thanks modding kawaee your modding is so niceKawaEE wrote:
Hello <3▶ Timing : -
▶ Kiai : -
▶ AImod : -
▶ BG / Sound File :
1. You must apply "Hit-sounding"
2. "BG.JPG" Please change size "1024x768" or "1366x768". I recommend this size. 4:3 ??
▶ Etc :
Please disable this "WideScreen Support", on all diff ▽ doneColumn
7K |1|2|3|4|5|6|7|▽NM Click00:12:592 (12592|5) - move to 7 and 00:12:776 (12776|0,12776|3) - move to 2,5
00:15:168 (15168|3) - move to 3
△ Reason, Pattern progression is focused on the bass and strings. (00:12:224 - ~)
Therefore when you make this change, can be really good pattern. ▽ this is really good!!
00:19:586 - add one(recommend col 7)
u have to use a 3chord at here, relevance of the same chord amount with 00:18:113 -
for example : 00:21:058 - ◁ because there is no symbol sound, you do not need to add a note at here sorry i only add 3 in the start of pattern
00:22:530 (22530|1,22622|2,22714|3,22898|2,23083|1,23267|0) - it was concentrated on the left col.
Novice users can feel a lot of difficulties. I recommend a spread of the pattern ▽ nice
00:22:530 (22530|1) - move to 1
00:22:714 (22714|3) - move to 5
00:22:898 (22898|2) - move to 4
00:23:083 (23083|1) - move to 3
00:23:267 (23267|0) - move to 2
00:29:156 - add at 4
△ pattern of around seems focused on voice for rest
If you want a good pattern progress for voice, u can add at here.
00:51:793 - add one(recommend col4) follow voice in this pattern is nice too
00:52:713 (52713|1) - remove. no need. For smooth progress of the next pattern. u can consider at here like 00:55:658 - sure
00:53:633 - ~ 00:54:369 - there is fast code.
so, now. this pattern is really awkward 00:53:633 (53633|6,53817|4,54001|2,54185|0) -
it is recommended that you follow the voice for pattern progress ▽ i prefer this for beginning in next pattern
00:54:737 - add one(recommend col1) okey move to 2
00:54:921 (54921|1) - remove.
00:59:155 - add one(recommend col1) there are drums?
01:00:811 (60811|3) - remove.
01:03:572 - add one sorry
01:03:756 (63756|3) - remove.
01:15:351 - add one nice catch
△* why add one? : relevance of the same chord amount like with 00:56:210 - 00:57:682 -
△* why remove? : I think that It focuses on the drum and LN is Voice or BGM string. so, this is not necessary.
and add more 01:22:713 (82713|1) -
01:05:044 (65044|6) - move to 1 or 01:05:044 (65044|4) - move to 1
△only this one, I could see that only one hand playing but it's not easy to read,need to change pattern
01:17:191 (77191|6) - ~ 01:17:928 - same modding. same with 00:53:633 - ~ 00:54:369 - same with that
01:18:296 - add one okey
01:18:480 (78480|0) - remove
01:22:713 - add one there are already 2
01:27:866 - add one(recommend col7) no 2 is enought
△ For relevance of the same chord amount. same with before part
01:29:155 - add one(recommend col7)
△There is a bass drum sound. Even if it's intention, If you add a note, This is a really good flow. try it but i think maybe too hard before
01:42:772 (102772|3) - move to 3. same modding, with 00:15:168 (15168|3) -
01:47:189 - add one(recommend col7) same modding with 00:19:586 -▽HD Click00:11:856 (11856|1,12224|1) - move to 1 and 00:12:040 (12040|0) - move to 2 nice
00:16:457 (16457|6) - move to 2 sorry it's for HD
△ You used a hammer pattern at only here 00:16:457 (16457|6,16641|6) - advised to avoid the this hammer
00:21:058 - remove one. 2 note is heavy drum, i never follow symbols in this part
△ There is no sound symbols. 2 chord is enough. u can consider from 00:18:113 - 00:19:586 -
00:24:003 - add one. for bass drum sound. like 00:23:635 (23635|1,23819|1) - nice
00:24:187 - add one. for cymbal. Here, it has a strong effect than anything else.
00:30:812 (30812|4) - you must extend this long note(00:31:364 - till ). nice catch i miss there
△ u can consider from your LN pattern 00:39:647 (39647|2) -
00:32:285 - one remove. no need. like 00:41:119 - nice
00:38:358 - add one. okey
△ There is a difference with 00:29:524 -
00:38:358 - there is have a bass Drum, but 00:29:524 - there is no bass drum.
00:48:112 (48112|1) - move to 5
△ overlaps with 00:48:480 (48480|1) - u can think about soft play. enough
00:51:793 - add one(recommend col 4) For smooth pattern no same as NM
01:05:596 - add one. Same as with 01:05:412 - okey
01:00:075 (60075|6) - remove and 00:59:891 - add one. hmm...no need to change right?
△you can compare from this part 01:24:921 - ~ 01:25:105 -
01:12:038 - add one. highlight for cymbal. okey
01:13:510 - ^same.
01:16:271 (76271|6) - move to 2. my mistake
i was consider, the long notes in surroundings. If the change, may be a better pattern.
01:25:105 - add note. no sound
01:44:061 (104061|6) - move to 2. same modding with 00:16:457 - same as before
01:48:662 - remove one. same modding with 00:21:058 - same as before▽MX ClickI can feel "over-chord" from many part
for example like▽
about the 00:12:224 - ~ 00:22:346 - " and 01:39:829 - ~ 01:49:950 -
You've used a long note in the string instrumental and guitar(each 1), = total 2 chord LN
and, all stream = 1 chord. like 00:12:408 - 00:12:960 -
and, Bass Drum = 2 chord. like 00:12:592 -
and, Snare = 3 chord. like 00:12:776 -
There is no need to focus on all the sound.
You can be the expression to match the sound you want.
For example.. When u make a which map,
If you intend to represent all sounds.
it is likely to be a very complex pattern.
Therefore, you can skip to express something .. for better pattern progress
If you are really want to the double long notes for background string and guitar
i recommended you that reduce the amount of notes
when play this, It leads to a conflict of key column.
For example ▽
00:12:408 (12408|4) - 00:12:960 (12960|6) - 00:13:880 (13880|2) -
00:14:432 (14432|5) - 00:15:352 (15352|4) - 00:15:905 (15905|1) -
00:18:297 (18297|5) - 00:18:849 (18849|2) - 00:19:770 (19770|2) -
00:20:322 (20322|3) - 00:21:242 (21242|5) - 00:21:794 (21794|1) -
^ you remove the only stream chord, it can be a good choice.
because you use a lot of chord in the drum, when you remove it, you can make more good patterns for smooth play
If you are applying it, also, This part should apply 01:39:828 - ~ 01:49:950 -
okey i remove all chord hammer
About the 00:22:530 - ~ 00:24:187 -
00:22:898 (22898|4,23083|3,23267|2,23451|3) - i know that pattern but its too normal, i make some change
△ some Players will not be able to understand this expression. also, I can't find consistency at the end of the long notes.
so, i can give you any feedback for smooth progress ▽
00:32:837 - one remove. u can see here 00:41:671 - not the same pattern
△ You can refer to the same parts. but it's not the same drum sound with before.
however. Here, because you use only this one chord.
2chord is enough 00:32:837 - but i thought 3 is better
00:38:358 - 00:38:542 - add one. no sorry
△ You can compare with 00:29:524 -
00:51:793 - add one(recommend col2)
△ same modding with NM HD diff same as ^^
If if you need more help,
You can call me
good luck <3