After the Changes with Razorflamekun´s mod my Easy Diff now is a NM Diff (dpending on Star Diff) ._.
Ill decrease a bit.
Ill decrease a bit.
Thanks for balancing suggestions, im not as good in this currently.Pharos21 wrote:
Yosh..... sorry for the delay
OK... for the MOD
Column 1-2-3-4i'll do this cuz it'll be a looong POSTi'm Focusing on pattern
[EZ]
00:18:823 (18823|1,19153|0) - move 1 column to right
00:20:801 (20801|2,21131|3) - Switch Column (better pattern)
^if applied^
00:21:131 (21131|2) - move to 2
00:21:790 (21790|3,22120|0) - switch column
00:26:076 (26076|2) - move to 2 (following next pattern
00:29:373 (29373|3) - move to 2 (balance
00:31:351 (31351|3) - move to 1
00:37:285 (37285|2) - move to 1
00:37:614 (37614|3,37944|2) - move 1 note to left
00:38:274 (38274|1) - move to 4 or 3
00:42:230 (42230|3,42559|2) - Switch collumn
00:42:889 (42889|3) - move to 2
00:45:197 (45197|1) - move to 1 (better
00:59:702 (59702|2) - move to 4
00:59:373 (59373|1) - ^ 1
01:00:032 (60032|3,60362|2) - move 1 column to left
01:06:625 (66625|2,66955|3) - LN on 1 and note on 3
01:07:285 (67285|0,67450|1,67614|2,67779|3,67944|0,68109|1,68274|2,68439|3,68603|1,68603|0) - Ctrl H (avoiding repeat pattern)
if yes
01:08:933 (68933|2,69263|1) - Ctrl H
01:10:581 (70581|2,70911|3) - 01:10:581 (70581|2) - on 4. 01:10:911 (70911|3) - on 1
01:11:570 (71570|1) - move to 4
01:15:527 (75527|3) - move to 2
01:15:856 (75856|1,76186|2) - Ctrl H
01:57:395 (117395|3,117724|2) - LN on 3 and note on 1
02:39:263 (159263|3) - to 1
if yes
02:39:592 (159592|0,159757|1,159922|2,160087|3) - Ctrl H
02:40:252 (160252|0,160417|1,160581|2) - move 1 column to right
02:40:746 (160746|3) - move to 2 or 3
02:48:494 (168494|3,168823|2) - Switch Column
[NM]
http://puu.sh/gHXic/ac838a49d2.osr <=Test Play
00:21:461 (21461|2,21790|0) - move 1 colum to right
00:22:120 (22120|3,22120|1) - ^ to left
00:22:450 (22450|2,22779|1,23109|2) - Ctrl H
00:24:592 (24592|1,24675|2,24757|3) - make 4-3-2 stair (balance
00:30:362 (30362|2) - Add note? Nope. in this case im following the pattern before, the additional sound is in the notes before, not in this.
00:36:955 (36955|1,37285|2) - Ctrl H
00:45:197 (45197|1) - move to 4
01:11:570 (71570|1,71735|0) - Switch Column
01:11:900 (71900|3,72065|2) - LN mote to 3 and Note move to 1
01:12:395 (72395|2) - Move to 4
02:36:461 (156461|3) - Move to 2
[NM+]
00:16:845 (16845|3) - move to 1
00:35:636 (35636|0,35719|1,35801|2,35884|3) - i don't think so.. this shoul be 1/4 I deleted the first blue tick
03:14:702 (194702|3,195691|2,196516|1) - Ctrl H
[HD]
00:24:675 (24675|3) - hey.. you're not using this in the previous pattern.. Delete it please Nope. Since its the last appereance of this melodic pattern with increasing drums, i think i can "finnish" here.
00:35:719 (35719|1,35884|3) - i suggest you delete this.. not following anything deleted. But in 25% speed you can hear what im following (i dont know how to explain in english xD )
01:11:900 (71900|3,72065|2) - Switch Column
02:36:625 (156625|2) - Move to 2
03:14:702 (194702|3,195691|2,196516|1) - Ctrl H
[HD+]
00:39:098 (39098|1) - Move to 3
01:08:027 (68027|3,68191|0) - Ctrl H
01:08:274 (68274|3) - move to 3
End~
GL ^.^
paperlens wrote:
Hi -w-
MOD for M4M Req in your queue
1|2|3|4Generalsong setup → Design → Widescreen, remove it Fixed - seems that osu! add this option by duplicating for new diff :/
Ill remove the part of Steins map here since its not mapped by meSC*00:15:362 - from here to 00:15:527 - actually it's total 4 sounds here ( 1/6 ) , I prefer adding notes because it's SC diff. Added. I mentioned this in Normal map while mapping, but forgotten laterIts not 1/6, its 1/8. And in beginning (the points you mentioned) they are 5 notes (with last tick) - later on jsut 4 (triple, free yellow tick, note). At the beginning ive removed the LNs for that since it would be too much to play, for SC too (result in 1/6 jacks on 182 bpm O.o)
00:16:680 - from here to 00:16:845 - ^
00:17:999 - from here to 00:18:164 - ^
00:19:318 - from here to 00:19:483 - ^
00:20:636 - from here to 00:20:801 - ^
00:21:955 - from here to 00:22:120 - ^
00:23:274 - from here to 00:23:439 - ^
00:24:592 - from here to 00:24:757 - ^
00:34:483 - from here to 00:34:647 - ^
00:23:933 - add, 00:24:263 - add
*00:30:691 (30691|1) - move to 1
00:31:186 (31186|1) - move to 3
00:31:516 (31516|2) - move to 2
00:31:680 (31680|1) - move to 3
↑ Mods above: for the jack notes repetition ↑
00:55:581 (55581|2) - delete , and 00:55:417 - add here Fixed, also added 1/4 tick later above
*00:57:559 (57559|1,57724|2,57889|3) - consider to change it into LN Ive added, not changed here, since the voice is additional to the instruments.
01:48:988 (108988|0,109153|3,109318|1) - ^
*01:02:175 - add
01:02:505 - add
01:02:834 - add
01:03:164 - add
01:12:559 - from here on ^^
↑ you used Whistle, but it makes a loud sound that deserves two notes. ↑ I think its OK here.
*01:11:406 - delete one note, or you should add on 01:11:735 - and 01:12:065 - etc.
*01:16:516 - delete one note. the sound here 01:16:845 - is louder than that but have less note.
01:17:175 - ^
*01:19:153 - add 02:56:735 - add
03:13:219 - from here on: the hitsound is unexpected I think its ok here, please see Razorflamekun´s mods and my answer for explanation (:
don't forget to fix the similar part in the music when you fix those mod I mentioned in the first part of the songMX00:56:406 (56406|3,56447|2,56488|1,56529|0,56570|3,56612|2,56653|1,56694|0) - this part may be too hard for MX. so as 01:47:834 (107834|3,107875|2,107917|1,107958|0,107999|3,108040|2,108081|1,108123|0) -
02:33:988 (153988|3,154029|2,154070|1,154112|0,154153|3,154194|2,154235|1,154277|0) - I think 1/8 note on this part is OK for MX
sorry that I'm not good at modding easy diffs..
good luck with the map~~
-LASU- wrote:
Hi
|1|2|3|4|HD+ modgood luckHD+
00:35:389 - add note Normally i dont wanted to map this less drum in BG, but with this its better readable, si this and next added and rearranged (:
00:35:554 - ^
01:19:153 - ^ Accepted
01:35:307 - add note 4 Rejected - there is no voice and no loud drum or similar
01:35:636 (95636|0) - move end 01:35:966 - and 01:35:966 - add note Rejected - LN is for "ko"-silable. And named end is only a less loud sound so i think one SN there is enough (Lane 4)
02:56:735 - add note 1 Accepted
For feature: Please try to Avoid CTRL+G-Suggestions, better is CTRL+H and MOVE. Often i see this result in issues with Hitsounding, since CTRL+G Swap hirozontally plus vertically, which will move Hitsounds ^^ Not every mapper (e.g. beginners) will see this directly and producing more issues with this ^^ - But just as suggestion for most modders :3schwarzvgrune wrote:
Timing : ( ? )are we allowed to have more than 1/3 portion of the map as kiai? please confirm o(>﹏<)o Normally i would say you´re right. But as i know this are only guidelines and not rules - So i try to keep it as it is - You should have seen that i only KIAI if it refrain. KIAI for only one or two refrain or half refrain would be wrong (one or two refrains => inconsistent, half refrain => wrong since its sounds not different) - So ill wait for BN oppinions or similar :3
Hitsounding : ( ? )seems to be very loud on some section of the song, how about considering reducing the hitsound volume? how about decreasing 10% or 15% across the whole diff? (i.e. 55% to 45 or 40%, etc) I decreased all by 10%. Youre not the first pointing this out, i hope it is ok now. Ill change this in other diffs too.4K = |1|2|3|4|
In general, I will mod based on these considerations ♪(^∇^*)
Pitch Agreement / Relevancy : ( X ) Ill try to improve ._.MX00:14:537 (14537|3) - should ends at 00:15:856 - (if you ignore the 1/4 pitch), or 00:15:691 - if you take the 1/4 pitch into consideration Fixed. Ignored 1/4 Pitch here. If i not ignore, i have to map the pitch change of flute which result in more streams - for MX this is too much here i think. Its mapped in SC
00:17:175 (17175|1) - should ends at 00:18:494 - or 2/4 earlier if you take 1/4 pitch into consideration Ignored 1/4 Pitch
00:15:691 (15691|0) - move to 3 Done
00:19:977 (19977|3) - 3 Done
00:16:845 (16845|3,17010|1) - ctrl g Done
00:21:461 (21461|1,21625|0) - ^ Done
00:19:318 (19318|0,19400|1,19483|2,19647|0,19812|2) - ctrl H then drag 1x t o the left Done
00:28:713 (28713|3,28713|2,28878|2) - you have 2 notes at 3, but why not here Fixed, Jack was not correct :3
00:27:395 (27395|3,27559|2) - same similar sound
00:29:867 (29867|3,30032|1,30197|1) - should be 3 notes put on the same place? if not then how about avoiding those stack instead to keep the pattern consistent. The three marked notes are for the high pitched sound in BG, the additional Note on white tick for the drum here.
02:03:329 (123329|0) - to 2? Done
02:02:999 (122999|3) - to 3? Done
Nice Beatmap!!! Nice Song!!! d(≧v≦)b~~ Arigatou :3
Good Luck for rank!! O(∩_∩)O
MEISGOOD wrote:
Hai! MOD here as requested desu ヾ(@^▽^@)ノSPOILER[General]
OK!
4K: |1|2|3|4|[EZ]
01:42:230 (102230|0) - Move to 2 it's better to form this a ladder form because of the rhythm/pitch OK
02:15:197 (135197|3,135527|1) - Ctrl key + G for pattern consistency. Notice this next part 02:20:472 (140472|2,140801|0,141131|3) - Pitch
02:23:768 (143768|0) - End it here 02:25:087 Because the guitar or piano pitch ends and change here Fixed, follow voice
02:40:911 (160911|0) - Move to 2 because the beat or rhythm is not the same with each other to be stacked of. It's necessary to make this continue the pattern. OK
02:44:208 (164208|1,164538|0) - Move the long note in 1 while the single note in 2 for comfortable hand coordination and pattering just like your other pattern of this one. OK[NM]
01:37:285 (97285|3) - Remove because this long note end has only drumbeat. It's not necessary to be 2 noted ending. OK
01:37:614 Add note note to 4. This part is necessary to be 2 noted instead because of it's drumbeat or hit-hat and just like in your pattern the parts with 2 noted parts which have the same rhythm or instrument. OK
02:31:351 (151351|3) - Move to 1 it's better to be here because for comfortable hand coordination OK[NM+]
00:17:010 (17010|2) - Move to 4 for pattern
00:30:032 (30032|2) - Remove it's not necessary because of the pattern just look at this one 00:29:373 and the others their drumbeat or rhythm is the same or in the others almost the same so this one is not necessary to be 2 noted independently.
01:25:252 (85252|2,85334|3,85417|1) - It's better to make this a ladder pattern from 2 - 3 - 4 (Red line - Blue line - White line) it's for pattern too and the rhythm that makes it necessary to be pattern
01:35:472 (95472|0) - Move to 2 it's unnecessary to be in 1 (stack) because of the rhythm it just like the beat is moving side wards
01:43:384 (103384|3) - Move to 3 for pattern and pitch relevancy
02:30:362 Add note to 2 for cymbals
02:31:680 Add note to 4 for drumbeat impact and hit-hat All accepted, added a few more in "Add"-Part[HD]
02:23:768 Add note to 1 for drumbeat / Cymbal impact and because of pattern
02:29:043 Add note to 2 ^^
02:30:362 Add note to 4 ^^
02:31:680 Add note to 3 ^^ See NM+[HD+]
00:30:197 (30197|3) - Move to 2 it's better to be here for more comfortable hand coordination OK[MX]
-Nothing to conclude[SC]
-Nothing to conclude
I think that's all i can say. It's a nice map!! Good luck hope it's get rank fast!! Thanks :3
Thanks for requesting in my queue. I hope my MOD helps (ノ´ヮ´)ノ*:・゚✧
Good luck! Nyaa! (ノ≧∀≦)ノ
MeowPaz wrote:
Hi.Form M4M.
|1|2|3|4|
Just Suggestion.SPOILERNice pattern.Amazing HS. <3[EZ]
01:07:285 - I think this way use LN will be better.
01:17:834 - ^
01:58:713 - ^
02:09:263 - ^
02:13:219 (133219|2) - End to 02:14:702 -
02:44:867 - use LN
02:55:417 - ^
03:11:570 - Add note Accepted all, i like the LN suggestions... xD
[NM]
00:57:395 - Try this http://puu.sh/gX4UP/f3e0206f10.jpg Nope, for pitch
01:25:087 (85087|3,85252|2,85417|1) - Ctrl+H Im not sure (Pitch)... but added. Maybe i revert
01:48:658 (108658|1,108823|2,108988|0,109153|3,109318|1) - http://puu.sh/gYQfB/17e9a9fa03.jpg
02:13:219 (133219|3) - End to 02:14:702 -
02:23:768 - Add note.
[HD+]
00:26:900 (26900|0) - Move to 3
00:45:774 (45774|3) - Move to 3
00:45:856 (45856|2) - Move to 4
01:27:230 - Add note
01:27:395 (87395|2) - Delete
01:29:043 - Add LN
01:29:867 - Add note
01:30:032 (90032|1) - Delete
01:30:856 - Add note
01:32:175 - ^
02:13:219 (133219|3) - End to 02:14:702 -
02:34:318 (154318|3) - If you use cymbal(Finish).I think double or triple will be better.
03:00:527 (180527|0) - Move to 2
Good map.
Good luck!
Rivals_7 wrote:
Hi~
from M4M req
Here's my Mod :3
For mods following in this posting:
First ive mapped EZ, NM+, HD+ and so on. Then i decided that NM and HD are too Hard and renamed to NM+ and HD+
Current NM and HD are totally remapped with no reference to XX+-Diffs, so it could be that some sections are harder than in other diffs since ive mapped other patterns here. Some of this parts ill rearrange as you said, but not all since ive used other patterns and notes for mapping here.Click Me:3EZ
00:30:032 - add note here No vocals here
00:33:329 - ^ Same. Vocal starts 1/2 tick later again, but its too close for this section
00:33:988 - ^
00:38:603 - ^ see above
00:39:263 - ^ see above
01:26:735 - Why is this empty? add note on each beat This part is hard to map for easy map since its very complex beat pattering. So ive looked within IRC mod about this part and decided to add only the signle note there.
02:39:592 (159592|3,159757|2,159922|1,160087|0,160252|1,160417|2,160581|3,160746|2,160911|1) - Too much for EZ. Make this LNs
02:50:142 (170142|3,170307|2,170472|0,170636|1,170801|3,170966|1,171131|2,171296|1,171461|0) - ^ I think there OK. This are 1/2 notes and not too much i think. Make this LN would kill the feeling here and not really fit the music.
NM
Why is this part is more harder than in NM+? (Left is NM, right is NM+) See above, ill swap it (lesser difficulty in NM, more difficult in NM+
And this part totally the same. consider to rearranged.
02:56:697 - ^same cases
NM+
00:45:362 (45362|2,45527|0,45609|2,45691|0,45774|2,45856|0) - Oh these jack notes. HD is more easier than this (Left=NM+ Right=HD) Changed
Okay in some part NM+ is more harder than HD. Check this diff again and compare it with another See note above
HD+
00:56:158 (56158|1,56241|2,56488|1,56570|2) - ctrl+H Changed
02:33:741 (153741|1,153823|2,154070|1,154153|2) - ^ Not changed
03:04:400 (184400|2,184483|1,184565|0) - Ghost notes? Flutee in BG
Nice song. Hope it gets ranked.
Also the SC diff is fun to watch in Auto
Good Luck![]()
1|2|3|4Some of Your Notes Followed On Voice..
rhalp10 wrote:
Hello Sorry For Delay I Have A Busy Stuff But Here's My MOD I Hope You All Appreciate ItNatsume Chiaki1|2|3|4Some of Your Notes Followed On Voice.. eto.... hai? xD I know
[HD+]
00:14:867 (14867|3,15032|2,15197|1) - Ctrl+J The 3 Notes Are Ascending Try To Hear It On 25% Playback...
01:32:669 (92669|0) - Remove I Can't Here Strong Sound ..
01:32:999 (92999|1) - Move 1 And Add 4
01:33:164 (93164|3) - Move 2
[MX]
00:23:274 (23274|0) - Move To 4
00:23:356 (23356|3) - Move To 1
All accepted :3 - Thank you
Thanks for modding :3logitechf1f4 wrote:
Yo ( '')/ sorry for really late mod, because last tuesday I lost my glasses and I can't see clearly more than 20 cm!! Yeah my sight was really bad Then youre better than i without glasses
Your map is pretty good, I just add a little suggestion for you
here my simple mod (from M4M)
column layout
|1|2|3|4|NM+00:56:076 (56076|2) - move to column 1 for balance OK
01:00:691 (60691|2,60691|0) - delete 1 note ( I suggest this 01:00:691 (60691|2) - ) OK
01:01:021 (61021|3) - move to 3 and add 1 note here 01:01:351 (61351|2) - in column 4 and become like this http://puu.sh/hhWUY/41ec550c24.png OK
01:09:428 (69428|2) - move to 1 for balance OK
01:10:911 (70911|0,71076|1) - move 1 column to the left for balance http://puu.sh/hhX6Y/8cda349a68.jpg OK
01:21:461 (81461|2) - add 1 note in column 3 No, if i do this i have to ad the following too which would be too much for this diff
in this 01:24:757 (84757|1,85087|3,85252|1,85334|2,85417|3,85581|2,85746|3,85911|2,86076|1,86241|0) - I have some suggestions pattern for you:
1. change into like this just move 01:25:581 (85581|2) - to column 1
2. change into like this these note 01:25:252 (85252|1,85334|2,85417|3) - ctrl G and move left 1 column
3. change into like this just move 01:25:087 (85087|3) - to column 1 Changed in own manner
02:12:889 (132889|1) - add 1 note in column 2 No, just vocal (silable)
These note 02:13:219 (133219|3,135032|1,135197|2,135362|3,135527|1,135691|2,135856|0,137834|2,137834|0,138164|3,138164|1,138494|2,140307|3,140472|1,140636|2,140801|0,140966|3,141131|1,143109|2,143439|3) - are exactly the same like in NM http://puu.sh/hhZCD/5c4213b3cb.jpg (I suggest you should change some pattern) I dont see a problem there
02:59:043 (179043|1) - add 1 note in column 2 http://puu.sh/hhYop/60e8bef354.jpg Added in 4
Ok I think that's all for NM+HD00:59:867 (59867|2) - move to column 1 OK
01:21:461 (81461|1) - add 1 note in column 2 Nope, see above
01:29:373 (89373|0) - move to column 2 for balance OK
01:38:109 (98109|2) - move to column 1^ OK
01:57:889 (117889|0,118054|2,118219|0,118384|2,118548|0) - move left 1 column Changed some of them
02:12:889 (132889|1) - add 1 note in column 2 Nope, see above
02:43:054 (163054|1,163219|2) - ctrl+G and move left 1 column Changed
02:59:043 (179043|1) - add 1 note in column 2 Nope
03:10:746 (190746|2) - move to column 2 OK
03:11:735 (191735|0) - move to column 3 OK
The other notes are good enough for meHD+00:15:691 (15691|0) - move to column 2 OK
00:54:922 (54922|1,55087|0,55087|2,55252|1,55417|2,55417|0,55581|0,55581|2,55746|2,55746|0,55911|2,55911|0) - really looks unbalance, I suggest move 00:54:922 (54922|1,55087|2) - 1 column to the right OK
01:05:142 (65142|3) - move to column 3
01:21:461 (81461|1) - add 1 note in column 2 (you always never put a note here in NM+, HD, and HD+, why?) Why should i? Theres not enough sounds for more notes
01:41:570 (101570|2) - move to column 4 OK
02:12:889 (132889|0) - add 1 note in column 1 (also you always never put a note here in NM+, HD, and HD+) See above
02:59:043 (179043|3) - add 1 note in column 4^ see above
03:13:219 (193219|0,193301|1,193384|2,193466|3) - these 4 notes always like this in other diff, I suggest you should change this pattern. Its fitting, why should i change? Just since its a other diff i dont want to make it another pattern here for a clear stair sound.
Yup that's all for me. The other diff are good enough i think. Good luck ( '')b
-SoraGami- wrote:
Hi Kagu-chan!~~~![]()
here is my mod
1|2|3|4
just some suggestion, feel free to reject if uselessMX00:22:779 (22779|2) - move to 1 No, it would not made any difference here expect making third column more emtpy
01:50:472 (110472|1) - move to 1 for balance
03:03:906 (183906|2,183988|3,183988|1) - adjust to the leftSC00:15:691 (15691|0) - move to 2 for comfortability
00:55:581 - add note
00:57:395 (57395|0) - move to 2
01:03:823 (63823|3) - delete
01:25:252 (85252|1) - delete then, 01:25:252 (85252|1) - add note to 4 Dont understand what this should be - maybe wrong timestamp?
02:26:900 (146900|3) - move to 2
Also removed some 1/4 Jacks before slider stream i havent seen before
Woah. Great Map. I like those pattern and the song! Thanks :3
Good Luck!~~ ill wait this in the ranked section
Gomuryuu wrote:
Hi~
From MODHOUSE
Here's my mod as requested~
Column 1|2|3|4NM+00:20:966 (20966|2,21131|1,21296|0) - Ctrl+G for variation No, but next and 00:22:779 (22779|2,22944|1,23109|0) - STRG+H
00:21:461 (21461|2,21625|1,21790|0) - Ctrl+H^
00:22:120 (22120|3) - move to 1^ OK
00:54:263 (54263|2) - move to 1 for balance OK
00:55:581 (55581|2) - move to 1^ OK
00:58:631 (58631|0,58713|1) - Ctrl+G for~ balance? or variation~ No, would be the same as few ticks ealier
01:03:906 (63906|2,63988|0) - Ctrl+G^ OK
01:09:098 (69098|3,69180|2,69263|1) - Ctrl+G^ OK
01:42:889 - make it a double note here OK
01:45:691 (105691|2) - move to 1 for balance OK
02:00:527 (120527|3,120609|2,120691|1) - Ctrl+H for variation OK
02:58:713 (178713|2) - move to 2 for balance OK
03:10:746 (190746|2,190911|3,190911|1,191076|2,191241|1,191241|3,191406|2,191488|1) - Ctrl+H for variation OK
03:14:702 (194702|0,195691|1,196516|2) - umm~ i think this part is not necessary, if you want too keep them at least change the hitsound to something more fitting Ill look for better HS for this :3HDGreat map! I really appreciate your work on mapping all the 7 diffs by yourself. Was not planned, but then ive seen that NM+ and HD+ was too much for NM / HD and changed then. SC was suggestion from others since MX was not enough :300:37:285 (37285|2,37450|1,37614|0) - move these one column to the right for balance OK
01:15:362 (75362|0,75527|3,75691|1) - Ctrl+H for variation to the next part OK
01:53:768 (113768|1) - move to 1 for balance OK
01:57:065 (117065|2) - move to 2^ OK
01:07:285 - these part show up so often in this song, but you always map them to a right-to-left stair loop. you can try some variation:
a ctrl+h version (left-to-right stair loop) v
or you can try something like this too v
I played a bit with patterns, more variation now :3
Look, Shooting star! It´s rainingmenstars, hallejulia
GO RANK!~
Thansk for mod and thanks for star :3YunoFanatic wrote:
[EZ]
00:21:131 (21131|1,21461|2) - change the columns of these note because its weird after 00:18:494 (18494|3,18823|2,19153|1,19483|2) - and all. fixed first two notes, two notes later and last not since last are pattered
00:24:428 (24428|0,24592|1,24757|2,24922|3) - these feels weird imo, i dont like it should change into lns to capture those 1/4 sound. I dont see a big difference with LNs since SN is better fitting too. This would make it harder, but not better i think
00:33:329 why pause? add another note, the pause here isnt needed, normally there wasnt a note since i thought there wasnt a silable, but theres a u (from uki), so ill add
01:00:691 (60691|0,61351|3) - i felt these lns isnt needed anyway. because it doesnt follow anything. same with other This is following same pitched silables here. So i dont remove
01:26:735 - 01:32:340 what the actual hell are you intending to do here? Please refer to IRC mod with Julie - normal notes dont fitting i guess, since i cant map too much since its easy diff. so a bit more would not fit, much more would too hard, so we mapped it so
01:53:439 (113439|3,113603|2,113768|1,113933|2,114098|0,114263|1,114428|2,114592|1) - i dont actaully prefer to you to use 1/2 that much or use them as a stream in EZ. I think its ok as it is.
01:58:713 (118713|3,119043|2,119373|1,119702|0) - imo 1/1 note fits here than ln. No, IMO this is a highlightpoint of refrain, just 1/1 notes would be same as before. Also i think its fitting too.
[NM]
00:17:505 (17505|2,18164|1,18164|3) - sudden break of pattern is actually bad in here. eh? There is no pattern change or similar O.o
01:31:680 (91680|3) - change maybe to ln instead? it play good tho. Thanks. Also changed in some other diffs since its good fitting and nice to play :3
good nm.
[HD]
00:14:537 (14537|0,15856|2,17175|2) - i dislike these lns, i just felt they arent needed anyway. AND SO ON. apply to all Changed
00:14:537 (14537|2,14537|0,14537|3) - not really loud enough to be tripled. fixed with removed LN
00:46:845 (46845|3) - add another note on lns end because it has sound apply to all fixed
01:19:153 (79153|2) - - 01:21:131 (81131|3) - so weird, i actaully think it doesnt fit imo. no, it fit i think
01:22:779 (82779|1) - since you added claps here its gooad to add another note to, to emphasize the clap hs, apply to all OK. In higher diff not really possible since it would be jacks (since i mapped there the tripples and as SC as 1/6)
01:32:999 (92999|2) - this is loud enough to add another note. OK
02:34:318 (154318|0) - add another note to emphasize hs. OK
[MX]
00:30:197 (30197|1) - move to 4th instead so you can have better pattern. OK
00:46:186 (46186|2) - move to 4th so you can get a good pattern with 00:46:516 (46516|2,46516|0) - OK
00:56:735 (56735|2) - add another note here cause it fits for a new pattern. No, not enough sound here
00:56:735 (56735|2,58219|1,58548|2) - maybe add notes on the start of these lns cause just the ln itself feels weird. No, this would be doubles which is not fitting, and use SN instead of LN is bad too since LN is fitting here
00:56:735 (56735|2,58219|1,58548|2,65966|3) - this section is pretty weird to have only 1 note probably add another one. a bit confused since you market too much xD - but in refrain i think this single notes are ok there...
01:08:521 (68521|0) - lol why is this a short one? To make LN stream complete and dont map over end of stream
01:12:889 (72889|3) - the clap and whistle here really caught me i think its weird tho. I dont see a problem there
01:12:889 (72889|3,76021|0) - can do streams here. Nearly complete Refrain could be a single stream - please refer to SC diff, for MX here stream too would be too hard i guess
nice MX really its fun to play!
Sorry cant mod all ;A; but i pointed almost everything that needs to be fixed hehe goodluck!
MOD of what? lolKagu-chan wrote:
IRC-Mod of Doom with Pharos212015-05-02 15:42 Kagu-chan: hi, are you there?
2015-05-02 15:43 Pharos21: yep
2015-05-02 15:43 Kagu-chan: :3
2015-05-02 15:43 Kagu-chan: have you modded my natsume chiaki map? i dont know now xD
2015-05-02 15:44 Pharos21: hatsune chiaki...
2015-05-02 15:44 Pharos21: ah hanairo byori?
2015-05-02 15:44 Pharos21: yeh.. i've mod it before
2015-05-02 15:44 Kagu-chan: yep xD
2015-05-02 15:44 Kagu-chan: i want to ask if you could irc mod with me a bit, since ive requested bns and maybe there could be some main issues or some suggestions xD
2015-05-02 15:45 Kagu-chan: (ok, i need help for easy diff in each case xD )
2015-05-02 15:45 Pharos21: ohh sure
2015-05-02 15:45 Pharos21: wait
2015-05-02 15:45 Kagu-chan: ok ^^
2015-05-02 15:48 Pharos21: ACTION is editing [http://osu.ppy.sh/b/657932 Natsume Chiaki - Hanairo Biyori [EZ]]
2015-05-02 15:48 Pharos21: this one?
2015-05-02 15:48 Kagu-chan: :3
2015-05-02 15:48 Kagu-chan: yep ^^
2015-05-02 15:48 Kagu-chan: mhm... i have two points where i need your opinion ^^
2015-05-02 15:49 Kagu-chan: 00:38:274 - first here - there i have too little breaks, does you think there required and / or fitting?
2015-05-02 15:50 Pharos21: wait
2015-05-02 15:50 Pharos21: hmm...
2015-05-02 15:50 Kagu-chan: normally in this part i have breaks only if no new silable begin in 1/1 tick - here i have additional no SN xD
2015-05-02 15:51 Kagu-chan: (i dont know why, now im wondering if they fit xD )
2015-05-02 15:51 Pharos21: hmm
2015-05-02 15:51 Pharos21: let me test it a bit
2015-05-02 15:51 Kagu-chan: ok :3
2015-05-02 15:52 Pharos21: i think.. there's a sound here
2015-05-02 15:52 Pharos21: and you need to fill it
2015-05-02 15:52 Pharos21: 00:38:603 -
2015-05-02 15:52 Pharos21: and
2015-05-02 15:53 Pharos21: 00:39:263 -
2015-05-02 15:53 Pharos21: cuz i hear you're following the beat here
2015-05-02 15:53 Kagu-chan: i set both at 3
2015-05-02 15:53 Kagu-chan: (1|2|3|4)
2015-05-02 15:54 Kagu-chan: ok.
2015-05-02 15:54 Pharos21: OK
2015-05-02 15:54 Pharos21: it's fine
2015-05-02 15:54 Pharos21: ehh wait
2015-05-02 15:54 Kagu-chan: second one with Clap HS
2015-05-02 15:54 Kagu-chan: hai? xD
2015-05-02 15:54 Pharos21: both at 3..
2015-05-02 15:55 Pharos21: if you already add it
2015-05-02 15:55 Pharos21: 00:39:263 (39263|2,39592|1) -
2015-05-02 15:55 Kagu-chan: swap?
2015-05-02 15:55 Pharos21: i think you need to Swap Column this
2015-05-02 15:55 Pharos21: yep
2015-05-02 15:55 Pharos21: for hand flow
2015-05-02 15:55 Kagu-chan: ok, done
2015-05-02 15:57 Kagu-chan: ok, let us look at this part: 01:27:065 - until 01:32:340 - as you see there are just two SN. This is since this part is with no drum rhythm and maybe hard to get for beginners. but its too less xD any sugestion how to map this part?
2015-05-02 15:57 Pharos21: hmmm
2015-05-02 15:57 Pharos21: a bit hard for this part
2015-05-02 15:58 Pharos21: wait... let see here.....
2015-05-02 15:58 Pharos21: make it like this
2015-05-02 15:58 Pharos21: wait.. i'll send you the Pict.. and you''l know what i mean
2015-05-02 15:59 Kagu-chan: ok ^^
2015-05-02 16:01 Pharos21: http://puu.sh/hyGr9/0747121a46.jpg
2015-05-02 16:03 Kagu-chan: seems fine :3
2015-05-02 16:03 Kagu-chan: ill recheck HS, wait xD
2015-05-02 16:04 Kagu-chan: ok, i think this is ok so :3
2015-05-02 16:04 Pharos21: yeah?
2015-05-02 16:04 Pharos21: OK?
2015-05-02 16:04 Kagu-chan: yep :3
2015-05-02 16:04 Pharos21: yay!!
2015-05-02 16:05 Kagu-chan: ok, then lets continue with mod xD
2015-05-02 16:05 Pharos21: ok
2015-05-02 16:06 Kagu-chan: 02:23:768 - this part (following) - dies you think i need SN at LN start?
2015-05-02 16:06 Kagu-chan: *does
2015-05-02 16:08 Pharos21: ACTION is editing [http://osu.ppy.sh/b/657932 Natsume Chiaki - Hanairo Biyori [EZ]]
2015-05-02 16:08 Pharos21: nothing found
2015-05-02 16:09 Kagu-chan: OK ^^
2015-05-02 16:09 Pharos21: Drum + Vocal right?
2015-05-02 16:09 Kagu-chan: yep
2015-05-02 16:09 Pharos21: it's OK... but will be better if not
2015-05-02 16:09 Pharos21: i mean Drum only
2015-05-02 16:09 Kagu-chan: OK, then i keep it as it is
2015-05-02 16:10 Pharos21: cuz it's EZ we're talkin about here
2015-05-02 16:10 Kagu-chan: yep, there for i havent set SN there ^^
2015-05-02 16:11 Pharos21: hm
2015-05-02 16:11 Pharos21: soo.. Vocal only?
2015-05-02 16:12 Kagu-chan: the LN is for long sylable, but SN is for drum. first SN i dont set since Vocal start - so it would be two notes
2015-05-02 16:13 Pharos21: hmm
2015-05-02 16:13 Pharos21: dont get it orz
2015-05-02 16:14 Kagu-chan: mhm... then i look by myself short xD
2015-05-02 16:14 Pharos21: you mean that LN are for.. wait
2015-05-02 16:14 Pharos21: le me check again
2015-05-02 16:14 Kagu-chan: yes, LN is for Long sylable
2015-05-02 16:15 Pharos21: ahh
2015-05-02 16:15 Pharos21: i get it now
2015-05-02 16:15 Kagu-chan: xD
2015-05-02 16:16 Pharos21: just SN please.. cuz SN + LN are too hard for EZ (i think)
2015-05-02 16:16 Kagu-chan: mhm... so remove LN?
2015-05-02 16:16 Pharos21: but it's fine to add LN here... hmm.. i thnik .. not really hard
2015-05-02 16:16 Pharos21: Keep it like that
2015-05-02 16:16 Kagu-chan: OK
2015-05-02 16:17 Kagu-chan: does you have a nice high hat HS for that part? (since finnish sounds are in this soundset all.... baka xD )
2015-05-02 16:17 Pharos21: wait
2015-05-02 16:18 Pharos21: for which note?
2015-05-02 16:18 Kagu-chan: 02:29:043 (149043|0,150362|2,151680|3,152999|0) - this four notes
2015-05-02 16:18 Pharos21: hmm
2015-05-02 16:18 Pharos21: it's fine as it is
2015-05-02 16:18 Kagu-chan: (i realize that i havent one finnish hs used in this map xD) - OK, then i keep xD
2015-05-02 16:20 Pharos21: any other?
2015-05-02 16:20 Kagu-chan: then i think ez diff is fine now :3
2015-05-02 16:20 Pharos21: yep
2015-05-02 16:20 Kagu-chan: mhm... let look over next diff?
2015-05-02 16:21 Kagu-chan: *lets xD
2015-05-02 16:21 Pharos21: hmm
2015-05-02 16:21 Pharos21: ok
2015-05-02 16:21 Kagu-chan: which one?
2015-05-02 16:21 Pharos21: ACTION is editing [http://osu.ppy.sh/b/657936 Natsume Chiaki - Hanairo Biyori [NM]]
2015-05-02 16:22 Kagu-chan: ACTION is editing [http://osu.ppy.sh/b/657936 Natsume Chiaki - Hanairo Biyori [NM]]
2015-05-02 16:22 Pharos21: this
2015-05-02 16:23 Kagu-chan: ^^
2015-05-02 16:23 Pharos21: ACTION is playing [http://osu.ppy.sh/b/657936 Natsume Chiaki - Hanairo Biyori [NM]] <osu!mania> |4K|
2015-05-02 16:23 Pharos21: hmm
2015-05-02 16:24 Pharos21: i think something's wrong on the opening part
2015-05-02 16:24 Pharos21: ahh
2015-05-02 16:24 Pharos21: this
2015-05-02 16:24 Pharos21: 00:39:592 (39592|1) -
2015-05-02 16:25 Pharos21: the beat count are.. uhh.. odd
2015-05-02 16:25 Pharos21: try this
2015-05-02 16:25 Pharos21: wait
2015-05-02 16:25 Kagu-chan: ACTION try to get what you mean xD
2015-05-02 16:26 Pharos21: wait
2015-05-02 16:27 Pharos21: what i mean is.., the readability
2015-05-02 16:27 Pharos21: sorry
2015-05-02 16:27 Pharos21: http://puu.sh/hyHJF/2f48824176.jpg
2015-05-02 16:27 Pharos21: try this..
2015-05-02 16:27 Pharos21: cuz your LN in this part are following the long vocal.. right?
2015-05-02 16:27 Pharos21: ahh what i mean is... following Vocal
2015-05-02 16:27 Pharos21: orz
2015-05-02 16:28 Kagu-chan: now i get it xD
2015-05-02 16:28 Kagu-chan: and its fine, yes xD
2015-05-02 16:28 Pharos21: more readable to
2015-05-02 16:28 Kagu-chan: yup :3
2015-05-02 16:28 Pharos21: and jus that.. i think
2015-05-02 16:28 Kagu-chan: ill recheck by myself, short testing
2015-05-02 16:32 Pharos21: just this
2015-05-02 16:32 Pharos21: 00:55:252 (55252|1) -
2015-05-02 16:32 Pharos21: i dont understand this part
2015-05-02 16:32 Pharos21: how about make it SN and add 1 note here.
2015-05-02 16:32 Pharos21: 00:55:417 -
2015-05-02 16:32 Pharos21: there,, just that
2015-05-02 16:33 Kagu-chan: mhm... this ln is for long ma-sylable, but not fitting with pattern here, thats true xD
2015-05-02 16:33 Pharos21: right>
2015-05-02 16:34 Kagu-chan: so LN to SN and 00:55:417 - add note, right?
2015-05-02 16:34 Pharos21: yep
2015-05-02 16:34 Kagu-chan: ok, changed
2015-05-02 16:34 Kagu-chan: ill check in second part (this part is repeating later with other text)
2015-05-02 16:35 Kagu-chan: ok, have to change too then
2015-05-02 16:36 Pharos21: hmm
2015-05-02 16:36 Kagu-chan: ok, fixed
2015-05-02 16:37 Pharos21: ok
2015-05-02 16:37 Pharos21: just that
2015-05-02 16:37 Kagu-chan: nice :3 - Mistakehunter Pharos
2015-05-02 16:38 Pharos21: uhhh what??
2015-05-02 16:38 Kagu-chan: xD
2015-05-02 16:38 Kagu-chan: Bughunter... what ever xD you find issues where i always think its ok how it is xD
2015-05-02 16:38 Kagu-chan: (ok, thats modders job... but xyoure good modder xD)
2015-05-02 16:38 Pharos21: ehehe
2015-05-02 16:38 Pharos21: thanks ^.^
2015-05-02 16:39 Kagu-chan: does you ever need help on map, just ask me xD (for GD too :p if its 4K xD )
2015-05-02 16:39 Pharos21: uhh
2015-05-02 16:39 Pharos21: curently no
2015-05-02 16:39 Kagu-chan: xD
2015-05-02 16:39 Pharos21: but.. idk for my next project
2015-05-02 16:40 Kagu-chan: ^^
2015-05-02 16:40 Kagu-chan: im away for 5 mins now xD
2015-05-02 16:41 Pharos21: ok
2015-05-02 16:46 Kagu-chan: re :3 and updated map :3
2015-05-02 16:46 Pharos21: yay
2015-05-02 16:46 Kagu-chan: would you check other diffs?
2015-05-02 16:46 Pharos21: hmm
2015-05-02 16:46 Pharos21: wait
2015-05-02 16:47 Kagu-chan: :v
2015-05-02 16:59 Pharos21: kagu
2015-05-02 16:59 Pharos21: you're there?
2015-05-02 16:59 Kagu-chan: hai?
2015-05-02 16:59 Pharos21: sorry... i was away ehehe
2015-05-02 16:59 Kagu-chan: no problem xD
2015-05-02 16:59 Pharos21: ACTION is listening to [http://osu.ppy.sh/b/657936 Natsume Chiaki - Hanairo Biyori]
2015-05-02 16:59 Pharos21: wait
2015-05-02 16:59 Pharos21: updating
2015-05-02 17:00 Pharos21: i'm gonna re-check your NM diff
2015-05-02 17:00 Kagu-chan: whoa... osu loading over 9000 xD
2015-05-02 17:00 Kagu-chan: (ok, downloaded bunch of maps xD
2015-05-02 17:01 Pharos21: wait
2015-05-02 17:01 Pharos21: why i cant update it
2015-05-02 17:01 Kagu-chan: osu telling me i have to update too...
2015-05-02 17:01 Pharos21: ah damn.. another BUG
2015-05-02 17:01 Pharos21: ok nvm
2015-05-02 17:01 Pharos21: let's Continue
2015-05-02 17:02 Pharos21: ACTION is editing [http://osu.ppy.sh/b/657936 Natsume Chiaki - Hanairo Biyori [NM]]
2015-05-02 17:02 Kagu-chan: ACTION is editing [http://osu.ppy.sh/b/657936 Natsume Chiaki - Hanairo Biyori [NM]]
2015-05-02 17:03 Pharos21: ACTION is playing [http://osu.ppy.sh/b/657936 Natsume Chiaki - Hanairo Biyori [NM]] <osu!mania> |4K|
2015-05-02 17:04 Pharos21: 00:56:570 (56570|2) -
2015-05-02 17:04 Pharos21: ok.. fells weird here
2015-05-02 17:04 Pharos21: i suggest you move this to 2
2015-05-02 17:04 Kagu-chan: moved
2015-05-02 17:05 Pharos21: try it first
2015-05-02 17:05 Pharos21: is it suit you?
2015-05-02 17:05 Kagu-chan: i think its ok
2015-05-02 17:06 Kagu-chan: (on 2)
2015-05-02 17:07 Pharos21: 01:00:691 (60691|1,61351|0) -
2015-05-02 17:07 Pharos21: feels weird too
2015-05-02 17:07 Pharos21: hmm
2015-05-02 17:08 Kagu-chan: mhm...
2015-05-02 17:08 Pharos21: for this LN 01:00:691 (60691|1,61351|0) -
2015-05-02 17:08 Pharos21: add Note on the Red line
2015-05-02 17:08 Pharos21: placement up to you
2015-05-02 17:08 Pharos21: cuz i feel soo weird here.. you use 1/2 beat and then suddenly 1/1 LN
2015-05-02 17:09 Kagu-chan: mhm... what about changing LN to SN?
2015-05-02 17:09 Pharos21: that's good too
2015-05-02 17:09 Pharos21: change it
2015-05-02 17:09 Kagu-chan: for second LN ive done the same
2015-05-02 17:10 Pharos21: ok
2015-05-02 17:10 Pharos21: got it
2015-05-02 17:12 Pharos21: 03:00:691 (180691|1,182010|3) -
2015-05-02 17:12 Kagu-chan: i have changed 2nd and 3rd refrain too to be consistent
2015-05-02 17:12 Pharos21: add another note
2015-05-02 17:13 Pharos21: feels empty here
2015-05-02 17:13 Kagu-chan: OK
2015-05-02 17:14 Pharos21: and...
2015-05-02 17:14 Pharos21: 03:03:329 (183329|3,184647|2) -
2015-05-02 17:14 Pharos21: this to
2015-05-02 17:15 Kagu-chan: add second note?
2015-05-02 17:15 Pharos21: suddently LN only
2015-05-02 17:15 Pharos21: yep
2015-05-02 17:15 Pharos21: add note
2015-05-02 17:15 Kagu-chan: OK
2015-05-02 17:15 Kagu-chan: ill test
2015-05-02 17:15 Pharos21: ehh wait
2015-05-02 17:15 Kagu-chan: hai? ^^
2015-05-02 17:16 Pharos21: did you following the Long instrument here?
2015-05-02 17:16 Kagu-chan: the flute
2015-05-02 17:16 Pharos21: yep
2015-05-02 17:16 Kagu-chan: yo
2015-05-02 17:16 Kagu-chan: a bit ^^
2015-05-02 17:17 Pharos21: i suggest you avoid that
2015-05-02 17:17 Pharos21: for consistancy
2015-05-02 17:17 Kagu-chan: mhm... i like it xD
2015-05-02 17:18 Kagu-chan: also the flute is very loud at this point and so nice to map imo
2015-05-02 17:18 Pharos21: repeat that until here 03:08:603 (188603|3) -
2015-05-02 17:18 Pharos21: 02:59:373 (179373|3,179373|2,179702|1,180032|3,180197|0,180362|2,180691|1) -
2015-05-02 17:18 Pharos21: waht are you following here?
2015-05-02 17:19 Pharos21: the Wood instrumnet right? idk what the name is
2015-05-02 17:19 Pharos21: repeat it till 03:08:603 (188603|3) -
2015-05-02 17:19 Pharos21: it's better
2015-05-02 17:19 Kagu-chan: in bg this sound (yes, this wood thingy)
2015-05-02 17:19 Kagu-chan: mhm... ill test
2015-05-02 17:19 Pharos21: yeah that's true.. but it'll feel soo weird
2015-05-02 17:19 Pharos21: soo sudden
2015-05-02 17:21 Kagu-chan: ok, changed, ill test ^^
2015-05-02 17:22 Kagu-chan: its fine now i guess
2015-05-02 17:22 Kagu-chan: ok
2015-05-02 17:23 Pharos21: ok wait
2015-05-02 17:24 Pharos21: OK Fine~
2015-05-02 17:24 Kagu-chan: :3
2015-05-02 17:24 Pharos21: no more Error Found
2015-05-02 17:24 Pharos21: ACTION is editing [http://osu.ppy.sh/b/657937 Natsume Chiaki - Hanairo Biyori [NM+]]
2015-05-02 17:25 Pharos21: kagu....
2015-05-02 17:25 Pharos21: 00:34:812 (34812|2,34895|3,34977|1,35059|2,35142|0,35224|1) - Seriously? JS?
2015-05-02 17:26 Kagu-chan: ?
2015-05-02 17:26 Pharos21: ACTION is editing [http://osu.ppy.sh/b/657937 Natsume Chiaki - Hanairo Biyori [NM+]]
2015-05-02 17:27 Pharos21: 00:34:812 (34812|2,34895|3,34977|1,35059|2,35142|0,35224|1) -
2015-05-02 17:27 Kagu-chan: yeah, sure. but whats with this?
2015-05-02 17:27 Kagu-chan: ACTION is editing [http://osu.ppy.sh/b/657937 Natsume Chiaki - Hanairo Biyori [NM+]]
2015-05-02 17:27 Pharos21: too hard for NM +
2015-05-02 17:27 Pharos21: really
2015-05-02 17:27 Kagu-chan: mhm... steir pattern?
2015-05-02 17:27 Kagu-chan: *stair
2015-05-02 17:28 Pharos21: simple Stair fine
2015-05-02 17:28 Kagu-chan: http://puu.sh/hyKTr/b2a6e6ae6f.jpg
2015-05-02 17:33 Pharos21: ^.^)b
2015-05-02 17:33 Pharos21: 03:01:516 (181516|1,181598|2,181680|0,181763|1,181845|2) -
2015-05-02 17:33 Pharos21: i don't understand this part
2015-05-02 17:33 Kagu-chan: im at this part too and thinking about what ive done xD
2015-05-02 17:33 Pharos21: if you following the Wood sound
2015-05-02 17:34 Kagu-chan: 03:01:763 (181763|1) - delete this then it should be correct
2015-05-02 17:34 Pharos21: 03:01:763 (181763|1,181845|2) - should snap here => 03:01:845 -
2015-05-02 17:34 Pharos21: nope
2015-05-02 17:35 Pharos21: just move this 03:01:763 (181763|1,181845|2) - 1 nile above
2015-05-02 17:35 Pharos21: *line
2015-05-02 17:35 Kagu-chan: 03:01:928 - but there isnt a clear sound. and it would not fit the patternt o have one here too
2015-05-02 17:36 Pharos21: hmm
2015-05-02 17:36 Pharos21: just try it
2015-05-02 17:37 Pharos21: make it like this
2015-05-02 17:37 Pharos21: http://puu.sh/hyLni/46bf09e41c.jpg
2015-05-02 17:37 Kagu-chan: i think with this 03:01:928 (181928|2) - its wrong (and as i said against pattern here)
2015-05-02 17:38 Pharos21: hmm
2015-05-02 17:38 Pharos21: delete it then
2015-05-02 17:38 Kagu-chan: ok
2015-05-02 17:38 Pharos21: and yeah
2015-05-02 17:38 Pharos21: you're right
2015-05-02 17:39 Kagu-chan: mhm... fyi - ive fixed the issues in refrain (with LN, same as NM diff) too xD
2015-05-02 17:39 Pharos21: ahh good
2015-05-02 17:39 Kagu-chan: (and in third refrain changed a bit since it was not consistent, missing double notes)
2015-05-02 17:40 Pharos21: wait
2015-05-02 17:40 Pharos21: third refrain?
2015-05-02 17:40 Kagu-chan: 02:35:636 -
2015-05-02 17:41 Pharos21: ohh
2015-05-02 17:41 Pharos21: ok
2015-05-02 17:41 Kagu-chan: lol... Grave is currently checking this thiff xD
2015-05-02 17:41 Pharos21: ehh?? really?
2015-05-02 17:42 Kagu-chan: he will wait for us xD
2015-05-02 17:42 Pharos21: ahh
2015-05-02 17:42 Kagu-chan: lol... its funny xD
2015-05-02 17:43 Kagu-chan: ok, lets continue then xD
2015-05-02 17:44 Pharos21: yes
2015-05-02 17:44 Pharos21: hmmmm
2015-05-02 17:45 Pharos21: idk is it just me or 01:42:559 (102559|0,102559|3,102724|1,102889|2,102889|3,103054|0,103219|1,103219|3) - are conflict with this 01:43:384 (103384|2,103548|1,103713|2,103878|0,103878|3,104043|2,104208|1,104373|0,104538|1,104538|2,104702|0,104867|3,105032|2,105197|3,105197|0,105362|2) -
2015-05-02 17:46 Kagu-chan: this parts should be the same (except layaring, but pattering)-... if it not consistent please tell me what xD (i checked some times, but not sure if it correct now)
2015-05-02 17:47 Pharos21: hmm
2015-05-02 17:47 Kagu-chan: im checking too xD
2015-05-02 17:47 Pharos21: since the beat are different.. how about..
2015-05-02 17:48 Pharos21: 01:43:548 (103548|1,104208|1,104867|3) - add another note?
2015-05-02 17:48 Kagu-chan: checked again, its same i think. but wait, ill check your suggestion
2015-05-02 17:49 Kagu-chan: mhm... i have this from 01:45:527 - since it has more... "power" from here
2015-05-02 17:49 Pharos21: hmm
2015-05-02 17:50 Pharos21: yeah that's true.. it has more power
2015-05-02 17:51 Kagu-chan: wait... telephone xD
2015-05-02 17:55 Kagu-chan: re
2015-05-02 17:55 Kagu-chan: sorry
2015-05-02 17:55 Pharos21: np
2015-05-02 17:57 Pharos21: ACTION is playing [http://osu.ppy.sh/b/657937 Natsume Chiaki - Hanairo Biyori [NM+]] <osu!mania> |4K|
2015-05-02 17:57 Pharos21: ive test it with my suggestion...
2015-05-02 17:57 Pharos21: it's more readable.. i think
2015-05-02 17:57 Kagu-chan: mhm... i dont like it :/
2015-05-02 17:58 Pharos21: ok then
2015-05-02 17:59 Pharos21: wait
2015-05-02 18:01 Pharos21: 03:00:939 (180939|0) -
2015-05-02 18:01 Pharos21: what is this?
2015-05-02 18:01 Kagu-chan: i would say its an fail xD
2015-05-02 18:01 Kagu-chan: removed xD
2015-05-02 18:02 Pharos21: ok
2015-05-02 18:02 Pharos21: Done~
2015-05-02 18:02 Pharos21: no more error found. i guess
2015-05-02 18:02 Kagu-chan: yay xD
2015-05-02 18:02 Kagu-chan: then i can update and tell Grave that he can start
2015-05-02 18:03 Kagu-chan: i post log for him that he can check what we have fixed
2015-05-02 18:03 Pharos21: yes
2015-05-02 18:04 Pharos21: GL ^,^
2015-05-02 18:04 Kagu-chan: thx :3
Accepted all. In NM+ Ive changed the patterns to be consistent in kiai times[GraveChaos] wrote:
[Re-check]
|1|2|3|4|
[EZ]
00:50:142 (50142|3,50801|1,51131|0,51461|1) - Starting from the 1st highlighted one. Move to |3| - |4| - |3| |1| for pattern consistency as if you notice your previous pattern. Nice catch :3
00:52:120 (52120|2) - Move to |2| for better pattern and hand relaxation.
01:29:702 (89702|1,90197|3) - Move to the left by 1 column for pattern consistency
02:11:570 (131570|0) - Move to |2| for better pattern
[NM]
00:40:252 (40252|1,40581|0) - Exchange column. For better hand coordination and balance
01:03:823 (63823|2,63988|0) - ^ For pattern consistency too.
01:08:768 (68768|2,68933|0) - ^
01:35:966 LN only to |2| then 01:36:296 (96296|2) - Move to |4|. Not necessary to be 2 noted LN ending because if you notice your pattern.
I have it made so: http://puu.sh/hzY2g/ab1cf778b1.jpg
02:00:527 (120527|2,120691|0) - Exchange column. For better hand coordination, balance and consistency.
[NM+]
00:43:878 (43878|1) - Move to |4| for pattern consistency if you notice the LNs with ending SNs in this part.
00:44:538 (44538|1,44702|2) - Ctrl + H for pattern consistency
00:58:631 (58631|0,58713|1) - Ctrl + G To follow the continuous rhythm and pattern consistency. Notice your other pattern of this too just like 01:08:768 (68768|2,68851|1,68933|0,69098|1,69180|2,69263|3) -
01:54:922 (114922|1,115005|2) - Ctrl + G ^
02:55:581 (175581|1,175746|2,176241|1,176406|2) - Ctrl + G for pattern consistency as what you did on your previous pattern on this kind/part of rhythm. One sided wave...
[HD]
01:34:318 Make this 2 noted for the drumbeat impact
[HD+]
01:26:900 (86900|2,86983|3) - Ctrl + G for counter part rhythm with 01:26:653 (86653|0,86735|1) - as you listen to it closely/clearly the rhythm of the second one is like entering/centering....
Nice map! Go for rank! here take this >w<)/~
Good luck!~
Lol i thought i've MOD it last time.Kagu-chan wrote:
[GraveChaos] wrote:
[Re-check]
Accepted all. In NM+ Ive changed the patterns to be consistent in kiai times
Thanks for Mod and for Star
BTW: Why Recheck? xD You havent checked before xD
Thanks for mod, helped alot :3Verniy_Chan wrote:
[EZ]
00:41:241 (41241|0) move to 4 No, would affect next pattern
00:47:505 (47505|1) move to 1 No, part of pattern
00:48:164 (48164|0,48494|1) move to right 1x ^
01:01:021 (61021|1,61680|2) Ctrl + G, hand balance OK
01:09:263 (69263|2) move to 4 No, part of pattern
01:11:570 (71570|3,72230|0) suggest to Ctrl + H, then rearange some pattern I think its ok as it is
01:17:175 (77175|3) move to 3 OK
01:40:252 (100252|3) ^ OK
02:43:878 (163878|2,164538|1) Ctrl + J No, OK as it is
03:02:999 (182999|1) move to 3 OK
03:07:614 (187614|2,187944|3) move to left 2x OK
[NM]
00:23:768 (23768|1) move to 3 OK
00:27:724 (27724|1) ^ OK
00:46:680 (46680|1,46845|2,46845|0) move to right 1x, variation pattern OK
00:51:955 (51955|2,52120|1,52120|3) move to left 1x, ^ OK
01:40:746 (100746|2,100911|3) move to left 1x OK
01:44:867 (104867|1) move to 3 or 01:44:867 (104867|3) move to 3, your choice OK
01:47:340 (107340|2,107505|1,107669|2) move to right 1x OK
01:57:065 (117065|2) move to 2 OK
02:49:318 (169318|0) move to 3 No, part of pattern
02:49:647 (169647|0) move to 2 No, part of pattern
[HD]
00:27:724 (27724|1) move to 3 OK
00:29:043 (29043|1) move to 1 OK
00:35:636 add note? cimbal Would fit, but for this diff, referencing to other patterns would be too hard i guess
00:54:757 (54757|0) move to 4 OK
01:03:823 (63823|3,63988|0) Ctrl + H OK
01:06:461 (66461|2) move to 2 OK
01:08:603 add note? Oups... thank you xD
01:26:076 (86076|1,86241|2) Ctrl + G? OK
01:33:988 (93988|3) move to 3 OK
02:07:944 (127944|1,128603|0) Ctrl + G OK
02:49:647 (169647|0) move to 2 No, part of pattern
Nice Song, vocal like Miku Hatsune lol
Хорошо~ Good Luck..
Thanks for mod-Troke- wrote:
Hello kagu-chan, req from queue
sorry if my mod is short and not helping, because i'm new
1|2|3|4[NM+]All accepted expect the marked in HD+[HD+]
- 00:15:032 (15032|3) - move to 2 Nope, i dont see why
- 00:15:197 (15197|1) - move to 3 Nope, i dont see why
- 00:15:362 (15362|2) - move to 4 Nope, i dont see why
- 00:30:197 (30197|3) - move to 3 Nope, i dont see why
- 00:30:362 (30362|2,30691|1) - move to |3|4 Nope, i dont see why
- 00:34:318 (34318|3) - move to 3 OK
- 00:38:603 (38603|1,38768|0) - ctrl+g OK
- 00:47:999 (47999|1,48164|0) - ctrl+h Nope, i dont see why
- 00:52:120 (52120|1,52285|2) - ctrl+g and move to 3|4 Nope, i dont see why
- 01:39:428 (99428|1,99592|0) - ctrl+h Nope, i dont see why
- 03:00:197 (180197|1,180362|2) - move to left Nope (Pattern)
- 00:25:581 (25581|0) - move to 2
- 00:29:867 (29867|0,30032|1) - ctrl+g
- 00:31:516 (31516|3) - move to 3
- 00:55:746 (55746|2,55746|0,55911|2,55911|0) - move to right?
- 01:00:691 (60691|1,60691|2,61021|2) - ctrl+h ?
- 01:05:801 (65801|3) - move to 3 Nope
- 01:47:175 (107175|0,107175|2,107340|2,107340|0) - move to right^
goodluck
schwarzvgrune wrote:
Bg (1366x768 or 1024 x 768) : Σ( ° △ °|||)︴BG is incorrect. should be 1366, not 1365. its 1365 as shown in my laptop. edit it. For one px users have to redl map? Ill wait what BNs saying.
Hitsounding : Σ( ° △ °|||)︴your hitsound is unnecessarily loud, it should be no more than 35% i'd recommend.
your loudest is 55% for Custom hitsound1 (C1) which is extremely loud to the point of obstructing the song. please revamp all of your hitsound and adjust accordingly I think hitsounds are OK, but HS mod from LordRaika is requested and will be done next week. Also is this diff not completely hitsounded. But thanks for looking over it.[/notice]BAM00:19:153 (19153|1,19318|2,19318|0,19400|3,19483|0,19483|2,19483|1) - should have 1/6 stream just like 00:16:680 (16680|1,16735|3,16790|0,16845|1,16845|3) -
can adjust into something like this http://puu.sh/iVbVU/cbc7cc2670.jpg. note that the middle note is 1/4 snap. only the 1st and 3rd is 1/6
No, im absolutely sure that it is 1/4 here.
00:21:955 (21955|2,21955|0,22037|3,22120|0,22120|2,22120|1) - should be the same with 00:20:472 (20472|2,20636|3,20691|1,20746|0,20801|1,20801|2,20801|3) - , revamp. (streeam) Yep, its 1/6, thanks.
00:26:076 - should be 3 notes, keep it consistent, just like 00:26:406 (26406|1,26406|2,26406|3,27065|3,27065|1,27065|0) - Hydria should overview this part :/
00:25:746 - this also should be 3 notes
00:25:417 - 3 notes
00:27:395 - same
00:29:098 (29098|2,29153|1,29290|2) - ghost note, delete.
00:28:713 - should be 3 notes, the phase has not changed yet. you have a lot of issue with layering, make sure it is consistent across the same phase.
00:29:373 (29373|0,29373|1,29702|1,29702|0) - this too, for every red lines, you sometimes use 3, sometimes use 2, please keep it consistent as the beat is very consistent around that part.
00:29:950 - should also be a note here, audible bg pitched instrument
00:30:114 (30114|2) - delete, unless you're also mapping that pitch slides of the vocal
00:34:812 (34812|2,34812|3,34895|1,34895|0,34977|2,34977|3,35059|3,35059|2,35142|1,35142|0,35224|0,35224|1,35307|2,35307|3,35389|2,35389|3,35472|0,35472|1,35554|0) - unnecessary jack, revamp. make it into trill pattern, pitch of the beat is different there is no reason for you to jack at 00:34:977 (34977|3,34977|2,35059|3,35059|2,35142|1,35142|0,35224|0,35224|1,35307|3,35307|2,35389|2,35389|3) -
00:46:351 (46351|2,46351|3) - 1 note is enough imo I think its OK. 2 Notes are on red ticks here, its consistent as the sound is consistent. Also its challange diff and we decided to map with high density. So its OK in my oppinion.
00:46:680 - keep it consistent, 3 notes here, rearrange to avoid jacking
00:47:669 (47669|3,47669|2,47669|1) - emphasis does not justify 3 notes, you use 3 notes for that emphasised beat already, use 2 here
00:49:153 (49153|0,49153|3,49153|1,49318|3,49318|2,49373|1,49428|0,49483|1,49483|2,49483|3) - use 3 notes here for consistency with earlier pattern that i suggested above
00:50:472 (50472|3,50472|2,50472|1) - this is louder than 00:50:142 (50142|1,50142|0,50142|3,50307|3,50307|2,50307|0) - . by utilising 3 notes for all these, you're ignoring the emphasis all together and makes it much more difficult to sight read while playing and listening to the song, readjust as you see fit
00:52:779 (52779|3,52779|2,52779|1) - same, no reason to put 3, should only be 2. wrong emphasis
00:54:428 - add a note to 1, you've been utilising 3 notes to express this beat, the phase has not change keep it consistent
00:56:406 (56406|1,56406|0,56461|3,56516|2,56570|0,56570|1,56625|3,56680|2,56735|1,56735|0) - usually for this sound people express it with 1/8 stream instead of 1/6. i personally, do not recommend 1/6 as it is not integrated or fast enough to justify as a stream since the beat is continuously hold here.
01:06:296 (66296|1,66296|2,66625|0,66625|2,66625|3,66955|1,66955|0) - you got this backward, note count should be 3 2 3, not 2 3 2. Woops... fixed, thanks
01:05:966 - you put 3 here because its a new phase after 4 x 4/4 Was been three with issue above. Fixed with this issue
01:05:636 - and 01:06:296 - and 01:06:955 - should be the same so keep it consistent. ^
01:08:603 (68603|0,68686|0) - unnecessary jack, move it to 3 4 because its empty. after LN its not jack because you withdraw your hold before pressing again. Ah, good to know xD Fixed
01:19:235 (79235|1,79318|2,79400|3,79483|1,79483|0,79483|2,79565|3,79647|1,79730|0,79812|1,79812|2,79812|3,79895|0,79977|2,80059|3,80142|2,80142|1,80142|0,80224|3,80307|2,80389|1) - all streams are ghost note, this is unacceptable, you're basically overmapping this diff, please delete.
01:43:878 (103878|0,103878|1,103878|3,103961|2,104043|0,104125|1,104208|0,104208|2,104208|3,104290|1,104373|2,104455|0,104538|3,104538|1,104538|2,104620|0,104702|3,104785|1,104867|3,104867|0,104867|2,104950|1,105032|2,105114|0,105197|2,105197|3,105197|1,105279|0,105362|1,105444|2) - many notes on blue lines are also ghost notes, please recheck carefully, this is basically overmapping. not appropriate and needs to be fixed... Yes, its overmapped here. I think it seems fine even its overmapped. Ill wait for more modders response for this.
01:45:527 (105527|0,105527|1,105527|3,105691|2,105691|1,105691|3,105856|3,105856|2,105856|0,106021|0,106021|3,106021|1,106186|2,106186|3,106186|1,106351|0,106351|3,106351|2,106516|1,106516|3,106516|2,106680|1,106680|2,106680|0,106845|3,106845|0,106845|1,106845|2,107010|3,107010|0,107010|2,107010|1,107175|0,107175|1,107175|3,107175|2,107340|2,107340|3,107340|1,107340|0,107505|0,107505|1,107505|3,107505|2) - you're ignoring the emphasis of the beat and just put 3 notes and 4 notes and spam them here, not really appropriate imo. this is overmapped. please revamp carefully.
something like this would be better in terms of readability, better representation of the beat, correct emphasis, and of course, no overmap.
01:45:527 - starting from here, revamped note is highlighted. http://puu.sh/iVcII/2a373c11a0.jpg Nope. 3 Hits is for the drum here, its on all beats the same. The 4-chords are since its a bit harder drum and same pitch before 1/8 stream.
01:48:329 (108329|2,108329|1,108494|0,108494|1,108658|1,108658|2,108823|3,108823|2) - only 1 pitch, unreasonable to put 2 notes. this is blatant overmapping. you need to represent the part of the song accurately. this is especially since the pitch of the instrument is not loud that i dont see any justification for you to have 2 notes here.. this is 4k not 8k, you need to consider note count / chord in appropriation with the amount of the total key that we can press as well as emphasis of the actual song. you did this as well in previous part which i failed to mention. please recheck your whole diffs. Yes, it is a bit overmapped. But also its fitting the music here. As i said, for challange diff we decided to use a higher note density, also at this point here.
01:49:647 (109647|2,109647|3,109730|0,109812|3,109812|1,109977|0,109977|2,110059|2,110059|0,110142|3,110142|1) -
your pattern is inconsistent. if you're going to emphasise the vocal then emphasise it correctly. why 212 then suddenly 222 (note count). you did this as well earlier, this is inconsistent and need to be fixed.
01:48:988 (108988|1,108988|0,108988|2,109153|2,109153|1,109153|3,109318|0,109318|1,109318|3,109318|2,109483|0,109483|1,109483|3) - this is also overmapping. 2 2 2 3 should be more appropriate. 2 hits for instrument, 1 for voice. Ive changed the 4-er to 3er.
01:49:483 - this is emphasised, signifying a new phase with very loud beat, where you utilised only 3 notes yet 01:49:318 - you use 4 here, fixed, see above. => not fixed, Hydria has to look.
01:54:922 (114922|0,114922|2,115005|1,115087|3,115087|2,115252|1,115252|0,115334|1,115334|0,115417|3,115417|2) - same issue
01:58:796 (118796|3,118796|2,118878|0,118878|1,118961|0,118961|1,119043|2,119043|3,119125|2,119125|3,119208|1,119208|0,119290|0,119290|1,119373|0,119373|3,119455|3,119455|0,119538|2,119538|1,119620|2,119620|1) - unreasonable jacks to me, the pitch of that instrument is different, no justification to jack at all, please change it into trill form. either 12 34 or 13 24 or 14 23
and that spam should continue until 02:00:032 - . the pitch descends but its until the next phase, you suddenly cut off in the middle. (4/4 lines earlier(
here is an example of what you can do appropriately. http://puu.sh/iVd3i/a4013c260b.jpg
mod ends.
overall this diffs still needs a lot of fixing, many parts are actually overmapped with uneccessary amount of notes. you're abusing the placement too much for the sake of raising the difficulty. song should works for pattern, not the other way around.
if there is no way for you to raise the difficulty from the 2nd hardest one that you currently have this means that it is just not possible to map it into harder song given its current circumstances.
I iknow that this needs fixing. But dont tell me just "all is overmapped" what youre doing here right now. I know that the song decide which patterns are possible and not the other way, but i think it is ok as it is currently. Also this is a collab diff, so two guys have overviewed and mapped this as it is - and we booth think it is ok and not too much overmapped. Isuues are given in map, sure. were not perfect.
SC diff is not using the full potential of this song, thats why i decided to add this Challange Diff. To have a diff which is using all from song what is given.
good luck
schwarzvgrune wrote:
Hi ~\(≧▽≦)/~ Yeah, I'm back, surprised to see me? BAM00:19:153 (19153|1,19318|2,19318|0,19400|3,19483|0,19483|2,19483|1) - should have 1/6 stream just like 00:16:680 (16680|1,16735|3,16790|0,16845|1,16845|3) -
can adjust into something like this http://puu.sh/iVbVU/cbc7cc2670.jpg. note that the middle note is 1/4 snap. only the 1st and 3rd is 1/6
00:21:955 (21955|2,21955|0,22037|3,22120|0,22120|2,22120|1) - should be the same with 00:20:472 (20472|2,20636|3,20691|1,20746|0,20801|1,20801|2,20801|3) - , revamp. (streeam)
00:26:076 - should be 3 notes, keep it consistent, just like 00:26:406 (26406|1,26406|2,26406|3,27065|3,27065|1,27065|0) - Changed
00:25:746 - this also should be 3 notes Changed
00:25:417 - 3 notes Changed
00:27:395 - same Changed
00:29:098 (29098|2,29153|1,29290|2) - ghost note, delete. Deleted 2, left the last one in
00:28:713 - should be 3 notes, the phase has not changed yet. you have a lot of issue with layering, make sure it is consistent across the same phase.
00:29:373 (29373|0,29373|1,29702|1,29702|0) - this too, for every red lines, you sometimes use 3, sometimes use 2, please keep it consistent as the beat is very consistent around that part. Will go over and check placements
00:29:950 - should also be a note here, audible bg pitched instrument added
00:30:114 (30114|2) - delete, unless you're also mapping that pitch slides of the vocal Seems strange to have a gap in a 1/4 pattern
00:34:812 (34812|2,34812|3,34895|1,34895|0,34977|2,34977|3,35059|3,35059|2,35142|1,35142|0,35224|0,35224|1,35307|2,35307|3,35389|2,35389|3,35472|0,35472|1,35554|0) - unnecessary jack, revamp. make it into trill pattern, pitch of the beat is different there is no reason for you to jack at 00:34:977 (34977|3,34977|2,35059|3,35059|2,35142|1,35142|0,35224|0,35224|1,35307|3,35307|2,35389|2,35389|3) - Changed into a cleaner pattern
00:46:351 (46351|2,46351|3) - 1 note is enough imo
00:46:680 - keep it consistent, 3 notes here, rearrange to avoid jacking Changed and removed a note from 1/2 beat before
00:47:669 (47669|3,47669|2,47669|1) - emphasis does not justify 3 notes, you use 3 notes for that emphasised beat already, use 2 here The 3 notes are to cover the lyrics to where there isn't a 1/4 note afterwards, which is why the 3 notes will remain
00:49:153 (49153|0,49153|3,49153|1,49318|3,49318|2,49373|1,49428|0,49483|1,49483|2,49483|3) - use 3 notes here for consistency with earlier pattern that i suggested above Changed and removed a note from first chord
00:50:472 (50472|3,50472|2,50472|1) - this is louder than 00:50:142 (50142|1,50142|0,50142|3,50307|3,50307|2,50307|0) - . by utilising 3 notes for all these, you're ignoring the emphasis all together and makes it much more difficult to sight read while playing and listening to the song, readjust as you see fit The 3 notes are to cover the lyrics to where there isn't a 1/4 note afterwards, which is why the 3 notes will remain
00:52:779 (52779|3,52779|2,52779|1) - same, no reason to put 3, should only be 2. wrong emphasis It's for lyrics
00:54:428 - add a note to 1, you've been utilising 3 notes to express this beat, the phase has not change keep it consistent Changed
00:56:406 (56406|1,56406|0,56461|3,56516|2,56570|0,56570|1,56625|3,56680|2,56735|1,56735|0) - usually for this sound people express it with 1/8 stream instead of 1/6. i personally, do not recommend 1/6 as it is not integrated or fast enough to justify as a stream since the beat is continuously hold here. Changed
01:06:296 (66296|1,66296|2,66625|0,66625|2,66625|3,66955|1,66955|0) - you got this backward, note count should be 3 2 3, not 2 3 2.
01:05:966 - you put 3 here because its a new phase after 4 x 4/4
01:05:636 - and 01:06:296 - and 01:06:955 - should be the same so keep it consistent.
01:08:603 (68603|0,68686|0) - unnecessary jack, move it to 3 4 because its empty. after LN its not jack because you withdraw your hold before pressing again.
01:19:235 (79235|1,79318|2,79400|3,79483|1,79483|0,79483|2,79565|3,79647|1,79730|0,79812|1,79812|2,79812|3,79895|0,79977|2,80059|3,80142|2,80142|1,80142|0,80224|3,80307|2,80389|1) - all streams are ghost note, this is unacceptable, you're basically overmapping this diff, please delete. Switching from streams in the chorus to sudden LNs at the end doesn't make sense and the streams still keep up with the rhythm. It'll remain unchanged for now, but if other people see problems with it, then it will be changed.
01:43:878 (103878|0,103878|1,103878|3,103961|2,104043|0,104125|1,104208|0,104208|2,104208|3,104290|1,104373|2,104455|0,104538|3,104538|1,104538|2,104620|0,104702|3,104785|1,104867|3,104867|0,104867|2,104950|1,105032|2,105114|0,105197|2,105197|3,105197|1,105279|0,105362|1,105444|2) - many notes on blue lines are also ghost notes, please recheck carefully, this is basically overmapping. not appropriate and needs to be fixed...
01:45:527 (105527|0,105527|1,105527|3,105691|2,105691|1,105691|3,105856|3,105856|2,105856|0,106021|0,106021|3,106021|1,106186|2,106186|3,106186|1,106351|0,106351|3,106351|2,106516|1,106516|3,106516|2,106680|1,106680|2,106680|0,106845|3,106845|0,106845|1,106845|2,107010|3,107010|0,107010|2,107010|1,107175|0,107175|1,107175|3,107175|2,107340|2,107340|3,107340|1,107340|0,107505|0,107505|1,107505|3,107505|2) - you're ignoring the emphasis of the beat and just put 3 notes and 4 notes and spam them here, not really appropriate imo. this is overmapped. please revamp carefully.
something like this would be better in terms of readability, better representation of the beat, correct emphasis, and of course, no overmap.
01:45:527 - starting from here, revamped note is highlighted. http://puu.sh/iVcII/2a373c11a0.jpg
01:48:329 (108329|2,108329|1,108494|0,108494|1,108658|1,108658|2,108823|3,108823|2) - only 1 pitch, unreasonable to put 2 notes. this is blatant overmapping. you need to represent the part of the song accurately. this is especially since the pitch of the instrument is not loud that i dont see any justification for you to have 2 notes here.. this is 4k not 8k, you need to consider note count / chord in appropriation with the amount of the total key that we can press as well as emphasis of the actual song. you did this as well in previous part which i failed to mention. please recheck your whole diffs.
01:49:647 (109647|2,109647|3,109730|0,109812|3,109812|1,109977|0,109977|2,110059|2,110059|0,110142|3,110142|1) -
your pattern is inconsistent. if you're going to emphasise the vocal then emphasise it correctly. why 212 then suddenly 222 (note count). you did this as well earlier, this is inconsistent and need to be fixed. Changed
01:48:988 (108988|1,108988|0,108988|2,109153|2,109153|1,109153|3,109318|0,109318|1,109318|3,109318|2,109483|0,109483|1,109483|3) - this is also overmapping. 2 2 2 3 should be more appropriate.
01:49:483 - this is emphasised, signifying a new phase with very loud beat, where you utilised only 3 notes yet 01:49:318 - you use 4 here,
01:54:922 (114922|0,114922|2,115005|1,115087|3,115087|2,115252|1,115252|0,115334|1,115334|0,115417|3,115417|2) - same issue Changed
01:58:796 (118796|3,118796|2,118878|0,118878|1,118961|0,118961|1,119043|2,119043|3,119125|2,119125|3,119208|1,119208|0,119290|0,119290|1,119373|0,119373|3,119455|3,119455|0,119538|2,119538|1,119620|2,119620|1) - unreasonable jacks to me, the pitch of that instrument is different, no justification to jack at all, please change it into trill form. either 12 34 or 13 24 or 14 23 Changed into a JS
and that spam should continue until 02:00:032 - . the pitch descends but its until the next phase, you suddenly cut off in the middle. (4/4 lines earlier(
here is an example of what you can do appropriately. http://puu.sh/iVd3i/a4013c260b.jpg Already sorted
mod ends.
overall this diffs still needs a lot of fixing, many parts are actually overmapped with uneccessary amount of notes. you're abusing the placement too much for the sake of raising the difficulty. song should works for pattern, not the other way around.
if there is no way for you to raise the difficulty from the 2nd hardest one that you currently have this means that it is just not possible to map it into harder song given its current circumstances.
Let's hope the next time we meet the change list can be a bit smaller.![]()
good luck
Thanks, nice mod :3-SoraGami- wrote:
Hi Kagu-chan! xD
here's my mod
1|2|3|4
[Challenge]
try this? more comfortable and easy to play http://osu.ppy.sh/ss/3373896 Not as recommened, but rearranged
00:23:439 (23439|0,23603|0) - this part is not balance, too much strain for the left hand, try https://osu.ppy.sh/ss/3373910 I see, rearranged a bit. Hope its better now
00:25:911 (25911|3,25911|2,25966|1,26021|0,26076|2,26076|0) - try [34][2][1][24]? for balance OK, also its fitting with this 00:26:570 (26570|2,26570|0,26625|3,26680|2,26735|1,26735|0) - now
00:33:329 - add note for the kick sound OK
00:34:428 (34428|1,34428|0) - delete, no specific sound There sounds (the Guitar) - ill tell Hydria to fix this part since its wrong. But there is a sound :p 00:34:318 (34318|0,34318|3,34318|2,34428|1,34428|0,34483|2,34538|3,34592|0,34647|1,34647|2) -
00:53:933 (53933|0) - move to 2 for balance OK
00:53:274 (53274|2,53274|1,53356|3) - move to left then 00:53:439 (53439|2) - to right for balance (notice the jacks at 3rd col) OK
00:54:757 (54757|1) - move to 1 for better balance and to avoid double jack (00:54:757 (54757|3,54757|1,54922|3,54922|1) - ) OK
00:59:208 (59208|0) - move to 3 for more balance OK
01:00:691 (60691|1,60691|2,60774|0) - move to left Moved to right, i guess that is what you wanted... left would result in a triple jack xD
01:11:735 (71735|3) - move to 2 Nope. I have a lot of left stairs there, this would be boring i think
01:26:955 (86955|3,86955|2) - snap it in the blue line
01:49:483 - add note to emphasize the sound with the previous note I think 4-er chord would be too much here - also it would result in a jackhammer :/
01:57:614 (117614|3,117669|2) - i think not 1/6 Hydria, please check your refrain xD
01:58:715 - not making this part LN? like what you did before Since its a CFollab diff they're two mapping styles. Hydria should decide. I like the LNs :p
02:55:412 - ^ Since its a CFollab diff they're two mapping styles. Hydria should decide. I like the LNs :p
02:07:669 (127669|2,127724|1,127779|3,127779|0,127834|2,127889|1) - not 1/6 i think Ill left this over Hydria :3
02:31:351 (151351|1) - move to 1 OK
03:02:010 (182010|1) - delete, same sound with 03:02:340 (182340|1,182340|3,182340|2) - Fixed
sorry can't mod much, my mouse is too baka xD
Good Luck! ^^
-SoraGami- wrote:
00:34:428 (34428|1,34428|0) - delete, no specific sound | the double was supposed to be 1/6th above (on red line), fixed now.
01:57:614 (117614|3,117669|2) - i think not 1/6 | Going with vocal matching here. If someone else reports that as an issue, I'll change it.
01:58:715 - not making this part LN?
02:55:412 - ^ | I come from SM, and we're not a big fan of LNs around there.
02:07:669 (127669|2,127724|1,127779|3,127779|0,127834|2,127889|1) - not 1/6 i think | See reason 2.
sorry can't mod much, my mouse is too baka xD
Good Luck! ^^ | Sorry for disagreeing with most of your points but I appreciate the mod anyway, thanks for the help!
my map got dqed due to copying the artist title from a ranked beatmap.Kagu-chan wrote:
Thanks for clarification.
I dont like to start drama or similar here (:
BG => Ill fix the BG if i have time - for your information, its grabbed from a ranket version. But ill fix it. I see what you want to say, but (as many others) i think one px is not really a reason to dq. But ok, ill fix it.
Overmapping: I know it is overmapped. But i think it is not too much and a bit overmapping is OK. But ive asked 17 Modders for now and will ask more modders with the time, parts which are really too much will be fixed in this time by progress. I like to hear two opinions instead of one. If someone say "fix this", ill remember your mod and think about it again. So its not useless even i declined your recommendations.
Hitsounding => I wait for HS mod and think about it then. The problem here is that i hitosunded first time more then a basic Hitsounding, with a bit help from a advanced hitsounder it should be OK. LordRaika will fix Hitsounds not as BN, he will fix as normal modder with me (:
@-SoraGami- - Ill include your mod later then, thanks :3
Thanks for Modtry24get wrote:
First of all, I guess you can remove these diffs: NM, HD, MX
Nope xD
The diffs you want to hold was these diffs where i said there too hard for "normal NM diff" and a "normal HD diff" - so i added the nerved versions. MX and SC are fine too i think. So there for each player something he / she can play. Maybe ReDL, havent you seen Challange Diff yet?
Diff Spread is mostly calculated and fixed, so i dont think there problems.
You have too many diffs, well I think It would made your work harder, waiting mods for example.
I hope every diffs you have there modded equally
then, I remove those diffs because for star jump. Let's count
EZ - NM+ - HD+ - SC (Challange holded because hardest diff, but not counted here)
1.45 - 2.18 - 2.99 - 4.13
-> 0.73 - 0.71 - 1.14
If you still want to hold your diffs, try to open GD or collab and ask them to search mod too
---NM+---
00:01:351 - 00:14:537 - add notes for flute. Ahh~ those days Intro Part i leaved entry for effect (All Diffs)
00:35:472 (35472|3) - move to 3, avoid 2 notes at same keys placed 2 snaps apart For this diff its OK i think. And it fits nice here
00:58:054 - 01:19:153 - Somehow I notice that some notes following vocal on this part. Actually I want to change them but I don't have any sugestion yet, that vocal too dominate Its the refrain part. Just follow Drums here would be a bit boring and inanimate...
01:21:790 (81790|0) - vocal? remove then add notes for drum or sounds on 01:25:087 - 01:26:983 instead No. This vocal is too dominant to ignore it xD
01:28:713 (88713|2,89043|3) - Ctrl + G maybe? If i strg G here, then i would have to split the long LN into two LNs. Thats too hard for NM+ diff i think, so i keep it since its better fitting as it is then.
01:29:373 (89373|2) - move to 4 if you follow mod above ^
01:47:010 (107010|2) - move to 2, avoid 2 notes at same keys placed 2 snaps apart Moved to 1, thanks
01:49:483 - 02:10:581 - same like 00:58:054 - 01:19:153 case See above
02:13:219 - 02:23:768 - vocal? If so remap then Tell me a good reasonFor piano part i used HD and higher diffs, for NM its too much i think. Since the song is not that short i guess this chilling part is nice for not that advanced / stamina players.
02:23:768 (143768|1,146406|2,149043|2,150362|1,151680|1,152175|2,152669|1,152999|0) - vocal? if so remove and add notes for drum instead Why? D:
02:35:636 - 02:56:735 - same like 00:58:054 - 01:19:153 case ^
---HD+---
00:01:351 - 00:14:537 - add notes for flute. See above
00:14:537 - 00:25:087 - sliders that placed at this part feels weird for me. I guess use notes and sliders to add flute at this part I changed them to fit more with flute in BG, I hope its OK as it is
00:35:636 - 00:45:856 - add sliders for guitar like 00:40:252 (40252|3). And I guess 00:41:570 (41570|2,42889|3) are misplaced Fixed and rearranged
01:21:790 (81790|1) - vocal? remove then No, see above
02:13:219 (133219|3,135856|2,138494|0,141131|3) - ^ ^
~~~~~~
Sorry I only mod these diffs
I hope this mod can help and your map get ranked
GLHF
Thanks for mod...Satoshi Kazuki wrote:
M4M
col:1|2|3|4GeneralMore than 1/3 of the map is kiai time. Consider reducing this. Kiai is 33.94%, allowed are 33.33%... This tolerance is OKEZ00:24:757 (24757|2) - seems ghost note to me cause you using 1/2 and what i hear are custom HS "clap"...true beat at 1/4... There is a fast sound, but at end point a drum beat where my note is placed
00:24:757 (24757|2) - add note...you cannot stop mapping note in order to rest player hand Wrong timestamp? O.o"
00:40:252 (40252|2) - what this LN for? ..if you follow the "boing"(i think) it should be start here -00:40:417 - Is for the to-Sylable
00:40:252 (40252|2) - to - 00:56:735 - try to rearragne note and fill the empty 4th column Wrong timestamp again? O.o I dont see empty columns in this area O.o
01:21:131 (81131|3) - true LN end - 01:21:296 - here Nope. Ends a 1/4 tick later. But i keep it as it is to have same notes at nealy similar sounds to make it easier to play.
02:12:559 (132559|3) - ^ - 02:12:724 - here See above
02:50:142 (170142|3,170307|2,170472|0,170636|1,170801|3,170966|1,171131|2,171296|1,171461|0) - rearrange...out of flow Whut? Dont see what you meanNM00:32:340 (32340|2,32669|3,32669|1,32999|2,33658|2,33988|3,33988|1,34318|2) - why same?? Woops... fixed xD
01:21:131 (81131|3) - true LN end - 01:21:296 - here See above
02:12:559 (132559|3) - ^ - 02:12:724 - here See above
01:25:417 (85417|2) - move one col to right --> and add note use 1/4...because you do that at here - 00:24:592 (24592|3,24675|2,24757|1) -
^ if you change to 1/4 then do this 01:25:746 (85746|3) - move to 3 - 01:26:076 (86076|1) - to 1
01:26:735 (86735|1) - same here...i know it kinda not consistent but 1/4 are suitable for map under 3 star I see what you mean and whant to say, but the first 1/4 tick fits more since its a "harder" beat. Using 1/4 at this point would be too much i think.
02:15:032 (135032|1,135197|2,135362|3,135527|1,135691|2) - following the voice isnt suitable...try follow piano and add some note like - 02:17:010 - here - 02:17:175 - here and etc Piano would fit too, i know. But for NM i think its a good point to get player a bit rest without taking break here since its a NM map.
02:48:988 (168988|0,169318|0,169647|0,169977|0) - too much note in one column Its part of pattern - other refrains has similar pattern with other direction. I think its OK hereNM+00:35:472 (35472|3) - pattern in consisten...move to 3 Moved
00:58:301 (58301|2,58548|2,58878|2,59208|2,59538|2,59867|2) - better rearrange Rearranged
01:21:131 (81131|3) - true LN end - 01:21:296 - here It fits with pattern
02:12:559 (132559|3) - ^ - 02:12:724 - here ^
02:15:032 (135032|1,135197|2,135362|3,135527|1,135691|2) - same like NM....follow the piano Nope
02:48:988 (168988|0,169318|0,169647|0,169977|0) - too much note in one column See above
02:58:713 (178713|0) - LN - 02:58:878 - end here See aboveHD01:07:285 (67285|3,67367|2,67450|1,67532|0,67614|3,67697|2,67779|1,67862|0,67944|3,68027|2,68109|1,68191|0,68274|3,68356|2,68439|1,68521|0) - not suitable...you break the flow...rearrange..try to hear the sound more correctly Why not suitable? Beats are correct
^01:07:450 (67450|1,67532|0,67779|1,67862|0,68109|1,68191|0,68439|1,68521|0) - try ctrl + G I have variations of this with next appeareances. So i keep it as it is
01:17:834 (77834|0,77917|1,77999|2,78081|3,78164|0,78246|1,78329|2,78411|3,78494|0,78576|1,78658|2,78741|3,78823|0,78906|1,78988|2,79070|3) - same ^
01:21:131 (81131|3) - true LN end - 01:21:296 - here Fit with pattern
02:12:559 (132559|3) - ^ - 02:12:724 - here ^
01:57:065 - to - 01:58:384 - why 2nd column are empty Not that problem i guess. But rearranged a bit.
02:03:988 (123988|0,124318|0,124647|0,124977|0,125307|0,125636|0) - too much note in one column See pattern
02:09:263 (129263|3,129345|2,129428|1,129510|0,129592|3,129675|2,129757|1,129840|0,129922|3,130005|2,130087|1,130169|0,130252|3,130334|2,130417|1,130499|0) - same See above
02:48:988 (168988|0,169318|0,169647|0,169977|0) - too much note in one column Pattern
02:58:713 (178713|0) - LN - 02:58:878 - end here See aboevHD+00:45:691 (45691|0,45856|0,46021|0) - this look kinda jack to me I think its ok since LN and SN are both fitting with beat / Voice - 1/2 Notes are OK
01:21:131 (81131|3) - true LN end - 01:21:296 - here Fitting with pattern
02:12:559 (132559|3) - ^ - 02:12:724 - here Fitting with pattern
02:58:713 (178713|0) - LN - 02:58:878 - end here Fitting with pattern
pattern look messed up..please rearrange it Then maybe you dont understand patterns? I dont know... Its OK i guess. With this comment i cant work since i dont see whats your problem.
Good Luck
Thanks for mod, helped a lot xDpaperlens wrote:
Hi from your M4M queueChallengegood difffeels good playing it but it's hard to mod... and I bet this will have a hard time getting ranked I know
But thanks xD
00:30:032 - add OK
00:31:928 - maybe add? don't know it should be 1/4 or 1/6, but maybe same as here 00:26:653 - There is no sound
00:47:092 (47092|1) - maybe delete Seems part of Hydrias pattern... I keep it, if more point this out then i delete.
00:46:763 - here should be same as 00:52:862 - Fixed (and one more point like this too)
01:24:675 - maybe 1/4 not 1/6 Here i summon Hydria xD
01:35:307 - delete one note OK
02:07:202 (127202|3) - maybe delete In fact you can complertely stream the refrains for its notes... Ill keep it here.
02:15:444 (135444|3,135527|0) - Ctrl+H Would result in senseless jacks here
02:32:834 - delete one note
02:32:999 - add one note changed both
03:05:472 - maybe 1/6 Fixed, nice catch xD
03:09:428 - 03:10:417 - 03:11:406 - 1/6 Fixed, thanks
02:56:735 - are you sure - -? Nope xD But i think its nice... Ill change if more modders complain xD
that's all
ShikiNoHollow wrote:
M4M
column : 1 2 3 4open it[Challenge]
i prefer if you used EX Up to Kagu to decide
00:25:581 (25581|1) - move to 3 changed
00:26:570 (26570|2) - move to 2 changed
00:29:043 (29043|3) - move to 3 changed
00:34:895 (34895|0,35059|0,35224|0,35389|0,35554|0) - i suggest you put 1 more note here same sound as -00:34:812 (34812|2,34812|3,34977|3,34977|2,35142|2,35142|3,35307|2,35307|3,35472|3,35472|2) - changed
00:56:900 (56900|3) - move to 2 pitch changed
01:05:307 (65307|2) - move to 4 , - 01:05:389 (65389|3) - move to 3 , - 01:05:472 (65472|2) - move to 2 , <-- pattern Up to Kagu to decide
01:05:966 (65966|2) - move to 4 Up to Kagu to decide
02:07:532 (127532|0,127614|1) - ctrl+j
02:10:169 (130169|0) - move to 4 then - 02:10:252 (130252|3,130334|3,130417|0,130499|0) - ctrl+j - your jack make player rage so bad changed
02:28:329 (148329|3) - ??? moved to correct position
02:46:103 (166103|1,166186|2) - ctrl+h avoid same hand jack for 2 times Up to Kagu to decide
02:55:994 (175994|2) - move to 1 - 02:56:076 (176076|0,176158|0,176241|2,176323|2,176406|0,176488|0,176570|2,176653|2) - ctrl+j same like before changed
you killing a modder for mod this You're welcome.
done!
ShikiNoHollow wrote:
M4M
column : 1 2 3 4open it[Challenge]
i prefer if you used EX Up to Kagu to decide I think challange is a fine name for this xD
00:25:581 (25581|1) - move to 3 changed
00:26:570 (26570|2) - move to 2 changed
00:29:043 (29043|3) - move to 3 changed
00:34:895 (34895|0,35059|0,35224|0,35389|0,35554|0) - i suggest you put 1 more note here same sound as -00:34:812 (34812|2,34812|3,34977|3,34977|2,35142|2,35142|3,35307|2,35307|3,35472|3,35472|2) - changed
00:56:900 (56900|3) - move to 2 pitch changed
01:05:307 (65307|2) - move to 4 , - 01:05:389 (65389|3) - move to 3 , - 01:05:472 (65472|2) - move to 2 , <-- pattern Up to Kagu to decide OK
01:05:966 (65966|2) - move to 4 Up to Kagu to decide OK
02:07:532 (127532|0,127614|1) - ctrl+j
02:10:169 (130169|0) - move to 4 then - 02:10:252 (130252|3,130334|3,130417|0,130499|0) - ctrl+j - your jack make player rage so bad changed
02:28:329 (148329|3) - ??? moved to correct position
02:46:103 (166103|1,166186|2) - ctrl+h avoid same hand jack for 2 times Up to Kagu to decide OK
02:55:994 (175994|2) - move to 1 - 02:56:076 (176076|0,176158|0,176241|2,176323|2,176406|0,176488|0,176570|2,176653|2) - ctrl+j same like before changed
done!
Thanks for awesome mod <3ShikiNoHollow wrote:
M4M
column : 1 2 3 4open it[EZ]
00:30:032 - missing kick? Nope. Left this empty for voice break and no hard beat
00:41:241 (41241|0) - move to 4 No, part of pattern
00:56:076 (56076|0,56406|2) - drag -> 1 clm to right OK
01:57:065 (117065|1) - move to 4 OK
02:32:999 - add note to 3 No, no hard sound
02:46:186 (166186|1) - ^ to 3 No. I has only KIAI begin as chord (kick sound), here no hard sound in relation to sounds before / after
02:47:505 (167505|3,167834|0) - ctrl+h OK
02:50:966 (170966|1) - move to 1 OK
02:51:461 (171461|0) - ^ to 4 OK
03:09:592 (189592|2) - to 1 OK
[NM]
00:40:664 (40664|3) - remove , suggest follow the guitar sound Nope, like it too much xD
00:48:494 (48494|1) - move to 4 OK
00:54:428 (54428|1) - ^ No, fits with voice pitch
00:55:087 (55087|0) - ^ balance OK
00:56:570 (56570|1) - move to 3 No. Same hand for this pattern is hard, here it fits too and is not that hard
01:49:153 (109153|0) - ^^ No, empty first column
02:31:351 (151351|0) - move to 4 OK
02:42:724 (162724|1) - move to 1 OK
02:51:296 (171296|0) - move to 3 No, would be only right side stairs, boring
03:08:603 - these pattern not following anything - http://osu.ppy.sh/ss/3396175 - by pitch Pich mapping in such cases is mostly boring. I keep it as it is.
[NM+]
00:30:691 (30691|1) - move to 1 OK
00:48:164 (48164|3) - move to 2 No. Pattern is OK i think.
00:48:658 (48658|2) - move to 1 OK
01:02:010 (62010|0,62175|3,62340|1,62505|3,62669|1,62834|0,62999|2,63164|3) - repattern this , do like stairs or something Stair pattern is at this point better fitting on faster streams. I rearranged a little bit.
01:39:592 (99592|3) - move to 2 v
01:40:087 (100087|2) - move to 1 Rearranged this part since its mostly the same as earlier in map
01:48:164 (108164|2,108329|0,108494|3,108658|1,108823|2,108988|0,109153|3,109318|1) - you had the same pattern as before, and these sound is different , pick stairs pattern No, i havent. See above comment
01:51:955 (111955|1) - move to 1 OK
01:53:603 (113603|3,113768|1) - ctrl+j Nope. OK as it is
02:23:109 (143109|2,143439|3) - ctrl+h No. Fits with voice pitch
02:49:647 (169647|0) - move to 2 No, part of pattern
02:51:296 (171296|0) - move to 3 Rearranged
02:55:087 (175087|0,175252|1) - drag -> clm to right , different sound OK
03:09:757 (189757|2) - move to 1 OK
[HD]
00:55:994 (55994|0) - remove , ghost note OK. rearranged following notes to better emphasis
01:48:329 (108329|1) - move to 1 OK
02:49:647 (169647|0) - move to 2 No, pattern
02:52:450 (172450|1) - move to 1 OK
[HD+]
00:28:384 (28384|0) - move to 3 No
00:32:505 (32505|0,32669|3,32834|0) - ctrl+h OK
00:33:988 (33988|2) - move to 4 OK
00:34:153 (34153|3) - ^ to 1 OK
00:46:021 (46021|0,46103|1,46186|2) - drag -> to right 1 clm OK
00:53:933 (53933|3) - move to 1 OK
01:03:164 (63164|0) - move to 4 OK
01:27:395 - add note OK
01:47:999 (107999|3,108164|1) - ctrl+j OK
02:45:362 (165362|0) - move to 2 OK
[MX]
00:22:614 (22614|3) - move to 3 then - 00:22:779 (22779|2) - to 1 OK
00:25:581 (25581|0) - move to 2 OK
00:27:559 (27559|2,27724|1,27889|2) - ctrl+h OK
00:56:735 (56735|2) - move to 4 OK
01:25:087 (85087|3) - move to 2 OK
02:32:834 (152834|0,152999|1,153164|2) - drag -> 1clm to right OK
02:56:570 (176570|2) - ??? adjust this Fixed at all occurence... was intended to avoid jack, but yes, its senseless here xD
[SC]
00:16:680 (16680|1,16735|0) - ctrl+j and then - 00:16:790 (16790|3,16845|2) - ctrl+j also -00:16:845 (16845|1) - move to 1 if change Changed here, but not all of them. SC is not intended to be easy like an MX map xD So no comment means decline in this case for this diff
00:23:384 (23384|3,23439|2) - ctrl+j
00:23:603 (23603|3) - move to 2 OK
00:46:680 (46680|1) - move to 3 OK
00:51:296 (51296|1) - move to 1 OK
00:53:933 (53933|0) - move to 4 OK
01:18:988 (78988|3) - ??? readjust this Fixed
01:32:505 (92505|2) - move to 2 OK
01:35:801 (95801|2) - ^^^ OK
01:36:790 (96790|0) - ^^^ OK
01:53:191 (113191|3) - ^^^ OK
02:23:603 (143603|2) - move to 1 OK
02:56:570 (176570|1) - ???? adjust this Fixed
03:00:527 (180527|1) - move to 1 OK
03:03:164 (183164|1) - ^^^ OK
03:11:735 (191735|2) - move to 4 OK
Havent seen this jack hammers before... thansk >.<
you killing a modder for mod this
=> And I love it!!!
done!
Thanks for nice mod, helped a lot with consistence in SC diff xDAlisceaSparku wrote:
Hi Kagu-Chan~!
I don't know if my mods can... help
It already has high star priority) Since there some mods and "some" Kudo stars xD - But High SP dont means all issues fixed automatically, so thanks xD
M4Mmod~[SC]
00:35:636 - add note? it's a cymbal sound after all
00:36:625 - from this to 00:39:263 make the 3 notes 2 notes only, then starting from 00:41:900 make these times a 3 note. it's for stabilizing the flow of these parts
00:43:219 - this too
00:44:538 - ^
00:46:186 - add note, cymbal sound
00:55:417 - doesn't need 4 notes imo. same pitch with the others
01:01:021 - missing note?
01:03:988 - make this 2 notes only because we'll make 01:04:318 3 notes. for pitch. the beat is stronger
01:04:977 - make this 3 notes, ^
01:05:307 - add note, drum sound
01:05:636 - 3 notes
01:06:296 - ^
01:06:955 - ^
01:40:252 - doesn't need 3 notes imo. beat is not that strong
02:02:010 - add note, for drum sound
02:07:285 - ^
02:10:911 - delete a note, differentiate the number of notes of this and 02:11:241 so that players will know it's a different sound ( optional ) Keep it as it is, all this parts (after refrain) are the same pattern
02:32:999 - make this 3 notes
02:33:164 - ^
02:33:329 - ^
02:36:955 - add note, for drum sound
02:37:614 - ^
02:38:274 - ^
02:38:603 - ^
02:42:230 - ^
02:42:889 - ^
02:44:208 - ^
02:47:505 - ^
02:57:065 - remove a note, differentiate number of notes with 02:57:395 See above
02:57:724 - ^ See above
02:58:384 - ^ See above
Accepted all but marked. Most notes was for KIAI time =>
I overworked KIAI times - it was not consistent with triple / double notes, dont ask me why (maybe i mapped while sleeping? O.o). I added triple on 3/4 beat in non-full-stream sections then (harder beat, clap), the other are at maximum double notes now on white ticks.
[MX]
these are optional No, for pattern its fine i think
00:15:527 - add note? it's a strong beat after all
00:16:845 - ^
00:18:164 - ^
00:19:483 - ^
00:20:801 - ^
00:22:120 - ^
00:23:439 - ^
00:35:966 - add note, strong beat No. Doubles only on 3/4 ticks and Guitar beats
00:36:955 - remove a note, not as strong as 00:36:625 ^
00:37:285 - add note, strong beat ^
00:38:274 - remove note ^
00:38:603 - add note ^
00:39:592 - remove ^
00:39:922 - add note ^
00:40:252 - remove ^
00:40:581 - add note OK
00:41:241 - ^ ^
00:41:900 - ^ ^
00:42:230 - remove ^
00:42:559 - add ^
00:43:219 - add ^
00:43:878 - ^ ^
00:44:538 - ^ ^
00:45:032 - http://puu.sh/j1sNX/88f476409b.jpg try thisThanks xD
[HD+]
these are optional All not changed, is pattered here. doubles on 3/4 and Flute Change, singles otherwhise. And triple to say hello to player :p
00:17:505 - add a note? strong drum sound
00:16:186 - ^
00:18:823 - ^
00:20:142 - ^
00:20:142 - ^
00:21:131 - remove a note?
00:21:461 - add note
00:22:779 - ^
00:14:867 - ^
01:19:483 - delete a note, differentiate the number of notes of this and 02:11:241 so that players will know it's a different sound. also, this part will be different with the SC one This are all for the same pattern after refrain as in other diffs. From HD+ and higher i used triples here and think its OK.
01:20:142 - ^
01:20:801 - ^
02:10:911 - ^
02:11:570 - ^
02:12:230 - ^
02:57:065 - ^
02:57:724 - ^
02:58:384 - ^
[HD]
00:35:636 - add note? cymbal sound OK
00:37:779 - http://puu.sh/j1sTd/feabc606da.jpg for hand balance OK
00:46:845 - remove? 00:49:483 and the others is 2 notes only or unless u add there Fixed booth
00:48:164 - ^
01:19:483 - delete a note, differentiate the number of notes of this and 02:11:241 so that players will know it's a different sound. also, this part will be different with the SC one. it's a large gap xD Changed for all, triples for HD+ and higher
01:19:483 - ^
01:20:142 - ^
01:20:801 - ^
02:10:911 - ^
02:11:570 - ^
02:12:230 - ^
02:57:065 - ^
02:57:724 - ^
02:58:384 - ^
Nice map overall, hope these can help doumo arigatou :3
Good luck!![]()
Thanks for this super mod :3 I like it xDTheZiemniax wrote:
Hi! Mod from Potato's Queue!
1|2|3|4SCAccepted nearly all for consistence and fixed other parts ike this.00:17:092 (17092|3) - move to 3 and add 4 to the next chord
00:17:669 (17669|3) - ^, move 00:17:834 (17834|2) - to 2
00:19:153 - add 3
00:19:812 - add 4
00:20:472 - add 1
^ all of those are for chord consistency, don't change your style if the music doesn't change.
00:36:296 - add 1
00:55:911 (55911|1) - add 3-chord, the single note burst entry consists best of 4 notes IMO
00:59:043 - add 3 here for a 3-chord like in later part of the chorus.
01:00:362 (60362|1) - I would delete that, that's not strong enough for a 3-chord.
01:09:922 - add 4
01:21:461 - 3 can be added here
01:47:505 (107505|1,107505|2) - I would delete this, similar to 00:55:911
02:12:889 - 4 can be added here
02:24:592 (144592|0,144675|2,144757|3,144757|0) - just pointing that out, the sound is for 1/6, you simplisized the pattern for 1/4. But you don't really have to fear the 1/6, they're not as hard. It's ok in either version.
02:40:911 - add 1
02:59:043 - 4 can be added here
03:00:691 - add 4
03:02:010 - add 3
03:03:164 (183164|0) - move that to 2 and add 1 to the next chord
03:07:285 - add 1
03:07:614 - add 2
03:07:944 - add 3
03:10:911 (190911|0) - delete that note, this accent is really odd. It's better with just 2-chords.4 can be added hereNot added since dont fits IMO
Also the 1/6 youve said arent 1/6, there 1/4ChallengePuuuhh... really nice mod here xD
I dont mark all since its much xD
For first refrain i remapped a bit. I think its better fitting now, more consistent and a bit more challenging - I added the jacks you wanted (Nice Idea IMHO) And the LN part i... improved a "bit" xD I think this LNs are fitting, but a bit boring as you said. maybe its better now, but could be that it is too much - Lets see what modders say.
Second refrain is mapped by Hydria, ill mark things for Hydria green then.and here are the jacks! but I think they're too hard with the 3-chords, make 2-chords instead.I dont changed this, i think its OK on this Diff (:finally something interesting! Plays really well but it's hard to acc it xDI like it xD But yes, hard to acc. If not so many people complain ill keep it as it is. I think it fits well, but yes, its really hard xD
00:58:136 - Ohh man! I was really dissapointed here. WHY ARE THERE NO JACKS OR EVEN TRILLS MAN WHY? IT IS A CHALLENGE
move this 00:58:219 (58219|1) - to 1 and this 00:58:548 (58548|2) - to 4, I BEG YOU. Please add similar notes to all of the matching places in choruses.
00:58:713 - here I suggest adding 3 and moving the next note to 4. I see you map 3-chord to 2-chord to 3-chord this is a special accent and it's possible here. Same for other choruses.
01:02:010 - to 01:03:329 - just a suggestion - make more trills here, music allows for this. Even jumptrills, same for other choruses (you don't have to do it though)
01:03:329 - rearrange to something like this https://osu.ppy.sh/ss/3400741, you may decide for lesser amount of 3-chords but I think 01:03:329 - here should be 3-chord for sure.
01:07:285 - OH MAN AGAIN I WANTED SOMETHING MORE EXCITING! this is a copy-paste from SC, same idea, but you are playing a Challenge! its BOOORIIIINGGGG
You can do Oboro trills here, I mean [13][24] trills all with LNs. You can also do something like this https://osu.ppy.sh/ss/3400771.
But please, not those LNs (they're not even inverting!!). And same, change them in every chorus.
01:23:274 - I like the idea, but maybe insert it somewhere else than just here?
01:28:713 (88713|3) - move to 2, 3-jack isn't necessary here
01:29:373 (89373|2) - same. Generally I would make all of the jacks 2-jacks instead of 3. fits more IMO.
01:47:505 - this is mapped in other style than previous chorus, it was a collab right? If yes it's fine, if not maybe choose one of the styles and stay with it.
This is generally the same with second chorus, if a collab then ok, if not - rearrange it like previous (I like the first chorus better). Still remember about the minijacks!
01:57:614 (117614|3,117669|2) - there is no reason for 1/6 snap. make it 1/4.
01:58:713 - I would use same ideas as 01:07:285.
02:02:834 (122834|1,122834|0,122917|1,122917|0) - this is too random. Make it in your normal style.
02:03:988 - add 1 to be chord-consistent, and move following two notes one column to the right.
02:07:669 (127669|2,127724|1,127834|2,127889|1) - I don't hear the music for 1/6 burst, this is a bad idea IMO (although it plays nicely, ghost notes ;-;)
02:09:263 - same as 01:07:285. However, uhm, those two patterns are also not-bad (at least better than the boring LNs!)
02:24:016 (144016|1,144345|3) - I like the idea. However, those are ghost notes, I'm sorry. This is about the whole fragment.
02:24:592 - 1/6 burst here? Generally add 1/6 bursts whenever possible here.
02:39:592 - oh, there are the trills!
02:44:867 - and here are the jacks! but I think they're too hard with the 3-chords, make 2-chords instead.
02:55:417 - that's a nice idea too, but I would stick to the jacks.
02:56:735 - finally something interesting! Plays really well but it's hard to acc it xD
03:08:768 - I would make those 3-chords instead for a really nice finish of the song.
Really nice map! I expected a bit more in Challenge's chorus, but overall it's good. Plus I love the song <3
Good luck!
TheZiemniax wrote:
Hi! Mod from Potato's Queue!
1|2|3|4Challenge01:23:274 - I like the idea, but maybe insert it somewhere else than just here? Inserted it one bar later as well.
01:28:713 (88713|3) - move to 2, 3-jack isn't necessary here
01:29:373 (89373|2) - same. Generally I would make all of the jacks 2-jacks instead of 3. fits more IMO.
01:47:505 - this is mapped in other style than previous chorus, it was a collab right? If yes it's fine, if not maybe choose one of the styles and stay with it.
This is generally the same with second chorus, if a collab then ok, if not - rearrange it like previous (I like the first chorus better). Still remember about the minijacks! The part before the first chorus and the second chorus is handled by me, the first chorus and the part before the second chorus was handled by kagu-chan.
01:57:614 (117614|3,117669|2) - there is no reason for 1/6 snap. make it 1/4. no love for the 1/6th pattern D:
01:58:713 - I would use same ideas as 01:07:285. This is handled by two different people so the choruses will be layered differently. I did notice that it was quite left hand biased though so I'll try and fix that problem for now.
02:02:834 (122834|1,122834|0,122917|1,122917|0) - this is too random. Make it in your normal style. changed
02:03:988 - add 1 to be chord-consistent, and move following two notes one column to the right. changed
02:07:669 (127669|2,127724|1,127834|2,127889|1) - I don't hear the music for 1/6 burst, this is a bad idea IMO (although it plays nicely, ghost notes ;-;) ;-;
02:09:263 - same as 01:07:285. However, uhm, those two patterns are also not-bad (at least better than the boring LNs!) Again, handled by two different people so we want to try and keep the choruses unique
02:24:016 (144016|1,144345|3) - I like the idea. However, those are ghost notes, I'm sorry. This is about the whole fragment. Man why can standard have ghost notes and we can't this ain't fair.![]()
02:24:592 - 1/6 burst here? Generally add 1/6 bursts whenever possible here. Changed
02:39:592 - oh, there are the trills!
02:44:867 - and here are the jacks! but I think they're too hard with the 3-chords, make 2-chords instead.
02:55:417 - that's a nice idea too, but I would stick to the jacks. Whilst this is seperate mapping, I'll see what I can do to make the ending flow better.
02:56:735 - finally something interesting! Plays really well but it's hard to acc it xD
03:08:768 - I would make those 3-chords instead for a really nice finish of the song.
Really nice map! I expected a bit more in Challenge's chorus, but overall it's good. Plus I love the song <3
Good luck! Thanks~
rhalp10 wrote:
Hello again Kagu here's my M4MChallenge00:36:790 (36790|1) - Move to 4
00:36:461 (36461|2,36461|1,36543|1) - Ctrl+H + > 1x Nope. Would result in triple jack.
00:36:625 (36625|3,36625|2) - Move to 1x < ^
00:37:120 (37120|3,37120|2,37202|3) - ^^ ^
00:37:285 (37285|2) - Move to 4 ^
00:37:779 (37779|1,37779|2,37862|2) - Move to < 1x ^
00:37:944 (37944|1) - move to > ^Screenshotsi cant suggest more , hmm your map is too beutiful xD hahah and also i like the hitsoundi can play only Sc.. i have a problem on my keyboard,
Accepted all from Frim :3Frim4503 wrote:
col:1,2,3,4,5,6,7
M4M (you can cancel it if yo dont like my mod)
sorry for late (i forgot about your request >.<)
just mod these diff (cuz i dont have enough skill to mod crazy diff)
let's startHD00:24:428 (24428|3) - move to 1 then 00:24:757 (24757|0) - move to 3. easier to press
00:24:922 (24922|3,25087|0) - swap
00:25:746 (25746|3) - move to 1
01:21:131 (81131|3) - move to 2 cuz 01:21:790 (81790|3) - already in 4
01:44:867 (104867|3) - move to 3
02:37:779 (157779|1) - move to 4
02:37:944 (157944|3) - ^ 1HD+very hard to mod -_-00:43:219 (43219|2) - move to 4
01:38:603 (98603|2) - ^4
01:41:900 (101900|1,102065|2) - move to 3,2. flow better
01:42:559 (102559|1) - ^1
01:43:384 (103384|1,103548|0) - swap col
01:43:713 (103713|2) - ,move to 1
01:44:043 - http://puu.sh/j5ATI/ee895d6f40.png
02:26:076 (146076|2) - move to 4
Thanks and OK, no Kudo xDPharos21 wrote:
KAGUUU-CHAAAN
PHAAAAAAAROOOOOOS-CHAAAAAN
HS Ill dont change much of HS since im waiting for HS mod by Lord Raika, but thanks, ill check your suggestions :3
Comfortability
L-R Coordination
Please remember that this is a collab diff, so i dont change / look about everything (:
Da MOD
okay.. i'll mod the HS First cuz i hear some of your HS Volume are too damn High
00:14:537 (14537|0,14537|3,14537|2,14537|1) - give something here please.. like Finish or Clap... 4 same HS at the same time are...... too loud
I dont know what i should do here. Ill wait for LordRaikas suggestion :3
00:23:768 - too loud... use 25% OK
00:25:087 - use 30% to normalize the HS OK
00:34:318 - too loud... make it 35 or 40% OK
00:35:636 - same... make ti 40% OK
00:40:664 - why you lowering the Taiko Sound... make it louder...
for volume 50 and 55%.. change it too 40%.. it's Loud enough Dont get it... The HS is 70% O.o
and i seen a 90% VOLUME? Reduce it please orz
please reduce Volume Biger then 40% to 40% or less Ill overwork and apply to all diffs
For chart
i dont see any major problem cuz the rhythm are fit perfectly with the Music... so i can't find any Ghost note or Unsnapped
just...
00:16:680 (16680|1,16735|3,16790|0) - why dont you make it Thrill? it's better for L-R coordination
I dont like thrills... xD Ill try what you suggest
if you want to keep the Stair pattern.... then Move the LN to 4 and move the Note on 4 to 3
00:22:010 (22010|1) - move it to 4 to make a nice Thrill
00:23:439 (23439|1) - ^ same reason too
00:35:307 (35307|2) - move the C to 4
00:37:532 - not missing any note??
00:38:191 - ^
00:41:488 - ^
00:42:807 - ^
... accepted them all xD
i found some missing note in this section... did you intend to left like that?
only that
please no kudo since i've already mod this Beatmap and this MOD are just a suggestion
Thanks for the suggestions - That helps alot to improve the mapset (:Obilariated wrote:
[EZ][NM]
- 00:19:812 - Pattern suggest Accepted, Thanks
- 00:49:483 (49483|1,50142|2) - Ctrl + H I may revert - follows better the voice pitch, but repeats
- 00:59:373 (59373|0) - move to 1 ~ Prevents create jack of 5 on column 0 Oups.... Thanks
- 01:04:647 (64647|1,64977|3,65307|0,65636|2,66296|1,66955|2) - Ctrl + H ~ Keep your pettern, just better coordination OK
- 02:10:911 (130911|0,131241|2,131570|1,131900|3) - ^ ~ ^ OK
- 02:46:186 (166186|1) - move to 2 ~ creates a gap for hand OK
[NM+]
- 01:21:790 - Pattern suggest
- 02:05:636 (125636|0,125966|3,126131|0,126296|1,126461|2,126625|3) - Ctrl + H
- 02:58:384 (178384|3) - Move to 2
Accepted all[HD]
- 02:42:724 (162724|1) - move to 0
- 02:48:329 (168329|1) - ^
- 02:52:450 (172450|1) - ^
Accepted all
- 00:30:279 (30279|3) - Add 1
Accepted all
Thanks again - helped a lot :3Obilariated wrote:
[HD+]
- 00:24:428 - Pattern suggestion OK
- 00:31:351 (31351|0,31516|2,31680|0) - move to 3, 0, 1 OK
- 00:36:543 (36543|2) - Add No. I dont want triples in this diff except markant parts - this part is intended as 1-1-1-2 - pattern (fixed one issue)
- 00:39:180 (39180|1) - Add ^
- 00:39:757 (39757|1) - move to 0 This would produce empty lane 1
- 00:39:840 (39840|1) - Add ^
- 00:40:252 - Pattern suggestion (removed 1 note, not so sure, unless it was your custom pattern, or rather this should be fine, ... and resnap 1 LN length)
- 00:45:114 - Add
- 00:45:444 - Add
- 00:45:527 - Add With the pattern suggestion (Accepted) i rechecked the whole part - it was inconsistent with the triplets
- 00:45:856 (45856|3) - This weird LN ... check this again unless it's your HS intentioned or custom pattern LN is for the "a"-sylable here
- 00:52:450 - Pattern suggestion (Pre-kiai time - This part is where you make your hand one ease, so prevents to create jacks, need more space and gap for finger) OK
- 00:53:768 - Pattern suggestion (Same reason above) OK
- 01:01:680 (61680|0,61680|1) - nudge these once to right then 01:01:845 (61845|2) - move to 0 ~ and 01:02:010 (62010|0,62092|1,62175|2) - Ctrl + H ~ Now it's better Thanks - havent seen this jack
- 01:05:801 (65801|3,65966|0) - Ctrl + H OK
- 01:21:461 - Add a LN end at 01:21:790 No. This silable is in all diffes empty
- 01:23:356 - Add OK
- 01:25:005 - Add OK
- 01:34:235 - Add OK
- 01:35:884 - Add OK
- 01:36:543 - Add OK
- 01:46:845 (106845|0,106845|2,107010|0,107010|2,107175|1,107175|3,107304|1,107304|3) - Ctrl + H No ^^
- 01:49:977 (109977|3) - move to 2 then 01:50:142 (110142|2) - move to 3 Changed
- 01:50:472 - Pattern suggestion (Also add one at 01:50:801) Without addition
- 01:52:120 - Pattern suggestion (This can be better I believe) Changed other way
- 02:12:889 - Add a LN that end at 02:13:219 No - see above
- 02:32:999 - Pattern suggestion OK
- 02:59:043 - Add a LN that end at 02:59:373 Nope ^^
Thanks anyways...Litharrale wrote:
Hello NM from my queue
1|2|3|4
I don't like how there's no way to tell that the top diff is a collab except by looking in the map description. I'd suggest changing the name, having it as the name of the song isn't that creative anyway. Have looked with others for hours for other diff name, i think its ok as it is
BG is low res, here's a better one that's still bad but infinitely better than laptop res on desktop monitors https://imgur-archive.ppy.sh/cThXZDN.jpg idk if its even worth changing because of the SB but eh ill mention it anyway BG Res is ok, its standard bg size. We dont need full hd just to have highest resolution
SB related stuff: Pretty good except for the kanji in some spots (e.g 23 secondsin) super blurry and not very nice to look at. Shouldn't be that hard to make it a little prettier. I'd recommend something similar to 11ts glowtext. For example here is your 色 http://i.imgur.com/qmcHBBg.png No change / redl for simple kanji. its not the core of trhe sb, so i dont think its worth changing them
Diff names are weird in general. Looks like a standard map, I'd suggest changing them to fit mania more. I dont see any problem with diff names here
There's a bunch of hitsound issues but they've been mentioned already so i wont go into them All HS are rankable, mostly from LordRaika who is well known for HS in osu. So no change here, as well it is over my abilities
Looked over diffs and they're ok but >7 pages of mods
anything i could say has probably already been said. You read in my mod request that everything is remapped / overworked? Good luck!
osu file format v14
[General]
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AudioLeadIn: 0
PreviewTime: 57559
Countdown: 0
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Title:Hanairo Biyori
TitleUnicode:花色日和
Artist:Natsume Chiaki
ArtistUnicode:なつめ千秋
Creator:Kagu-chan
Version:EZ
Source:
Tags:thousands of gifts vocaloid2 hatsune miku niconico douga
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320,192,113109,1,0,0:0:0:0:
64,192,113439,128,0,114757:0:0:0:0:
448,192,114098,128,0,114757:0:0:0:0:
320,192,114757,1,0,0:0:0:0:
320,192,115087,1,0,0:0:0:0:
192,192,115417,1,0,0:0:0:0:
448,192,115746,1,0,0:0:0:0:
64,192,116076,1,0,0:0:0:0:
320,192,116406,1,0,0:0:0:0:
192,192,116735,1,0,0:0:0:0:
64,192,117065,1,0,0:0:0:0:
320,192,117395,1,0,0:0:0:0:
192,192,117724,1,0,0:0:0:0:
448,192,118054,1,0,0:0:0:0:
64,192,118384,1,0,0:0:0:0:
448,192,118713,128,0,119043:0:0:0:0:
192,192,119043,128,0,119373:0:0:0:0:
320,192,119373,128,0,119702:0:0:0:0:
64,192,119702,128,0,120032:0:0:0:0:
320,192,120032,1,0,0:0:0:0:
448,192,120032,1,0,0:0:0:0:
448,192,120362,1,0,0:0:0:0:
320,192,120691,1,0,0:0:0:0:
192,192,121021,1,0,0:0:0:0:
64,192,121351,1,0,0:0:0:0:
320,192,121680,1,0,0:0:0:0:
448,192,122010,1,0,0:0:0:0:
192,192,122340,1,0,0:0:0:0:
320,192,122669,1,0,0:0:0:0:
192,192,122999,1,0,0:0:0:0:
64,192,123329,1,0,0:0:0:0:
448,192,123658,1,0,0:0:0:0:
320,192,123988,128,0,125307:0:0:0:0:
64,192,124647,128,0,125307:0:0:0:0:
192,192,125307,1,0,0:0:0:0:
192,192,125636,1,0,0:0:0:0:
448,192,125966,1,0,0:0:0:0:
320,192,126296,1,0,0:0:0:0:
192,192,126625,1,0,0:0:0:0:
448,192,126955,1,0,0:0:0:0:
64,192,127285,1,0,0:0:0:0:
192,192,127614,1,0,0:0:0:0:
320,192,127944,1,0,0:0:0:0:
64,192,128274,1,0,0:0:0:0:
448,192,128603,1,0,0:0:0:0:
192,192,128933,1,0,0:0:0:0:
320,192,129263,128,0,129592:0:0:0:0:
64,192,129592,128,0,129922:0:0:0:0:
448,192,129922,128,0,130252:0:0:0:0:
192,192,130252,128,0,130581:0:0:0:0:
320,192,130581,1,0,0:0:0:0:
448,192,130581,1,0,0:0:0:0:
192,192,131241,1,0,0:0:0:0:
64,192,131241,1,0,0:0:0:0:
320,192,131900,128,0,132559:0:0:0:0:
448,192,131900,128,0,132559:0:0:0:0:
64,192,133219,128,0,135856:0:0:0:0:
448,192,133219,128,0,134538:0:0:0:0:
320,192,135856,128,0,138494:0:0:0:0:
192,192,138494,128,0,141131:0:0:0:0:
448,192,141131,128,0,143768:0:0:0:0:
64,192,143768,1,0,0:0:0:0:
192,192,143768,1,0,0:0:0:0:
320,192,144098,1,0,0:0:0:0:
192,192,144428,1,0,0:0:0:0:
448,192,144757,1,0,0:0:0:0:
64,192,145087,1,0,0:0:0:0:
192,192,145417,1,0,0:0:0:0:
448,192,145746,1,0,0:0:0:0:
64,192,146076,1,0,0:0:0:0:
320,192,146406,1,0,0:0:0:0:
448,192,146406,1,0,0:0:0:0:
320,192,146735,1,0,0:0:0:0:
192,192,147065,1,0,0:0:0:0:
192,192,147395,1,0,0:0:0:0:
448,192,147724,1,0,0:0:0:0:
448,192,148054,5,0,0:0:0:0:
64,192,148384,1,0,0:0:0:0:
64,192,148713,1,0,0:0:0:0:
320,192,149043,5,0,0:0:0:0:
448,192,149043,1,0,0:0:0:0:
192,192,149373,1,0,0:0:0:0:
320,192,149702,1,0,0:0:0:0:
448,192,150032,1,0,0:0:0:0:
64,192,150362,1,0,0:0:0:0:
192,192,150362,1,0,0:0:0:0:
320,192,150691,1,0,0:0:0:0:
192,192,151021,1,0,0:0:0:0:
64,192,151351,1,0,0:0:0:0:
320,192,151680,1,0,0:0:0:0:
448,192,151680,1,0,0:0:0:0:
64,192,152010,1,0,0:0:0:0:
320,192,152340,1,0,0:0:0:0:
192,192,152669,1,0,0:0:0:0:
448,192,152999,1,0,0:0:0:0:
64,192,152999,1,0,0:0:0:0:
320,192,153164,1,0,0:0:0:0:
192,192,153329,1,0,0:0:0:0:
320,192,153494,1,0,0:0:0:0:
192,192,153658,1,0,0:0:0:0:
320,192,153823,128,0,154318:0:0:0:0:
320,192,155636,1,0,0:0:0:0:
448,192,155636,128,0,156955:0:0:0:0:
64,192,155966,1,0,0:0:0:0:
192,192,156296,1,0,0:0:0:0:
320,192,156625,1,0,0:0:0:0:
64,192,156955,128,0,158274:0:0:0:0:
320,192,157285,1,0,0:0:0:0:
192,192,157614,1,0,0:0:0:0:
448,192,157944,1,0,0:0:0:0:
320,192,158274,128,0,159592:0:0:0:0:
192,192,158603,1,0,0:0:0:0:
448,192,158933,1,0,0:0:0:0:
64,192,159263,1,0,0:0:0:0:
192,192,159592,128,0,160911:0:0:0:0:
448,192,160252,128,0,160911:0:0:0:0:
64,192,160911,128,0,162230:0:0:0:0:
320,192,161241,1,0,0:0:0:0:
448,192,161570,1,0,0:0:0:0:
192,192,161900,1,0,0:0:0:0:
320,192,162230,128,0,163548:0:0:0:0:
192,192,162559,1,0,0:0:0:0:
448,192,162889,1,0,0:0:0:0:
64,192,163219,1,0,0:0:0:0:
192,192,163548,128,0,164867:0:0:0:0:
448,192,163878,1,0,0:0:0:0:
320,192,164208,1,0,0:0:0:0:
64,192,164538,1,0,0:0:0:0:
448,192,164867,1,0,0:0:0:0:
320,192,165032,1,0,0:0:0:0:
192,192,165197,1,0,0:0:0:0:
64,192,165362,1,0,0:0:0:0:
448,192,165527,1,0,0:0:0:0:
192,192,165691,1,0,0:0:0:0:
320,192,165856,1,0,0:0:0:0:
64,192,166021,1,0,0:0:0:0:
192,192,166186,1,0,0:0:0:0:
448,192,166186,128,0,167505:0:0:0:0:
320,192,166516,1,0,0:0:0:0:
192,192,166845,1,0,0:0:0:0:
64,192,167175,1,0,0:0:0:0:
192,192,167505,128,0,168823:0:0:0:0:
320,192,167834,1,0,0:0:0:0:
64,192,168164,1,0,0:0:0:0:
448,192,168494,1,0,0:0:0:0:
320,192,168823,128,0,170142:0:0:0:0:
64,192,169153,1,0,0:0:0:0:
448,192,169483,1,0,0:0:0:0:
192,192,169812,1,0,0:0:0:0:
64,192,170142,128,0,171461:0:0:0:0:
192,192,170801,128,0,171461:0:0:0:0:
320,192,171461,128,0,172779:0:0:0:0:
64,192,171790,1,0,0:0:0:0:
192,192,172120,1,0,0:0:0:0:
448,192,172450,1,0,0:0:0:0:
64,192,172779,128,0,174098:0:0:0:0:
448,192,173109,1,0,0:0:0:0:
192,192,173439,1,0,0:0:0:0:
320,192,173768,1,0,0:0:0:0:
192,192,174098,128,0,175417:0:0:0:0:
448,192,174428,5,0,0:0:0:0:
64,192,174757,1,0,0:0:0:0:
320,192,175087,1,0,0:0:0:0:
448,192,175417,5,0,0:0:0:0:
320,192,175581,1,0,0:0:0:0:
64,192,175746,1,0,0:0:0:0:
192,192,175911,1,0,0:0:0:0:
448,192,176076,1,0,0:0:0:0:
320,192,176241,1,0,0:0:0:0:
192,192,176406,1,0,0:0:0:0:
320,192,176570,1,0,0:0:0:0:
192,192,176735,1,0,0:0:0:0:
64,192,176735,1,0,0:0:0:0:
448,192,177065,1,0,0:0:0:0:
320,192,177395,1,0,0:0:0:0:
192,192,177395,1,0,0:0:0:0:
64,192,177724,1,0,0:0:0:0:
320,192,178054,1,0,0:0:0:0:
448,192,178054,1,0,0:0:0:0:
192,192,178384,1,0,0:0:0:0:
448,192,178713,1,0,0:0:0:0:
64,192,178713,1,0,0:0:0:0:
192,192,179373,1,0,0:0:0:0:
320,192,179373,128,0,180691:0:0:0:0:
192,192,180691,128,0,181351:0:0:0:0:
448,192,181351,128,0,182010:0:0:0:0:
64,192,182010,128,0,183329:0:0:0:0:
320,192,183329,128,0,183823:0:0:0:0:
192,192,183823,1,0,0:0:0:0:
448,192,184153,1,0,0:0:0:0:
64,192,184483,1,0,0:0:0:0:
192,192,184647,128,0,185307:0:0:0:0:
448,192,185307,128,0,185636:0:0:0:0:
64,192,185636,128,0,185966:0:0:0:0:
192,192,185966,128,0,186625:0:0:0:0:
448,192,186625,1,0,0:0:0:0:
320,192,186790,1,0,0:0:0:0:
192,192,186955,128,0,187285:0:0:0:0:
448,192,187285,128,0,187944:0:0:0:0:
320,192,187944,128,0,188274:0:0:0:0:
64,192,188274,128,0,188603:0:0:0:0:
448,192,188603,5,0,0:0:0:0:
320,192,188768,1,0,0:0:0:0:
192,192,188933,1,0,0:0:0:0:
64,192,189098,1,0,0:0:0:0:
320,192,189263,1,0,0:0:0:0:
192,192,189428,128,0,189757:0:0:0:0:
448,192,189757,1,0,0:0:0:0:
320,192,189922,1,0,0:0:0:0:
64,192,190087,1,0,0:0:0:0:
192,192,190252,1,0,0:0:0:0:
320,192,190417,128,0,190746:0:0:0:0:
64,192,190746,1,0,0:0:0:0:
448,192,190911,1,0,0:0:0:0:
192,192,191076,1,0,0:0:0:0:
320,192,191241,1,0,0:0:0:0:
64,192,191406,128,0,191735:0:0:0:0:
448,192,191735,1,0,0:0:0:0:
@Syadow- - i dont accept any GD here anymore, sorryimtdb1 wrote:
tbh I dont get how you placed your doubles trough this difficulty so if I say add a double and I'm wrong please tell me xd
00:14:537 - well from here you could add doubles every 1/1 if you want
00:22:779 - I think this needs to be a double because you used doubles at 00:23:768 -
00:25:746 - missing note? You added a note at 00:25:087 -
00:27:065 - ^
00:28:384 - ^ and so on trough that part
00:36:296 - double
00:41:570 - double
01:04:318 - why is this a double? If thats a dobule I think this should be too 01:04:647 -
01:09:922 - double since this is too 01:09:263 -
01:10:581 - double In first part i used doubles on each 3/4 and 1/1 (also see HS) - In chorus i have only 1/4 and 3/4 as double for pattern except special pattern (e.g. the fast sung chorus part)
01:11:241 - why did you suddenly use that LN pattern but at 01:00:691 - you only used 2 LNs to represent the vocals or something Thanks,
equalized a bit, there was issues
01:32:340 - why not make this triple? No triple chords if you mean that. But added some more doubles int eh part, thanks
01:35:636 - add a note
01:36:296 - double?
02:24:757 - triple
Good Luck '3')/