked slider
  6. 00:35:456 (1,3,1) - This overlap is very confusing to play. Please fix tried something with that
  7. 00:42:669 (6) - Remove NC
I don't think so :/

Aniki
  1. 00:23:653 (6) - NC Thanks!
  2. 00:41:194 (1,2,3,4,5,6,7) - Changing 'lines' with three notes in each 'lines' feels awkward to play. Recommend changing to regular stream
streamed!

And that's all!
Hope this helps in any way and gl for ranked! :)
btw I don't know if you already knew this but the japanese writing doesn't really translate to 'International Wrestling Festival'. It's something that's.... kinda weird Maybe, I just rewrote symbols from background image :^)

Dyl-Byl wrote:

Hi! From My Queue!

Easyi
[General]
lol
[Modding Itself]
00:35:456 (1,2) - These don't look necessary. I think I'll left them
Thanks guys! <3
Makeli
hei

why do you need that second red point? the bpm doesn't change and the time signature doesn't change

xvoirsahgah's really gay diff
why would you put your name in the diff too? just name it gay bar asd
get that ar9.6 outta here ---> ar9.3 feels much better
dis od is too damn high you're not mapping some 220 bpm 6 star streams here
00:05:286 (1,7) - imo these would emphasize better as circles
00:10:532 (1,7) - ^
00:19:712 (1,3) - it's only gay if they touch and now it's slightly gay
00:33:407 (8,1) - these god damn streamjumps make the map feel soooo damn forced. i don't even understand why you would map streams here
i think the kiai could use a higher sv
get rid of those cs6 streamjumps

aniki is gay
ar9.2 or sumthing pls
dis od is too damn high
00:05:286 (1,2,3,4,5,6,7) - you hitsounded these differently here. that's like really inconsistent. also those 1/2 sliders ---> circles
00:10:532 (1,2,3,4,5,6) - ehhhh... you should know what i mean
00:12:335 (2,5) - gay
00:17:909 (4,1) - ^
higher sv for kiai

exträ
ar9 would work here
00:03:155 (2,4) - gay
00:06:597 (1,3) - stack (3) sliderend to (1)
00:07:909 (1) - ctrl+g?
00:14:138 (6) - change to two circles
00:15:286 (4) - you just decided to end this slider on a sound
00:36:768 (1) - make this match 00:36:112 (3) - slidershape
higher sv for kiai asd

hmmm... idk it feels like i have a lot to say but don't know the way to say it. you definitely have the potential to rank this but stop forcing difficulty with streamjumps that aren't supported by the song, fix your blankets and try to get rid of some bad overlaps (too lazy to point out these you can find them yourself). Cleaning up your style will make this definitely look and maybe even play better. You definitely know what flows and what doesn't

Good luck with the set!
Cheesecake
Hi, from modding queue

[Aniki]

00:02:007 (3) - I would move this to X:234 Y:185, then it's less spacing than the second pattern and it feels more like the map is winding up at the beginning.
00:05:614 (2) - Either move this so that it's underneath the slider head of 00:04:794 (3) - or so that it blankets that slider
00:06:024 (5,6,1) - This overlap is hmmmm
00:06:270 (7,2) - ^
00:07:417 (4,2) - ^
00:09:220 (1) - Move the red anchor point to X:397 Y:62 such that it is the exact middle of the slider, it looks a little messy as it is right now because it's slightly off
00:12:335 (2,5) - Overlap
00:13:155 (1,3) - Space these a liiiittle bit more so that the hitcircle borders aren't overlapping
00:18:401 (1,3) - Overlap
00:19:712 (1) - ^ Also, this slider is pretty overdone IMO, something simpler like in Gay Bar would be better
00:19:712 (1,3) - More ugly overlaps with the same slider aaaaaaa
00:19:712 (1,1) - I'm hoping you change that slider anyway but this spacing is too little when everything else is so spaced
00:22:341 (1,4) - Veeery slight overlap
00:23:653 (1,5,6,7) - Overlap
00:25:784 (6) - Move to X:77 Y:123 so that it blankets the triplet
00:28:407 (4) - Move a tiny bit over to the right so that it's completely underneath the slider
00:28:243 (3,1) - Ugly overlap
00:28:898 (1,2,3,4,5,6) - This is an acceptable form of overlap since it's an expanding triangle (don't change)
00:30:866 (5,1) - Aaaand back to bad overlaps
00:35:456 (1,2,1,2,1) - ^


[XVoIR's Gay Bar]

Shouldn't this just be called "Gay Bar"? XVoIR is you so you don't need to make it look like a guest difficulty.

00:06:597 (1,3) - Space these a bit further apart so that the borders aren't so close, where everything else in the map is so spaced, this looks really cramped
00:19:712 (1,3) - ^
00:21:679 (6,7) - Make these sliders identical
00:23:325 (6,2) - Bad overlap
00:29:063 (2,2) - Same thing with spacing as before
00:30:538 (2,5) - ^
00:31:522 (1,1,2,3,4,5) - Make the quintet catch onto something on the slider to make this overlap better
00:35:784 (2,2) - Make these two have the same spacing between them as 00:35:456 (1,1) - , it looks visually better that way https://ask.fm/sukiNathan/answers/133756425236
00:36:768 (1,1) - Hitori Tori - Cramped again (yambabom remix)
00:42:669 (1,2,3,4,5,6,7,8,1) - If you're trying to blanket this, turn the AR to 0 and try again so you can see it better

I looked at Extra and Insane as well but they both had the same issues that I've mentioned in these two


[MrDorian's Normal]

Oh my this is all one big overlap, try and space everything more

00:06:597 (1,2) - Also try to avoid these kinds of overlap, it happens several times throughout the map

[estellia-'s Easy]

00:07:909 (3,1) - This blanket is pretty ugly, and this diff is low enough AR for it to stand out to people
00:21:024 (1) - Move the second to last node down a bit so that the sliderborder of this slider is equidistant to the heads of (1) and (2)


Good luck :)
Topic Starter
XVoIR

Maakkeli wrote:

hei

why do you need that second red point? the bpm doesn't change and the time signature doesn't change bpm changes by a ~6 offset

xvoirsahgah's really gay diff
why would you put your name in the diff too? just name it gay bar asd ok, finally changed to Gay Bar
get that ar9.6 outta here ---> ar9.3 feels much better not sure
dis od is too damn high you're not mapping some 220 bpm 6 star streams here I think that it fit, for a hardest diff
00:05:286 (1,7) - imo these would emphasize better as circles done!
00:10:532 (1,7) - ^ done!
00:19:712 (1,3) - it's only gay if they touch and now it's slightly gay now slightly gay
00:33:407 (8,1) - these god damn streamjumps make the map feel soooo damn forced. i don't even understand why you would map streams here nerfed, mapped to vocals somehow
i think the kiai could use a higher sv used 1.25x
get rid of those cs6 streamjumps nerfed

aniki is gay
ar9.2 or sumthing pls 9,3
dis od is too damn high lowered to 8,6
00:05:286 (1,2,3,4,5,6,7) - you hitsounded these differently here. that's like really inconsistent. also those 1/2 sliders ---> circles fixed
00:10:532 (1,2,3,4,5,6) - ehhhh... you should know what i mean yes
00:12:335 (2,5) - gay fixed
00:17:909 (4,1) - ^ fixed
higher sv for kiai Done

exträ
ar9 would work here made it ar9.1
00:03:155 (2,4) - gay fixd
00:06:597 (1,3) - stack (3) sliderend to (1) fixd
00:07:909 (1) - ctrl+g? fixd
00:14:138 (6) - change to two circles i just can't get it to work lol
00:15:286 (4) - you just decided to end this slider on a sound fixd
00:36:768 (1) - make this match 00:36:112 (3) - slidershape fixd
higher sv for kiai asd fixd

hmmm... idk it feels like i have a lot to say but don't know the way to say it. you definitely have the potential to rank this but stop forcing difficulty with streamjumps that aren't supported by the song, fix your blankets and try to get rid of some bad overlaps (too lazy to point out these you can find them yourself). Cleaning up your style will make this definitely look and maybe even play better. You definitely know what flows and what doesn't

Good luck with the set!
Thanks alot m8, soon I'll try to clean this up! <3
Topic Starter
XVoIR

Cheesecake wrote:

Hi, from modding queue

[Aniki]

00:02:007 (3) - I would move this to X:234 Y:185, then it's less spacing than the second pattern and it feels more like the map is winding up at the beginning. done
00:05:614 (2) - Either move this so that it's underneath the slider head of 00:04:794 (3) - or so that it blankets that slider tried to blanket it
00:06:024 (5,6,1) - This overlap is hmmmm actually I changed this pattern before your mod so lol
00:06:270 (7,2) - ^
00:07:417 (4,2) - ^
00:09:220 (1) - Move the red anchor point to X:397 Y:62 such that it is the exact middle of the slider, it looks a little messy as it is right now because it's slightly off done!
00:12:335 (2,5) - Overlap done
00:13:155 (1,3) - Space these a liiiittle bit more so that the hitcircle borders aren't overlapping done
00:18:401 (1,3) - Overlap done before
00:19:712 (1) - ^ Also, this slider is pretty overdone IMO, something simpler like in Gay Bar would be better changed, i can't into slider art :/
00:19:712 (1,3) - More ugly overlaps with the same slider aaaaaaa i think it's not longer revelant
00:19:712 (1,1) - I'm hoping you change that slider anyway but this spacing is too little when everything else is so spaced
00:22:341 (1,4) - Veeery slight overlap done
00:23:653 (1,5,6,7) - Overlap done
00:25:784 (6) - Move to X:77 Y:123 so that it blankets the triplet done
00:28:407 (4) - Move a tiny bit over to the right so that it's completely underneath the slider moved!
00:28:243 (3,1) - Ugly overlap
00:28:898 (1,2,3,4,5,6) - This is an acceptable form of overlap since it's an expanding triangle (don't change)
00:30:866 (5,1) - Aaaand back to bad overlaps
00:35:456 (1,2,1,2,1) - ^
fixed these overlaps


[XVoIR's Gay Bar]

Shouldn't this just be called "Gay Bar"? XVoIR is you so you don't need to make it look like a guest difficulty. Changed, rip my own gay bar

00:06:597 (1,3) - Space these a bit further apart so that the borders aren't so close, where everything else in the map is so spaced, this looks really cramped moved (1) a bit to up
00:19:712 (1,3) - ^ not sure if still revelant
00:21:679 (6,7) - Make these sliders identical done
00:23:325 (6,2) - Bad overlap Fixed
00:29:063 (2,2) - Same thing with spacing as before tried to space them
00:30:538 (2,5) - ^ tried to space them
00:31:522 (1,1,2,3,4,5) - Make the quintet catch onto something on the slider to make this overlap better now merged into slider start
00:35:784 (2,2) - Make these two have the same spacing between them as 00:35:456 (1,1) - , it looks visually better that way https://ask.fm/sukiNathan/answers/133756425236 done!
00:36:768 (1,1) - Hitori Tori - Cramped again (yambabom remix) I don't get it :/
00:42:669 (1,2,3,4,5,6,7,8,1) - If you're trying to blanket this, turn the AR to 0 and try again so you can see it better thanks for suggestion! jeez, mine approach circles looks horrible

I looked at Extra and Insane as well but they both had the same issues that I've mentioned in these two will clean up all diffs soon :^)


[MrDorian's Normal]

Oh my this is all one big overlap, try and space everything more

00:06:597 (1,2) - Also try to avoid these kinds of overlap, it happens several times throughout the map

[estellia-'s Easy]

00:07:909 (3,1) - This blanket is pretty ugly, and this diff is low enough AR for it to stand out to people
00:21:024 (1) - Move the second to last node down a bit so that the sliderborder of this slider is equidistant to the heads of (1) and (2)


Good luck :)
Thanks a lot m8! <3
MrDorian
Cagrux

MrDorian's Normal
  1. Many blankets could be improved
  2. 00:01:352 (1) - Would recommend flipping this vertically. Flow is not so good with that one wow thanks
  3. 00:03:319 (2,3) - Fix overlap
  4. 00:06:597 (1,2) - ^
  5. 00:11:843 (1,2) - ^ fixed?
  6. 00:17:745 (2,1) - This pattern is kinda confusing for beginners because some of them might click the sliderend instead ^
  7. 00:26:112 (4,1) - I think you could make this look neater. Would move 00:26:276 (1) - down because overlap looks a bit weird ^
  8. 00:28:899 (1,2,3,4,1) - This pattern is hard to read for beginners too as there is an array of notes and you made some of them overlap and go back near to its starting position(hope you can understand what I'm saying lol) wow, i think i understood
  9. 00:41:358 (3) - Move this up a bit k
Cheesecake
MrDorian's Normal
Oh my this is all one big overlap, try and space everything more spaced more

00:06:597 (1,2) - Also try to avoid these kinds of overlap, it happens several times throughout the map fixed????
Bursthammy
bless you for making this
Topic Starter
XVoIR

Tatsumaki wrote:

bless you for making this
np

gib kds
Cellina
[General]
I have no idea why did you finished kiai at 00:35:456 - . I strongly recommend to delete kiai or make it longer.

[Extra]
00:02:007 (4) - more rounder

[Gay bar]
00:03:155 (2,3) - distance is too large. compare with 00:12:827 (4,1) - .
00:14:138 (1) - delete NC
00:14:466 (2) - NC
00:29:391 (1) - delete NC
00:32:178 (1) - ^
00:37:423 - ^
00:41:194 - how about this?

short modding
Topic Starter
XVoIR

Reana wrote:

[General]
I have no idea why did you finished kiai at 00:35:456 - . I strongly recommend to delete kiai or make it longer.~made it longer

[Extra]
00:02:007 (4) - more rounder feex'd

[Gay bar]
00:03:155 (2,3) - distance is too large. compare with 00:12:827 (4,1) - . fixed, thanks!
00:14:138 (1) - delete NC
00:14:466 (2) - NC
00:29:391 (1) - delete NC
00:32:178 (1) - ^
00:37:423 - ^
00:41:194 - how about this?
everything is fixed

short modding
Thanx <3
KappaPraise
hi \o, mod is here ༼ つ ◕_◕ ༽つ

Normal
Dont like patterns of all map looks weird =(

Hard
00:19:712 (1) - make this slider more creative
00:27:587 (1) - move a bit end of slider for fix blanket

Aniki
00:05:286 (1,2,3,4,5,6,7,8,9) - random spacing?
00:37:915 (6,7,8,1,2,3) - dont like this flow seems random

Gay Bar
00:19:712 (1) - in all diffs this slider looks boring, try make it more creative please

Meh, cant find anything here for mod sorry, i did what i can =( good luck
P.S. Dat crazy song and more crazy map
Topic Starter
XVoIR

WISPG_G wrote:

hi \o, mod is here ༼ つ ◕_◕ ༽つ

Normal
Dont like patterns of all map looks weird =(

Hard
00:19:712 (1) - make this slider more creative
00:27:587 (1) - move a bit end of slider for fix blanket Done!

Aniki
00:05:286 (1,2,3,4,5,6,7,8,9) - random spacing? Fixed somehow
00:37:915 (6,7,8,1,2,3) - dont like this flow seems random Tried to work with this

Gay Bar
00:19:712 (1) - in all diffs this slider looks boring, try make it more creative please I can't into slider art :(

Meh, cant find anything here for mod sorry, i did what i can =( good luck
P.S. Dat crazy song and more crazy map
Finally, thanks <3
TitaN7_old
From my queue o/

Hard

00:10:450 (2) - Remove this hitcircle, it does not work well here.

00:40:374 (1,2) - Put these two aside, do not pile up it with the slider.

00:42:259 (2) - I suggest you to remove this hitcicle. This stack it is a headache for this diff here.

Insane

00:05:778 (4,5) - Give some fluency to this part putting sliders, and remove that hitcircles, try this http://puu.sh/mPnbl/c84cb7e223.jpg

00:11:269 (6,7) - I Suggest that you should eliminate these last three hitcircles and should put a slider with reverse. Remember that this is a diff with 4,3* only, = http://puu.sh/mPsgT/8735d12389.jpg

00:19:220 (4) - More fluidity to this, test giving reverse to this slider and put it in this way http://puu.sh/mPo6z/81d80d76a2.jpg

00:36:440 (4) - A NC works better than a followarrow here

00:36:768 (1) - Remove NC, then NC 00:38:571 (1)

pay attention to this part..

00:37:915 (6) - NC

00:38:079 (1) - Remove NC

00:38:571 (5) - Stack this with the following hit circle

00:38:735 (1) - Remove NC

00:38:899 (7) - NC

= http://puu.sh/mPrx3/53150168b7.jpg


Extra

00:07:581 (2) - Bend this and make a good pattern, like this = http://puu.sh/mPq2g/ac4a58844e.jpg

00:15:778 (1) - Bend this, improve flow.

00:21:679 (3) - ^ ...i suggest = http://puu.sh/mPqsW/4b7ea4926a.jpg

00:29:882 (1) - Bend this.

Done. Good luck.
Topic Starter
XVoIR

TitaN7 wrote:

From my queue o/

Hard

00:10:450 (2) - Remove this hitcircle, it does not work well here. done

00:40:374 (1,2) - Put these two aside, do not pile up it with the slider. done, will work on this tho

00:42:259 (2) - I suggest you to remove this hitcicle. This stack it is a headache for this diff here. done

Insane

00:05:778 (4,5) - Give some fluency to this part putting sliders, and remove that hitcircles, try this http://puu.sh/mPnbl/c84cb7e223.jpg ^

00:11:269 (6,7) - I Suggest that you should eliminate these last three hitcircles and should put a slider with reverse. Remember that this is a diff with 4,3* only, = http://puu.sh/mPsgT/8735d12389.jpg ^

00:19:220 (4) - More fluidity to this, test giving reverse to this slider and put it in this way http://puu.sh/mPo6z/81d80d76a2.jpg ^

00:36:440 (4) - A NC works better than a followarrow here ^

00:36:768 (1) - Remove NC, then NC 00:38:571 (1) ^

pay attention to this part..

00:37:915 (6) - NC ^

00:38:079 (1) - Remove NC ^

00:38:571 (5) - Stack this with the following hit circle ^

00:38:735 (1) - Remove NC ^

00:38:899 (7) - NC ^

= http://puu.sh/mPrx3/53150168b7.jpg


Extra

00:07:581 (2) - Bend this and make a good pattern, like this = http://puu.sh/mPq2g/ac4a58844e.jpg ^

00:15:778 (1) - Bend this, improve flow. also done

00:21:679 (3) - ^ ...i suggest = http://puu.sh/mPqsW/4b7ea4926a.jpg also done

00:29:882 (1) - Bend this. aaaand here done!

Done. Good luck.
Thanks m8 ^>^
MrDorian

WISPG_G wrote:

hi \o, mod is here ༼ つ ◕_◕ ༽つ

Normal
Dont like patterns of all map looks weird =(
thanks
Chibi Maruko
Hi. From my queue

Extra
  1. 00:27:423 (6,7,1) - Maybe stack triple is fine but it is not important for u O.o coz u like straight triple
  2. 00:36:112 (3) - NC here

Aniki
  1. 00:02:007 (3) - https://osu.ppy.sh/ss/4453479 kinda look slanting. fix it.
  2. 00:14:958 (4) - Delete this circle and move next slider to red tick coz mute end
  3. 00:16:761 (5) - NC because u should follow highest diff
  4. 00:38:079 (8) - NC here because big white tick is most important to make a new nc
  5. 00:40:374 (1) - Delete NC and move new NC at 00:40:702 (2) coz look at above my comment

Gay Bar fuk this name lol
  1. 00:14:138 (1) - Why new combo. It is confusing when mapper see this
  2. 00:19:712 (1) The overlap doesn't look nice dude. Blanket or sliderwave or something
  3. 00:21:024 (2,3,4,5,6) - https://osu.ppy.sh/ss/4453470 maybe all circle kinda look weird slanting. fix it.
  4. 00:32:178 (5) - Should NC here
  5. 00:43:325 (1) - Please make this circle too close at stream because player can't aim and miss LOL. fix if u want (bad english D:)

Ok, gl with ur map \:D/
sorry /me run away
Topic Starter
XVoIR

Chibi Maruko wrote:

Hi. From my queue

Extra
  1. 00:27:423 (6,7,1) - Maybe stack triple is fine but it is not important for u O.o coz u like straight triple let's try this!
  2. 00:36:112 (3) - NC here fixed

Aniki
  1. 00:02:007 (3) - https://osu.ppy.sh/ss/4453479 kinda look slanting. fix it. mb fixed
  2. 00:14:958 (4) - Delete this circle and move next slider to red tick coz mute end idk how should it work D:
  3. 00:16:761 (5) - NC because u should follow highest diff fixed
  4. 00:38:079 (8) - NC here because big white tick is most important to make a new nc fixed
  5. 00:40:374 (1) - Delete NC and move new NC at 00:40:702 (2) coz look at above my comment fixed

Gay Bar fuk this name lol as you wish :^)
  1. 00:14:138 (1) - Why new combo. It is confusing when mapper see this fixed
  2. 00:19:712 (1) The overlap doesn't look nice dude. Blanket or sliderwave or something tried moving a bit to up
  3. 00:21:024 (2,3,4,5,6) - https://osu.ppy.sh/ss/4453470 maybe all circle kinda look weird slanting. fix it. fixed. maybe, idk
  4. 00:32:178 (5) - Should NC here fixed
  5. 00:43:325 (1) - Please make this circle too close at stream because player can't aim and miss LOL. fix if u want (bad english D:) actually it's not that hard, I'll leave this


Ok, gl with ur map \:D/
sorry /me run away
Thanks a lot ^>^
Shohei Ohtani
can't believe I'm modding a fucking map submitted in december in a mod queue that's meant for old maps

Overall:
If there's a video I'd really like to have it in here. A lot of songs like this are no fun without an accompanying video.

Gay:
fuck is this irreversible or
00:32:833 - It would be extra cool to have whistles or something that match up with the melody.
yeah your circle size also sucks and I wish you'd change it

Aniki:
00:16:761 (1,1,2,3,4,5,1,2,3,4,5,6,1) - this is so frighteningly similar to Gay Bar I'm scared. Not accusing you of copy-pasting between diffs but it's so similar that I'm just like "am I in the wrnog dif"
00:32:833 - It would be extra cool to have whistles or something that match up with the melody.
A lot more than the part that I pointed out before seem really similar to Gay Bar. It's a little scary actually. I'd hope that if there are two separate diffs, that I'm getting 2 separate interpretations of the song

Extra:
fine

Insane:
ya

Hard:
00:03:974 (1) - Would prefer this to curve more. Right now it's super narrow and doesn't look that nice

Normal:
00:01:352 (1) - 2 things. One, you should flip (1) vertically so it goes straight into 2. Also, overlapping sliderheads generally don't look that nice.
00:02:335 (3) - The hardest thing is when it's literally like, it's only barely touching. It's nothing that a +0.1 in the spacing or sliderspeed can't fix. Apply to all similar patterns.

easy:
nice

So yeah it's mostly good but normal is just like mega ugly so fix that pls
NucleaRaven
Hi from my queue o/

[Extra]
  1. 00:43:325 (1) - whats up with the spacing of this note? its not conisistent with the rest - if this is intentional then at least make it more spaced so its noticeable.
thats literally the only thing i was iffy about out of every diff so well done :D.
GL!

No kds for this as it would get denied.
Topic Starter
XVoIR

Reditum wrote:

can't believe I'm modding a fucking map submitted in december in a mod queue that's meant for old maps hehe

Overall:
If there's a video I'd really like to have it in here. A lot of songs like this are no fun without an accompanying video. I'll try to make it work, I tried to do it earlier, but after 2 hours of fking with video I gave up :( screw this nothing works idk what's wrong

Gay:
fuck is this irreversible or
00:32:833 - It would be extra cool to have whistles or something that match up with the melody. whistles are already taken by some other hitsounds lol
yeah your circle size also sucks and I wish you'd change it then it won't be special :/

Aniki:
00:16:761 (1,1,2,3,4,5,1,2,3,4,5,6,1) - this is so frighteningly similar to Gay Bar I'm scared. Not accusing you of copy-pasting between diffs but it's so similar that I'm just like "am I in the wrnog dif" actually it's not copied, it just happened to be similiar, somehow
00:32:833 - It would be extra cool to have whistles or something that match up with the melody. same as above
A lot more than the part that I pointed out before seem really similar to Gay Bar. It's a little scary actually. I'd hope that if there are two separate diffs, that I'm getting 2 separate interpretations of the song same as above

Extra:
fine

Insane:
ya

Hard:
00:03:974 (1) - Would prefer this to curve more. Right now it's super narrow and doesn't look that nice
fixed

Normal:
00:01:352 (1) - 2 things. One, you should flip (1) vertically so it goes straight into 2. Also, overlapping sliderheads generally don't look that nice.
00:02:335 (3) - The hardest thing is when it's literally like, it's only barely touching. It's nothing that a +0.1 in the spacing or sliderspeed can't fix. Apply to all similar patterns.

easy:
nice

So yeah it's mostly good but normal is just like mega ugly so fix that pls

NucleaRaven wrote:

Hi from my queue o/

[Extra]
  1. 00:43:325 (1) - whats up with the spacing of this note? its not conisistent with the rest - if this is intentional then at least make it more spaced so its noticeable. it was spaced af, but nerfed it, I guess too much. Moved it further
thats literally the only thing i was iffy about out of every diff so well done :D.
GL!

No kds for this as it would get denied.
Thanks alot guys! ^>^
Normal diff mod response will be there soon!
greenwood0301
Can't say anything Good song Well mapped GL HF for the ranked
Namki
yo

[General]
Delete or make the combo4 more orange. imo looks better
And maybe combo3 a little brighter.

[Easy]
00:40:046 (4) - I really don't like this whistle, maybe do clap as you did 00:29:882 (4) - here.
Great diff.

[Normal]
00:01:352 (1,2) - these overlaps aren't okay in normal.
I think you need to increase the spacing and do the rhythm easier.
00:24:964 (1,2,3,4,1) - a lot of 1/2.
00:27:587 (1,2,3,4,5,1,2,3,4,1) - same here.
This diff looks like advanced with small spacing imo.

[Hard]
00:09:876 (2,1) - a random jump.
00:21:351 (2,3) - do spacing between them 1.9x for better consistency.
00:22:007 (4,1) - really big jump.
00:30:210 (2,3) - DS this thing.
00:31:522 (4,5,6) - why did you use 1.3x here, it's 1.2x for the kiai part.
00:35:456 (1,2,3) - random spacing changes.
Watch over your spacing.

Good luck~
Topic Starter
XVoIR

Namki wrote:

yo hOI

[General]
Delete or make the combo4 more orange. imo looks better
And maybe combo3 a little brighter. fixed both

[Easy]
00:40:046 (4) - I really don't like this whistle, maybe do clap as you did 00:29:882 (4) - here. since i'm working on hitsounds, fixed!
Great diff.

[Normal]
00:01:352 (1,2) - these overlaps aren't okay in normal.
I think you need to increase the spacing and do the rhythm easier.
00:24:964 (1,2,3,4,1) - a lot of 1/2.
00:27:587 (1,2,3,4,5,1,2,3,4,1) - same here.
This diff looks like advanced with small spacing imo.

[Hard]
00:09:876 (2,1) - a random jump. fixed
00:21:351 (2,3) - do spacing between them 1.9x for better consistency. done
00:22:007 (4,1) - really big jump. Works as "introduction" to kiai
00:30:210 (2,3) - DS this thing. done
00:31:522 (4,5,6) - why did you use 1.3x here, it's 1.2x for the kiai part. fixed
00:35:456 (1,2,3) - random spacing changes. fixed
Watch over your spacing.

Good luck~
Thanks ^>^
Lumin
Somekind of Nmod from queue

I only modded diffs that I find more than one problem

Aniki
00:05:450 (2,6,7,1) - Blanket?
00:16:597 (4,2) - stack?
00:21:024 (1,4) - Overlap, avoid or stack
00:24:472 (5,1) - overlap
00:30:210 (2) - Should end at white spike, not blue
00:34:637 (7,1) - Maybe a little too big jump I'd say

Gay Bar
00:05:778 (4,5,6,7) - Maybe turn these to sliders?
00:11:024 (4,5,6,7) - ^
00:07:253 (3) - this to x:288 y:328, looks better with 00:07:909 (1) -
00:11:270 (6,7,1) - Avoidable overlap
00:22:997 (5) - x:224 y:240
00:26:932 (5) - NC?
00:33:407 (8,1) - Horrible jump even though there isn't blank space in stream, same thing for rest of stream jumps
00:36:112 (1,1) - disturbing overlap

Hope this helps
Topic Starter
XVoIR

Lumin wrote:

Somekind of Nmod from queue

I only modded diffs that I find more than one problem

Aniki
00:05:450 (2,6,7,1) - Blanket? done!
00:16:597 (4,2) - stack? done!
00:21:024 (1,4) - Overlap, avoid or stack stacked
00:24:472 (5,1) - overlap don't want to stack this, so spaced it more
00:30:210 (2) - Should end at white spike, not blue it was slider velocity speed problem, fixed
00:34:637 (7,1) - Maybe a little too big jump I'd say compared with others, it's not that big

Gay Bar
00:05:778 (4,5,6,7) - Maybe turn these to sliders? I prefer them as doubles
00:11:024 (4,5,6,7) - ^
00:07:253 (3) - this to x:288 y:328, looks better with 00:07:909 (1) - moved!
00:11:270 (6,7,1) - Avoidable overlap moved!
00:22:997 (5) - x:224 y:240 moved!
00:26:932 (5) - NC? Not sure tho
00:33:407 (8,1) - Horrible jump even though there isn't blank space in stream, same thing for rest of stream jumps idk what to do here, but fixed this!
00:36:112 (1,1) - disturbing overlap moved!

Hope this helps
Thanks a lot ^>^
Aoba Misaki
♂Hi man♂
My modding is not good.. sorry D:

[General]
hitsound so big. kiai~(setted N:C2) some reduce sound 75>60?

[Insane]
00:02:007 (3) - 1.4? if you ok, 200/288
00:04:958 (4) - some cunfuse suddeny high-jump imo. how about some reduce DS?
00:10:450 (5,1,2,3,4,5,6) - try change same before's rhythm? (00:05:286 (1,2,3,4,5,6) - ) i think better before rhythm!
00:18:401 (1,2,3,4) - (all grab) stack (1) slider 00:17:909 - ?
00:19:220 (4) - you can makes spacing here (00:19:548 - ). looks like 00:18:073 (4) - off repeat? seems better to rhythm. cuz 00:19:548 - no hear sounds.
00:32:833 (1,2,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5) - most difficult to insane diff. hmm.. maybe seems bad spread.. i compared 00:22:342 - and here... uhh, well? try change more easier?
00:36:440 (2) - reduce 1/2 slider. for good flow to next slider.
00:38:079 (3) - set DS same before circles? (0.5)

[Hard]
00:01:843 (2) - set DS 1.4? i think more good flow.
00:11:188 - hmmm here... set Hard drum-clap/insane drum-whistle/extra only drum(sampleset) no set hitsound.
00:21:351 (2) - NC
00:22:342 (1) - try blanket 00:21:679 (3) - body?
00:27:096 (4,1) - (all grab) maybe set DS 1.2 more good(maybe looks like 00:33:653 (4,1) - ?). if you ok, move 272/176?
00:29:227 (2) - same ^
00:32:423 (2) - some difficult this pattern (3 stream) in hard. you can delete it.
00:40:374 (1) - no need NC

Good♂Luck!
Topic Starter
XVoIR

Hello- wrote:

♂Hi man♂
My modding is not good.. sorry D:

[General]
hitsound so big. kiai~(setted N:C2) some reduce sound 75>60? ii don't think so :/

[Insane]
00:02:007 (3) - 1.4? if you ok, 200/288
00:04:958 (4) - some cunfuse suddeny high-jump imo. how about some reduce DS? somehow nerfed
00:10:450 (5,1,2,3,4,5,6) - try change same before's rhythm? (00:05:286 (1,2,3,4,5,6) - ) i think better before rhythm! done!
00:18:401 (1,2,3,4) - (all grab) stack (1) slider 00:17:909 - ? not sure what to do tho
00:19:220 (4) - you can makes spacing here (00:19:548 - ). looks like 00:18:073 (4) - off repeat? seems better to rhythm. cuz 00:19:548 - no hear sounds. it flows better imo
00:32:833 (1,2,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5) - most difficult to insane diff. hmm.. maybe seems bad spread.. i compared 00:22:342 - and here... uhh, well? try change more easier? Nah, I want to leave this stream as it is
00:36:440 (2) - reduce 1/2 slider. for good flow to next slider. not sure tho
00:38:079 (3) - set DS same before circles? (0.5) fixed!

[Hard]
00:01:843 (2) - set DS 1.4? i think more good flow. fixed, i don't know why I left it this way, but nice catch1
00:11:188 - hmmm here... set Hard drum-clap/insane drum-whistle/extra only drum(sampleset) no set hitsound. worked with this
00:21:351 (2) - NC done
00:22:342 (1) - try blanket 00:21:679 (3) - body? done
00:27:096 (4,1) - (all grab) maybe set DS 1.2 more good(maybe looks like 00:33:653 (4,1) - ?). if you ok, move 272/176?
00:29:227 (2) - same ^
00:32:423 (2) - some difficult this pattern (3 stream) in hard. you can delete it.
00:40:374 (1) - no need NC
actually i'm to lazy to note every thing but changed Hard somehow
Good♂Luck!
Thanx <3
C00L
Wtf is this song haha :P From my queue



estellia-'s Easy
00:01:352 (1,2) - really weird
00:03:647 (4,1) - ^
00:07:909 (3,1) - blanket



MrDorian's Normal
00:05:286 (2,3) - really awkward, its so cramped
00:06:597 (1,2) - overlap
00:10:204 (3,1) - really cramped
00:11:843 (1,2) - awkward overlap
00:16:761 (3,1) - ^
00:41:194 (2,3) - cramped
Overall imo the map seems really cramped even for a normal :/ i would suggest remapping some parts



Hard
00:01:352 (1,2) - pretty random imo try to blanket that



Insane
00:03:155 (2,1) - overlap
00:07:253 (3,1) - ^



Extra
00:02:007 (4,1) - blanket maybe
00:02:499 (6,3) - awkward overlap
00:27:013 (2,2) - ^



Aniki
00:11:515 (7,2) - overlap
00:22:833 (3,1) - ^



Gay Bar
man nerf the OD to like 8-7 since its a cs 6 :/and the HP to 6 (i know why its 6.9 but cmon dude its a gay bar :3)
00:12:335 (2,1) - kinda awkward overlap
00:13:155 (1,6) - ^
00:14:138 (6,2) - ^ just makes your map look untidy imo
00:17:745 (3,1) - ^
00:38:899 (6) - x:200 y:64




Good luck man hope i helped :) (potem sie skaplem ze Polak haha jak bys chcial tego moda po polsku to napisz chetnie przemienie :P)
Topic Starter
XVoIR

Cooldue7 wrote:

Wtf is this song haha :P From my queue



estellia-'s Easy
00:01:352 (1,2) - really weird
00:03:647 (4,1) - ^
00:07:909 (3,1) - blanket



MrDorian's Normal
00:05:286 (2,3) - really awkward, its so cramped
00:06:597 (1,2) - overlap
00:10:204 (3,1) - really cramped
00:11:843 (1,2) - awkward overlap
00:16:761 (3,1) - ^
00:41:194 (2,3) - cramped
Overall imo the map seems really cramped even for a normal :/ i would suggest remapping some parts

tbh nie za bardzo wiem co się z nim dzieje :v



Hard
00:01:352 (1,2) - pretty random imo try to blanket that zrobion



Insane
00:03:155 (2,1) - overlap
00:07:253 (3,1) - ^
nie wiem czy warto tu stackować, psuje mi się wtedy trochę spacing



Extra
00:02:007 (4,1) - blanket maybe zrobion
00:02:499 (6,3) - awkward overlap naprawione
00:27:013 (2,2) - ^naprawione



Aniki
00:11:515 (7,2) - overlap poprawione
00:22:833 (3,1) - ^ zestackowałem (1) i (4) a (3) dałem w dól lekko



Gay Bar
man nerf the OD to like 8-7 since its a cs 6 :/and the HP to 6 (i know why its 6.9 but cmon dude its a gay bar :3) no ale m e m y, cs6ar9.6od9hp6.9
00:12:335 (2,1) - kinda awkward overlap zestackowane
00:13:155 (1,6) - ^ jak wyżej
00:14:138 (6,2) - ^ just makes your map look untidy imo poprawione
00:17:745 (3,1) - ^ poprawione!
00:38:899 (6) - x:200 y:64 ruszone!




Good luck man hope i helped :) (potem sie skaplem ze Polak haha jak bys chcial tego moda po polsku to napisz chetnie przemienie :P)
Dzięki ^>^
mulraf
Hoy from my queue! o/

General:
_________________________________________________________

- That bg looks very bright. You might want to consider just turning the brightness down a little. (If you want me to i can also do that)
- There's a guideline that suggests putting at least 1 spinner into every difficulty to have a better spread in the scoreboard. just a guideline, not a rule though. but give it a thought.

Easy:
_________________________________________________________

- This technically isn't considered easy :P 1,51* > 1,5* -> not easy :P just being picky here tho
- 00:42:014 (1) - remove nc? (different to the rest of your scheme and song doesn't change)

Hard:
_________________________________________________________

- 00:10:532 (2) - NC here instead of the hitcircle before
- 00:30:210 (2) - ^
- 00:31:522 (4) - NC
- 00:32:341 (1) - Remove NC
- 00:32:833 (1) - NC
(not trying to be a NC nazi here. but since you used that pattern the whole rest of the song i think you should just keep NC'ing every downbeat)
- 00:40:374 (2,3,1) - I recommend a bigger spacing here (just a little bit) since it's also what you used before at a similar part

Insane:
_________________________________________________________

- 00:11:024 (3,4) - Short slider instead of double as well : ?
- 00:26:932 (3) - NC?
- 00:30:210 (2) - NC here instead of last note
- 00:32:177 (1) - Undo NC?
- 00:38:899 (1) - ^
- 00:40:702 (2) - NC here instead of last note
- 00:42:669 (6) - Undo NC?
(? = reasonable to keep it though)

oh well, i really mostly point out NC things. this is what i usually go for:

monstrata wrote:

NC (New Combo) Pattern Issues
This is a general issue. Once you've mastered how to do NC's, you'll know them for life!
NC's should be placed on the downbeat because that is the start of a new measure in a song. Lets look at the timeline: The large white ticks are the downbeats. Always try to have a New combo there. For easier difficulties, you may choose to NC every second downbeat, but make sure your pattern is consistent! If you NC every downbeat, don't randomly switch to every two downbeats. Only do so if the music shifts (for example, during a calm section or a slow-down).



Essentially, you want every downbeat to be the beginning of a New Combo, as such:



Another reason to NC may be because you are using a different slider-velocity.
NC'ing the slider gives the player a better visual cue that the slider may be faster, or slower, and because of your NC, they will have more time to prepare.
of course you don't have to do it exactly like this. but sometimes it's just bugging me when you use that exact scheme for the whole song and then suddenly it switches up :x

other than those i also don't have anything against the extra diff and the aniki & gay bar diff are too hard for me :x
but for the aniki diff: 00:32:178 (1) - wow. those spaces after the streams look REALLY hard, even for a 5,43* diff. maybe that's fine for the gay bar diff but i'd recommend staying away from that in aniki. maybe some smaller jumps but those seem really intense :x

well, good luck with your map! it's really nice (and weird :P) so far. +the gay bar diff kinda reminded me of irre with that small cs + high slider velocity :P
Topic Starter
XVoIR

mulraf wrote:

Hoy from my queue! o/

General:
_________________________________________________________

- That bg looks very bright. You might want to consider just turning the brightness down a little. (If you want me to i can also do that) if you want, then feel free :^)
- There's a guideline that suggests putting at least 1 spinner into every difficulty to have a better spread in the scoreboard. just a guideline, not a rule though. but give it a thought. i don't think it would fit tho

Easy:
_________________________________________________________

- This technically isn't considered easy :P 1,51* > 1,5* -> not easy :P just being picky here tho shhh
- 00:42:014 (1) - remove nc? (different to the rest of your scheme and song doesn't change)

Hard:
_________________________________________________________

- 00:10:532 (2) - NC here instead of the hitcircle before moved
- 00:30:210 (2) - ^ ^
- 00:31:522 (4) - NC ^
- 00:32:341 (1) - Remove NC ^
- 00:32:833 (1) - NC done
(not trying to be a NC nazi here. but since you used that pattern the whole rest of the song i think you should just keep NC'ing every downbeat)
- 00:40:374 (2,3,1) - I recommend a bigger spacing here (just a little bit) since it's also what you used before at a similar part fixed somehow

Insane:
_________________________________________________________

- 00:11:024 (3,4) - Short slider instead of double as well : ? I think it works fine now
- 00:26:932 (3) - NC? it is NC'd
- 00:30:210 (2) - NC here instead of last note NC'd
- 00:32:177 (1) - Undo NC? not sure
- 00:38:899 (1) - ^ done
- 00:40:702 (2) - NC here instead of last note idk probably NCd but i don't remember
- 00:42:669 (6) - Undo NC? nah
(? = reasonable to keep it though)

oh well, i really mostly point out NC things. this is what i usually go for:

monstrata wrote:

NC (New Combo) Pattern Issues
This is a general issue. Once you've mastered how to do NC's, you'll know them for life!
NC's should be placed on the downbeat because that is the start of a new measure in a song. Lets look at the timeline: The large white ticks are the downbeats. Always try to have a New combo there. For easier difficulties, you may choose to NC every second downbeat, but make sure your pattern is consistent! If you NC every downbeat, don't randomly switch to every two downbeats. Only do so if the music shifts (for example, during a calm section or a slow-down).



Essentially, you want every downbeat to be the beginning of a New Combo, as such:



Another reason to NC may be because you are using a different slider-velocity.
NC'ing the slider gives the player a better visual cue that the slider may be faster, or slower, and because of your NC, they will have more time to prepare.
of course you don't have to do it exactly like this. but sometimes it's just bugging me when you use that exact scheme for the whole song and then suddenly it switches up :x

other than those i also don't have anything against the extra diff and the aniki & gay bar diff are too hard for me :x
but for the aniki diff: 00:32:178 (1) - wow. those spaces after the streams look REALLY hard, even for a 5,43* diff. maybe that's fine for the gay bar diff but i'd recommend staying away from that in aniki. maybe some smaller jumps but those seem really intense :x nerfed the highest one!

well, good luck with your map! it's really nice (and weird :P) so far. +the gay bar diff kinda reminded me of irre with that small cs + high slider velocity :P
Thanks a lot ^>^
MrDorian

Reditum wrote:

Normal:
00:01:352 (1) - 2 things. One, you should flip (1) vertically so it goes straight into 2. Also, overlapping sliderheads generally don't look that nice. done?
00:02:335 (3) - The hardest thing is when it's literally like, it's only barely touching. It's nothing that a +0.1 in the spacing or sliderspeed can't fix. Apply to all similar patterns. done too

Namki wrote:

[Normal]
00:01:352 (1,2) - these overlaps aren't okay in normal. why?
I think you need to increase the spacing and do the rhythm easier. increased spacing, but will leave rhythm, because it will be boring as f...
00:24:964 (1,2,3,4,1) - a lot of 1/2. won't change it, because there are sliders
00:27:587 (1,2,3,4,5,1,2,3,4,1) - same here. ^
This diff looks like advanced with small spacing imo.I can make it Normal+, but XVoiR must agree

Cooldue7 wrote:

MrDorian's Normal
00:05:286 (2,3) - really awkward, its so cramped zmieniłę
00:06:597 (1,2) - overlap naprawiłę?
00:10:204 (3,1) - really cramped zrobione
00:11:843 (1,2) - awkward overlap zrobione? w
00:16:761 (3,1) - ^ ohnoplz
00:41:194 (2,3) - cramped poprawiłę
Overall imo the map seems really cramped even for a normal :/ i would suggest remapping some parts
Vivyanne
hOI!
NM from da qUEUE!

o god this sounds so weird

Don't have much to say overall but what do you expect from only 40sec amiright

Extra
00:06:270 (8) - not sure whether this is the right angle for the slider, I'd make it face towards 00:06:597 (1) - more
00:13:155 (1,5) - overlap?
00:16:761 (1) - this may be flipped vertically and may be further away from 00:17:089 (1) -
00:17:089 (1,2) - blanket gone wrong?
00:24:145 (4,8) - overlap
00:27:259 (5) - make this a kickslider so that the 5tap and triple are connected, it looks fine to me
00:32:833 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - the sudden length is unneeded, maybe put in some kicksliders with a small jump?
00:43:325 (1) - this could maybe be even further away, most of the times it flows fine

Alaki
Some of the suggestions given at the Extra diff can be implemented here too

HP7 maybe? 7,5 is overkill
00:01:352 (1,3) - blanket?
00:05:778 (4,5,6,7) - why not a 5tap?
00:11:024 (3,4,5,6) - ^^
00:12:663 (4,1) - pixel overlap is wrong ;w;
00:16:761 (1) - you may put this further away from 00:17:089 (1) - , i promise it doesnt play bad
00:27:259 (5) - kickslider?
00:35:456 (1,2,1,2) - isn't this a little too big for 1/4 jumps? it just makes you sliderbreak only

#NoHomo Bar
this is meant to murder people who are used to cs4, or am i wrong xd
00:05:778 (4,5,6,7) - 5taps ;w;
00:11:024 (4,5,6,7) - ^^^
00:11:024 (4,5,6,7,8,9) - maybe make this a square instead of a rectangle
00:16:761 (1) - same as with the other diffs
00:15:778 (1) - put this a little lower, maybe to y:320
00:19:712 (1) - if this could be a little faster, this is just too slow
00:27:259 (9) - you know the deal
00:28:079 (3,5) - blanket?
00:33:407 (8,1) - please no
00:34:719 (8,1) - this is just bullying
00:35:456 (1,2,1,2) - again too much of a good thing

w0w the song is just so weird I can't take it anymore
are the drum hitsounds in the beginning really needed? it sounds strange to me
Good luck on ranking this, would be funny to see it ranked
Is there no video??
Topic Starter
XVoIR

HighTec wrote:

hOI! hOI
NM from da qUEUE!

o god this sounds so weird

Don't have much to say overall but what do you expect from only 40sec amiright

Extra
00:06:270 (8) - not sure whether this is the right angle for the slider, I'd make it face towards 00:06:597 (1) - more rotated by 45 degrees
00:13:155 (1,5) - overlap? fixed
00:16:761 (1) - this may be flipped vertically and may be further away from 00:17:089 (1) - done somehow!!
00:17:089 (1,2) - blanket gone wrong? like my entire life
00:24:145 (4,8) - overlap i like how it is in middle :(
00:27:259 (5) - make this a kickslider so that the 5tap and triple are connected, it looks fine to me i guess done
00:32:833 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - the sudden length is unneeded, maybe put in some kicksliders with a small jump? it's only 183 bpm ok
00:43:325 (1) - this could maybe be even further away, most of the times it flows fine moved tho

Alaki
Some of the suggestions given at the Extra diff can be implemented here too

HP7 maybe? 7,5 is overkill lmao changed
00:01:352 (1,3) - blanket? moved slider few pixels upper
00:05:778 (4,5,6,7) - why not a 5tap? at first i was wondering what is Stap but | not sure tho
00:11:024 (3,4,5,6) - ^^ em
00:12:663 (4,1) - pixel overlap is wrong ;w; should be gut right now
00:16:761 (1) - you may put this further away from 00:17:089 (1) - , i promise it doesnt play bad i hope
00:27:259 (5) - kickslider? not sure there
00:35:456 (1,2,1,2) - isn't this a little too big for 1/4 jumps? it just makes you sliderbreak only idk i can hit them on mouse so it's not that hard

#NoHomo Bar
this is meant to murder people who are used to cs4, or am i wrong xd let's use the formal version one - to have something challenging and unusual™
00:05:778 (4,5,6,7) - 5taps ;w; idk might change on easier diffs but not sure
00:11:024 (4,5,6,7) - ^^^
00:11:024 (4,5,6,7,8,9) - maybe make this a square instead of a rectangle it won't work i think
00:16:761 (1) - same as with the other diffs done
00:15:778 (1) - put this a little lower, maybe to y:320 ^
00:19:712 (1) - if this could be a little faster, this is just too slow ahhh
00:27:259 (9) - you know the deal ye
00:28:079 (3,5) - blanket? i don't want to curve this slider :(
00:33:407 (8,1) - please no
00:34:719 (8,1) - this is just bullying
00:35:456 (1,2,1,2) - again too much of a good thing geeettttttt dunked on!!!

w0w the song is just so weird I can't take it anymore
are the drum hitsounds in the beginning really needed? it sounds strange to me for me its better
Good luck on ranking this, would be funny to see it ranked
Is there no video??
thaks tem!!
Vivyanne
here, have a play of me choking gay bar diff

http://puu.sh/nr60b/aba5833839.osr
Topic Starter
XVoIR

HighTec wrote:

here, have a play of me choking gay bar diff

http://puu.sh/nr60b/aba5833839.osr
tbh i can't even get 200x on Extra/Aniki/Gay Bar lmao
Vivyanne

XVoIR wrote:

HighTec wrote:

here, have a play of me choking gay bar diff

http://puu.sh/nr60b/aba5833839.osr
tbh i can't even get 200x on Extra/Aniki/Gay Bar lmao
I almost FCd them all (well expect for gay bar now xd)
Vivyanne
ok small mod right now

doing as requested

i cant fc this

I dont feel like I deserve KD but if you really intend to

CRN's GOLD FINGER
To keep up with the other diffs

why gold finger and not golden finger? some1 please explain

OD 9? (as the gay bar diff also has high OD)

00:06:925 (1,2,3,4,5,6,7) - this part felt really undermapped for some reason, you may map more here
00:11:352 (6,7) - increase the spacing between those 2, makes reading easier
00:16:761 (10,11,12,13,14) - wouldn't it be better if you had 1/3 on this?
00:17:417 (1,2,3,4,1,2,3,4,5) - this also feels undermapped, cmon you can map those jumps and I know
00:22:833 (2) - sounds weird with the hitsounds + awkward to play, maybe consider changing this slider to circles
00:32:833 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - maybe make kicksliders of em because there has to be some kind of stream here
00:35:784 (1) - feels out of place, maybe make the slider longer
00:41:358 (3) - put this down a few places
00:42:669 (5) - NC
00:43:325 (13) - may be further away from the other notes

looking good! finally a diff I cant FC wait wat no pp?!?!?@
Vivyanne
Topic Starter
XVoIR
actually it was proposed two times and two times denied af by community
and even if this comes through i have 6 months :^D
also i can make it easy-normal-hard-insane-extra-gay bar (changed to CS5 and buffed to ~5.6*)-gold finger
:^D
NucleaRaven
Hi from my queue o/ (again)
I was told to mod CRN's Gold finger diff.

[CRN's GOLD FINGER]
  1. 00:03:974 (3) - shouldnt the NC start here?
  2. 00:06:597 (9) - ^
  3. 00:09:220 (3) - ^
  4. 00:11:843 (9) - ^ (i have a feeling this is gonna go on throughout the map so ill just leave them and hope youll fix all of them it didnt)
    00:16:761 (10,11,12,13,14) - Dude.. you need to rework this -- its a 1/3 pattern not a 1/4 pattern. Slow down to 25% and youll hear. Pls fix -- also NC the last note.
  5. 00:20:368 (1) - this is optional but a NC here might be ok
  6. 00:42:915 (8,9) - incorrect spacing here. Like im fine with spaced streams and all, but this particular part is just bad. Keep it at the same DS (0.7x) for this. Highlight 00:42:997 (9,10,11,12,13) - then make sure your ds is 0.7x , then just simply move them all down with distance snap on and the problem will be fixed!
Gl!
deadpon3
From my queue: p/4941900

Hi caren!

CRN's GOLD FINGER:
00:03:974 (3,4) - You can try to curve 4 and blanket it with 3, it would look more natural imo.
00:16:761 (10,11) - This part is unreadable, stack 10 with the rest of the stream.
00:22:171 (6,1) - Fix blanket here.

Not much to mod, it's full of jumpy circles and these jumpy-circles sections look flawless.
Good luck! :)
caren_sk
everyone thx!!
fixed it !!

plz update ~!

fixed
no change

http://puu.sh/nwNOI/c49fd02114.osu

HighTec wrote:

ok small mod right now

doing as requested

i cant fc this

I dont feel like I deserve KD but if you really intend to

CRN's GOLD FINGER
To keep up with the other diffs

why gold finger and not golden finger? some1 please explain

OD 9? (as the gay bar diff also has high OD)

00:06:925 (1,2,3,4,5,6,7) - this part felt really undermapped for some reason, you may map more here no change
00:11:352 (6,7) - increase the spacing between those 2, makes reading easier fixed
00:16:761 (10,11,12,13,14) - wouldn't it be better if you had 1/3 on this?fixed
00:17:417 (1,2,3,4,1,2,3,4,5) - this also feels undermapped, cmon you can map those jumps and I know no change
00:22:833 (2) - sounds weird with the hitsounds + awkward to play, maybe consider changing this slider to circles fixed
00:32:833 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - maybe make kicksliders of em because there has to be some kind of stream here no change
00:35:784 (1) - feels out of place, maybe make the slider longer no change
00:41:358 (3) - put this down a few placesno change
00:42:669 (5) - NCfixed
00:43:325 (13) - may be further away from the other notesno change

looking good! finally a diff I cant FC wait wat no pp?!?!?@

NucleaRaven wrote:

Hi from my queue o/ (again)
I was told to mod CRN's Gold finger diff.

[CRN's GOLD FINGER]
  1. 00:03:974 (3) - shouldnt the NC start here?no change
  2. 00:06:597 (9) - ^no change
  3. 00:09:220 (3) - ^no change
  4. 00:11:843 (9) - ^ (i have a feeling this is gonna go on throughout the map so ill just leave them and hope youll fix all of them it didnt)no change

    00:16:761 (10,11,12,13,14) - Dude.. you need to rework this -- its a 1/3 pattern not a 1/4 pattern. Slow down to 25% and youll hear. Pls fix -- also NC the last note. fixed
  5. 00:20:368 (1) - this is optional but a NC here might be okno change
  6. 00:42:915 (8,9) - incorrect spacing here. Like im fine with spaced streams and all, but this particular part is just bad. Keep it at the same DS (0.7x) for this. Highlight 00:42:997 (9,10,11,12,13) - then make sure your ds is 0.7x , then just simply move them all down with distance snap on and the problem will be fixed!fixed
Gl!

deadpon3 wrote:

From my queue: p/4941900

Hi caren!

CRN's GOLD FINGER:
00:03:974 (3,4) - You can try to curve 4 and blanket it with 3, it would look more natural imo.fixed
00:16:761 (10,11) - This part is unreadable, stack 10 with the rest of the stream.fixed
00:22:171 (6,1) - Fix blanket here.fixed

Not much to mod, it's full of jumpy circles and these jumpy-circles sections look flawless.
Good luck! :)
Yales
Hello! crn request :3
[General]
Epilepsy warning is a must. Also check Aimod there's some tag conflicts with Gay Bar lol
[estellia-'s Easy]
  1. 00:07:089 (2,3) - Try to make it less curvy. It'd look better with the next pattern. http://puu.sh/nCNOK/067f93f824.jpg
[MrDorian's Normal+]
  1. I find your rhythm really cool But I sincerly think you could improve the placement of your objects. For example. 00:28:243 (3,4,1,2,3,4,1) - Nothing to say about the rhythm it's just great. The flow is cool too. But hey, the fact that 00:30:046 (4) - touch this slider 00:28:899 (1) - and isn't stacked with 00:28:735 (4) - doesn't feel neat in my point of view. I don't what you think about it though.
  2. 00:06:270 (4) - Would be cool if you stack properly with the end of 00:03:974 (1) - It's totally visible and kill the neat.
  3. 00:07:909 (2) - The random overlap with 00:06:597 (1) - doesn't feel that neat
  4. 00:10:532 (1) - Stack properly with 00:09:220 (1) -
  5. 00:31:522 (1) - stack with 00:30:210 (1) - or just don't overlap
  6. 00:40:046 (2) - ^
[Hard]
  1. 00:11:188 (3) - Move the point of the tail around x460y148 to make a nice blanket.
  2. 00:14:958 (2) - ^ x372y164
  3. 00:22:997 (3) - Try something like that? http://puu.sh/nCP7R/73566fe81f.jpg 00:23:489 (4) - would look a bit less randomly positionned. Then adjust 00:23:653 (1) -
  4. 00:32:178 (3) - It would look neater if you stack properly with the end of 00:30:866 (2) -
  5. 00:33:653 (4) - Move it around x260y180 for blanket
  6. 00:34:145 (1) - x351y242 and the point of the tail around x272y356 then 00:34:637 (2) - I'd say x240y247 and you could probably let the jump to 00:34:801 (3) -
  7. 00:36:768 (1) - x184 y256 so 00:36:112 (2,3,1) - will be an actual triangle and I think it would go along better with 00:35:456 (1) -
  8. 00:40:702 (1) - x143y320
  9. 00:35:456 (1,2,1,2) - I would really remove the claps on the end, sounds so bad :c
[Insane]
  1. The map is overall cool, but I have the same remarks to make than in Hard... I don't know if you will agree with those so this is a bit awkward..
  2. 00:03:811 (4) - Try at least to fix those blankets... You just have to move it around x340y68
  3. 00:19:220 (4) - It would flow better if you Ctrl+J the slider I think.
  4. 00:27:587 (1,2,3) - http://puu.sh/nCPxU/fe15c20fa3.jpg
  5. 00:43:325 (1) - I find the spacing really confusing tbh try to move it around x260y32 to at least keep the same flow
  6. 00:35:456 (1,2,1,2) - I'd remove the claps on the end
  7. 00:43:325 (1) - x384y80 would have the same effect in gameplay but it would be smoother to play especially because of better reading
[Aniki]
  1. 00:19:712 (1) - Try to put this shape or something to flow better with the next slider. http://puu.sh/nCPVZ/62cdf79097.jpg
  2. 00:35:456 (1,2,1,2) - Remove clap on the end, it's sooo loud :c
  3. 00:41:276 (2) - I would remove to make more sense with your previous stream. Then I would remove NC here 00:41:194 (1) - and add it here 00:41:357 (3) - instead. Like this : http://puu.sh/nCQ2b/0abc224cbf.jpg
[Gay Bar]
  1. 00:05:450 (2) - Stack properly with 00:04:794 (5) - ? It would look neater.
  2. 00:17:581 (2) - I would move it to x400 y176 and 00:17:745 (3) - to x300y140. It looks better overall in my point of view.
  3. 00:21:024 (2) - NC, totally different rhythm + speed up comapred to the previous slider.
  4. 00:33:489 (1) - Add finish
  5. 00:35:456 (1,2,1,2) - Remove clap at the end please, so loud
[CRN's GOLD FINGER]
  1. 00:35:456 (1,1,1,1,1) - So cool!
  2. 00:37:423 (5,6) - I think it would sound better if you would add soft sampleset at the tails.
  3. 00:38:899 (7) - It's 1/8!
  4. 00:42:997 (5) - NC? To prevent the new spacing OR nc here 00:43:325 (5) - cause new sound. Other diffs did it imo!
  5. Really fun diff!!
Fun set :p
Good luck!
Topic Starter
XVoIR

Yales wrote:

Hello! crn request :3
[General]
Epilepsy warning is a must. Also check Aimod there's some tag conflicts with Gay Bar lol done and lol i forgot about tags here
[Hard]
  1. 00:11:188 (3) - Move the point of the tail around x460y148 to make a nice blanket. fixed
  2. 00:14:958 (2) - ^ x372y164 ^
  3. 00:22:997 (3) - Try something like that? http://puu.sh/nCP7R/73566fe81f.jpg 00:23:489 (4) - would look a bit less randomly positionned. Then adjust 00:23:653 (1) - i hope i did it fine
  4. 00:32:178 (3) - It would look neater if you stack properly with the end of 00:30:866 (2) - done!
  5. 00:33:653 (4) - Move it around x260y180 for blanket
  6. 00:34:145 (1) - x351y242 and the point of the tail around x272y356 then 00:34:637 (2) - I'd say x240y247 and you could probably let the jump to 00:34:801 (3) - somehow done
  7. 00:36:768 (1) - x184 y256 so 00:36:112 (2,3,1) - will be an actual triangle and I think it would go along better with 00:35:456 (1) - lol good idea
  8. 00:40:702 (1) - x143y320 done!
  9. 00:35:456 (1,2,1,2) - I would really remove the claps on the end, sounds so bad :c i guess done
[Insane]
  1. The map is overall cool, but I have the same remarks to make than in Hard... I don't know if you will agree with those so this is a bit awkward..
  2. 00:03:811 (4) - Try at least to fix those blankets... You just have to move it around x340y68 moved
  3. 00:19:220 (4) - It would flow better if you Ctrl+J the slider I think. let's try
  4. 00:27:587 (1,2,3) - http://puu.sh/nCPxU/fe15c20fa3.jpg done
  5. 00:43:325 (1) - I find the spacing really confusing tbh try to move it around x260y32 to at least keep the same flow done
  6. 00:35:456 (1,2,1,2) - I'd remove the claps on the end removed
  7. 00:43:325 (1) - x384y80 would have the same effect in gameplay but it would be smoother to play especially because of better reading em, so x260y32 or x384y80?
[Aniki]
  1. 00:19:712 (1) - Try to put this shape or something to flow better with the next slider. http://puu.sh/nCPVZ/62cdf79097.jpg done!
  2. 00:35:456 (1,2,1,2) - Remove clap on the end, it's sooo loud :c remooooved
  3. 00:41:276 (2) - I would remove to make more sense with your previous stream. Then I would remove NC here 00:41:194 (1) - and add it here 00:41:357 (3) - instead. Like this : http://puu.sh/nCQ2b/0abc224cbf.jpg
done!
[Gay Bar]
  1. 00:05:450 (2) - Stack properly with 00:04:794 (5) - ? It would look neater. stacked (5) with (2) ;]
  2. 00:17:581 (2) - I would move it to x400 y176 and 00:17:745 (3) - to x300y140. It looks better overall in my point of view. definitely better
  3. 00:21:024 (2) - NC, totally different rhythm + speed up comapred to the previous slider.
  4. 00:33:489 (1) - Add finish not sure why
  5. 00:35:456 (1,2,1,2) - Remove clap at the end please, so loud again done!
Fun set :p
Good luck! i'll need it
thanks a lot!
MrDorian

Yales wrote:

[MrDorian's Normal+]
  1. I find your rhythm really cool But I sincerly think you could improve the placement of your objects. For example. 00:28:243 (3,4,1,2,3,4,1) - Nothing to say about the rhythm it's just great. The flow is cool too. But hey, the fact that 00:30:046 (4) - touch this slider 00:28:899 (1) - and isn't stacked with 00:28:735 (4) - doesn't feel neat in my point of view. I don't what you think about it though. I stacked it, i think now it'll be good
  2. 00:06:270 (4) - Would be cool if you stack properly with the end of 00:03:974 (1) - It's totally visible and kill the neat. repaired
  3. 00:07:909 (2) - The random overlap with 00:06:597 (1) - doesn't feel that neat ???
  4. 00:10:532 (1) - Stack properly with 00:09:220 (1) - done
  5. 00:31:522 (1) - stack with 00:30:210 (1) - or just don't overlap stacked
  6. 00:40:046 (2) - ^ ???
caren_sk
http://puu.sh/nIBpv/e86b2ba53c.osu

thx Yales !!


[CRN's GOLD FINGER]
00:35:456 (1,1,1,1,1) - So cool! thx
00:37:423 (5,6) - I think it would sound better if you would add soft sampleset at the tails.nice idea fix
00:38:899 (7) - It's 1/8!no change,but i think too
00:42:997 (5) - NC? To prevent the new spacing OR nc here 00:43:325 (5) - cause new sound. Other diffs did it imo!fix
Really fun diff!!
Topic Starter
XVoIR
updated!
-Atri-
what the
Topic Starter
XVoIR
hai
Intelli
Timing Check:

I checked in both Audacity and ingame, and came up with around 1,364 for the first timing point and 22,354 for the 2nd

First point:


Second point:

(Looks better from this angle, very confusing up close, especially in the top line)

This is my best guess, but you can go with whatever you think is correct :3
Topic Starter
XVoIR
Somehow fixed timing using your values and messin' with them a bit :^
Testo
From my queue:)
[General]

  • OD8 for last diff? maybe 9?
[extra]
  1. 00:32:835 -unnecessary longstream(its very good at insane diff only because sliders is realy good for rhythm)
[MrDorian's Normal+]
  1. 00:01:356 (1,2,3,1,2,3) - overlap looks ugly
  2. 00:11:847 (1,2) - same
[estellia-'s Easy]
  1. Now, you're going to want to use Distance Snap for most of an Easy.(c) wiki.
    You need regular DS at this diff





Общий комментарий о сложности/карте
Topic Starter
XVoIR

Testo wrote:

From my queue:)
[General]

  • OD8 for last diff? maybe 9?
[extra]
  1. 00:32:835 -unnecessary longstream(its very good at insane diff only because sliders is realy good for rhythm) nerfed ending of this stream
[MrDorian's Normal+]
  1. 00:01:356 (1,2,3,1,2,3) - overlap looks ugly
  2. 00:11:847 (1,2) - same
[estellia-'s Easy]
  1. Now, you're going to want to use Distance Snap for most of an Easy.(c) wiki.
    You need regular DS at this diff





Общий комментарий о сложности/карте
gonna redirect to other mappers!
LeQuack
From my NM Queue

Hard
00:02:339 (3) - Change this to a note
00:10:372 (3) - Unnecessary note
00:24:966 (1) - I think this would do better as a repeat slider that goes to the red tick and repeats once
00:35:458 (1) - I think this would do well as two notes to be similar with the next part which is the same in the song
00:43:327 (1) - It would make sense for a spinner to go from here until 00:44:639

Insane
00:03:815 (4) - Unnecessary note
00:10:372 (4,1) - Swap this so the 4 has NC and the 1 does not
00:11:028 (3) - NC
00:27:425 (5,1) - Same as ^^
00:32:671 (6,1) - Also same ^
00:36:770 (3) - NC so the previous section is emphasized more
00:38:245 (4) - NC
00:39:311 (9,1) - Swap so 9 is NC and 1 is not
00:43:327 (1) - Like in previous diff a spinner would fit well here (Same length as previous difficulty)

Cool map :D
Topic Starter
XVoIR

LeQuack wrote:

From my NM Queue

Hard
00:02:339 (3) - Change this to a note no :(
00:10:372 (3) - Unnecessary note welp, there should be smth 1/8 but it's hard
00:24:966 (1) - I think this would do better as a repeat slider that goes to the red tick and repeats once it'd break distance too much
00:35:458 (1) - I think this would do well as two notes to be similar with the next part which is the same in the song somehow fixed
00:43:327 (1) - It would make sense for a spinner to go from here until 00:44:639 I don't want endin' spinners there :(

Insane
00:03:815 (4) - Unnecessary note nah, there's definitely a sound
00:10:372 (4,1) - Swap this so the 4 has NC and the 1 does not not sure
00:11:028 (3) - NC
00:27:425 (5,1) - Same as ^^
00:32:671 (6,1) - Also same ^
00:36:770 (3) - NC so the previous section is emphasized more done
00:38:245 (4) - NC fixed NC
00:39:311 (9,1) - Swap so 9 is NC and 1 is not
00:43:327 (1) - Like in previous diff a spinner would fit well here (Same length as previous difficulty) same

Cool map :D
Fixed few things, thanks a lot :^
Exile-
[General]

Why Storyboard and the video in the same map? You can't watch both at once.
"oh god.jpg" should scale from 0.639322916, not 1.

[Gay Bar]

00:03:159 (2) - Wyprostuj go tak jak 00:02:667 (1) -
00:03:651 (3,4) - Ctrl + G aby kontynuować ruch obrotowy. Dopasuj oczywiście spacing.
00:14:306 - Wystepuje tutaj mocny dźwięk który powinien być clickable. Pozatym 00:13:815 (5,6) - te slidery są bardzo podobne mimo że drugi jest o wiele mocniejszy. Zamień na dwa kółka
00:19:716 (1) - Moze cos takiego?
00:24:639 (5) - Proste lub górne uwypuklenie. ;)
00:31:852 (2,3,4) - Ten triple jest malo slyszalny. ogólnie 00:31:524 (1,2,3,4) - zrobilbym z tego patterna same jumpy na 1/2
00:33:327 (7,8) - 00:34:639 (7,8) - Czemu by tu nie zrobic sliderów? :o
00:35:786 (2,1,2) - Zrób je coraz szybsze

[Aniki]

00:05:126 (4,1,2) - Flow jest zbyt liniowy, zwłaszcza że w środku postawiłeś NC
00:02:175 (4) - Taki troche offbeat. Przy koncowce jest bardzo wyrazny dzwiek a poczatek slidera zaczyna sie od upbeatu
00:05:454 (2,3,4,5,6,7,8,9) - Imo troche zbyt ekstremalne jak na poczatek. W kiai nie ma nawet takich jumpow. 00:05:454 (2,6,7) - Chyba tu zapomniales zestackowac
00:36:770 (1) - Zbyt podobne do poprzedniego patternu a ten slider rozpoczyna nową sekcje

[Extra]

00:16:765 (1) - Ctrl + G?
00:31:852 (2,3) - To powinno być sliderem jeśli zrobiles tak z 00:31:524 (1,4) -

[Insane]

00:11:274 (5) - Skoro ten double już połączyłeś to czemu nie 00:11:028 (3,4) - ?
00:31:524 (1,2,1) - Większy spacing!
00:38:573 (3,4) - Damn! Nie mozesz tak stackowac upbeatu przed downbeatem. Postaw 00:38:573 (3) - blizej 00:38:245 (2) -
00:43:327 (1) - W poprzednich diffach stawiales to o wiele dalej. Czemu tutaj jest to tak blisko?
Topic Starter
XVoIR

Exile- wrote:

[General]

Why Storyboard and the video in the same map? You can't watch both at once.
"oh god.jpg" should scale from 0.639322916, not 1. niedługo usunę storyboard ok?

[Gay Bar]

00:03:159 (2) - Wyprostuj go tak jak 00:02:667 (1) - chyba fixed
00:03:651 (3,4) - Ctrl + G aby kontynuować ruch obrotowy. Dopasuj oczywiście spacing. zrobion
00:14:306 - Wystepuje tutaj mocny dźwięk który powinien być clickable. Pozatym 00:13:815 (5,6) - te slidery są bardzo podobne mimo że drugi jest o wiele mocniejszy. Zamień na dwa kółka zrobiłem super pięciokąt (?)
00:19:716 (1) - Moze cos takiego? też fixed
00:24:639 (5) - Proste lub górne uwypuklenie. ;) fixed
00:31:852 (2,3,4) - Ten triple jest malo slyszalny. ogólnie 00:31:524 (1,2,3,4) - zrobilbym z tego patterna same jumpy na 1/2
00:33:327 (7,8) - 00:34:639 (7,8) - Czemu by tu nie zrobic sliderów? :o bo to ma być element trudności :(
00:35:786 (2,1,2) - Zrób je coraz szybsze zwiększyłem SV na słowie FUCk

[Aniki]

00:05:126 (4,1,2) - Flow jest zbyt liniowy, zwłaszcza że w środku postawiłeś NC przeniosłem kulkajn
00:02:175 (4) - Taki troche offbeat. Przy koncowce jest bardzo wyrazny dzwiek a poczatek slidera zaczyna sie od upbeatu poprzestawiałem wszystko co sie dało lol
00:05:454 (2,3,4,5,6,7,8,9) - Imo troche zbyt ekstremalne jak na poczatek. W kiai nie ma nawet takich jumpow. 00:05:454 (2,6,7) - Chyba tu zapomniales zestackowac NERF
00:36:770 (1) - Zbyt podobne do poprzedniego patternu a ten slider rozpoczyna nową sekcje zostawię to tak

[Extra]

00:16:765 (1) - Ctrl + G? ok
00:31:852 (2,3) - To powinno być sliderem jeśli zrobiles tak z 00:31:524 (1,4) - tbh nie wiem o co chodzi z tym :/

[Insane]

00:11:274 (5) - Skoro ten double już połączyłeś to czemu nie 00:11:028 (3,4) - ? em już
00:31:524 (1,2,1) - Większy spacing! zwiększon!!
00:38:573 (3,4) - Damn! Nie mozesz tak stackowac upbeatu przed downbeatem. Postaw 00:38:573 (3) - blizej 00:38:245 (2) - już
00:43:327 (1) - W poprzednich diffach stawiales to o wiele dalej. Czemu tutaj jest to tak blisko? już!
dzięki o/
Ambient
Heyo, since I can't find anything worth mentioning (as well as being minorly disturbed) have a star! (i should make that a rule in my queue)

GL man ;)
Topic Starter
XVoIR
welp

thanks for star xD

and i'll really need luck
CyberX
Sorry man, i cant find much for this
i'll shot a star for you
Here we go my mod
note that everythings here is just my opinons
Insane
00:04:634 (3,4) - Blanket
00:16:765 (4) - 1/6 better
00:19:224 (4) - i prefer to make this not reverse, and add 1 hitcircle at 00:19:552 - stack it with the next slider
00:27:180 (4) - it was terrible, break the gameplay

Extra
00:13:651 (3,4) - too far from each other
00:16:765 (1) - 1/6 reverse slider
00:26:934 (1,2,3,4) - break the gameplay
00:32:835 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5) - too much,put some slider
00:38:737 (1,2,3,4,1) - after all the flow, you reverse it here, kind of wierd too play

Aniki -Extreme-
this is a beautiful map, cant get much problem
00:04:470 (2,3) - fix the blanket
00:16:765 (1) - 1/6
00:27:589 (1,2) - Fix blanket
00:33:327 (7,1) - gap too much

Gay Bar -Challenge-
i cant pass this map xD
since you alr make the CS small, i suggest you to lower the HP drain, or do the opposite
00:07:257 (3,4) - better blanket
00:16:765 (1) - 1/6


Thanks in advance for choosing my ModQ
Come again next time
Good Luck with your map
Cellina
actually there is a ranked map which contain both of video and sb but i cant remember lol
Topic Starter
XVoIR

CyberX wrote:

Sorry man, i cant find much for this
i'll shot a star for you yay
Here we go my mod
note that everythings here is just my opinons
Insane
00:04:634 (3,4) - Blanket feexed
00:16:765 (4) - 1/6 better nah, it's definitely 1/3
00:19:224 (4) - i prefer to make this not reverse, and add 1 hitcircle at 00:19:552 - stack it with the next slider let's try this (I've improved this :^)
00:27:180 (4) - it was terrible, break the gameplay not anymore!

Extra
00:13:651 (3,4) - too far from each other it's Extra so you know
00:16:765 (1) - 1/6 reverse slider as above
00:26:934 (1,2,3,4) - break the gameplay eeeee
00:32:835 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5) - too much,put some slider nerfed :(
00:38:737 (1,2,3,4,1) - after all the flow, you reverse it here, kind of wierd too play I think it's fine

Aniki -Extreme-
this is a beautiful map, cant get much problem
00:04:470 (2,3) - fix the blanket aaaaa
00:16:765 (1) - 1/6 as above
00:27:589 (1,2) - Fix blanket mb it's fine now
00:33:327 (7,1) - gap too much it's fine tbh

Gay Bar -Challenge-
i cant pass this map xD Coz it's a challenge \:D/
since you alr make the CS small, i suggest you to lower the HP drain, or do the opposite nah ;]
00:07:257 (3,4) - better blanket idk where but fixed (2) and (4) whoops was looking at wrong diff - fixed now
00:16:765 (1) - 1/6aaaaaaaaaaaaaaaaa


Thanks in advance for choosing my ModQ
Come again next time
Good Luck with your map
thanks a lot~~~~~ 8-) 8-)

Reana wrote:

actually there is a ranked map which contain both of video and sb but i cant remember lol
maybe 8 Awesome Angles of YouTube, but there it was necessary
CyberX
NO KDS

There is 1 more diff that left behind,
sorry didnt know that you added new diff here
CRN's GOLD FINGER
Lower the Hp Drain pls.. too much
00:05:454 (2,5,7,8) - this slider ruin the gameplay, just feels not right, while the rhythm is alr good
00:16:765 (10,11,12,13) - unexpectedly come, prefer reverse slider
00:35:786 (1) - it suppose to be longer right?
Love this diff <3


Isnt much,but i just hate left things behind so..

Thanks again for chooseing my ModQ
Len
from q

Normal+:
  1. 00:24:311 (2) - what about avoiding that overlap with 1

Hard:
  1. 00:23:491 (4) - distance is too small
  2. 00:32:180 (3,4) - distance is too big pls
  3. 00:38:737 (2) - small

orz
MrDorian

Len wrote:

from q

Normal+:
  1. 00:24:311 (2) - what about avoiding that overlap with 1 I-i d-don't u-understand q.q



orz
Topic Starter
XVoIR

Len wrote:

from q
Hard:
  1. 00:23:491 (4) - distance is too small idk between which notes
  2. 00:32:180 (3,4) - distance is too big pls fixed
  3. 00:38:737 (2) - small I have no idea

orz
thanks~
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