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My Chemical Romance - Dead!

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Topic Starter
mm201
This beatmap was submitted using in-game submission on Tuesday June 1, 2010 at 7:25:12 PM

Artist: My Chemical Romance
Title: Dead!
Tags: the black parade
BPM: 198
Filesize: 6749kb
Play Time: 03:07
Difficulties Available:
  1. Easy (1.48 stars, 165 notes)
  2. Hard (4.74 stars, 327 notes)
  3. Insane (4.95 stars, 332 notes)
  4. Normal (3.84 stars, 252 notes)
Download: My Chemical Romance - Dead!
Information: Scores/Beatmap Listing
---------------
BAT #1: Larto
BAT #2: CheeseWarlock
antony11
I am working on my" Difficult Normal "
SO, I will star this first :D

Edit: Finished. I have a quick look already. Hope it don't has many misstakes :P
And why the 3 time section change the BPM to 199? I think there is some delay after this time section.

Download: My Chemical Romance - Dead! (MetalMario201) [Antony's Normal].osu
Topic Starter
mm201

antony11 wrote:

I am working on my" Difficult Normal "
SO, I will star this first :D

Edit: Finished. I have a quick look already. Hope it don't has many misstakes :P
And why the 3 time section change the BPM to 199? I think there is some delay after this time section.
The 199 BPM is very real, however the offset was late, both here and elsewhere. All offsets have been adjusted.

By timimg Black Parade, I really got to understand how MCR authors their music. The BPMs are all integer, but do vary.

About your difficulty: The music here is written in a 1/3 snap, but all of your notes are on 1/2s. It loses its swing and comes out "robotic" sounding, and is less natural to the player.

The difficulty is very playable, and changing to 1/3 would require some rethinking of parts, especially the sliders, but it's something to consider. Will mod this difficulty later in more detail.

(I've uploaded it with minimal changes--I know how much it bugs me when someone else muckers around with my collaborations. =/)
antony11
This map has been deleted on the request of its creator. It is no longer available.
Zerostarry
Permission to make a difficulty? <3
Topic Starter
mm201

Zerostarry wrote:

Permission to make a difficulty? <3
Another? xD

I'm never one to turn down an offer, but I don't really want this to become another Moskau.

Go right on ahead. I'm still going to map each of the four difficulties myself, so map as you see fit.
antony11
OMG..Why there are so many people would like to map Dead!....

Oh...My poor Helena

Why you are not popular and had been on pending almost 1year... So bad.

She is also one of MCR's song but why there are so difficult to get Bats attention

Although she is not good enough, I think she is rankable.

Don't let her go to graveyard again please.........

Could any people can help her?...

My Chemical Romance - Helena
http://osu.ppy.sh/s/3799
m980
Forgot to post here.

[Hard]
00:17:97 (4) - I'm thinking that this should start 1/6 later.
01:06:31 (4) - ^ (But the rebounds and stuff sound weird so meh.
01:25:76 (1,2,3,4,5,6,7,8,9,10,11,12) - Holy shit
The trumpets and layout of the map is top-notch. :p

[Antony's Normal]
You can't just say "oh hay it's a normal let's not use 1/3 and use 1/2 instead", especially on an awesome song like this. But that's just my opinion.

Star for you btw.
Topic Starter
mm201

m980 wrote:

00:17:97 (4) - I'm thinking that this should start 1/6 later.
01:06:31 (4) - ^ (But the rebounds and stuff sound weird so meh.
That's what I had at first, but it didn't really synch well, so I moved it to a 1/2.

m980 wrote:

01:25:76 (1,2,3,4,5,6,7,8,9,10,11,12) - Holy shit
Likely keeping this only in Intense. Might also tone it down there. Synching the drum was too tempting that I threw the iNiS overlap rule out the window. :P

[Antony's Normal]
You can't just say "oh hay it's a normal let's not use 1/3 and use 1/2 instead", especially on an awesome song like this. But that's just my opinion.[/quote]
We'll have to see what he does. It would take so much restructuring to fit this to a 1/3 snap.
foulcoon
wao

[Hard]
This is really fun to play, but it seems like it may have a big learning curve to those who haven't heard the song. The only thing I don't care for is the trumpet hitsounds, just sounds phony.

Anyways, I love this difficulty.

[Antony's Normal]
Lol this isn't normal. Slider veloc. too high, also some awkward patterns?

00:17:82 (2,3,4) - 2 and 4 sound weird with these 1/4 snapped repeats
00:34:18(x) - redo the break
03:10:84 (5,6,7,8,9) - this map deserves a better ending imo :S

Overall some pretty good stuff, keep it up.
Topic Starter
mm201

foulcoon wrote:

wao

[Hard]
This is really fun to play, but it seems like it may have a big learning curve to those who haven't heard the song. The only thing I don't care for is the trumpet hitsounds, just sounds phony.

Anyways, I love this difficulty.

[Antony's Normal]
Lol this isn't normal. Slider veloc. too high, also some awkward patterns?

00:17:82 (2,3,4) - 2 and 4 sound weird with these 1/4 snapped repeats
00:34:18(x) - redo the break
03:10:84 (5,6,7,8,9) - this map deserves a better ending imo :S

Overall some pretty good stuff, keep it up.
I'm going to quiet down the trumpets; they should sound less phony that way.

And I have at least two lower difficulties coming, don't you worry.

I've been working at trying to adapt antony's difficulty to a 1/3 snap, but it's hard without doing so much restructuring as to not really be his creation anymore. (I just hate when people do that... =/)

I'll try & poke him to do his own updates. :P
Topic Starter
mm201
Bumping this through the forum since I don't have osu! here.
aRiskOfRain
Oh wow.
RandomJibberish
Awesome map. I really love the bit with the marching band type hitsounds, and the trumpets are a nice touch. The deathstream in hard was like WOAH WTF when it appeared but it's so fun to play lol.

One suggestion for hard:
00:55:910 (2,3) - I think it'd be better if these were moved around so (3) was centered. Your call though.

Starred~
aRiskOfRain
All diffs;

02:54:452 (1) - Trumpet here.
03:04:349 (1) - ^

Hard;

Some notes need snapping.
RemmyX25
Revived
Mashley
Could we get a more relevant background... please? I can't even tell what that is and it certainly doesn't go with the song.
Honestly, I can feel a lot of 1/2 in the vocals, and plenty of notes sound late but actually sound much better 1/6 earlier.
Ehh, don't have time to mod now. Maybe later.
Luvdic
Yay noob modder here:

Overall, i would suggest you to get a... ermm... better bg?

Insane:

Woah, i love these sliders... At first i thought they were going to be the cause of my combo breaks, but it turns out that i didnt broke with the sliders Lol
Also, it would be fun for me if the circle size were a bit bigger

00:17:715 (3) - This i dont know, this just sounds a bit late, maybe its just me though, try putting at red tick? But then again, might be just me
00:23:422 (2) - Same as above i suppose...
00:28:018 (5) - etc
00:33:119 (2) - etc
01:06:007 (3) - etc
01:11:736 (2) - etc
01:21:384 (2) - etc
01:16:308 (5) - etc
I may still be missing some...

00:43:549 (1,2,3,4,5) - I love these things
00:53:197 (1,2,3,4,5,6,7) - And i specially love these... D:
01:41:438 (1,2,3,4,5,6,7) - And these... and all of them.. D:

Hard:

Ops, was i suppose to look at hard first? Anyways, i must say that hard and insane are very similar, and i guess you dont have to increase circle size in insane in you have this then. Also, i used to have a map were my hard and insane difficulty... were quite a like, and many people complained about it, let alone this one were the both of these are pretty much 95% the same... It is fine for me though... just saying.
Also, i suppose that these things still applies:
00:17:715 - This i dont know, this just sounds a bit late, maybe its just me though, try putting at red tick? But then again, might be just me
and etc

Normal:

And again, i guess the same thing applies such as:
00:17:715 (3) -
and etc

Easy:

Theres something that really bothers me... i Will suggest you to either increase circle size or raise OD, pick one of them... The current OD just doesnt fits the circle sizy in my opinion.
The rest is fine for me.
aRiskOfRain
Hard;
01:04:051 (4) - On the center line? (also in insane)
01:06:312 (4) - ^
01:13:699 (4,5,6,7) - I'd change this for the hard difficulty, personally.
I have the feeling I had something else I was going to say. Ah well.
Topic Starter
mm201

ErufenRito wrote:

00:17:715 (3) - This i dont know, this just sounds a bit late, maybe its just me though, try putting at red tick? But then again, might be just me
No thanks. The 1/3s follow the music even when Gerard's vocals are slightly off. It would be more confusing to the player to sync them "too" accurately. Also slow approach rate is <3.

ErufenRito wrote:

Theres something that really bothers me... i Will suggest you to either increase circle size or raise OD, pick one of them... The current OD just doesnt fits the circle sizy in my opinion.
The rest is fine for me.
Never suggest for me to change circle sizes.

DiamondCrash wrote:

Hard;
01:04:051 (4) - On the center line? (also in insane)
01:06:312 (4) - ^
01:13:699 (4,5,6,7) - I'd change this for the hard difficulty, personally.
I have the feeling I had something else I was going to say. Ah well.
I hadn't intended for those to be horizontally centred but they were so close it clashed. Changed. I also shrank the jumps by a couple grids for Hard.
Luvdic
I have only suggested them because they actually confused me, and it is kind of something seeing as i dont play for accuracy, and thus the reason i suggested to move them to red tick. But then again, your choice.

And about increasing circle size in normal... I just think that the extremely slow OD doesnt fits the circle size... Dont hit me for that D:
Lol
Larto
Overall:
Remove osb file

Insane:
Resnap all notes

Hard:
Resnap all notes

Normal:
Resnap all notes

Easy:
Resnap all notes

EDIT: yup
CheeseWarlock
Have you heard the news that you're ranked?
No-one ever had much bad to say
I think they all liked it anyway
Sonnyc
Good Map~~
-Xero-
osu! doesn't like copy paste...
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