Irreversible wrote:
While we are at it, let me also point out some things:
Terror Relinquished
- First thing that comes into my mind is the ongoing 1/2 spam, while you are actually ignoring many interesting aspects of the song.
03:53:313 (1) - Taking this as an example, this song has a lot more to offer than what you actually placed. Why did you decide to have continuous 1/2?
Honestly, this is so subjective. I personally think (most) of the objects are very well placed and the circles/sliders follow the beat just fine- Another thing is, that you could emphasize certain spots of the song way better.
00:35:553 (1) - This for instance, could somehow be distinguished from the rest? You should keep in mind that you should follow the song as close as possible, and not just have a jump map for the sake of it.
partially agreed, some slider can definitely be changed to 2 hit circle or more emphasised jump- Placement is also something that could be way more polished at many spots: 03:16:593 (4,5,1) - Why is this spacing immensly bigger than the rest? It does not corresponded with the song at all, hence why it makes really less sense. Placement does really need a lot of polishing.
it emphasises the doot doot doot beats right after it, feels very good to play imo
The posts in this thread are disgusting. I believe people that can't see past "1/2 spam" don't have the right to mod this difficulty. Who are you to tell the mapper that he/she is mapping wrong? A mapper maps what they think fits the music, not what you think. Not sure how to say this without the least offense, but modders that can't play the map how it is meant to be played will not have full understanding of the map, as it could look like shit on paper, but amazing in gameplay
this x100byfar wrote:
>backseat mapping
Modders are meant to catch mistakes that the original mapper makes, not to change it to your own liking. If you want to change to your standards, map it yourself.
As for what I posted before, ktgster's suggestion is perfectly reasonable too
though i really do like my suggestion, it keeps the 125bpm flow with the rest of the map and follows the dominant beat perfectly (with sliders in of course)buny wrote:
The only problem I have with relinquished is this part here,
03:30:273 (1,1,2) -
the spacing is WAY too deceiving, because the slider and note are 1/4 apart but everything else is 1/2 apart and the same spacing. The rest of the map is also mapped at 1/4 so the 1/2s are just sudden, and they caught me out in every play that I didn't remind myself they were 1/2s. yeah but looks this part can be good easy patterning part for this map, so this one can be interesting at mappingktgster wrote:
I actually would suggest you decrease the spacing between the slider and the circle due to a lack of a spacing emphasis on that part.
ktgster makes a lot of good points, there are some 1/2 that should be mapped 1/4 because of the beat. IT plays fine how it is, but would probably play better with the 1/4 on those beats
also i want to say that Terror has way too many breaks, but that's just me
I may give a full mod for this if i have time