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DragonForce - Defenders

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Topic Starter
Spaghetti
JuStInCaSeItGeTsEnFoRcEdBySoMeOnE
Cherry Blossom
It could be better if you avoid this NC spam here : 04:43:233 (1,1,1,1,1,1,1) -
Topic Starter
Spaghetti

Cherry Blossom wrote:

It could be better if you avoid this NC spam here : 04:43:233 (1,1,1,1,1,1,1) -
Not intentional, but nice catch. I'll fix once ByBy checks for bubble.
kkk
this is just... magnificent
best DF map I've ever played
meii18
Hello!

  • Legend
  1. 00:17:970(1)- If you can listen with attention the guitars here,it will feel more natural if you will snap the slider to 1/2 instead snapping it to 3/4
  2. 00:23:654(3,4)- As I can see you decreased the spacing between these notes but it looks like an suddenly spacing decrease.The guitars became more stronger here and they needs some emphasis.To emphasize them,you have to increase the spacing here a bit for emphasizing the stronger guitars
  3. 00:26:812(1,2)- Any reason for increasing the spacing a bit too much? Because the vocal isn't really stronger at all so decreasing the spacing a bit wouldn't hurt at all
  4. 00:27:917(7,1)- Why you not increase the spacing here a bit? On 00:28:075(1)- the vocal seems to grew up and it needs some emphasis so increasing the spaicng here a bit would emphasize the growing up of the vocal
  5. 00:40:707(1)- I listened the vocal with 25% speed and it seems the slider needs to be snapped to 1/2 not to 3/4 if you want to follow the vocal properly in my opinion
  6. 00:53:338(1,2)- Here isn't supposed to be 1.0x DS between this slider and the next note? As I can see,in comparison with other objects which use
    the same style (1/2 slider -> note) use 1.0x DS so for consistency I suggest to use 1.0x DS here aswell
  7. 01:01:233(2)- Here too as I can listen with attention the vocal,this slider isn't supposed to be 3/4.It is supposed to be 1/2 for following the vocal properly in my opinion
  8. 01:28:075(5)- In my opinion,this slider snapped to 3/4 doesn't sound to natural to me and it sounds a bit weird if you're trying to follow the vocal.My suggestion is if you want to follow the vocal properly and making it feeling more natural is to snap the slider to 1/2 instead snapping it to 3/4
  9. 01:37:470(4,1)- Here seems to be an issue with spacing since in comparison with other objects which use the same style (stream -> 1/2 slider) and which use 1.0x DS,here you used different spacing so here is supposed to be 1.0x DS if you understand
  10. 02:56:180(2,3,4)- Honestly I don't hear triplets here according to the vocal and also after I listened few times.Here I hear doublets so would be better if you'll replace the triplets with doublets I mean you need to delete 02:56:259(3)- since there's no really triplets and they're doublets instead
  11. 02:54:601(1,2,3)- Spacing issue.I guess it is supposed to be 1.0x DS here
  12. 02:56:654(1,2,3,4,5,6,7)- The note from blue tick (02:56:733(2)-) doesn't follow anything in my opinion and it makes the rhyhtm to sound weird to me.My suggestion is for a better rhythm here you have to delete 02:56:733(2)- for following the vocal and the guitars much better.It should be like here
  13. 03:36:207(4,1)- Why you not use the same spaicng here between these notes? As you can see here,03:36:286(1)- comes right after you aim 03:36:207(4)- and you,increasing the spacing here,the player wouldn't have enough time to aim the next note in my opinion so I suggest to use 1.0x DS here it means to make it distinguishable from 03:35:022(1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4)- (previous stream)
  14. 03:51:128(1,2)- To follow the guitars much better in my opinion,I'd like to snap 03:51:128(1)- to 1/2 and then to add a note on 03:51:364- because I hear a beat here and adding a note here would make that beat clickable
  15. 04:06:522(4,1)- In my opinion,you can use the same spacing (1.0x) between these notes to make this stream distinguishable from previous stream
    (04:05:970(1,2,3,4,1,2,3,4)-
  16. 04:07:154(4,1)- ^
  17. 04:50:812(1)- As I can listen the vocal and also with 50% speed,I guess this slider needs to be 1/2 and not 3/4 in my opinion
  18. 05:19:549(1)- NC on purpose? If yes,there's no any reset of the vocal/instruments so you need to remove the NC here
That's all from me.Popping the bubble unfortunately :( some of them are suggestions

Call me back for rebubble
Topic Starter
Spaghetti
Thanks ByBy!
DELETED=FIXED

01:37:470(4,1)- Here seems to be an issue with spacing since in comparison with other objects which use the same style (stream -> 1/2 slider) and which use 1.0x DS,here you used different spacing so here is supposed to be 1.0x DS if you understand The whole stream is spaced more due to intensity.
02:56:180(2,3,4)- Honestly I don't hear triplets here according to the vocal and also after I listened few times.Here I hear doublets so would be better if you'll replace the triplets with doublets I mean you need to delete 02:56:259(3)- since there's no really triplets and they're doublets instead There's a triplet in the drum there :P.
03:36:207(4,1)- Why you not use the same spaicng here between these notes? As you can see here,03:36:286(1)- comes right after you aim 03:36:207(4)- and you,increasing the spacing here,the player wouldn't have enough time to aim the next note in my opinion so I suggest to use 1.0x DS here it means to make it distinguishable from 03:35:022(1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4)- (previous stream)I think it's fine.
04:06:522(4,1)- In my opinion,you can use the same spacing (1.0x) between these notes to make this stream distinguishable from previous stream ^
Thanks <3
meii18
Recheck:

00:45:128 (4)- In my opinion,it would be much better if you will snap this slider to 1/2 instead to 3/4 to follow the vocals much better
01:09:759(1)- This slider isn't supposed to be 1/2? Because on 02:15:443(1)- you snapped the slider to 1/2 and there are the vocals same as here (01:09:759(1)- )
01:11:970(1,2)- I suggest to move both 1/4 sliders a bit to left for a better readability during gameplay.The current one (I'm reffering at 01:11:654(1,2,1,2)-) seems to be almost unreadable in my opinion and moving 01:11:970 (1,2) (both sliders),you will have an readable pattern and much easier to aim the objects
01:34:707(6)- As I can listen the vocals here and with 25% speed aswell,I guess this slider needs to be snapped to 1/2 and not to 3/4 if you want to follow the vocals properly
02:11:022(4)- If you can listen the vocals with more attention and also at 25% speed you can see that this slider can be snapped to 1/2 instead of 3/4
02:17:654(1,2)- As I said for 01:11:970(1,2)-.Move them a bit to left to give to 02:17:338(1,2,1,2)- a better readability during gameplay
02:59:654(1)- Whistle on sliderbody on purpose? If yes,I suggest to reove the whistle from sliderbody
03:38:733(4)- Honestly the guitars stops on the previous note so this note doesn't make any sense here.I suggest to delete this note
04:53:022(1,2)- Same thing as 01:11:970(1,2)- and 02:17:654(1,2)-.For a better readability of 04:52:707(1,2,1,2)-,I suggest to move the both sliders a bit to right this time
05:01:233(5)- This slider could be snapped to 1/2 if you listen the vocals with attention
05:14:338(4,5)- I know the vocals from 05:14:496(5)- are stronger and you want to emphasize them using a jump but maybe reduce a bit the spacing here? It seems to be one huge as I can see
05:30:286(2,3)- In comparison with other objects which used the same style,here you increased the spacing a bit much more suddenly.I suggest to decrese it a bit

No kudosu. Call me back once again
Topic Starter
Spaghetti
01:11:970(1,2)- I suggest to move both 1/4 sliders a bit to left for a better readability during gameplay.The current one (I'm reffering at 01:11:654(1,2,1,2)-) seems to be almost unreadable in my opinion and moving 01:11:970 (1,2) (both sliders),you will have an readable pattern and much easier to aim the objects I was told by more people to keep it closer because it's easier for them D:

02:17:654(1,2)- As I said for 01:11:970(1,2)-.Move them a bit to left to give to 02:17:338(1,2,1,2)- a better readability during gameplay ^

04:53:022(1,2)- Same thing as 01:11:970(1,2)- and 02:17:654(1,2)-.For a better readability of 04:52:707(1,2,1,2)-,I suggest to move the both sliders a bit to right this time ^

Thanks :D
meii18
Btw you have to remove the osb.file you don't need it anymore


Call me back again
Topic Starter
Spaghetti
Mkay fixed
meii18
Looks nice now.

Rebubble #1!
Topic Starter
Spaghetti
Thanks! :D
Monstrata
2
Topic Starter
Spaghetti
thanks so much guys

lets gooooo

EDIT: HANDSOME BAILED ON ME WAT DO
pkk
\m/
- s a k o -
Next Legend Maps :)
Krfawy
Congratulations!

EDIT: I've forgotten it's supposed to be an approval. Thanks Spaghetti. XDDDDDDDDDDDDDDDDDD
Mint
grats :D
Topic Starter
Spaghetti
oh mai g0d thx Krfawy and everyone else who helped me



I couldnt have done this without you Yuii- thank you so much www
Myxo
This map is pretty good. Sadly I have to take it down for one pattern:

01:23:338 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1) - These streamjumps are by far the hardest in this map, because they happen after every 4th note. There is no reason for that as the music is not that intense here compared to other sections like the guitar solo. Also other parts like 02:28:391 - and 05:03:759 - are the same but don't have these streamjumps.

If you disagree, discuss it here in the thread and we will come to a conclusion.
Topic Starter
Spaghetti
That was quick

Will take a look at it asap, thanks Desp!
-Visceral-
I'd like to mod this today if you'd be willing to wait

EDIT: Nvm push it forward
Topic Starter
Spaghetti

Smoothie World wrote:

I'd like to mod this today if you'd be willing to wait
go ahead but im really busy catching up with school since i went on vacation for a week so the response is gonna be like "fixed, no, k, nah," etc.

Edit: Ya lets do that
hent2222
Dragon Force maps = flood DQs
Btw. DESPERATE-KUN IS EVERYWHERE
Topic Starter
Spaghetti
I'm loving this new system. Fast dq's, I can see who's addressing these issues, more contribution before actual qualifications.


This is great.


Also I just realized that I'm holding the record for fastest dq ever.
Osuology
desperate-kun watches always...
Topic Starter
Spaghetti
okay changes have been made and Desp approves we can push this forward again
Mint
Minor changes were made, with this
Rebubble #1!
Krfawy

#2
Topic Starter
Spaghetti
WAIT WHAT

BYBYIMSORRYFORTHENINJATHISWASNOTINMYCONTROL
Veth
AYY LMAO
LETS GO AGAIN
Monstrata


Extra bubbles just in case.
Yuii-

monstrata wrote:



Extra bubbles just in case.
same lol
Topic Starter
Spaghetti
need to request dq now because bubble count went over two thx monstrata </3






/s
bahamete
I really like this map, it's so fun. But please god, fix these things.

03:39:996 (4,1) - This truly plays like shit
04:06:522 (4,1)
04:07:154 (4,1)
04:07:786 (4,1) - Are these really necessary? The music doesn't really call for this and again, plays like shit

Just my thoughts as a semi-decent player
MillhioreF
Hey! Let's get a couple of issues fixed up really quick before we push this map forward.

[Legend]
03:39:996 (4,1) - As mentioned above, this jump doesn't play well at all, and should either be heavily cut down or removed entirely.
Additionally, there are a few circles in streams and such that could stand some minor spacing corrections, such as but not necessarily limited to 01:37:233 (1) -, 02:12:601 (1) -, and 03:51:680 (4) -.

I'd also like some more opinions on 04:06:286 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) -, this is quite a difficulty spike and I feel like the jumps could probably be made to play better.
Please discuss these issues in the thread and try to come to a conclusion - I do actually like this map a lot, so here's hoping to a good resolution!
Topic Starter
Spaghetti
millhiore dq what

alright ill take a look at these as soon as I can, thanks!
- Physical -
Not sure how much this actually matters, but the tags reference The Power Within as this song's album, while it actually comes from Maximum Overload. Also, this song apparently features Matt Heafy, so you might want to add that.
hent2222
Spaghetti dq king
Yuii-
Nothing will beat those 7/8 DQs on Stargazer.
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