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Inferi - Those Who from the Heavens Came

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Topic Starter
Mazzerin
This beatmap was submitted using in-game submission on Wednesday, June 8, 2016 at 5:18:49 AM

Artist: Inferi
Title: Those Who from the Heavens Came
Tags: the path of apotheosis melodic technical death metal marathon deathstream rsi
BPM: 220
Filesize: 11017kb
Play Time: 05:58
Difficulties Available:
  1. Fengshen Yanyi (7.72 stars, 2983 notes)
Download: Inferi - Those Who from the Heavens Came
Information: Scores/Beatmap Listing
---------------
need icons
TESTPLAYERS
Gayzmcgee
talala
clp012345
MinG3012
Doomsday
Kynan
jesus1412
MillhioreF (EZHT)
IVO One
-HM
Rafis
mathew
Riven
Broodich
SeGin
wtf
XII
oboy
Kuki
having random people spam ur maps so you have to actually search for mods is when u kno you've made it

[general]
ai says 1/3 of the map is kiai, not a big deal but maybe try to weed out parts that don't need it (if there are any)

[sounds nice]
01:03:404 (2) - im0 you can ctrl+g this, it makes it a bit more fun and the guitar sounds different here
03:18:883 (6) - could do witth nc here
03:39:883 (2) - this sounds more like 1/12 actually dude also like this to clarify
03:40:666 (2,1) - fix blanket
04:54:492 (1) - imo nc not needed here

okay well apart from those petty things your map is gorgeous. good luck with rank which i imagine will come soon.
ComfyWolf
God help us all...
GoldenWolf
Topic Starter
Mazzerin

Kuki wrote:

having random people spam ur maps so you have to actually search for mods is when u kno you've made it

[general]
ai says 1/3 of the map is kiai, not a big deal but maybe try to weed out parts that don't need it (if there are any)

[sounds nice]
01:03:404 (2) - im0 you can ctrl+g this, it makes it a bit more fun and the guitar sounds different here
i like how it goes in the same direction and the pitch is rising and then is like boom with 01:03:890 (1) - so nah
03:18:883 (6) - could do witth nc here
yeah ok(added on one note earlier actually)
03:39:883 (2) - this sounds more like 1/12 actually dude also like this to clarify
its barely off time i guess, it's really unnoticeable when playing tho, especially because it's a slider and stuff near it is on time
03:40:666 (2,1) - fix blanket
okk
04:54:492 (1) - imo nc not needed here
it's fine like this, could work without it too yes but then it would look ugly with that extra follow point haha

okay well apart from those petty things your map is gorgeous. good luck with rank which i imagine will come soon.
Aricin
riktoi
asked in pm

00:48:776 (1,2,3,4,5,6,7,8,9,10,11,12) - as these 2 parts follow the same melodic pattern as the sliders do (00:51:656 (1,2,3) - ) I think you should change these to sliders too
00:53:096 (1,2,3,4,5,6,7,8,9,10,11,12) - ^

01:10:370 (1,2) - the jump between these is a bit harsh compared to the rest of the stream jump patterns

02:17:330 (1,2) - you could make 02:17:450 (2) - point towards in the direction that the stream is going (02:17:250 (3,1) - the angle these 2 are using, perhaps?) as I find it very hard to read the way it is currently

02:20:930 (1) - Instead of following a linear stream path here you could make it have sharp turns starting from here to follow the modulation of the melody
02:21:650 (1) - ^ (You actually did it here)

02:23:570 (1) - I have a hard time hearing what these sliders are following, can I get a explanation on these please
02:25:010 (1) - ^
02:26:450 (1) - ^

03:16:281 (1,1) - same as that one double reverse slider before

03:38:976 (2,1) - this is a 230bpm 1/4 jump

k
Topic Starter
Mazzerin

riktoi wrote:

asked in pm

00:48:776 (1,2,3,4,5,6,7,8,9,10,11,12) - as these 2 parts follow the same melodic pattern as the sliders do (00:51:656 (1,2,3) - ) I think you should change these to sliders too
00:53:096 (1,2,3,4,5,6,7,8,9,10,11,12) - ^
BUT THEN THE STREAMS ARE TOO SHORT

01:10:370 (1,2) - the jump between these is a bit harsh compared to the rest of the stream jump patterns
it actually plays like 1/2

02:17:330 (1,2) - you could make 02:17:450 (2) - point towards in the direction that the stream is going (02:17:250 (3,1) - the angle these 2 are using, perhaps?) as I find it very hard to read the way it is currently
i dont want to make it too linear of an entrance from the stream to the singletaps, i like the semi sharp angle, also that seems confusing cause it might look like the end of the stream because of the little spacing and 1/3s into 1/2s

02:20:930 (1) - Instead of following a linear stream path here you could make it have sharp turns starting from here to follow the modulation of the melody
02:21:650 (1) - ^ (You actually did it here)
youre right, changed

02:23:570 (1) - I have a hard time hearing what these sliders are following, can I get a explanation on these please
02:25:010 (1) - ^
02:26:450 (1) - ^
the guitar, there are a few 1/4 drum hits too (theyre mostly doing triples/shorter bursts though), same with the streams

03:16:281 (1,1) - same as that one double reverse slider before
yeah

03:38:976 (2,1) - this is a 230bpm 1/4 jump
it plays like 1/2, the slider is so fast you dont need to hold it but just click once

k
thanks
Rohit6
IRC Mod

SPOILER
16:03 Mazzerin: hi do you like modding
16:03 Rohit6: sometimes
16:03 Rohit6: mostly irc
16:04 Rohit6: why do you ask?
16:04 Mazzerin: need a couple of more mods for extra legitness on my map
16:04 Rohit6: okay link it
16:04 Rohit6: inb4 rsi just by looking at it
16:05 *Mazzerin is editing [http://osu.ppy.sh/b/845378 Inferi - Those Who From the Heavens Came [Fengshen Yanyi]]
16:07 Rohit6: do you want me to do a forum post?
16:07 Mazzerin: if you really mind you can try irc'ing too
16:09 Rohit6: 00:58:130 (1,2) - high pressure on 2 but low spacing
16:09 Mazzerin: high pressure?
16:10 Mazzerin: 00:58:370 (2,3,4,5) - all of these are the same, spacing is like that for the aesthetics
16:10 Rohit6: its on a white tick plus its a clap
16:10 Rohit6: 00:58:850 (1,2) - but the spacing here is widely different than the previous one
16:11 Rohit6: the back and forth later is nice
16:13 Mazzerin: its only a minor inconsistency to me considering the circle is after a slider
16:13 Mazzerin: if i change the spacing to something that would be perfectly consistent i would sacrifice too much aesthetics
16:13 Rohit6: ye its okay
16:13 Rohit6: thats correct
16:14 Rohit6: 01:59:330 (1,2,3,4,5,6,7,8) - idk why but i feel the ds is a bit too high
16:14 Rohit6: maybe because im a scrub
16:15 Mazzerin: its a nice lead in for that strong beat 02:00:050 (1) - here
16:15 Mazzerin: hmm ill actually ctrl g these 01:56:090 (5) - 01:56:810 (5) -
16:15 Mazzerin: so its bigger there
16:15 Rohit6: yeah but it might throw off some players
16:16 Rohit6: 01:58:610 (1,2,3,4,5) - maybe make this a tad bit higher so players can anticipate it
16:16 Mazzerin: yeah
16:16 Mazzerin: i ctrlgd that slider
16:16 Mazzerin: same with the other 2
16:16 Rohit6: nice
16:18 Rohit6: 02:33:170 (1,2,1,2,1,2) - maybe make this back and forth to the right side for more variation
16:18 Rohit6: because you use that back and forth too much times so it might get boring for some people
16:18 Mazzerin: yea it changes on this note 02:33:170 (1) -
16:20 Rohit6: not really necessary but might be a nice addition
16:20 Mazzerin: yea i did change it
16:20 Rohit6: 02:44:690 (1,2,1,2,1,2,1,2,1,2,1,2) - like this is real nice
16:20 Rohit6: change the direction with pitch
16:22 Rohit6: 02:51:890 (1,1) - this depends on your stacking preference like you can stack it right under the sliderend because the drums stop entirely
16:23 Rohit6: and it picks up again at the red tick
16:23 Mazzerin: 02:55:411 (2,1) -
16:23 Mazzerin: like here?
16:23 Mazzerin: i guess
16:24 Rohit6: yes
16:24 Mazzerin: thats a good catch
16:24 Rohit6: im kinda autistic about consistency lol
16:24 Mazzerin: 02:58:020 (4,1) - i did it here too
16:24 Mazzerin: idk why i didnt do it the first time
16:24 Rohit6: ye
16:25 Rohit6: 02:54:498 (1) - i dont understand this nc tbh
16:25 Mazzerin: yea
16:25 Mazzerin: ill remove all of them there
16:25 Mazzerin: in that measure
16:26 Rohit6: 03:01:281 (1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,4,5) - damn this is such a nice pattern
16:27 Mazzerin: doesnt look too special but it fits the music well yeah
16:31 Rohit6: 04:24:759 (3,4,1,2,3,4,5) - ds from stack to stream is too low than the rest
16:31 Rohit6: but if you change then youd lose the blanket
16:32 Mazzerin: i can move 04:24:889 (4) -
16:32 Mazzerin: so it will still blanket 3
16:33 Rohit6: but then youll break your pattern
16:33 Mazzerin: kinda
16:33 Rohit6: i guess you can space it out a bit but still make it blanket
16:33 Rohit6: like 1.3
16:34 Mazzerin: ah yea
16:34 Mazzerin: it still works
16:35 Rohit6: 04:53:716 (2,1) - this spacing seems a bit awkward because youve used medium spacing for 1/2
16:35 Rohit6: idk how its in play though
16:35 Rohit6: if it works in play keep it
16:37 Mazzerin: changed the slider end curve thing
16:37 Rohit6: 05:02:976 (3,1) - a 100% stop would be perfect here
16:37 Rohit6: 05:00:693 (4,1) - just like this one
16:38 Mazzerin: yea
16:39 Rohit6: 05:45:055 (1,2,3) - slightly visible offstack
16:39 Rohit6: mfw nazi
16:39 Mazzerin: oh shit thats completely stacked
16:39 Mazzerin: the 1st and 2nd note
16:39 Rohit6: ye
16:40 Mazzerin: idk how it even happened i used slider to stream there
16:40 Mazzerin: wtf
16:40 Rohit6: lol
16:40 Rohit6: it happens when i try to make manual 0.1x triples
16:42 Rohit6: 05:58:015 (4) - optional but you can add a 1/1 slider here to fit the guitar solo ending
16:42 Rohit6: also one tiny thing
16:43 Mazzerin: i like boom end
16:43 Rohit6: nah nvm everything else is nice
16:43 Mazzerin: COOL
16:44 Rohit6: aight ill post this
16:44 Mazzerin: yeah
16:44 Rohit6: hope it was helpful
16:44 Mazzerin: yeah
XeoStyle
Some timing help I guess
13:18 XeoStyle: /np
13:18 *XeoStyle is editing [http://osu.ppy.sh/b/845378 Inferi - Those Who From the Heavens Came [Fengshen Yanyi]]
13:18 XeoStyle: the intro of the song is so fucking weird haha
13:18 XeoStyle: i'm trying to timing mod but wtf
13:18 Mazzerin: ?
13:18 XeoStyle: [http://puu.sh/lP3LW/2c780bfd41.png D:]
13:19 XeoStyle: The intro is not only 4/4
13:19 Mazzerin: it doesnt reset metronomes
13:19 Mazzerin: i asked goldenwolf, he said its fine
13:19 XeoStyle: wut
13:19 XeoStyle: i'm sure it's not only 4/4
13:19 XeoStyle: gonna check again
13:19 Mazzerin: i thought so too
13:19 Mazzerin: i had it reset a bunch of times too but he said its fine with 1 red line
13:20 XeoStyle: hum
13:22 XeoStyle: it's not only 4/4
13:22 XeoStyle: [https://tabs.ultimate-guitar.com/i/inferi/those_who_from_the_heavens_came_guitar_pro.htm as you can see here]
13:23 Mazzerin: i dont understand any of that
13:23 Mazzerin: but 215 isnt even the right bpm
13:25 XeoStyle: I'm gonna check :)
13:25 XeoStyle: but yeah the bpm is wrong haha
13:26 Mazzerin: is that even official or did some random guy write it too
13:27 XeoStyle: ultimate guitar is a community sharing system of tab
13:27 XeoStyle: but I trust the quality of the tab
13:30 XeoStyle: seems a little bit wrong in some part but the overall can be useful
13:30 XeoStyle: it's not 4/4 anyway
13:31 Mazzerin: the metronomes begin on red ticks
13:32 XeoStyle: yup this one is a little bit tricky
13:33 Mazzerin: 15/8 doesnt exist in osu
13:33 Mazzerin: and 7.5/4 is well impossible
13:33 Mazzerin: same with 9/4
13:33 XeoStyle: 9/4 is possible
13:34 XeoStyle: you have to edit the file
13:34 XeoStyle: but yeah the 15/8 gonna be hard to time haha
13:35 Mazzerin: ah alright
13:35 Mazzerin: what do you mean hard
13:35 XeoStyle: by hard i mean impossible
13:36 XeoStyle: I mean you can but you have to decompose the timing
13:36 Mazzerin: lol
13:37 XeoStyle: I'm currently mapping Dance of Ethernity and there are a lot of theses weird timing to deal with
13:37 XeoStyle: but it's possible
13:37 XeoStyle: just let me sometime and i'm gonna correct the intro for Those Who From <:
13:38 Mazzerin: i understand it myself
13:38 Mazzerin: its ok
13:38 XeoStyle: So you don't need help ?
13:38 XeoStyle: okok my bad x)
13:38 Mazzerin: you can post the log or something
13:38 Mazzerin: you already helped
13:38 Mazzerin: by linking that thing
13:39 XeoStyle: btw you can take the free ver of what I show you
13:39 XeoStyle: http://www.songsterr.com/a/wsa/inferi-t ... -s400601t2
13:39 Mazzerin: oo cool
13:39 Mazzerin: yea that other one wasnt full
13:39 XeoStyle: The all song is full of weird timing but 3/4 looks good so I don't think it's a problem
13:40 Mazzerin: apparently its 6/4
13:40 Mazzerin: is that an issue
13:40 XeoStyle: apparently it's 6/4
13:40 Mazzerin: or can i just use 3/4
13:40 XeoStyle: oh haha
13:41 XeoStyle: 3/4 and 6/4 are the same thing anyway
13:41 Mazzerin: ill just use 6/4 i guess, doesnt change anything
13:41 XeoStyle: yeah
13:41 Mazzerin: it fucking glitches so much though
13:41 Mazzerin: objects become unsnapped randomly
13:41 Mazzerin: when i tried fixing it now
13:41 XeoStyle: arg
13:41 Mazzerin: so annoying
13:42 XeoStyle: osu editor is not for complex timing anyway
Topic Starter
Mazzerin

GoldenWolf wrote:

hurr
who the fuck denied kudos from this? irc mod is here http://puu.sh/lNI4Q/46a62acf64.txt and his "hurr" links to it
Lasse

00:33:990 (1,2) - is stacked 00:34:808 (1,1) - is not even though they follow the same concept in the music, so probably try sth like http://i.imgur.com/yX5FWqw.jpg for 00:35:081 (1,2) -

00:43:532 (1,2,3,4,1,2,3,4) - cant really judge if rotating the second half +45° would be better or worse (especially reading wise) but you might as well try it, lol

01:55:010 (1,2,3) - why the straight line? really takes away some emphasis which shouldn't happen at those guitar sounds- also jump to 01:55:730 (1) - could be a bit smaller, maybe try it like this: http://i.imgur.com/M6fhwFg.jpg
01:57:890 (1,2,3) - ^
02:00:050 (1) - spacing those red anchors a bit more would look better /maybe even make them symmetric

02:00:770 (1,2,3,4,1,2,3,4,1,2,3,4) - lol k

04:29:455 (1,1) - coud at least overlap the a bit less to make it clearer
05:05:716 (1,2,1,2,1,2) - this might be really bad to read from the way they are overlapped
05:15:107 (1,2,1,2) - those for example are way better overlapped for readability
05:36:415 (1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11,12) - suggest you cut this down to only 36 instead of 38 notes maybe, probably remove 12 from the start for some repeating sliders. that way it would let players recover better and together with the rep slider spam at 05:39:295 (1) - it would make it a bit more comfortable to play. I know you want it to be hard, but eh

well those streams especially are really hard for me to judge but I hope I could helo a bit at least
gl with this :v
Topic Starter
Mazzerin

Lasse wrote:


00:33:990 (1,2) - is stacked 00:34:808 (1,1) - is not even though they follow the same concept in the music, so probably try sth like http://i.imgur.com/yX5FWqw.jpg for 00:35:081 (1,2) -
ok

00:43:532 (1,2,3,4,1,2,3,4) - cant really judge if rotating the second half +45° would be better or worse (especially reading wise) but you might as well try it, lol
its fine

01:55:010 (1,2,3) - why the straight line? really takes away some emphasis which shouldn't happen at those guitar sounds- also jump to 01:55:730 (1) - could be a bit smaller, maybe try it like this: http://i.imgur.com/M6fhwFg.jpg
well in my opinion 1/2 straight lines emphasize individual notes well when they're spaced enough because you can't just randomly draw a line like you would on 1/4s and still hit them. i think the jump fits the songs intensity well, it's nothing too huge anyways, it's just sudden after those 1/1s and that's why i like it
01:57:890 (1,2,3) - ^
^

02:00:050 (1) - spacing those red anchors a bit more would look better /maybe even make them symmetric
ok

02:00:770 (1,2,3,4,1,2,3,4,1,2,3,4) - lol k
huh

04:29:455 (1,1) - coud at least overlap the a bit less to make it clearer
yea moved it slightly
05:05:716 (1,2,1,2,1,2) - this might be really bad to read from the way they are overlapped
yea changed similarly to how that next example is
05:15:107 (1,2,1,2) - those for example are way better overlapped for readability
05:36:415 (1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11,12) - suggest you cut this down to only 36 instead of 38 notes maybe, probably remove 12 from the start for some repeating sliders. that way it would let players recover better and together with the rep slider spam at 05:39:295 (1) - it would make it a bit more comfortable to play. I know you want it to be hard, but eh
so far from what i've seen i think this part is ok stamina recovery wise, it has 3 measures of streams and then 2 measures of reverse sliders that let you recover slightly

well those streams especially are really hard for me to judge but I hope I could helo a bit at least
gl with this :v
thanks
Ayesha Altugle
Oh my!
Secretpipe
lolo
Ignas
Go Mazzerin \o/
Rise_old_1
I'm amazed by how fast you can pump out good maps...
(it's as if the art of RSI wasn't embedded into osu already)
silento
+1 to the RSI maps collection.
- Marco -
Map lord, please have mercy ;A;
-Atri-
RIP all players
blooming tea
take my babies
ac8129464363
a
13:47 Mazzerin: https://osu.ppy.sh/s/387311 this map
13:50 deetz: 00:43:534 (1,2,3,4,1,2,3,4) - lol same
13:51 Mazzerin: ?
13:51 deetz: can you play that by sitting in the center
13:51 deetz: cuz i literally can't playtest this at all
13:52 Mazzerin: the 2nd stack yes
13:52 Mazzerin: first i think you have to move around
13:52 deetz: imo tiny intricate movements are annoying to play
13:53 Mazzerin: nope you dont need to move
13:53 Mazzerin: you can stand in the center lool
13:53 deetz: okay lol
13:54 deetz: 00:27:448 (1,2,3) - could make 1,2 a slider and make 3 part of the circles with increasing spacing
13:54 Mazzerin: well i didnt do it randomly anyways, its cause the guitar is descending in sound or something and i thought that square pattern fits
13:54 deetz: slider sounds ehhhh there
13:55 deetz: 00:38:352 (8,9,10,11,1,2,3,4,5,6) - i would complain about this but it's readable by approach circles so cool
13:55 Mazzerin: okay ill do that
13:57 deetz: could make 01:47:090 (1,2,3) - and 01:47:810 (1,2,3) - have the same spacing
13:58 deetz: due to being the same sound
13:58 Mazzerin: moved that stack too ok
13:59 Mazzerin: yea i have to increase the next one then k
13:59 Mazzerin: fuck brb restart osu it doesnt let me do shit map too big
14:00 Mazzerin: OK back
14:00 deetz: 02:23:090 (1,2,3,4) - transition to 1/4 could be better, it worked so nicely when you did it at 02:05:810 (1,1,1) - cuz of repeats
14:01 deetz: you could lower the spacing more drastically or use repeats again
14:01 Mazzerin: i did the repeats cause it was 1/3 to not confuse
14:01 deetz: 02:10:850 (1,2,3,4) - this worked cuz of low spacing
14:02 Mazzerin: i gotta make that cure
14:02 Mazzerin: curve go less from the left
14:02 deetz: yea all of the transitions were good up to that 1/4 one
14:02 Mazzerin: ill make it more linear and go up
14:02 deetz: k
14:04 deetz: 02:38:930 (1) - not a fan of this but i can see why it fits, maybe ctrl-g or move it or something i dunno
14:04 deetz: as in players can't predict how many repeats there will be
14:04 deetz: esp since all of the other ones had 2 repeats
14:04 deetz: sry, 1 repeat
14:04 deetz: and 02:43:250 (1) -
14:04 Mazzerin: what do you mean
14:04 Mazzerin: the long slider?
14:05 deetz: this 02:38:930 (1) -
14:05 deetz: has more repeats than the other 1/3 sliders
14:05 Mazzerin: yea i know
14:05 deetz: ctrl-g'ing it might make it work
14:05 deetz: so it's different
14:05 Mazzerin: hmm ok
14:06 Mazzerin: ill ctrl g 02:43:730 (2) - this then too
14:06 deetz: yea
14:06 deetz: 02:56:063 (6,7,1) - d
14:07 deetz: i feel like a lot of people will rush to hit 7 or awkwardly move
14:07 deetz: but then you make it a feature or osmething 02:57:367 (1,2,3,4,1) -
14:07 deetz: so w/e
14:07 Mazzerin: yea
14:08 Mazzerin: i see i repeated that too
14:08 deetz: 03:07:150 (2) - this slider skips drums
14:08 deetz: is that on purpose
14:08 Mazzerin: yeah i know
14:08 Mazzerin: i didnt want to add too many 1/4 slider spam :(
14:09 Mazzerin: this one does it too 03:11:324 (2) -
14:09 Mazzerin: cant think of a solution
14:09 deetz: hmm
14:09 Mazzerin: that slider covers the guitar on the click
14:09 deetz: 03:06:889 (1,2) - this whole rhythm feels wonky as fuck
14:09 Mazzerin: and then theres 2 more drum hits
14:10 Mazzerin: ill just add a 1/4 slider spam with less spacing
14:10 Mazzerin: in these sections
14:11 Mazzerin: for some reason when i mapped i didnt hear the guitar was doing continuous 1/2
14:11 deetz: https://osu.ppy.sh/ss/4157177
14:11 deetz: placing is just an example
14:12 deetz: 03:06:498 (1,2,3) - if you wanna keep mapping these as sliders
14:12 Mazzerin: ill make it ALL 1/4 sliders from 03:06:498 (1) - to 03:08:324 (1) -
14:12 Mazzerin: but with little spacing
14:12 deetz: aight
14:12 Mazzerin: https://osu.ppy.sh/ss/4157185
14:13 Mazzerin: something like those 3
14:13 deetz: 03:42:495 (1,2,1) - y
14:14 deetz: i feel like it's too little movement
14:14 deetz: but i dunno
14:14 Mazzerin: idk i felt like that spacing fits the music
14:14 deetz: and yea i know the section is full of that
14:14 deetz: aight
14:14 Mazzerin: yea its 100% consistent
14:14 Mazzerin: or should be
14:14 Mazzerin: if i didnt fuc kup
14:15 deetz: yea i'm pretty sure it is
14:15 deetz: 04:09:365 (2,3,1) - this is quite confusing
14:18 deetz: would you consider a rhythm like this https://osu.ppy.sh/ss/4157204
14:18 deetz: or at least make the spacing more clear
14:18 deetz: cuz the next object is far enough away that it's difficult to read even with approach circles
14:18 deetz: with your thing
14:19 deetz: sorry, unnecessarily difficult*
14:19 deetz: imo at least
14:19 Mazzerin: yea
14:19 Mazzerin: ill make 2 sliders
14:20 Mazzerin: with one silent end
14:20 deetz: k
14:20 Mazzerin: or well 15% whatever
14:21 deetz: i quite like this map
14:22 deetz: not sure about some streams that feel clusterfucky but hey i can't play it so i won't be the judge of that
14:22 Mazzerin: you mean the shapes
14:23 Mazzerin: you probably mean that section 03:08:585 (1) -
14:23 Mazzerin: i felt like it fits cause of the bam bam bam in drums
14:23 deetz: nah thats fine
14:23 deetz: stuff like 00:56:096 (2,3,4,5,6,7,1,2,3,4,1) -
14:23 deetz: well it should be easy to tell what doesn't work by getting top players to testplay
14:24 deetz: but yea you've really improved since the last time i looked at one of your maps
14:24 deetz: gj
Avishay
Hi, I'm krfahsijldghsal;d;gsal;dgasl;dasgldkjagslkjaskdawlxzhchzxlljtewy's holy virgin, I wanted to commit suicide so I'll mod this! plz don't get mad on me, 'tis a joke, lovyu <3

[AAAAAAAAAAAAAAAAAA]
  1. 01:11:690 (5,1) - Wouldn't having the larger spacing on the strong note & vocals make more sense? I'd imagine it plays better too.
  2. 01:15:050 (3,4,5,6,7,1,2) - It looks great, but I am honestly not sure if it plays well, the movement from 3 into the stream is kinda awkward, mainly because of the sharp angles and (relatively) big spacing oh and yeah I'd usually expect bigger spacing between the last 2 sliders.
  3. 01:40:850 (2) - CTRL+G?
  4. 02:09:890 (1,2,1,2,1) - Lol what a try hard, nice
  5. 02:52:672 (1) - Why not follow the held sound as one 3/4 slider? I think it'll be nicer (lol) with the calm part.
  6. 03:06:498 (1,2,3) - Not a fan of those in the section here, can I ask why?
  7. 03:36:235 (3) - That's hilariousu.
  8. 03:43:539 (1) - Ew can we have a nicer curve between the second anchor and sliderend? So far everything has been sexy as hell.
  9. 03:52:147 (1) - I think ending the slider at 03:52:799 (2) - instead would be make more sense, music wise and play wise, the circle afterwards seems unfitting.
  10. 03:55:278 (1) - Two circles since the whatever instrument there is repeats, egh not sure if I explained it well, but I have a feeling that 2 circles feel better.
  11. 03:58:408 (3) - same as @03:52:147, it continues so I won't mention it anymore.
  12. 03:59:973 (1,2,3,1) - Why? Following the drum play seems much nicer.
  13. 05:02:973 (3) - Hilariosu #2
  14. 05:14:712 (2,3,4,5) - nonononononono, why?? it's so wrong yoooo.
Honestly Mazzerin you're simply too good for everyone else :|
Krfawy
#VROOM
2015-12-22 00:52 Krfawy: 03:21:433 (6,1) - and I seriously tell you it's not really nice to make such patterns during streams
2015-12-22 00:52 Krfawy: so please, whenever you try to make a stream map in the future, try to make it simple as fuck, okay? :v
2015-12-22 00:53 Krfawy: 03:43:408 - 03:43:539 (1) - MAZZERIN SERIOUSLY XD
2015-12-22 00:53 Krfawy: blanketing is not as hard as you think, really XD
2015-12-22 00:54 Mazzerin: my sliderball
2015-12-22 00:54 Mazzerin: is huge
2015-12-22 00:54 Mazzerin: sorry
2015-12-22 00:54 Mazzerin: it looks like this to me
2015-12-22 00:54 Mazzerin: https://osu.ppy.sh/ss/4179618
2015-12-22 00:54 Mazzerin: hahahah
2015-12-22 00:55 Krfawy: [https://osu.ppy.sh/ss/4179622 ehem XD}
2015-12-22 00:55 Krfawy: OMG
2015-12-22 00:55 Krfawy: so well
2015-12-22 00:55 Krfawy: I advise using default skin
2015-12-22 00:55 Krfawy: it helps a lot :3
2015-12-22 00:55 Krfawy: TBH if you want to make blankets
2015-12-22 00:55 Mazzerin: alright fixed those
2015-12-22 00:57 Mazzerin: i dont know how to explain this buuut that stream pattern isnt a problem for anyone i think
2015-12-22 00:57 Mazzerin: the sudden spacing change isnt enough to do anything when you play it
2015-12-22 00:57 Mazzerin: it just looks cool
2015-12-22 00:57 Krfawy: I hope so
2015-12-22 00:57 Mazzerin: if it has spacing that goes out of the circle
2015-12-22 00:57 Krfawy: because I keep getting wrecked XD
2015-12-22 00:57 Mazzerin: i mean if the circles arent touching
2015-12-22 00:57 Mazzerin: thats where it becomes hard
2015-12-22 00:58 Mazzerin: or a jump stream
2015-12-22 00:58 Mazzerin: when the circles are touching it usually turns out nice
2015-12-22 00:58 Mazzerin: because theres an error window where you can stay without moving for some time and still be on both of the circles
2015-12-22 00:58 Mazzerin: but when theyre not touching you have to perfectly time it ugh
2015-12-22 00:59 Krfawy: I see your reasoning
2015-12-22 00:59 Krfawy: and for sure I do not approve it XD
2015-12-22 00:59 Mazzerin: hahah once you play more youll see what im talking about
2015-12-22 00:59 Krfawy: yes, it isn't bad, but for me it is like you know, that's my very personal opinion .3.
2015-12-22 01:00 Krfawy: well sometimes I see structures and I know how to play them EVEN if I cannot do it because of my skills
2015-12-22 01:00 Krfawy: so yeah, I get the theorey, in practice I cannot do it
2015-12-22 01:00 Mazzerin: but its much harder to learn it that way
2015-12-22 01:00 Mazzerin: because you first have to see it a few times in hard maps
2015-12-22 01:00 Mazzerin: then you may think hmm this probably works cause its used a lot
2015-12-22 01:01 Mazzerin: and if someone like hw uses something for the first time ever that actually works you might think its shit
2015-12-22 01:01 Mazzerin: so its hard to judge in that way
2015-12-22 01:02 Krfawy: and believe me, I understand people are able to use it properly
2015-12-22 01:02 Mazzerin: osu died
2015-12-22 01:02 Krfawy: but why would every map get ranked with this particular pattern XD
2015-12-22 01:02 Krfawy: like you know, sometimes it doesn't work right
2015-12-22 01:02 Krfawy: OMG did it really? D:
2015-12-22 01:02 Mazzerin: what did you say before "and believe me"
2015-12-22 01:03 Krfawy: I saw Jenny's patterning and HanzeR's patterning and then I saw those used in other maps
2015-12-22 01:03 Mazzerin: wait you mean the spaced double things
2015-12-22 01:03 Krfawy: XD
2015-12-22 01:04 Krfawy: you're clever :3
2015-12-22 01:04 Krfawy: and believe me, I know people can make it playable
2015-12-22 01:04 Krfawy: BUT FOR SURE THEY CANNOT
2015-12-22 01:04 Mazzerin: yea hanzer is just popular for them cause of charles
2015-12-22 01:04 Mazzerin: and jenny keeps mentioning about how good they are to play
2015-12-22 01:04 Mazzerin: but people are just shit
2015-12-22 01:04 Mazzerin: or something like that
2015-12-22 01:04 Krfawy: yeah
2015-12-22 01:05 Mazzerin: ok she said its natural to play for those with weird playstyles and shes right
2015-12-22 01:05 Mazzerin: those who tapx can play it really well
2015-12-22 01:05 Mazzerin: because they have a "feel" of every spaced double
2015-12-22 01:05 Mazzerin: every time they move they tap it once with their tablet pen and with the keyboard
2015-12-22 01:05 Mazzerin: so its very natural
2015-12-22 01:05 Mazzerin: with keyboard you just randomly press and hope youre aiming at the right time lol
2015-12-22 01:06 Krfawy: guess what do I use to play with
2015-12-22 01:06 Mazzerin: mouse?
2015-12-22 01:06 Mazzerin: idk
2015-12-22 01:06 Mazzerin: random guess
2015-12-22 01:06 Krfawy: ^THIS
2015-12-22 01:06 Krfawy: mouse
2015-12-22 01:06 Krfawy: I use mouse
2015-12-22 01:06 Krfawy: I PLAY WITH A FUCKING MOUSE
2015-12-22 01:06 Mazzerin: you can also tap with mouse and keyboard haha
2015-12-22 01:06 Mazzerin: like peachick does
2015-12-22 01:06 Krfawy: and I map things that are playable for ALL kinds of players
2015-12-22 01:07 Krfawy: so I can want the same thing from her LOL
2015-12-22 01:08 Mazzerin: her maps are targeted towards the top players i guess
2015-12-22 01:08 Mazzerin: well not all of them
2015-12-22 01:08 Mazzerin: she makes sets too
2015-12-22 01:08 Mazzerin: and she has made far more easy diffs than hard ones
2015-12-22 01:09 Mazzerin: just got more popular from the hard ones
2015-12-22 01:09 Mazzerin: "dragonforce" mapper
2015-12-22 01:09 Krfawy: if I got 10 dollars from everyone who says 'this beatmap is aimed for top players'
2015-12-22 01:09 Krfawy: I would be a billionaire
2015-12-22 01:10 Krfawy: yes, I understand the point
2015-12-22 01:10 Krfawy: and I don't like hardcore stuff XD
2015-12-22 01:10 Krfawy: and I am not a top player :v
2015-12-22 01:10 Mazzerin: oh come on lol the proportions of 6+ star maps vs 5< are like
2015-12-22 01:10 Mazzerin: 1 6 star map in 1000 5< star maps
2015-12-22 01:10 Mazzerin: probably
2015-12-22 01:11 Mazzerin: you dont have to play those hard difficulties nobody forces you to
2015-12-22 01:11 Mazzerin: theyre just there for other people
2015-12-22 01:11 Mazzerin: whats wrong with that
2015-12-22 01:19 Krfawy: Now
2015-12-22 01:19 Krfawy: it was my turn to die
2015-12-22 01:19 Mazzerin: irre doesnt even reply to me zz
2015-12-22 01:19 Mazzerin: tried it twice today when hes not even afk
2015-12-22 01:19 Krfawy: well
2015-12-22 01:19 Krfawy: sometimes it happens D:
2015-12-22 01:20 Mazzerin: yea all i can do now is cry in a corner
2015-12-22 01:20 Krfawy: but then, he won't be able to tell you that you didn't try to get help XD
2015-12-22 01:20 Krfawy: well don't cry D:
2015-12-22 01:20 Mazzerin: but i am trying to get help
2015-12-22 01:20 Krfawy: HW got her beatmap DQ'd three times in a row, the thread got locked many times and look, now it's ranked
2015-12-22 01:20 Mazzerin: you can post your blanket mod !!
2015-12-22 01:20 Krfawy: actually
2015-12-22 01:21 Krfawy: my pc restarted
2015-12-22 01:21 Krfawy: and I lost the chatlogs
2015-12-22 01:21 Krfawy: XD
2015-12-22 01:21 Mazzerin: i got the log
2015-12-22 01:21 Mazzerin: :^)
2015-12-22 01:21 Krfawy: yaaaay
2015-12-22 01:21 Krfawy: wait
2015-12-22 01:21 Krfawy: do you want me to post on the forum? XD
Topic Starter
Mazzerin

Avishay wrote:

Hi, I'm krfahsijldghsal;d;gsal;dgasl;dasgldkjagslkjaskdawlxzhchzxlljtewy's holy virgin, I wanted to commit suicide so I'll mod this! plz don't get mad on me, 'tis a joke, lovyu <3

[AAAAAAAAAAAAAAAAAA]
  1. 01:11:690 (5,1) - Wouldn't having the larger spacing on the strong note & vocals make more sense? I'd imagine it plays better too.
    k did it
  2. 01:15:050 (3,4,5,6,7,1,2) - It looks great, but I am honestly not sure if it plays well, the movement from 3 into the stream is kinda awkward, mainly because of the sharp angles and (relatively) big spacing oh and yeah I'd usually expect bigger spacing between the last 2 sliders.
    but sharp angles are good, and 1/4 sliders become hell on high bpm with bigger spacing : (
  3. 01:40:850 (2) - CTRL+G?
    ok
  4. 02:09:890 (1,2,1,2,1) - Lol what a try hard, nice
  5. 02:52:672 (1) - Why not follow the held sound as one 3/4 slider? I think it'll be nicer (lol) with the calm part.
    i map tha drums and focus on them mostly cause they're pretty visible there, its a slider because the 230 part has just begun there, i later switch to circles 02:55:803 (2) -
  6. 03:06:498 (1,2,3) - Not a fan of those in the section here, can I ask why?
    that was actually doomsdays favorite part of the map, also mithews who can also play the map well, i used to have them as jumps but it was a sliderbreak hell and nobody ever fcd them, this works much better though
  7. 03:36:235 (3) - That's hilariousu.
  8. 03:43:539 (1) - Ew can we have a nicer curve between the second anchor and sliderend? So far everything has been sexy as hell.
    yea idk what happened here
  9. 03:52:147 (1) - I think ending the slider at 03:52:799 (2) - instead would be make more sense, music wise and play wise, the circle afterwards seems unfitting.
    it has a pretty strong guitar sound that suggests making it a click to me since i focus on the guitar in the section
  10. 03:55:278 (1) - Two circles since the whatever instrument there is repeats, egh not sure if I explained it well, but I have a feeling that 2 circles feel better.
    i do it cause of the guitar, doesnt matter that the drums got 2 same strength sounds, the guitar wants a held sound like the sliders before
  11. 03:58:408 (3) - same as @03:52:147, it continues so I won't mention it anymore.
  12. 03:59:973 (1,2,3,1) - Why? Following the drum play seems much nicer.
    haha i think the guitar just dominates this little slow section, its sexy and outstanding as hell thats why rhythms here are focused on the guitar
  13. 05:02:973 (3) - Hilariosu #2
  14. 05:14:712 (2,3,4,5) - nonononononono, why?? it's so wrong yoooo.
    thats the only part of these stacked 1/4s that ive noticed people fail on, it looks awkward to sightread yea did something else
Honestly Mazzerin you're simply too good for everyone else :|
whats that supposed to mean
Avishay

Mazzerin wrote:

whats that supposed to mean
[/quote]

that you're 2gud.
ukod
1-800-666-HELL
2015-12-23 21:07 Mazzerin: have you seen this
2015-12-23 21:07 Mazzerin: ACTION is listening to [http://osu.ppy.sh/b/845378 Inferi - Those Who From the Heavens Came]
2015-12-23 21:07 Mazzerin: coolest map ever
2015-12-23 21:07 Ukod: im dl'ing
2015-12-23 21:08 Ukod: holy blastbeats
2015-12-23 21:08 Mazzerin: its my best so far
2015-12-23 21:09 Ukod: 00:31:946 (1,2) - i think those slider are shaped a bit too sharp
2015-12-23 21:09 Mazzerin: woah third reich please
2015-12-23 21:09 Mazzerin: LOL
2015-12-23 21:09 Ukod: dude what else are you supposed to point out about your maps
2015-12-23 21:10 Mazzerin: have you seen goldenwolfs
2015-12-23 21:10 Mazzerin: i think theyre worse
2015-12-23 21:10 Mazzerin: its impossible to mod his maps
2015-12-23 21:10 Mazzerin: theres nothing to say
2015-12-23 21:10 Mazzerin: you just suggest things that are unneeded
2015-12-23 21:10 Ukod: yeah lets do it here aswell
2015-12-23 21:11 Ukod: 00:54:116 (6,7,8,9,10,11,12) - this part of the stream looks a bit "off"
2015-12-23 21:11 Ukod: this is gonna be only nazi stuff
2015-12-23 21:11 Mazzerin: it looks fine except for
2015-12-23 21:12 Mazzerin: 00:54:416 (11,12,1) -
2015-12-23 21:12 Mazzerin: these i think
2015-12-23 21:12 Mazzerin: ill change thoseto be more circular
2015-12-23 21:12 Ukod: 01:00:050 (4,5) -
2015-12-23 21:12 Ukod: how come these are not sliders
2015-12-23 21:12 Ukod: 01:00:770 (3) - and make 2 circles out of this instead
2015-12-23 21:12 Ukod: that would be consistent with the vocals
2015-12-23 21:12 Mazzerin: wait why would they be sliders
2015-12-23 21:13 Mazzerin: guitar is just doing 1/2s
2015-12-23 21:13 Ukod: you kinda make it seem as if the sliders follow the 1/2 vocals
2015-12-23 21:13 Mazzerin: nooooo
2015-12-23 21:13 Ukod: oh you follow the guitar
2015-12-23 21:13 Mazzerin: its only guitars there
2015-12-23 21:13 Ukod: ohh
2015-12-23 21:13 Mazzerin: the riff only
2015-12-23 21:13 Mazzerin: its either 1/1 with some extensions or 1/2
2015-12-23 21:14 Ukod: yeah i see it now
2015-12-23 21:14 Ukod: 01:26:210 (1,2,3,4) - too linear
2015-12-23 21:14 Mazzerin: yea
2015-12-23 21:15 Ukod: 01:39:170 (1,2,3,4,5,6,1) - i think this needs a bit of changing
2015-12-23 21:16 Ukod: make 1/2 sliders out of 3 and 5 and make the second 1 2 1/2
2015-12-23 21:16 Ukod: to follow the vocals and the guitar respectively
2015-12-23 21:17 Ukod: 01:42:050 (1,2,3,4,5) - while i think you can map it like this, i think having the same angle between this and the previous notes would be more appealing
2015-12-23 21:18 Mazzerin: the guitar is just 1/4 in that 01:39:170 (1,2,3,4,5,6,1) -
2015-12-23 21:18 Ukod: 01:53:330 (1) - this and onwards should be a bit more to the left of the previous note
2015-12-23 21:19 Ukod: ok
2015-12-23 21:19 Mazzerin: so i just randomly place those singles
2015-12-23 21:20 Mazzerin: kinda free style either 1/2 slider or single
2015-12-23 21:20 Mazzerin: ill change the shape of that 01:42:050 (1,2,3,4,5) - yeah
2015-12-23 21:20 Ukod: 01:58:970 (5) - shaped a bit too sharp
2015-12-23 21:22 Ukod: 02:04:610 (1,2,1,2,1,2,1,2,1,2) - (opinion thingy) this should follow the guitar melody more
2015-12-23 21:23 Ukod: the melody switches quite a bit in there and it isnt really emphathised by the current rather repetetive patterns
2015-12-23 21:23 Mazzerin: 01:53:330 (1) - it seems too sharp for my eyes if i move the stream to the left after it
2015-12-23 21:23 Ukod: the problem is that 4,1 and 2 are almost on a straight line
2015-12-23 21:23 Ukod: 01:53:270 (4,1,2) - those
2015-12-23 21:24 Ukod: should i wait until you are done with what i said up to know
2015-12-23 21:24 Ukod: *now
2015-12-23 21:24 Ukod: never really done a mod
2015-12-23 21:24 Mazzerin: just go on
2015-12-23 21:26 Ukod: 02:19:490 (1,2) - id just make a single slider out of this
2015-12-23 21:27 Ukod: it kinda looks like you are following the drums
2015-12-23 21:27 Ukod: but since the slider end on the snares it sounds missfiting since snares are intense
2015-12-23 21:27 Mazzerin: 02:04:610 (1) - changed this into something awesome
2015-12-23 21:28 Ukod: 02:20:690 (1,2,3,1,2,3) -
2015-12-23 21:28 Ukod: these strums are significantly more intense than the previous ones, yet still have the same spacing
2015-12-23 21:29 Ukod: either increase the spacing of these to make people fail or decrease the previous notes
2015-12-23 21:29 Ukod: 02:21:650 (1,2,3,1,2,3) - same
2015-12-23 21:31 Ukod: 02:27:170 (1,2,3,4,1) - decrease the spacing of these as the guitar goes lower
2015-12-23 21:31 Mazzerin: 02:19:490 (1,2) - cant make a single slider here because i hate sliders longer than 1/1, it would ignore too many drums, i used to do that when i started mapping and now i realise its pretty bad to do that
2015-12-23 21:31 Ukod: 02:27:410 (1,2,1,2,1,2) - i dunno why you didnt just keep making a stream here
2015-12-23 21:31 Ukod: IF you wanna keep those jumps
2015-12-23 21:31 Mazzerin: and the guitar note starts on the downbeat/not the snare drum so i keep it there
2015-12-23 21:31 Ukod: 02:28:010 (2) - the 1/3 starts here
2015-12-23 21:32 Ukod: it doesnt ignore what i just said
2015-12-23 21:33 Ukod: 02:34:130 (2,3,4,5,6,7) - stream looks off
2015-12-23 21:34 Mazzerin: 02:27:170 (1,2,3,4,1) - seems like the pitch remains the same here hmm
2015-12-23 21:34 Mazzerin: 02:27:410 (1,2,1,2,1,2) - because the drum hits are SO STRONG
2015-12-23 21:34 Ukod: 02:26:930 (1,2,3,4) - the guitar kinda "sweeps" on those
2015-12-23 21:34 Ukod: and doesnt on the following 4
2015-12-23 21:35 Ukod: map 1/4 sliders if you wanna keep strong drums imo
2015-12-23 21:35 Ukod: BUT
2015-12-23 21:35 Mazzerin: i would but i think i know it will be too hard
2015-12-23 21:35 Ukod: okay
2015-12-23 21:36 Ukod: 02:28:010 (2) - there is a guitar triple on here and i think that one would be quite nice to have
2015-12-23 21:36 Mazzerin: i mean im sure it is too hard like that
2015-12-23 21:36 Mazzerin: haha
2015-12-23 21:36 Ukod: drums are CRAZY though
2015-12-23 21:36 Ukod: up to you
2015-12-23 21:36 Mazzerin: 02:34:130 (2,3,4,5,6,7) - this is just a slider that was really sharply shaped that you seem to dislike
2015-12-23 21:36 Ukod: 02:34:530 (7) - actually looks out of place
2015-12-23 21:37 Ukod: maybe 6 too
2015-12-23 21:37 Mazzerin: but why
2015-12-23 21:37 Mazzerin: am i blind
2015-12-23 21:37 Ukod: maybe im just paranoid
2015-12-23 21:38 Mazzerin: paranoid of streams looking uncircular
2015-12-23 21:40 Ukod: 03:30:954 (8,1) - move this down a few pixels
2015-12-23 21:40 Mazzerin: 03:30:758 (5,6,7,8,1) - ill just reshape these
2015-12-23 21:40 Mazzerin: they look like shit
2015-12-23 21:40 Mazzerin: wtf
2015-12-23 21:41 Ukod: 03:49:278 (2) - straight slider would fet better IMO
2015-12-23 21:41 Ukod: might be a bias because of a friend that ALWAYS shapes 1/4 sliders really weirdly so i might be wrong
2015-12-23 21:42 Ukod: 04:01:408 (1,2) - why arent the 2 spaced as much as the rest huh
2015-12-23 21:43 Ukod: 04:08:582 (3) - should be equally far away from the sliderend and sliderstart
2015-12-23 21:44 Mazzerin: 04:01:408 (1,2) - the melody feels like that
2015-12-23 21:44 Ukod: 04:11:973 (3,4) - move a bit to the left so they are more consistent with 1 and 2
2015-12-23 21:44 Mazzerin: 04:13:930 (1,2) - like here
2015-12-23 21:44 Mazzerin: 04:08:582 (3) - yea changed the slider
2015-12-23 21:45 Ukod: i think the melody would actually be more fitting for something like this https://osu.ppy.sh/ss/4192519
2015-12-23 21:45 Ukod: for 04:13:930 (1,2) -
2015-12-23 21:45 Mazzerin: this thing 04:11:843 (2,3) - 04:12:104 (4,5) -
2015-12-23 21:45 Mazzerin: has same follow points and the slider shape follows it
2015-12-23 21:45 Ukod: since 1 just feels a bit "out of place" from the melody
2015-12-23 21:45 Mazzerin: so its on purpose
2015-12-23 21:46 Mazzerin: yea ill just space 1 away
2015-12-23 21:46 Mazzerin: since its strongest
2015-12-23 21:47 Ukod: 04:20:321 (1,2,3,4,5) - something is triggering my OCD but it might be nothing
2015-12-23 21:47 Mazzerin: i think i did it with a slider to stream
2015-12-23 21:47 Mazzerin: HA
2015-12-23 21:47 Mazzerin: get wrecked
2015-12-23 21:48 Ukod: i could swear 5 is spaced out like 5 pixels more
2015-12-23 21:49 Mazzerin: really
2015-12-23 21:49 Mazzerin: it looks perfect to me
2015-12-23 21:49 Mazzerin: wtf
2015-12-23 21:49 Ukod: 04:41:452 (1,2,3,4,5,6,1) - that one is off though
2015-12-23 21:51 Mazzerin: its not really bad though
2015-12-23 21:51 Mazzerin: if you mean that its not symmetrical
2015-12-23 21:51 Mazzerin: it doesnt have to be
2015-12-23 21:51 Mazzerin: 04:41:452 (1,2,3,4) - i can make this sharper though
2015-12-23 21:51 Mazzerin: i guess it looks better
2015-12-23 21:51 Ukod: because of the NC you kinda look at it like 2 triples
2015-12-23 21:51 Ukod: and the second triple is sharper than the first
2015-12-23 21:52 Ukod: i dont know how it would play out if they would be symmetrical
2015-12-23 21:53 Ukod: 04:52:930 (1,2,3,4) - this might look better as a 1/4 repeat
2015-12-23 21:53 Ukod: 04:58:408 (9,10,11,12) - look off
2015-12-23 21:53 Ukod: 04:58:669 (1,2,3,4) - might look COOL if 4 would land on a note from the combo before
2015-12-23 21:55 Ukod: 05:00:691 (4) - i dont get the purpose of this note
2015-12-23 21:55 Ukod: the guitar is 1/3 so if you wanna map it at all it doesnt fit on the blue tick
2015-12-23 21:56 Ukod: since you mapped the whole thing as 1/4 i guessed you mapped the drums
2015-12-23 21:56 Ukod: which end on the red one
2015-12-23 21:56 Mazzerin: i changed that stream
2015-12-23 21:56 Mazzerin: 04:58:669 (1) - this
2015-12-23 21:56 Mazzerin: 05:00:691 (4) - this is the guitar note
2015-12-23 21:57 Ukod: 05:00:234 (1,2,3,4,1,2,3,4) - yeah the guitar note lands on the last 1/3rd note in the measure
2015-12-23 21:57 Mazzerin: i dont get it
2015-12-23 21:57 Ukod: the whole guitar is 1/3 from 05:00:234 (1) - onwards
2015-12-23 21:57 Mazzerin: 05:00:234 (1,2,3,4) - its 1/4
2015-12-23 21:57 Mazzerin: the guitar here
2015-12-23 21:57 Mazzerin: but theres 3 notes in that next beat
2015-12-23 21:58 Ukod: count the guitar strums
2015-12-23 21:58 Mazzerin: 05:00:234 (1,2,3,4) - can you hear 4 notes here too
2015-12-23 21:58 Mazzerin: yea
2015-12-23 21:58 Ukod: they are 6 in total and they sounds equally far apart from each other
2015-12-23 21:58 Mazzerin: its like tererurum pa ra ra
2015-12-23 21:59 Mazzerin: and its weird but
2015-12-23 21:59 Mazzerin: try 05:00:495 (1,2,3,4) - these in 1/3
2015-12-23 21:59 Mazzerin: it doesnt even fit
2015-12-23 21:59 Mazzerin: they start a bit later
2015-12-23 21:59 Ukod: youre right dang
2015-12-23 21:59 Mazzerin: it sounds better when its on blue tick than the last 1/3 tick
2015-12-23 21:59 Mazzerin: not sure if its actually 1/3 or not
2015-12-23 22:00 Ukod: on full speed it kinda sounds completely 1/3
2015-12-23 22:00 Ukod: ask goldenwolf idk
2015-12-23 22:00 Ukod: 05:03:365 (1) - personally id prioritise the drums over whatever instrument youre following right here
2015-12-23 22:00 Mazzerin: wtf i missed a note here then 05:03:039 -
2015-12-23 22:00 Mazzerin: why did i do it once but not twice
2015-12-23 22:00 Mazzerin: LOL
2015-12-23 22:01 Mazzerin: what do you mean
2015-12-23 22:01 Mazzerin: the snare drum also lands on the same instrument
2015-12-23 22:01 Mazzerin: with the same instrument*
2015-12-23 22:01 Mazzerin: its like perfectly on the sliderheads
2015-12-23 22:01 Ukod: no i mean the whole drum 5 note burst
2015-12-23 22:01 Ukod: id put that there
2015-12-23 22:01 Mazzerin: oh
2015-12-23 22:01 Mazzerin: i didnt even notice it
2015-12-23 22:02 Ukod: 05:09:625 (1) - it would be beast if youd snap this as if it was part of the stream, its off a few pixels right now
2015-12-23 22:03 Mazzerin: ok ill make that a 5 note stack seems cool
2015-12-23 22:03 Ukod: https://osu.ppy.sh/ss/4192635 you can see it on my skin rather well
2015-12-23 22:04 Ukod: 05:20:323 (1,2,3,4,1,2,3,4,1,2,3,4,1) - look odd
2015-12-23 22:04 Ukod: 05:24:595 (8) - maybe move the stream from here on so that 8 is a bit more to the top left?
2015-12-23 22:05 Mazzerin: ok
2015-12-23 22:05 Mazzerin: snapped that hting
2015-12-23 22:06 Ukod: 05:38:275 (8,9,10,11,12) - looks off from 8 onwards
2015-12-23 22:06 Ukod: 05:38:575 (1,2,3,4,5,6,7,8,9,10,11,12) - my ocd pls
2015-12-23 22:07 Ukod: 05:47:215 (1,2,1,2,1,2) - i think the pitch of the guitar goes SLIGHTLY up there, maybe increase the spacing as the guitar progresses
2015-12-23 22:08 Ukod: 05:48:655 (1,2,1,2) - more spacing
2015-12-23 22:08 Ukod: oh thats an aprupt ending to a song
Sieg
Go Mazzerin
Monstrata
[Feng shui yin yang]

  1. 00:23:903 (1,2) - Slider works better imo. 00:23:766 (2) - I can understand being a circle because of the guitar, but not 00:24:039 (2) - .
  2. 00:43:262 (1) - Ctrl+G is pretty cool here.
  3. 00:43:534 (1,2,3,4,1,2,3,4) - Anyways, regardless if whether you Ctrl+G the above slider or not, the flow is still going downwards, like 00:42:989 (1,1,1) - will lead you in a downward motion, so i feel Ctrl+G'ing 00:43:603 (2,4) - and having this pattern going counterclockwise will work better with the flow.
  4. 01:00:290 (1,2,3) - I wish you could give just a bit more breathing room on the heads of these slider by having the node a bit further up.
  5. 01:02:930 (4,5,1) - The slider-shape of 1 doesn't really fit the flow you've set up very well. Maybe bend it upward instead of downward?
  6. 01:07:130 (6,1) - There isn't anything special going on with 1 that would require this jump, plus the direction of the stream kinda breaks flow a bit. Maybe you can arrange the streams in a (scaled down) shape like: 00:33:717 (1,2,3,4,1) - because places like 01:07:010 (5,6) - and 01:07:490 (1,2) - do have something going on but you don't really reflect that in your mapping right now.
  7. 01:17:450 (5,1) - Larger jump could work here for emphasis, (or make the previous jumps a bit smaller).
  8. 01:20:210 (3,4,1,2) - Idk. These angles are quite wide for me. Usually with high bpm stuff sharper angles are easier to play, and you use sharp angles a lot in your mapping so this felt a bit odd.
  9. 01:47:450 (1,2,1,2) - This transition felt a bit awkward for me... Could try putting 01:47:690 (2) - on 406||115 or something. Might have to move the slider to account for spacing but how it is right doesn't really transition that well into the triangle pattern.
  10. 02:23:090 (1,2,3,4,1,2,3,4) - I would recommend reducing spacing just a bit more here so it's absolutely clear this is 1/4.
  11. 02:39:530 (3,1) - Larger jump for emphasis onto 1? Or maybe just Ctrl+G?
  12. 03:22:411 (1,2,3,4,1) - Would be cool if spacing increased rather than decreased to emphasize 03:22:671 -
  13. 03:41:582 (2,3) - This is pretty confusing to read tbh. Make 2 a 1/2 slider instead?
  14. 03:44:712 (2,3) - ^ Damn you do this a bit. I feel like it'll cause readability issues cuz the higher the bpm, the harder it is to differentiate between 1/2's and 3/4's.
  15. 04:13:473 - You seem to be following that guitar with 04:11:712 (1,2,3,4,5,1,2,3,1) - so its kinda weird you don't use 3/4 rhythm here.
  16. 04:43:017 (1) - Ctrl+G would have made more sense xP. Weird how you use a lower spacing here.
  17. 05:03:886 (7,1) - Could try some SV change for these two sliders, like one slower one faster idk
Topic Starter
Mazzerin

monstrata wrote:

[Feng shui yin yang]

  1. 00:23:903 (1,2) - Slider works better imo. 00:23:766 (2) - I can understand being a circle because of the guitar, but not 00:24:039 (2) - .
    not sure, i think i can hear it and the tabs say it's there, but i asked someone else and he also said he can't hear it, i'll just use the slider to be safe
  2. 00:43:262 (1) - Ctrl+G is pretty cool here.
    that doesn't change anything realistically but ok
  3. 00:43:534 (1,2,3,4,1,2,3,4) - Anyways, regardless if whether you Ctrl+G the above slider or not, the flow is still going downwards, like 00:42:989 (1,1,1) - will lead you in a downward motion, so i feel Ctrl+G'ing 00:43:603 (2,4) - and having this pattern going counterclockwise will work better with the flow.
    that doesn't change anything either, the spacing is too low, but even visually it's the same so ok
  4. 01:00:290 (1,2,3) - I wish you could give just a bit more breathing room on the heads of these slider by having the node a bit further up.
    but i want them to look like that, they're literally as easy as normal 1/2 sliders : (
  5. 01:02:930 (4,5,1) - The slider-shape of 1 doesn't really fit the flow you've set up very well. Maybe bend it upward instead of downward?
    oh yea changed these too 01:03:410 (2,3) -
  6. 01:07:130 (6,1) - There isn't anything special going on with 1 that would require this jump, plus the direction of the stream kinda breaks flow a bit. Maybe you can arrange the streams in a (scaled down) shape like: 00:33:717 (1,2,3,4,1) - because places like 01:07:010 (5,6) - and 01:07:490 (1,2) - do have something going on but you don't really reflect that in your mapping right now.
    changed that pattern good find
  7. 01:17:450 (5,1) - Larger jump could work here for emphasis, (or make the previous jumps a bit smaller).
    moved the slider away ok
  8. 01:20:210 (3,4,1,2) - Idk. These angles are quite wide for me. Usually with high bpm stuff sharper angles are easier to play, and you use sharp angles a lot in your mapping so this felt a bit odd.
    did some ctrl+gs to avoid that
  9. 01:47:450 (1,2,1,2) - This transition felt a bit awkward for me... Could try putting 01:47:690 (2) - on 406||115 or something. Might have to move the slider to account for spacing but how it is right doesn't really transition that well into the triangle pattern.
    did something else but it's a sharp zigzag now with the initial triangle+slider/circle, should be good
  10. 02:23:090 (1,2,3,4,1,2,3,4) - I would recommend reducing spacing just a bit more here so it's absolutely clear this is 1/4.
    should be clear now, reduced by 0.06 on that whole stream
  11. 02:39:530 (3,1) - Larger jump for emphasis onto 1? Or maybe just Ctrl+G?
    ok
  12. 03:22:411 (1,2,3,4,1) - Would be cool if spacing increased rather than decreased to emphasize 03:22:671 -
    bass drum instead of snare drum on 03:22:541 (3,4) - but i spaced 03:22:606 (4,1) - these away instead
  13. 03:41:582 (2,3) - This is pretty confusing to read tbh. Make 2 a 1/2 slider instead?
    oh that's a good idea to use 1/2 slider, changed it elsewehere too
  14. 03:44:712 (2,3) - ^ Damn you do this a bit. I feel like it'll cause readability issues cuz the higher the bpm, the harder it is to differentiate between 1/2's and 3/4's.
    ^
  15. 04:13:473 - You seem to be following that guitar with 04:11:712 (1,2,3,4,5,1,2,3,1) - so its kinda weird you don't use 3/4 rhythm here.
    yeah but the pitch obviously changes here 04:13:930 (1) - and never again, that's why i divide them into 2 groups, also bass drum on those 04:13:930 (1,2) - and the pitch is the strongest on 04:13:930 (1) -
  16. 04:43:017 (1) - Ctrl+G would have made more sense xP. Weird how you use a lower spacing here.
    i simply moved it away so it doesnt break my precious group of those 3 sliders
  17. 05:03:886 (7,1) - Could try some SV change for these two sliders, like one slower one faster idk
    ok nice idea
Xantaria
what a weird song ... can we stop this anime shit (or is this kpop???) and get something more brutal?
MillhioreF
Checking as requested (a bit late, sorry about that!)

[Fengshen Yangyi]
00:30:446 (1,2,3,4) - The song kinda switches polarity here, and I like the effect switching the polarity of the hitsounds on these four notes has (changing all claps to whistles and vice versa). Try it out for yourself and see if you like it.
00:45:176 to 00:55:256 - The polarity on the song switches here and it feels really unsatisfying and awkward to play these streams because it always feels like you're going 1/4 early. I'd recommend adding a note at 00:45:176 and shifting everything until 00:54:536 (1) - forward by 1/4 tick, then delete a circle so that slider can be where it currently is because it sounds okay.
02:05:330 (1,2,1,2,1) - I don't really like the flow here, probably just personal preference though.
03:22:672 (1) - The whole pattern here feels really unnatural and awkward to play, but moving this note upwards (to somewhere like 232,160) fixes it quite nicely in my opinion. A bit less creative, but sometimes you have to make sacrifices for the sake of gameplay.
03:44:908 (3,4,5,1) - This spacing ought to be reduced for the sake of readability since spacing that wide is used for 1/2 gaps everywhere else in this slow section. Shrinking it to be more like 03:47:843 (2,3,4,5) would be adequate.
03:50:973 (2,3,4,5) - Also a bit questionable. I'd personally shrink the spacing a little here, but you can probably keep it since the player is actually expecting it after the previous one.
05:23:454 to 05:45:055 - Same polarity issue as before. You could argue that it follows the song, but it feels absolutely horrible to play, like you're hitting off-time the entire time. I strongly recommend adding an extra note at the start again.
05:47:935 (1) - The sudden spacing decrease here throws me off, I'd recommend moving it further right and adjusting the next couple notes to compensate.

While I find some of the mapping choices a bit off-putting, it's a very solid map in general considering its difficulty. Best of luck moving this further forward!
Topic Starter
Mazzerin

MillhioreF wrote:

Checking as requested (a bit late, sorry about that!)

[Fengshen Yangyi]
00:30:446 (1,2,3,4) - The song kinda switches polarity here, and I like the effect switching the polarity of the hitsounds on these four notes has (changing all claps to whistles and vice versa). Try it out for yourself and see if you like it.
i hitsounded everything to the drums and it would sound pretty dumb if i hitsounded using a snare drum over both bass drums and snare drums or the opposite here : (
00:45:176 to 00:55:256 - The polarity on the song switches here and it feels really unsatisfying and awkward to play these streams because it always feels like you're going 1/4 early. I'd recommend adding a note at 00:45:176 and shifting everything until 00:54:536 (1) - forward by 1/4 tick, then delete a circle so that slider can be where it currently is because it sounds okay.
yeah i get what you mean because the snare drums are much louder in general than bass drums, yet they start on the blue ticks, but another problem will arise if i change this, for example the end of sections like these suddenly ending on the other key than the player prefers it to end (last stream would be an equal amount of note stream, cause everythings moved by 1 tick to start on the blue ticks) and well another reason i dont want to change this is because its how the song is yet the people that test played this had no problems with it (i guess it might be too fast to feel unnatural when its on full speed?)oh and there's another thing, the other orchestral instrumental always starts on white ticks, the guitar changes the pitch on white ticks, so moving it by 1/4 would probably make it way worse
02:05:330 (1,2,1,2,1) - I don't really like the flow here, probably just personal preference though.
changed that
03:22:672 (1) - The whole pattern here feels really unnatural and awkward to play, but moving this note upwards (to somewhere like 232,160) fixes it quite nicely in my opinion. A bit less creative, but sometimes you have to make sacrifices for the sake of gameplay.
lol both of these are brutal, i changed it into something else that's hopefully gonna be more intuitive
03:44:908 (3,4,5,1) - This spacing ought to be reduced for the sake of readability since spacing that wide is used for 1/2 gaps everywhere else in this slow section. Shrinking it to be more like 03:47:843 (2,3,4,5) would be adequate.
ok reduced it so it's like that one
03:50:973 (2,3,4,5) - Also a bit questionable. I'd personally shrink the spacing a little here, but you can probably keep it since the player is actually expecting it after the previous one.
yeah reduced that too
05:23:454 to 05:45:055 - Same polarity issue as before. You could argue that it follows the song, but it feels absolutely horrible to play, like you're hitting off-time the entire time. I strongly recommend adding an extra note at the start again.
^
05:47:935 (1) - The sudden spacing decrease here throws me off, I'd recommend moving it further right and adjusting the next couple notes to compensate.
that might make it harder to pass but better to play for those who can i guess, alright

While I find some of the mapping choices a bit off-putting, it's a very solid map in general considering its difficulty. Best of luck moving this further forward!
Akiyama Mizuki
really good map
Milan-
we had a talk about how to fry chicken nuggets

SPOILER
2016-02-03 20:35 Mazzerin: hi i still await
2016-02-03 20:35 Milan-: hi im still hungry
2016-02-03 20:36 Milan-: how to fry nuggets
2016-02-03 20:36 Mazzerin: chicken nuggets?
2016-02-03 20:36 Milan-: yes
2016-02-03 20:36 Milan-: i tried early today, and they ended looking quite black
2016-02-03 20:37 Mazzerin: you dont have to fry them for long
2016-02-03 20:38 Mazzerin: you need some oil on the pan
2016-02-03 20:38 Mazzerin: or else it burns to the pan
2016-02-03 20:38 Milan-: how much oil i wonder
2016-02-03 20:38 Mazzerin: so at least half of it sips in
2016-02-03 20:38 Mazzerin: so its a lot compared to other things
2016-02-03 20:38 Mazzerin: has to be across the whole pan
2016-02-03 20:40 Milan-: alright ill try
2016-02-03 20:40 Milan-: if it works this time, ill check ur map today
2016-02-03 20:40 Mazzerin: did you mix the flour and shit properly
2016-02-03 20:40 Milan-: what flour
2016-02-03 20:40 Milan-: i bought the ones that are already done
2016-02-03 20:40 Mazzerin: for the thing covering chicken
2016-02-03 20:41 Mazzerin: oooh
2016-02-03 20:41 Mazzerin: yea thats good too
2016-02-03 20:41 Mazzerin: it should have instructions
2016-02-03 20:41 Milan-: instructions says that i should leave it frying for 12 min
2016-02-03 20:41 Milan-: after 4 min stuff is already black
2016-02-03 20:41 Mazzerin: holy fuck what
2016-02-03 20:41 Milan-: 6 min each side
2016-02-03 20:42 Mazzerin: you could just watch a video
2016-02-03 20:43 Mazzerin: https://www.youtube.com/watch?v=0zXsQMTLdDM&t3m20s
2016-02-03 20:43 Mazzerin: woops
2016-02-03 20:43 Mazzerin: https://www.youtube.com/watch?v=0zXsQMTLdDM&t=3m20s
2016-02-03 20:43 Mazzerin: there
2016-02-03 20:43 Mazzerin: look at how much oil he puts there
2016-02-03 20:45 Milan-: that's a lot more than what i put lmoa
2016-02-03 20:45 Mazzerin: yea that was probably it
2016-02-03 21:25 Milan-: dam it worked
2016-02-03 21:25 Mazzerin: of course it did
2016-02-03 21:25 Mazzerin: it took less than 12mins too right
2016-02-03 21:26 Milan-: much much less
2016-02-03 21:26 Mazzerin: it should be like a minute
2016-02-03 21:26 Milan-: instructions are hard to undestand
2016-02-03 21:26 Mazzerin: or something
2016-02-03 21:26 Mazzerin: i made uhh
2016-02-03 21:26 Mazzerin: fried onions once
2016-02-03 21:26 Mazzerin: with a similar crumb thing
2016-02-03 21:26 Mazzerin: except i made it myself
2016-02-03 21:26 Mazzerin: needed lots of oil too
2016-02-03 21:27 Mazzerin: and it took so little time to be ready
2016-02-03 21:28 Milan-: how can you know how much oil you'll use
2016-02-03 21:28 Milan-: too pro
2016-02-03 21:28 Mazzerin: it depends on what youre making
2016-02-03 21:28 Mazzerin: those things with crumbs need a lot
2016-02-03 21:29 Mazzerin: oil is like protection so it doesnt stick to the surface too much
2016-02-03 21:29 Mazzerin: i think the less time you need to fry your thing the more oil you need
2016-02-03 21:29 Mazzerin: cause if theres no oil its just gonna stick to the pan instantly and overfry
2016-02-03 21:31 Mazzerin: did you recently start making food?
2016-02-03 21:32 Milan-: that explains why my kitchen was smoky
2016-02-03 21:32 Milan-: im alone for a couple of weeks
2016-02-03 21:32 Mazzerin: jesus
2016-02-03 21:33 Mazzerin: didnt you learn how to cook
2016-02-03 21:33 Mazzerin: with your parents first
2016-02-03 21:33 Mazzerin: or something
2016-02-03 21:33 Milan-: my mom told me how to do basic stuff
2016-02-03 21:33 Milan-: then i forgot
2016-02-03 21:33 Mazzerin: what else did you makea
2016-02-03 21:33 Mazzerin: or was this the first time
2016-02-03 21:34 Milan-: have done potate smash, spaghetti, sausages
2016-02-03 21:34 Milan-: basic stuff xd
2016-02-03 21:35 Milan-: 00:27:719 (1,2,1,2,1,2) -
2016-02-03 21:35 Mazzerin: aha
2016-02-03 21:35 Milan-: how can you play that
2016-02-03 21:35 Milan-: looks annoyingaf
2016-02-03 21:35 Mazzerin: its sharp angles wtf
2016-02-03 21:36 Mazzerin: you once told me
2016-02-03 21:36 Mazzerin: that you cant play something similar to this
2016-02-03 21:36 Mazzerin: it was a circle then a jump to the left
2016-02-03 21:36 Mazzerin: and the slider went to the right again
2016-02-03 21:36 Mazzerin: and you were like omg thats impossible on cosmic cortex
2016-02-03 21:36 Milan-: xddd
2016-02-03 21:36 Milan-: im bad
2016-02-03 21:36 Milan-: still cant undestand how people can play those
2016-02-03 21:38 Mazzerin: give up my map is perfect
2016-02-03 21:39 Mazzerin: this is going to be the great story of how i told you how to make chicken nuggets and you modded my map in return
2016-02-03 21:41 Milan-: plz
2016-02-03 21:41 Mazzerin: mod4nuggets
2016-02-03 21:42 Milan-: my next requirement for modding, teach me how to coclk"

2016-02-03 21:58 Mazzerin: this is an irc mod right
2016-02-03 21:59 Milan-: uhm i was wrting some stuff on a notepad, then tell you everything at once
2016-02-03 21:59 Mazzerin: oh ok
2016-02-03 21:59 Milan-: but triggered but these claps 02:28:370 (1,1) -
2016-02-03 22:00 Milan-: are those on purpose or wh
2016-02-03 22:00 Mazzerin: ??
2016-02-03 22:00 Mazzerin: those are toms
2016-02-03 22:00 Milan-: i hear deafult claps
2016-02-03 22:00 Milan-: uhm
2016-02-03 22:00 Mazzerin: you didnt redownload
2016-02-03 22:00 Mazzerin: also theyre finishers
2016-02-03 22:01 Milan-: i did uhm
2016-02-03 22:01 Mazzerin: deleted and downloaded?
2016-02-03 22:01 Milan-: yes, probably hitsound removed itself
2016-02-03 22:01 Milan-: somehow
2016-02-03 22:01 Mazzerin: also its finishers not claps
2016-02-03 22:01 Milan-: have happened before
2016-02-03 22:01 Milan-: i heard claps xd
2016-02-03 22:02 Mazzerin: ye but i put finisher
2016-02-03 22:02 Mazzerin: http://puu.sh/mUXGw/d3634e0f06.png
2016-02-03 22:02 Mazzerin: looks like this
2016-02-03 22:03 Milan-: uhm
2016-02-03 22:03 Milan-: i have them
2016-02-03 22:03 Milan-: but still hear the clap
2016-02-03 22:03 Milan-: they have finishes too
2016-02-03 22:03 Mazzerin: wtF
2016-02-03 22:03 Mazzerin: i hear the tom sound
2016-02-03 22:03 Mazzerin: custom one
2016-02-03 22:04 Milan-: there's no custom clap8
2016-02-03 22:04 Milan-: just finish and whistle
2016-02-03 22:04 Mazzerin: YES
2016-02-03 22:05 Mazzerin: and i put finishers
2016-02-03 22:05 Mazzerin: on the sliders
2016-02-03 22:05 Mazzerin: https://osu.ppy.sh/ss/4464096
2016-02-03 22:05 Mazzerin: oh you meant the slider start and end
2016-02-03 22:05 Milan-: press on the tail or head of02:28:370 (1) -
2016-02-03 22:05 Milan-: ya
2016-02-03 22:05 Mazzerin: i cant even hear them through the custom toms
2016-02-03 22:05 Mazzerin: they should be removed
2016-02-03 22:06 Milan-: xdwell
2016-02-03 22:06 Milan-: prob cuz im listening at 50% speed
2016-02-03 22:07 Mazzerin: nice find
2016-02-03 22:17 Mazzerin: can i go to the toilet
2016-02-03 22:17 Milan-: xd go
2016-02-03 22:17 Mazzerin: thank you
2016-02-03 22:17 Milan-: im slow
2016-02-03 22:17 Mazzerin: ive been waiting for30 mins
2016-02-03 22:18 Milan-: dam m
2016-02-03 22:28 Milan-: 01:05:330 (1,2) - could be like 01:13:970 (1,2,3) - seems more free to move and less go and stop
2016-02-03 22:28 Mazzerin: ok
2016-02-03 22:28 Mazzerin: im back
2016-02-03 22:28 Milan-: 05:54:655 (1,2,3,4,1) - looks bad xd
2016-02-03 22:28 Milan-: that's all
2016-02-03 22:28 Mazzerin: you mean ctrl+g?
2016-02-03 22:29 Mazzerin: on 01:05:330 (1) -
2016-02-03 22:29 Milan-: or 01:05:570 (2,3) -
2016-02-03 22:29 Milan-: ya
2016-02-03 22:29 Milan-: cuz also how 01:05:930 (5,1) - circle goes to slider is a bit broken
2016-02-03 22:30 Mazzerin: ah ok
2016-02-03 22:30 Mazzerin: so ill ctrl g the circles
2016-02-03 22:32 Mazzerin: il just move these 05:54:835 (4,1) - to the right
2016-02-03 22:32 Mazzerin: so it almost overlaps like 05:54:775 (3) -
2016-02-03 22:34 Mazzerin: ok
2016-02-03 22:34 Mazzerin: now its le fixed
2016-02-03 22:34 Mazzerin: all 3 accepted (!)
2016-02-03 22:35 Milan-: did u updated right
2016-02-03 22:35 Mazzerin: yea
2016-02-03 22:35 Mazzerin: it must be delayed or something
2016-02-03 22:35 Milan-: im redownloading
2016-02-03 22:36 Milan-: takes me like 5 min everytime
2016-02-03 22:36 Milan-: not that much, i lie
2016-02-03 22:36 Mazzerin: wtf
2016-02-03 22:36 Milan-: ACTION is listening to [http://osu.ppy.sh/b/221777 Infected Mushroom - The Pretender]
2016-02-03 22:36 Milan-: will u map something like this
2016-02-03 22:36 Milan-: someday
2016-02-03 22:36 Milan-: or too slow?
2016-02-03 22:36 Mazzerin: why
2016-02-03 22:36 Mazzerin: you mean that song
2016-02-03 22:36 Milan-: sounds good
2016-02-03 22:36 Mazzerin: or just lower bpm
2016-02-03 22:36 Milan-: song
2016-02-03 22:37 Milan-: less screams and more vocals
2016-02-03 22:37 Mazzerin: they are vocals theyre just different style
2016-02-03 22:37 Mazzerin: http://www.last.fm/user/Mazzerin
2016-02-03 22:37 Mazzerin: i dont listen to electronic stuff like that
2016-02-03 22:38 Mazzerin: a lot
2016-02-03 22:39 Mazzerin: i got some stuff i like
2016-02-03 22:39 Mazzerin: https://www.youtube.com/watch?v=JEhOlkCPKbY
2016-02-03 22:40 Milan-: is that photoshop
2016-02-03 22:40 Milan-: that avatar
2016-02-03 22:41 Mazzerin: no
2016-02-03 22:41 Milan-: eminem, dr dree
2016-02-03 22:41 Mazzerin: http://www.metalinjection.net/shocking-revelations/no-joke-pope-francis-is-releasing-a-prog-rock-record
2016-02-03 22:41 Mazzerin: yea
2016-02-03 22:42 Mazzerin: i like some rap/hip hop that is a bit older
2016-02-03 22:43 Milan-: dubstep
2016-02-03 22:43 Milan-: I had never thought
2016-02-03 22:44 Milan-: btw, give me meta
2016-02-03 22:44 Milan-: and go
2016-02-03 22:44 Mazzerin: meta?
2016-02-03 22:44 Milan-: metadata
2016-02-03 22:44 Mazzerin: metallum is trustable
2016-02-03 22:44 Mazzerin: http://www.metal-archives.com/albums/Inferi/The_Path_of_Apotheosis/395126
2016-02-03 22:44 Mazzerin: if thats good enough
2016-02-03 22:46 Mazzerin: might map this
2016-02-03 22:46 Mazzerin: https://www.youtube.com/watch?v=BQNjjLN0gA8
2016-02-03 22:46 Mazzerin: someday
2016-02-03 22:46 Mazzerin: its so good
2016-02-03 22:47 Milan-: "Those Who [f]rom the Heavens Came"
2016-02-03 22:47 Mazzerin: ahh that matters
2016-02-03 22:47 Mazzerin: ok
2016-02-03 22:48 Milan-: weird song
2016-02-03 22:48 Milan-: xd
2016-02-03 22:48 Milan-: not even sure if you were for real or not
2016-02-03 22:49 Mazzerin: its like that on amazon too
2016-02-03 22:49 Mazzerin: yeah
2016-02-03 22:49 Mazzerin: why not
2016-02-03 22:49 Mazzerin: its pretty good
2016-02-03 22:49 Mazzerin: its dubstep/dnb/reggae
2016-02-03 22:49 Mazzerin: ACTION is listening to [http://osu.ppy.sh/b/845378 Inferi - Those Who from the Heavens Came]
2016-02-03 22:49 Mazzerin: k
2016-02-03 22:49 Mazzerin: its fixed
2016-02-03 22:49 Mazzerin: https://www.youtube.com/watch?v=PMrbIC7zNRI
2016-02-03 22:49 Mazzerin: also this
2016-02-03 22:50 Mazzerin: that guy is a god
2016-02-03 22:52 Milan-: damm
2016-02-03 22:52 Milan-: how can those guys sing 20 songs in a concert
2016-02-03 22:52 Mazzerin: CHOO CHOO RA
gregest
At least it's easier than appariton right?
Akihiro Ryuu

CptBlackBird wrote:

At least it's easier than appariton right?
good luck bro
show more
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