While I do understand the change and agree that this will definitely be an improvement to the viewing experience, I don't like it at all. The reason scoring is very combo heavy is because the hardest aspect of the game is supposed to get rewarded the most. For example, in osu!mania combo doesn't do anything at all because you could literally just spam all your buttons and still keep combo, while not paying ANY attention to rhythm, while in standard reading might as well be the single most important skill in the game. I do understand that a "random miss" on a map you performed extremely well on can ruin the whole score, but being able to stay focused while playing is IMO the most difficult aspect of the game.Bauxe wrote:
I don't get why people are confused about the change to the scoring system, it is probably the most requested thing relating to OWC.
Then again, I might be biased since my own playstyle and the way I read sacrifices accuracy in order to maintain stable aim and combo. And also they haven't released any specific information on how scoring will work yet, so it might not be as tremendous as I am anticipating it.