ok im confused
Irreversible wrote:
While we are at it, let me also point out some things:
Terror Relinquished
- First thing that comes into my mind is the ongoing 1/2 spam, while you are actually ignoring many interesting aspects of the song.
03:53:313 (1) - Taking this as an example, this song has a lot more to offer than what you actually placed. Why did you decide to have continuous 1/2?
Honestly, this is so subjective. I personally think (most) of the objects are very well placed and the circles/sliders follow the beat just fine- Another thing is, that you could emphasize certain spots of the song way better.
00:35:553 (1) - This for instance, could somehow be distinguished from the rest? You should keep in mind that you should follow the song as close as possible, and not just have a jump map for the sake of it.
partially agreed, some slider can definitely be changed to 2 hit circle or more emphasised jump- Placement is also something that could be way more polished at many spots: 03:16:593 (4,5,1) - Why is this spacing immensly bigger than the rest? It does not corresponded with the song at all, hence why it makes really less sense. Placement does really need a lot of polishing.
it emphasises the doot doot doot beats right after it, feels very good to play imo
this x100byfar wrote:
>backseat mapping
though i really do like my suggestion, it keeps the 125bpm flow with the rest of the map and follows the dominant beat perfectly (with sliders in of course)buny wrote:
The only problem I have with relinquished is this part here,
03:30:273 (1,1,2) -
the spacing is WAY too deceiving, because the slider and note are 1/4 apart but everything else is 1/2 apart and the same spacing. The rest of the map is also mapped at 1/4 so the 1/2s are just sudden, and they caught me out in every play that I didn't remind myself they were 1/2s. yeah but looks this part can be good easy patterning part for this map, so this one can be interesting at mappingktgster wrote:
I actually would suggest you decrease the spacing between the slider and the circle due to a lack of a spacing emphasis on that part.
No matter how much the mapper likes it, if it's not of good quality, it is not entitled to ranking. Ranking is a privilege, and you must follow the simple criteria that comes along with it. If so many people, and a large chunk of very experienced people, think the 1/2 spam and the HP 2 is an issue, it must be an issue. If Fort decides to disregard this advice, that's okay, but the map will not reach the standards that it takes for a map to be included into the osu! ranking algorithms.buny wrote:
The posts in this thread are disgusting. I believe people that can't see past "1/2 spam" don't have the right to mod this difficulty. Who are you to tell the mapper that he/she is mapping wrong? A mapper maps what they think fits the music, not what you think. Not sure how to say this without the least offense, but modders that can't play the map how it is meant to be played will not have full understanding of the map, as it could look like shit on paper, but amazing in gameplay
look I didn't mean anything against you please don't hate me but I'm just saying everybody disagreed with what I said? doesn't matter some people agreeSpaghetti wrote:
why tf do you have it out for me so badly wtf did i do to youOsuology wrote:
rofl it's not your map stop backseat mapping. ignoring it does cause conflict but it's not unrankable and fort and I both like it this way and many other people like it this way. please just shut up (no offense) but stop doing this it only makes you look worse
do you even know what backseat mapping is, if what i said was backseat mapping i guess every form of constructive critisism is backseat mapping
there's like a million people on this thread that agree with me and say similar things and you always pick on me for some reason
plus you're saying i look bad when seriously everybody disagreed with what you said and made a meme out of it leave me alone j e e z
Smoothie World wrote:
1) You can't tell someone to shut up and then say no offense. That doesn't make it better. Look, I meant no offense at all. I just don't want him to look worse in my eyes.Osuology wrote:
=
rofl it's not your map stop backseat mapping. ignoring it does cause conflict but it's not unrankable and fort and I both like it this way and many other people like it this way. please just shut up (no offense) but stop doing this it only makes you look worse
2) Suggestions =/= backseat mapping. Are all mods backseat mapping then? No, but saying "map it this way or it just won't work and is not cool" is wrong.
3) Just because something isn't unrankable doesn't mean it's good by any means. It's good to whoever made it
Seriously, people like this that immediately shut down any suggestions frustrate me. Any suggestions help, even if you don't agree with them.
I'll be modding the hardest difficulty tonight or tomorrow.
Fort wrote:
oke, aku pusing
i don't disagree with hp2 being an issue, but the large chunk of experienced people are the people that couldn't play the map to begin with. Also modders with their advice disregarded have been starting drama in this threadSpaghetti wrote:
No matter how much the mapper likes it, if it's not of good quality, it is not entitled to ranking. Ranking is a privilege, and you must follow the simple criteria that comes along with it. If so many people, and a large chunk of very experienced people, think the 1/2 spam and the HP 2 is an issue, it must be an issue. If Fort decides to disregard this advice, that's okay, but the map will not reach the standards that it takes for a map to be included into the osu! ranking algorithms.
Ppuskalin wrote:
8☆ Maps are soo hard for rank #100+ pleaseSTOP WITH YOURS 8☆ MAPS!!!
>too hard, i dont think so, my friends still can pass it with around 4000-5000 STD rank...Ppuskalin wrote:
Osu - Newbies Mappers = No Crazy Maps
Fort, gw ngerti lah kalo lu emang doyan bikin random-circle-placement yang lu sebut sebagai jumpBaraatje123 wrote:
Also, jumps can't be random
They need to fit, and give proper emphasis
iya lah ane ngerti apa yang kau bicarakan, tapi yaudahlah kalau gini mah, ane mah woles aja weh wkwkwkwendao wrote:
Fort, gw ngerti lah kalo lu emang doyan bikin random-circle-placement yang lu sebut sebagai jumpBaraatje123 wrote:
Also, jumps can't be random
They need to fit, and give proper emphasis
tapi ingetlah, lu bikin map buat komunitas osu!, bukan buat kesenangan sendiri, terlebih kalo lu berniat untuk men-rank-kan beatmap lu
yha... gw seneng sama teknik jump lu yang mempunyai kesan tersendiri setiap memainkannya, mempunyai emphasis tersendiri (walaupun pemikiran lu tentang emphasis sebuah map beda dengan yang lainnya), well seenggaknya dibikin rapih lah, juga dibikin pattern, biar ga bentar-bentar udah kemana lagi itu objek map
dan lu mesti tau lagu yang lu map ini bukanlah lagu weeb biasa yang BPM nya dibawah 200, sehingga lu mesti jaga diff extra (atau super extra, apalah itu) lu supaya ga berlebihan (overmap), karena ya, semua yang berlebihan itu ga baik
nobody hated u, they just feel uneasy with your map
jujur aja gw termasuk kedalam pihak yang ga nyaman dengan map lu
special note: jikalau emang lu maksa, silahkan abaikan pesan ini... ya gw harap jangan sampai lu dibenci komunitas lah (hint: bd)
- - -
no mod no kds, thank you
That's probably the worst thing you can doFort wrote:
i think this map will be dead (again)
okay guys, dismiss. lets forget everything
I guess you're rightSmoothie World wrote:
If he doesn't want to rank it, please, don't keep asking him to. It's his decision, and tons of people saying "noooo rank it" isn't going to do anything. The map is still here. It's playable. If he wishes not to rank it again, then so be it.
I love your attitude. I live by this attitude as well for years already. People still come to me and tell me that they like my maps, even though I haven't ranked anything for 3 years+. Keeps motivating me to make new ones. I am sure people are enjoying your maps as they are and as you mapped them. (is that even correct english?! [5])Fort wrote:
lol for what this map ranked if this map just only for pp?
guys this is just a game, yeah since im enjoying a lot of this map.
yeah just relax, Ranked maps just optional objectives for me, im really enjoyed mapping instead of ranked some maps
just stay tune, i have lot of maps which can be enjoyed by you guys, so stay tune :3
I understand but well, since you went this far...Fort wrote:
lol for what this map ranked if this map just only for pp?
guys this is just a game, yeah since im enjoying a lot of this map.
yeah just relax, Ranked maps just optional objectives for me, im really enjoyed mapping instead of ranked some maps
just stay tune, i have lot of maps which can be enjoyed by you guys, so stay tune :3
Eh is this not getting ranked?Rilene wrote:
I understand but well, since you went this far...Fort wrote:
lol for what this map ranked if this map just only for pp?
guys this is just a game, yeah since im enjoying a lot of this map.
yeah just relax, Ranked maps just optional objectives for me, im really enjoyed mapping instead of ranked some maps
just stay tune, i have lot of maps which can be enjoyed by you guys, so stay tune :3
How about rank it? I mean it would be a waste of time, work and stars spent on this map.
This is ironic coming from the side who wanted the DQ, but I'd still want the map to be (eventually) ranked, just because of the amount of time put into it.Yuii- wrote:
don't surrender.
family confirmedXpockets wrote:
Dear Uncle Fort
Arphimigon wrote:
family confirmedXpockets wrote:
Dear Uncle Fort