Thanks a lot HW for your mod and stars :3Hollow Wings wrote:
m4mfor you haven't finish hs and metadata's work, just do mod for staff you've finished as above.Gravity
- 02:48:649 (4,5) - obj's ticks crashed. fixed
- 05:20:497 (2) - unsnapped. fixed
- 00:32:005 (1) - this nc spam is not necessary imo... same to 00:36:936 (1) - and all similar patterns like this in the whole diff, you can check them by yourself. this is a highly recommended. fixed everywhere
- 00:57:073 (7,8,9) - for you have 1/2 gap between 7 and 8, i recommend you larger the ds between them to keep the ds consistent, like move 8 and 9 to 454,96. same suggestion to 01:03:649 (6,7,8) - as well. this is a highly recommended. I'm not really understanding what you are saying here... it's 1.20x like every other pattern
- 01:44:128 (1) - slider like this, or maybe 01:17:416 (1) - , 01:20:703 (1,2) - , 01:32:210 (1) - and 01:38:786 (1) - are all unrankble because those self overlapping orz... i think you should avoid all of them in the whole diff ;w; this is also a highly recommended. My last map got ranked with plenty of weird sliders, really similar to these, so they are fine. The only unrankable one was the first, which I fixed!
- 04:51:114 (1,2,3) - hmm... don't overlap that much? It's readable so no problem
- really don't have problems with those placement of notes, but those slider's shapes are have some issues imo. generally good job, star.
good luck!
Update #1 WE'VE GOT MORE SEXY SLIDERS BOIS