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FELT - Roll Ground

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Yuii-
Lo rojo es lo que corrigió.
KAPPITA
Kanari
sb update, i realized it looked fine in the editor but not in actual gameplay
http://puu.sh/iOq0L.osb
now it may look odd in the editor but it plays fine
Topic Starter
Natsu
oh oki, will look at it in like 1 hour :D

@ yuii problem is that no one will fix 0.01 spacing issues, also there are pics related to how those 1/4 sliders flow, less nazi pls :(
Gero
Should I wait then? I was about to mod this now.

EDIT: Nah, I'll wait for you xD
Topic Starter
Natsu

Gero wrote:

Should I wait then? I was about to mod this now.
Don't be lazy gero download kanari file and mod it EZ hahaha <3, doing pvp atm done
Gero
Modded in game, let's move this forward.

Changes/Fixes

  1. Improved the hitsounds on all difficulties.
  2. Added some notes and replaced some of them too due lack of rhythm on Easy/Normal.
  3. We fixed the inconsistency of combos.
  4. We Improved the aesthetics and flow on some sliders and patterns.

Log (Spanish)
2015-07-06 09:23 Gero: tienes tiempo de irc mod ahora?
2015-07-06 09:23 Natsu: SEE
2015-07-06 09:24 Gero: vale
2015-07-06 09:25 Natsu: $5
2015-07-06 09:27 Gero: maje checaste ya todo lo del folder y eso?
2015-07-06 09:27 Natsu: los hitsounds no tienen delay
2015-07-06 09:28 Natsu: todos estan usados
2015-07-06 09:31 Gero: me preocupan los altos cambios en el sb
2015-07-06 09:31 Natsu: de load?
2015-07-06 09:32 Gero: si
2015-07-06 09:32 Gero: >5.77
2015-07-06 09:32 Natsu: https://osu.ppy.sh/s/117749
2015-07-06 09:32 Natsu: a bakari le llegaba a 6 en todo el kiai
2015-07-06 09:32 Natsu: este es solo por momentos :o
2015-07-06 09:33 Gero: esta bien entonces
2015-07-06 09:33 Gero: igual no es gran cosa supongo
2015-07-06 09:33 Natsu: simon yo le di rank a ese y nadie dijo nada
2015-07-06 09:36 Gero: me va a tocar revisar archivo por archivo en el storyboard?
2015-07-06 09:36 Gero: siempre pasa luego que dejan algo sin utilizar
2015-07-06 09:36 Natsu: xq
2015-07-06 09:38 Natsu: ea focus no esta usada va?
2015-07-06 09:38 Gero: si esta usada
2015-07-06 09:38 Gero: ando checando espera
2015-07-06 09:39 Natsu: esa: Focus (2).png
2015-07-06 09:39 Gero: si esta usada maje
2015-07-06 09:39 Gero: al inicio
2015-07-06 09:40 Natsu: o;
2015-07-06 09:41 Gero: todo esta usado y perfecto
2015-07-06 09:42 Natsu: nice
2015-07-06 09:42 Natsu: si ella me hizo el de duca es confiable ♥
2015-07-06 09:42 Natsu: http://puu.sh/4rBFi
2015-07-06 09:45 Gero: se me crasheo osu
2015-07-06 09:45 Natsu: lol
2015-07-06 09:45 Natsu: http://puu.sh/4rBFi
2015-07-06 09:45 Gero: lol kawaii xD
2015-07-06 09:46 Natsu: la del sb es hahaha
2015-07-06 09:46 Gero: ACTION is editing [http://osu.ppy.sh/b/728546 FELT - Roll Ground [Easy]]
2015-07-06 09:47 Gero: 00:28:106 - que te parece un whistle aqui?
2015-07-06 09:47 Natsu: ok
2015-07-06 09:47 Gero: 00:35:606 (1,2) - tienes mal el combo ya que el golpe fuerte empieza practicamente en 2
2015-07-06 09:48 Natsu: q diff
2015-07-06 09:48 Gero: en la easy
2015-07-06 09:48 Gero: todo es en easy ahora
2015-07-06 09:49 Natsu: fixed
2015-07-06 09:49 Natsu: en normal tambien y en todas las diff el whistle
2015-07-06 09:50 Gero: 01:09:264 (2) - ya que usaste mucho 1/2 con bastante frecuencia no afectaria en nada que acortaras este slider 1/2 con repeat y añadiendo un finish en el tick rojo, encaja mucho mejor con la canción en mi opinion
2015-07-06 09:50 Gero: tendrias que arreglar un poco el spacing nadamas
2015-07-06 09:51 Gero: 01:25:728 (1,2,3,4) - no es la gran cosa, eres libre de arreglarlo o no pero para bajar un poco la densidad de la dificultad que opinas sobre cambiar al menos 1 & 2 por un slider recto ahi?
2015-07-06 09:52 Gero: 01:37:801 - añade un break manual?
2015-07-06 09:52 Gero: es mucho tiempo sin ninguna nota y puede poner nervioso a los jugadores no experimentados
2015-07-06 09:53 Gero: 01:37:801 - whistle en la cabeza del slider, asi como hicimos anteriormente aplica en todas las diffs
2015-07-06 09:53 Natsu: https://osu.ppy.sh/ss/3350846 en la primera te parece esto?
2015-07-06 09:54 Gero: 3 esta muy cerca de 2 maje, es confuso imo
2015-07-06 09:54 Gero: aumenta un poquito el spacing de 3 y estaria bien
2015-07-06 09:54 Gero: 01:51:703 (1,2) - intercambia los combos por la misma razón
2015-07-06 09:55 Gero: 01:52:069 - añade un finish en todas las diffs
2015-07-06 09:55 Gero: 01:53:532 - igual aqui un whistle tal vez?
2015-07-06 09:55 Gero: en easy supongo nadamas ya que en las otras diffs lo usaste en rojo
2015-07-06 09:56 Gero: 01:59:386 - igual aqui
2015-07-06 09:56 Gero: 02:02:496 (4) - considera cambiar este slider, ya que si no estoy mal este tipo de shapes no son admitidos en easys o normales debido a que hace unas semanas descalificarón un mapa con una forma de slider similar
2015-07-06 09:56 Natsu: 01:25:728 (1,2,3,4) - estan bien sinceramente mi normal es algo dificil asi q lo dejo
2015-07-06 09:57 Natsu: agregue el break
2015-07-06 09:57 Gero: si esta bien, solo decia que podias bajarle un poco pero no es la gran cosa xD
2015-07-06 09:57 Natsu: 01:37:801 - maje aqui no hay notas para agregar whistle LOL
2015-07-06 09:58 01:44:203 (3) - *
2015-07-06 09:58 Gero: aqui
2015-07-06 09:58 Gero: el ctrl+v me salio mal xD
2015-07-06 10:00 Natsu: ESTA BIEN ASI EL SLIDER: https://osu.ppy.sh/ss/3350871
2015-07-06 10:00 Natsu: lol caps, de ahi hice todo lo demas
2015-07-06 10:00 Gero: !kill Natsu
2015-07-06 10:01 Gero: sigue raro maje, es que esos sliders no se pueden usar en easys normales, que se cubre mucho con el formato de slider que tiene osu! actualmente y es "confuso" segun QATs
2015-07-06 10:01 Gero: yo creo que podrias cambiarlo por algo diferente uno circular o zig zag?
2015-07-06 10:02 Natsu: pero xq razon o.O se puede segir claramente no esta enrollado ni nada
2015-07-06 10:03 Gero: 02:07:801 - el ritmo esta bueno y todo pero para que encaje mejor con la musica que te parece hacer [estohttp://puu.sh/iP888/25b1863d9f.jpg] en lugar
2015-07-06 10:03 Gero: maldito osu! ah por que segun no se puede ver y se pierde la forma del slider
2015-07-06 10:05 Natsu: cambie el ritmo btw preguntale a alguien por el slider
2015-07-06 10:05 Natsu: xq yo huse de esos en uan easy q hice y no hubo pex
2015-07-06 10:06 Gero: dejalo
2015-07-06 10:06 Gero: se ve claro que el final va a hacia esa dirección
2015-07-06 10:07 Natsu: orale
2015-07-06 10:07 Gero: 02:22:252 - whistle?
2015-07-06 10:08 Gero: 02:25:362 (2) - lo mismo del 1/2 maje que hicimos anteriormente
2015-07-06 10:08 Natsu: de cual maje
2015-07-06 10:08 Gero: 02:25:362 (2) - este
2015-07-06 10:08 Gero: 01:09:264 - que te sugeri lo del 1/2 del cambio
2015-07-06 10:10 Gero: ya seria todo en la easy
2015-07-06 10:12 Gero: ACTION is editing [http://osu.ppy.sh/b/728434 FELT - Roll Ground [Normal]]
2015-07-06 10:12 Gero: 00:49:142 (3) - clap en lugar de whistle? suena bastante raro imo
2015-07-06 10:13 Natsu: cambiado me costo ahah
2015-07-06 10:13 Gero: 00:51:703 (3,4) - el ritmo esta bien raro aqui ya que hay sonido en el rojo anterior, lo que podrias hacer seria esto http://puu.sh/iP8Jt/c4f17a3983.jpg
2015-07-06 10:14 Gero: 00:53:532 (1,2,3,4) - añade whistles?
2015-07-06 10:15 Gero: 01:00:667 (5) - extiende este slider al siguiente tick rojo? fluye y encaja mejor con la voz
2015-07-06 10:15 Natsu: 00:52:069 (4) - no me parece tan raro este
2015-07-06 10:16 Gero: esta bueno pues :3
2015-07-06 10:16 Natsu: done whistles
2015-07-06 10:16 Natsu: 01:00:667 (5) - lo deje hasta ahi para dar 1/1 breaks de ves en cuando
2015-07-06 10:17 Gero: breaks? xD
2015-07-06 10:17 Gero: 01:52:069 (1) - finish en lugar de whislte
2015-07-06 10:17 Gero: 01:53:715 (4,6) - desapila estos maje, se ve raro y feo imo parace nota ninja xD
2015-07-06 10:18 Natsu: osea para que no vaya todo en 1/2
2015-07-06 10:18 Gero: igual era solo ese slider a cambiar lol
2015-07-06 10:18 Natsu: q diff?
2015-07-06 10:18 Gero: 02:09:630 (1,2) - añade algun sonido en rojo maje? esta vacio
2015-07-06 10:18 Gero: todo es normal
2015-07-06 10:19 Natsu: added finish el stack me gusta xD
2015-07-06 10:19 Natsu: puse un whistle en el rojo
2015-07-06 10:20 Gero: pues nada mas
2015-07-06 10:21 Gero: ACTION is editing [http://osu.ppy.sh/b/727969 FELT - Roll Ground [Hard]]
2015-07-06 10:21 Natsu: ACTION is editing [http://osu.ppy.sh/b/727969 FELT - Roll Ground [Hard]]
2015-07-06 10:22 Gero: 00:12:557 (1,2) - maje que feo patrón, no prefieres hacer algo como esto en su lugar? http://osu.ppy.sh/ss/3350958
2015-07-06 10:22 Gero: se ve mas limpio imo
2015-07-06 10:22 Natsu: esos tus slider hdp ahahahhaha
2015-07-06 10:23 Gero: encajan bien en todo (?)
2015-07-06 10:23 Natsu: me gusta ese stack mae
2015-07-06 10:23 Gero: bueno xD
2015-07-06 10:23 Natsu: hahaha no jodas hahaha
2015-07-06 10:23 Gero: 00:47:313 (6,1) - hasta lo hiciste aca xD
2015-07-06 10:24 Natsu: q hdp ok e,.e
2015-07-06 10:24 Gero: 01:15:575 (2) - elimina eso, es overmap, se nota enseguida maje xD
2015-07-06 10:25 Natsu: https://osu.ppy.sh/ss/3350970 feiz
2015-07-06 10:25 Gero: si ya feliz
2015-07-06 10:25 Natsu: okay
2015-07-06 10:25 Gero: 01:28:472 (1,2,3) - es intencional el spacing?
2015-07-06 10:25 Gero: osea el stack asi todo raro? xD
2015-07-06 10:26 Gero: 01:32:862 (1) - finish en la cabeza del slider
2015-07-06 10:26 Natsu: si miralo en test si lo pones bien se me jode el blanket
2015-07-06 10:26 Gero: ah dejalo asi entonces
2015-07-06 10:26 Natsu: added
2015-07-06 10:27 Gero: 02:42:923 (4,1) - lol esto lo voy a usar en alguno de mis mapas
2015-07-06 10:28 Natsu: lol
2015-07-06 10:28 Gero: pues nada mas en la hard, esta bien hecha
2015-07-06 10:29 Gero: solo hubo dos cosas que no me gustarón de la Insane maje
2015-07-06 10:29 Natsu: D;
2015-07-06 10:30 Gero: 01:02:862 (4,5) - esta raro el 1/4 maje
2015-07-06 10:31 Gero: en mi opinion quedaria mejor el slider normal sin que termine ahi
2015-07-06 10:32 Gero: 01:09:813 (1,2) - esto esta bien fluye nice pero maje 01:10:362 (1,2) - el cambio radical de flujo hace que sea muy incomodo estos dos sliders, podrias acercar un poco estos al menos para que no sea tan dificil?
2015-07-06 10:32 Natsu: https://osu.ppy.sh/ss/3351003 SE ve bien¿?
2015-07-06 10:32 Gero: 01:10:545 (2) - o darle ctrl+g
2015-07-06 10:32 Gero: see esta nice
2015-07-06 10:33 Natsu: le di ctrl g
2015-07-06 10:34 Gero: 01:15:575 (2) - lo mismo que te dije en la hard, que feo suena
2015-07-06 10:34 Gero: elimina eso
2015-07-06 10:34 Gero: ese circle
2015-07-06 10:34 Natsu: okay
2015-07-06 10:34 Gero: 01:25:088 (4) - igual esto, no se por que añadiste en blancos xD
2015-07-06 10:34 Gero: y para que el flujo no se corte stackea el que esta abajo del slider en 5
2015-07-06 10:36 Natsu: 01:25:179 (4) - le di stack en 6
2015-07-06 10:36 Natsu: 01:25:545 -
2015-07-06 10:37 Gero: 02:06:703 (1) - viendo como es este shape siento que fluye mejor asi mira http://osu.ppy.sh/ss/3351014 se siente mas natural
2015-07-06 10:38 Natsu: pero es que el stack para el flujo 02:07:252 (2) - de todas maneras, prefiero mantener el slider 02:07:435 (3) - con direccion a 02:07:984 (1) -
2015-07-06 10:39 Gero: okay
2015-07-06 10:39 Gero: 02:18:959 (4,5) - maje cambia eso a 1/1
2015-07-06 10:39 Gero: osea el slider de rojo a rojo
2015-07-06 10:39 Gero: asi como te dije en el anterior
2015-07-06 10:39 Gero: 02:26:642 (2) - ctrl+g igual
2015-07-06 10:40 Gero: tambien lo mismos sobre los triples en tick blanco, suenan feos
2015-07-06 10:41 Gero: 03:25:362 (1) - ctrl+g igual a este 03:25:728 (1) -
2015-07-06 10:41 Gero: se ve mejor y fluye mejor
2015-07-06 10:42 Gero: 03:33:593 (3) - ctrl+g y fixea el spacing del siguiente circulo?
2015-07-06 10:42 Gero: seria todo
2015-07-06 10:44 Natsu: https://osu.ppy.sh/ss/3351040
2015-07-06 10:45 Gero: okay
2015-07-06 10:45 Natsu: ya actualizado
2015-07-06 10:45 Gero: okay rebajo
2015-07-06 10:45 Gero: ACTION is listening to [http://osu.ppy.sh/b/726981 FELT - Roll Ground]
2015-07-06 10:45 Natsu: ACTION is editing [http://osu.ppy.sh/b/726981 FELT - Roll Ground [Lunatic]]
2015-07-06 10:45 Gero: la metadata y el source seguro que estan bien?
2015-07-06 10:45 Gero: por que touhouproject maje?
2015-07-06 10:45 Gero: no se supone que es un cover, solo pregunto es que todos lo ponen xD
2015-07-06 10:46 Natsu: xq las canciones vienen de touhou
2015-07-06 10:46 Gero: pero no es un cover al fin y al cabo?
2015-07-06 10:46 Natsu: entonces se lo tendrias que quitar a todos los redalice y todos los demas y solo usarlo en zun
2015-07-06 10:46 Gero: va todo el mundo lo hace asi que meh xD
2015-07-06 10:46 Natsu: que se yo siempre lo han hecho asi todos
2015-07-06 10:46 Gero: osea que todo los covers de ZUN se usa touhouproject?
2015-07-06 10:47 Natsu: https://osu.ppy.sh/s/320299
2015-07-06 10:47 Natsu: mira pues ^
2015-07-06 10:47 Gero: ese tiene vocal?
2015-07-06 10:47 Natsu: nop pero la musica es remix de zun con otros ritmos
2015-07-06 10:47 Natsu: https://osu.ppy.sh/p/beatmaplist?q=felt
2015-07-06 10:47 Gero: muestrame alguna que tenga vocal y tenga eso de source
2015-07-06 10:48 Gero: solo para estar seguros xD
2015-07-06 10:48 Natsu: https://osu.ppy.sh/s/204927
2015-07-06 10:48 Gero: lel ese yo lo rankee
2015-07-06 10:48 Gero: hahahahahah
2015-07-06 10:48 Gero: ni me fije del source
2015-07-06 10:48 Natsu: https://osu.ppy.sh/s/108820
2015-07-06 10:48 Natsu: siempre se hace asi ahaha
2015-07-06 10:48 Gero: pero ahora le cambiaron a Touhou(japones aqui)?
2015-07-06 10:48 Gero: 東方Project
2015-07-06 10:48 Natsu: sip
2015-07-06 10:49 Gero: esta bien entonces

~ Bubbled ~
Topic Starter
Natsu
thanks c;
Pho
Kanari for elite SBer /me runs fast
Xinely
ugu
18:35 Xinely: ok back
18:35 Natsu: oh okis
18:35 Natsu: lol sofast
18:36 Xinely: checking sb things first so im sure with everything :3
18:36 Natsu: oki doki
18:39 Xinely: i cant find white (2).png in osb
18:39 Xinely: since aibat is having problem with check unused SB, im checking manually which means i can do mistake :C
18:40 Xinely: but yep i cant find, ask kanari about that?
18:41 Natsu: http://puu.sh/iQdQX/98d17cf3c5.jpg
18:41 Natsu: there it is ^
18:43 Natsu: or u can check in the editor: http://puu.sh/iQdXz/89cc924cd0.jpg
18:43 Xinely: where is it placed? i mean like above "xxx.png"
18:44 Xinely: wait
18:44 Natsu: just copy ¨white (2). png then open osb, press F3 for search funtion and paste it
18:44 Natsu: its easy in that way xD
18:45 Xinely: ok it has no white(2) in my place gg
18:45 Natsu: oh u didn't delete before redownload ?
18:45 Xinely: ofc i deleted
18:45 Xinely: well i dont care
18:45 Xinely: i will check it when updated :P
18:46 Natsu: http://puu.sh/iQe3Q/31dd7d42ed.osb here is the actually osb
18:46 Natsu: kk
18:47 Xinely: ok i trust you, maybe my laptop is too shit for update new map
18:47 Natsu: yeah but recheck it when I upload after mod c:
18:47 Xinely: sure
18:48 Xinely: ok hitsound files are fine, going to the diffs
18:48 Natsu: oki doki
18:49 Xinely: add probably 1000ms? since it has only 850ms before play
18:50 Xinely: 00:06:703 (1) - the music in stanza has strong music here that i think need something louder hitsound for this one, probably finish? (Easy diff i forgot to say lol)
18:51 Natsu: added finish in all diffs
18:53 *Xinely is editing [http://osu.ppy.sh/b/728546 FELT - Roll Ground [Easy]]
18:53 *Natsu is editing [http://osu.ppy.sh/b/728546 FELT - Roll Ground [Easy]]
18:53 Xinely: 00:39:447 (2) - i do remember 1/2 isnt acceptable in Easy anymore, bpm 164 isnt calculated as slow and fast so i'd suggest to avoid 1/2 for avoid questionable
18:55 Natsu: its ok for better spread, since normal use alot of 1/2 patterns so I need to introduce some 1/2 here, also are just slider to slider transitions, not slider circle tho
18:56 Xinely: nah spread in nowdays actually, Easy (no 1/2 transtition), Normal (much 1/2)
18:56 Xinely: probably ask #nominators first about 1/2 gap in 164 bpm is fine or not? i just want to avoid dq :P
18:56 Natsu: https://osu.ppy.sh/forum/p/3025552
18:56 Natsu: see charless post about those 1/2 ^
18:56 Xinely: it was 1 year ago :C
18:57 Xinely: but DQs about 1/2 easy is happened about 1 month ago
18:57 Natsu: do you want to ask in nominator about it? to be sure
18:58 Xinely: you better
18:58 Xinely: my english is rip lol
18:58 Xinely: 01:30:667 - finish
18:58 Natsu: done in al diffs
19:01 Xinely: 02:27:923 (2) - any reason finish on head while previous kiai hasnt it?
19:01 Natsu: I did ask to Gamu waiting for reply about 1/2
19:01 Xinely: LOL IM ASKING HIM TOO
19:02 Natsu: my bad when I did copy past the slider lol, removed
19:02 Natsu: hahaha xDDD
19:02 Natsu: he did reply to you xD?
19:02 Xinely: not yet
19:03 Natsu: same ask to Asphyxia?
19:03 Natsu: nvm he reply
19:04 Xinely: nope i didnt ask asphy
19:04 Natsu: I mean gamu say that he is talking to u xD
19:04 Xinely: since you're talking with gamu
19:05 Xinely: you better discussion with him (let him see the map i guess)
19:06 Xinely: 02:46:764 - finish
19:07 Natsu: already asked him, waiting for reply
19:07 Xinely: ok
19:08 Xinely: 03:09:447 - finish
19:09 Xinely: 03:33:593 - finish
19:09 Xinely: that's all for easy, im waiting then for the confirmation :D
19:10 Natsu: done in all diffs
19:12 Natsu: https://osu.ppy.sh/b/491810&m=0 oh also I did rank this with 1/2 stuff to
19:13 Xinely: bpm 118 </3
19:13 Natsu: https://osu.ppy.sh/ss/3354663
19:13 Natsu: see
19:14 Xinely: does it mean for all?
19:14 Xinely: if yes so ok
19:14 Natsu: ya
19:14 Xinely: well ok
19:14 Natsu: its yes
19:15 Xinely: although still having worries lol
19:15 Natsu: why xD
19:15 Xinely: because the shit 1 of 1/2 only in Easy what i saw in DQ post
19:15 Natsu: in what post
19:15 Xinely: i forgot the map since i didnt mod or rank it
19:16 Xinely: just passed at that time
19:17 Natsu: https://osu.ppy.sh/s/220694 scanter easy has alot of 1/2 too
19:17 Natsu: ask to alacat too?
19:18 Xinely: im not close with her/him :C
19:18 *Xinely is editing [http://osu.ppy.sh/b/728434 FELT - Roll Ground [Normal]]
19:18 *Natsu is editing [http://osu.ppy.sh/b/728434 FELT - Roll Ground [Normal]]
19:18 Xinely: 00:37:069 (3) - well i can understand the inconsistency spacing but try consistent if possible?
19:19 Natsu: omg my bad
19:20 Natsu: fixed
19:20 Natsu: actually was an error omg no one did notice haahha
19:20 Xinely: lol
19:21 Natsu: hahaha
19:22 Xinely: 02:05:057 (4) - whistle in head for piano?
19:22 Xinely: 02:07:984 (3) - just like this lol
19:23 Natsu: added whistle
19:23 Natsu: 02:07:984 (3) - no, im using 1,20 for 1/2 and 1.0 for 1/1 gaps, like I did in https://osu.ppy.sh/b/618689&m=0
19:24 Natsu: to avoid ugly overlaps
19:24 Xinely: o.o
19:24 Xinely: i dont mention it because i understand already lol
19:24 Natsu: oh xD
19:24 Xinely: 02:07:984 (3) - was supposed to say that you used whistle for this which has same sound as 02:05:057 - lol
19:25 Natsu: lmao LOL
19:25 Natsu: k added
19:25 Xinely: too clean
19:25 *Xinely is editing [http://osu.ppy.sh/b/727969 FELT - Roll Ground [Hard]]
19:26 *Natsu is editing [http://osu.ppy.sh/b/727969 FELT - Roll Ground [Hard]]
19:27 Xinely: x00:12:557 (1) - just personal taste but the background music mostly are calm when the cymbal appears in this, imo the jump a little bit too far in this time
19:27 Xinely: would reduce max 2,0x but once again, just personal taste
19:28 Natsu: what about this https://osu.ppy.sh/ss/3354696 ?
19:28 Natsu: the actual jump was gero idea,my original pattern was it ^
19:29 Xinely: i prefer your
19:29 Natsu: kk done
19:29 Xinely: actually gero's suggestion better to play
19:29 Xinely: just the position is too far for me xD
19:30 Natsu: I think both are fine, but mine is better for DT haahhaha
19:30 Xinely: lol
19:30 Xinely: i prefer your then
19:31 Xinely: 00:57:740 (1,2,3) - when you use normal spacing at (2) it looks a little bit untidy for me
19:32 Xinely: would suggest move (2) to 396,256 for better design
19:32 Natsu: done
19:33 Xinely: btw just asked hinsvar and he dissagree with 1/2 gap in easy, rip it makes confusing really
19:33 Xinely: 01:00:667 - i didnt remember i told this already or not to give finish
19:34 Natsu: nop added
19:36 Natsu: ask kawan?? xD
19:36 Natsu: Kwan**
19:36 Xinely: maybe ><
19:36 Xinely: lol
19:37 Natsu: I'm sure there are ok if I remove those spread will become bad, plus how to map this in easy without 1/2
19:37 Natsu: 01:32:862 (3,4) -
19:38 Xinely: lol idk
19:39 Xinely: well i dont care dq again, ok we will go, if DQ'ed so just fix and rebub
19:39 Xinely: lol
19:39 Xinely: 01:34:508 (1) - finish
19:39 Natsu: lol ya, also im 100% sure that is safe, also gamu did confirm he is a qat tho
19:39 Natsu: in the spinner?
19:40 Xinely: ye
19:41 Natsu: done in all diffs
19:41 Xinely: 02:16:764 - did i say finish for this?
19:42 Natsu: nop added
19:42 Xinely: modding natsu maps are supposed to check hitsounds only lol
19:43 Natsu: lol I did miss alot of finish xD
19:43 Natsu: LOL
19:43 Xinely: #hitsound is love
19:43 Natsu: #hitsound is life
19:43 Xinely: after mod hard, gimme 2 mins for play sif, LP in SIF almost full
19:44 Xinely: 03:02:862 (3) - ctrl+g? for diagonal line flow just like 03:00:667 (1,2,3) -
19:44 Natsu: tes
19:44 Natsu: yes
19:44 Xinely: 03:09:447 - did i say finish this too?
19:45 Natsu: yes
19:46 Xinely: btw gimme ur osb pls, i have an idea in sb but i didnt know it aleady used or not becuase shit unupdated osb
19:46 Natsu: http://puu.sh/iQe3Q/31dd7d42ed.osb
19:48 Xinely: ok didnt suggest so i will say in forum
19:48 Xinely: ok finished mod Hard, brb 2 mins for sif
19:49 Natsu: 2 mins or will be longer? XD
19:49 Natsu: cuz I'll do pvp too xD
19:49 Xinely: 2 mins
19:49 Xinely: tv size play
19:49 Natsu: kk
19:51 Xinely: done
19:52 Natsu: wdf LOL
19:52 Natsu: so fast
19:52 Xinely: since LP in that game is restoring all time so it i dont use it would be useless waiting time lol
19:53 Natsu: I see haha
19:54 Xinely: i forget again
19:54 *Xinely is editing [http://osu.ppy.sh/b/726981 FELT - Roll Ground [Lunatic]]
19:54 Xinely: 01:00:667 - did i mention this already?
19:54 Xinely: i mean finish lol
19:54 *Natsu is editing [http://osu.ppy.sh/b/726981 FELT - Roll Ground [Lunatic]]
19:54 Natsu: yes u did
19:56 Xinely: 01:30:667 (2) - just personal taste again, i do understand usually you give jumps for vocal but having normal spacing for crash cymbal feel something empty and lost
19:57 Xinely: i'd say at least make a mini jump for this slider instead ><
19:57 Natsu: mini jump done
19:57 Xinely: just it
19:58 Xinely: update?
19:58 Natsu: uploading sec
19:58 Xinely: oh i forgot to say sb, wait let me write in forum
19:58 Natsu: done

SB :
03:22:801 - i understand what you do for focus(2) to giving feel in calm part but at this time, the music isnt calm anymore that i think better to remove the focus(2) with fading it out starting from 03:22:801 - and clearly dissapear in 03:24:081 -
Topic Starter
Natsu
oh about sb, I think I like how its atm, since the music its just having a crescendo, so its better to remove ¨focus ¨ when kiai start since its the climax tho
Xinely
Qualified!~

alacat
Nice Gratz :3~
Topic Starter
Natsu
thanks ♥
Luna-
Congrats~
Kanari
yay~
RandF
Nice!
10nya
2fast
Kinshara
Congratulations Natsu!
Pho
Because we can never have enough FELT :)
Congratz ~
schwarzvgrune
congratulations <3 o(≧v≦)o~~
Topic Starter
Natsu
Thanks everyone <3
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