forum

BN Cleaning: Ending the Standstill.

posted
Total Posts
160
show more
Topic Starter
Shohei Ohtani
I cant get mad because like all of the discussion is relevant but like meh.

While i agree with the points made, especially about the BN having to accomodate to limitations of the system, it still is mega frustrating that I cant rejoin the team even though I was literally one of the highest ranked on the team.

Like its totes my fault for quitting I guess but meh.

Id personally like to see more progress being made to make the limitations more leniant. I know that the 6 map limit was made to reduce server stress, but I think we should instead look at ways to better improve the servers so that more players can contribute. Its a little unfortunate that many people are stuck in the "oops showed up too late" kinda thing when they sometimes exceed the quality of some members of the team and would have strong and rmeaningful contributions.

I will literally fucking do what I can to pay for a new server for osu! just to increase the limit so qualified and dedicated members can have the ability to contribute in the ranking lf maps, especially since the goal is to achieve a community based modding system.

Ive been having a really shitty few days and im trying not to sound like a whiny bitch, but uhhhh, yeah.
ZiRoX

Reditum wrote:

I cant get mad because like all of the discussion is relevant but like meh.

While i agree with the points made, especially about the BN having to accomodate to limitations of the system, it still is mega frustrating that I cant rejoin the team even though I was literally one of the highest ranked on the team.

Like its totes my fault for quitting I guess but meh.

Id personally like to see more progress being made to make the limitations more leniant. I know that the 6 map limit was made to reduce server stress, but I think we should instead look at ways to better improve the servers so that more players can contribute. Its a little unfortunate that many people are stuck in the "oops showed up too late" kinda thing when they sometimes exceed the quality of some members of the team and would have strong and rmeaningful contributions.

I will literally fucking do what I can to pay for a new server for osu! just to increase the limit so qualified and dedicated members can have the ability to contribute in the ranking lf maps, especially since the goal is to achieve a community based modding system.

Ive been having a really shitty few days and im trying not to sound like a whiny bitch, but uhhhh, yeah.
The cause of the limit isn't server load. Don't bring the wrath of the superiors plz
Bara-
Well
Perhaps the cap can go to 8-9 as each QAT works individually
A map of mine got DQ'd in 3 hours because it works this way now
Not after 5-6 days like before
Raiden
The thing is that some mapsets require quite more in-depth looks to find DQ'able issues.

Personally I'm fine with the 6 cap /even though I've been stolen the slots several times lmao/

Anyway let's see how this goes...
Seijiro
Since there is a daily limit for the maps the BNs can rank why not starting to mod already bubbled maps?
What I mean is, that since you can't do much to qualify new maps and since there are already a bunch of bubbled maps, why not having those bubbled mapsets checked by more BNs?
Who said that once a BN makes a check he/she needs to place a sort of icon or whatever. If more of them check the mapset before actually getting it qualified there are less chances to get it DQ'd. If I remember correctly, last time I looked at the formula for the BN score there was also a value for the contribution on the mapset (modding) which means that you can keep your score even by helping out with one mapset (I'm referring to the last version of it, the one posted by p3n)

At this point, I'd rather increase the number of bubbles needed to qualify a mapset since there are more BNs. I know this is a bit extreme since the system works pretty fine already, but it's just to throw some sort of idea in here, maybe it generates a better one in the future

And yeah, the system needs a better activity log about each BN, just to keep the system working at a constant pace (tbh I dunno about what it can be made on the site, but I guess there is some way to do it)

I'll keep watching and see what the future will bring us~
Monstrata

MrSergio wrote:

Since there is a daily limit for the maps the BNs can rank why not starting to mod already bubbled maps?
What I mean is, that since you can't do much to qualify new maps and since there are already a bunch of bubbled maps, why not having those bubbled mapsets checked by more BNs?
Who said that once a BN makes a check he/she needs to place a sort of icon or whatever. If more of them check the mapset before actually getting it qualified there are less chances to get it DQ'd. If I remember correctly, last time I looked at the formula for the BN score there was also a value for the contribution on the mapset (modding) which means that you can keep your score even by helping out with one mapset (I'm referring to the last version of it, the one posted by p3n)
I really want to see more of this, but the current system doesn't put enough of an incentive towards bubble-popping or checking bubbled maps for this to be effective. Additionally, there seems to be some social stigma towards bubble-popping between BN's.

Currently, if you bubble-pop a map, you are obligated to rebubble. I say "obligation" because you don't have to rebubble, but it's considered rude because by bubble-popping you are kind of sending an (unintentional) message to the other BN(s) involved in bubbling. For example, something like "You aren't doing your job well enough because I found these errors etc..." It's fine if a QAT points these problems out because QAT's and BN's are two different groups, and QAT's are "higher up". It's more understandable if it's a QAT. Buf if it's a BN, it can send the wrong message, and it can also lead to "more-experienced" BN's bullying newer BN's who they view as incompetent (and believe me, I've seen this kind of stuff happen).

Not all BN's have the same opinion on mapping quality too. Even if the objectively unrankable issue found in the beatmap is fixed, it doesn't mean a BN is willing to rebubble. Perhaps the quality is not up to their personal standards. However, this can also send the wrong message to the first BN... something like "Your standards are too low," or "You could have put in more time to modding and improving the quality of this map before bubbling it." I can see this causing BN's to second-guess themselves and potentially not even being willing to rebubble a map. (Is that wrong? Not entirely... but it's certainly not going to be fun for the owner of the mapset)

One possible solution could be to allow BN's the option to either bubble a map upon bubble-popping, or repair the bubble on a map. They sound the same, so let me explain the two scenarios:

If BN 1 bubbles, and BN 2 bubble pops, but BN 2 doesn't think the map is ready, BN 2 can repair the bubble set by BN 1 after objectively unrankable issues are fixed. BN 2 will receive contribution points but not any penalties should the map get dq'ed. BN 1 will have their bubble restored, but the mapper will need to find BN 3 to rank the map. (Interesting to note, in the current system, BN 1 will receive the contribution points, but not any penalties since his/her bubble was overwritten by BN 2's. This really should be the other way around imo).

If BN 1 bubbles, and BN 2 bubbles pops (for some unrankable issue), but believes that the map is of high quality, they can (re)bubble the map instead. Because of this, BN 1 can now rank the map because BN 2 has also decided he/she wants to push the mapset forward rather than simply contribute through modding/finding errors. This is basically the system we have right now except most BN's will just post their mod without a bubble-pop icon (even if unrankable stuff is found, cuz no one enforces this rule).
Ayu
it'd be helpful if the system was based on quality not quantity haha quality post right here

basically what I'm saying is is that I agree with the reason that I didn't get in, because I wasn't active enough. But on the other hand, I was more active than like, half of the BN's? Not to mention that my modding quality was also higher than most. It's quite frustrating to see that the requirements are kinda backfiring.
XinCrin
yeah What happened with quality mod like old times?. When there was professional modders

Ayu wrote:

it'd be helpful if the system was based on quality not quantity
*Just mod like a robot, you don't have to know how to map or be good at modding. Sorry I have to write it u.u*
Crimmi

monstrata wrote:

Currently, if you bubble-pop a map, you are obligated to rebubble. I say "obligation" because you don't have to rebubble, but it's considered rude because by bubble-popping you are kind of sending an (unintentional) message to the other BN(s) involved in bubbling. For example, something like "You aren't doing your job well enough because I found these errors etc..." It's fine if a QAT points these problems out because QAT's and BN's are two different groups, and QAT's are "higher up". It's more understandable if it's a QAT. Buf if it's a BN, it can send the wrong message, and it can also lead to "more-experienced" BN's bullying newer BN's who they view as incompetent (and believe me, I've seen this kind of stuff happen).
Didn't Loctav gave a warning of punishment to that kind of behavior?
whymeman

monstrata wrote:

Currently, if you bubble-pop a map, you are obligated to rebubble. I say "obligation" because you don't have to rebubble, but it's considered rude because by bubble-popping you are kind of sending an (unintentional) message to the other BN(s) involved in bubbling. For example, something like "You aren't doing your job well enough because I found these errors etc..." It's fine if a QAT points these problems out because QAT's and BN's are two different groups, and QAT's are "higher up". It's more understandable if it's a QAT. Buf if it's a BN, it can send the wrong message, and it can also lead to "more-experienced" BN's bullying newer BN's who they view as incompetent (and believe me, I've seen this kind of stuff happen).
As far as I remember, there weren't any issues with rebubbles and reranking a map if the "errors" are considered as very minimal where it doesn't change the map drastically. Its a minor setback, but nothing to shed tears on. But now it seems quite shunned upon and leaves some mappers in the dark for a long while before they get another BN to recheck it properly. Just breaking a bubble with a "you suck at modding" attitude is just asking for another flamewar where it shouldn't exist. Especially when the one that breaks the bubble only pops it but never bothers to recheck and replace it.

Anyways, there's a few things i'll say as well. I may be an old retired BAT/GMT, but don't treat Alumni as an outcast of the past as if we don't know what we're talking about. Staff shouldn't be completely separated based on titles and name colors.

First, when it comes to activity, yes its one of the major factors of being a BN or QAT. But what about the quality of the mods and the effort put into them? Normally, before a bubble or rank is made, those making the choice to have the map "ready to play" would check from the first line of meta in the .osu file down to the last inherited timing mark in the timeline. Even to check for missing or unnecessary files to keep the folders clear of clutter. But lately, i've noted that the critical mod posts were lacking a lot of things which eventually led to the rush of high DQ rates that is actually worse than the "obsolete past". And within those critical mod posts, there's very little communication between the team and more of a solo mission on knowing when a map is ready to rank. Back then, BATs and MATs were more directly in contact with the mappers which helped ease the tension in terms of knowing who to talk to with what needs to be addressed and how fast things can be taken care of. Even if that BAT or MAT couldn't mod Taiko properly for example, they can always get a fellow member that has experience with that gamemode to do co-op modding (and yes, that idea existed before too). I like the idea of getting those that are experienced in other game modes, but it shouldn't have to be only that as CTB, Taiko, and Mania is not for everyone. Some people can still fall far from being "experienced" enough to mod it and even farther if forced to learn in such a short time. This could leave those that want to work hard but only limited to standard out of luck.

Another thing, which i'm going to suggest again is some retraining for the BNs and QATs. I'm not calling them stupid or anything for missing stuff, but when people see a person with a title of a BN or QAT, they're going to expect them to know a lot so it never hurts to be knowledgeable with modding and the logic of beatmapping. Maybe a mentoring system can work as it was done before, but to have 2 ~ 5 out of the +40 actually able to mod for example isn't good for the results of such productivity in the end of each month. I really don't want to hear another "been there, done that" reply when it can be improved or reapplied. If the BN (or worse, QAT) refuses to keep the work at least decently consistent or better, then it would be more of a risk of quality of the beatmaps to the point even the most simple mistakes could make people lose more faith in the system like: DQ'd for a difficulty missing a video, DQ'd for 2 unsnapped notes, DQ'd for wrong offset, DQ'd for wrong Source/Artist, DQ'd cause this section needs color hax to see properly, and such. Also, some of the DQ's appeared to be more of an "attack" on mapper's styles than actual issues without much technical understanding or trying to take the time to sit with the mapper one on one to figure things out.

Last, in terms of nominations, those that don't make it could at least be given a reason why they didn't make it besides activity reasons. Ignoring the attempt to at least send a "did not pass because-" message leaves the potential BN who's trying hard to be one left in confusion and hurt because they don't know what to work on. I know there must be at least 100 PMs or applications and more, but if you still want to have BNs and future QATs willing to help, at least helping them address their weaknesses is the first step to make things easier for everyone.

Not sure what else to say since i'm not feeling too great to think of much.......
Karen

Cherry Blossom wrote:

the story of the CTB map qualified by someone not experienced at all in CTB mode), and that exemple really shows that we need more BNs for this mode.
yes you should know more about the ctb community, see if there is one bn of CtB mode is willing to rank that map, and imagine if no one rank your map, what will you do.
Sync
I thought this stuff was supposed to be automatic by now :-P
Mercurial

Sync wrote:

I thought this stuff was supposed to be automatic by now :-P
You shouldn't be surprised that it isn't.
Bara-
As long as the BN ranking doesn't exist, this can't really go automatically
PyaKura

monstrata wrote:

text
Honestly if BNs make a fuss about their bubbles being popped and start to call other BNs names then I don't know what to say. Get your shit straight, you might've done a mistake, it happens. There is absolutely no objective reason to put the blame on a BN who popped your bubble, it's part of their job too. This whole thing should not be.

whymeman wrote:

more text
I heard from certain sources that BNs are now meticulously selected by the higher ups by judging the quality of their mods and stuff. Also heard they've rejected quite a few applications due to them not meeting the required standards (and accepted none so far, over the span of a few months). I assume the same was done even earlier with QATs, so this in theory shouldn't be an issue anymore as they wouldn't accept mediocre modders who put quantity over quality in the BN/QAT ranks.

Yes I realize that is vague as f*ck but I have reasons to believe this is not far from what's really happening.
Sieg

PyaKura wrote:

Honestly if BNs make a fuss about their bubbles being popped and start to call other BNs names then I don't know what to say. Get your shit straight, you might've done a mistake, it happens. There is absolutely no objective reason to put the blame on a BN who popped your bubble, it's part of their job too. This whole thing should not be.
That's it.

PyaKura wrote:

I heard from certain sources that BNs are now meticulously selected by the higher ups by judging the quality of their mods and stuff. Also heard they've rejected quite a few applications due to them not meeting the required standards (and accepted none so far, over the span of a few months). I assume the same was done even earlier with QATs, so this in theory shouldn't be an issue anymore as they wouldn't accept mediocre modders who put quantity over quality in the BN/QAT ranks.
Yes I realize that is vague as f*ck but I have reasons to believe this is not far from what's really happening.
and yes, you are right here, that's not a secret
Monstrata

PyaKura wrote:

text
The problem is, at least from what i'm seeing, what happens after the issues in the mapset have been fixed. The whole bubble-popping/rebubbling process is quite awkward atm when it shouldn't be as bubble-popping is also a part of the job too. I've yet to bubble pop any map, and sadly, I doubt i'll ever do so with the current system :P. There is a lot of commitment involved in the process right now, and no reward for doing so (because it seems the bonus BN score from bubble-popping is no longer in effect with the upcoming system).

People tell me that BN's are selected based on an anonymous voting system where QAT's review the 3 mods submitted by BN Applicants and the mods who receive the most votes based on the overall quality and professionalism of the mods will be accepted into the BNG. This seems the most reasonable system anyways. Acceptance based solely on BN score seems way too lax imo... Either way, there was obviously a major change in the selection system because when was the last time 24 people were accepted into the BNG? lol
neonat

monstrata wrote:

PyaKura wrote:

text
Either way, there was obviously a major change in the selection system because when was the last time 24 people were accepted into the BNG? lol
That was the last month which used the 15 votes by staff and other BNs to be considered to enter. That needed more than just the score, they needed votes of trusts.
Mercurial

Baraatje123 wrote:

As long as the BN ranking doesn't exist, this can't really go automatically
More like this system was implemented poorly and seems rushed tbh.

I haven't been here for a long time while all the changes happened, but I can tell that not much changed since 2012 and onwards. People get a status of priviledge, then right after that some of them get cocky and don't do jackshit stating that they are "busy" for whatever reason, only modding maps at their own accord. The same happened with MATs and BATs.

I really hope whoever works in this project that makes it better for anyone...
Professor Gila

Mercurial wrote:

Baraatje123 wrote:

As long as the BN ranking doesn't exist, this can't really go automatically
More like this system was implemented poorly and seems rushed tbh.

I haven't been here for a long time while all the changes happened, but I can tell that not much changed since 2012 and onwards. People get a status of priviledge, then right after that some of them get cocky and don't do jackshit stating that they are "busy" for whatever reason, only modding maps at their own accord. The same happened with MATs and BATs.

I really hope whoever works in this project that makes it better for anyone...
hey, what's done is done. After the new major release of web and game, better fix and rebuild everything, even the progress is quite slow, but sure. (Suggestion :3/)

Things that have been done wrong need to be fixed before moving forward. Keeping things moving forward and let wrong things left behind will cause more problems
sorry for my bad english if you notice ;w;
Mercurial

lidahapi wrote:

hey, what's done is done. After the new major release of web and game, better fix and rebuild everything, even the progress is quite slow, but sure.
The management staff doesn't work at developing the game, so your point is wrong.
Zhu Yuan
Well, I just noticed this, it's true that I wanna quit BN but not yet, I guess it was a misunderstanding due to my userpage, because I thought "yes, I'll quit" but well I didn't say when so I guess it was my fault x__x

Anyways... I'm still modding eventually, I know just a bit but it's just because I'm not 24/7 here like before, but I still play/mod and also I won't stop creating beatmaps of course. I know it was my fault because I should've said when I'm ready to quit, it's true that on the one hand I'm a bit tired and I have irl stuff/problems but on the other hand I still like modding and giving icons to maps so yeah I'm still here, it's just that I didn't expect this because I didn't plan to quit yet.

In conclusion, if you feel like I don't have place here anymore, go ahead, and I might try to rejoin when I'm able to. I just wanted to post my opinion too, you're free to kick me anyways, yeah I know I've said it would be nice still being here but if you feel like more people can join and mod even more like me just go ahead ;_;
ztrot
Well juast a bit of insight for when we get this all cleaned up, the team sizes will not go over current sizes. So when we do fix this up we will get things moving again.
whymeman

PyaKura wrote:

I heard from certain sources that BNs are now meticulously selected by the higher ups by judging the quality of their mods and stuff. Also heard they've rejected quite a few applications due to them not meeting the required standards (and accepted none so far, over the span of a few months). I assume the same was done even earlier with QATs, so this in theory shouldn't be an issue anymore as they wouldn't accept mediocre modders who put quantity over quality in the BN/QAT ranks.

Yes I realize that is vague as f*ck but I have reasons to believe this is not far from what's really happening.
As long as it doesn't turn into another "speed over quality" incident again, then that's fine. But one thing which has to be considered still is that usually around 3 months, a good amount of BNs and QATs don't have the free time to keep up with the workload and would either be on hiatus or forced to quit due to personal life stuff. Usually when that happens, there would be "we need more BNs and QATs!" complaints as people would look at 4 or so pages of bubbles. When those times happen, consideration needs to be there on how to handle it.

Also, the "mediocre modders" that failed to make it in previously could work on improving themselves for the next round if they have an idea with what to work on when they are notified they didn't make it besides only activity reasons. Like, you can't have a person that can mod *perfectly* with finding issues in design, but can't even check the timing to save themselves. Timing normally is a must when modding a map. Even if it seems right, it doesn't hurt to check it if you get that "gut feeling".
Topic Starter
Shohei Ohtani

Loctav wrote:

The purge was scheduled for Wesnesday this week already anyways.
Happy thursday.
Mercurial
Nice purge, though.
Sonnyc
Wesnesday activated.
PyaKura
11 out of 10 would purge again :D
Topic Starter
Shohei Ohtani
p/4495311

Happy Thursday!
Loctav
About critics that the system was implemented in a rush. Actually, no, it was not. But I believe that people forgot over time that we were and are performing a beta test. The concept was clear and drafted out behind the scenes and we knew that it will be broken at times. We never claimed the system to be done, we were adjusting on the run to what we were doing. While we were patching loopholes, we were working and got headlessly delayed on essential fixes that made us decide to screw things over and rethink it from scratch again, trying to reapproach the initial idea. This is natural under the environment of testing new systems.

I have the feeling that it got forgotten that we always declared and will always declare the current and past approach as a test. Please don't forget that.
ztrot
Yeah sorry that we have been a bit on the silent front but that ends today! HAPPY THURSDAY everyone tho it is actually wednesday my time :P
Mercurial
At least, I'm happy that some pieces are being moved. Although more communication about the current situation would be appreciated...
ztrot
Then simply ask? we have stated we are here willing to talk just tell us what is on your mind.
xxdeathx

Reditum wrote:

https://osu.ppy.sh/forum/p/4495311

Happy Thursday!
How is it Thursday in our time zone CDFA

ztrot wrote:

Then simply ask? we have stated we are here willing to talk just tell us what is on your mind.
Sure, when are you gonna unveil the new system in its entirety? Ever since the BNG ranking was abolished it's been all talk and no solid numbers or names of anything until these kicks today. But we all want to see the numbers.
ztrot

xxdeathx wrote:

Reditum wrote:

https://osu.ppy.sh/forum/p/4495311

Happy Thursday!
How is it Thursday in our time zone CDFA

ztrot wrote:

Then simply ask? we have stated we are here willing to talk just tell us what is on your mind.
Sure, when are you gonna unveil the new system in its entirety? Ever since the BNG ranking was abolished it's been all talk and no solid numbers or names of anything until these kicks today. But we all want to see the numbers.
Glad you asked as you can see the post in the beatmap management forum that post will be updated and all the hard numbers will be there! Now mind you we are using this as a base for activity the automated system is not in place we have tired other formats but remember what we have been saying from the start all of these systems have been more or less tests, as we get ever closer to FINALIZED format we will keep you updated.

Edit: our main goal is to keep the ranking process moving while testing new things
xxdeathx
if you mean this thread t/334994, it hasn't been updated since it was posted. People have been waiting quite some time for the finalized system.
Zero__wind
oh this is a good thing and should've been done much earlier and more frequently imo
people should know that they have to work hard to deserve their BN membership and rights, of course I mean, people who still want to stay in
and wow I'm still not out yet, I'm so surprised
ztrot

xxdeathx wrote:

if you mean this thread t/334994, it hasn't been updated since it was posted. People have been waiting quite some time for the finalized system.
no not that thread keep an eye on the beatmap management forum
Bara-
Good to see it happened
Happy thursday guys!
Raiden
My, my. I expected a big clean but not THIS BIG O_o

Happy Thursday and good job people!
Loctav

Raiden wrote:

My, my. I expected a good clean but not THIS BIG O_o

Happy Thursday and good job people!
We are not done yet
Bara-
Not yet? O.o
How many BN will go away / are already removed?
Zhu Yuan
BN who are inactive for months have been removed, that was kinda obvious I think.

I just hope people read my post and took care of that ;_;
Raiden
That's still to be cleared up. If I remember correctly, they are calculating numbers and scores and getting exact values /refer to this post/

If the value is not even close to the required activity, I guess they'll be kicked without further ado. In case they are close, discuss it with the BN in question.

/by the way when I said I expected a "good clean" I didn't imply that it was bad, sorry if I made you guys think that. I guess my wording is not the best. I think y'all doing great work moving this forward/
Stefan
Cherry Blossom

Stefan wrote:

Finally.

Don't eat me please D:

_______________________________________


After looking at my recent activity, People could think i'm not really active as BN, concerning mods and icons. But I'm always here to help people, and if i were posting chatlogs with mappers i helped, i could get more kds, but i was too lazy for that or not really interested in earning a kd, maybe ? :o

For those who doubt about my activity, i will be always active as BN and and i'm willing to help anyone, help doesn't mean mod & icon. But i think i should give more icons now, in order to show I still do my BN job...
Yauxo
Finally². Only took me 3 month to get out of that group, thats like no time at all \:D/ /s.

Seriously though, I kinda want to see if this system ever gets to the point where it's actually balanced. Would be a shame if it wouldnt ever reach that. Also, why exactly isnt there a way to opt out of the group yet? I dont quite get why people are forced to stay in there whenever they first enter.
BeatofIke
I'm actually a bit inactive atm, but I still mod and nominate from time to time.
My recent mods are just my leftovers (old mod requests, old timing requests, old M4M requests, etc.)
Mercurial
You guys (recent non-nominators and nominators as well) should say this to the administration, I really don't think this is the place to say such things.
ztrot

Yauxo wrote:

Finally². Only took me 3 month to get out of that group, thats like no time at all \:D/ /s.

Seriously though, I kinda want to see if this system ever gets to the point where it's actually balanced. Would be a shame if it wouldnt ever reach that. Also, why exactly isnt there a way to opt out of the group yet? I dont quite get why people are forced to stay in there whenever they first enter.
why opt out when just not taking part yields the same result?
Topic Starter
Shohei Ohtani
Because then you get shit like this where the team completely overflows with people who arent actively contributing ; )
Mercurial

ztrot wrote:

why opt out when just not taking part yields the same result?
Because people sometimes feel useful, but they don't want to have to charge with some responsabilities on their back.

Ex: I can be the best modder out there and be nominated to be a Nominator or even a QAT, but I would decline that because I want to mod freely, without chains or holds.
Topic Starter
Shohei Ohtani
Also, note that literally every other team allows you to leave if you dont wish to contribute.

The reason I was told that leaving wasnt allowed is that "BN is a simulation of modding v2, and you cant leave in modding v2 either", although i honestly havent heard ANYTHING about moddingv2 other than as a reason to NOT fix problems.
Mercurial
Nominators are MATs without a title, which for me it's worse than MATs.
Crimmi

Mercurial wrote:

Nominators are MATs without a title, which for me it's worse than MATs.
And the MAT with their purple name was unique for the time, maybe bring that back sometime in the future?
Stefan

Mercurial wrote:

Nominators are MATs without a title, which for me it's worse than MATs.
If you're a BN - or want to become one - for a different name colour and title at the forums then you're probably wrong in the team imo.


I guess it's somewhere discussable to say "I don't want to be a BN anymore, I want to leave it". You just to be inactive at all if you don't wish to be part of it, that's how it always worked since the newBAT addition.
Deimos
Leaving the group due to inactivity is one thing, but to force the members to be inactive so they can leave the group another. Not everyone might want to stop modding maps just 'cause they don't longer want to be a BN for whatever reasons. It should be a normal thing when you have to make an application to join the group that you can leave the group by making an application as well. Just 'cause that's how it was since the beginning doesn't mean it has to stay at it is forever.

Be more flexible.
Yauxo
I dont quite get why there has to be a "you wont leave, eff you" mentality in the first place. What do you get out of that? The modder has to stop modding/doing what they like just to leave the group, like that'll help...

There have been some points made in previous posts, I dont think that it'd change anything if I were re-post them.
Bara-
And more people are out
How many (in numbers) are removed and how many are still in it?
I'm quite curious to see how much people (percentually) got removed
Raiden
Around 13 more got removed which leaves BN to the number of 76 if I'm not mistaken out of 10X. Around 25-30% of the BNG removed

Huge, really huge purge I must admit lol
Crimmi

Raiden wrote:

Around 13 more got removed which leaves BN to the number of 76 if I'm not mistaken out of 10X. Around 25-30% of the BNG removed

Huge, really huge purge I must admit lol
30% to be exact out of the 106
whymeman

Stefan wrote:

I guess it's somewhere discussable to say "I don't want to be a BN anymore, I want to leave it". You just to be inactive at all if you don't wish to be part of it, that's how it always worked since the newBAT addition.
Not actually true. Some BATs in the past actually requested for some downtime or when they feel they have to leave. If we played that "waiting game" back then, you would see maybe 100 or so Alumni. There's also some members who completely quit which has to be considered.
Bara-
That's quite a lot O,o
Still quite some left, I though we had +- 70, good to see that's what's left
whymeman
Another thing I've noticed that I forgot to say. When there was a lot of BNs active, it also put a lot of stress with the bubble / qualify limit that created this "rank race" problem. Even with the purge, will this limit be the same or re-balanced to the new activity count?
Yauxo

whymeman wrote:

Another thing I've noticed that I forgot to say. When there was a lot of BNs active, it also put a lot of stress with the bubble / qualify limit that created this "rank race" problem. Even with the purge, will this limit be the same or re-balanced to the new activity count?
We've already requested this multiple times and nobody (staff) wanted to change this. There were multiple reasons given (such as QAT limitations) while we had tons of BNs, I dont see them changing anything with less BNs now.
Bara-
I think it'll be the same, as the inactive ones are removed, bit the actives' activity is still the same
I for example found out I was insanely active is August
And in July too actually
whymeman
Hmmm...... as long as the team don't get worked up over the limit issue and worry more about the maps themselves, then mappers can relax easier with less DQ fears. As I would see it, that "room" given from the limit is wasted on every DQ that is made from carelessness caused by modding too fast on demand while under pressure trying to provide results. Because of the excess of mistakes in the past, the limit got tighter but also increased that stress of trying to get more maps up and ready before being bared down by the limit. If maps can be qualified and clear through the trial period without faults and onward for lets say.... 3 months, then maybe the limit can be set a bit higher. But, the opposite can be true if the work is sloppy for those 3 months, the limit can be tighter and more strict.
Yauxo
So that we'll eventually reach 1 qualify/day? There will always be disqualifications, no matter what you do - There will always be something that the BNs think is okay, but the QATs dont.
Loctav
You can to consider the membership as some attribute you unlock and eventually lose or keep.
On a system that is based on automation and score, you can neither retire or quit. It's like you want to quit being Top20 in Catch the Beat. There is no "Contact the staff and we delete you out of that".
The logic behind "you can not resign" was, that you join upon your score and leave upon your score. No more, no less. And in any future and automated system, you will neither be able to simply quit, unless you just stop doing things.

You unlocked an ability. You either keep it by keeping score or lose it by losing score. This is not a club you can join and leave as you wish, because that's not how future automated systems will work anyways.

And better get used to it now, before it changes and you start finding it troublesome again :U
xxdeathx
Honestly I don't get why it's a big deal to some people that they can't ask to be removed. As others have said, if you don't want to do it, just don't do it. Don't mod if you don't want to. If you want to be able to mod on your own accord, don't give icons then. Too simple.
Irreversible
I find it extraordinarily upsetting that apparently, peppy and Loctav do not communicate with each other that much (vague assumption, I know, but how would you think of seeing these comments?) . It's not the first time I've seen comments like this, and well, I don't know what I should think about that, even less what the whole community thinks about it. It's all these things which make the community unsure what is going to happen next, speaking of upcoming changes. Also the BN thing. It was a matter for such a long time, and not even now we know what is going to happen.

I personally stopped following that whole stuff, because as announced 300 times, it's going to change anyway again. It's sad to see how these things are handled and how much confusion the community gets through that.
Yauxo
crap

xxdeathx wrote:

Honestly I don't get why it's a big deal to some people that they can't ask to be removed. As others have said, if you don't want to do it, just don't do it. Don't mod if you don't want to. If you want to be able to mod on your own accord, don't give icons then. Too simple.
Imagine you're shopping and see that sweet looking apple, almost as if it's special. You like apples, so you buy one and go home. You put the special apple down to your other apples and dont eat it for a few days, it spoils and stinks around the other ones. You want to throw it away, but you cant. You've already paid money for that - You have to eat it, no matter what.

Oh, but you really really dont want to eat that spoiled apple? Well, too bad, I dont care. You'll eat it.

If you play around a bit, you can translate that into getting into the BNG, changing the BN ranking and qualifiying system and trying to get out.
Mercurial

Irreversible wrote:

I find it extraordinarily upsetting that apparently, peppy and Loctav do not communicate with each other that much (vague assumption, I know, but how would you think of seeing these comments?) . It's not the first time I've seen comments like this, and well, I don't know what I should think about that, even less what the whole community thinks about it. It's all these things which make the community unsure what is going to happen next, speaking of upcoming changes. Also the BN thing. It was a matter for such a long time, and not even now we know what is going to happen.

I personally stopped following that whole stuff, because as announced 300 times, it's going to change anyway again. It's sad to see how these things are handled and how much confusion the community gets through that.
I couldn't have said it better...
Ayachi-
I am just wondering when will the BN applications be opened again
whymeman

Yauxo wrote:

So that we'll eventually reach 1 qualify/day? There will always be disqualifications, no matter what you do - There will always be something that the BNs think is okay, but the QATs dont.
I'm not saying it will be eventually 1 a day, but what i'm pointing out is that if the system suffers, the people in it suffers as well. DQs are not avoidable 100% but it can be reduced depending on the methods needed to do so. If the DQ : Qualified ratio isn't extreme like it is now, then maybe the limits could be better and less restricting vs. a high DQ raito that requires much less bubbles and qualifying going on.
Deimos
I would be more interested in how many users would be BNs when the system were fully automated. Right now, we have 78 76 BNs.

I still don't get why they have to be BNs based on some numbers, why they can't join or retire as they like. Problem of this is that modder who don't want to be BNs are forced to be one and are attracting automatically more intention due to the banner and the yellow bar. The only choice you give them is to stop modding. I also got asked to mod someone's map few times, as a non-modder/mapper, no idea how often a BN gets asked. Yeah, many BNs in the past cried when they lost their beloved redname, their reward, their status, but those wanted to be BNs, they wanted to be something special, being noticed as someone who can bubble/rank a map.

I personally would prefer an invitation rather than a "Good job, you are now a BN. You don't want to be one? Stop modding or you will never be removed, forever." Maybe I am just exaggerating.
peppy
DQs should not be avoided.

they are GOOD.

fuck
peppy
stop hypothesising and watch and wait. rome wasn't wanged in a day.
Cherry Blossom

whymeman wrote:

DQs are not avoidable 100% but it can be reduced depending on the methods needed to do so.
Better spending time to make things safe and well, than rushing and get surprised later.
There are 3 pages of bubbled maps, good luck.
xxdeathx

Yauxo wrote:

crap

xxdeathx wrote:

Honestly I don't get why it's a big deal to some people that they can't ask to be removed. As others have said, if you don't want to do it, just don't do it. Don't mod if you don't want to. If you want to be able to mod on your own accord, don't give icons then. Too simple.
Imagine you're shopping and see that sweet looking apple, almost as if it's special. You like apples, so you buy one and go home. You put the special apple down to your other apples and dont eat it for a few days, it spoils and stinks around the other ones. You want to throw it away, but you cant. You've already paid money for that - You have to eat it, no matter what.

Oh, but you really really dont want to eat that spoiled apple? Well, too bad, I dont care. You'll eat it.

If you play around a bit, you can translate that into getting into the BNG, changing the BN ranking and qualifiying system and trying to get out.
I don't see the connection, so you're gonna have to spell it out for me. BNG membership is nothing like eating a spoiled apple. It affects you minimally.
whymeman

peppy wrote:

DQs should not be avoided.

they are GOOD.

fuck
Yes, DQs are good to fix an existing pre-approval problem before it is left as a permanent mark that is hard to remove. It is also good when the problems are caught early. But the problem was the excess amounts back to back that made it seem like a curse to many mappers. Especially for the "legit reasons" that seemed far-fetched with little explanation and commutation between the mapper ones that actually did the DQ. On top of that, when the DQs were happening, some maps seemed as if they were left to die, or those that contribute to the map end up dropping out feeling it was their fault for the DQ as if they are powerless and have no where to turn on how to handle the matter.

As much as DQ is a "good" thing in terms of preventing serious errors from existing in a finished product, preventing them from happening with more time and effort into the maps before qualifying helps much more. Like, treating a map that wasn't DQed yet as if it was DQed in the aim to find serious problems before they actually cause the DQ to happen in the first place.

peppy wrote:

stop hypothesising and watch and wait. rome wasn't wanged in a day.
Its not that easy to tell people to stop guessing and wait when a lot of questions still exist though. Addressing a few questions could bring the tension down a bit and maybe give answers to more questions and things that have to be fixed. Being too aggressive about asking questions won't bring much good at this time...
ztrot
I have yet to see anyone ask a question that couldn't be looked up on said thread i guess no one wants to read https://docs.google.com/spreadsheets/d/ ... Xk/pubhtml
ztrot

[ S a k u r a ] wrote:

I am just wondering when will the BN applications be opened again
they will be open soon we are just getting things cleaned.
whymeman

ztrot wrote:

I have yet to see anyone ask a question that couldn't be looked up on said thread i guess no one wants to read https://docs.google.com/spreadsheets/d/ ... Xk/pubhtml


Intentionally broken link....? Or do we add in the Xk/pubhtml part?
sheela

whymeman wrote:

ztrot wrote:

I have yet to see anyone ask a question that couldn't be looked up on said thread i guess no one wants to read https://docs.google.com/spreadsheets/d/ ... Xk/pubhtml


Intentionally broken link....? Or do we add in the Xk/pubhtml part?
ztrot means this one: https://docs.google.com/spreadsheets/d/ ... Xk/pubhtml

I guess he copied the short link in the postinstead of copying the full link.
CXu

peppy wrote:

DQs should not be avoided.

they are GOOD.

fuck
Eh. Wouldn't avoiding DQs be good? Not in a "I'll stretch the rules as far as possible before I DQ" way, but as in striving for the best quality before actually being qualified, and thus not actually needing a DQ?


Also, maybe this is a stupid idea and there's some dumb flaw in it, but would it be possible to create a queue system for maps to be qualified?
So, after a BN clicks the qualify button, the map is put into a queue:

  1. When a map is put into the queue, it's put in some position in relation to the maps age/star priority (so older maps have higher priority).
  2. For every day a map is in the queue, their priority increases, and they move up the list.
  3. BNs can check maps in the queue, and if they think a map is particularily good (or if a mapper wants another BN to check their map), they can approve of the map, which will increase the map's priority.
  4. The priority extra BNs checking your map gives should decrease, while the priority time gives should increase, so that a map never gets stuck in the queue, never getting out because other maps gets higher priority from BN checks.
  5. A DQ'd map, or a map deemed not ready from BNs, other modders or whatever, while in the queue, will have a higher priority when they go back into the queue (so if your map gets taken out of the queue at the 10th spot, you don't start all over in the queue, but gets added back in at let's say 15th or 18th or something), so this action doesn't feel as damaging as going back to the start with the current qualified system (you have to wait another 7 days if your map gets DQd on the 6th day etc)
This way the maps that get qualified each day aren't the ones that have the fastest button-clicking BNs, but the ones that have been ready in a long time or had more quality control. It's no longer a race against time, and if your map gets into the queue you're guaranteed that your map will eventually get qualified, as long as nothing happens during the queue.

It's kind of like the current qualified system, but it allows for more than 6 maps a day to be added to the queue, as long as we assume maps gets checked and removed from the queue by BNs and other modders. There'll still be a limit of how many maps that can be in a queue, but if there are more maps in the queue, more maps can be taken out as well. It should also be more fair this way, as it's based more on map quality and time spent. And there's still a minimum of 2 BN checks.
whymeman

sheela901 wrote:

ztrot means this one: https://docs.google.com/spreadsheets/d/ ... Xk/pubhtml

I guess he copied the short link in the postinstead of copying the full link.
Ah, thanks. I do like how thoroughly detailed it is compared to the MAT/BAT ranking chart that was previously used a while back.
Bara-
I'm personally quite surprised I'm THAT active
103 mods/icons in 3 months O.o
Exa

Baraatje123 wrote:

I'm personally quite surprised I'm THAT active
103 mods/icons in 3 months O.o
Damn Bara. If only the majority was as active as you are. I guess it requires a lot of dedication which not many people can afford to have due to rl.
DragonSlayer96

ztrot wrote:

[ S a k u r a ] wrote:

I am just wondering when will the BN applications be opened again
they will be open soon we are just getting things cleaned.
So soon as they will still be opened this month? If so, I feel like there would not really be fair to the new BN's since the month is half over and they have such little time to icon things since the applications are open for a week or so and then it takes roughly a week to go through the apps (so if it does take two weeks, that will be them joining on the 25th of this month, only giving them until the 30th to place icons and that seems like way to little time honestly). I just do not want them to be opened later on in the day, people apply, become a BN and they rush and place icons/rank maps in the few days they have until the month ends and just have the maps DQ out of the rush (which leads back to mappers feeling like crap because their maps got DQ'ed and also the BN's involved in the ranking process).

I honestly do not know if you guys are still purging the BNG a bit more or not right now or if you guys plan on removing inactive members monthly so it doesn't come to this anymore (which the new system seemed like it would do). I know I am nowhere near the most active modder on the game. Can I join this group? Yea. Have I tried? Yea. Will try to apply to become a BN when it opens up again and keep on applying if I get turned down? Yea. Will I make it this time? I have no idea because there are a lot of other people who are also excellent modders who will also apply and I might not pick my best mods to get judged.

But - in the end of the day - this is just one person's view on it. I just do not want the few people who would make it if they open up for this month to feel pressured to do what everyone else had 6 times as many days do to and do very hasty icons/qualifies. I know that some bubbles/qualifies can take days on end talking back and forth with the mapper to make sure that everything the BN feels is correct on the mapset.
Monstrata

DragonSlayer96 wrote:

am just wondering when will the BN applications be opened again
they will be open soon we are just getting things cleaned.

So soon as they will still be opened this month? If so, I feel like there would not really be fair to the new BN's since the month is half over and they have such little time to icon things since the applications are open for a week or so and then it takes roughly a week to go through the apps (so if it does take two weeks, that will be them joining on the 25th of this month, only giving them until the 30th to place icons and that seems like way to little time honestly). I just do not want them to be opened later on in the day, people apply, become a BN and they rush and place icons/rank maps in the few days they have until the month ends and just have the maps DQ out of the rush (which leads back to mappers feeling like crap because their maps got DQ'ed and also the BN's involved in the ranking process).
If they begin applications now they'd be ahead of schedule actually. They didn't finish July BN applications until the 21st of July. Might as well just call them early August BN's xD.

Anyways, I see a lot of inactive BN's have been removed which is definitely a step in the right direction. But what about the problem about too many bubbles in pending and the ever-present qualification cap? Are you guys planning on addressing this problem of "too many active BN's"? Because right now, adding more BN's will just result in even more activity, and there are already so many maps being bubbled every day that additional BN's doesn't seem necessary or even beneficial for the system. At the same time though, we shouldn't turn a blind eye from all those modders who want to become BN's (for whatever reason) on the basis of "we don't need you".

Are there plans to increasing the QAT so that the qualification slot can return to 9 slots per day as it was a few months ago? Also, when can we be expecting the upcoming ranking/scoring system changes to be implemented? Something besides soon(tm) would be nice xD. I appreciate the solid dates we were given for the purge. I hope we can see that for other BN/ranking related dates like monthly BN Applications/system changes. Back when there was a BN ranking, the scores were updated on the 1st of every month which was quite professional.
JBHyperion

monstrata wrote:

Anyways, I see a lot of inactive BN's have been removed which is definitely a step in the right direction. But what about the problem about too many bubbles in pending and the ever-present qualification cap? Are you guys planning on addressing this problem of "too many active BN's"? Because right now, adding more BN's will just result in even more activity, and there are already so many maps being bubbled every day that additional BN's doesn't seem necessary or even beneficial for the system. At the same time though, we shouldn't turn a blind eye from all those modders who want to become BN's (for whatever reason) on the basis of "we don't need you".

Are there plans to increasing the QAT so that the qualification slot can return to 9 slots per day as it was a few months ago? Also, when can we be expecting the upcoming ranking/scoring system changes to be implemented? Something besides soon(tm) would be nice xD. I appreciate the solid dates we were given for the purge. I hope we can see that for other BN/ranking related dates like monthly BN Applications/system changes. Back when there was a BN ranking, the scores were updated on the 1st of every month which was quite professional.
This might not be a problem in Standard or o!m, but CtB and Taiko are looking pretty light on nomination capability right now - Taiko 4 BNs + 4 QATs, CtB 5 BNs and 3 QATs - and this doesn't take into account the fact that some people (myself included) mod another mode or modes as well. More QATs might "lighten the load" and allow the qualification limit to be raised again, but I get the feeling this probably isn't going to happen.

Looking forward to seeing the new ranking system implemented however - the recent google doc was the first time I've been able to gauge my performance relative to other team members since I joined 4 months ago lol.
OnosakiHito
@Cxu: It could be done in a manual way for now, like this and that. The idea itself isn't new in general, but does have a bit of a difference in regulation. Other game modes showed interest to this as well, but for now we are still testing it. This also referes to JBHyperion post: Even though it's kind of a bummer that Taiko lost some of his BNs(ctb, too), we might be able to compensate it by continuing working together in this queue.
Yauxo

xxdeathx wrote:

I don't see the connection, so you're gonna have to spell it out for me. BNG membership is nothing like eating a spoiled apple. It affects you minimally.
explained crap
You buy the apple/You join the BNG (you commit to something)
The apple is good, you can eat it | The overall ranking system/BN ranking is good, things work together (you like the thing you're committing to)
You put it down to the other apples (alot of apples) | You get into the BN group, more and more people join
The apple spoils, it stinks | The ranking system changes into something different, gets bad
You dont like spoiled apples | You dont like the "new" ranking system/BN ranking (What you've liked has become bad)
You want to throw the apple away | You want to leave the BNG - but you cant.
You have to eat the apple, even if you dont want to | You have to stay in the BNG, even if you dont want to
The apple stinks, but you have to "endure" the smell | You like modding/helping other people, but you cant do that anymore (since you have to wait to get kicked)

I dont want to be in a system that has changed after my initial entry. I took an apple to give a simplified example of what I think about the system. It was good at first, but with all the changes and a way-too-big BNG things have gotten bad and I dont want to work with that anymore.
Stefan

Yauxo wrote:

You like modding/helping other people, but you cant do that anymore (since you have to wait to get kicked)
So you cannot mod other beatmaps because you're a BN? huh?
Bara-
He is right
If you want to quit being BN, but still want to mod some maps, There is no possibility, as the mod score goes up, making it seem as if you are active
JBHyperion
You could still mod via IRC/PM and just not post the logs or receive kudosu, and it would "appear" as if you were inactive/not contributing, but of course this isn't ideal :/
Bara-
Just as harby did some time ago
Mod and iconed still, but rejected ALL kudosu he got
PyaKura
So uh what is the point in rejecting legit kds ?
Mercurial

PyaKura wrote:

So uh what is the point in rejecting legit kds ?
Wanted to get out of BN group.
show more
Please sign in to reply.

New reply