Hi there! Got a question to the folks who've made mapsets and were ranked!
What's a good way about making the map (outside of the actual mapping)?
For example, I'm going about trying to create a mapset that will hopefully be eligible for ranking, but I always find so much to do at one time. I'll start with my "ideal" map's difficulty and map it out, but after that I feel a bit discouraged to do everything else (hitsounds, timing, other difficulties, etc.)
Is it sheer perseverance that helps you finish the maps? Or is there a certain order of creation you take while mapping to avoid "burnout"?
What's a good way about making the map (outside of the actual mapping)?
For example, I'm going about trying to create a mapset that will hopefully be eligible for ranking, but I always find so much to do at one time. I'll start with my "ideal" map's difficulty and map it out, but after that I feel a bit discouraged to do everything else (hitsounds, timing, other difficulties, etc.)
Is it sheer perseverance that helps you finish the maps? Or is there a certain order of creation you take while mapping to avoid "burnout"?