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ryo (supercell) feat.chelly - Great Distance

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Topic Starter
Monstrata

TheOnlyLeon wrote:

Hey, M4M

NORMAL


00:12:325 - Might sound strange but, I honestly feel this would play better if you just removed the first note here. Will consider...

00:21:462 - (2) This placement could be improved, maybe like this instead? I like mine better, more patterns and blankets

00:29:381 - (5,1) I'd suggest shifting these two notes down as such to allow for better flow into the 2 slider. No, theyre fine D:

01:29:076 - (2) Suggestion based on my personal taste here, but try getting rid of the 1 circle here and extending the 2 slider to end on that tick instead. I want the circle tho :C Emphasis

01:41:259 - ^^^^^^

Nice diff so far, couple minor flow improvements could be made but even those are insignificant.

HARD


Miscellaneous - Couple parts of this feel clunky, I'd recommend increasing the AR to 8 to deal with a couple harder to read segments. Ill get some more opinions.

00:16:893 - (2,3,4) This feels awkward to hit because of it forcing some outwards motion away from the next note, Try curving the tails towards each other in a circular motion like this. Nah, i want this outwards motion. Also, you can play this perfectly fine with slider-leniency and just clicking the head xD

00:45:523 - (5,6) This positioning is a little offputting. I'd suggest moving the 5 circle to be below the slider tail rather than below the slider head to create a diagonal transition to the next combo. You're right, i'll change it a bit... ive been thinking of remapping this pattern anyways.

00:52:223 - (2) this ends up looking strange, Curve the 2 slider so that it's opposite to the 1 slider and creates a squiggle of sorts. Its forming parallels

Alright, there were a couple patterns that were awkward in the remainder of the song, but if you follow the recommendation to increase AR they'll be sorted out that way so I'll leave them be.

INSANE


I have no problems with the insane so I'll do Awakened instead.

AWAKENED


01:55:193 - This is the highest diff, just put a triplet here :P. Noooo putting a triplet after a spinner is cancer lol

Anyways yea the upper diffs already look good and the lower diffs just need slight polish. Arguably this is ready to rank already so GJ on it. GL getting it ranked.

And since you should know lemme just ask, what's the difference between a BN and a BAT?
BAT and BN are the same thing. BAT is just the old name for BN lol. Thanks for mod~
Cloudchaser
Best wallpaper
I feel sad now cuz I used the same bg for my map
Sharkie
(Sorry about being late, my internet didn't work for an entire day)
mod4mod hypu (even tho I'd mod your stuff without one) (I think I still owe you like 6)

Normal
01:01:665 (1,2,3) - This is ultra nazi but these sliders have red points at their ends.

Hard
01:30:751 (1) - The center of this slider end is off the grid, but I'm not sure if its offscreen or not. :T
I agree that the AR could be higher. :3

Insane
00:17:655 (8) - Could you increase spacing here? Iunno, it is an offbeat but I think it'd fit.
01:23:899 (2) - Would a curved slider here play nicer?

Awakened
00:59:228 (1) - Could you space this out more for the vocal?

How the fuck am I supposed to mod shit that's so perfect?!?!?! ;w;
Nathan
yoyo set some combo colors and respond to Sharkie's mod before I bub

Topic Starter
Monstrata

Sharkie wrote:

(Sorry about being late, my internet didn't work for an entire day)
mod4mod hypu (even tho I'd mod your stuff without one) (I think I still owe you like 6)

Normal
01:01:665 (1,2,3) - This is ultra nazi but these sliders have red points at their ends.thats fine, but sure lol, i'll make them white.

Hard
01:30:751 (1) - The center of this slider end is off the grid, but I'm not sure if its offscreen or not. :Tit's fine
I agree that the AR could be higher. :3okay ar 7.7

Insane
00:17:655 (8) - Could you increase spacing here? Iunno, it is an offbeat but I think it'd fit. it's a bit too difficult imo, this isnt meant to be a very challenging insane.
01:23:899 (2) - Would a curved slider here play nicer?Prefer straight to fit my pattern here

Awakened
00:59:228 (1) - Could you space this out more for the vocal? yaaa sure

How the fuck am I supposed to mod shit that's so perfect?!?!?! ;w;
ty :D
Topic Starter
Monstrata

sukiNathan wrote:

yoyo set some combo colors and respond to Sharkie's mod before I bub

ooops forgot about combo color.

kk all done :D thnx for metadata check.


inb4 title should be "Gre a t Di st an ce"
Nathan
yes
Yuii-
ya! go for it \:D/
Yuii-
We did a little IRC mod! I can't mod via IRC

We changed some tiny things like hitsounds, patterns, general stats and Kiai Time.

damn logs
2015-07-25 02:39 monstrata: heyyy
2015-07-25 02:39 monstrata: yaaaa
2015-07-25 02:39 Yuii-: let's rank
2015-07-25 02:39 monstrata: lel
2015-07-25 02:39 monstrata: Yuii- is away
2015-07-25 02:39 Yuii-: ACTION is editing [http://osu.ppy.sh/b/743740 ryo (supercell) feat.chelly - Great Distance [Easy]]
2015-07-25 02:39 Yuii-: Why I'm away lol
2015-07-25 02:39 Yuii-: Easy
2015-07-25 02:40 monstrata: oh uhhh
2015-07-25 02:40 monstrata: lemme poke Habi first
2015-07-25 02:40 monstrata: idk if she wanted to rank LOL
2015-07-25 02:41 monstrata: she was like halfway through modding or something idk
2015-07-25 02:41 monstrata: and then got lazy
2015-07-25 02:41 monstrata: and left
2015-07-25 02:41 monstrata: LOL
2015-07-25 02:41 monstrata: i cri
2015-07-25 02:41 monstrata: sldkfjsldfjsdf
2015-07-25 02:41 monstrata: i finished editing and resnapping everything for my approval map though :D
2015-07-25 02:42 Yuii-: Ooooh, well, at least a little IRC modding
2015-07-25 02:43 monstrata: okay sure :D
2015-07-25 02:43 monstrata: ACTION is editing [http://osu.ppy.sh/b/743740 ryo (supercell) feat.chelly - Great Distance [Easy]]
2015-07-25 02:45 Yuii-: Unnecessary green lines: 00:12:213 - 01:20:588 -
2015-07-25 02:45 Yuii-: 00:19:065 (2,3) - This part doesn't sound that good as you are leaving the constant beat as nothing since you are not really pointing it out correctly. I'd suggest you to make a circle at 00:19:065 - for the drumkick and then a slider w. reverse arrow from 00:19:370 - to 00:19:979 - .
2015-07-25 02:45 Yuii-: 00:45:867 (3,4) - Clap doesn't fit at all here. I'm referring to the sliderheads, btw. Whistle + Soft seems a much cleaner option.
2015-07-25 02:45 Yuii-: 01:23:025 (3) - I don't exactly know what you're trying to emphasise or point right here but leaving 01:23:177 - as nothing doesn't seem as a good idea, at least to me. A 1/2 slider could be something quite complex for the difficulty you're trying to map, but it'll be better.
2015-07-25 02:47 monstrata: made them all whistles instead of claps
2015-07-25 02:48 monstrata: and i'll avoid 1/2 sliders
2015-07-25 02:48 Yuii-: yeah
2015-07-25 02:48 monstrata: theyve always been really risky on Easy
2015-07-25 02:48 monstrata: and the bpm i have is too high to support a 1/2 slider imo :P
2015-07-25 02:49 monstrata: 00:19:065 (2,3) - this part is just keeping with metronome because its the most straightforward in terms of clicking rhythm
2015-07-25 02:49 Yuii-: they're actually okay
2015-07-25 02:49 Yuii-: mappers are just pussies!
2015-07-25 02:49 monstrata: this part is 3/2 anyways
2015-07-25 02:49 monstrata: 00:19:522 - cuz this is where i would have put the beat if i did
2015-07-25 02:49 monstrata: loool
2015-07-25 02:49 monstrata: more like they just dont want to get dq's ;C
2015-07-25 02:50 Yuii-: nah, they won't
2015-07-25 02:50 monstrata: but ya. i ended up having to use 3/2 gaps cuz there was no other way to map that section without using some sort of 1/2 rhythm
2015-07-25 02:52 Yuii-: green lines removed, right?
2015-07-25 02:53 monstrata: yea
2015-07-25 02:53 Yuii-: oki!
2015-07-25 02:56 Yuii-: let's jump into the Normal
2015-07-25 02:56 monstrata: ok :D
2015-07-25 02:57 Yuii-: The spinner is different here, it starts a bit late
2015-07-25 02:58 Yuii-: You could finish the last slider in 01:50:436 -
2015-07-25 02:58 Yuii-: and then re-adjust properly the spinner into 01:50:436 - so it doesn't differs
2015-07-25 02:58 monstrata: 01:50:741 - this is a better place to end tho D:
2015-07-25 02:59 monstrata: plus all my later diffs end there
2015-07-25 02:59 monstrata: i just didnt include it in Easy cuz a 3/2 gap for the last circle is just really weird to play imo
2015-07-25 02:59 Yuii-: b-bue
2015-07-25 03:00 Yuii-: b-but
2015-07-25 03:00 monstrata: having spinners at different starting points is fine tho
2015-07-25 03:01 monstrata: unless its unintional
2015-07-25 03:01 monstrata: but this is intended
2015-07-25 03:01 Yuii-: yeah, that's known it could look a bit cleaner though
2015-07-25 03:01 Yuii-: but personal preference
2015-07-25 03:01 Yuii-: Unnecessary green line: 00:36:730 -
2015-07-25 03:01 Yuii-: 00:13:583 (3) - The constant beat start at 00:13:735 - what do you think of shortening the slider a bit?
2015-07-25 03:01 Yuii-: 00:22:873 (1,1,1) - This NC is questionable as then you do something completely different in 01:01:705 - a similar section. I don't see the reason of using a new combo for every single slider.
2015-07-25 03:01 Yuii-: 00:34:142 (5) - The beginning of this slider sounds a bit off in terms of rhythm, what about starting it at 00:34:294 - .
2015-07-25 03:01 Yuii-: 00:45:867 (3) - The Clap attacks again!
2015-07-25 03:01 Yuii-: that's all
2015-07-25 03:03 monstrata: The NC spam is cuz those notes are more emphasized
2015-07-25 03:03 monstrata: theyre like
2015-07-25 03:03 monstrata: important
2015-07-25 03:03 monstrata: the others arent xD
2015-07-25 03:04 monstrata: 00:34:142 (5) - this ones going with vocals
2015-07-25 03:04 monstrata: ahh made them all soft whistles lol
2015-07-25 03:04 monstrata: and lastly about 00:13:583 (3) - i want to keep it 1/1 cuz it fits the rhythm better for me. also, 1/2 slider just looks weird here lol
2015-07-25 03:05 Yuii-: you use it on the Hard though haha
2015-07-25 03:05 monstrata: thinking about it, 1/2 repeat would have worked as well, but meh, i'd have to fix a lot of other sliders to make them consistent with the rhythm if i changed it xD
2015-07-25 03:05 monstrata: yea cuz hard was mapped to accomodate the rhythm
2015-07-25 03:05 Yuii-: it's what sounds better, yup
2015-07-25 03:06 Yuii-: But it's up to you! <32
2015-07-25 03:06 monstrata: it would feel undermapped if i skipped the beat on Hard, but it feels okay on Normal
2015-07-25 03:06 Yuii-: okay
2015-07-25 03:06 monstrata: ya
2015-07-25 03:08 Yuii-: The spinner on Hard starts in a diff. time too
2015-07-25 03:08 Yuii-: yo
2015-07-25 03:08 Yuii-: at least one should be consistent haha
2015-07-25 03:10 monstrata: tbh it should be fine, they all end on the same note
2015-07-25 03:10 monstrata: its just the spinner on Hard/Insane/Awakened comes 1/4th a beat earlier
2015-07-25 03:10 Yuii-: that's for sure
2015-07-25 03:10 Yuii-: 00:30:030 (1) - 2 circles sounds way better! Toooo nazy, though. 00:32:466 (1) - Same goes for this one. Aaaand 00:34:903 (1) - .
2015-07-25 03:10 Yuii-: 00:51:350 (5) - Nazi again, moving the whole slider into x208 y356.
2015-07-25 03:10 Yuii-: 01:41:908 (1,2,3,1,2,3,4,1) - I love this. Although, I'd strongly recommend you to add even more spacing to 01:42:974 (4,1) - since is a very strong beat.
2015-07-25 03:11 monstrata: 00:30:030 (1) - yea two circles is better, but i use them on higher diffs so slider here
2015-07-25 03:11 Yuii-: oh sure sure
2015-07-25 03:12 monstrata: 00:51:350 (5) - i like my position better tho D:
2015-07-25 03:12 monstrata: also it maintains 1.20 ds
2015-07-25 03:13 monstrata: 01:42:974 (4,1) - And this jump ahhhh yea it definitely fits if i made it bigger, but i feel that this part is already quite a spike in diff
2015-07-25 03:13 monstrata: 1.20 and 2.1
2015-07-25 03:13 monstrata: so i'll just stick with using two different DS's here for jumps
2015-07-25 03:13 monstrata: xPP
2015-07-25 03:13 Yuii-: :(
2015-07-25 03:13 monstrata: if i introduce a third DS it would make it too much of a spike from Normal > Hard imo
2015-07-25 03:13 Yuii-: I'm getting ignored (?
2015-07-25 03:13 Yuii-: IRC mods are hard
2015-07-25 03:13 monstrata: im just picky ;c
2015-07-25 03:15 monstrata: 01:42:213 (2,3,1,2,3,4) - but yea, this pattern is already quite a difficulty spike, i dont want to make it more difficult lol
2015-07-25 03:15 Yuii-: sure sure that's fine
2015-07-25 03:15 Yuii-: I get it
2015-07-25 03:18 Yuii-: talking about the insane
2015-07-25 03:18 Yuii-: take care with the note density as you are ignoring some very important beats with the non-important ones. It's, however, the diff I liked the most
2015-07-25 03:18 Yuii-: 00:16:781 (2,3,4,5,6,7,8) - Notes aren't properly emphasised. It's like 00:16:477 (1,2) - 1.0x and then 00:16:781 (2,3) - 1.7x? Things like these are considered as minor but they actually have a good impact in terms of gameplay and should be changed for the sake of playability.
2015-07-25 03:18 Yuii-: 00:24:548 (3,4) - yo the spacing here is way too high. There's nothing to actually point out. In fact, you could just ignore (4).
2015-07-25 03:18 Yuii-: 01:36:121 (3) - Ctrl+G maybe? Personal preference.
2015-07-25 03:20 monstrata: 00:16:781 (2,3,4,5,6,7,8) - these are sets of 2 that play on the stronger white ticks tho D:
2015-07-25 03:20 monstrata: 00:16:933 (3,4) -
2015-07-25 03:20 monstrata: 00:17:238 (5,6) -
2015-07-25 03:20 monstrata: 00:17:543 (7,8) -
2015-07-25 03:20 monstrata: are all like "sets"
2015-07-25 03:21 Yuii-: ready, set, go
2015-07-25 03:21 monstrata: 00:24:243 (1,2,3,4) - Ahhh you're right about this, like 4 doesn't need the large jump for emphasis
2015-07-25 03:21 Yuii-: that's cool
2015-07-25 03:21 monstrata: but IT FLOWS SO WELLKSJLFKSJDLFKJSDLKFJSLKDFJ
2015-07-25 03:22 monstrata: 01:36:121 (3) - would rather keep it as is, better flow haha
2015-07-25 03:22 monstrata: cuz if i ctrl+G it creates a jump on 4, but theres no emphasis on that note ;c
2015-07-25 03:23 monstrata: 00:24:548 (3,4) - i criiiii
2015-07-25 03:23 monstrata: im gonna
2015-07-25 03:23 monstrata: see
2015-07-25 03:23 monstrata: if i can find a better pattern for that
2015-07-25 03:23 monstrata: with similar motion
2015-07-25 03:23 Yuii-: I can try an alternative, y'know
2015-07-25 03:23 monstrata: but if not im gonna keep cuz its cool xDDD
2015-07-25 03:23 Yuii-: sure sure
2015-07-25 03:23 monstrata: basically, that rectangular X pattern that also goes downward from 3>4
2015-07-25 03:23 monstrata: lol
2015-07-25 03:27 monstrata: zzzzz
2015-07-25 03:28 monstrata: tried
2015-07-25 03:28 monstrata: keeping lol
2015-07-25 03:29 Yuii-: oki oki
2015-07-25 03:29 Yuii-: no one will ever notice that
2015-07-25 03:29 Yuii-: I mean, Nathan's my teacher, his bubbles are worth
2015-07-25 03:29 monstrata: ya
2015-07-25 03:29 monstrata: :D
2015-07-25 03:29 monstrata: loool
2015-07-25 03:29 monstrata: :DDD
2015-07-25 03:34 Yuii-: okay the last diff
2015-07-25 03:34 Yuii-: the one called
2015-07-25 03:34 Yuii-: Dawn
2015-07-25 03:34 Yuii-: UGL: 01:29:878 - 01:30:182 - 01:30:487 -
2015-07-25 03:34 Yuii-: 00:16:020 (4,5,6) - Again... emphasising. Try moving (4) into x80 y128, the current position does not fit at all with the beat-following. (5) into x200 y232 and finally (6) into x128 y120. That'd do it.
2015-07-25 03:34 Yuii-: 00:25:005 (1,2,3) - Once again, personal preference, but with the current position it's creating an anti-jump pattern that doesn't go that well with the song. So... Ctrl+G'ing will solve it. It'll also decrease the DS a bit.
2015-07-25 03:34 monstrata: UGL?
2015-07-25 03:34 Yuii-: 00:27:441 (8) - I'm doubting about this note. Could be removed to add a little break, there's no beat to go down into it.
2015-07-25 03:35 Yuii-: Unnecessary green lines
2015-07-25 03:35 Yuii-: I'm lazy zz haha{
2015-07-25 03:35 Yuii-: 00:31:553 (2,3) - Yes! Nice job! I'd change the shape of the slider actually so it flow better but... I'm being quite subjective.
2015-07-25 03:35 Yuii-: 00:45:715 (7) - 00:46:477 (5) - Soft w
2015-07-25 03:35 monstrata: theyre necessary there tho D:
2015-07-25 03:35 Yuii-: 01:30:182 (1,1,1) - The spacing here increases a lot compared to the previous section.
2015-07-25 03:35 monstrata: volume change
2015-07-25 03:35 Yuii-: but hmm
2015-07-25 03:35 Yuii-: it's 50%
2015-07-25 03:35 Yuii-: all of them
2015-07-25 03:35 monstrata: oh
2015-07-25 03:35 monstrata: wait
2015-07-25 03:35 monstrata: lol o
2015-07-25 03:35 Yuii-: HA GATCHA
2015-07-25 03:35 monstrata: right i removed green lines on the slider ends loool
2015-07-25 03:36 monstrata: ahhh
2015-07-25 03:36 monstrata: k ya got me
2015-07-25 03:36 Yuii-: Gotta catch em all
2015-07-25 03:36 Yuii-: Digimon
2015-07-25 03:37 monstrata: 00:16:020 (4,5,6) - I disagree here, 4 is emphasized, but 5 and 6 aren't, so i made the form a triangle, like a set of 3 to map the piano
2015-07-25 03:37 monstrata: 00:25:005 (1,2,3) - This flows really well tho D: i dont see how its an anti jump D::
2015-07-25 03:38 monstrata: inward flow is <333333
2015-07-25 03:38 Yuii-: 00:15:715 (3,4,5) - Here I meant: (4,5) is more emphasised than (3,4), yet the spacing is a lot bigger in the first part
2015-07-25 03:38 monstrata: 00:27:441 (8) - I think this note is necessary tho, cuz the gap just feels weird when there is still a beat on 8
2015-07-25 03:39 monstrata: ya 3>4 should have a jump
2015-07-25 03:39 monstrata: but 4>5 has lower spacing tho
2015-07-25 03:40 Yuii-: 00:27:289 (7) - what about making that a slider? that'd also cover the vocal section
2015-07-25 03:41 monstrata: that could work too
2015-07-25 03:41 monstrata: but i like the circle haha
2015-07-25 03:41 Yuii-: oh oki
2015-07-25 03:41 monstrata: i dont see anything wrong with it
2015-07-25 03:42 monstrata: 01:29:573 (1,1,1,1,1) - and ya i had a lot of testplays on this part before going with the pattern
2015-07-25 03:42 Yuii-: the beat is quite inaudible
2015-07-25 03:42 monstrata: i think it works
2015-07-25 03:42 monstrata: even tho spacing is different haha
2015-07-25 03:42 monstrata: yea beat isn't quite audible, but theres also the vocals. and the pattern is very clear to read imo
2015-07-25 03:43 Yuii-: no doubts about that
2015-07-25 03:43 monstrata: yaaaaa :D
2015-07-25 03:44 Yuii-: 01:30:487 (1) - x320 y352 01:30:791 (1) - x288 y192?
2015-07-25 03:45 Yuii-: congrats on the sana map
2015-07-25 03:45 Yuii-: it just got the rankings
2015-07-25 03:45 monstrata: oh
2015-07-25 03:45 monstrata: i
2015-07-25 03:45 monstrata: LOL
2015-07-25 03:45 monstrata: i forgot about that map already
2015-07-25 03:46 monstrata: its not a pp farm map so i didnt keep up with it lel
2015-07-25 03:46 Yuii-: HUAHUEAHU
2015-07-25 03:46 Yuii-: you're evil
2015-07-25 03:47 Yuii-: welp, anyway

Woop woop! <3 ♥

too many qualified maps over the last 24 hours! (6 max)

EDIT 2: Setting Heart icon as I have been trying to qualify this for the past 18 hours and I am not being able of. I will keep trying to do this but I will just update this map status as no changes will be done. Or you will revert the OD, monstrata?

Answer that^
Cloudchaser
congrats
Topic Starter
Monstrata
#soontm

FL farmers - start practicing. This is going to be the set when it comes out. No patterns are changing in the foreseeable future :D.
Yuii-
THAT TOOK ONE FUCKING WHOLE DAY
I AM DONE OF THIS
Topic Starter
Monstrata
Thanks yuii <3

Yea the current cap is SO LAME :C
Haruto
Wow that was fast xD
Congratulations!
Yuii-
Yup, ranked.

Congrats~
Topic Starter
Monstrata
Wheww, made it :D.
meii18
yay \w/
Aleycks
I don't want to bitch or anything, but is Awakened correct as a diff name ? Isn't it Awoken ? Just trying to expand my knowledge of the english language here.
Topic Starter
Monstrata

Aleycks wrote:

I don't want to bitch or anything, but is Awakened correct as a diff name ? Isn't it Awoken ? Just trying to expand my knowledge of the english language here.
Awoken also works, but that's the past-participle form of "Awake" while Awakened is the past tense of Awaken and Awakened can also be a "state of being" as it is in my case. However, Awoken can't be used to describe a state of being. The main character of this game is "Awakened," because he was forcibly kept asleep and has finally woken up.

You can't really say "He is awoken," but you can say "he has woken up" or "he has awoken". So awoken better describes a state in the past, while awakened can describe a current state of being "He is awakened".
Aka
be my english sensei pls
Aleycks

monstrata wrote:

Aleycks wrote:

I don't want to bitch or anything, but is Awakened correct as a diff name ? Isn't it Awoken ? Just trying to expand my knowledge of the english language here.
Awoken also works, but that's the past-participle form of "Awake" while Awakened is the past tense of Awaken and Awakened can also be a "state of being" as it is in my case. However, Awoken can't be used to describe a state of being. The main character of this game is "Awakened," because he was forcibly kept asleep and has finally woken up.

You can't really say "He is awoken," but you can say "he has woken up" or "he has awoken". So awoken better describes a state in the past, while awakened can describe a current state of being "He is awakened".
I see, thanks for this very detailed answer ! :)
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