If enjoy map = enjoy ez pp = enjoy game then why not
Yeah but g&r autists say "play nomod" to every dt threadReset- wrote:
If enjoy map = enjoy ez pp = enjoy game then why not
ftfyvsprite wrote:
Yeah but g&r autists say "play nomod" to every newbie that plays easy-diffs +HDHRDT instead of getting good
nc does make some sound good =]ZenithPhantasm wrote:
DT makes some maps sound like shit and other's less like shit.
This precisely.Proph Nobster wrote:
I'm not entirely sure but from what I've heard people tend to claim that DT gives a rather excessive amount of PP for the effort/skill required.
Theres no point following them if theyre hindering ur fun anyways. There's a reason u classify them as 'autists' in the first place. Osu is a game afterall and i think it's pretty retarded to stop urself from doing what u feel like doing.vsprite wrote:
Yeah but g&r autists say "play nomod" to every dt thread
And 50% more speed in all regards. And higher AR than average no mod ar within the same star rating.Mahogany wrote:
This precisely.Proph Nobster wrote:
I'm not entirely sure but from what I've heard people tend to claim that DT gives a rather excessive amount of PP for the effort/skill required.
As far as I can tell, it's mainly due to more simplistic map design and high OD.
Good joke.Infevo wrote:
The pp mostly comes from the speed. Indisputable.
You're comparing a map with 86% circles to one with 52% circles. Sliders get calculated as if it's od0 essentially.Reset- wrote:
Apparently idk how when ppl think of DT farming they think of speed and totally forgot that most DT farm maps are under 160BPM...
Speed... Right...
And apparently https://osu.ppy.sh/b/538404 HDHR 99.39 acc fc is 383pp
Genome HD DT SS is 370pp
pp is balanced lmao
Oh well it's opinions i guess
You're comparing a map with 86% circles to one with 52% circles. Sliders get calculated as if it's od0 essentially.Daidai HDDT SS - 370pp
well it is 5.5* daidai is 6* (because science) and OD difference[Taiga] wrote:
You're comparing a map with 86% circles to one with 52% circles. Sliders get calculated as if it's od0 essentially.Daidai HDDT SS - 370pp
https://osu.ppy.sh/b/429989 nomod SS - 372pp
"Balance is weakness"
https://osu.ppy.sh/s/338205timemon wrote:
EDIT: someone should make a daidai marathon where the song repeats 3 times. I wonder how high the pp will be rofl
>AR8.8Endaris wrote:
https://osu.ppy.sh/s/338205timemon wrote:
EDIT: someone should make a daidai marathon where the song repeats 3 times. I wonder how high the pp will be rofl
well it is 5.5* daidai is 6* (because science) and OD differencewell, then you should make better score on styx than daidai (becouse science).
Uh, no. Most maps + DT that would give PP on par with my top ranks would be 180bpm-210bpm.Infevo wrote:
And 50% more speed in all regards. And higher AR than average no mod ar within the same star rating.
But if it comes down to choosng one. The pp mostly comes from the speed. Indisputable.
I dont understand why you bash dt so much when hr is just as easy to get pp. Why would you limit yourself to only nomod and not play dt just because "some maps give high pp"? This is just being hipster, these songs are meant to be played for fun regardless of mods.Mahogany wrote:
Uh, no. Most maps + DT that would give PP on par with my top ranks would be 180bpm-210bpm.Infevo wrote:
And 50% more speed in all regards. And higher AR than average no mod ar within the same star rating.
But if it comes down to choosng one. The pp mostly comes from the speed. Indisputable.
Which is the exact same range as nomod maps I would play for PP. AR9.67 isn't even difficult if you know AR9.
"Easy" is relative. It's not easy to get 99%+ OD10. If you can, however, then HR looks even more inflated than DT.vsprite wrote:
I dont understand why you bash dt so much when hr is just as easy to get pp. Why would you limit yourself to only nomod and not play dt just because "some maps give high pp"? This is just being hipster, these songs are meant to be played for fun regardless of mods.Mahogany wrote:
Uh, no. Most maps + DT that would give PP on par with my top ranks would be 180bpm-210bpm.
Which is the exact same range as nomod maps I would play for PP. AR9.67 isn't even difficult if you know AR9.
"Easy" - maps what require zero skill, just speed, without any complexity and diffucult patterns, what doesn't even force you to pay attention for reading and doesn't have any "traps" but gives tons of pp. They only overweight new player to point where he will complain "why i dont get pepe from insane maps" while he will have 20+ DT shitmap scores for ~90-120pp each and literaly zero skill to play difficult and complex insane maps in range of 4,5-5* nomod.chainpullz wrote:
"Easy" is relative. It's not easy to get 99%+ OD10. If you can, however, then HR looks even more inflated than DT.
Both maps require kinds diffrent skillset. Not mention that Hishoku no Sora is kinda more complex and require constant attention on this what you are doing.chainpullz wrote:
For instance, compare these 2 maps:
https://osu.ppy.sh/b/737001 + DT SS = 217pp (5.23*)
https://osu.ppy.sh/b/87396 + HR SS = 214pp (4.15*)
People don't complain about HR because SS'ing a 4 minute map on OD10 is hard even if the map itself is easy. SS'ing an OD9 map is also difficult though not quite as much. The kicker is that we just compared a 1 minute map to a 4 minute map. SS'ing a 1 minute map takes substantially less retries than SS'ing a 4 minute long map.
Nomod require high acc to give proper pp. Like you said, they have lower OD so you need to push your acc to the edge.chainpullz wrote:
Likewise, SS'ing a 90 second nomod map is pretty easy too especially since most of them are below od9 (and as a result give less pp as well). There are definitely nomod farm maps and they require less accuracy but better reading (in most cases). Likewise, if you have the acc then slapping HR on these provides for some pretty silly results as well.
In my opinion (as i also tryed DT and i tend to play it from time to time) - till 5*+ OD9.6/10.3 (with DT) maps, everything below just overweight you a lot. For example Setting Sail, hard map... let's be honest - most ridiculus free pp what player can get, essence of abusment for DT without any complexity worth almost 100pp for... nothing. Here we are, ofcourse they are accessible and they are way easier but they gives only pp and from my own experience as sometimes i jump to multi rooms, overweighted player who farm pp via DT at my rank cannot even pass insane maps with more complexity which at least for me - they are like daily basis due playing only nomod. From other side, this players are always way faster than me and can play way higer BPM (becouse logic).chainpullz wrote:
DT maps are just more accessible because new players tend to lack the consistency to acc long maps and lack the reading for the average 5*+ pattern. 3.5* patterns sped up 1.5x however are within their skillset and with enough retries they can get the acc pretty high on them too.
I don't care about DT maps with complexity which require skill, if you can high acc fc them, you actualy have skill to play them.chainpullz wrote:
TL;DR people are just salty. If you frequented G&R a year ago you would see people bitching about HR pp on D&B maps and people calling Narrill's HDHR Dispel play overrated. If something is fotm and someone can't do it they'll flock to the forums to bitch about it.
Not Setting Sail's bad that Gangsta is being kept down by jumps to sliders.[Taiga] wrote:
(Setting Sail Insane HDDT gives same pp like maffalada gangsta SS nomod...... logic?).
I disagree. It's rather difficult to get decent HR PP at a mid and low level because you need very good accuracy to get decent PP from it compared to just playing nomod, and my whole point is that at a mid level DT maps are just inflated PP simplified nomods.vsprite wrote:
I dont understand why you bash dt so much when hr is just as easy to get pp. Why would you limit yourself to only nomod and not play dt just because "some maps give high pp"? This is just being hipster, these songs are meant to be played for fun regardless of mods.Mahogany wrote:
Uh, no. Most maps + DT that would give PP on par with my top ranks would be 180bpm-210bpm.
Which is the exact same range as nomod maps I would play for PP. AR9.67 isn't even difficult if you know AR9.
Where did you get that number? I thought OD8+DT was OD9.66Linked map before this.
https://osu.ppy.sh/b/289108OD6 + DT = OD8.42
OD: 8.42 with DT
Filthy HR farmer, I have my eyes on you.buny wrote:
It's hilarious reading posts from 5 digit players complaining about over weighted scores, and then making the most bias comparison of maps (maps they probably can't even finish), discrediting anybody with those scores.
But what do I know, I'm just a filthy mid ranked dt farmer that doesn't understand the struggles of the lower ranked nomod community, sorry for making you go down a rank
dont forget to git gudZenithPhantasm wrote:
play more
plz enjoy game
dont think push buttons believe
post less