noz1995
noz1995 wrote:
Hello, m4m from your queue:
[General][Easy]
- I think your combo colour is too similar to the background and to each other. I suggest this: done, thanks
- 03:41:825 to 03:43:289 can be mapped... yes. but I think its not necesary, plus I'm kinda bad at mapping non vocal parts, also I guess the map its long enought
[Normal]
- There must be something wrong... please fix: http://puu.sh/iGZj3.png ups
- SV 1.1 for a 164 song may be too high. That, it's 1.84 stars 1.84 its enought for the easy diff of the set, there aren't any hard to play patterns, the map its pretty linear so its ok, don't need to be a bored map, just cuz its an easy also the bpm its low
- 00:07:801 (2,3,4,1) - I think this look better: http://osu.ppy.sh/ss/3319790 I prefer my current one, since its more linear to play
- 00:39:447 (2) - Maybe a bit too hard. I suggest: http://puu.sh/iH1hd.jpg those 1/2 transitions are on purpose, since normal diff has alot of 1/2 patterns and I need to introduce them in this diff as well, with easy diffs we are teaching to new players how to play the game, they don't need to SS or FC, but pass and understand how the game is
- 00:54:264 (2) - Draw better: http://puu.sh/iH2Ao.jpg fixed
- 01:03:959 (3) - Look better at (260,184) its the same to me, tbh
- 01:32:862 (3) - I think this look better: http://osu.ppy.sh/ss/3319854 oh man, I like my big curvy sliders >:
- 01:37:801 - Break time? its too short also the game remove it after its added, already tryed
- 01:53:166 (3) - Blanket more: http://puu.sh/iH2MF.jpg fixed
- 01:55:545 (2) - How about this? http://osu.ppy.sh/ss/3319967 looks the same as mine
- 02:06:703 (1) - Look dissymmetrical ya more a flow thing, its on purpose tho
- 02:10:361 (2) - Blanket better sure
- 02:13:105 (2,3) - I think curve them is better: http://osu.ppy.sh/ss/3320012 nah I like them in the current way
- 02:25:545 - The sound here is loud, I think making 02:25:362 (2) a repeat 1/4 slider is better well its just an easy diff, I prefer to don't
- 02:48:959 (3,4) - How about this? http://osu.ppy.sh/ss/3320100 straigh sliders play well too
- 02:50:606 - How about a spinner to 02:53:532 ? I think the break fit better there
- 03:03:959 (3) - Draw the blanket better done
- 03:11:002 (1) - I think end this at 03:14:020 is better nah the current one end where the new section in the music its starting, I prefer it like it is
[Hard]
- SV 1.3, DS 1.2 for half-beat, BPM 164? This diff is quite hard... 164 bpm its really slow tbh, I do expect have DT scores also in insane, I always map the normal diffs a bit more hard than the 1/1 spam ones, to make a better spread between easy and hard diff, also normal diffs are for players that already are in an advance lvl of playing, that's why my maps always have an easy diff to introduce new players
- 00:12:557 (1) - I think it should be a circle, to make the beat similar to 00:00:850 (1), 00:06:703 (1) and 00:18:410 (1) uh IMO, i think I need the slider to follow the hold sound from the cymbal
- 00:56:459 (1) - Maybe a circle is better same as above
- 00:57:740 (4,5) - I like this way more: http://puu.sh/iH713.jpg I'm a vocal mapper, so my rhythms always are trying to follow them
- 01:06:520 (4) - ^ : http://puu.sh/iH7ai.jpg ^
- 01:30:301 (4,5) - I think make them in one repeat slider is OK mmmmm ok
- 02:10:179 (2) - Blanket with 02:09:630 (1) ? I like my current way
- 02:22:618 (3,4) - Blanket better fixed
- 02:35:971 (1,2) - ^ ^
- 02:46:398 (4,5) - Make them in one repeat slider? nah sound here 02:46:581 its too strong and need a click
- 02:50:606 - How about a spinner to 02:53:532 ? same as easy
- 03:11:002 (1) - I think end this at 03:14:020 is better same as easy
[Lunatic]
- 00:44:386 (1) - Curve more? current way its ok
- 00:48:959 - Add a circle here to follow the music nah having pauses here and there its nice, considering that this is not the hardest diff in the set, plus mapping everything its a bit annoying to me
- 00:51:520 (2) - Remove it be cause nothing happens here, and place 00:51:703 (3) somewhere else remove object and listen again, there is a beat in the music
- 00:54:630 (4) - Make this a 1/2 slider? same as 00:48:959
- 01:15:484 (1,2,3) - Triplet here is unnature how can be unnature, if those triplets are in the music?
- 01:19:691 (1,2,3) - ^ ^
- 01:49:691 - Add a circle here same as 00:48:959
- 02:07:252 - ^ same as 00:48:959
- 02:11:276 - The sound here is loud, please replace 02:11:093 (1) slider tick do cover that sound as well, don't need to map every single beat, that's why slider has ticks >:
- 02:35:789 (1,2,3) - This triplet is unnature its in the music
- 02:41:643 (6,1) - I think this is a bit too far its a tiny jump, I need to introduce them in hard diff, so people can be able to play my insane
- 02:42:191 (2) - I think it's prettier if you reverse it ya done
- 02:42:923 (4) - ^, then change the position and direction of 02:42:923 (4) I did ctrl g 2 and 4, play really nice now
Can not say much, because I can't get SS Otherwise, I'm still bad at mapping and modding InsaneYour map is really good Goodluck on ranking!
- I think AR 8.8 is better nah 8.5 its enought, since the bpm its slow and I don't have big jumps or hard to read patterns
- 00:38:715 (6) - Moving to (173,308) (same as 00:37:618 (1) ) makes my hand feel better I think its the same
- 00:40:545 (1) - Move to (156,160) (same as 00:40:910 (3) ) ^
- 00:48:319 - How about a triplet? I can't listen a beat there
- 02:11:094 (1) - I think this is better: http://puu.sh/iHbFB.jpg current rhythm its also ok, also I like my current pattern alot
- 02:22:618 (1) - Prettier? https://osu.ppy.sh/ss/3320732 > no one like my curvy sliders LOL
- 03:27:191 (1) - I think this fit the music more: http://osu.ppy.sh/ss/3320752 my current rhythm follow vocals better
thanks c: