#BlameProphetclp012345 wrote:
Seriously lolz[AOTN] wrote:
I'll be waiting for these map selectors in hell...
#BlameSkystar
#BlameKotayo
Choose your winner!
#BlameProphetclp012345 wrote:
Seriously lolz[AOTN] wrote:
I'll be waiting for these map selectors in hell...
I can't accept it unless another team decides to disband before the deadline (this saturday.), sorry.YoNiko wrote:
Team Name:Foodies' team
Captain:YoNiko
Player:hmrkhmrk
Player:Prezton
Player:zzclhhzcj
Player:[ Kubolo ]
Player:[- Nishi -]
btw, [ Kubolo ] and [- Nishi -] were in other team at first,
but they decided to join my team, hope you can accept it.
thanx
If that team leader say he want to move Kubo and Nishi in this post,-Ryosuke wrote:
I can't accept it unless another team decides to disband before the deadline (this saturday.), sorry.YoNiko wrote:
Team Name:Foodies' team
Captain:YoNiko
Player:hmrkhmrk
Player:Prezton
Player:zzclhhzcj
Player:[ Kubolo ]
Player:[- Nishi -]
btw, [ Kubolo ] and [- Nishi -] were in other team at first,
but they decided to join my team, hope you can accept it.
thanx
You should check your PMs :pYoNiko wrote:
If that team leader say he want to move Kubo and Nishi in this post,-Ryosuke wrote:
I can't accept it unless another team decides to disband before the deadline (this saturday.), sorry.
can you accept it?
Disband is too serious
請容我解答:根據你隊里的隊員情況分析,我們有合理原因懷疑這些賬號是Multi account,且從PP和PC來看水平遠不達比賽所需。根據比賽通用和遊戲規則,我們有權拒絕有上述跡象的隊伍參賽,敬請諒解。asd620211 wrote:
Excuse me,I Registration all star
why my team no appear in first page
#100K + roflEvrien wrote:
these accounts are multi accountsasd620211 wrote:
Excuse me,I Registration all star
why my team no appear in first page
Ouch, thought you were all from New Zealand, my b!- Korean Kiwi - wrote:
I counted the change when I started the seeding don't worry :p, I'm just going to edit the thread later with the teams seeded!Tehron wrote:
I still don't see the player change in my team I sent a PM about, I hope it got trough. If not here's the change:
Switch- Phantasma -
ToGumi Rin
Of course! You guys can still edit your roster until 23:59 UTC+0 today.YoNiko wrote:
Can I add anohter two players?
I'm sorry for missing the deadline>_>
Player:- Akira Len -
Player:skkeepw
pleaz
on the thread I didn't order it but for the top-seeded teams, it actually goes like: AntiBeat -> burstlimit -> #arsecrackers -> SPD -> Wpierdol Gaming Rebirth -> No Team Name -> Eden -> Cloud OD9 -> Faplords 420 -> Our Aim Sucks -> Ghosts -> TILT BOYS -> almostquaranteelar9porfavor -> Shiro Pantsu -> Where are we?NixXSkate wrote:
Are the top seeded teams in order by average pp/rank? I think it's pretty much impossible for my team to have a higher average than Eden >_<
But, it looks like we would still be a top seeded team
I will relay this over to the responsible selectors. Thanks for the feedback!AmaiHachimitsu wrote:
Would you mind, in the next mappool, restrain yourselves from putting a shitload of unranked maps in it?
Not only there's higher chance for it to be updated by the author, it is just wrong to follow this strange trend that appeared.
No, it's not unique and neither it is innovative.
There are more than enough good maps that are ranked.
I'm not saying that unranked maps are bad, but please pick them only if they are really spot-on choices, because it seems you choose unranked maps because they are ... unranked. 1-2 per mappool will do.
You know there are too many tournaments nowadays, and the quantity of existing ranked maps, especially which are suitable enough for tournaments, are not really... very high regarding the numbers of tournaments. If we focus only on ranked maps, we will, inevitably, have MANY repeated choices over the other tournaments, in which players of our tournaments may have just took part several months or even days ago. All in all, we don't want to leave players the impression "wow, I'm joining many tournaments and I find myself playing the same maps again and again". We need special maps that can represent our tournament.AmaiHachimitsu wrote:
Would you mind, in the next mappool, restrain yourselves from putting a shitload of unranked maps in it?
Not only there's higher chance for it to be updated by the author, it is just wrong to follow this strange trend that appeared.
No, it's not unique and neither it is innovative.
There are more than enough good maps that are ranked.
I'm not saying that unranked maps are bad, but please pick them only if they are really spot-on choices, because it seems you choose unranked maps because they are ... unranked. 1-2 per mappool will do.
Ryosuke is making packs. Please wait for him. (In a few hours I think)aaah400 wrote:
hi
Can u create a beatmap pack please
Thx
Oh alright thx :>Prophet wrote:
Ryosuke is making packs. Please wait for him. (In a few hours I think)aaah400 wrote:
hi
Can u create a beatmap pack please
Thx
no.- Korean Kiwi - wrote:
Can't you change players now?
yes.CptBlackBird wrote:
before I download 235 mb for nothing, I will ask it, the mappack has the same maps as the mappool?
In fact, many players would like to join tens of tournaments in a single year and take them very seriously. That you underestimate the "unofficial" tournaments doesn't imply all "pro" players would underestimate them.AmaiHachimitsu wrote:
#Prophet
It's not that players can change anything in terms of how the tournament works, but I'll just let you know that your argument is extremely unconvincing and disappointing.
You just implied that your aim is to arrange a mappool that is unique compared to.... prety much all the tournaments that've been organized in the recent months (years?).
I could complain about recent OWC having maps from previous editions, but from any other tournament? Do you really want osu! all star's maps not to ever overlap with some nyanyan tournament-like events made by randoms for randoms whose number reaches hundreds a year?
I also would like to point out that there should be a thorough explanation about what happens if the map gets updated (which is highly possible to happen, especially to the once DQ'd maps that you find so fitting)
But yeah, who cares.
Obviously.CptBlackBird wrote:
before I download 235 mb for nothing, I will ask it, the mappack has the same maps as the mappool?
>"We are not prophets"Skystar wrote:
The point is not "to make it unique". The point is "to aviod a situation that players would go oh damn look at these maps im gonna play the same things as xxx tourney again!".
We sure will consider giving a higher priority to either maps that have been in graveyard for months and longer or maps that are under our control (e.g. own maps or friend's maps), than ones that still have a high chance to get updated. But the fact that the qualified map (to the ternimus) got disqualified, and then updated and changed wasn't something we could've expected. We are not prophets.
For this one, I highly suggest to use ranked / graveyard maps, not the qualified one. Hope this post helps (: ~Skystar wrote:
We sure will consider giving a higher priority to either maps that have been in graveyard for months and longer or maps that are under our control (e.g. own maps or friend's maps), than ones that still have a high chance to get updated. But the fact that the qualified map (to the ternimus) got disqualified, and then updated and changed wasn't something we could've expected. We are not prophets.
I think that this map is just too commonB-] wrote:
what the heck why isnt koigokoro [delis' insane] in dt map pool i think that map very fitting to this pool difficult and good map song too!
Plenty of ways to go about that for participants and concerned staff (stream/cast/ref) and people'll appreciate it. Unranked works very well if the bare minimum is done to prevent damage.Skystar wrote:
But the fact that the qualified map (to the ternimus) got disqualified, and then updated and changed wasn't something we could've expected.
Just ask your rivals. If you can agree on a new schedule, please send a pm to the staff (Ryosuke or me). Do it as soon as possible.VINXIS wrote:
is it possible if we can play at l e a s t 2 of our games on sunday cuz that'd be better for ok dad : ' (
Necroluttah wrote:
gg china too good ;w;
Same, but will try to make it for some weekend commentating_Miiro wrote:
No discussion this week due to me not being here for the whole weeend
To pass the pools, the condition (on challonge) is "wins and points", let's take a look at Pool E as example, both teams had 8 points (each of them won at least 8 maps) but only one made it to the bracket, it's because one team won 2 matches and the other one match, and looking back to Pool D, each of them had 2 wins but Team Dio won more maps.VirtualMuffin wrote:
Let's take Pool D as an example
Three teams were all on 2-1. In some competitions on this planet, goal difference may separate ties. Results against tied opponents may also be considered. Sometimes the second is ignored all together and there's some kind of a playoff a-la League of Legends. Unfortunately this is not in the rules at all so the team that didn't make it had to wait until all matches were played AND
for someone to tell them that they weren't through.
Any match between those 3 would've decided the fate of their pool. If the 3 Teams had 10 points and 2 wins I would've used something I can't on Challonge, the Score Difference Ratio, when you win a map over your opponent, there is a score difference, I would've added all the scores differences of the 10 maps a team won together and the two teams with the highest SDR would've passed the pool. I forgot to specify that on the main thread, I'll think of it for the future tournaments, thanks a lot!VirtualMuffin wrote:
Looking at the matches Where are we? and Team Dio both won 2 maps in their lost matches whilst Reptile Falcons won 0. So could it be this that decided the fate of this group? Or was it the fact Where are we? and Team Dio lost only 2 maps in their won games. Whilst Reptile Falcons lost 5. Obviously the falcons were doomed either way, but if they won both their games 4-0 then it would have definitely been up for debate.
Of course, it's alright analysing the pool after all the matches were played but for some of these teams they were playing matches not knowing whether a win would be worthless to them progressing or not.
Megpoid GUMI - Shinkaron -code:variant- [Rin] by NatsumeRinAfter all this telling me about unique picks...
MYTK - Yggdrasil [dksslqj's EXHAUST] by P o M u T a
P*Light - Poppin' Shower [Another] by Reisen Udongein
07th Expansion - dreamenddischarger [Collab] by Natteke
Megpoid GUMI - Poker Face [Spade] by NatsumeRin
LeaF - Calamity Fortune [SCV's Lunatic] by Flower
I don't even know why you have been complaining in the first place, we're humans not mind readers or clairvoyants. We can't go around looking at every tournament mappool, the ones we're mostly looking at to not pick from are AntiBeat, OWCT and QCUP.AmaiHachimitsu wrote:
Megpoid GUMI - Shinkaron -code:variant- [Rin] by NatsumeRinAfter all this telling me about unique picks...
MYTK - Yggdrasil [dksslqj's EXHAUST] by P o M u T a
P*Light - Poppin' Shower [Another] by Reisen Udongein
07th Expansion - dreamenddischarger [Collab] by Natteke
Megpoid GUMI - Poker Face [Spade] by NatsumeRin
LeaF - Calamity Fortune [SCV's Lunatic] by Flower
I won't complain anymore.
I don't even know why you have been complaining in the first place, we're humans not mind readers or clairvoyants. We can't go around looking at every tournament mappool, the ones we're mostly looking at to not pick from are AntiBeat, OWCT and QCUP.wowowowo, wait a second, I complained about unranked maps and I was told it was to avoid repetitions and it was MY argument that you can't just browse through the shitload of tournaments that are going on every month and now you're telling me you are only considering 3 (three) tournaments (series?). You know what's wrong in this. The logic.
Expecting mappools to only have good maps that you love is like going to a sushi bar expecting to find the best burger you've ever tasted.I like your empty implications. I don't need the maps I love, I need officially accepted "good" maps, not hipster shit I'm witnessing now.
Sorry about misunderstandings about if we were checking every tournament or not, that was actually our fault for not explaining what we were checking.AmaiHachimitsu wrote:
wowowowo, wait a second, I complained about unranked maps and I was told it was to avoid repetitions and it was MY argument that you can't just browse through the shitload of tournaments that are going on every month and now you're telling me you are only considering 3 (three) tournaments (series?). You know what's wrong in this. The logic.
Kotayo wrote:
Expecting mappools to only have good maps that you love is like going to a sushi bar expecting to find the best burger you've ever tasted.
This wasn't only directed towards you, sorry if it came out like an insult.AmaiHachimitsu wrote:
I like your empty implications. I don't need the maps I love, I need officially accepted "good" maps, not hipster shit I'm witnessing now.
it was qualified during matches but it wasn't updated so we just rolled with itAmaiHachimitsu wrote:
No need to apologize, I just wanted an explanation, thank you.
By the way, I'm pretty sure the Foreground Eclipse map got qualified when there were still matches going on, was the map updated somehow then? If yes, how did you solve the issue?
it was actually updated just once during the preparation week kKotayo wrote:
it was qualified during matches but it wasn't updated so we just rolled with itAmaiHachimitsu wrote:
No need to apologize, I just wanted an explanation, thank you.
By the way, I'm pretty sure the Foreground Eclipse map got qualified when there were still matches going on, was the map updated somehow then? If yes, how did you solve the issue?
I can attest to it. GX and Prophet's explanation was that the update was not major enough to cause a re-consideration, so we rolled along with it.Aka wrote:
it was actually updated just once during the preparation week kKotayo wrote:
it was qualified during matches but it wasn't updated so we just rolled with it
So why not play with hitsounds?TrickMirror wrote:
In the future, please refrain from using maps that completely fall apart when you play without hitsounds. on Felys, I'm playing notes that have no sound behind them, and this puts certain players (like myself) at a huge disadvantage
Edit: If you need an example of how this looks and sounds without hitsounds, here you go. Pretty ridiculous, really.
https://streamable.com/q7rr
I'm obviously not TrickMirror but some players don't prefer to use hit sounds as it adds an additional sound that usually does not go with the music. Also if you are used to playing with no hit sounds then suddenly being half forced into playing with it is quite difficult to get used to.Emik wrote:
So why not play with hitsounds?
THIS is ranked.Ranking Criteria don't prevent ranking key-sound maps.0120 wrote:
pending/graveyarded maps
I have to say there will be more unranked maps in the coming rounds since, sadly, almost all ranked maps that are hard and suitable enough for matches are used in antibeat I, even if there are some hard maps ranked in these several months, its amount is still too small for so large mappools.Melt3dCheeze wrote:
less unranked map pls
It's not a rule. It's just something the mappool selectors challenged themselves with.Glazbom wrote:
You can't select a map that was used in another tournament? that's a stupid rule.
This week LB will be using previous one or above?-Ryosuke wrote:
NoMod:
Megurine Luka - Blue Amber [Upari] by -Upari
Nekomata Master - Caring Dance [wet] by HanzeR
Studio EIM - Crescent Moon Island Boss Theme [[ -Scarlet- ]'s Extra] by Rakuen
Nightwish - Last Ride of the Day [Shiro's Extra] by T-Mac
Negoto (DJ SEVEN) - Charon (DJ SEVEN PnB Refix) [ELY (AR9]] by eLy
Yousei Teikoku - Kuusou Mesorogiwi [DEAD END] by Saten
LeaF - Wizdomiot [Lunatic] by Asahina Momoko
Suzumu - Kakumeisei ousama densenbyou [AngelHoney's Extra] by tutuhaha
HardRock:
Guriri - -ERROR [Insane] by HanzeR
W.T. Orchestra - William Tell Overture [Champion] by Louis Cyphre
Silver Forest - 1000 Phantasm [Insane] by happy30
Parov Stelar - Catgroove [Insane] by Blue Dragon
Hidden:
M2U - Masquerade [Extreme] by Melt
Comp - Gensou no Satellite [Extra] by EvilElvis
Yucha-P - Thieves Night Trick [Extra] by tutuhaha
Fall Out Boy - Alone Together (Krewella Remix) [Alone] by Aia
DoubleTime:
Baracuda - La Di Da (Nightcore Mix) [La Di Da] by ztrot
Tsunamaru - paranoia [RLC AR8] by Chewin
Yellow Zebra - Melody! [Lunatic] by wcx19911123
Yousei Teikoku - Kyouki Chinden (TV Size) [Insane] by Saten
FreeMod:
yuikonnu & ayaponzu* - Kunoichi demo Koi ga Shitai [Skystar's Extra] by alacat
Memme - Starving Days [Extra] by Gamu
Ranko - Sei Natsu [Lunatic] by Amamiya Yuko
Nomy - Cocaine (Nightcore Mix) [Insane] by Aleks719
TieBreaker:
Celldweller - I Can't Wait [Impatient] by Zero__wind
Mappack is coming soon!
LB will be the previous week's I believeBass wrote:
This week LB will be using previous one or above?-Ryosuke wrote:
NoMod:
Megurine Luka - Blue Amber [Upari] by -Upari
Nekomata Master - Caring Dance [wet] by HanzeR
Studio EIM - Crescent Moon Island Boss Theme [[ -Scarlet- ]'s Extra] by Rakuen
Nightwish - Last Ride of the Day [Shiro's Extra] by T-Mac
Negoto (DJ SEVEN) - Charon (DJ SEVEN PnB Refix) [ELY (AR9]] by eLy
Yousei Teikoku - Kuusou Mesorogiwi [DEAD END] by Saten
LeaF - Wizdomiot [Lunatic] by Asahina Momoko
Suzumu - Kakumeisei ousama densenbyou [AngelHoney's Extra] by tutuhaha
HardRock:
Guriri - -ERROR [Insane] by HanzeR
W.T. Orchestra - William Tell Overture [Champion] by Louis Cyphre
Silver Forest - 1000 Phantasm [Insane] by happy30
Parov Stelar - Catgroove [Insane] by Blue Dragon
Hidden:
M2U - Masquerade [Extreme] by Melt
Comp - Gensou no Satellite [Extra] by EvilElvis
Yucha-P - Thieves Night Trick [Extra] by tutuhaha
Fall Out Boy - Alone Together (Krewella Remix) [Alone] by Aia
DoubleTime:
Baracuda - La Di Da (Nightcore Mix) [La Di Da] by ztrot
Tsunamaru - paranoia [RLC AR8] by Chewin
Yellow Zebra - Melody! [Lunatic] by wcx19911123
Yousei Teikoku - Kyouki Chinden (TV Size) [Insane] by Saten
FreeMod:
yuikonnu & ayaponzu* - Kunoichi demo Koi ga Shitai [Skystar's Extra] by alacat
Memme - Starving Days [Extra] by Gamu
Ranko - Sei Natsu [Lunatic] by Amamiya Yuko
Nomy - Cocaine (Nightcore Mix) [Insane] by Aleks719
TieBreaker:
Celldweller - I Can't Wait [Impatient] by Zero__wind
Mappack is coming soon!