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RazQ - International Wrestling Festival

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Total Posts
308
Topic Starter
XVoIR
This beatmap was submitted using in-game submission on 24 maja 2017 at 09:32:38

Artist: RazQ
Title: International Wrestling Festival
Tags: estellia- mrdorian crn caren_sk gourmet race snow goose gachimuchi iwf kokusaiteki pantsu cut sdafsf
BPM: 183
Filesize: 2258kb
Play Time: 00:43
Difficulties Available:
  1. Challenge -Gay Bar- (5,77 stars, 202 notes)
  2. CRN's GOLD FINGER (6,18 stars, 209 notes)
  3. estellia-'s Easy (1,49 stars, 53 notes)
  4. Extra (4,8 stars, 197 notes)
  5. Extreme -Aniki- (5,4 stars, 207 notes)
  6. Hard (3,1 stars, 115 notes)
  7. Insane (4,26 stars, 184 notes)
  8. MrDorian's Normal (2,23 stars, 85 notes)
  9. sdafsf' Light Insane (3,55 stars, 129 notes)
Download: RazQ - International Wrestling Festival
Information: Scores/Beatmap Listing
---------------
REST IN PEACE
Artist actually should be "Various Artists" but I was inexperienced so it's only the uploader lol







Easy by estellia-
Normal by MrDorian
Hard by me
Light Insane by sdafsf
Insane by me
Extra by me
Aniki by me
Gay Bar by XVoIR
GOLD FINGER by CRN


- HellBird -
Hello from my modding queue!

If you remember the rules, I will only mod 2 diffs at max. Since you didn't ask me which difficulties i modded Insane and Extra.

Hitsounding

The map is currently lacking custom hitsounds. I suggest you put your own custom hitsounds to increase the chance of getting the map ranked ^^

Insane

• 00:10:860 (2,3,4,5) - This part is really confusing especially its a 4 star. I suggest removing the slider and putting a single note instead, then make 2 doubles instead of one.

• 00:19:712 (1,1) - The SV ruins the transition between the sliders. The first time i played this, when i did the first slider, i expected the next one to be slow but then it turned out to be fast. So i suggest you lower the SV on the fast slider (The 2nd one).

• 00:22:335 - Kiai needs to start here

• 00:39:227 (3) - Do it like this instead

Extra

• 00:19:712 (1,1) - Same problem in the insane difficulty. The SV ruins the transition.

• 00:22:342 - Start Kiai here

• 00:38:899 (2) - Do it like this instead

• 00:39:309 (4,1) - Put the slider (1) below the note (4). Because this part as of right now is really bad.

And that's about it! Good luck with the map.
Topic Starter
XVoIR

Scebtile wrote:

Hello from my modding queue!

If you remember the rules, I will only mod 2 diffs at max. Since you didn't ask me which difficulties i modded Insane and Extra.

Hitsounding

The map is currently lacking custom hitsounds. I suggest you put your own custom hitsounds to increase the chance of getting the map ranked ^^ K, I'll do it later!

Insane

• 00:10:860 (2,3,4,5) - This part is really confusing especially its a 4 star. I suggest removing the slider and putting a single note instead, then make 2 doubles instead of one. Fix'd, now it looks like it! http://puu.sh/mcpxr/c601f09484.jpg

• 00:19:712 (1,1) - The SV ruins the transition between the sliders. The first time i played this, when i did the first slider, i expected the next one to be slow but then it turned out to be fast. So i suggest you lower the SV on the fast slider (The 2nd one). Changed SV to 0,75x, I'll change it later if it won't work fine.

• 00:22:335 - Kiai needs to start here Moved

• 00:39:227 (3) - Do it like this instead Tried to do like this, not sure if it went well, but still! Fixd

Extra

• 00:19:712 (1,1) - Same problem in the insane difficulty. The SV ruins the transition. Same as in the insane.

• 00:22:342 - Start Kiai here ^

• 00:38:899 (2) - Do it like this instead Fix'd

• 00:39:309 (4,1) - Put the slider (1) below the note (4). Because this part as of right now is really bad. Fix'd, also changed slider direction so it won't overlap!

And that's about it! Good luck with the map.
Thank you for mod <3
i hate pp
Hello

What the fuck man


Aniki

00:09:220 (1) - This slider doesnt need to be this complex
00:19:712 (1) - Why the sudden change in SV? Why so many points?
00:34:801 (1,2,3,4,5,6,7) - Lower the spacing
00:40:210 (5,6,1) - Make this flow better
00:41:194 (1,2,3,4,5,6,7) - Decrease spacing a bit
00:42:177 (2,3,4) - Curve this a bit more

That's it.

I really wish I didnt experience this

God help you
Topic Starter
XVoIR

i hate pp wrote:

Hello

What the fuck man


Aniki

00:09:220 (1) - This slider doesnt need to be this complex Kk, left only red one dot. (idk why I did this slider that way but k)
00:19:712 (1) - Why the sudden change in SV? Why so many points? Because of that scream (AHHH), also second slider is faster by 0.25x, so you know)
00:34:801 (1,2,3,4,5,6,7) - Lower the spacing Nerfed that part of a stream, rip 5,44*
00:40:210 (5,6,1) - Make this flow better Done
00:41:194 (1,2,3,4,5,6,7) - Decrease spacing a bit Moved it a bit closer
00:42:177 (2,3,4) - Curve this a bit more Done

That's it.

I really wish I didnt experience this gaćmuć 4 lyfe

God help you Already too late :^)
Thanks for mod <3
MrDorian
Cześć, geju!
Mój diff :^)
osu file format v14

[General]
AudioFilename: iwf.mp3
AudioLeadIn: 0
PreviewTime: 22342
Countdown: 1
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.6
BeatDivisor: 4
GridSize: 8
TimelineZoom: 1.6

[Metadata]
Title:International Wrestling Festival
TitleUnicode:国際的パンツã—スリング
Artist:RazQ
ArtistUnicode:RazQ
Creator:XVoIR
Version:MrDorian's Normal
Source:
Tags:gourmet race snow goose gachimuchi iwf
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:3.8
CircleSize:3.3
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"oh god.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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A teraz mod!
Hard
00:19:712 (1)- weź to ładniej wyrównaj (np. http://puu.sh/mdAhb/0d4f4a399c.jpg ) ;;
00:28:899 (1,2,3,4,5)- nie uważasz, że trochę za duże odstępy pomiędzy 1,2 a 3,4 i 5?
Insane
00:32:833 (1,2,1,2,3,4,5,1,2,3,4,5,6,7,8,1,2)- może zrób tutaj reverse slider>4kółka>reverse slider>4kółka i tak dalej i tak dalej? na tym bpm 8 kółek pod rząd może być trudne do zagrania w
Extra
00:19:712 (1)- to samo co w Hardzie
00;32:833- moim skromnym i nic nie znaczącym zdaniem powinieneś wcisnąć tam jakąś małą przerwę od klikania streama w postaci jumpowych 1/4 sliderów czy cuś ;;
Wsjo, teraz chodźmy założyć Gay Bar :^)
Topic Starter
XVoIR

MrDorian wrote:

Cześć, geju!
Mój diff :^)
osu file format v14

[General]
AudioFilename: iwf.mp3
AudioLeadIn: 0
PreviewTime: 22342
Countdown: 1
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.6
BeatDivisor: 4
GridSize: 8
TimelineZoom: 1.6

[Metadata]
Title:International Wrestling Festival
TitleUnicode:国際的パンツã—スリング
Artist:RazQ
ArtistUnicode:RazQ
Creator:XVoIR
Version:MrDorian's Normal
Source:
Tags:gourmet race snow goose gachimuchi iwf
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:3.8
CircleSize:3.3
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"oh god.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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287,202,25620,2,0,P|330:186|365:140,1,100,8|0,0:0|0:0,0:0:0:0:
352,64,26112,1,0,0:0:0:0:
431,73,26276,6,0,P|445:106|445:173,1,100,8|0,0:0|0:0,0:0:0:0:
398,322,26932,2,0,P|384:289|384:221,1,100
432,73,27587,6,0,P|401:77|378:86,1,50,8|0,0:0|0:0,0:0:0:0:
307,109,27915,1,0,0:0:0:0:
251,166,28079,1,0,0:0:0:0:
232,243,28243,2,0,L|124:208,1,100,8|0,0:0|0:0,0:0:0:0:
127,132,28735,1,0,0:0:0:0:
114,52,28899,6,0,P|90:92|81:155,1,100,8|0,0:0|0:0,0:0:0:0:
98,222,29391,1,0,0:0:0:0:
49,285,29555,2,0,L|157:296,1,100,8|0,0:0|0:0,0:0:0:0:
205,351,30046,1,0,0:0:0:0:
274,310,30210,6,0,P|311:304|374:269,1,100,0|2,0:0|0:0,0:0:0:0:
480,163,30866,2,0,L|375:188,1,100,0|2,0:0|0:0,0:0:0:0:
226,223,31522,6,0,P|235:173|265:134,1,100,0|2,0:0|0:0,0:0:0:0:
333,93,32014,1,0,0:0:0:0:
367,165,32178,2,0,L|257:133,1,100,0|2,0:0|0:0,0:0:0:0:
194,114,32669,1,0,0:0:0:0:
116,94,32833,6,0,L|95:152,1,50,8|0,0:0|0:0,0:0:0:0:
173,172,33161,2,0,L|194:230,1,50
110,234,33489,2,0,P|132:284|190:311,1,100,8|0,0:0|0:0,0:0:0:0:
249,315,33981,1,0,0:0:0:0:
321,278,34145,6,0,L|303:219,1,50,8|0,0:0|0:0,0:0:0:0:
290,151,34473,1,8,0:0:0:0:
311,74,34637,1,0,0:0:0:0:
363,13,34801,2,0,L|385:123,1,100,8|0,0:0|0:0,0:0:0:0:
401,188,35292,1,0,0:0:0:0:
419,265,35456,6,0,P|391:293|326:315,1,100,0|8,0:0|0:0,0:0:0:0:
176,339,36112,2,0,L|281:297,1,100,0|8,0:0|0:0,0:0:0:0:
386,192,36768,6,0,L|329:168,1,50
273,209,37096,2,0,P|265:149|290:111,1,100,8|0,0:0|0:0,0:0:0:0:
356,82,37587,1,0,0:0:0:0:
295,29,37751,2,0,L|248:67,1,50,8|0,0:0|0:0,0:0:0:0:
178,38,38079,6,0,P|148:62|120:78,1,50,8|0,0:0|0:0,0:0:0:0:
69,109,38407,2,0,P|99:133|127:149,1,50
188,126,38735,2,0,L|139:224,1,100,8|0,0:0|0:0,0:0:0:0:
95,280,39227,1,0,0:0:0:0:
163,322,39391,6,0,P|213:293|262:283,1,100,0|2,0:0|0:0,0:0:0:0:
182,140,40046,2,0,P|232:111|281:101,1,100,2|0,0:0|0:0,0:0:0:0:
352,94,40538,1,0,0:0:0:0:
411,147,40702,6,0,P|417:192|395:260,1,100,0|8,0:0|0:0,0:0:0:0:
340,293,41194,1,0,0:0:0:0:
269,331,41358,2,0,P|263:286|285:218,1,100,0|8,0:0|0:0,0:0:0:0:
228,168,41850,1,0,0:0:0:0:
256,192,42014,12,0,43325,0:0:0:0:

Ok dodan!!
A teraz mod!
Hard
00:19:712 (1)- weź to ładniej wyrównaj (np. http://puu.sh/mdAhb/0d4f4a399c.jpg ) ;; Ok!
00:28:899 (1,2,3,4,5)- nie uważasz, że trochę za duże odstępy pomiędzy 1,2 a 3,4 i 5? zamienione na slidery!

Insane
00:32:833 (1,2,1,2,3,4,5,1,2,3,4,5,6,7,8,1,2)- może zrób tutaj reverse slider>4kółka>reverse slider>4kółka i tak dalej i tak dalej? na tym bpm 8 kółek pod rząd może być trudne do zagrania ok zrobiłem coś z tym, teraz można zrobić HDDTHR FC 4k pp play
Extra
00:19:712 (1)- to samo co w Hardzie Całkowicie nowy slider!
00;32:833- moim skromnym i nic nie znaczącym zdaniem powinieneś wcisnąć tam jakąś małą przerwę od klikania streama w postaci jumpowych 1/4 sliderów czy cuś ;; Nie wiem, jak jeszcze komuś to będzie przeszkadzać jakoś to spróbuję to zmienić
Wsjo, teraz chodźmy założyć Gay Bar :^) AHHH
dzienx za moda <33
Vovan
Extra

00:05:778 (3,4,5,6,7) - Make a stream & delete slider 7

00:11:106 (3,4,5,6) - Same

Insane

00:09:876 (2,3) - Fix Blanket

Hard

00:15:778 (1,2) - Blanket

00:27:096 (4,1) - Reverse of slider 4 + sliderr 1 = Blanket

Problem with kiai.
Aistre
Hey, from our mod queue.

General

  1. Hitsounds are too loud, I can barely hear the music. Especially at the last part of the kiai, what you mapped was pretty quiet and I sometimes got confused to whether you mapped it over anything at all. I'd say turn it down to 50% or 60% at the most.
  2. Hard difficulty has a shorter Kiai time and conflicts with the rest of the diffs.

Difficulties


Hard

  1. 00:16:761 (3,4,5) - This triple is faster then the music, it should be a 1/3 slider.
  2. 00:22:342 (1) - From here, I'd suggest a faster slider velocity. It's the highlight of the song and nothing really changes here.
  3. 00:23:653 (1) - I was testing with the rhythm and I found that this sounds better than the 4 tick slider that you currently have.
  4. 00:26:768 - There could be a note here because it fits in with the music.
  5. 00:26:932 (2,3,4) - Why a triple here? There is nothing in the music to add a triple.
  6. 00:34:800 (3) - NC?

Insane


  1. 00:04:630 (3) - Make this blanket with 00:03:974 (1) -
  2. 00:09:220 (1,2) - Add a note inbetween these two notes? The flow of the map breaks here.
  3. 00:13:483 (2) - Overlap with the slider is it almost stacked on? It just looks neater to me.
  4. 00:15:122 (3,4) - The flow suddenly stops here again, how about something like this?
    00:35:456 (1,2,3,4) - Silence the sliderends


Extra

I think AR9.3 is too fast for a 5 star, sure the map is fast but I don't think it is fast enough, AR9.1 looks better.

  1. 00:02:663 (1) - Overlap with 00:01:352 (1) - ? It looks neater.
  2. 00:04:630 (3) - Blanket with 00:03:974 (1) -
  3. 00:07:253 (3,4) - Ctrl + D 00:07:253 (3) - and Ctrl + H + J? (Move it to the position where 00:07:581 (4) - is.)
  4. 00:35:456 (1,2,3,4) - Silence sliderends
  5. 00:43:243 (8,1) - Distance snapping of these two notes is v e r y f a r apart and could cause some serious choking. It is pretty unfair to hr players too. Please join this with the rest of the stream?

(I can't play the two harder diffs and I can't map normals / easies so it'd be pretty weird to mod these diffs when I know nothing about them.)

Good luck with your map :)
Topic Starter
XVoIR

Dono027 wrote:

Extra

00:05:778 (3,4,5,6,7) - Make a stream & delete slider 7 I'm not sure why I need to delete slider... Also made a stream.

00:11:106 (3,4,5,6) - Same ^

Insane

00:09:876 (2,3) - Fix Blanket K

Hard

00:15:778 (1,2) - Blanket ok!

00:27:096 (4,1) - Reverse of slider 4 + sliderr 1 = Blanket Smoothed it a bit.

Problem with kiai. Yea, I forgot about it here. :/

Alphabet wrote:

Hey, from our mod queue.

General

  1. Hitsounds are too loud, I can barely hear the music. Especially at the last part of the kiai, what you mapped was pretty quiet and I sometimes got confused to whether you mapped it over anything at all. I'd say turn it down to 50% or 60% at the most. Made it ~65%, for me both 50% and 60% are too quiet :l
  2. Hard difficulty has a shorter Kiai time and conflicts with the rest of the diffs. ye, fixed that

Difficulties


Hard

  1. 00:16:761 (3,4,5) - This triple is faster then the music, it should be a 1/3 slider.
    Oh, that's true. How could I miss that this is 1/3 :c
  2. 00:22:342 (1) - From here, I'd suggest a faster slider velocity. It's the highlight of the song and nothing really changes here. Changed to 1,2x and also fix'd sliders right now.
  3. 00:23:653 (1) - I was testing with the rhythm and I found that this sounds better than the 4 tick slider that you currently have. um, I think you've highlighted there wrong slider

    [box=]
  4. 00:26:768 - There could be a note here because it fits in with the music. Kk, added. I think I'll had to nerf it later but...
  5. 00:26:932 (2,3,4) - Why a triple here? There is nothing in the music to add a triple. Welp, that triple was a bit too early. But now it's deleted. RIP Triple
  6. 00:34:800 (3) - NC? Aw, I forgot.

Insane


  1. 00:04:630 (3) - Make this blanket with 00:03:974 (1) - K, tried.
  2. 00:09:220 (1,2) - Add a note inbetween these two notes? The flow of the map breaks here. Replaced with two sliders
  3. 00:13:483 (2) - Overlap with the slider is it almost stacked on? It just looks neater to me. Moved!
  4. 00:15:122 (3,4) - The flow suddenly stops here again, how about something like this?
    Welp, we'll see how it'll work!
    00:35:456 (1,2,3,4) - Silence the sliderends
K!


Extra

I think AR9.3 is too fast for a 5 star, sure the map is fast but I don't think it is fast enough, AR9.1 looks better. I'm not sure, gonna try AR9,2 <wish there was ar9,15>

  1. 00:02:663 (1) - Overlap with 00:01:352 (1) - ? It looks neater. ok!
  2. 00:04:630 (3) - Blanket with 00:03:974 (1) - ye, fixed it
  3. 00:07:253 (3,4) - Ctrl + D 00:07:253 (3) - and Ctrl + H + J? (Move it to the position where 00:07:581 (4) - is.) Actually I don't know how to make it work so... ._.
  4. 00:35:456 (1,2,3,4) - Silence sliderends Ok! I will do it also in harder diffs!
  5. 00:43:243 (8,1) - Distance snapping of these two notes is v e r y f a r apart and could cause some serious choking. It is pretty unfair to hr players too. Please join this with the rest of the stream? I wanted to make it like an EPIC ENDING!!!1, but k :<

(I can't play the two harder diffs and I can't map normals / easies so it'd be pretty weird to mod these diffs when I know nothing about them.)

Good luck with your map :) I'll need it!
Thank you guys <333
-Keitaro
From my modding queue (Sorry for late :( )

Easy
00:37:751 - Add a circle
normal
00:31:522 (1,3) - it's not fully stacked, stack these
Insane
00:25:456 (3,5) - stack these (maybe)
00:35:456 (1,3) - ^
Xylo-
Gay Bar, because noone touched it
00:03:155 (2) - in my view, this slider doesn't fit the music, but if you make it reverse slider it's all good
00:31:932 (2,3) - rather make a triple, double doesn't fit the music
Hitsounds - critical. If you want to rank this map, you need to hitsound it.

Seems like everything to me, but there might be more stuff to get modded, as I am not really experienced.

MrDorian's Norrmal
00:01:352 (1,2,3,1,2,3) - this pattern seemed kinda weird to play, I couldn't get what sounds did you want to follow, so I redone it like this - http://puu.sh/meG9g/ac392fa142.jpg (seems more new player friendly too)
Topic Starter
XVoIR

Rendyindo wrote:

From my modding queue (Sorry for late :( )

Easy
00:37:751 - Add a circle "nah not adding, the notes were meant to follow the synth, not the voice"
normal
00:31:522 (1,3) - it's not fully stacked, stack these Done!
Insane
00:25:456 (3,5) - stack these (maybe) Fixed it abit
00:35:456 (1,3) - ^ Copied previous slider and ctrlG+H'd him!

XyloDG wrote:

Gay Bar, because noone touched it
00:03:155 (2) - in my view, this slider doesn't fit the music, but if you make it reverse slider it's all good Let's try it...
00:31:932 (2,3) - rather make a triple, double doesn't fit the music K, added Time Freeze alike slider!

Seems like everything to me, but there might be more stuff to get modded, as I am not really experienced.
MrDorian's Norrmal
00:01:352 (1,2,3,1,2,3) - this pattern seemed kinda weird to play, I couldn't get what sounds did you want to follow, so I redone it like this - http://puu.sh/meG9g/ac392fa142.jpg (seems more new player friendly too) "Odpisz dla tego kolesia, że ten pattern jest dobry i jest łatwy do grania. :VVV"
Thanks alot guys!
KantanDez
from my queue (late due to oversleeping and forgeting :v)
p.s blankets are also important in mapping

Easy
00:07:909 (3,1) - blanket
00:09:876 (2,3) - blanket (into something like THIS )

Normal
00:05:286 (2,3) - blanket http://puu.sh/meKlF/e1a84b8c06.jpg
00:06:433 (5) - remove
00:21:024 (1) - remove so that players has enough recovery time

Hard
00:13:483 (2,3) - blanket
00:26:276 (1,3) - fix blanket
remove the timing point on 00:27:593
00:32:833 (1,2,3,4,5,1,2,1,2,1,2) - this is hard diff so please DONT OVERMAP

Insane
00:03:319 (3,4) - blanket
00:18:401 (1,4) - fix blanket
00:21:024 (1,2) - fix blanket


Extra
00:02:499 (6,1) - blanket
00:11:843 (1) - put this under 00:11:351 (7) then blanket these two 00:11:843 (1,2)
00:40:373 (1) - remove NC


Good luck on ranking it :D
Topic Starter
XVoIR

Term Akatski wrote:

from my queue (late due to oversleeping and forgeting :v)
p.s blankets are also important in mapping

Easy
00:07:909 (3,1) - blanket "not meant to blanket"
00:09:876 (2,3) - blanket (into something like THIS ) "this makes no sense"

Normal
00:05:286 (2,3) - blanket http://puu.sh/meKlF/e1a84b8c06.jpg k
00:06:433 (5) - remove "nope"
00:21:024 (1) - remove so that players has enough recovery time k

Hard
00:13:483 (2,3) - blanket k
00:26:276 (1,3) - fix blanket k
remove the timing point on 00:27:593
00:32:833 (1,2,3,4,5,1,2,1,2,1,2) - this is hard diff so please DONT OVERMAP Tbh, that's the only hard part in this map, I'll left it for now...

Insane
00:03:319 (3,4) - blanket k
00:18:401 (1,4) - fix blanket k
00:21:024 (1,2) - fix blanket k


Extra
00:02:499 (6,1) - blanket k
00:11:843 (1) - put this under 00:11:351 (7) then blanket these two 00:11:843 (1,2) k
00:40:373 (1) - remove NC k


Good luck on ranking it :D Thanks!
Notes within quotation marks ale quotes, so don't blame me kthx

Thanks for mod <3
Drasamii
From my queue:

SPOILER
Easy:

00:16:761 (4,1) - This slider transition seems a little hard for newer players to hit without slider breaking one or the other. I think ctrl-g on (4) and removing the reverse would make it a bit easier.

00:43:325- Add a spinner to the end?

Normal:

00:06:270 (4,5) - These two ghost notes are really hard to read. Consider removing them.

00:17:089 (1,2), 00:18:401 (1,2) - These slider combos should be the opposite: 1 should be a full beat, 2 should be the 1.5 beat. The transition as it is feels off-time.

00:27:587 (1,2) - Consider removing (2) and making (1) a full beat.

00:31:522 (1,2,3,4) - This combo is a little messy. Try something like this: http://puu.sh/mfd2I/f98039803b.jpg

Hard:

00:32:833 (1,2,3,4,1,2,1,2,1,2) - I agree with Term Akatski here, this is definitely overmapped for this difficulty. Nothing in the music really suggests this so it's hard to read. Mapping this part without ghost notes will still make this diff hard enough imo.

00:43:325- spinner on the end?

Good luck! :)
Topic Starter
XVoIR

bryjow123 wrote:

From my queue:

SPOILER
Easy:

00:16:761 (4,1) - This slider transition seems a little hard for newer players to hit without slider breaking one or the other. I think ctrl-g on (4) and removing the reverse would make it a bit easier. done

00:43:325- Add a spinner to the end? nah

Normal:

00:06:270 (4,5) - These two ghost notes are really hard to read. Consider removing them. nope

00:17:089 (1,2), 00:18:401 (1,2) - These slider combos should be the opposite: 1 should be a full beat, 2 should be the 1.5 beat. The transition as it is feels off-time. I think now it'll be better

00:27:587 (1,2) - Consider removing (2) and making (1) a full beat. nope

00:31:522 (1,2,3,4) - This combo is a little messy. Try something like this: http://puu.sh/mfd2I/f98039803b.jpg changed to something like yours

Hard:

00:32:833 (1,2,3,4,1,2,1,2,1,2) - I agree with Term Akatski here, this is definitely overmapped for this difficulty. Nothing in the music really suggests this so it's hard to read. Mapping this part without ghost notes will still make this diff hard enough imo. Meh, changed it to regular sliders. (btw it was mapped to these fast vocals)

00:43:325- spinner on the end? Nah, there isn't any sound that would work as a spinner end

Good luck! :)
Thanks for the mod ^>^

Also, will edit later with replies from guests!
Avishay
Hi.

[AHHH MY BUTTHO-]
  1. 00:03:647 (3,4,1) - That DS is not really nice to the eye, something more equal is better, I'd suggest increasing the spacing as well, won'thurt anyone.
  2. 00:06:024 (5) - - 2 circle pattern just like at 00:11:024 (3,4,5,6) - is preferable, I think the slider is just misleading.
  3. 00:11:270 (5,6) - Moving this to around x156 y172 would be better, irregular spacing with such rhythm is not that fun.
  4. 00:14:138 (1,2,3,4,5,6,1) - It kinda feels like this is just mapped randomly to a 183 bpm song, try this pattern for example - http://puu.sh/mgT5B/653212cd5d.jpg
  5. 00:16:761 (4,5,6,7,1) - Snapped incorrectly, it's 1/3 (didn't check other diffs, but you should.)
  6. 00:19:712 (1,1) - I wouldn't mind this if the first slider stopped at 00:20:942 but now there's an awkward gap with an unneeded anti-jump.
  7. 00:23:653 (1,2,3) - Egh?.. If you started this pattern with a slider, why not have three 1/2 sliders? it'll fit much better with the music.
  8. 00:31:522 (1) - 1/2 is definitely better here, the sliderend is really emphasized in the music but yet you can't press it.
  9. I don't really like the non-slider stream jumps from here so commenting on them is mostly pointless, if you wish to keep them, a QAT will lay the final word anyway.
  10. 00:41:932 (7,1) - That's really misleading, either increase the spacing or don't have a slider at the end, it looks like one stream.
glz
Topic Starter
XVoIR

Avishay wrote:

Hi.

[AHHH MY BUTTHO-]
  1. 00:03:647 (3,4,1) - That DS is not really nice to the eye, something more equal is better, I'd suggest increasing the spacing as well, won'thurt anyone. Increased it!
  2. 00:06:024 (5) - - 2 circle pattern just like at 00:11:024 (3,4,5,6) - is preferable, I think the slider is just misleading. Done
  3. 00:11:270 (5,6) - Moving this to around x156 y172 would be better, irregular spacing with such rhythm is not that fun. something like that done
  4. 00:14:138 (1,2,3,4,5,6,1) - It kinda feels like this is just mapped randomly to a 183 bpm song, try this pattern for example - http://puu.sh/mgT5B/653212cd5d.jpg did something like that
  5. 00:16:761 (4,5,6,7,1) - Snapped incorrectly, it's 1/3 (didn't check other diffs, but you should.) oh
  6. 00:19:712 (1,1) - I wouldn't mind this if the first slider stopped at 00:20:942 but now there's an awkward gap with an unneeded anti-jump. done
  7. 00:23:653 (1,2,3) - Egh?.. If you started this pattern with a slider, why not have three 1/2 sliders? it'll fit much better with the music. that's right!
  8. 00:31:522 (1) - 1/2 is definitely better here, the sliderend is really emphasized in the music but yet you can't press it. Done
  9. I don't really like the non-slider stream jumps from here so commenting on them is mostly pointless, if you wish to keep them, a QAT will lay the final word anyway. We'll see, actually it's the only thing that different Gay Bar from Aniki and Extra :v
  10. 00:41:932 (7,1) - That's really misleading, either increase the spacing or don't have a slider at the end, it looks like one stream. done!


glz
Thanks for the mod!
Buretsu
hOi~
From my queue.

ANIKI

00:12:827 (5) - Hits HP bar. Fix pls.

00:14:466 (3,4) - Move to X: 280, Y: 224

00:25:620 (5,2) - Stack

End of 00:27:915 (2) stack with 00:27:177 (4)

00:32:833 (1,2,3,4,5,6,7,1,2,3,4,5,6,7,1,2,3,4,5,6,7,1,2,3,4,5,6,7) - It's really overmapped. Fix pls.

00:43:325 (1) Move to X: 264, Y: 216

Good luck. <3
Topic Starter
XVoIR

Buretsu wrote:

hOi~
From my queue.

ANIKI

00:12:827 (5) - Hits HP bar. Fix pls. fixed

00:14:466 (3,4) - Move to X: 280, Y: 224 moved

00:25:620 (5,2) - Stack stacked

End of 00:27:915 (2) stack with 00:27:177 (4) tried

00:32:833 (1,2,3,4,5,6,7,1,2,3,4,5,6,7,1,2,3,4,5,6,7,1,2,3,4,5,6,7) - It's really overmapped. Fix pls. i'll leave as it is, if QATs or something will "deny" these streams, then I'll change them to something else :(

00:43:325 (1) Move to X: 264, Y: 216 Moved

Good luck. <3
Thanks a lot <3
Electoz
Hi, from my modding queue~ Sorry for a late mod because I was kinda inactive recently.

[General]

  1. Recommended BG size should be either 1024*768 or 1366*768.
  2. Set combo colours please, at least I think the green one doesn't look fit with the background.
  3. Uncheck "Letterbox during break" in the song setup since you didn't have a break in the song, also that countdown thing if you feel it isn't needed.
[Easy]

  1. 00:28:243 (2,4) - They're kinda close imo, if they were spaced more(visually) it would be neater.
[Normal]

  1. I would increase AR since the objects look pretty dense.
  2. 00:05:286 (2,3,4) - Spacing error.
  3. Some overlaps are looking fine, but some overlaps aren't looking neat, like 00:11:843 (1,2) or 00:35:456 (1,2) for example, while some patterns like this 00:13:811 (4,5,1) or 00:25:620 (3,4,1) are pretty misleading, these patterns can cause players to confuse whether which object they should be clicking next, mainly the cause here because the flow isn't obvious enough.
[Hard]

  1. 00:02:335 (3) - I think a 1/2 slider would emphasize that strong sound better.
  2. 00:27:096 (4,1) - Looks weird lol, feels like they didn't blanket each other.
  3. 00:29:391 (2) - I think if this slider starts 00:29:555 here it would fit better.
  4. 00:30:866 (3,6) - Hmmm, have them stacked maybe?
  5. 00:43:325 - Well, since it's a finish so I would prefer something clickable.
[Insane]

  1. 00:01:352 (1,2,3) - I would have the spacing here 00:01:352 (1,2) smaller than 00:01:843 (2,3) to emphasize 00:02:007 (3) better. Same applies to 00:11:843 (1,2,3) .
  2. 00:04:466 (2,3) - Weird flow imo. Same applies to 00:19:056 (3,4) -
  3. 00:06:024 (5) - There's no reason to do a triplet here because nothing in the music lands here.
  4. 00:11:188 - There's a strong sound here and you shouldn't skip it, also 00:11:024 (3,4,5,6) gives off a weird feeling for some reason.
  5. 00:12:499 (3,4) - This shouldn't be a jump imo, if you're intended of making a jump, it should be between 00:12:991 (4,1) instead.
  6. 00:30:866 (4,1,2) - You probably didn't intend to overlap these but it looks weird lol.
  7. 00:35:456 (1,3,1) - Maybe it's just me, but they're so hard to read that you should do sth about this.
LOL, again, sorry for a late mod and hope my mod helped somehow.
Good luck~
Topic Starter
XVoIR

Electoz wrote:

Hi, from my modding queue~ Sorry for a late mod because I was kinda inactive recently.

[General]

  1. Recommended BG size should be either 1024*768 or 1366*768. upscaled
  2. Set combo colours please, at least I think the green one doesn't look fit with the background. not sure if it works right now
  3. Uncheck "Letterbox during break" in the song setup since you didn't have a break in the song, also that countdown thing if you feel it isn't needed. oh, I forgot about these options ,_,
[Easy]

  1. 00:28:243 (2,4) - They're kinda close imo, if they were spaced more(visually) it would be neater.
[Normal]

  1. I would increase AR since the objects look pretty dense.
  2. 00:05:286 (2,3,4) - Spacing error.
  3. Some overlaps are looking fine, but some overlaps aren't looking neat, like 00:11:843 (1,2) or 00:35:456 (1,2) for example, while some patterns like this 00:13:811 (4,5,1) or 00:25:620 (3,4,1) are pretty misleading, these patterns can cause players to confuse whether which object they should be clicking next, mainly the cause here because the flow isn't obvious enough.
[Hard]

  1. 00:02:335 (3) - I think a 1/2 slider would emphasize that strong sound better. done
  2. 00:27:096 (4,1) - Looks weird lol, feels like they didn't blanket each other. tried to do somethingi with it
  3. 00:29:391 (2) - I think if this slider starts 00:29:555 here it would fit better. I'm not sure
  4. 00:30:866 (3,6) - Hmmm, have them stacked maybe? stack'd
  5. 00:43:325 - Well, since it's a finish so I would prefer something clickable. done, i'll try to move it later
[Insane]

  1. 00:01:352 (1,2,3) - I would have the spacing here 00:01:352 (1,2) smaller than 00:01:843 (2,3) to emphasize 00:02:007 (3) better. Same applies to 00:11:843 (1,2,3) . done
  2. 00:04:466 (2,3) - Weird flow imo. Same applies to 00:19:056 (3,4) - tried to work on it, not sure if it's fine right now
  3. 00:06:024 (5) - There's no reason to do a triplet here because nothing in the music lands here. made two doubles
  4. 00:11:188 - There's a strong sound here and you shouldn't skip it, also 00:11:024 (3,4,5,6) gives off a weird feeling for some reason. fixed
  5. 00:12:499 (3,4) - This shouldn't be a jump imo, if you're intended of making a jump, it should be between 00:12:991 (4,1) instead. changed it a bit
  6. 00:30:866 (4,1,2) - You probably didn't intend to overlap these but it looks weird lol. lol tbh idk what to do with this
  7. 00:35:456 (1,3,1) - Maybe it's just me, but they're so hard to read that you should do sth about this. oh well, for me it's readable
LOL, again, sorry for a late mod and hope my mod helped somehow.
Good luck~
thanks a lot <33
MrDorian
[Normal]

  1. I would increase AR since the objects look pretty dense. increased to 5.3
  2. 00:05:286 (2,3,4) - Spacing error. changed
  3. Some overlaps are looking fine, but some overlaps aren't looking neat, like 00:11:843 (1,2) or 00:35:456 (1,2) for example, while some patterns like this 00:13:811 (4,5,1) or 00:25:620 (3,4,1) are pretty misleading, these patterns can cause players to confuse whether which object they should be clicking next, mainly the cause here because the flow isn't obvious enough. I do not really know, what to do with these misleading patterns, because they look OK for me. I won't change it. If someone either will be talking about it, I'll try to change it.
TequilaWolf
these are all just suggestions.

Aniki-

00:02:171 (4) - maybe rotate this so that it's facing top-right? and move it to the center, if you do decide to keep the positioning you can try moving 00:02:663 (1) - further away
00:05:778 (3,4) - better if you use 1/4 slider here as well o:
00:13:811 (3) - move nearer
00:15:122 (5) - move this down down down, creates a better jumpy effect?
00:16:761 (1) - this repeater looks a little off, maybe use 0.75 SV here and make it repeat 3 times instead? with 1/6 snap
00:19:712 (1) - boring o: might want to try this http://puu.sh/ml0BZ/614433650a.jpg with lower volume on 8 or something
00:22:833 (3,4,5) - you can try to make some streams fully straight lines instead like this one xD and this 00:24:144 (3,4,5) -
00:34:801 (1,2,3,4,5,6,7) - I'm sure you can make this look better
00:35:456 (1,2,1,2) - a little too hard to hit without getting 100s
00:37:915 (6,7,8) - maybe ctrl+g
00:42:177 (2,3,4) - I tried using 1.0 DS and making it a straight line, feels better o:
00:43:242 (8,1) - ...really hard to hit (or SS) actually especially considering this is your most spaced stream yet

XVoIR's Gay Bar-

In this diff again you could make your triplets a little more spaced o:

00:16:761 (4) - same story as aniki, the slider just looks too long xD
00:19:712 (1) - ya you don't wanna let the player do nothing for so long and then introduce them to a jumpstream right after
00:32:669 (6,1) - here onwards is incredibly difficult on cs6. move 1 nearer to 6
00:33:325 (7,8) - fix
00:33:407 (8,1) - wayyyyyyyyyyyyyyyy too huge. nerf. very very hard along with 00:34:063 (8,1) - and 00:34:719 (8,1) -

gl c:
_vanity
Hello, from my modding queue. o/ You didn't specify which difficulties you wanted me to mod, so I guess I'll go over whatever I can. :)
[MrDorian's Normal]
  1. 00:01:352 (1,2) - Overlaps like this don't look that nice.
  2. 00:14:466 (1,2) - Same here.
  3. 00:17:089 (1,2) - Again, but also change the length of the sliders to match the ones starting at 00:18:401 (1,2) - It makes for a better flow. :)

    Fix the remaining overlaps.
[Insane]
  1. 00:32:669 (6) - I think it would be better here if you just continued to follow the rythym like you were orginially. There's nothing really in this part of the song that the stream emphasizes.

    Overall, this is a pretty nice mapset so far. Good luck! :D
Cheonshi
From Q:

[Gay Bar]

• 00:25:292 (2,3) - once u use then then in same combo 00:25:948 (5,6,7) - this - decide for one i dont think a triple is in the music mb decide for first one

• 00:32:014 (4) - that slider is not so nice to play how about just putting a circle 00:32:096 - and having no sound here i dont think its necessary to have one circle here i also think this gives a little more flow

• 00:32:587 - and instead i would keep the stream going here and not having a blanket here

• 00:33:407 (8,1) - 00:34:063 (8,1) - 00:34:719 (8,1) - okay ._.

• 00:38:899 (6) - one kick less mb ?

• 00:43:325 (1) - mb a spinner after that

why is everyone mapping cancer at the moment lmao
MrDorian
[quote="_vanity"]Hello, from my modding queue. o/ You didn't specify which difficulties you wanted me to mod, so I guess I'll go over whatever I can. :)
[MrDorian's Normal]
  1. 00:01:352 (1,2) - Overlaps like this don't look that nice.
  2. 00:14:466 (1,2) - Same here.
  3. 00:17:089 (1,2) - Again, but also change the length of the sliders to match the ones starting at 00:18:401 (1,2) - It makes for a better flow. :) I dunno, what do you mean xd

    Fix the remaining overlaps. fixed
Topic Starter
XVoIR

TequilaWolf wrote:

these are all just suggestions.

Aniki-

00:02:171 (4) - maybe rotate this so that it's facing top-right? and move it to the center, if you do decide to keep the positioning you can try moving 00:02:663 (1) - further away moved 00:02:663 (1) away
00:05:778 (3,4) - better if you use 1/4 slider here as well o: ok, changed next 1/4 slider to double!
00:13:811 (3) - move nearer moved a bit closer, hopefully it won't overlap
00:15:122 (5) - move this down down down, creates a better jumpy effect? played with this, I believe it'll work!
00:16:761 (1) - this repeater looks a little off, maybe use 0.75 SV here and make it repeat 3 times instead? with 1/6 snap I'm not sure how would it work, I'll left it
00:19:712 (1) - boring o: might want to try this http://puu.sh/ml0BZ/614433650a.jpg with lower volume on 8 or something I really want to leave this long slider, just for this scream!
00:22:833 (3,4,5) - you can try to make some streams fully straight lines instead like this one xD and this 00:24:144 (3,4,5) - I think that it's fine right now, curved triples are the best! :^)
00:34:801 (1,2,3,4,5,6,7) - I'm sure you can make this look better don't overestimate me m8! :^) Also, changed
00:35:456 (1,2,1,2) - a little too hard to hit without getting 100s I don't think so
00:37:915 (6,7,8) - maybe ctrl+g Ok, let's try it!
00:42:177 (2,3,4) - I tried using 1.0 DS and making it a straight line, feels better o: lol that's right
00:43:242 (8,1) - ...really hard to hit (or SS) actually especially considering this is your most spaced stream yet moved it a bit closer

XVoIR's Gay Bar-

In this diff again you could make your triplets a little more spaced o:

00:16:761 (4) - same story as aniki, the slider just looks too long xD made it shorter
00:19:712 (1) - ya you don't wanna let the player do nothing for so long and then introduce them to a jumpstream right after somehow merged this jumpstream, but it's still jumpy :^)
00:32:669 (6,1) - here onwards is incredibly difficult on cs6. move 1 nearer to 6 tried to do something with it
00:33:325 (7,8) - fix
00:33:407 (8,1) - wayyyyyyyyyyyyyyyy too huge. nerf. very very hard along with 00:34:063 (8,1) - and 00:34:719 (8,1) - nerfed into 5,91*, rip 6* diff :/

gl c:

_vanity wrote:

Hello, from my modding queue. o/ You didn't specify which difficulties you wanted me to mod, so I guess I'll go over whatever I can. :)
[Insane]
  1. 00:32:669 (6) - I think it would be better here if you just continued to follow the rythym like you were orginially. There's nothing really in this part of the song that the stream emphasizes. I want to keep it somehow connected with this part

    Overall, this is a pretty nice mapset so far. Good luck! :D

Cheonshi wrote:

From Q:

[Gay Bar]

• 00:25:292 (2,3) - once u use then then in same combo 00:25:948 (5,6,7) - this - decide for one i dont think a triple is in the music mb decide for first one worked somehow

• 00:32:014 (4) - that slider is not so nice to play how about just putting a circle 00:32:096 - and having no sound here i dont think its necessary to have one circle here i also think this gives a little more flow oh

• 00:32:587 - and instead i would keep the stream going here and not having a blanket here

• 00:33:407 (8,1) - 00:34:063 (8,1) - 00:34:719 (8,1) - okay ._. dw it's nerfed already

• 00:38:899 (6) - one kick less mb ? I'll leave this as it is right now

• 00:43:325 (1) - mb a spinner after that It won't work tbh

why is everyone mapping cancer at the moment lmao you can't get cancer in Gay Bar, sorry :/
Thanks you guys for mods <3
Kalibe
Nie każ mi tego modować ;w;
  1. Hard w ogóle nie ma dodanych kolorów, proszę je dodać lol.
  2. Dalej nie rozumiem dlaczego nazwałeś ostatni diff swoją nazwą? Skoro stworzyłeś tą mapę nie powinnieneś tego robić.
  3. Zero customowych hitsoundów? Smutno trochę :c
estellia-'s Easy :
  1. 00:19:712 - This green line is unnessesary.
  2. 00:40:702 (1,2) - Spacing issue found. Please ds it.
  3. Also change OD to 2 since you did it with HP tho.
  4. Pretty ok diff.
MrDorian's Normal :
  1. Dla mnie, lepiej by brzmiał ten diff, jakby nazywał się "Dorian's Normal".
  2. Statystyki są dziwne. Najlepsze jakie pasowały by do Normala to : CS 3,5 | AR 5 | OD 4 | HP 4
  3. 00:01:352 (1,2) - To się bardzo dziwnie gra, a tak w ogóle to odległość jest za duża. Preferuję to zreworkować trochę.
  4. 00:10:204 (3,1) - Napraw blanket, wygląda trochę tragicznie, ale da się to zrobić łatwo.
  5. 00:19:712 (1) - Och to jest unrankable.. W normalu spinnery powinny kończyć się o dwa white beaty przed obiektami. W tym przypadku powinnien skończyć się na 00:21:679 -
  6. 00:28:735 (5,1) - Te overlappy są okropne.. powinnieneś coś zrobić w tym miejscu nooo.
Insane :
  1. 00:39:063 (3) - Nie zesnappowany obiekt. Snapnij go lol.
Aniki :
  1. 00:16:761 (1) - Nie potrzebne NC.
  2. 00:21:761 (4,6,8) - Te obiekty są overmapped. Przysłuchałem się ich z 3 razy i stwierdzam fakt. Zmień to na jakiś jump pattern.
  3. 00:22:915 (4,4) - ^ Te również są overmapped.
  4. Dobra nie będe dalej wymieniał ich, ale wiedz że masz ich ogromną ilość i wypadałoby je naprawić.
Ok, to tyle. Gut luck !
Topic Starter
XVoIR

Kalibe wrote:

Nie każ mi tego modować ;w;
  1. Hard w ogóle nie ma dodanych kolorów, proszę je dodać lol. sorry missclick
  2. Dalej nie rozumiem dlaczego nazwałeś ostatni diff swoją nazwą? Skoro stworzyłeś tą mapę nie powinnieneś tego robić. Bo to mój własny Gay Bar :v
  3. Zero customowych hitsoundów? Smutno trochę :c Nie wiem jakie by tutaj działały, serio xD
estellia-'s Easy :
  1. 00:19:712 - This green line is unnessesary.
  2. 00:40:702 (1,2) - Spacing issue found. Please ds it.
  3. Also change OD to 2 since you did it with HP tho.
  4. Pretty ok diff.
MrDorian's Normal :
  1. Dla mnie, lepiej by brzmiał ten diff, jakby nazywał się "Dorian's Normal".
  2. Statystyki są dziwne. Najlepsze jakie pasowały by do Normala to : CS 3,5 | AR 5 | OD 4 | HP 4
  3. 00:01:352 (1,2) - To się bardzo dziwnie gra, a tak w ogóle to odległość jest za duża. Preferuję to zreworkować trochę.
  4. 00:10:204 (3,1) - Napraw blanket, wygląda trochę tragicznie, ale da się to zrobić łatwo.
  5. 00:19:712 (1) - Och to jest unrankable.. W normalu spinnery powinny kończyć się o dwa white beaty przed obiektami. W tym przypadku powinnien skończyć się na 00:21:679 -
  6. 00:28:735 (5,1) - Te overlappy są okropne.. powinnieneś coś zrobić w tym miejscu nooo.
Insane :
  1. 00:39:063 (3) - Nie zesnappowany obiekt. Snapnij go lol. lol faktycznie
Aniki :
  1. 00:16:761 (1) - Nie potrzebne NC. naprawione, będę musiał w innych też
  2. 00:21:761 (4,6,8) - Te obiekty są overmapped. Przysłuchałem się ich z 3 razy i stwierdzam fakt. Zmień to na jakiś jump pattern.
  3. 00:22:915 (4,4) - ^ Te również są overmapped.
  4. Dobra nie będe dalej wymieniał ich, ale wiedz że masz ich ogromną ilość i wypadałoby je naprawić. Może później to zmienię, teraz mi jakoś za bardzo do muzyki pasują :<
Ok, to tyle. Gut luck !
Dzięki za moda <3 Później zedytuję jeszcze z poprawkami na Guest Diffach ^>^
MrDorian
MrDorian's Normal :
  1. Dla mnie, lepiej by brzmiał ten diff, jakby nazywał się "Dorian's Normal". dla ciebie
  2. Statystyki są dziwne. Najlepsze jakie pasowały by do Normala to : CS 3,5 | AR 5 | OD 4 | HP 4 takiego AR nie mogę dać, ponieważ jest nawał obiektów na ekranie
  3. 00:01:352 (1,2) - To się bardzo dziwnie gra, a tak w ogóle to odległość jest za duża. Preferuję to zreworkować trochę. odległość troszkę zmniejszyłem, a początku nie gra się dziwnie, wręcz mnie jest lepsze od nudnych reverse sliderów
  4. 00:10:204 (3,1) - Napraw blanket, wygląda trochę tragicznie, ale da się to zrobić łatwo. naprawione
  5. 00:19:712 (1) - Och to jest unrankable.. W normalu spinnery powinny kończyć się o dwa white beaty przed obiektami. W tym przypadku powinnien skończyć się na 00:21:679 - też naprawione
  6. 00:28:735 (5,1) - Te overlappy są okropne.. powinnieneś coś zrobić w tym miejscu nooo.naprawione?
emilia
accept all

diff
osu file format v14

[General]
AudioFilename: iwf.mp3
AudioLeadIn: 0
PreviewTime: 22342
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 0.9
BeatDivisor: 4
GridSize: 8
TimelineZoom: 1.6

[Metadata]
Title:International Wrestling Festival
TitleUnicode:国際的パンツしスリング
Artist:RazQ
ArtistUnicode:RazQ
Creator:XVoIR
Version:estellia-'s Easy
Source:
Tags:estellia- mrdorian gourmet race snow goose gachimuchi iwf
BeatmapID:865982
BeatmapSetID:397819

[Difficulty]
HPDrainRate:2
CircleSize:2.5
OverallDifficulty:3
ApproachRate:3
SliderMultiplier:1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"oh god.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
1352,327.868852459016,4,1,0,65,1,0
22342,327.868852459016,4,1,0,65,1,1
35456,-100,4,1,0,65,0,0


[Colours]
Combo1 : 255,68,68
Combo2 : 255,255,85
Combo3 : 255,147,201
Combo4 : 0,128,255

[HitObjects]
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299,245,30210,6,0,L|404:254,1,100,4|8,0:0|0:0,0:0:0:0:
430,168,30866,2,0,L|325:159,1,100,4|8,0:0|0:0,0:0:0:0:
241,146,31522,2,0,P|228:89|231:30,2,100,12|8|8,0:0|0:0|0:0,0:0:0:0:
410,208,32833,6,0,P|409:257|397:306,1,100,4|8,0:0|0:0,0:0:0:0:
316,347,33489,2,0,L|197:339,1,100,0|8,0:0|0:0,0:0:0:0:
129,316,34145,2,0,P|84:341|23:338,2,100,0|8|0,0:0|0:0|0:0,0:0:0:0:
259,192,35456,6,0,B|277:242|277:242|322:204,1,100,10|10,0:0|0:0,0:0:0:0:
371,143,36112,2,0,B|406:173|406:173|424:123,1,100,10|10,0:0|0:0,0:0:0:0:
377,46,36768,2,0,L|270:35,2,100,4|8|0,0:0|0:0|0:0,0:0:0:0:
211,116,38079,6,0,P|152:94|110:88,1,100,4|8,0:0|0:0,0:0:0:0:
53,154,38735,2,0,P|63:216|79:255,1,100,0|8,0:0|0:0,0:0:0:0:
160,284,39391,2,0,L|266:278,1,100,0|8,0:0|0:0,0:0:0:0:
341,316,40046,1,0,0:0:0:0:
426,286,40374,1,8,0:0:0:0:
456,200,40702,6,0,L|463:85,1,100,4|8,0:0|0:0,0:0:0:0:
380,63,41358,2,0,L|373:162,1,100,4|8,0:0|0:0,0:0:0:0:
294,206,42014,6,0,B|243:213|212:187|212:187|165:208|165:208|146:140|42:126|-6:200|24:275|66:290,1,400,2|4,0:0|0:0,0:0:0:0:
Adventure
Aniki
00:05:286 (1,5,6) - the distance is not appropriate
00:16:433 (3,1) - equated the distance
The only course I post
Topic Starter
XVoIR

arnoldusj wrote:

Aniki
00:05:286 (1,5,6) - the distance is not appropriate
00:16:433 (3,1) - equated the distance
The only course I post
Fixed, thanks! ^>^
-[Seon]-
Hello, from my queue

Insane
00:13:155 (1,2) - make these sliders similar
00:37:833 - putting a slider here until 00:37:915 is better since there's 2 beats at those 2 timing

Hard
00:06:597 (1,1) - copy paste these sliders
00:22:007 (4,1) - gap between these are quite big
00:28:899 (1,2) - flow between these 2 are bad
00:34:637 (2,3) - ^

MrDorian's Normal
00:22:342 (1,2) - I don't think having 2 short sliders here are good since there's no beat for a reason to have 2 sliders
00:27:587 (1,2,3) - same reason as above
00:32:833 (1,2) - ^
00:41:194 (2,3) - I don't really want to comment on blankets but there are way off

As stated in my queue, I can't mod anything higher than Insane, good luck :)
Topic Starter
XVoIR

XxSeonxX wrote:

Hello, from my queue

Insane
00:13:155 (1,2) - make these sliders similar Done!
00:37:833 - putting a slider here until 00:37:915 is better since there's 2 beats at those 2 timing I'm not sure how would it work

Hard
00:06:597 (1,1) - copy paste these sliders done!
00:22:007 (4,1) - gap between these are quite big I think it's fine
00:28:899 (1,2) - flow between these 2 are bad
00:34:637 (2,3) - ^
reworked these fragments!

MrDorian's Normal
00:22:342 (1,2) - I don't think having 2 short sliders here are good since there's no beat for a reason to have 2 sliders without these sliders sounds awfully, please
00:27:587 (1,2,3) - same reason as above ^
00:32:833 (1,2) - ^ ^
00:41:194 (2,3) - I don't really want to comment on blankets but there are way off it isn't a blanket pls

As stated in my queue, I can't mod anything higher than Insane, good luck :)
Thanks a lot <3
-Nya-


Take note that this hitsound mod is based only on your Insane and that these hitsound suggestions are my own and that some modders may not agree.

  1. Change default to soft instead (Normal sounds too loud and chaotic to me.) but in kiai you can use Normal again since the kiai is louder.
  2. Use this http://puu.sh/mqr3a/bfe5227f83.wav on these beats: 00:01:352 - 00:02:007 - 00:02:663 - 00:03:319 - 00:03:974 - 00:04:630 – etc. Remember that you have to be consistent so continue with this rhythm.
  3. 00:05:532 – and 00:05:614 – and 00:05:778 – and 00:05:860 – and 00:06:024 – and 00:06:106 – and 00:06:270 – and 00:06:433 – For these beats you can use the default drum. Just change sampleset and additions to “drum”.
  4. 00:10:696 - 00:10:862 (2,3,4,5,6,7,8) –Follow the same hitsound suggestions as above. (The drum)
  5. 00:17:089 - 00:18:401 - 00:19:712 - 00:21:024 – For these louder beats, you can use this: http://puu.sh/mqDw9/faa651c6fd.wav
  6. Since the kiai is much louder, you can use this: http://puu.sh/mqDz1/652a43529b.wav on beats like: 00:22:997 - 00:23:653 - 00:23:981 - 00:24:309 - 00:24:964 – etc. You just have to listen where the strong beats are in the kiai. You don’t have to use this hitsound for the kiai only. You can also place it on beats that you feel is quite loud.
  7. Finishes is also very nice. You can place it on beats like: 00:22:342 - 00:27:587 – Your choice though.
  8. Remember to raise the volume quite a bit so that the hitsounds can be heard.

If you have any questions about this mod or don’t understand something, feel free to message me in-game.
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