small irc testplay/modding thing for insane
SPOILER
2015-11-08 18:34 Rohit6: ACTION is editing [https://osu.ppy.sh/b/807867 Etherwood - Cast Away [Insane]]
2015-11-08 18:34 Rohit6: since you asked :3
2015-11-08 18:37 Lasse: k, I can do some irc modding for insane I think
2015-11-08 18:39 Lasse: hitsounding is pretty nice imo
2015-11-08 18:40 Rohit6: i actually suck at hitsounding
2015-11-08 18:40 Lasse: it's minimalastic but the choice of sounds is nice
2015-11-08 18:40 Rohit6: and i kinda messed up with the custom numbers so it took some time
2015-11-08 18:40 Lasse: but no custom soft-hitnormal except 5 ? while using stuff besides 5 during the song?
2015-11-08 18:41 Rohit6: hmm
2015-11-08 18:41 Rohit6: wait what
2015-11-08 18:41 Rohit6: the starting of insane uses 5
2015-11-08 18:41 Lasse: yeah, but you use 2 etc during the map
2015-11-08 18:41 Lasse: but you have no custom soft-hitnormal2, so it uses the player one
2015-11-08 18:42 Rohit6: i just needed it at the start
2015-11-08 18:42 Rohit6: ye i used it for the clap
2015-11-08 18:42 Rohit6: and i wanted to do something different so i tried using 1st and 2nd sampleset but it didnt work out
2015-11-08 18:42 Rohit6: so i removed 1 i think
2015-11-08 18:43 Lasse: then maybe just use some other for the other parts so it doesn't use the one from the skin of the player?
2015-11-08 18:43 Lasse: cause it might sound weird with certain skins if not
2015-11-08 18:43 Lasse: up to you, works either way
2015-11-08 18:43 Rohit6: yeah i only use 2 skins
2015-11-08 18:43 Rohit6: i might change if more people complain though
2015-11-08 18:43 Lasse: then maybe put the one from your skin as custom 2 etc?
2015-11-08 18:43 Rohit6: because it seems kinda unnecessary
2015-11-08 18:44 Rohit6: dude
2015-11-08 18:44 Rohit6: the clap blends with the music
2015-11-08 18:44 Rohit6: thats why you cant hear it properly
2015-11-08 18:46 Rohit6: thats why i tried the soft-hitclap1
2015-11-08 18:46 Rohit6: but it was too disrupting
2015-11-08 18:46 Lasse: kk, enough with the hitsound then
2015-11-08 18:46 Lasse: 00:52:803 (1) - this slider flows a bit weird imo
2015-11-08 18:46 Rohit6: hmm
2015-11-08 18:46 Rohit6: what shape do you recommend
2015-11-08 18:48 Lasse: dont rly know, maybe a bit more symmetric? https://imgur-archive.ppy.sh/Up7zZVR.jpg
2015-11-08 18:49 Lasse: also this jump, I know it's fine with slider leniency, but it doesn't look that nice like this 00:51:416 (1,2) -
2015-11-08 18:49 Lasse: you slider suggest a down/right movement but the jump goes way different
2015-11-08 18:49 Lasse: your
2015-11-08 18:50 Lasse: especially cause you do it like this 00:50:029 (1,2) - before, that one makes so much more sense and looks better
2015-11-08 18:50 Rohit6: alright ill try that
2015-11-08 18:51 Lasse: 00:51:936 (2,3) - also for hat jump, your distance 1-2 is much bigger than 2-3, even though 3 is a way stronger beat, so it feels a bit weirdly spaced
2015-11-08 18:51 Lasse: 2-3 should be the bigger jump imo
2015-11-08 18:52 Rohit6: yeah i kinda fucked that up
2015-11-08 18:52 Rohit6: :P
2015-11-08 18:53 Lasse: how about moving this a bit so it doesnt overlap the sliderend, there are still lots of people who play with those on and it looks better for them while not changing anything else
2015-11-08 18:53 Lasse: 00:55:231 (1,1) -
2015-11-08 18:54 Lasse: https://imgur-archive.ppy.sh/VPuMv5c.jpg
2015-11-08 18:54 Rohit6: sure
2015-11-08 18:54 Rohit6: my skin doesnt have sliderends so its kinda unclear sometimes
2015-11-08 18:54 Lasse: 00:56:271 (3) - this has the same "suggestion other flow than there actually is", can be solved by making the slider straight
2015-11-08 18:55 Lasse: suggesting*
2015-11-08 18:55 Rohit6: done
2015-11-08 18:56 Lasse: could even align with 00:56:965 (1) - like this https://imgur-archive.ppy.sh/mh7Z8kl.jpg
2015-11-08 18:56 Lasse: obv with the old 1 shape, i fked it up
2015-11-08 18:56 Rohit6: done
2015-11-08 18:57 Lasse: 00:58:873 (2) - this 2009 thing :v) a more "normal" slider would be better here imo
2015-11-08 18:57 Rohit6: 01:14:306 (3) - will prolly have to change this as well
2015-11-08 18:58 Lasse: they are far apart in time, sure it's more consisten that way, but current one looks better at that place
2015-11-08 18:58 Rohit6: made it more linear
2015-11-08 18:58 Lasse: this is fine too, cause it makes a nice angle, even it is a bit similar to before 01:01:127 (1,2,3) -
2015-11-08 19:00 Lasse: curving this a bit 01:03:902 (1) - might nicely "catch" the flow of the burst https://imgur-archive.ppy.sh/76ofBvY.jpg
2015-11-08 19:00 Rohit6: hmm good idea
2015-11-08 19:01 Lasse: 01:04:769 (6,1) - could slightly modify so 6end doesnt overlap the head of 1
2015-11-08 19:02 Rohit6: eh but then id have to move 6
2015-11-08 19:02 Rohit6: id rather they overlap equally
2015-11-08 19:02 Lasse: i dont think its visible during gameplay anyways
2015-11-08 19:02 Lasse: so feel free to ignore that
2015-11-08 19:03 Lasse: same as before for the sliderend overlap 01:06:676 (1) -
2015-11-08 19:03 Rohit6: changed
2015-11-08 19:04 Lasse: i get the idea of this kind of flow, but ctrl-h would play much better here (at least for me) 01:11:358 (3,4,5,6,7) -
2015-11-08 19:05 Rohit6: its because the song changes a bit and the stream isnt like the rest
2015-11-08 19:05 Rohit6: i wanted some kind of inverted flow
2015-11-08 19:06 Lasse: it works either way, it's more of a stylistic decision
2015-11-08 19:07 Lasse: 01:23:844 (2,3) - ctrl-g those? would flow better from 1 and into 4
2015-11-08 19:07 Lasse: but that works either way too
2015-11-08 19:07 Rohit6: hmm okay
2015-11-08 19:07 Lasse: nvm, i dont really know myself which seems better
2015-11-08 19:07 Lasse: lol
2015-11-08 19:08 Lasse: 01:25:231 (2) - try 325/319 maybe
2015-11-08 19:08 Rohit6: its because the sliderend is pointing towards 3
2015-11-08 19:08 Rohit6: how 2 change co-ordinates
2015-11-08 19:08 Rohit6: lol
2015-11-08 19:09 Lasse: click note then doubleclick the coordinates topright
2015-11-08 19:10 Rohit6: nah
2015-11-08 19:10 Rohit6: too much slider leniency
2015-11-08 19:10 Lasse: current one is okay too
2015-11-08 19:10 Lasse: 01:26:792 (5) - straight here would be better with the way the stream flows
2015-11-08 19:10 Rohit6: plus the corner feels more pressured
2015-11-08 19:11 Rohit6: done
2015-11-08 19:12 Lasse: you do all the work of hitsounding this 01:32:341 (1) - with volume, maybe use a custom spinnerspin.wav ? since lots of people, even ones that have beatmap hitsounds enabled use blank spinnersping.wav in their skins
2015-11-08 19:12 Lasse: spinnerspin*
2015-11-08 19:13 Rohit6: alright but i dunno how to do that
2015-11-08 19:13 Lasse: just put some spinnerspin.wav into the song folder
2015-11-08 19:14 Lasse: 01:44:480 (2) - a bit left would look better cause the slider actually points towards it
2015-11-08 19:14 Rohit6: kk
2015-11-08 19:14 Rohit6: done
2015-11-08 19:15 Lasse: 01:45:867 (2,4) - fix this blanket, just rotate 4 up slightly
2015-11-08 19:15 Lasse: I saw it directly at 100% so it might be noticeable during gameplay
2015-11-08 19:15 Rohit6: sure
2015-11-08 19:15 Rohit6: rotated by 3degrees
2015-11-08 19:16 Lasse: i cant really tell by eye, but could it be that this square is slightly off? 01:50:376 (3,4,5,6) -
2015-11-08 19:17 Rohit6: aligned 3 with 6
2015-11-08 19:17 Lasse: 02:01:994 (6) - no custom drum-hitnormal2?
2015-11-08 19:18 Lasse: also this looks like it was accidently snapped to the wrong tick 02:03:034 (1) -
2015-11-08 19:19 Lasse: 02:03:902 - ignores a very pronounced piano beat by being not clickable
2015-11-08 19:19 Rohit6: 02:01:994 (6) - id keep this because the drum-hitnormal2 is only for downbeat kicks
2015-11-08 19:19 Lasse: 02:04:075 (2) - especially with this clickable in contrast
2015-11-08 19:19 Rohit6: i ignored all the piano beats
2015-11-08 19:20 Rohit6: every one of them
2015-11-08 19:20 Rohit6: thats why i hitsounded so clearly to the drums
2015-11-08 19:21 Lasse: yeah, it's fine
2015-11-08 19:21 Lasse: 02:06:329 (1) - maybe use the slider from 02:04:942 (1) - again?
2015-11-08 19:22 Rohit6: done
2015-11-08 19:22 Lasse: this slider looks kinda "hard" compared to the sound since you use 2 red ticks => has more edges than the others
2015-11-08 19:22 Lasse: maybe sth like https://imgur-archive.ppy.sh/CNVkfMn.jpg ?
2015-11-08 19:23 Rohit6: uh timestamp pls
2015-11-08 19:23 Rohit6: oh 02:11:878 (1) -
2015-11-08 19:23 Lasse: ye, that one
2015-11-08 19:24 Lasse: 02:14:306 (4) - moving this down a bit will look much better with the direction of 02:13:959 (3) -
2015-11-08 19:24 Rohit6: changed it make it curved
2015-11-08 19:25 Lasse: 02:13:959 (3) - could also move this slightly left for better flow
2015-11-08 19:25 Lasse: so 1 points towards it
2015-11-08 19:26 Rohit6: okay
2015-11-08 19:26 Lasse: also curve this a bit less or sth, it looks to cramped for this spot 02:18:468 (8) -
2015-11-08 19:28 Lasse: maybe like https://imgur-archive.ppy.sh/JGvTjI6.jpg ?
2015-11-08 19:28 Rohit6: done
2015-11-08 19:29 Rohit6: made it a bit curved upwards tho
2015-11-08 19:29 Lasse: k, seems like i'm done here then
2015-11-08 19:29 Lasse: https://imgur-archive.ppy.sh/aH1GQYz.jpg sth seems wrong with your tags but you probably know
2015-11-08 19:29 Rohit6: thanks