NM star dif is 2.01 in forum >.<
Column
7K |1|2|3|4|5|6|7|
thanks modding kawaee your modding is so niceKawaEE wrote:
Hello <3▶ Timing : -
▶ Kiai : -
▶ AImod : -
▶ BG / Sound File :
1. You must apply "Hit-sounding"
2. "BG.JPG" Please change size "1024x768" or "1366x768". I recommend this size. 4:3 ??
▶ Etc :
Please disable this "WideScreen Support", on all diff ▽ doneColumn
7K |1|2|3|4|5|6|7|▽NM Click00:12:592 (12592|5) - move to 7 and 00:12:776 (12776|0,12776|3) - move to 2,5
00:15:168 (15168|3) - move to 3
△ Reason, Pattern progression is focused on the bass and strings. (00:12:224 - ~)
Therefore when you make this change, can be really good pattern. ▽ this is really good!!
00:19:586 - add one(recommend col 7)
u have to use a 3chord at here, relevance of the same chord amount with 00:18:113 -
for example : 00:21:058 - ◁ because there is no symbol sound, you do not need to add a note at here sorry i only add 3 in the start of pattern
00:22:530 (22530|1,22622|2,22714|3,22898|2,23083|1,23267|0) - it was concentrated on the left col.
Novice users can feel a lot of difficulties. I recommend a spread of the pattern ▽ nice
00:22:530 (22530|1) - move to 1
00:22:714 (22714|3) - move to 5
00:22:898 (22898|2) - move to 4
00:23:083 (23083|1) - move to 3
00:23:267 (23267|0) - move to 2
00:29:156 - add at 4
△ pattern of around seems focused on voice for rest
If you want a good pattern progress for voice, u can add at here.
00:51:793 - add one(recommend col4) follow voice in this pattern is nice too
00:52:713 (52713|1) - remove. no need. For smooth progress of the next pattern. u can consider at here like 00:55:658 - sure
00:53:633 - ~ 00:54:369 - there is fast code.
so, now. this pattern is really awkward 00:53:633 (53633|6,53817|4,54001|2,54185|0) -
it is recommended that you follow the voice for pattern progress ▽ i prefer this for beginning in next pattern
00:54:737 - add one(recommend col1) okey move to 2
00:54:921 (54921|1) - remove.
00:59:155 - add one(recommend col1) there are drums?
01:00:811 (60811|3) - remove.
01:03:572 - add one sorry
01:03:756 (63756|3) - remove.
01:15:351 - add one nice catch
△* why add one? : relevance of the same chord amount like with 00:56:210 - 00:57:682 -
△* why remove? : I think that It focuses on the drum and LN is Voice or BGM string. so, this is not necessary.
and add more 01:22:713 (82713|1) -
01:05:044 (65044|6) - move to 1 or 01:05:044 (65044|4) - move to 1
△only this one, I could see that only one hand playing but it's not easy to read,need to change pattern
01:17:191 (77191|6) - ~ 01:17:928 - same modding. same with 00:53:633 - ~ 00:54:369 - same with that
01:18:296 - add one okey
01:18:480 (78480|0) - remove
01:22:713 - add one there are already 2
01:27:866 - add one(recommend col7) no 2 is enought
△ For relevance of the same chord amount. same with before part
01:29:155 - add one(recommend col7)
△There is a bass drum sound. Even if it's intention, If you add a note, This is a really good flow. try it but i think maybe too hard before
01:42:772 (102772|3) - move to 3. same modding, with 00:15:168 (15168|3) -
01:47:189 - add one(recommend col7) same modding with 00:19:586 -▽HD Click00:11:856 (11856|1,12224|1) - move to 1 and 00:12:040 (12040|0) - move to 2 nice
00:16:457 (16457|6) - move to 2 sorry it's for HD
△ You used a hammer pattern at only here 00:16:457 (16457|6,16641|6) - advised to avoid the this hammer
00:21:058 - remove one. 2 note is heavy drum, i never follow symbols in this part
△ There is no sound symbols. 2 chord is enough. u can consider from 00:18:113 - 00:19:586 -
00:24:003 - add one. for bass drum sound. like 00:23:635 (23635|1,23819|1) - nice
00:24:187 - add one. for cymbal. Here, it has a strong effect than anything else.
00:30:812 (30812|4) - you must extend this long note(00:31:364 - till ). nice catch i miss there
△ u can consider from your LN pattern 00:39:647 (39647|2) -
00:32:285 - one remove. no need. like 00:41:119 - nice
00:38:358 - add one. okey
△ There is a difference with 00:29:524 -
00:38:358 - there is have a bass Drum, but 00:29:524 - there is no bass drum.
00:48:112 (48112|1) - move to 5
△ overlaps with 00:48:480 (48480|1) - u can think about soft play. enough
00:51:793 - add one(recommend col 4) For smooth pattern no same as NM
01:05:596 - add one. Same as with 01:05:412 - okey
01:00:075 (60075|6) - remove and 00:59:891 - add one. hmm...no need to change right?
△you can compare from this part 01:24:921 - ~ 01:25:105 -
01:12:038 - add one. highlight for cymbal. okey
01:13:510 - ^same.
01:16:271 (76271|6) - move to 2. my mistake
i was consider, the long notes in surroundings. If the change, may be a better pattern.
01:25:105 - add note. no sound
01:44:061 (104061|6) - move to 2. same modding with 00:16:457 - same as before
01:48:662 - remove one. same modding with 00:21:058 - same as before▽MX ClickI can feel "over-chord" from many part
for example like▽
about the 00:12:224 - ~ 00:22:346 - " and 01:39:829 - ~ 01:49:950 -
You've used a long note in the string instrumental and guitar(each 1), = total 2 chord LN
and, all stream = 1 chord. like 00:12:408 - 00:12:960 -
and, Bass Drum = 2 chord. like 00:12:592 -
and, Snare = 3 chord. like 00:12:776 -
There is no need to focus on all the sound.
You can be the expression to match the sound you want.
For example.. When u make a which map,
If you intend to represent all sounds.
it is likely to be a very complex pattern.
Therefore, you can skip to express something .. for better pattern progress
If you are really want to the double long notes for background string and guitar
i recommended you that reduce the amount of notes
when play this, It leads to a conflict of key column.
For example ▽
00:12:408 (12408|4) - 00:12:960 (12960|6) - 00:13:880 (13880|2) -
00:14:432 (14432|5) - 00:15:352 (15352|4) - 00:15:905 (15905|1) -
00:18:297 (18297|5) - 00:18:849 (18849|2) - 00:19:770 (19770|2) -
00:20:322 (20322|3) - 00:21:242 (21242|5) - 00:21:794 (21794|1) -
^ you remove the only stream chord, it can be a good choice.
because you use a lot of chord in the drum, when you remove it, you can make more good patterns for smooth play
If you are applying it, also, This part should apply 01:39:828 - ~ 01:49:950 -
okey i remove all chord hammer
About the 00:22:530 - ~ 00:24:187 -
00:22:898 (22898|4,23083|3,23267|2,23451|3) - i know that pattern but its too normal, i make some change
△ some Players will not be able to understand this expression. also, I can't find consistency at the end of the long notes.
so, i can give you any feedback for smooth progress ▽
00:32:837 - one remove. u can see here 00:41:671 - not the same pattern
△ You can refer to the same parts. but it's not the same drum sound with before.
however. Here, because you use only this one chord.
2chord is enough 00:32:837 - but i thought 3 is better
00:38:358 - 00:38:542 - add one. no sorry
△ You can compare with 00:29:524 -
00:51:793 - add one(recommend col2)
△ same modding with NM HD diff same as ^^
If if you need more help,
You can call me
good luck <3
thanks modShikiNoHollow wrote:
M4M
column : 1 2 3 4 5 6 7open it[NM]
00:18:849 - try this - http://osu.ppy.sh/ss/3395994 , more consistent to play
00:35:598 (35598|1) - move to 3 and - 00:35:782 (35782|6,35966|4) - ctrl+j , pattern like
00:44:616 (44616|2,44800|3) - ctrl+j , is different pitch
00:46:272 (46272|1,46640|2) - ctrl+h and then , ctrl+j pitch
00:59:891 (59891|2) - move to 1 , little to less on clm 1/repattern
01:13:510 (73510|4) - move to 2 or 3 , make it wider and easier/move to 3
01:26:762 - to - 01:29:707 - suggest you repattern this , the clm 7 had 0 notes /done
01:45:165 (105165|3) - move to 1 and - 01:45:533 (105533|3,105717|4) - ctrl + j/repattern
[HD]
00:07:070 (7070|5) - move to 7 , consistent
00:07:806 (7806|6) - move to 6 and - 00:07:991 (7991|4) - move this to 3
00:08:727 (8727|5) - to 7/repattern
00:11:856 (11856|0) - move to 3
00:12:224 (12224|2,13328|4) - ctrl+h yea
00:16:457 (16457|6) - move to 2
00:41:303 (41303|5,41487|5) - to 7/repattern
00:44:432 (44432|5) - to 1
00:53:725 (53725|5) - remove this , the drum started at - 00:53:817 -
00:59:523 - 00:59:707 - add , kick
01:00:995 - add ^
01:02:467 - ^
01:02:836 - ^
01:03:940 (63940|1) - move to 1
01:26:210 (86210|4,86394|5) - drag -> 1 clm to right
[MX]
00:53:725 (53725|5) - remove
01:11:486 - add kick
01:12:958 (72958|2) - move to 5
01:14:431 (74431|4) - ^4
01:14:799 - remove 1 note
done
thanksKiviman wrote:
Hi! M4M
|1|2|3|4|5|6|7|NM00:41:855 (41855|1) - Stretch till 00:42:591 - and start next LN from there.
00:51:793 - Missed note (same sound with 00:52:161 (52161|4) - ).
01:01:179 (61179|4,61363|3) - Ctrl+j for pattern.
01:05:228 - Missed note. /change pattern
01:08:909 - ^
01:13:694 - ^
01:14:799 - ^
01:29:523 (89523|1,89615|2,89707|3,89707|6) - 7-6-35 is better imo. It's less difficult for left hand and more clear pattern. If accept, then 01:30:075 (90075|5,90443|1) - Ctrl+h for pattern./nice
01:33:572 - Missed note.HD00:21:978 - This section seems a bit weird. Maybe try this? http://puu.sh/j31DU/0075f05a26.png/sure and some fix
00:26:211 (26211|6) - To 6, 00:26:579 (26579|5,26947|5,27131|5) - to 7 and 00:26:763 (26763|1) - to 5 for pattern. It's ok, you don't have to use same column for same sounds always. Using doubles is enough in this case./repattern
00:27:867 (27867|0,27867|6) - Try 36 for pattern./repattern
00:35:598 (35598|1) - To 3 for pattern.
00:35:229 (35229|6) - To 6 and 00:35:413 (35413|5,35782|5,35966|5) - to 7, 00:35:782 (35782|3) - to 5, if accept previous mod for similar section. Just to keep similarity.
00:36:334 (36334|2,36518|4,36702|6) - Move 1 column left and 00:36:886 (36886|3,37070|2,37254|1,37438|0) - 1 column right to conjoin your patterns in one common thing.
00:41:855 (41855|1,42223|6) - Same with NM.
01:11:118 - Missed note.
01:13:694 - ^MXSo much LN's. Sorry, i can't understand most of them, so just check patterns
00:06:518 (6518|6,6518|4) - Delete one note, there's no piano sound and that tick itself don't deserve 2 notes.
00:32:837 (32837|6,33021|0) - Ctrl+j?
00:42:039 - Missed note.
00:47:560 (47560|5) - Move to 2 for comfort.
00:49:769 (49769|4) - Maybe 2 would be more comfortable to read?
00:51:977 (51977|3) - Better change to note.
00:54:001 (54001|1) - Delete.
01:12:038 - 01:13:510 - Left hand is overloaded here. Move 1 or 2 notes to right. I re-arranged this, but couldn't keep your style, so do it on your own.
Also, i recommend you to refuse of that doubles 01:12:774 (72774|2,72958|2,74247|4,74431|4) - . They are not necessary here since player's attention will be concentrated on whole patterns, not on certain sounds. And it seems like you can't do comfortable or even balanced patterns keeping doubles./repattern
01:26:394 (86394|1,86394|6,86394|4,86394|3) - It's too goddamn overmapping. Delete one note.
01:27:130 (87130|6,87130|0,87130|1,87130|4) - ^
01:36:700 (96700|6,97252|1,97252|5) - Delete. Unrankable overmapping.
Very nice song and good map. Good luck
thanks modding, your mod is really helpArcherLove wrote:
I love <3 song and map~
add tags "short ver" (because it is not full version?) /donemodcollumn = 1~7
[mx]
I like this pretty much <3 thanks
00:00:445 (445|5) - delete this, and change with adding note at 5 and 6~
00:01:917 - add note at 7?
00:03:389 - add note to 3
00:04:862 - add note to 4
00:05:782 - add note to 4
00:06:334 (6334|2) - delete this, and change with adding note at 2 and 4~
^ It's all Piano sound-based ^ (piano chord = 3 finger)/sure, nice suggest
00:10:751 - add note to 1 and 4/nice
00:11:119 (11119|4,11119|0,11303|1,11303|5,11487|2,11487|6) - Ctrl+H it~ and add each 1 note at the middle : http://puu.sh/j5vze/54b3b3b5cf.jpg/nice
00:11:856 (11856|5,11856|1,12040|0,12040|3,12040|6) - how about http://puu.sh/j5vEk/f43a2ac845.jpg/try it
00:51:793 - add note here~/done
00:53:081 - and 00:53:449 - add note to 7 (yeah, jack hammer)/no its enough
01:51:054 - add note to 2 and 5/^
01:51:239 - add note to 3 and 6/^
[hd]
00:06:886 (6886|2) - move to 7
00:07:070 (7070|6) - move to 3
00:07:622 (7622|2) - move to 6
00:07:806 (7806|5) - move to 2
00:07:991 (7991|2) - move to 5
00:08:175 (8175|0) - move to 3
00:08:359 (8359|4) - move to 7
00:08:543 (8543|6) - move to 3
00:09:095 (9095|0) - move to 7
00:09:279 (9279|6) - move to 3
00:09:463 (9463|4) - move to 6
00:09:831 (9831|3) - move to 6
00:10:015 (10015|6) - move to 3
00:10:567 (10567|2) - move to 7
00:11:119 (11119|0,11119|4,11303|5,11303|1,11487|2,11487|6) - Ctrl+h
^ All for better hand position ^
[nm]
00:00:445 (445|2) - move to 5/sure
00:07:622 (7622|2) - move to 7
00:07:806 (7806|3,7806|6) - move to 1 and 4
00:07:991 (7991|4) - move to 6 if you want
00:08:359 (8359|2,8543|4) - Ctrl+H/i change a better pattern
00:13:512 (13512|5) - move to 2
00:14:984 (14984|1) - move to 6
01:35:780 (95780|5) - move to 2
01:36:332 (96332|1) - move to 6/sure
good!~
I expect rank [2]
if you have spare time, please mod :3 (I also post at your modding queue~ okey mod soon
https://osu.ppy.sh/s/291343
edit : you still not giving NlHIL kudosu /yea give it now
謝謝你啦Rush_FTK wrote:
From Chinese Modding quene.
不常玩和mod7K所以实力有限……
No help.No kd(s).Mod[General] Meatdate:
Opinion:
- Title:"Mr. Darling"→"Mr.Darling (Short Ver.)"(一般都是将Short Ver.标注在标题栏)Timing:
- 联系BN再检查一下Timing?相同BPM用红线感觉怪怪的。
|1|2|3|4|5|6|7|[NM]
- 00:00:445 (445|4,3389|3,4862|5) 这三个音应改为直到下一个音符为止的滑条,以跟那个若隐若现的长音。/不必增加難度
- 00:03:389 (3389|3) 这个移动到3去手感更好,个人认为空格键位尽量留给特殊声音。/nice
- 00:12:224 (12224|2,12224|0) 将00:12:224 (12224|0)换位至00:12:776为止的滑条并且让00:12:224 (12224|2)在那个时间开始以便更加准确的跟背景长音。(00:18:113 (18113|1,18665|4)类似)
- 00:12:592 (12592|6) 这个音不是很明显建议删除。(00:18:481 (18481|0) 同理)
- 00:16:641 ~ 00:18:113 图,使用这个方案,依然明显的抓了主音。并且伴音只选取了抓最明显的一种。这样让NM玩家理解地图和监听声音不至于梗困难。
- 00:24:371 (24371|4,24739|5) 以这两个为例,这两个音并不是很明显,前者在25%的情况下也听得不是很清楚。在NM难度下也许抓这个音对玩家过难,此外,这里相对节奏放缓,note变疏松可以更加体现这里节奏变轻。请明确这里你想抓的音,然后对这一段进行适当的修改。
- 00:43:144 (43144|0) 这里的滑条在00:43:880截止。[HD]
- 00:12:040 (12040|5) 如果是我宁愿放弃这个重音,让玩家单纯听到注意主旋律的开始而不去跟它,因为感觉跟了这个音会打算铺面所跟声音的单纯性。/以mapper角度那裏明顯重音就該下3個
- 00:24:371 (24371|4) 仍然觉得即使在HD下这个音也不应该跟,相当不明显。/以HD的player來講很明顯了
- 00:28:604 ~ 00:29:708 图。抛弃了背景中单调重复的轻打击音来突出这里的人声,也是暗示着新的一节的开始。/HD難度比NM難
- 00:50:137 (50137|4) 移到7如何?将伴音全都移动到一边处理,也显示他与00:49:953 (49953|5,50321|3,50321|2)不是一组的。/階梯較好讀
- 00:51:793 这里的音是故意漏的么?/是的
- 00:53:265 (53265|0) 不懂这里要跟什么音。(01:16:823 (76823|0) 同理) vocal只需要一个滑条就够了。/保持原樣,你不說我還沒發現,不過這沒什麼大礙
- 01:42:772 (102772|3) 在01:43:324截成两段。/小提琴[MX]
这个难度有很多地方让我感觉是为难而难而做的。
小细节比如:00:12:592 (12592|2,12592|6) 这个轻的音色真的需要两个note来强调吗?/7K又是MX有需要的
00:13:328 (13328|0) 这个如果是跟小风声的话应该从00:13:144开始,而从这里开始是为了跟什么呢?/簡化難度
00:22:714 (22714|5,22898|4,23083|3,23267|2,23451|1,23635|2,23819|3,24003|4) 这里表现渐弱的话用反了吧,感觉单纯用1/2的打击来的更好。/1/2適合在NM
节奏本身很明快,有些地方感觉并不一定要下很多note来体现。
(以上只是个人观点)
歌曲简明轻快,我很喜欢
祝你早日rank
謝謝你的mod囉ssss12399 wrote:
第一次mod 能參考的應該不多 只做MX譜MODMX
能把難度提升到4以上比較好
不然就是把一些長條改成短鍵
以三星的譜來說很難 個人認為這難度有4星以上了,但礙於系統的計算,會低估難度是正常的
00:12:960 (12960|6) - 移動到2 OK
00:14:432 (14432|5) - 移動到0 卡手
00:16:089 (16089|4) - 刪除 沒overnote
00:16:641 (16641|1) - 刪除 ^
00:17:561 (17561|6) - 移動到4 不舒展
00:20:506 (20506|0) - 增加 overnote
00:21:978 (21978|0) - 刪除 反鍵
00:43:144 (43144|0) - 刪除 強調重音
00:51:057 (51057|4) - 增加 啊我漏音了謝啦
01:01:731 (61731|1) - 刪除 重音就是3個note
01:01:915 (61915|1) - 增加 只有1個音在那裏
01:09:277 (69277|3) - 刪除 1個音
01:14:063 (74063|3) - 移動到6 nice
01:14:799 (74799|3) - 增加 前面有鈸後面沒有
01:16:823 (76823|4) - 改成短鍵 這是這譜子的特色別改
01:17:007 (77007|3) - 刪除 ^
01:17:191 (77191|4) - 增加 no
01:21:056 (81056|6) - 增加 1個音
01:24:001 (84001|4) - 增加 ^
01:24:921 (84921|0) - 增加 nice catch
01:26:578 (86578|5) - 增加 1個音
01:27:130 (87130|0) - 增加 overnote
01:29:431 (89431|5) - 增加 沒音
01:30:259 (90259|6) - 增加 overnote
01:34:492 (94492|6) - 增加 ^
01:39:645 (99645|6) - 增加 ^
01:44:797 (104797|0) - 增加 ^
01:50:134 (110134|4) - 增加 不需要加
01:50:226 (110226|5) - 增加 ^
go go qualify this great song o/Marirose wrote:
STALK
thanks, apply all modZenobian wrote:
Hi, From queue
! I've modded MX diff, but all suggestions are topical for each diff (if it has notes at those timings, ofc). !Inside00:29:708 - snare hit here, i think
00:38:542 - same ^
00:44:432 (44432|4) - replace kick to snare
00:44:800 - crash cymbal here
00:54:369 - delete snare hit from here
01:06:148 - same ^
01:17:928 - ^
01:29:339 - ^
01:29:523 (89523|4,89615|3) - replace kick to snare
01:39:276 - ^
01:49:582 - delete snare hit
Bruce wrote:
他们还没来check啊..那么我来吧 挖起来之后叫我一下就可以了 random mod
1 2 3 4
[NM]
OD和HP选择一个变成7
00:30:076 (30076|3,30076|4) - 个人感觉这个形状不是很好 打起来不舒服 推荐把空格移到别的地方 改了 不知道可行嗎 挖起來後再問你
00:41:303 - 漏了一个长条 仔细再听听吧 00:39:647 這邊也漏了 怕太難 刪了
00:49:769 (49769|5) - 这个形状也不太好看 你可以把这个移到5 或者 00:50:321 (50321|4) - 移到6但是这个会破坏你后面的pattern 乾脆做個梯子吧
01:06:148 (66148|5,67253|6,67253|4) - 这个形状不推荐在Normal出现 平衡一下左右手比较好 改了
01:09:093 (69093|5,70198|6,70198|4) - 同上 恩
01:24:553 (84553|5,84921|6,84921|4) - 你好象很喜欢用这个啊 不推荐在Normal用 Hard以上倒是可以的 把LN改note
01:30:443 (90443|1) - 打起来实际手感不佳 移到3或者 01:31:179 (91179|3) - 移到2 更为妥当 改了
01:45:717 (105717|1) - 仔细再听一下吧 这个长条实际没有这么长 ??其實不能3個LN連在一起嗎?
01:47:189 (107189|5) - ^
[HD]
00:31:548 (31548|4) - 卡手键位 推荐移到2 好
00:38:358 (38358|2,38358|4) - 和前面的 00:37:254 (37254|5,37438|5) - 是一样的 所以也需要有一个在相同键位 我想要有分段的感覺
00:54:277 (54277|1,54369|2) - 不太建议用这种楼梯型的 唔如果实在很想要这么做的话我推荐这两个键位Ctrl+J 好吧
01:17:375 - ~ 01:17:928 - 这里更加不适合做楼梯了 打乱成散键吧 同上 remap
这个Diff挺好的
[MX]
00:23:083 (23083|3) - 这边要做面阵你干脆就把这个延长到 00:23:451 - Note移到7 还不卡手 这样放比较坑人 okey
00:33:021 - 这段开始之后我有个疑问..嗯 你有抓钢琴吗?有的话我建议你排列和Note再仔细看看 我感觉不到你有在抓的迹象 倒是bass我看出来了 恩我沒抓鋼琴的
01:00:811 - https://osu.ppy.sh/ss/3702152 okey
整体其实kiai给我的感觉就是思路不太清晰 让我觉得只是强行做难的感觉 别的没有什么 Good Luck
Column:
_ _ _ _ _ _ _
7K - |1|2|3|4|5|6|7|
thanks mod and video, i'll add soonHestia- wrote:
Hihi Taiwan_CDZ
[General]
You should map full version instead: http://www.nicovideo.jp/watch/sm26067966
There is a video for this song too: https://www.youtube.com/watch?v=t5jPgM_VKZo
add the video *w*
here I got video for you: https://www.dropbox.com/s/x83in6w4i1pzkrx/video.wmv?dl=0
I think this works
thanks for the video ><
[NM]
00:24:371 (24371|4) - Remove ! i follow the bass in this part, so no change
00:25:475 (25475|6) - Remove !
00:26:395 (26395|3) - Remove
00:26:763 (26763|1) - Remove
00:27:867 (27867|0) - Remove
00:28:236 (28236|4) - Remove
00:33:389 (33389|6) - Remove
00:33:757 (33757|5) - Remove
00:34:125 (34125|2) - Remove
00:34:677 (34677|2) - Remove !
00:35:229 (35229|3) - Remove
00:35:598 (35598|2) - Remove
00:36:150 (36150|2) - Remove ?
00:36:702 (36702|1) - Remove
00:37:070 (37070|2) - Remove
[HD]
00:53:633 - This should be mapped more aggressively unrankable pattern so no change
00:53:633 (53633|1,53817|3,53909|1,54001|4,54093|2,54185|5,54277|3) - Remove
Add
or maybe not 16th notes lol but this sounds like more should be here
[MX]
00:53:633 - Add 16th notes? unrankable pattern so no change
lol
thanks moddingNlHIL wrote:
7K=|1|2|3|4|5|6|7|
[NM]
00:42:223 - add to 6 no
00:53:817 - 00:54:001 - 00:54:185 - add to 6,4,2. It become 1.99 stars no it's for HD
[HD]
00:16:089 (16089|0) - change to 2 LNs by 00:16:273 - ? no
00:17:929 (17929|3) - change to a short LN? no
01:44:245 (104245|6) - end at 01:44:613 - ? sure
what a helpful mod, thanksKruzon wrote:
hi i come for kudosu
1-7 let's goHD00:09:279 (9279|2) - move to 4, better flow
00:10:567 (10567|4) - should be part of this flow 00:09:095 (9095|6,9831|6) - , therefore move to 7pattern change
00:10:751 (10751|3) - move to 5, column consistency
00:13:144 (13144|6,13144|3) - the sound existing here are very weak. You can still add 2 notes but not as counterpart of 00:12:776 (12776|3,12776|0) -
I suggest you allocated them as dual notes instead, by moving 00:13:144 (13144|3) - to 6remap that part
00:14:616 (14616|6,14616|3) - same case as above, but this time, you moved them to column 1 and 2 respectively for mirroring purpose
00:14:248 (14248|5,14248|2) - shift them 1 time to the right, counterpart of 00:12:776 (12776|3,12776|0) -
(19586|4,19586|1,19586|0) - and 00:18:113 (18113|6,18113|4,18113|1) - I suggest reduce note density/ delete 1 note
00:22:714 (22714|6,22714|4) - quite heavy impact can be heard, perhaps add note on 2
00:22:714 (22714|4,22898|3,23083|2,23267|1) - not fun to execute, suggestion:
00:23:267 (23267|1) - move to 5
00:23:451 (23451|2) - move to 4
00:23:635 (23635|3) - move to 6
00:24:003 (24003|2) - move to 2, nice suggestion
00:30:076 (30076|6,30076|4,30076|2) - these 3 notes but 00:30:444 (30444|0,30444|1,30812|5,30812|4) - overwhelmingly louder with 2 notes
i suggest keep it with 2 notes for current streamsure
00:35:229 (35229|3,35229|5) - invalid emphasis, delete 1 note, if you were to emphasis vocal you would add note on 00:35:045 (35045|1) - as well but i don't think that's the caseremove
00:38:910 (38910|4,38910|0,38910|2) - keep it consistent with 2 notes
00:41:855 (41855|4,41855|2,41855|1) -00:42:223 (42223|6,42223|5,42223|2) - oh for the 2nd cour of this stream, it's ok to use 3 notes you can keep themkeep
00:48:112 (48112|1,48112|0,48480|3,48849|5) - the formation totally break here ee, suggestions:
00:48:112 (48112|6,48112|0) - ctrl + h
00:48:112 (48112|1) - move to 5
00:47:744 (47744|0) - move to 7
00:47:744 (47744|6) - move to 2
00:57:130 (57130|6) - move to 3 or 5 lolmove to 5
00:57:314 (57314|2) - move to 7, pattern consistency for 00:54:369 (54369|0,54369|1) - , refer her vocal
01:05:780 (65780|6,65872|5,65964|4,66056|3,66148|2) - i don't think stairs fit well with current rhythm, i suggest: http://puu.sh/kDUMX/45485924a8.png
01:24:553 (84553|3) - move to 6
01:24:737 (84737|5,84921|4) - shift them 1 time to the left
- mod ends -
good luck with your map c:
都改了,至於kiai的部分,其實短麵條都是鼓音喔,拿個比較明顯的給你>01:03:020 (63020|3) -Bruce wrote:
Recheck.
[MX]
00:45:536 - 你这边要么把00:44:800 (44800|5) - 延长到 00:45:904 -
要么把00:45:536 (45536|3) - 延长到 00:46:272 -
00:46:640 - 同上
00:47:744 - 同上
00:48:849 - 都同上
00:52:161 - 到这里为止都同上
00:52:345 (52345|2,52529|3,52713|4,52897|3,53081|2,53265|4,53449|3) - 这个我看不懂 给我说明一下吧_(:з」∠)_
其实Kiai的大部分短条我都看不懂_(:з」∠)_ 如果只是为了做难我建议你remap这一段 不是的话解释一下让我了解一下_(:з」∠)_
没有了 广泛的问题比较多 细节没有几个_(:з」∠)_ 改完再让我看一下就能泡了
oh thanks your great modExUsagi wrote:
gotta do quick glance & quick mod for this one as requested :3a
[General]
generally there's some small stuff that quiet bugging me :
01:17:928 (77928|6) - 00:54:369 (54369|6) -
it looks like you using same pattern like before..
why don't you try to make a different pattern, but with same structure & note destiny in these 2 different spot? or make a totally different structured pattern? okey i would make some change
(idk but i don't really feels content with repetitive pattern in different stanza)
also i feel odd with the red time being placed in 00:00:445 - , while the downbeat 'might be' at 00:00:629 -, the downbeat will continues at 00:24:187 (24187|0) - & this spot shouldn't need any red line placed.. any thought? (similar like my old hekireki lel)
no if follow 00:00:629 - the whole pattern until 00:21:058 would not correct
[MX]
00:17:561 (17561|0,17745|3) - http://puu.sh/kPS6y.jpg make 1/2 shield would make more sense no follow the flute
[HD]
00:17:561 (17561|0,17745|2) - same idea like above, make 1/2 shield would make more sense same as above
01:16:455 (76455|4,76455|0,76455|6,76639|2,76823|0,76823|5,77007|3,77191|1,77191|4,77375|3,77467|1,77559|4,77651|2,77744|5,77836|3,77928|1) - i won't make same pattern like previous stanza if i was you, ctrl + H will works oh really great idea
01:35:412 (95412|3) - 01:35:780 (95780|5) - 01:35:780 (95780|5) -
those timing tho
[NM]
clean i guess
:3a solid map, interesting