Hello there!
Small feedback from me, checked it and looks promissing. Nice job guys!
I found small problem with tag "Precision". I am owner of 99% acc FC of Irreversible CS7 maps but there are not taken into consideration in your script (point wise). If you ask me:

1. Spica is extremly easy to play with HDHRDT if you are used to OD9 (it's OD10 tho but there is nothing particulary hard in this map in matter of patterns)
2. https://osu.ppy.sh/b/339055&m=0 Irre Extra takes way more effort to FC with high acc than for example https://osu.ppy.sh/b/253595 - can you explain how it's counted?
3. https://osu.ppy.sh/b/297350 is almost full long slider based map, i dont find it fitting into precision category.
When i find time, i will make more research and maybe play highly pointed maps again to find if they -- in my personal opinion -- fits categories.
Yet, thanks guys for this site, as someone who mainly focus on aim and acc, it showed good score: Aim > Precision > Acc.
Keep up good work, it looks very promissing.
Cheers!
Small feedback from me, checked it and looks promissing. Nice job guys!
I found small problem with tag "Precision". I am owner of 99% acc FC of Irreversible CS7 maps but there are not taken into consideration in your script (point wise). If you ask me:
1. Spica is extremly easy to play with HDHRDT if you are used to OD9 (it's OD10 tho but there is nothing particulary hard in this map in matter of patterns)
2. https://osu.ppy.sh/b/339055&m=0 Irre Extra takes way more effort to FC with high acc than for example https://osu.ppy.sh/b/253595 - can you explain how it's counted?
3. https://osu.ppy.sh/b/297350 is almost full long slider based map, i dont find it fitting into precision category.
When i find time, i will make more research and maybe play highly pointed maps again to find if they -- in my personal opinion -- fits categories.
Yet, thanks guys for this site, as someone who mainly focus on aim and acc, it showed good score: Aim > Precision > Acc.
Keep up good work, it looks very promissing.
Cheers!