if you don't want to listen to me talk about theory, I ask that you wait for Ank - he should agree card/neighborhood claims are the theoretically correct play regardless of what his alignment here actually is.
lolpieguy1372 wrote:
it's not "desperate", it's the theoretically correct play
if there exists a way to confirm a claim in a role madness game, it's better to do so - this involves me laying out exactly what I did
you are really dumb and know nothing about how to play this game if you think this is a scum tell. tbh, if we're basing it off general play I would say Ank is the more likely scum here, so if you're town you need to get over shit like this (hint: you being brought to this lylo, plus Ank's start-of-day read on me, is part of why I think he might actually be scum here).
Tess wrote:
"Give the target a card, then learn their alignment. <Night>"
Hika had used it before me on CalignoBot, who turned out to be town.
so I have a few things I'm thinking about before factoring play into this. first thing is that I don't believe we've seen any card this game capable of redirecting or manipulating investigation roles - and if the latter existed in the game, it would be really inelegant because it's completely useless for a town player. the only thing I can think of that would allow the inno on Ank to be false is if there was an outright godfather role in the game. now, looking at it from the top, both Hika/Tess and CTs drew Scary Solicitation, which gives an alignment result - so depending on how many Scary Solicitations were in the deck, I could potentially see Sakura including a GF as a catch-all to hopefully prevent people from mass clearing a bunch of people in the game *if* Sakura assigned alignments before creating roles. this isn't to say he's scum for it, but it is something I am keeping in the back of my mind when rereadingSakura wrote:
Apparently... not everyone was safe. who could've thought that they would roll 8 on attack?
GuyInFreezer Kai from the Orange Team has been killed Day 2
Votes are reset.
Sakura Hana wrote:
Fake Claims
These characters are not in the game.
Yuki Town.
Hyper (Gamble) [NIGHT] Random player is KO'd (Can't use cards for 2 Phases), if they were already KO'd they die instead.
Peat Town.
Hyper (Blue Crow the Second) [DAY] For every card in your hand you get that many shots of Bulletproof, lose 1 shot of Bulletproof every phase.
Fernet Town.
Hyper (Air Strike) [NIGHT] KO a neighborhood (Can't use cards for 2 Phases), if they were already KO'd they die instead. For every played KO'd instead of killed draw a Card.
Seagull Town
No Hyper, You're functionally a VT.
QP Town.
Hyper (Hyper Mode) [DAY/NIGHT] Gives her Self-Revive (No Alignment or Neighborhood reveal) for the current phase and the next. Self-Revive is triggered on KO or Kill.
Marc Town
Hyper (16x Big Rocket) [DAY] KOs a player (That player cant use cards for 2 phases), If the player was already in KO state they die instead. If scum is killed in this way you get another shot of this Hyper.
Suguri Town
Hyper (Accelerate) [NIGHT] [2-Shot] Target player can take 2 actions during the next night, Can target self.
Kai Town
Hyper (Protagonist's Privilege) [NIGHT] Target player dies and is roleblocked.
Aru Town
Hyper (Present for You) [DAY/NIGHT] Target player gets enough cards to fill their stock of 3, for every card they get this way you draw a card.
Sora Town
Hyper (Extraordinary Specs) [DAY/NIGHT] Rigs the RNG, for the following 2 phases after use any actions that would be random are targeted instead, also you can draw whatever card you like.
Poppo Scum.
Hyper (Ubiquitous) [NIGHT][2-Shot] Steal all cards from targeted player, if the player has no Cards steals their hyper. Scum DayChat is disabled during the following Day.
Tomomo Scum.
Hyper (Magical Massacre) [NIGHT] All players get the "Weak" modifier for that Night.
Alignments were rolled after roles.pieguy1372 wrote:
@MOD: is it public knowledge whether alignment was determined before/after role?
After reading this I don't even think I need to say anything anymore, because I'm me anyway. I guess it's up to you to decide what to do -_-pieguy1372 wrote:
you know how Irre is -.-
I AM GOING TO INSTAVOTE YOU IF YOU DO NOT ANSWER THIS.pieguy1372 wrote:
Irre, did you use a card last night?
I haven't.pieguy1372 wrote:
going to bed. Irre needs to answer my question next time he arrives (yes, I am going somewhere with this).
If you knew what I did, why not stating it? The way YOU behave is a shit like town.pieguy1372 wrote:
like, you realize that if I explain exactly why I'm thinking this your answer will no longer count, right?
this trap was not activated because of a card. if it was, Sakura would have confirmed a card was used. this trap must have been activated because of an ability. mod can confirm both of these things (confirming card usage and traps being able to be activated via abilities).Sakura wrote:
A trap has been activated!
Trap has failed, Target got no cards to discard.
It's not sarcastic by the way, what you said was right and there's I can't come up with more lies, the Nice Jingle one was kind of a last resort which wasn't going to work anyway, because well.. the cards didn't make it possible. I messed up badly by misreading my hyper, sooo~ GGIrreversible wrote:
Nice, and now vote me already.
Sakura wrote:
You are Krila.
You are on the Orange Team and you are Town
Your abilities are:
Passive: Everytime you KO an Opponent you get 1-shot (Immune to KO).
Hyper: Dance Long-Eared Beasts > KO A random player. [3-Shot / Night]
Sakura wrote:
You are Kai.
You are on the Orange Team and you are Town.
Your abilities are:
Passive: If you KO a target they are roleblocked.
Hyper: Protagonist's Privilege > Kill a target and roleblock them [1-Shot / Night]
Sakura wrote:
You are Suguri.
You are on the Orange Team and you are Town.
Your abilties are:
Passive: 1-Shot: Evade any card/ability that targets you.
Hyper: Accelerator > Target player (Can target self) Can take 2 actions during the Night. [1-Shot / Day]
Sakura wrote:
You are Sora.
You are on the Blue Team and you are Town.
Your abilities are:
Passive: You may choose targets for anything that has a random target.
Hyper: Extraordinary Specs: Target player is Killed, if target player used a card they are KO'd instead, if target played targeted you, they are roleblocked instead. [2-Shot / Night]
Sakura wrote:
You are Saki the Trap Master.
You are part of the Blue Team and you are Town
Your abilities are:
Passive: Everytime a player places a trap card you will know and you will also know the location of the trap.
Hyper: Big Bang Bell: <NIGHT TRAP> Target's Neighborhood is KO'd and you steal their discarded card from all of them. Any KO'd players on the neighborhood die.
Sakura wrote:
You are Yuki the Bully.
You are on the Blue Team and you are Town
Your abilities are as follows:
Passive: Any card that would KO a target, will kill the target if they are already KO'd. Any card that would KO Yuki, will kill her if she's KO'd.
Hyper: Gamble > KO a random target. [1-Shot / Day / Night]
Sakura wrote:
You are Aru the Santa Bunny.
You are part of the Green Team and you are Town.
Your abiltiies are as follows:
Passive: Hand Size is 4.
Hyper:: Present for You: Target player and you draw enough cards to fill your respective hands. [1-Shot / Day]
Sakura wrote:
You are QP the Pudding Lover dog.
You are part of the Green Team and you are Scum.
You are part of the Evil Team.
Your abilities are as follows:
Passive: None
Active: Hyper Mode: Next time you'd be KO'd the person targeting you is KO'd instead. Gain 1-Shot: Can't be KO'd/Killed. [1-Shot / Day / Night]
Sakura wrote:
You are Kyousuke the Man lover.
You are part of the Green Team and you are Scum.
You are part of the Evil Team
You abilities are as follows:
Passive: 2-Shot: Can't be KO'd (can still be killed). You'll be informed when a shot is used.
Hyper: Cast Off: Transform any remaining Passive shots into Vigilante Shots (Kill target player) <Day/Night>. [1-Shot / Day]
Sakura wrote:
You are Tomomo the Evil Mastermind.
You are part of the Yellow Team and you are Town
You have the following abilities:
Passive: Needs 1 extra phase to recover from KO.
Hyper: Magical Massacre > KO all players that haven't been KO'd in this game yet, Excluding yourself. [1-Shot / Day / Night]
Sakura wrote:
You are Nanako.
You are part of the Yellow Team and you are Scum.
You are part of the Evil Team
Your abilities are as follows:
Passive: Recovers from KO in 1 Phase.
Hyper: Deploy Bits Randomly gain 1 of the following. [2-Shot / Day]
- 1-Shot KO Target player. (Day/Night)
- 1-Shot Can't be KO'd. (Passive)
- 1-Shot Commute. (Night)
Sakura wrote:
You are Syura the Masochist.
You are part of the Yellow Team and you are Town
Your abilities are as follows:
Passive: Passive: Everytime you get KO'd you get 1-Shot: KO target. <Day/Night>
Hyper: Beyond Hell Turn all your current 1-Shot: KO target into 1-Shot Kill Target. <Day/Night> [1-Shot / Day / Night]