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Natsume Chiaki - Hanairo Biyori [OsuMania]

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Topic Starter
Kagu-chan
No, it was my other map (Pokemon) youve checked xD
Gravey-
Bubble

WIIIIIIIIIIIIIIIIIIIIIP!
Verniy_Chan

Hi Kagu-san >.<)/
NM as requested from ❅ Верный Mania Queue ❅

4K = |1|2|3|4|


(Focus : Note Presence , Hand/Row Balance, Variation/Consistency Pattern)

[EZ]
00:41:241 (41241|0) move to 4
00:47:505 (47505|1) move to 1
00:48:164 (48164|0,48494|1) move to right 1x
01:01:021 (61021|1,61680|2) Ctrl + G, hand balance
01:09:263 (69263|2) move to 4
01:11:570 (71570|3,72230|0) suggest to Ctrl + H, then rearange some pattern
01:17:175 (77175|3) move to 3
01:40:252 (100252|3) ^
02:43:878 (163878|2,164538|1) Ctrl + J
03:02:999 (182999|1) move to 3
03:07:614 (187614|2,187944|3) move to left 2x

[NM]
00:23:768 (23768|1) move to 3
00:27:724 (27724|1) ^
00:46:680 (46680|1,46845|2,46845|0) move to right 1x, variation pattern
00:51:955 (51955|2,52120|1,52120|3) move to left 1x, ^
01:40:746 (100746|2,100911|3) move to left 1x
01:44:867 (104867|1) move to 3 or 01:44:867 (104867|3) move to 3, your choice
01:47:340 (107340|2,107505|1,107669|2) move to right 1x
01:57:065 (117065|2) move to 2
02:49:318 (169318|0) move to 3
02:49:647 (169647|0) move to 2

[HD]
00:27:724 (27724|1) move to 3
00:29:043 (29043|1) move to 1
00:35:636 add note? cimbal
00:54:757 (54757|0) move to 4
01:03:823 (63823|3,63988|0) Ctrl + H
01:06:461 (66461|2) move to 2
01:08:603 add note?
01:26:076 (86076|1,86241|2) Ctrl + G?
01:33:988 (93988|3) move to 3
02:07:944 (127944|1,128603|0) Ctrl + G
02:49:647 (169647|0) move to 2

Nice Song, vocal like Miku Hatsune lol
Хорошо~ Good Luck..
Topic Starter
Kagu-chan
Thanks, ill overview it tomorrow :3
Topic Starter
Kagu-chan

Verniy_Chan wrote:

[EZ]
00:41:241 (41241|0) move to 4 No, would affect next pattern
00:47:505 (47505|1) move to 1 No, part of pattern
00:48:164 (48164|0,48494|1) move to right 1x ^
01:01:021 (61021|1,61680|2) Ctrl + G, hand balance OK
01:09:263 (69263|2) move to 4 No, part of pattern
01:11:570 (71570|3,72230|0) suggest to Ctrl + H, then rearange some pattern I think its ok as it is
01:17:175 (77175|3) move to 3 OK
01:40:252 (100252|3) ^ OK
02:43:878 (163878|2,164538|1) Ctrl + J No, OK as it is
03:02:999 (182999|1) move to 3 OK
03:07:614 (187614|2,187944|3) move to left 2x OK

[NM]
00:23:768 (23768|1) move to 3 OK
00:27:724 (27724|1) ^ OK
00:46:680 (46680|1,46845|2,46845|0) move to right 1x, variation pattern OK
00:51:955 (51955|2,52120|1,52120|3) move to left 1x, ^ OK
01:40:746 (100746|2,100911|3) move to left 1x OK
01:44:867 (104867|1) move to 3 or 01:44:867 (104867|3) move to 3, your choice OK
01:47:340 (107340|2,107505|1,107669|2) move to right 1x OK
01:57:065 (117065|2) move to 2 OK
02:49:318 (169318|0) move to 3 No, part of pattern
02:49:647 (169647|0) move to 2 No, part of pattern

[HD]
00:27:724 (27724|1) move to 3 OK
00:29:043 (29043|1) move to 1 OK
00:35:636 add note? cimbal Would fit, but for this diff, referencing to other patterns would be too hard i guess
00:54:757 (54757|0) move to 4 OK
01:03:823 (63823|3,63988|0) Ctrl + H OK
01:06:461 (66461|2) move to 2 OK
01:08:603 add note? Oups... thank you xD
01:26:076 (86076|1,86241|2) Ctrl + G? OK
01:33:988 (93988|3) move to 3 OK
02:07:944 (127944|1,128603|0) Ctrl + G OK
02:49:647 (169647|0) move to 2 No, part of pattern

Nice Song, vocal like Miku Hatsune lol
Хорошо~ Good Luck..
Thanks for mod, helped alot :3
Topic Starter
Kagu-chan
Ill continue this map from now on :3
Video (With selfmade lyrics etc) will be added soon :)
Aste-
Go Kagu Go!

Star!
troke

Hello kagu-chan, req from queue
sorry if my mod is short and not helping, because i'm new
1|2|3|4
[NM+]
  1. 00:15:032 (15032|3) - move to 2
  2. 00:15:197 (15197|1) - move to 3
  3. 00:15:362 (15362|2) - move to 4
  4. 00:30:197 (30197|3) - move to 3
  5. 00:30:362 (30362|2,30691|1) - move to |3|4
  6. 00:34:318 (34318|3) - move to 3
  7. 00:38:603 (38603|1,38768|0) - ctrl+g
  8. 00:47:999 (47999|1,48164|0) - ctrl+h
  9. 00:52:120 (52120|1,52285|2) - ctrl+g and move to 3|4
  10. 01:39:428 (99428|1,99592|0) - ctrl+h
  11. 03:00:197 (180197|1,180362|2) - move to left
[HD+]
  1. 00:25:581 (25581|0) - move to 2
  2. 00:29:867 (29867|0,30032|1) - ctrl+g
  3. 00:31:516 (31516|3) - move to 3
  4. 00:55:746 (55746|2,55746|0,55911|2,55911|0) - move to right?
  5. 01:00:691 (60691|1,60691|2,61021|2) - ctrl+h ?
  6. 01:05:801 (65801|3) - move to 3
  7. 01:47:175 (107175|0,107175|2,107340|2,107340|0) - move to right^

goodluck :)
Aste-
mark for my MOD
will do it tomorrow and editing this post
Topic Starter
Kagu-chan

-Troke- wrote:


Hello kagu-chan, req from queue
sorry if my mod is short and not helping, because i'm new
1|2|3|4
[NM+]
  1. 00:15:032 (15032|3) - move to 2 Nope, i dont see why
  2. 00:15:197 (15197|1) - move to 3 Nope, i dont see why
  3. 00:15:362 (15362|2) - move to 4 Nope, i dont see why
  4. 00:30:197 (30197|3) - move to 3 Nope, i dont see why
  5. 00:30:362 (30362|2,30691|1) - move to |3|4 Nope, i dont see why
  6. 00:34:318 (34318|3) - move to 3 OK
  7. 00:38:603 (38603|1,38768|0) - ctrl+g OK
  8. 00:47:999 (47999|1,48164|0) - ctrl+h Nope, i dont see why
  9. 00:52:120 (52120|1,52285|2) - ctrl+g and move to 3|4 Nope, i dont see why
  10. 01:39:428 (99428|1,99592|0) - ctrl+h Nope, i dont see why
  11. 03:00:197 (180197|1,180362|2) - move to left Nope (Pattern)
[HD+]
  1. 00:25:581 (25581|0) - move to 2
  2. 00:29:867 (29867|0,30032|1) - ctrl+g
  3. 00:31:516 (31516|3) - move to 3
  4. 00:55:746 (55746|2,55746|0,55911|2,55911|0) - move to right?
  5. 01:00:691 (60691|1,60691|2,61021|2) - ctrl+h ?
  6. 01:05:801 (65801|3) - move to 3 Nope
  7. 01:47:175 (107175|0,107175|2,107340|2,107340|0) - move to right^
All accepted expect the marked in HD+
goodluck :)
Thanks for mod
schwarzvgrune
Hi ~\(≧▽≦)/~
Mod as requested from Astral Horizon
Feel free to implement or reject if you think this is useless ~~o(>_<)o ~~
Please reply properly to my mod, detailing which parts you have changed in accordance to the mod, and which parts you rejected my mod. Else I won't entertain any of your requests anymore in the future ~~o(>_<)o ~~



Icon Bibliography
No emoticon in Black = normal suggestions based on rationale of modding given below~
o(≧v≦)o~~ = everything is good~
Σ( ° △ °|||)︴ = error / mistake / extremely recommended to be modified~
(⊙o⊙)? = unclear / questionable parts, thus cannot give a decisive recommendations~
O(∩_∩)O~ = other comments~

General : o(≧v≦)o~~
Mapset Spread : o(≧v≦)o~~
Metadata : (⊙o⊙)? not checked
Timing : o(≧v≦)o~~
Audio (192kbps or lower) : o(≧v≦)o~~
Bg (1366x768 or 1024 x 768) : Σ( ° △ °|||)︴BG is incorrect. should be 1366, not 1365. its 1365 as shown in my laptop. edit it.

Hitsounding : Σ( ° △ °|||)︴your hitsound is unnecessarily loud, it should be no more than 35% i'd recommend.
your loudest is 55% for Custom hitsound1 (C1) which is extremely loud to the point of obstructing the song. please revamp all of your hitsound and adjust accordingly


|1|2|3|4|5|6|7|8|9|10|


In general, I will mod based on these considerations ♪(^∇^*)
( X ) I will not take this into consideration when modding
( ) I will take this into consideration when modding
( ? ) I might unconsciously take this into consideration when modding
Pitch Agreement / Relevancy : ( )
Hand Balancing : ( )
(Consistent) Patterning : ( )
Possibility of Long Notes Abuse : ( )
Ghost Note : ( )
Suggestions / Opinion only : ( )



BAM
00:19:153 (19153|1,19318|2,19318|0,19400|3,19483|0,19483|2,19483|1) - should have 1/6 stream just like 00:16:680 (16680|1,16735|3,16790|0,16845|1,16845|3) -
can adjust into something like this http://puu.sh/iVbVU/cbc7cc2670.jpg. note that the middle note is 1/4 snap. only the 1st and 3rd is 1/6

00:21:955 (21955|2,21955|0,22037|3,22120|0,22120|2,22120|1) - should be the same with 00:20:472 (20472|2,20636|3,20691|1,20746|0,20801|1,20801|2,20801|3) - , revamp. (streeam)

00:26:076 - should be 3 notes, keep it consistent, just like 00:26:406 (26406|1,26406|2,26406|3,27065|3,27065|1,27065|0) -
00:25:746 - this also should be 3 notes
00:25:417 - 3 notes
00:27:395 - same
00:29:098 (29098|2,29153|1,29290|2) - ghost note, delete.
00:28:713 - should be 3 notes, the phase has not changed yet. you have a lot of issue with layering, make sure it is consistent across the same phase.
00:29:373 (29373|0,29373|1,29702|1,29702|0) - this too, for every red lines, you sometimes use 3, sometimes use 2, please keep it consistent as the beat is very consistent around that part.
00:29:950 - should also be a note here, audible bg pitched instrument
00:30:114 (30114|2) - delete, unless you're also mapping that pitch slides of the vocal
00:34:812 (34812|2,34812|3,34895|1,34895|0,34977|2,34977|3,35059|3,35059|2,35142|1,35142|0,35224|0,35224|1,35307|2,35307|3,35389|2,35389|3,35472|0,35472|1,35554|0) - unnecessary jack, revamp. make it into trill pattern, pitch of the beat is different there is no reason for you to jack at 00:34:977 (34977|3,34977|2,35059|3,35059|2,35142|1,35142|0,35224|0,35224|1,35307|3,35307|2,35389|2,35389|3) -
00:46:351 (46351|2,46351|3) - 1 note is enough imo
00:46:680 - keep it consistent, 3 notes here, rearrange to avoid jacking
00:47:669 (47669|3,47669|2,47669|1) - emphasis does not justify 3 notes, you use 3 notes for that emphasised beat already, use 2 here

00:49:153 (49153|0,49153|3,49153|1,49318|3,49318|2,49373|1,49428|0,49483|1,49483|2,49483|3) - use 3 notes here for consistency with earlier pattern that i suggested above
00:50:472 (50472|3,50472|2,50472|1) - this is louder than 00:50:142 (50142|1,50142|0,50142|3,50307|3,50307|2,50307|0) - . by utilising 3 notes for all these, you're ignoring the emphasis all together and makes it much more difficult to sight read while playing and listening to the song, readjust as you see fit
00:52:779 (52779|3,52779|2,52779|1) - same, no reason to put 3, should only be 2. wrong emphasis
00:54:428 - add a note to 1, you've been utilising 3 notes to express this beat, the phase has not change keep it consistent

00:56:406 (56406|1,56406|0,56461|3,56516|2,56570|0,56570|1,56625|3,56680|2,56735|1,56735|0) - usually for this sound people express it with 1/8 stream instead of 1/6. i personally, do not recommend 1/6 as it is not integrated or fast enough to justify as a stream since the beat is continuously hold here.


01:06:296 (66296|1,66296|2,66625|0,66625|2,66625|3,66955|1,66955|0) - you got this backward, note count should be 3 2 3, not 2 3 2.
01:05:966 - you put 3 here because its a new phase after 4 x 4/4
01:05:636 - and 01:06:296 - and 01:06:955 - should be the same so keep it consistent.
01:08:603 (68603|0,68686|0) - unnecessary jack, move it to 3 4 because its empty. after LN its not jack because you withdraw your hold before pressing again.


01:19:235 (79235|1,79318|2,79400|3,79483|1,79483|0,79483|2,79565|3,79647|1,79730|0,79812|1,79812|2,79812|3,79895|0,79977|2,80059|3,80142|2,80142|1,80142|0,80224|3,80307|2,80389|1) - all streams are ghost note, this is unacceptable, you're basically overmapping this diff, please delete.

01:43:878 (103878|0,103878|1,103878|3,103961|2,104043|0,104125|1,104208|0,104208|2,104208|3,104290|1,104373|2,104455|0,104538|3,104538|1,104538|2,104620|0,104702|3,104785|1,104867|3,104867|0,104867|2,104950|1,105032|2,105114|0,105197|2,105197|3,105197|1,105279|0,105362|1,105444|2) - many notes on blue lines are also ghost notes, please recheck carefully, this is basically overmapping. not appropriate and needs to be fixed...

01:45:527 (105527|0,105527|1,105527|3,105691|2,105691|1,105691|3,105856|3,105856|2,105856|0,106021|0,106021|3,106021|1,106186|2,106186|3,106186|1,106351|0,106351|3,106351|2,106516|1,106516|3,106516|2,106680|1,106680|2,106680|0,106845|3,106845|0,106845|1,106845|2,107010|3,107010|0,107010|2,107010|1,107175|0,107175|1,107175|3,107175|2,107340|2,107340|3,107340|1,107340|0,107505|0,107505|1,107505|3,107505|2) - you're ignoring the emphasis of the beat and just put 3 notes and 4 notes and spam them here, not really appropriate imo. this is overmapped. please revamp carefully.
something like this would be better in terms of readability, better representation of the beat, correct emphasis, and of course, no overmap.
01:45:527 - starting from here, revamped note is highlighted. http://puu.sh/iVcII/2a373c11a0.jpg

01:48:329 (108329|2,108329|1,108494|0,108494|1,108658|1,108658|2,108823|3,108823|2) - only 1 pitch, unreasonable to put 2 notes. this is blatant overmapping. you need to represent the part of the song accurately. this is especially since the pitch of the instrument is not loud that i dont see any justification for you to have 2 notes here.. this is 4k not 8k, you need to consider note count / chord in appropriation with the amount of the total key that we can press as well as emphasis of the actual song. you did this as well in previous part which i failed to mention. please recheck your whole diffs.

01:49:647 (109647|2,109647|3,109730|0,109812|3,109812|1,109977|0,109977|2,110059|2,110059|0,110142|3,110142|1) -
your pattern is inconsistent. if you're going to emphasise the vocal then emphasise it correctly. why 212 then suddenly 222 (note count). you did this as well earlier, this is inconsistent and need to be fixed.

01:48:988 (108988|1,108988|0,108988|2,109153|2,109153|1,109153|3,109318|0,109318|1,109318|3,109318|2,109483|0,109483|1,109483|3) - this is also overmapping. 2 2 2 3 should be more appropriate.

01:49:483 - this is emphasised, signifying a new phase with very loud beat, where you utilised only 3 notes yet 01:49:318 - you use 4 here,
01:54:922 (114922|0,114922|2,115005|1,115087|3,115087|2,115252|1,115252|0,115334|1,115334|0,115417|3,115417|2) - same issue

01:58:796 (118796|3,118796|2,118878|0,118878|1,118961|0,118961|1,119043|2,119043|3,119125|2,119125|3,119208|1,119208|0,119290|0,119290|1,119373|0,119373|3,119455|3,119455|0,119538|2,119538|1,119620|2,119620|1) - unreasonable jacks to me, the pitch of that instrument is different, no justification to jack at all, please change it into trill form. either 12 34 or 13 24 or 14 23

and that spam should continue until 02:00:032 - . the pitch descends but its until the next phase, you suddenly cut off in the middle. (4/4 lines earlier(
here is an example of what you can do appropriately. http://puu.sh/iVd3i/a4013c260b.jpg

mod ends.
overall this diffs still needs a lot of fixing, many parts are actually overmapped with uneccessary amount of notes. you're abusing the placement too much for the sake of raising the difficulty. song should works for pattern, not the other way around.
if there is no way for you to raise the difficulty from the 2nd hardest one that you currently have this means that it is just not possible to map it into harder song given its current circumstances.

good luck :)
Topic Starter
Kagu-chan
Thanks for mod (:

schwarzvgrune wrote:

Bg (1366x768 or 1024 x 768) : Σ( ° △ °|||)︴BG is incorrect. should be 1366, not 1365. its 1365 as shown in my laptop. edit it. For one px users have to redl map? Ill wait what BNs saying.
Hitsounding : Σ( ° △ °|||)︴your hitsound is unnecessarily loud, it should be no more than 35% i'd recommend.
your loudest is 55% for Custom hitsound1 (C1) which is extremely loud to the point of obstructing the song. please revamp all of your hitsound and adjust accordingly I think hitsounds are OK, but HS mod from LordRaika is requested and will be done next week. Also is this diff not completely hitsounded. But thanks for looking over it.[/notice]

BAM
00:19:153 (19153|1,19318|2,19318|0,19400|3,19483|0,19483|2,19483|1) - should have 1/6 stream just like 00:16:680 (16680|1,16735|3,16790|0,16845|1,16845|3) -
can adjust into something like this http://puu.sh/iVbVU/cbc7cc2670.jpg. note that the middle note is 1/4 snap. only the 1st and 3rd is 1/6
No, im absolutely sure that it is 1/4 here.

00:21:955 (21955|2,21955|0,22037|3,22120|0,22120|2,22120|1) - should be the same with 00:20:472 (20472|2,20636|3,20691|1,20746|0,20801|1,20801|2,20801|3) - , revamp. (streeam) Yep, its 1/6, thanks.

00:26:076 - should be 3 notes, keep it consistent, just like 00:26:406 (26406|1,26406|2,26406|3,27065|3,27065|1,27065|0) - Hydria should overview this part :/
00:25:746 - this also should be 3 notes
00:25:417 - 3 notes
00:27:395 - same
00:29:098 (29098|2,29153|1,29290|2) - ghost note, delete.
00:28:713 - should be 3 notes, the phase has not changed yet. you have a lot of issue with layering, make sure it is consistent across the same phase.
00:29:373 (29373|0,29373|1,29702|1,29702|0) - this too, for every red lines, you sometimes use 3, sometimes use 2, please keep it consistent as the beat is very consistent around that part.
00:29:950 - should also be a note here, audible bg pitched instrument
00:30:114 (30114|2) - delete, unless you're also mapping that pitch slides of the vocal
00:34:812 (34812|2,34812|3,34895|1,34895|0,34977|2,34977|3,35059|3,35059|2,35142|1,35142|0,35224|0,35224|1,35307|2,35307|3,35389|2,35389|3,35472|0,35472|1,35554|0) - unnecessary jack, revamp. make it into trill pattern, pitch of the beat is different there is no reason for you to jack at 00:34:977 (34977|3,34977|2,35059|3,35059|2,35142|1,35142|0,35224|0,35224|1,35307|3,35307|2,35389|2,35389|3) -
00:46:351 (46351|2,46351|3) - 1 note is enough imo I think its OK. 2 Notes are on red ticks here, its consistent as the sound is consistent. Also its challange diff and we decided to map with high density. So its OK in my oppinion.
00:46:680 - keep it consistent, 3 notes here, rearrange to avoid jacking
00:47:669 (47669|3,47669|2,47669|1) - emphasis does not justify 3 notes, you use 3 notes for that emphasised beat already, use 2 here

00:49:153 (49153|0,49153|3,49153|1,49318|3,49318|2,49373|1,49428|0,49483|1,49483|2,49483|3) - use 3 notes here for consistency with earlier pattern that i suggested above
00:50:472 (50472|3,50472|2,50472|1) - this is louder than 00:50:142 (50142|1,50142|0,50142|3,50307|3,50307|2,50307|0) - . by utilising 3 notes for all these, you're ignoring the emphasis all together and makes it much more difficult to sight read while playing and listening to the song, readjust as you see fit
00:52:779 (52779|3,52779|2,52779|1) - same, no reason to put 3, should only be 2. wrong emphasis
00:54:428 - add a note to 1, you've been utilising 3 notes to express this beat, the phase has not change keep it consistent

00:56:406 (56406|1,56406|0,56461|3,56516|2,56570|0,56570|1,56625|3,56680|2,56735|1,56735|0) - usually for this sound people express it with 1/8 stream instead of 1/6. i personally, do not recommend 1/6 as it is not integrated or fast enough to justify as a stream since the beat is continuously hold here.


01:06:296 (66296|1,66296|2,66625|0,66625|2,66625|3,66955|1,66955|0) - you got this backward, note count should be 3 2 3, not 2 3 2. Woops... fixed, thanks
01:05:966 - you put 3 here because its a new phase after 4 x 4/4 Was been three with issue above. Fixed with this issue
01:05:636 - and 01:06:296 - and 01:06:955 - should be the same so keep it consistent. ^
01:08:603 (68603|0,68686|0) - unnecessary jack, move it to 3 4 because its empty. after LN its not jack because you withdraw your hold before pressing again. Ah, good to know xD Fixed


01:19:235 (79235|1,79318|2,79400|3,79483|1,79483|0,79483|2,79565|3,79647|1,79730|0,79812|1,79812|2,79812|3,79895|0,79977|2,80059|3,80142|2,80142|1,80142|0,80224|3,80307|2,80389|1) - all streams are ghost note, this is unacceptable, you're basically overmapping this diff, please delete.

01:43:878 (103878|0,103878|1,103878|3,103961|2,104043|0,104125|1,104208|0,104208|2,104208|3,104290|1,104373|2,104455|0,104538|3,104538|1,104538|2,104620|0,104702|3,104785|1,104867|3,104867|0,104867|2,104950|1,105032|2,105114|0,105197|2,105197|3,105197|1,105279|0,105362|1,105444|2) - many notes on blue lines are also ghost notes, please recheck carefully, this is basically overmapping. not appropriate and needs to be fixed... Yes, its overmapped here. I think it seems fine even its overmapped. Ill wait for more modders response for this.

01:45:527 (105527|0,105527|1,105527|3,105691|2,105691|1,105691|3,105856|3,105856|2,105856|0,106021|0,106021|3,106021|1,106186|2,106186|3,106186|1,106351|0,106351|3,106351|2,106516|1,106516|3,106516|2,106680|1,106680|2,106680|0,106845|3,106845|0,106845|1,106845|2,107010|3,107010|0,107010|2,107010|1,107175|0,107175|1,107175|3,107175|2,107340|2,107340|3,107340|1,107340|0,107505|0,107505|1,107505|3,107505|2) - you're ignoring the emphasis of the beat and just put 3 notes and 4 notes and spam them here, not really appropriate imo. this is overmapped. please revamp carefully.
something like this would be better in terms of readability, better representation of the beat, correct emphasis, and of course, no overmap.
01:45:527 - starting from here, revamped note is highlighted. http://puu.sh/iVcII/2a373c11a0.jpg Nope. 3 Hits is for the drum here, its on all beats the same. The 4-chords are since its a bit harder drum and same pitch before 1/8 stream.

01:48:329 (108329|2,108329|1,108494|0,108494|1,108658|1,108658|2,108823|3,108823|2) - only 1 pitch, unreasonable to put 2 notes. this is blatant overmapping. you need to represent the part of the song accurately. this is especially since the pitch of the instrument is not loud that i dont see any justification for you to have 2 notes here.. this is 4k not 8k, you need to consider note count / chord in appropriation with the amount of the total key that we can press as well as emphasis of the actual song. you did this as well in previous part which i failed to mention. please recheck your whole diffs. Yes, it is a bit overmapped. But also its fitting the music here. As i said, for challange diff we decided to use a higher note density, also at this point here.

01:49:647 (109647|2,109647|3,109730|0,109812|3,109812|1,109977|0,109977|2,110059|2,110059|0,110142|3,110142|1) -
your pattern is inconsistent. if you're going to emphasise the vocal then emphasise it correctly. why 212 then suddenly 222 (note count). you did this as well earlier, this is inconsistent and need to be fixed.

01:48:988 (108988|1,108988|0,108988|2,109153|2,109153|1,109153|3,109318|0,109318|1,109318|3,109318|2,109483|0,109483|1,109483|3) - this is also overmapping. 2 2 2 3 should be more appropriate. 2 hits for instrument, 1 for voice. Ive changed the 4-er to 3er.

01:49:483 - this is emphasised, signifying a new phase with very loud beat, where you utilised only 3 notes yet 01:49:318 - you use 4 here, fixed, see above. => not fixed, Hydria has to look.
01:54:922 (114922|0,114922|2,115005|1,115087|3,115087|2,115252|1,115252|0,115334|1,115334|0,115417|3,115417|2) - same issue

01:58:796 (118796|3,118796|2,118878|0,118878|1,118961|0,118961|1,119043|2,119043|3,119125|2,119125|3,119208|1,119208|0,119290|0,119290|1,119373|0,119373|3,119455|3,119455|0,119538|2,119538|1,119620|2,119620|1) - unreasonable jacks to me, the pitch of that instrument is different, no justification to jack at all, please change it into trill form. either 12 34 or 13 24 or 14 23

and that spam should continue until 02:00:032 - . the pitch descends but its until the next phase, you suddenly cut off in the middle. (4/4 lines earlier(
here is an example of what you can do appropriately. http://puu.sh/iVd3i/a4013c260b.jpg

mod ends.
overall this diffs still needs a lot of fixing, many parts are actually overmapped with uneccessary amount of notes. you're abusing the placement too much for the sake of raising the difficulty. song should works for pattern, not the other way around.
if there is no way for you to raise the difficulty from the 2nd hardest one that you currently have this means that it is just not possible to map it into harder song given its current circumstances.
I iknow that this needs fixing. But dont tell me just "all is overmapped" what youre doing here right now. I know that the song decide which patterns are possible and not the other way, but i think it is ok as it is currently. Also this is a collab diff, so two guys have overviewed and mapped this as it is - and we booth think it is ok and not too much overmapped. Isuues are given in map, sure. were not perfect.

SC diff is not using the full potential of this song, thats why i decided to add this Challange Diff. To have a diff which is using all from song what is given.


good luck :)
Hydria
Same as usual:
Green = Changed
Red = Not Changed
Black = Tentative


schwarzvgrune wrote:

Hi ~\(≧▽≦)/~ Yeah, I'm back, surprised to see me?

BAM
00:19:153 (19153|1,19318|2,19318|0,19400|3,19483|0,19483|2,19483|1) - should have 1/6 stream just like 00:16:680 (16680|1,16735|3,16790|0,16845|1,16845|3) -
can adjust into something like this http://puu.sh/iVbVU/cbc7cc2670.jpg. note that the middle note is 1/4 snap. only the 1st and 3rd is 1/6

00:21:955 (21955|2,21955|0,22037|3,22120|0,22120|2,22120|1) - should be the same with 00:20:472 (20472|2,20636|3,20691|1,20746|0,20801|1,20801|2,20801|3) - , revamp. (streeam)

00:26:076 - should be 3 notes, keep it consistent, just like 00:26:406 (26406|1,26406|2,26406|3,27065|3,27065|1,27065|0) - Changed
00:25:746 - this also should be 3 notes Changed
00:25:417 - 3 notes Changed
00:27:395 - same Changed
00:29:098 (29098|2,29153|1,29290|2) - ghost note, delete. Deleted 2, left the last one in
00:28:713 - should be 3 notes, the phase has not changed yet. you have a lot of issue with layering, make sure it is consistent across the same phase.
00:29:373 (29373|0,29373|1,29702|1,29702|0) - this too, for every red lines, you sometimes use 3, sometimes use 2, please keep it consistent as the beat is very consistent around that part. Will go over and check placements
00:29:950 - should also be a note here, audible bg pitched instrument added
00:30:114 (30114|2) - delete, unless you're also mapping that pitch slides of the vocal Seems strange to have a gap in a 1/4 pattern
00:34:812 (34812|2,34812|3,34895|1,34895|0,34977|2,34977|3,35059|3,35059|2,35142|1,35142|0,35224|0,35224|1,35307|2,35307|3,35389|2,35389|3,35472|0,35472|1,35554|0) - unnecessary jack, revamp. make it into trill pattern, pitch of the beat is different there is no reason for you to jack at 00:34:977 (34977|3,34977|2,35059|3,35059|2,35142|1,35142|0,35224|0,35224|1,35307|3,35307|2,35389|2,35389|3) - Changed into a cleaner pattern
00:46:351 (46351|2,46351|3) - 1 note is enough imo
00:46:680 - keep it consistent, 3 notes here, rearrange to avoid jacking Changed and removed a note from 1/2 beat before
00:47:669 (47669|3,47669|2,47669|1) - emphasis does not justify 3 notes, you use 3 notes for that emphasised beat already, use 2 here The 3 notes are to cover the lyrics to where there isn't a 1/4 note afterwards, which is why the 3 notes will remain

00:49:153 (49153|0,49153|3,49153|1,49318|3,49318|2,49373|1,49428|0,49483|1,49483|2,49483|3) - use 3 notes here for consistency with earlier pattern that i suggested above Changed and removed a note from first chord
00:50:472 (50472|3,50472|2,50472|1) - this is louder than 00:50:142 (50142|1,50142|0,50142|3,50307|3,50307|2,50307|0) - . by utilising 3 notes for all these, you're ignoring the emphasis all together and makes it much more difficult to sight read while playing and listening to the song, readjust as you see fit The 3 notes are to cover the lyrics to where there isn't a 1/4 note afterwards, which is why the 3 notes will remain
00:52:779 (52779|3,52779|2,52779|1) - same, no reason to put 3, should only be 2. wrong emphasis It's for lyrics
00:54:428 - add a note to 1, you've been utilising 3 notes to express this beat, the phase has not change keep it consistent Changed

00:56:406 (56406|1,56406|0,56461|3,56516|2,56570|0,56570|1,56625|3,56680|2,56735|1,56735|0) - usually for this sound people express it with 1/8 stream instead of 1/6. i personally, do not recommend 1/6 as it is not integrated or fast enough to justify as a stream since the beat is continuously hold here. Changed


01:06:296 (66296|1,66296|2,66625|0,66625|2,66625|3,66955|1,66955|0) - you got this backward, note count should be 3 2 3, not 2 3 2.
01:05:966 - you put 3 here because its a new phase after 4 x 4/4
01:05:636 - and 01:06:296 - and 01:06:955 - should be the same so keep it consistent.
01:08:603 (68603|0,68686|0) - unnecessary jack, move it to 3 4 because its empty. after LN its not jack because you withdraw your hold before pressing again.


01:19:235 (79235|1,79318|2,79400|3,79483|1,79483|0,79483|2,79565|3,79647|1,79730|0,79812|1,79812|2,79812|3,79895|0,79977|2,80059|3,80142|2,80142|1,80142|0,80224|3,80307|2,80389|1) - all streams are ghost note, this is unacceptable, you're basically overmapping this diff, please delete. Switching from streams in the chorus to sudden LNs at the end doesn't make sense and the streams still keep up with the rhythm. It'll remain unchanged for now, but if other people see problems with it, then it will be changed.

01:43:878 (103878|0,103878|1,103878|3,103961|2,104043|0,104125|1,104208|0,104208|2,104208|3,104290|1,104373|2,104455|0,104538|3,104538|1,104538|2,104620|0,104702|3,104785|1,104867|3,104867|0,104867|2,104950|1,105032|2,105114|0,105197|2,105197|3,105197|1,105279|0,105362|1,105444|2) - many notes on blue lines are also ghost notes, please recheck carefully, this is basically overmapping. not appropriate and needs to be fixed...

01:45:527 (105527|0,105527|1,105527|3,105691|2,105691|1,105691|3,105856|3,105856|2,105856|0,106021|0,106021|3,106021|1,106186|2,106186|3,106186|1,106351|0,106351|3,106351|2,106516|1,106516|3,106516|2,106680|1,106680|2,106680|0,106845|3,106845|0,106845|1,106845|2,107010|3,107010|0,107010|2,107010|1,107175|0,107175|1,107175|3,107175|2,107340|2,107340|3,107340|1,107340|0,107505|0,107505|1,107505|3,107505|2) - you're ignoring the emphasis of the beat and just put 3 notes and 4 notes and spam them here, not really appropriate imo. this is overmapped. please revamp carefully.
something like this would be better in terms of readability, better representation of the beat, correct emphasis, and of course, no overmap.
01:45:527 - starting from here, revamped note is highlighted. http://puu.sh/iVcII/2a373c11a0.jpg

01:48:329 (108329|2,108329|1,108494|0,108494|1,108658|1,108658|2,108823|3,108823|2) - only 1 pitch, unreasonable to put 2 notes. this is blatant overmapping. you need to represent the part of the song accurately. this is especially since the pitch of the instrument is not loud that i dont see any justification for you to have 2 notes here.. this is 4k not 8k, you need to consider note count / chord in appropriation with the amount of the total key that we can press as well as emphasis of the actual song. you did this as well in previous part which i failed to mention. please recheck your whole diffs.

01:49:647 (109647|2,109647|3,109730|0,109812|3,109812|1,109977|0,109977|2,110059|2,110059|0,110142|3,110142|1) -
your pattern is inconsistent. if you're going to emphasise the vocal then emphasise it correctly. why 212 then suddenly 222 (note count). you did this as well earlier, this is inconsistent and need to be fixed. Changed

01:48:988 (108988|1,108988|0,108988|2,109153|2,109153|1,109153|3,109318|0,109318|1,109318|3,109318|2,109483|0,109483|1,109483|3) - this is also overmapping. 2 2 2 3 should be more appropriate.

01:49:483 - this is emphasised, signifying a new phase with very loud beat, where you utilised only 3 notes yet 01:49:318 - you use 4 here,
01:54:922 (114922|0,114922|2,115005|1,115087|3,115087|2,115252|1,115252|0,115334|1,115334|0,115417|3,115417|2) - same issue Changed

01:58:796 (118796|3,118796|2,118878|0,118878|1,118961|0,118961|1,119043|2,119043|3,119125|2,119125|3,119208|1,119208|0,119290|0,119290|1,119373|0,119373|3,119455|3,119455|0,119538|2,119538|1,119620|2,119620|1) - unreasonable jacks to me, the pitch of that instrument is different, no justification to jack at all, please change it into trill form. either 12 34 or 13 24 or 14 23 Changed into a JS

and that spam should continue until 02:00:032 - . the pitch descends but its until the next phase, you suddenly cut off in the middle. (4/4 lines earlier(
here is an example of what you can do appropriately. http://puu.sh/iVd3i/a4013c260b.jpg Already sorted

mod ends.
overall this diffs still needs a lot of fixing, many parts are actually overmapped with uneccessary amount of notes. you're abusing the placement too much for the sake of raising the difficulty. song should works for pattern, not the other way around.
if there is no way for you to raise the difficulty from the 2nd hardest one that you currently have this means that it is just not possible to map it into harder song given its current circumstances.

Let's hope the next time we meet the change list can be a bit smaller. :)

good luck :)
-SoraGami-
Hi Kagu-chan! xD

here's my mod
1|2|3|4

[Challenge]
try this? more comfortable and easy to play http://osu.ppy.sh/ss/3373896
00:23:439 (23439|0,23603|0) - this part is not balance, too much strain for the left hand, try https://osu.ppy.sh/ss/3373910
00:25:911 (25911|3,25911|2,25966|1,26021|0,26076|2,26076|0) - try [34][2][1][24]? for balance
00:33:329 - add note for the kick sound
00:34:428 (34428|1,34428|0) - delete, no specific sound
00:53:933 (53933|0) - move to 2 for balance
00:53:274 (53274|2,53274|1,53356|3) - move to left then 00:53:439 (53439|2) - to right for balance (notice the jacks at 3rd col)
00:54:757 (54757|1) - move to 1 for better balance and to avoid double jack (00:54:757 (54757|3,54757|1,54922|3,54922|1) - )
00:59:208 (59208|0) - move to 3 for more balance
01:00:691 (60691|1,60691|2,60774|0) - move to left
01:11:735 (71735|3) - move to 2
01:26:955 (86955|3,86955|2) - snap it in the blue line
01:49:483 - add note to emphasize the sound with the previous note
01:57:614 (117614|3,117669|2) - i think not 1/6
01:58:715 - not making this part LN? like what you did before
02:55:412 - ^
02:07:669 (127669|2,127724|1,127779|3,127779|0,127834|2,127889|1) - not 1/6 i think
02:31:351 (151351|1) - move to 1
03:02:010 (182010|1) - delete, same sound with 03:02:340 (182340|1,182340|3,182340|2) -

sorry can't mod much, my mouse is too baka xD
Good Luck! ^^
schwarzvgrune
small clarification
Bg (1366x768 or 1024 x 768) : Σ( ° △ °|||)︴BG is incorrect. should be 1366, not 1365. its 1365 as shown in my laptop. edit it. For one px users have to redl map? Ill wait what BNs saying.
yes it will, and no, you're wrong to ask BNs, ask the QATs about this. BNs are not uniformed enough to give decisive answer. RC is not meant to be broken, even if it seems trivial. (i.e. in a fully keysounded map with 50 keysounds for the sake of arguments. you have 1 unused hitsound and your map has enough reason to get dqed).
but in any case ask any qats for clarification.

at least i am learning something here =)




note on overmapping comment : you should ask other mappers (preferably BNs who does not get into drama with QATs as of recent), not pro players. those who can play does not always can map.


Hitsounding : Σ( ° △ °|||)︴your hitsound is unnecessarily loud, it should be no more than 35% i'd recommend.
your loudest is 55% for Custom hitsound1 (C1) which is extremely loud to the point of obstructing the song. please revamp all of your hitsound and adjust accordingly I think hitsounds are OK, but HS mod from LordRaika is requested and will be done next week. Also is this diff not completely hitsounded. But thanks for looking over it.
same reason as above.

i really like the song though, good luck! o(≧v≦)o~~
Topic Starter
Kagu-chan
Thanks for clarification.
I dont like to start drama or similar here (:
BG => Ill fix the BG if i have time - for your information, its grabbed from a ranket version. But ill fix it. I see what you want to say, but (as many others) i think one px is not really a reason to dq. But ok, ill fix it.

Overmapping: I know it is overmapped. But i think it is not too much and a bit overmapping is OK. But ive asked 17 Modders for now and will ask more modders with the time, parts which are really too much will be fixed in this time by progress. I like to hear two opinions instead of one. If someone say "fix this", ill remember your mod and think about it again. So its not useless even i declined your recommendations.
Hitsounding => I wait for HS mod and think about it then. The problem here is that i hitosunded first time more then a basic Hitsounding, with a bit help from a advanced hitsounder it should be OK. LordRaika will fix Hitsounds not as BN, he will fix as normal modder with me (:

@-SoraGami- - Ill include your mod later then, thanks :3
Topic Starter
Kagu-chan

-SoraGami- wrote:

Hi Kagu-chan! xD

here's my mod
1|2|3|4

[Challenge]
try this? more comfortable and easy to play http://osu.ppy.sh/ss/3373896 Not as recommened, but rearranged
00:23:439 (23439|0,23603|0) - this part is not balance, too much strain for the left hand, try https://osu.ppy.sh/ss/3373910 I see, rearranged a bit. Hope its better now
00:25:911 (25911|3,25911|2,25966|1,26021|0,26076|2,26076|0) - try [34][2][1][24]? for balance OK, also its fitting with this 00:26:570 (26570|2,26570|0,26625|3,26680|2,26735|1,26735|0) - now
00:33:329 - add note for the kick sound OK
00:34:428 (34428|1,34428|0) - delete, no specific sound There sounds (the Guitar) - ill tell Hydria to fix this part since its wrong. But there is a sound :p 00:34:318 (34318|0,34318|3,34318|2,34428|1,34428|0,34483|2,34538|3,34592|0,34647|1,34647|2) -
00:53:933 (53933|0) - move to 2 for balance OK
00:53:274 (53274|2,53274|1,53356|3) - move to left then 00:53:439 (53439|2) - to right for balance (notice the jacks at 3rd col) OK
00:54:757 (54757|1) - move to 1 for better balance and to avoid double jack (00:54:757 (54757|3,54757|1,54922|3,54922|1) - ) OK
00:59:208 (59208|0) - move to 3 for more balance OK
01:00:691 (60691|1,60691|2,60774|0) - move to left Moved to right, i guess that is what you wanted... left would result in a triple jack xD
01:11:735 (71735|3) - move to 2 Nope. I have a lot of left stairs there, this would be boring i think
01:26:955 (86955|3,86955|2) - snap it in the blue line
01:49:483 - add note to emphasize the sound with the previous note I think 4-er chord would be too much here - also it would result in a jackhammer :/
01:57:614 (117614|3,117669|2) - i think not 1/6 Hydria, please check your refrain xD
01:58:715 - not making this part LN? like what you did before Since its a CFollab diff they're two mapping styles. Hydria should decide. I like the LNs :p
02:55:412 - ^ Since its a CFollab diff they're two mapping styles. Hydria should decide. I like the LNs :p
02:07:669 (127669|2,127724|1,127779|3,127779|0,127834|2,127889|1) - not 1/6 i think Ill left this over Hydria :3
02:31:351 (151351|1) - move to 1 OK
03:02:010 (182010|1) - delete, same sound with 03:02:340 (182340|1,182340|3,182340|2) - Fixed

sorry can't mod much, my mouse is too baka xD
Good Luck! ^^
Thanks, nice mod :3
Hydria
Ok let's see what I've got to sort out:

-SoraGami- wrote:

00:34:428 (34428|1,34428|0) - delete, no specific sound | the double was supposed to be 1/6th above (on red line), fixed now.
01:57:614 (117614|3,117669|2) - i think not 1/6 | Going with vocal matching here. If someone else reports that as an issue, I'll change it.
01:58:715 - not making this part LN?
02:55:412 - ^ | I come from SM, and we're not a big fan of LNs around there.
02:07:669 (127669|2,127724|1,127779|3,127779|0,127834|2,127889|1) - not 1/6 i think | See reason 2.

sorry can't mod much, my mouse is too baka xD
Good Luck! ^^ | Sorry for disagreeing with most of your points but I appreciate the mod anyway, thanks for the help! :)
schwarzvgrune

Kagu-chan wrote:

Thanks for clarification.
I dont like to start drama or similar here (:
BG => Ill fix the BG if i have time - for your information, its grabbed from a ranket version. But ill fix it. I see what you want to say, but (as many others) i think one px is not really a reason to dq. But ok, ill fix it.

Overmapping: I know it is overmapped. But i think it is not too much and a bit overmapping is OK. But ive asked 17 Modders for now and will ask more modders with the time, parts which are really too much will be fixed in this time by progress. I like to hear two opinions instead of one. If someone say "fix this", ill remember your mod and think about it again. So its not useless even i declined your recommendations.
Hitsounding => I wait for HS mod and think about it then. The problem here is that i hitosunded first time more then a basic Hitsounding, with a bit help from a advanced hitsounder it should be OK. LordRaika will fix Hitsounds not as BN, he will fix as normal modder with me (:

@-SoraGami- - Ill include your mod later then, thanks :3
my map got dqed due to copying the artist title from a ranked beatmap.
DJ Okawari is wrong, it should be DJ OKAWARI <<< (got dqed due to this).
older ranked map is no guarantee that it will be correct. so always recheck it to make sure its the latest. the RC ibecomesstricter as of several months ago.

yes it is, i am just clarifying. you should look for more opinions o(≧v≦)o~~
can't wait to get this one ranked!!!!
try24get
Hi, from our queue
Key Notation |1|2|3|4|
First of all, I guess you can remove these diffs: NM, HD, MX
You have too many diffs, well I think It would made your work harder, waiting mods for example.
I hope every diffs you have there modded equally :)
then, I remove those diffs because for star jump. Let's count
EZ - NM+ - HD+ - SC (Challange holded because hardest diff, but not counted here)
1.45 - 2.18 - 2.99 - 4.13
-> 0.73 - 0.71 - 1.14
If you still want to hold your diffs, try to open GD or collab and ask them to search mod too
---NM+---
00:01:351 - 00:14:537 - add notes for flute. Ahh~ those days
00:35:472 (35472|3) - move to 3, avoid 2 notes at same keys placed 2 snaps apart
00:58:054 - 01:19:153 - Somehow I notice that some notes following vocal on this part. Actually I want to change them but I don't have any sugestion yet, that vocal too dominate
01:21:790 (81790|0) - vocal? remove then add notes for drum or sounds on 01:25:087 - 01:26:983 instead
01:28:713 (88713|2,89043|3) - Ctrl + G maybe?
01:29:373 (89373|2) - move to 4 if you follow mod above
01:47:010 (107010|2) - move to 2, avoid 2 notes at same keys placed 2 snaps apart
01:49:483 - 02:10:581 - same like 00:58:054 - 01:19:153 case
02:13:219 - 02:23:768 - vocal? If so remap then
02:23:768 (143768|1,146406|2,149043|2,150362|1,151680|1,152175|2,152669|1,152999|0) - vocal? if so remove and add notes for drum instead
02:35:636 - 02:56:735 - same like 00:58:054 - 01:19:153 case
---HD+---
00:01:351 - 00:14:537 - add notes for flute.
00:14:537 - 00:25:087 - sliders that placed at this part feels weird for me. I guess use notes and sliders to add flute at this part
00:35:636 - 00:45:856 - add sliders for guitar like 00:40:252 (40252|3). And I guess 00:41:570 (41570|2,42889|3) are misplaced
01:21:790 (81790|1) - vocal? remove then
02:13:219 (133219|3,135856|2,138494|0,141131|3) - ^
~~~~~~
Sorry I only mod these diffs
I hope this mod can help and your map get ranked
GLHF
Topic Starter
Kagu-chan

try24get wrote:

First of all, I guess you can remove these diffs: NM, HD, MX
Nope xD
The diffs you want to hold was these diffs where i said there too hard for "normal NM diff" and a "normal HD diff" - so i added the nerved versions. MX and SC are fine too i think. So there for each player something he / she can play. Maybe ReDL, havent you seen Challange Diff yet?

Diff Spread is mostly calculated and fixed, so i dont think there problems.


You have too many diffs, well I think It would made your work harder, waiting mods for example.
I hope every diffs you have there modded equally :)
then, I remove those diffs because for star jump. Let's count
EZ - NM+ - HD+ - SC (Challange holded because hardest diff, but not counted here)
1.45 - 2.18 - 2.99 - 4.13
-> 0.73 - 0.71 - 1.14
If you still want to hold your diffs, try to open GD or collab and ask them to search mod too

---NM+---
00:01:351 - 00:14:537 - add notes for flute. Ahh~ those days Intro Part i leaved entry for effect (All Diffs)
00:35:472 (35472|3) - move to 3, avoid 2 notes at same keys placed 2 snaps apart For this diff its OK i think. And it fits nice here
00:58:054 - 01:19:153 - Somehow I notice that some notes following vocal on this part. Actually I want to change them but I don't have any sugestion yet, that vocal too dominate Its the refrain part. Just follow Drums here would be a bit boring and inanimate...
01:21:790 (81790|0) - vocal? remove then add notes for drum or sounds on 01:25:087 - 01:26:983 instead No. This vocal is too dominant to ignore it xD
01:28:713 (88713|2,89043|3) - Ctrl + G maybe? If i strg G here, then i would have to split the long LN into two LNs. Thats too hard for NM+ diff i think, so i keep it since its better fitting as it is then.
01:29:373 (89373|2) - move to 4 if you follow mod above ^
01:47:010 (107010|2) - move to 2, avoid 2 notes at same keys placed 2 snaps apart Moved to 1, thanks
01:49:483 - 02:10:581 - same like 00:58:054 - 01:19:153 case See above
02:13:219 - 02:23:768 - vocal? If so remap then Tell me a good reason ;) For piano part i used HD and higher diffs, for NM its too much i think. Since the song is not that short i guess this chilling part is nice for not that advanced / stamina players.
02:23:768 (143768|1,146406|2,149043|2,150362|1,151680|1,152175|2,152669|1,152999|0) - vocal? if so remove and add notes for drum instead Why? D:
02:35:636 - 02:56:735 - same like 00:58:054 - 01:19:153 case ^
---HD+---
00:01:351 - 00:14:537 - add notes for flute. See above
00:14:537 - 00:25:087 - sliders that placed at this part feels weird for me. I guess use notes and sliders to add flute at this part I changed them to fit more with flute in BG, I hope its OK as it is
00:35:636 - 00:45:856 - add sliders for guitar like 00:40:252 (40252|3). And I guess 00:41:570 (41570|2,42889|3) are misplaced Fixed and rearranged
01:21:790 (81790|1) - vocal? remove then No, see above
02:13:219 (133219|3,135856|2,138494|0,141131|3) - ^ ^
~~~~~~
Sorry I only mod these diffs
I hope this mod can help and your map get ranked
GLHF
Thanks for Mod :D
Satoshi Kazuki
M4M
col:1|2|3|4

General
More than 1/3 of the map is kiai time. Consider reducing this.

EZ
00:24:757 (24757|2) - seems ghost note to me cause you using 1/2 and what i hear are custom HS "clap"...true beat at 1/4...
00:24:757 (24757|2) - add note...you cannot stop mapping note in order to rest player hand
00:40:252 (40252|2) - what this LN for? ..if you follow the "boing"(i think) it should be start here -00:40:417 -
00:40:252 (40252|2) - to - 00:56:735 - try to rearragne note and fill the empty 4th column
01:21:131 (81131|3) - true LN end - 01:21:296 - here
02:12:559 (132559|3) - ^ - 02:12:724 - here
02:50:142 (170142|3,170307|2,170472|0,170636|1,170801|3,170966|1,171131|2,171296|1,171461|0) - rearrange...out of flow

NM
00:32:340 (32340|2,32669|3,32669|1,32999|2,33658|2,33988|3,33988|1,34318|2) - why same??
01:21:131 (81131|3) - true LN end - 01:21:296 - here
02:12:559 (132559|3) - ^ - 02:12:724 - here
01:25:417 (85417|2) - move one col to right --> and add note use 1/4...because you do that at here - 00:24:592 (24592|3,24675|2,24757|1) -
^ if you change to 1/4 then do this 01:25:746 (85746|3) - move to 3 - 01:26:076 (86076|1) - to 1
01:26:735 (86735|1) - same here...i know it kinda not consistent but 1/4 are suitable for map under 3 star
02:15:032 (135032|1,135197|2,135362|3,135527|1,135691|2) - following the voice isnt suitable...try follow piano and add some note like - 02:17:010 - here - 02:17:175 - here and etc
02:48:988 (168988|0,169318|0,169647|0,169977|0) - too much note in one column

NM+
00:35:472 (35472|3) - pattern in consisten...move to 3
00:58:301 (58301|2,58548|2,58878|2,59208|2,59538|2,59867|2) - better rearrange
01:21:131 (81131|3) - true LN end - 01:21:296 - here
02:12:559 (132559|3) - ^ - 02:12:724 - here
02:15:032 (135032|1,135197|2,135362|3,135527|1,135691|2) - same like NM....follow the piano
02:48:988 (168988|0,169318|0,169647|0,169977|0) - too much note in one column
02:58:713 (178713|0) - LN - 02:58:878 - end here

HD
01:07:285 (67285|3,67367|2,67450|1,67532|0,67614|3,67697|2,67779|1,67862|0,67944|3,68027|2,68109|1,68191|0,68274|3,68356|2,68439|1,68521|0) - not suitable...you break the flow...rearrange..try to hear the sound more correctly
^01:07:450 (67450|1,67532|0,67779|1,67862|0,68109|1,68191|0,68439|1,68521|0) - try ctrl + G
01:17:834 (77834|0,77917|1,77999|2,78081|3,78164|0,78246|1,78329|2,78411|3,78494|0,78576|1,78658|2,78741|3,78823|0,78906|1,78988|2,79070|3) - same
01:21:131 (81131|3) - true LN end - 01:21:296 - here
02:12:559 (132559|3) - ^ - 02:12:724 - here
01:57:065 - to - 01:58:384 - why 2nd column are empty
02:03:988 (123988|0,124318|0,124647|0,124977|0,125307|0,125636|0) - too much note in one column
02:09:263 (129263|3,129345|2,129428|1,129510|0,129592|3,129675|2,129757|1,129840|0,129922|3,130005|2,130087|1,130169|0,130252|3,130334|2,130417|1,130499|0) - same
02:48:988 (168988|0,169318|0,169647|0,169977|0) - too much note in one column
02:58:713 (178713|0) - LN - 02:58:878 - end here

HD+
00:45:691 (45691|0,45856|0,46021|0) - this look kinda jack to me
01:21:131 (81131|3) - true LN end - 01:21:296 - here
02:12:559 (132559|3) - ^ - 02:12:724 - here
02:58:713 (178713|0) - LN - 02:58:878 - end here
pattern look messed up..please rearrange it

Good Luck :D
paperlens
Hi from your M4M queue
Challenge
good diff ;) feels good playing it but it's hard to mod... and I bet this will have a hard time getting ranked

00:30:032 - add

00:31:928 - maybe add? don't know it should be 1/4 or 1/6, but maybe same as here 00:26:653 -

00:47:092 (47092|1) - maybe delete

00:46:763 - here should be same as 00:52:862 -

01:24:675 - maybe 1/4 not 1/6

01:35:307 - delete one note

02:07:202 (127202|3) - maybe delete

02:15:444 (135444|3,135527|0) - Ctrl+H

02:32:834 - delete one note
02:32:999 - add one note

03:05:472 - maybe 1/6

03:09:428 - 03:10:417 - 03:11:406 - 1/6

02:56:735 - are you sure - -?

that's all :D
Topic Starter
Kagu-chan

Satoshi Kazuki wrote:

M4M
col:1|2|3|4

General
More than 1/3 of the map is kiai time. Consider reducing this. Kiai is 33.94%, allowed are 33.33%... This tolerance is OK

EZ
00:24:757 (24757|2) - seems ghost note to me cause you using 1/2 and what i hear are custom HS "clap"...true beat at 1/4... There is a fast sound, but at end point a drum beat where my note is placed
00:24:757 (24757|2) - add note...you cannot stop mapping note in order to rest player hand Wrong timestamp? O.o"
00:40:252 (40252|2) - what this LN for? ..if you follow the "boing"(i think) it should be start here -00:40:417 - Is for the to-Sylable
00:40:252 (40252|2) - to - 00:56:735 - try to rearragne note and fill the empty 4th column Wrong timestamp again? O.o I dont see empty columns in this area O.o
01:21:131 (81131|3) - true LN end - 01:21:296 - here Nope. Ends a 1/4 tick later. But i keep it as it is to have same notes at nealy similar sounds to make it easier to play.
02:12:559 (132559|3) - ^ - 02:12:724 - here See above
02:50:142 (170142|3,170307|2,170472|0,170636|1,170801|3,170966|1,171131|2,171296|1,171461|0) - rearrange...out of flow Whut? Dont see what you mean

NM
00:32:340 (32340|2,32669|3,32669|1,32999|2,33658|2,33988|3,33988|1,34318|2) - why same?? Woops... fixed xD
01:21:131 (81131|3) - true LN end - 01:21:296 - here See above
02:12:559 (132559|3) - ^ - 02:12:724 - here See above
01:25:417 (85417|2) - move one col to right --> and add note use 1/4...because you do that at here - 00:24:592 (24592|3,24675|2,24757|1) -
^ if you change to 1/4 then do this 01:25:746 (85746|3) - move to 3 - 01:26:076 (86076|1) - to 1
01:26:735 (86735|1) - same here...i know it kinda not consistent but 1/4 are suitable for map under 3 star I see what you mean and whant to say, but the first 1/4 tick fits more since its a "harder" beat. Using 1/4 at this point would be too much i think.
02:15:032 (135032|1,135197|2,135362|3,135527|1,135691|2) - following the voice isnt suitable...try follow piano and add some note like - 02:17:010 - here - 02:17:175 - here and etc Piano would fit too, i know. But for NM i think its a good point to get player a bit rest without taking break here since its a NM map.
02:48:988 (168988|0,169318|0,169647|0,169977|0) - too much note in one column Its part of pattern - other refrains has similar pattern with other direction. I think its OK here

NM+
00:35:472 (35472|3) - pattern in consisten...move to 3 Moved
00:58:301 (58301|2,58548|2,58878|2,59208|2,59538|2,59867|2) - better rearrange Rearranged
01:21:131 (81131|3) - true LN end - 01:21:296 - here It fits with pattern
02:12:559 (132559|3) - ^ - 02:12:724 - here ^
02:15:032 (135032|1,135197|2,135362|3,135527|1,135691|2) - same like NM....follow the piano Nope
02:48:988 (168988|0,169318|0,169647|0,169977|0) - too much note in one column See above
02:58:713 (178713|0) - LN - 02:58:878 - end here See above

HD
01:07:285 (67285|3,67367|2,67450|1,67532|0,67614|3,67697|2,67779|1,67862|0,67944|3,68027|2,68109|1,68191|0,68274|3,68356|2,68439|1,68521|0) - not suitable...you break the flow...rearrange..try to hear the sound more correctly Why not suitable? Beats are correct
^01:07:450 (67450|1,67532|0,67779|1,67862|0,68109|1,68191|0,68439|1,68521|0) - try ctrl + G I have variations of this with next appeareances. So i keep it as it is
01:17:834 (77834|0,77917|1,77999|2,78081|3,78164|0,78246|1,78329|2,78411|3,78494|0,78576|1,78658|2,78741|3,78823|0,78906|1,78988|2,79070|3) - same ^
01:21:131 (81131|3) - true LN end - 01:21:296 - here Fit with pattern
02:12:559 (132559|3) - ^ - 02:12:724 - here ^
01:57:065 - to - 01:58:384 - why 2nd column are empty Not that problem i guess. But rearranged a bit.
02:03:988 (123988|0,124318|0,124647|0,124977|0,125307|0,125636|0) - too much note in one column See pattern
02:09:263 (129263|3,129345|2,129428|1,129510|0,129592|3,129675|2,129757|1,129840|0,129922|3,130005|2,130087|1,130169|0,130252|3,130334|2,130417|1,130499|0) - same See above
02:48:988 (168988|0,169318|0,169647|0,169977|0) - too much note in one column Pattern
02:58:713 (178713|0) - LN - 02:58:878 - end here See aboev

HD+
00:45:691 (45691|0,45856|0,46021|0) - this look kinda jack to me I think its ok since LN and SN are both fitting with beat / Voice - 1/2 Notes are OK
01:21:131 (81131|3) - true LN end - 01:21:296 - here Fitting with pattern
02:12:559 (132559|3) - ^ - 02:12:724 - here Fitting with pattern
02:58:713 (178713|0) - LN - 02:58:878 - end here Fitting with pattern
pattern look messed up..please rearrange it Then maybe you dont understand patterns? I dont know... Its OK i guess. With this comment i cant work since i dont see whats your problem.

Good Luck :D
Thanks for mod...

paperlens wrote:

Hi from your M4M queue
Challenge
good diff ;) feels good playing it but it's hard to mod... and I bet this will have a hard time getting ranked I know :( But thanks xD

00:30:032 - add OK

00:31:928 - maybe add? don't know it should be 1/4 or 1/6, but maybe same as here 00:26:653 - There is no sound :o

00:47:092 (47092|1) - maybe delete Seems part of Hydrias pattern... I keep it, if more point this out then i delete.

00:46:763 - here should be same as 00:52:862 - Fixed (and one more point like this too)

01:24:675 - maybe 1/4 not 1/6 Here i summon Hydria xD

01:35:307 - delete one note OK

02:07:202 (127202|3) - maybe delete In fact you can complertely stream the refrains for its notes... Ill keep it here.

02:15:444 (135444|3,135527|0) - Ctrl+H Would result in senseless jacks here

02:32:834 - delete one note
02:32:999 - add one note changed both

03:05:472 - maybe 1/6 Fixed, nice catch xD

03:09:428 - 03:10:417 - 03:11:406 - 1/6 Fixed, thanks

02:56:735 - are you sure - -? Nope xD But i think its nice... Ill change if more modders complain xD

that's all :D
Thanks for mod, helped a lot xD
Hydria

paperlens wrote:

Hi from your M4M queue
Challenge
01:24:675 - maybe 1/4 not 1/6 | Changed, thanks for the fix
that's all :D Thanks for the mod~
SReisen
M4M

column : 1 2 3 4

open it
[EZ]

00:30:032 - missing kick?
00:41:241 (41241|0) - move to 4
00:56:076 (56076|0,56406|2) - drag -> 1 clm to right
01:57:065 (117065|1) - move to 4
02:32:999 - add note to 3
02:46:186 (166186|1) - ^ to 3
02:47:505 (167505|3,167834|0) - ctrl+h
02:50:966 (170966|1) - move to 1
02:51:461 (171461|0) - ^ to 4
03:09:592 (189592|2) - to 1

[NM]

00:40:664 (40664|3) - remove , suggest follow the guitar sound
00:48:494 (48494|1) - move to 4
00:54:428 (54428|1) - ^
00:55:087 (55087|0) - ^ balance
00:56:570 (56570|1) - move to 3
01:49:153 (109153|0) - ^^
02:31:351 (151351|0) - move to 4
02:42:724 (162724|1) - move to 1
02:51:296 (171296|0) - move to 3
03:08:603 - these pattern not following anything - http://osu.ppy.sh/ss/3396175 - by pitch

[NM+]

00:30:691 (30691|1) - move to 1
00:48:164 (48164|3) - move to 2
00:48:658 (48658|2) - move to 1
01:02:010 (62010|0,62175|3,62340|1,62505|3,62669|1,62834|0,62999|2,63164|3) - repattern this , do like stairs or something
01:39:592 (99592|3) - move to 2
01:40:087 (100087|2) - move to 1
01:48:164 (108164|2,108329|0,108494|3,108658|1,108823|2,108988|0,109153|3,109318|1) - you had the same pattern as before, and these sound is different , pick stairs pattern
01:51:955 (111955|1) - move to 1
01:53:603 (113603|3,113768|1) - ctrl+j
02:23:109 (143109|2,143439|3) - ctrl+h
02:49:647 (169647|0) - move to 2
02:51:296 (171296|0) - move to 3
02:55:087 (175087|0,175252|1) - drag -> clm to right , different sound
03:09:757 (189757|2) - move to 1

[HD]

00:55:994 (55994|0) - remove , ghost note
01:48:329 (108329|1) - move to 1
02:49:647 (169647|0) - move to 2
02:52:450 (172450|1) - move to 1

[HD+]

00:28:384 (28384|0) - move to 3
00:32:505 (32505|0,32669|3,32834|0) - ctrl+h
00:33:988 (33988|2) - move to 4
00:34:153 (34153|3) - ^ to 1
00:46:021 (46021|0,46103|1,46186|2) - drag -> to right 1 clm
00:53:933 (53933|3) - move to 1
01:03:164 (63164|0) - move to 4
01:27:395 - add note
01:47:999 (107999|3,108164|1) - ctrl+j
02:45:362 (165362|0) - move to 2

[MX]

00:22:614 (22614|3) - move to 3 then - 00:22:779 (22779|2) - to 1
00:25:581 (25581|0) - move to 2
00:27:559 (27559|2,27724|1,27889|2) - ctrl+h
00:56:735 (56735|2) - move to 4
01:25:087 (85087|3) - move to 2
02:32:834 (152834|0,152999|1,153164|2) - drag -> 1clm to right
02:56:570 (176570|2) - ??? adjust this

[SC]

00:16:680 (16680|1,16735|0) - ctrl+j and then - 00:16:790 (16790|3,16845|2) - ctrl+j also -00:16:845 (16845|1) - move to 1 if change
00:23:384 (23384|3,23439|2) - ctrl+j
00:23:603 (23603|3) - move to 2
00:46:680 (46680|1) - move to 3
00:51:296 (51296|1) - move to 1
00:53:933 (53933|0) - move to 4
01:18:988 (78988|3) - ??? readjust this
01:32:505 (92505|2) - move to 2
01:35:801 (95801|2) - ^^^
01:36:790 (96790|0) - ^^^
01:53:191 (113191|3) - ^^^
02:23:603 (143603|2) - move to 1
02:56:570 (176570|1) - ???? adjust this
03:00:527 (180527|1) - move to 1
03:03:164 (183164|1) - ^^^
03:11:735 (191735|2) - move to 4

[Challange]

i prefer if you used EX

00:25:581 (25581|1) - move to 3
00:26:570 (26570|2) - move to 2
00:29:043 (29043|3) - move to 3
00:34:895 (34895|0,35059|0,35224|0,35389|0,35554|0) - i suggest you put 1 more note here same sound as -00:34:812 (34812|2,34812|3,34977|3,34977|2,35142|2,35142|3,35307|2,35307|3,35472|3,35472|2) -
00:56:900 (56900|3) - move to 2 pitch
01:05:307 (65307|2) - move to 4 , - 01:05:389 (65389|3) - move to 3 , - 01:05:472 (65472|2) - move to 2 , <-- pattern
01:05:966 (65966|2) - move to 4
02:07:532 (127532|0,127614|1) - ctrl+j
02:10:169 (130169|0) - move to 4 then - 02:10:252 (130252|3,130334|3,130417|0,130499|0) - ctrl+j - your jack make player rage so bad
02:28:329 (148329|3) - ???
02:46:103 (166103|1,166186|2) - ctrl+h avoid same hand jack for 2 times
02:55:994 (175994|2) - move to 1 - 02:56:076 (176076|0,176158|0,176241|2,176323|2,176406|0,176488|0,176570|2,176653|2) - ctrl+j same like before

you killing a modder for mod this

done!
AlisceaSparku
Hi Kagu-Chan~!

I don't know if my mods can... help
It already has high star priority :))
M4M
mod~
[SC]
00:35:636 - add note? it's a cymbal sound after all
00:36:625 - from this to 00:39:263 make the 3 notes 2 notes only, then starting from 00:41:900 make these times a 3 note. it's for stabilizing the flow of these parts
00:43:219 - this too
00:44:538 - ^
00:46:186 - add note, cymbal sound
00:55:417 - doesn't need 4 notes imo. same pitch with the others
01:01:021 - missing note?
01:03:988 - make this 2 notes only because we'll make 01:04:318 3 notes. for pitch. the beat is stronger
01:04:977 - make this 3 notes, ^
01:05:307 - add note, drum sound
01:05:636 - 3 notes
01:06:296 - ^
01:06:955 - ^
01:40:252 - doesn't need 3 notes imo. beat is not that strong
02:02:010 - add note, for drum sound
02:07:285 - ^
02:10:911 - delete a note, differentiate the number of notes of this and 02:11:241 so that players will know it's a different sound ( optional )
02:32:999 - make this 3 notes
02:33:164 - ^
02:33:329 - ^
02:36:955 - add note, for drum sound
02:37:614 - ^
02:38:274 - ^
02:38:603 - ^
02:42:230 - ^
02:42:889 - ^
02:44:208 - ^
02:47:505 - ^
02:57:065 - remove a note, differentiate number of notes with 02:57:395
02:57:724 - ^
02:58:384 - ^

[MX]
these are optional
00:15:527 - add note? it's a strong beat after all
00:16:845 - ^
00:18:164 - ^
00:19:483 - ^
00:20:801 - ^
00:22:120 - ^
00:23:439 - ^

00:35:966 - add note, strong beat
00:36:955 - remove a note, not as strong as 00:36:625
00:37:285 - add note, strong beat
00:38:274 - remove note
00:38:603 - add note
00:39:592 - remove
00:39:922 - add note
00:40:252 - remove
00:40:581 - add note
00:41:241 - ^
00:41:900 - ^
00:42:230 - remove
00:42:559 - add
00:43:219 - add
00:43:878 - ^
00:44:538 - ^
00:45:032 - http://puu.sh/j1sNX/88f476409b.jpg try this :D

[HD+]
these are optional
00:17:505 - add a note? strong drum sound
00:16:186 - ^
00:18:823 - ^
00:20:142 - ^
00:20:142 - ^
00:21:131 - remove a note?
00:21:461 - add note
00:22:779 - ^
00:14:867 - ^


01:19:483 - delete a note, differentiate the number of notes of this and 02:11:241 so that players will know it's a different sound. also, this part will be different with the SC one
01:20:142 - ^
01:20:801 - ^
02:10:911 - ^
02:11:570 - ^
02:12:230 - ^
02:57:065 - ^
02:57:724 - ^
02:58:384 - ^


[HD]
00:35:636 - add note? cymbal sound
00:37:779 - http://puu.sh/j1sTd/feabc606da.jpg for hand balance
00:46:845 - remove? 00:49:483 and the others is 2 notes only or unless u add there
00:48:164 - ^
01:19:483 - delete a note, differentiate the number of notes of this and 02:11:241 so that players will know it's a different sound. also, this part will be different with the SC one. it's a large gap xD
01:19:483 - ^
01:20:142 - ^
01:20:801 - ^
02:10:911 - ^
02:11:570 - ^
02:12:230 - ^
02:57:065 - ^
02:57:724 - ^
02:58:384 - ^

Nice map overall, hope these can help
Good luck! :) :)
Hydria

ShikiNoHollow wrote:

M4M

column : 1 2 3 4

open it
[Challenge]

i prefer if you used EX Up to Kagu to decide

00:25:581 (25581|1) - move to 3 changed
00:26:570 (26570|2) - move to 2 changed
00:29:043 (29043|3) - move to 3 changed
00:34:895 (34895|0,35059|0,35224|0,35389|0,35554|0) - i suggest you put 1 more note here same sound as -00:34:812 (34812|2,34812|3,34977|3,34977|2,35142|2,35142|3,35307|2,35307|3,35472|3,35472|2) - changed
00:56:900 (56900|3) - move to 2 pitch changed
01:05:307 (65307|2) - move to 4 , - 01:05:389 (65389|3) - move to 3 , - 01:05:472 (65472|2) - move to 2 , <-- pattern Up to Kagu to decide
01:05:966 (65966|2) - move to 4 Up to Kagu to decide
02:07:532 (127532|0,127614|1) - ctrl+j
02:10:169 (130169|0) - move to 4 then - 02:10:252 (130252|3,130334|3,130417|0,130499|0) - ctrl+j - your jack make player rage so bad changed
02:28:329 (148329|3) - ??? moved to correct position
02:46:103 (166103|1,166186|2) - ctrl+h avoid same hand jack for 2 times Up to Kagu to decide
02:55:994 (175994|2) - move to 1 - 02:56:076 (176076|0,176158|0,176241|2,176323|2,176406|0,176488|0,176570|2,176653|2) - ctrl+j same like before changed

you killing a modder for mod this You're welcome.

done!
Topic Starter
Kagu-chan

ShikiNoHollow wrote:

M4M

column : 1 2 3 4

open it
[Challenge]

i prefer if you used EX Up to Kagu to decide I think challange is a fine name for this xD

00:25:581 (25581|1) - move to 3 changed
00:26:570 (26570|2) - move to 2 changed
00:29:043 (29043|3) - move to 3 changed
00:34:895 (34895|0,35059|0,35224|0,35389|0,35554|0) - i suggest you put 1 more note here same sound as -00:34:812 (34812|2,34812|3,34977|3,34977|2,35142|2,35142|3,35307|2,35307|3,35472|3,35472|2) - changed
00:56:900 (56900|3) - move to 2 pitch changed
01:05:307 (65307|2) - move to 4 , - 01:05:389 (65389|3) - move to 3 , - 01:05:472 (65472|2) - move to 2 , <-- pattern Up to Kagu to decide OK
01:05:966 (65966|2) - move to 4 Up to Kagu to decide OK
02:07:532 (127532|0,127614|1) - ctrl+j
02:10:169 (130169|0) - move to 4 then - 02:10:252 (130252|3,130334|3,130417|0,130499|0) - ctrl+j - your jack make player rage so bad changed
02:28:329 (148329|3) - ??? moved to correct position
02:46:103 (166103|1,166186|2) - ctrl+h avoid same hand jack for 2 times Up to Kagu to decide OK
02:55:994 (175994|2) - move to 1 - 02:56:076 (176076|0,176158|0,176241|2,176323|2,176406|0,176488|0,176570|2,176653|2) - ctrl+j same like before changed

done!
Topic Starter
Kagu-chan

ShikiNoHollow wrote:

M4M

column : 1 2 3 4

open it
[EZ]

00:30:032 - missing kick? Nope. Left this empty for voice break and no hard beat
00:41:241 (41241|0) - move to 4 No, part of pattern
00:56:076 (56076|0,56406|2) - drag -> 1 clm to right OK
01:57:065 (117065|1) - move to 4 OK
02:32:999 - add note to 3 No, no hard sound
02:46:186 (166186|1) - ^ to 3 No. I has only KIAI begin as chord (kick sound), here no hard sound in relation to sounds before / after
02:47:505 (167505|3,167834|0) - ctrl+h OK
02:50:966 (170966|1) - move to 1 OK
02:51:461 (171461|0) - ^ to 4 OK
03:09:592 (189592|2) - to 1 OK

[NM]

00:40:664 (40664|3) - remove , suggest follow the guitar sound Nope, like it too much xD
00:48:494 (48494|1) - move to 4 OK
00:54:428 (54428|1) - ^ No, fits with voice pitch
00:55:087 (55087|0) - ^ balance OK
00:56:570 (56570|1) - move to 3 No. Same hand for this pattern is hard, here it fits too and is not that hard
01:49:153 (109153|0) - ^^ No, empty first column
02:31:351 (151351|0) - move to 4 OK
02:42:724 (162724|1) - move to 1 OK
02:51:296 (171296|0) - move to 3 No, would be only right side stairs, boring
03:08:603 - these pattern not following anything - http://osu.ppy.sh/ss/3396175 - by pitch Pich mapping in such cases is mostly boring. I keep it as it is.

[NM+]

00:30:691 (30691|1) - move to 1 OK
00:48:164 (48164|3) - move to 2 No. Pattern is OK i think.
00:48:658 (48658|2) - move to 1 OK
01:02:010 (62010|0,62175|3,62340|1,62505|3,62669|1,62834|0,62999|2,63164|3) - repattern this , do like stairs or something Stair pattern is at this point better fitting on faster streams. I rearranged a little bit.
01:39:592 (99592|3) - move to 2 v
01:40:087 (100087|2) - move to 1 Rearranged this part since its mostly the same as earlier in map
01:48:164 (108164|2,108329|0,108494|3,108658|1,108823|2,108988|0,109153|3,109318|1) - you had the same pattern as before, and these sound is different , pick stairs pattern No, i havent. See above comment
01:51:955 (111955|1) - move to 1 OK
01:53:603 (113603|3,113768|1) - ctrl+j Nope. OK as it is
02:23:109 (143109|2,143439|3) - ctrl+h No. Fits with voice pitch
02:49:647 (169647|0) - move to 2 No, part of pattern
02:51:296 (171296|0) - move to 3 Rearranged
02:55:087 (175087|0,175252|1) - drag -> clm to right , different sound OK
03:09:757 (189757|2) - move to 1 OK

[HD]

00:55:994 (55994|0) - remove , ghost note OK. rearranged following notes to better emphasis
01:48:329 (108329|1) - move to 1 OK
02:49:647 (169647|0) - move to 2 No, pattern
02:52:450 (172450|1) - move to 1 OK

[HD+]

00:28:384 (28384|0) - move to 3 No
00:32:505 (32505|0,32669|3,32834|0) - ctrl+h OK
00:33:988 (33988|2) - move to 4 OK
00:34:153 (34153|3) - ^ to 1 OK
00:46:021 (46021|0,46103|1,46186|2) - drag -> to right 1 clm OK
00:53:933 (53933|3) - move to 1 OK
01:03:164 (63164|0) - move to 4 OK
01:27:395 - add note OK
01:47:999 (107999|3,108164|1) - ctrl+j OK
02:45:362 (165362|0) - move to 2 OK

[MX]

00:22:614 (22614|3) - move to 3 then - 00:22:779 (22779|2) - to 1 OK
00:25:581 (25581|0) - move to 2 OK
00:27:559 (27559|2,27724|1,27889|2) - ctrl+h OK
00:56:735 (56735|2) - move to 4 OK
01:25:087 (85087|3) - move to 2 OK
02:32:834 (152834|0,152999|1,153164|2) - drag -> 1clm to right OK
02:56:570 (176570|2) - ??? adjust this Fixed at all occurence... was intended to avoid jack, but yes, its senseless here xD

[SC]

00:16:680 (16680|1,16735|0) - ctrl+j and then - 00:16:790 (16790|3,16845|2) - ctrl+j also -00:16:845 (16845|1) - move to 1 if change Changed here, but not all of them. SC is not intended to be easy like an MX map xD So no comment means decline in this case for this diff
00:23:384 (23384|3,23439|2) - ctrl+j
00:23:603 (23603|3) - move to 2 OK
00:46:680 (46680|1) - move to 3 OK
00:51:296 (51296|1) - move to 1 OK
00:53:933 (53933|0) - move to 4 OK
01:18:988 (78988|3) - ??? readjust this Fixed
01:32:505 (92505|2) - move to 2 OK
01:35:801 (95801|2) - ^^^ OK
01:36:790 (96790|0) - ^^^ OK
01:53:191 (113191|3) - ^^^ OK
02:23:603 (143603|2) - move to 1 OK
02:56:570 (176570|1) - ???? adjust this Fixed
03:00:527 (180527|1) - move to 1 OK
03:03:164 (183164|1) - ^^^ OK
03:11:735 (191735|2) - move to 4 OK

Havent seen this jack hammers before... thansk >.<

you killing a modder for mod this
=> And I love it!!!

done!
Thanks for awesome mod <3
Applied mods now... xD


AlisceaSparku wrote:

Hi Kagu-Chan~!

I don't know if my mods can... help
It already has high star priority :)) Since there some mods and "some" Kudo stars xD - But High SP dont means all issues fixed automatically, so thanks xD
M4M
mod~
[SC]
00:35:636 - add note? it's a cymbal sound after all
00:36:625 - from this to 00:39:263 make the 3 notes 2 notes only, then starting from 00:41:900 make these times a 3 note. it's for stabilizing the flow of these parts
00:43:219 - this too
00:44:538 - ^
00:46:186 - add note, cymbal sound
00:55:417 - doesn't need 4 notes imo. same pitch with the others
01:01:021 - missing note?
01:03:988 - make this 2 notes only because we'll make 01:04:318 3 notes. for pitch. the beat is stronger
01:04:977 - make this 3 notes, ^
01:05:307 - add note, drum sound
01:05:636 - 3 notes
01:06:296 - ^
01:06:955 - ^
01:40:252 - doesn't need 3 notes imo. beat is not that strong
02:02:010 - add note, for drum sound
02:07:285 - ^
02:10:911 - delete a note, differentiate the number of notes of this and 02:11:241 so that players will know it's a different sound ( optional ) Keep it as it is, all this parts (after refrain) are the same pattern
02:32:999 - make this 3 notes
02:33:164 - ^
02:33:329 - ^
02:36:955 - add note, for drum sound
02:37:614 - ^
02:38:274 - ^
02:38:603 - ^
02:42:230 - ^
02:42:889 - ^
02:44:208 - ^
02:47:505 - ^
02:57:065 - remove a note, differentiate number of notes with 02:57:395 See above
02:57:724 - ^ See above
02:58:384 - ^ See above

Accepted all but marked. Most notes was for KIAI time =>
I overworked KIAI times - it was not consistent with triple / double notes, dont ask me why (maybe i mapped while sleeping? O.o). I added triple on 3/4 beat in non-full-stream sections then (harder beat, clap), the other are at maximum double notes now on white ticks.


[MX]
these are optional No, for pattern its fine i think
00:15:527 - add note? it's a strong beat after all
00:16:845 - ^
00:18:164 - ^
00:19:483 - ^
00:20:801 - ^
00:22:120 - ^
00:23:439 - ^

00:35:966 - add note, strong beat No. Doubles only on 3/4 ticks and Guitar beats
00:36:955 - remove a note, not as strong as 00:36:625 ^
00:37:285 - add note, strong beat ^
00:38:274 - remove note ^
00:38:603 - add note ^
00:39:592 - remove ^
00:39:922 - add note ^
00:40:252 - remove ^
00:40:581 - add note OK
00:41:241 - ^ ^
00:41:900 - ^ ^
00:42:230 - remove ^
00:42:559 - add ^
00:43:219 - add ^
00:43:878 - ^ ^
00:44:538 - ^ ^
00:45:032 - http://puu.sh/j1sNX/88f476409b.jpg try this :D Thanks xD

[HD+]
these are optional All not changed, is pattered here. doubles on 3/4 and Flute Change, singles otherwhise. And triple to say hello to player :p
00:17:505 - add a note? strong drum sound
00:16:186 - ^
00:18:823 - ^
00:20:142 - ^
00:20:142 - ^
00:21:131 - remove a note?
00:21:461 - add note
00:22:779 - ^
00:14:867 - ^


01:19:483 - delete a note, differentiate the number of notes of this and 02:11:241 so that players will know it's a different sound. also, this part will be different with the SC one This are all for the same pattern after refrain as in other diffs. From HD+ and higher i used triples here and think its OK.
01:20:142 - ^
01:20:801 - ^
02:10:911 - ^
02:11:570 - ^
02:12:230 - ^
02:57:065 - ^
02:57:724 - ^
02:58:384 - ^


[HD]
00:35:636 - add note? cymbal sound OK
00:37:779 - http://puu.sh/j1sTd/feabc606da.jpg for hand balance OK
00:46:845 - remove? 00:49:483 and the others is 2 notes only or unless u add there Fixed booth
00:48:164 - ^
01:19:483 - delete a note, differentiate the number of notes of this and 02:11:241 so that players will know it's a different sound. also, this part will be different with the SC one. it's a large gap xD Changed for all, triples for HD+ and higher
01:19:483 - ^
01:20:142 - ^
01:20:801 - ^
02:10:911 - ^
02:11:570 - ^
02:12:230 - ^
02:57:065 - ^
02:57:724 - ^
02:58:384 - ^

Nice map overall, hope these can help doumo arigatou :3
Good luck! :) :)
Thanks for nice mod, helped a lot with consistence in SC diff xD
_underjoy
Hi! Mod from Potato's Queue!

1|2|3|4

SC
00:17:092 (17092|3) - move to 3 and add 4 to the next chord
00:17:669 (17669|3) - ^, move 00:17:834 (17834|2) - to 2
00:19:153 - add 3
00:19:812 - add 4
00:20:472 - add 1
^ all of those are for chord consistency, don't change your style if the music doesn't change.
00:36:296 - add 1
00:55:911 (55911|1) - add 3-chord, the single note burst entry consists best of 4 notes IMO
00:59:043 - add 3 here for a 3-chord like in later part of the chorus.
01:00:362 (60362|1) - I would delete that, that's not strong enough for a 3-chord.
01:09:922 - add 4
01:21:461 - 3 can be added here
01:47:505 (107505|1,107505|2) - I would delete this, similar to 00:55:911
02:12:889 - 4 can be added here
02:24:592 (144592|0,144675|2,144757|3,144757|0) - just pointing that out, the sound is for 1/6, you simplisized the pattern for 1/4. But you don't really have to fear the 1/6, they're not as hard. It's ok in either version.
02:40:911 - add 1
02:59:043 - 4 can be added here
03:00:691 - add 4
03:02:010 - add 3
03:03:164 (183164|0) - move that to 2 and add 1 to the next chord
03:07:285 - add 1
03:07:614 - add 2
03:07:944 - add 3
03:10:911 (190911|0) - delete that note, this accent is really odd. It's better with just 2-chords.

Challenge
00:58:136 - Ohh man! I was really dissapointed here. WHY ARE THERE NO JACKS OR EVEN TRILLS MAN WHY? IT IS A CHALLENGE
move this 00:58:219 (58219|1) - to 1 and this 00:58:548 (58548|2) - to 4, I BEG YOU. Please add similar notes to all of the matching places in choruses.
00:58:713 - here I suggest adding 3 and moving the next note to 4. I see you map 3-chord to 2-chord to 3-chord this is a special accent and it's possible here. Same for other choruses.
01:02:010 - to 01:03:329 - just a suggestion - make more trills here, music allows for this. Even jumptrills, same for other choruses (you don't have to do it though)
01:03:329 - rearrange to something like this https://osu.ppy.sh/ss/3400741, you may decide for lesser amount of 3-chords but I think 01:03:329 - here should be 3-chord for sure.
01:07:285 - OH MAN AGAIN I WANTED SOMETHING MORE EXCITING! this is a copy-paste from SC, same idea, but you are playing a Challenge! its BOOORIIIINGGGG
You can do Oboro trills here, I mean [13][24] trills all with LNs. You can also do something like this https://osu.ppy.sh/ss/3400771.
But please, not those LNs (they're not even inverting!!). And same, change them in every chorus.
01:23:274 - I like the idea, but maybe insert it somewhere else than just here?
01:28:713 (88713|3) - move to 2, 3-jack isn't necessary here
01:29:373 (89373|2) - same. Generally I would make all of the jacks 2-jacks instead of 3. fits more IMO.
01:47:505 - this is mapped in other style than previous chorus, it was a collab right? If yes it's fine, if not maybe choose one of the styles and stay with it.
This is generally the same with second chorus, if a collab then ok, if not - rearrange it like previous (I like the first chorus better). Still remember about the minijacks!
01:57:614 (117614|3,117669|2) - there is no reason for 1/6 snap. make it 1/4.
01:58:713 - I would use same ideas as 01:07:285.
02:02:834 (122834|1,122834|0,122917|1,122917|0) - this is too random. Make it in your normal style.
02:03:988 - add 1 to be chord-consistent, and move following two notes one column to the right.
02:07:669 (127669|2,127724|1,127834|2,127889|1) - I don't hear the music for 1/6 burst, this is a bad idea IMO (although it plays nicely, ghost notes ;-;)
02:09:263 - same as 01:07:285. However, uhm, those two patterns are also not-bad (at least better than the boring LNs!)
02:24:016 (144016|1,144345|3) - I like the idea. However, those are ghost notes, I'm sorry. This is about the whole fragment.
02:24:592 - 1/6 burst here? Generally add 1/6 bursts whenever possible here.
02:39:592 - oh, there are the trills!
02:44:867 - and here are the jacks! but I think they're too hard with the 3-chords, make 2-chords instead.
02:55:417 - that's a nice idea too, but I would stick to the jacks.
02:56:735 - finally something interesting! Plays really well but it's hard to acc it xD
03:08:768 - I would make those 3-chords instead for a really nice finish of the song.

Really nice map! I expected a bit more in Challenge's chorus, but overall it's good. Plus I love the song <3
Good luck!
Topic Starter
Kagu-chan

TheZiemniax wrote:

Hi! Mod from Potato's Queue!

1|2|3|4

SC
00:17:092 (17092|3) - move to 3 and add 4 to the next chord
00:17:669 (17669|3) - ^, move 00:17:834 (17834|2) - to 2
00:19:153 - add 3
00:19:812 - add 4
00:20:472 - add 1
^ all of those are for chord consistency, don't change your style if the music doesn't change.
00:36:296 - add 1
00:55:911 (55911|1) - add 3-chord, the single note burst entry consists best of 4 notes IMO
00:59:043 - add 3 here for a 3-chord like in later part of the chorus.
01:00:362 (60362|1) - I would delete that, that's not strong enough for a 3-chord.
01:09:922 - add 4
01:21:461 - 3 can be added here
01:47:505 (107505|1,107505|2) - I would delete this, similar to 00:55:911
02:12:889 - 4 can be added here
02:24:592 (144592|0,144675|2,144757|3,144757|0) - just pointing that out, the sound is for 1/6, you simplisized the pattern for 1/4. But you don't really have to fear the 1/6, they're not as hard. It's ok in either version.
02:40:911 - add 1
02:59:043 - 4 can be added here
03:00:691 - add 4
03:02:010 - add 3
03:03:164 (183164|0) - move that to 2 and add 1 to the next chord
03:07:285 - add 1
03:07:614 - add 2
03:07:944 - add 3
03:10:911 (190911|0) - delete that note, this accent is really odd. It's better with just 2-chords.
Accepted nearly all for consistence and fixed other parts ike this.
4 can be added here
Not added since dont fits IMO
Also the 1/6 youve said arent 1/6, there 1/4 :)

Challenge
Puuuhh... really nice mod here xD
I dont mark all since its much xD
For first refrain i remapped a bit. I think its better fitting now, more consistent and a bit more challenging - I added the jacks you wanted (Nice Idea IMHO) And the LN part i... improved a "bit" xD I think this LNs are fitting, but a bit boring as you said. maybe its better now, but could be that it is too much - Lets see what modders say.

Second refrain is mapped by Hydria, ill mark things for Hydria green then.
and here are the jacks! but I think they're too hard with the 3-chords, make 2-chords instead.
I dont changed this, i think its OK on this Diff (:
finally something interesting! Plays really well but it's hard to acc it xD
I like it xD But yes, hard to acc. If not so many people complain ill keep it as it is. I think it fits well, but yes, its really hard xD


00:58:136 - Ohh man! I was really dissapointed here. WHY ARE THERE NO JACKS OR EVEN TRILLS MAN WHY? IT IS A CHALLENGE
move this 00:58:219 (58219|1) - to 1 and this 00:58:548 (58548|2) - to 4, I BEG YOU. Please add similar notes to all of the matching places in choruses.
00:58:713 - here I suggest adding 3 and moving the next note to 4. I see you map 3-chord to 2-chord to 3-chord this is a special accent and it's possible here. Same for other choruses.
01:02:010 - to 01:03:329 - just a suggestion - make more trills here, music allows for this. Even jumptrills, same for other choruses (you don't have to do it though)
01:03:329 - rearrange to something like this https://osu.ppy.sh/ss/3400741, you may decide for lesser amount of 3-chords but I think 01:03:329 - here should be 3-chord for sure.
01:07:285 - OH MAN AGAIN I WANTED SOMETHING MORE EXCITING! this is a copy-paste from SC, same idea, but you are playing a Challenge! its BOOORIIIINGGGG
You can do Oboro trills here, I mean [13][24] trills all with LNs. You can also do something like this https://osu.ppy.sh/ss/3400771.
But please, not those LNs (they're not even inverting!!). And same, change them in every chorus.
01:23:274 - I like the idea, but maybe insert it somewhere else than just here?
01:28:713 (88713|3) - move to 2, 3-jack isn't necessary here
01:29:373 (89373|2) - same. Generally I would make all of the jacks 2-jacks instead of 3. fits more IMO.
01:47:505 - this is mapped in other style than previous chorus, it was a collab right? If yes it's fine, if not maybe choose one of the styles and stay with it.
This is generally the same with second chorus, if a collab then ok, if not - rearrange it like previous (I like the first chorus better). Still remember about the minijacks!

01:57:614 (117614|3,117669|2) - there is no reason for 1/6 snap. make it 1/4.
01:58:713 - I would use same ideas as 01:07:285.
02:02:834 (122834|1,122834|0,122917|1,122917|0) - this is too random. Make it in your normal style.
02:03:988 - add 1 to be chord-consistent, and move following two notes one column to the right.
02:07:669 (127669|2,127724|1,127834|2,127889|1) - I don't hear the music for 1/6 burst, this is a bad idea IMO (although it plays nicely, ghost notes ;-;)
02:09:263 - same as 01:07:285. However, uhm, those two patterns are also not-bad (at least better than the boring LNs!)
02:24:016 (144016|1,144345|3) - I like the idea. However, those are ghost notes, I'm sorry. This is about the whole fragment.
02:24:592 - 1/6 burst here? Generally add 1/6 bursts whenever possible here.
02:39:592 - oh, there are the trills!
02:44:867 - and here are the jacks! but I think they're too hard with the 3-chords, make 2-chords instead.
02:55:417 - that's a nice idea too, but I would stick to the jacks.
02:56:735 - finally something interesting! Plays really well but it's hard to acc it xD
03:08:768 - I would make those 3-chords instead for a really nice finish of the song.

Really nice map! I expected a bit more in Challenge's chorus, but overall it's good. Plus I love the song <3
Good luck!
Thanks for this super mod :3 I like it xD
And now im away, I have to summon Hydria xD
Topic Starter
Kagu-chan
BSS down again... ._. Update if it works again
Hydria

TheZiemniax wrote:

Hi! Mod from Potato's Queue!

1|2|3|4

Challenge
01:23:274 - I like the idea, but maybe insert it somewhere else than just here? Inserted it one bar later as well.
01:28:713 (88713|3) - move to 2, 3-jack isn't necessary here
01:29:373 (89373|2) - same. Generally I would make all of the jacks 2-jacks instead of 3. fits more IMO.
01:47:505 - this is mapped in other style than previous chorus, it was a collab right? If yes it's fine, if not maybe choose one of the styles and stay with it.
This is generally the same with second chorus, if a collab then ok, if not - rearrange it like previous (I like the first chorus better). Still remember about the minijacks! The part before the first chorus and the second chorus is handled by me, the first chorus and the part before the second chorus was handled by kagu-chan.
01:57:614 (117614|3,117669|2) - there is no reason for 1/6 snap. make it 1/4. no love for the 1/6th pattern D:
01:58:713 - I would use same ideas as 01:07:285. This is handled by two different people so the choruses will be layered differently. I did notice that it was quite left hand biased though so I'll try and fix that problem for now.
02:02:834 (122834|1,122834|0,122917|1,122917|0) - this is too random. Make it in your normal style. changed
02:03:988 - add 1 to be chord-consistent, and move following two notes one column to the right. changed
02:07:669 (127669|2,127724|1,127834|2,127889|1) - I don't hear the music for 1/6 burst, this is a bad idea IMO (although it plays nicely, ghost notes ;-;) ;-;
02:09:263 - same as 01:07:285. However, uhm, those two patterns are also not-bad (at least better than the boring LNs!) Again, handled by two different people so we want to try and keep the choruses unique
02:24:016 (144016|1,144345|3) - I like the idea. However, those are ghost notes, I'm sorry. This is about the whole fragment. Man why can standard have ghost notes and we can't this ain't fair. :(
02:24:592 - 1/6 burst here? Generally add 1/6 bursts whenever possible here. Changed
02:39:592 - oh, there are the trills!
02:44:867 - and here are the jacks! but I think they're too hard with the 3-chords, make 2-chords instead.
02:55:417 - that's a nice idea too, but I would stick to the jacks. Whilst this is seperate mapping, I'll see what I can do to make the ending flow better.
02:56:735 - finally something interesting! Plays really well but it's hard to acc it xD
03:08:768 - I would make those 3-chords instead for a really nice finish of the song.

Really nice map! I expected a bit more in Challenge's chorus, but overall it's good. Plus I love the song <3
Good luck! Thanks~
rhalp10
Hello again Kagu here's my M4M
Challenge
00:36:790 (36790|1) - Move to 4
00:36:461 (36461|2,36461|1,36543|1) - Ctrl+H + > 1x
00:36:625 (36625|3,36625|2) - Move to 1x <
00:37:120 (37120|3,37120|2,37202|3) - ^^
00:37:285 (37285|2) - Move to 4
00:37:779 (37779|1,37779|2,37862|2) - Move to < 1x
00:37:944 (37944|1) - move to >
Screenshots
i can play only Sc.. i have a problem on my keyboard,
i cant suggest more , hmm your map is too beutiful xD hahah and also i like the hitsound
Topic Starter
Kagu-chan
Ill insert / answer tomorrow, thanks :3
Frim4503

col:1,2,3,4,5,6,7

M4M (you can cancel it if yo dont like my mod)

sorry for late (i forgot about your request >.<)

just mod these diff (cuz i dont have enough skill to mod crazy diff)

let's start

HD
00:24:428 (24428|3) - move to 1 then 00:24:757 (24757|0) - move to 3. easier to press
00:24:922 (24922|3,25087|0) - swap
00:25:746 (25746|3) - move to 1
01:21:131 (81131|3) - move to 2 cuz 01:21:790 (81790|3) - already in 4
01:44:867 (104867|3) - move to 3
02:37:779 (157779|1) - move to 4
02:37:944 (157944|3) - ^ 1


HD+
00:43:219 (43219|2) - move to 4
01:38:603 (98603|2) - ^4
01:41:900 (101900|1,102065|2) - move to 3,2. flow better
01:42:559 (102559|1) - ^1
01:43:384 (103384|1,103548|0) - swap col
01:43:713 (103713|2) - ,move to 1
01:44:043 - http://puu.sh/j5ATI/ee895d6f40.png
02:26:076 (146076|2) - move to 4
very hard to mod -_-
Topic Starter
Kagu-chan

rhalp10 wrote:

Hello again Kagu here's my M4M
Challenge
00:36:790 (36790|1) - Move to 4
00:36:461 (36461|2,36461|1,36543|1) - Ctrl+H + > 1x Nope. Would result in triple jack.
00:36:625 (36625|3,36625|2) - Move to 1x < ^
00:37:120 (37120|3,37120|2,37202|3) - ^^ ^
00:37:285 (37285|2) - Move to 4 ^
00:37:779 (37779|1,37779|2,37862|2) - Move to < 1x ^
00:37:944 (37944|1) - move to > ^
Screenshots
i can play only Sc.. i have a problem on my keyboard,
i cant suggest more , hmm your map is too beutiful xD hahah and also i like the hitsound

Frim4503 wrote:


col:1,2,3,4,5,6,7

M4M (you can cancel it if yo dont like my mod)

sorry for late (i forgot about your request >.<)

just mod these diff (cuz i dont have enough skill to mod crazy diff)

let's start

HD
00:24:428 (24428|3) - move to 1 then 00:24:757 (24757|0) - move to 3. easier to press
00:24:922 (24922|3,25087|0) - swap
00:25:746 (25746|3) - move to 1
01:21:131 (81131|3) - move to 2 cuz 01:21:790 (81790|3) - already in 4
01:44:867 (104867|3) - move to 3
02:37:779 (157779|1) - move to 4
02:37:944 (157944|3) - ^ 1


HD+
00:43:219 (43219|2) - move to 4
01:38:603 (98603|2) - ^4
01:41:900 (101900|1,102065|2) - move to 3,2. flow better
01:42:559 (102559|1) - ^1
01:43:384 (103384|1,103548|0) - swap col
01:43:713 (103713|2) - ,move to 1
01:44:043 - http://puu.sh/j5ATI/ee895d6f40.png
02:26:076 (146076|2) - move to 4
very hard to mod -_-
Accepted all from Frim :3

Thanks for Mods
Topic Starter
Kagu-chan
Added HS to Challenge Diff :3
Now waiting for LordRaika IRC for HS Mod xD
Aste-
KAGUUU-CHAAAN

Sorry for my lateness orz

okay.. MOD for the Collab.. right?

Column Format: 1-2-3-4

What i check....

HS
Comfortability
L-R Coordination


Da MOD

okay.. i'll mod the HS First cuz i hear some of your HS Volume are too damn High

00:14:537 (14537|0,14537|3,14537|2,14537|1) - give something here please.. like Finish or Clap... 4 same HS at the same time are...... too loud

00:23:768 - too loud... use 25%
00:25:087 - use 30% to normalize the HS
00:34:318 - too loud... make it 35 or 40%
00:35:636 - same... make ti 40%
00:40:664 - why you lowering the Taiko Sound... make it louder...
for volume 50 and 55%.. change it too 40%.. it's Loud enough

and i seen a 90% VOLUME? Reduce it please orz
please reduce Volume Biger then 40% to 40% or less

For chart

i dont see any major problem cuz the rhythm are fit perfectly with the Music... so i can't find any Ghost note or Unsnapped

just...

00:16:680 (16680|1,16735|3,16790|0) - why dont you make it Thrill? it's better for L-R coordination

if you want to keep the Stair pattern.... then Move the LN to 4 and move the Note on 4 to 3

00:22:010 (22010|1) - move it to 4 to make a nice Thrill
00:23:439 (23439|1) - ^ same reason too

00:35:307 (35307|2) - move the C to 4

00:37:532 - not missing any note??

00:38:191 - ^

00:41:488 - ^

00:42:807 - ^

i found some missing note in this section... did you intend to left like that?

only that

please no kudo since i've already mod this Beatmap and this MOD are just a suggestion
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