congrats (:
Nope the song just uses something snare-y at 3 instead of 2 and 4, otherwise it's totally 120 BPM from the song's structure and drum rhythms.those wrote:
BPM is 60 stahp
How do you know it's not snare on beat 1 of every other measure at 240bpm?Desperate-kun wrote:
Nope the song just uses something snare-y at 3 instead of 2 and 4, otherwise it's totally 120 BPM from the song's structure and drum rhythms.those wrote:
BPM is 60 stahp
Congratz :3 Nice song!
There are many reasons for this song having 120 BPM telling from its structure. First of all, the drum pattern repeats exactly every measure. On 60 BPM it would repeat twice a measure which is completely unusual. In relation to that, currently every downbeat (by which I mean the position of the big white tick, not Beat 1 & 3 like in the osu! wiki) is equally stressed and more stressed than the other beats, while there would be the same stress on Beat 3 on 60 BPM, which is completely unusual.those wrote:
How do you know it's not snare on beat 1 of every other measure at 240bpm?
Answer: you don't. That's why there is a general way of determining bpm. Need help understanding? There are a number of people that understand; all you have to do is ask.
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32028,500,4,2,1,50,1,0
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194052,500,4,2,1,50,1,0
196028,500,4,2,1,50,1,0
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205164,512.820512820513,4,2,1,50,1,0
206125,512.820512820513,4,2,1,50,1,0
208166,500,4,2,1,50,1,0
209145,500,4,2,1,50,1,0
209630,500,4,2,1,50,1,0
210166,500,4,2,1,50,1,0
211985,500,4,2,1,50,1,0
It would be nice if more people joined the discussion on p/4144722 - I think I provided enough information which proves why is BGN/PCGN the most usable transcription.Aka wrote:
i would really like to ask to pay more attention to the romanized title still, there is no way "ё" is "o", seeeeeeriously
Also й should've been y, thus uydosh' anyway.BGN/PCGN Romanization system for Russian wrote:
the character should be romanized yë initially, after the vowel characters a, e, ё, и, о, у, ы, э, ю, and я, and after й, ъ, and ь.
In all other instances, it should be romanized ё.
I'll change the title, when I get back from my part-time job.Wafu wrote:
We agreed with TicClick on everything after many arguments - I accepted yo after d, because 'dh' or d'o would look pretty non-aesthetic. TicClick agreed we could use the BGN/PCGN chars apart from ë thus replacing i with y. All explained in last 2 posts of thread. New name should be uydyosh'
You can wait for further confirmation from Cyrillic knowledge staff members, tho I guess this can be called closed. Sorry if caused more confusion, we did not really understand each other, now should be fine.
18:58 Inyuschan: is irc mod fine? o3o
18:59 Pjecoo: sure.
18:59 Inyuschan: oh wait it's not rebubbled
18:59 Inyuschan: I thought you wanted me to requalify
18:59 Pjecoo: oh...it need to rebubble..
18:59 Pjecoo: ah.
18:59 Inyuschan: yeah it's fine xD
19:00 Inyuschan: I'm checking timing atm~
19:00 Pjecoo: ok.
19:02 *Inyuschan is editing [http://osu.ppy.sh/b/694405 27.4beats - a zavtra ty uydyosh' [Hard]]
19:03 Inyuschan: 02:31:028 (7) - second green line is a bit unsnapped, for 2 ms
19:03 Inyuschan: you might want to snap it correctly
19:03 Pjecoo: um.
19:03 Pjecoo: i don't have any line there.
19:04 Inyuschan: 02:31:403
19:04 Inyuschan: o.o
19:04 Pjecoo: or hold.
19:04 Inyuschan: http://puu.sh/ijIx9/d8a9bc9381.jpg
19:04 Inyuschan: the second green line
19:04 Pjecoo: ah
19:04 Pjecoo: i was in Normal.
19:04 Pjecoo: xD
19:04 Inyuschan: www okay xD
19:05 Pjecoo: fixed.
19:05 Inyuschan: another general point: check the folder - there are 3 .osb files
19:06 Inyuschan: you should have only 1, I think
19:06 Pjecoo: yea.
19:06 Pjecoo: because i changed title
19:06 Pjecoo: xD
19:06 Inyuschan: oh I see xD
19:06 Pjecoo: removed
19:06 Inyuschan: okay, let's check diffs properly now
19:07 Pjecoo: can i update?
19:07 Pjecoo: or wait?
19:07 Inyuschan: yeah, update
19:07 Inyuschan: and poke me when it's updated
19:08 *Pjecoo pokes Inyu
19:11 Inyuschan: which DS did you use in Hard?
19:11 Pjecoo: 1,2x
19:12 Inyuschan: 01:09:278 (3,4) - shouldn't be these further?
19:12 Inyuschan: a bit at least
19:12 Inyuschan: o3o
19:13 Pjecoo: moved little bit.
19:13 Inyuschan: 01:13:278 (3,4) - same here o3o
19:14 Pjecoo: Or did i actually used 1.1x?
19:14 Pjecoo: hmm..
19:14 Inyuschan: I think 1,2
19:14 Pjecoo: nah 1,2x
19:14 Inyuschan: since almost everything looks like that
19:14 Pjecoo: fixed.
19:15 Inyuschan: 02:06:278 (1) - finish this at the previous white tick, first of all because should be 1/1 measure of recovery time before next note, moreover fits better with music imo
19:16 Inyuschan: I mean finish the spinner in 02:07:528
19:16 Pjecoo: fixed.
19:18 Inyuschan: 03:30:166 (1,1) - I'd say the same here, just remove the note and make spinner finish until the end
19:18 Pjecoo: hmm...
19:19 Pjecoo: tbh, i'd like to replace it with slider xD
19:19 Pjecoo: and leave the note there.
19:19 Pjecoo: it feels better imo.
19:19 Inyuschan: as you wish o3o
19:19 Pjecoo: just wanted to ask if you are ok with it.. xD
19:19 Inyuschan: sure, try it and we'll see later
19:20 Inyuschan: btw, I suggest to change CS to 4, basically because I want to change Normal's settings too and I'd like to balance the mapset better
19:20 Inyuschan: I mean
19:20 Inyuschan: you should change Normal's settings as long as it is the first/easiest diff
19:20 Inyuschan: current ones are a bit high
19:22 Pjecoo: ok.
19:22 Pjecoo: [http://puu.sh/ijJIS.jpg i really have no other idea :x]
19:22 Inyuschan: so, I'd set: CS:4 in Hard // for Normal: CS:3 AR:4 OD and HP:3
19:23 Inyuschan: well not bad xD
19:23 Inyuschan: we'll see later when everything is updated
19:23 Pjecoo: ok.
19:24 Inyuschan: (I just hope this doesn't affect stars in Normal lol)
19:24 Pjecoo: CS changed to 3,5. AR: hmmm...maybe. OD & HP: Fixed.
19:24 Inyuschan: okay :3
19:25 Pjecoo: well
19:25 Pjecoo: it affects kinda xD
19:25 Pjecoo: it's not 1.5* anymore xD
19:25 Inyuschan: rip
19:26 Inyuschan: and... CS3,8?
19:26 Inyuschan: o3o
19:26 Pjecoo: 1,5*
19:26 Pjecoo: xD
19:27 Inyuschan: fine I guess (?)
19:27 Inyuschan: we'll see ww
19:27 Inyuschan: I'm checking Normal mapping, though looks clean o3o
19:29 Pjecoo: ok
19:29 Inyuschan: 03:30:166 (5,1) - swap NC due whole consistency?
19:30 Pjecoo: um
19:30 Pjecoo: I didn't swap them in Hard diff.
19:30 Pjecoo: but ok. i'll make a nc here.
19:30 Inyuschan: same in Hard then
19:30 Inyuschan: I didn't update
19:30 Inyuschan: xD
19:31 Pjecoo: 03:31:985 (1) - and also make a new combo here?
19:31 Pjecoo: or remove NC?
19:31 Inyuschan: finally I still think CS in Hard is kinda small :< as I've said before you could reduce it a bit
19:31 Inyuschan: remove NC ther
19:32 Inyuschan: there
19:32 Pjecoo: removed.
19:33 Pjecoo: and leaving CS like it is :|
19:33 Inyuschan: meh
19:33 Inyuschan: okay
19:33 Inyuschan: update
19:33 Pjecoo: updated.
lol. sry i forgot xD.Inyuschan wrote:
where's my kd
anyway gratz
Thanks c:Sieg wrote:
grats (:
Nowhere.[ S a k u r a ] wrote:
Where does the KD of the QAT bot go to?
[TimingPoints]
32028,500,4,2,1,50,1,0
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135528,-100,4,2,1,50,0,0
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178121,-66.6666666666667,4,2,1,50,0,1
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205173,476.190476190476,4,2,1,50,1,0
205402,555.555555555556,4,2,1,50,1,0
206135,512.820512820513,4,2,1,50,1,0
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210166,500,4,2,1,50,1,0
211985,500,4,2,1,50,1,0
212243,500,4,2,1,50,1,0
Updated.Sieg wrote:
02:30:028 (5) - remove whistle from sliderbody ✔
02:40:808 (2) - 1/6 ✔
02:42:829 (6) - ^ and so on, resnap them properly ✔
- Updated.Sieg wrote:
in normal 02:59:496 (5) - ✔
Thanks~ ♥ByBy_ChAn wrote:
let's do this \w/