Ok puxtu, here's the long awaited mod you were looking for xP (still too lazy to do mods aa)
[Blocko's 7K SC]
00:59:487 (59487|4,59565|0,59643|5) - Suggestion: http://puu.sh/h5In2/1da4ffe760.jpg - this pattern overall feels better to play and less random
01:01:753 (61753|1) - Suggestion: http://puu.sh/h5Irh/0a5db1f83f.jpg - I remapped it to match the overall pattern that you've followed through in this part of the music
01:03:784 (63784|0) - If this chord is 4 notes (3 note drum + 1 note vocal), shouldn't this 01:04:409 (64409|0) - also be 4 notes
01:21:675 (81675|2) - I think it's okay to remove this note because the queue is pretty much inaudible jk :p
01:23:784 - Maybe add one or two notes here for the snare roll?
01:36:909 (96909|6,96909|3) - This should be a 3-note chord according to the previous parts that you've similarly mapped
01:59:878 (119878|4,119878|0,119878|2) - You could add one more note here because of the cymbal
02:33:784 - Same suggestion as in 01:23:784 - snare roll
04:05:347 (245347|2) - kek nice pp material
Overall, I don't have a lot of things to say about this difficulty because it's very well made (Blocko ET~ ET mapper wow!)
Map feels very Blocko. Nicely done!
[Zenx's 7K SHD]
00:24:722 (24722|3) - I really like the part starting from here, it's really fun (although i do see some right hand bias going on hh)
00:46:128 (46128|5,46128|6,46128|4,46284|4,46284|5,46284|6) - The sudden pattern change from pressing the leftmost 4 columns to this 6 note chord kinda throws me off. I suggest that you keep the 1234 chord pattern going (example: http://puu.sh/h5JtI/a079fc6908.jpg)
00:51:284 (51284|3,51440|3) - & 00:51:128 (51128|1) - These three notes have the same sounds except the middle one where a drum kick is added; I suggest deleting this note 00:51:440 (51440|3) -
00:51:909 (51909|3,51909|0,51909|1,51909|4,51909|2,51909|5) - Move right one column for pitch relevance
00:53:159 (53159|3,53159|0,53159|6) - Can add one more note here because of the drum
00:56:128 (56128|6,56284|6) - Don't really think these two notes are necessary because the vocal intensity remains the same
00:58:003 (58003|4,58003|5,58003|6,58159|5,58159|4,58159|6,58472|6,58472|5,58472|4,58628|5,58628|4,58628|6) - Same issue as before
01:32:222 (92222|4,92222|3,92300|5,92300|6) - Damn;; feels waay too overcrowded here (remove the spacebar jack?)
01:55:659 (115659|0) - If you mapped these sounds as 5 note chords, shouldn't all the other ones that follow also be 5 notes :/ ex: 01:56:597 (116597|2) -
02:27:378 (147378|5,147378|4,147378|6,147456|6,147456|4,147456|5) - 3 note chord jacks (I could tell that you're mapping it this way for the buildup, but I honestly don't think it's necessary for these parts to be mapped as 3 note jacks, I still think 2 notes would be good enough)
02:42:222 (162222|3) - Same suggestion as before
04:12:222 (252222|3) - :C
04:23:159 (263159|5) - Move to 04:23:081 - (if you were mapping this to that drum)
04:25:659 (265659|2) - Move to 04:25:581 -
04:48:472 - lel dat 10x slider
Overall, the map is very fun to play (although i can't pass it without NF cuz of dat 9.0 HP;;). But seeing that this is going for ranked, you should keep some chord consistency in mind~
[Blocko's 7K SC]
00:59:487 (59487|4,59565|0,59643|5) - Suggestion: http://puu.sh/h5In2/1da4ffe760.jpg - this pattern overall feels better to play and less random
01:01:753 (61753|1) - Suggestion: http://puu.sh/h5Irh/0a5db1f83f.jpg - I remapped it to match the overall pattern that you've followed through in this part of the music
01:03:784 (63784|0) - If this chord is 4 notes (3 note drum + 1 note vocal), shouldn't this 01:04:409 (64409|0) - also be 4 notes
01:23:784 - Maybe add one or two notes here for the snare roll?
01:36:909 (96909|6,96909|3) - This should be a 3-note chord according to the previous parts that you've similarly mapped
01:59:878 (119878|4,119878|0,119878|2) - You could add one more note here because of the cymbal
02:33:784 - Same suggestion as in 01:23:784 - snare roll
04:05:347 (245347|2) - kek nice pp material
Overall, I don't have a lot of things to say about this difficulty because it's very well made (Blocko ET~ ET mapper wow!)
Map feels very Blocko. Nicely done!
[Zenx's 7K SHD]
00:24:722 (24722|3) - I really like the part starting from here, it's really fun (although i do see some right hand bias going on hh)
00:46:128 (46128|5,46128|6,46128|4,46284|4,46284|5,46284|6) - The sudden pattern change from pressing the leftmost 4 columns to this 6 note chord kinda throws me off. I suggest that you keep the 1234 chord pattern going (example: http://puu.sh/h5JtI/a079fc6908.jpg)
00:51:284 (51284|3,51440|3) - & 00:51:128 (51128|1) - These three notes have the same sounds except the middle one where a drum kick is added; I suggest deleting this note 00:51:440 (51440|3) -
00:51:909 (51909|3,51909|0,51909|1,51909|4,51909|2,51909|5) - Move right one column for pitch relevance
00:53:159 (53159|3,53159|0,53159|6) - Can add one more note here because of the drum
00:56:128 (56128|6,56284|6) - Don't really think these two notes are necessary because the vocal intensity remains the same
00:58:003 (58003|4,58003|5,58003|6,58159|5,58159|4,58159|6,58472|6,58472|5,58472|4,58628|5,58628|4,58628|6) - Same issue as before
01:32:222 (92222|4,92222|3,92300|5,92300|6) - Damn;; feels waay too overcrowded here (remove the spacebar jack?)
01:55:659 (115659|0) - If you mapped these sounds as 5 note chords, shouldn't all the other ones that follow also be 5 notes :/ ex: 01:56:597 (116597|2) -
02:27:378 (147378|5,147378|4,147378|6,147456|6,147456|4,147456|5) - 3 note chord jacks (I could tell that you're mapping it this way for the buildup, but I honestly don't think it's necessary for these parts to be mapped as 3 note jacks, I still think 2 notes would be good enough)
02:42:222 (162222|3) - Same suggestion as before
04:12:222 (252222|3) - :C
04:23:159 (263159|5) - Move to 04:23:081 - (if you were mapping this to that drum)
04:25:659 (265659|2) - Move to 04:25:581 -
04:48:472 - lel dat 10x slider
Overall, the map is very fun to play (although i can't pass it without NF cuz of dat 9.0 HP;;). But seeing that this is going for ranked, you should keep some chord consistency in mind~