forum

Neru - Ningen Shikkaku [OsuMania]

posted
Total Posts
168
show more
Fubukicat

ArcherLove wrote:

nyao~ ~oayn

[box=mod]collumn 1~7



[Etlie 7K NM]

01:23:472 (83472|1,83472|6) - move to 3-5 ? , no sankyou , it' look kinda confusing imo :3
03:02:222 (182222|5) - move to 5 oki
03:04:097 (184097|4,184305|5,184513|4) - move all one collumn to the right~ okay nyan




good luck!~
Thanks for Mod ETlove :3
x M e l
Hi puxtu~ mod for req via pm :D

Columns: 1|2|3|4

General

I wish that the difficulties start from 00:01:284 - but it's your map, so it's okay :3

4K EZ
00:46:597 (46597|0, 46597|1, 46909|2, 46909|3) - I thinks two doubles are hard to EZ
00:49:097 (49097|2, 49097|3, 49409|0, 49409|1) - ^
00:51:597 (51597|0, 51597|1, 51909|2, 51909|3) - ^
00:56:597 (56597|0, 56597|1, 56909|2, 56909|3) - ^
00:59:097 (59097|2, 59097|3, 59409|1, 59409|0) - ^
01:01:597 (61597|0, 61597|1, 61909|2, 61909|3) - ^
01:07:690 - if you like, you can add note in 1
01:12:690 - ^ in 4
01:17:690 - ^ in 2
01:22:690 - ^ in 2
02:06:597 (126597|0, 126597|1, 126909|2, 126909|3) - two doubles
02:09:097 (129097|2, 129097|3, 129409|0, 129409|1) - ^
02:11:597 (131597|0, 131597|1, 131909|2, 131909|3) - ^
02:17:690 - you can add note in 1
02:22:690 - ^ in 4
02:27:690 - ^ in 2
02:32:690 - ^ in 2
03:09:722 - Here are three notes together, it's hard for ez, so delete change this ln 03:09:409 (189409|1) - for a normal note
03:14:097 -


this is hard too >.< change for this:



03:19:409 (199409|2) - change for normal note
03:34:565 (214565|1) - delete
03:47:690 - u can add note in 1
03:52:690 - ^ in 4
03:57:690 - ^ in 2
04:02:690 - ^ in 2
04:24:722 - if you like, you can add note in

4K NM
This NM has 2,12 stars, NM diffs can only have up to 1,80 stars.
00:23:628 (23628|3) - delete
00:23:940 (23940|2) - ^
01:04:643 (64643|2) - ^
01:24:253 - hard stream
01:43:628 (103628|3) - delete
01:43:940 (103940|2) - ^
01:54:878 (114878|2) - ^
01:55:815 (115815|3) - ^
01:56:597 (116597|3, 116909|3, 117222|3) - ^
01:58:315 (118315|1) - ^
01:59:097 (119097|0, 119409|0, 119722|0) - ^
02:00:659 (120659|3) - ^
there are some parts like as above, fix it for delete
02:14:643 (134643|1) - delete
02:31:909 (151909|2) - ^
02:34:253 - hard stream
02:53:628 (173628|3) - delete
02:53:940 (173940|2) - ^
03:24:565 (204565|0) - move to 2
03:43:628 (223628|3) - delete
03:43:940 (223940|2) - ^
04:5:347 - hard stream
04:23:628 (263628|3, 263940|2) - delete
04:26:128 (266128|0, 266440|1) - ^
I don't know how to make the diff has 1,80 stars T-T

4K HD
02:52:222 - put triple?
good diff lol

That's all because I only mod EZ, NM and HD >.< and the HD is perfect XD, good luck~
Kawawa
too late... sorry. foxtu T^T
4K col 1/2/3/4
7K col 1/2/3/4/5/6/7

First
i consider mapper style about pattern
just suggesion.

4K EZ
I think need for hitsound consistency(4K EZ and NM)
^ I do not know whether it is intended. hm if it's intend, maybe yet been not complete?
for example(4K EZ)
00:24:722 - miss? F(cymbol sounding)
01:34:722 - ^same
01:59:565 (119565|1) - cymbol remove. and add at 3(one note and add cymbol sounding or add just hitsound )

all could not be write. I'm sorry.
I do not know whether it is intended

You refer to your 4k HD,
there is a need to sounding modify

4K NM
I think need for hitsound consistency. (like EZ diffi mod)
01:42:065 (102065|0,102222|1) - Ctrl+ G. personally, i think this seems to be better.
02:52:065 (172065|0,172222|1) - ^same
04:22:065 (262065|0,262222|1) - ^same

02:07:222 - add note.
02:09:722 - ^same

02:35:034 (155034|0) - move to 2

03:14:722 (194722|1) - move to 3?
^ if u agree, 03:15:347 (195347|2,197222|1,197847|2) - Ctrl+ H

03:24:097 (204097|1,204253|2,204409|3,204565|2) - suggestion ▽

4K HD
00:55:347 (55347|0) - move to 3

01:19:097 (79097|0,79409|1) - col one right
^same

01:23:706 (83706|0) - move to 4 and 01:23:940 (83940|2) - move to 2 for smooth play. just suggestion
^same 02:33:706 (153706|3) - move to 1 and 02:33:940 (153940|1) - move to 3

01:34:409 (94409|1) - move to 1?

02:07:222 - add note.
02:09:722 - ^same

03:29:565 (209565|0) - move to 4

04:04:253 (244253|2) - move to 1 and 04:04:331 (244331|0) - move to 3

04:29:722 - add at 1

Arcwin's 4K MX
01:02:222 (62222|2) - one remove?
^ when viewed throug a around note, this line too many note? compare this 01:01:909 -

02:43:472 (163472|3) - one remove? and 02:43:628 - one add. for example same note 02:43:628 - = 02:44:097 -

03:18:628 (198628|2,198706|1,198784|2) - Ctrl + H?
^if this is going to follow the guitar, seems to be more tender if you want to change.

Usagi's 7K EZ
01:44:722 (104722|5) - move to 5 or 7?
02:12:847 (132847|1) - move to 3?
02:31:597 (151597|4) - move to 4? intend? i consider this pattern 02:29:722 (149722|1,150972|2) -

02:56:831 (176831|2,177065|4) - wrong beat. there are 3bit. 02:56:805 - and 02:57:013 -
02:59:331 (179331|4,179565|3) - ^same
03:01:831 (181831|6,182065|6) - ^same
03:04:097 (184097|3,184331|3,184565|3) - ^same

04:14:097 (254097|5,254253|4,254409|3,254565|2) - Ctrl + H
04:17:222 (257222|1) - move to 6 and 04:17:534 (257534|0) - move to 4
^ if u agree, 04:18:081 (258081|6,258472|5) - move left one

04:19:409 - add one. intend? ?_?
04:20:815 (260815|2) - delete and 04:20:581 (260581|3) - move to 04:20:659 -
04:47:222 (287222|6,287534|5,287847|4,288159|3) - suggestion ▽this

i consider your style :d

ET'S 7K NM
u only used snare = 2note.
but some crash = 1note.
i think that it is necessary to emphasize the crash line.
i'll mention only some.
00:29:643 (29643|3) - move to 4 and 00:29:722 - add at 5
^ cuz 00:29:722 - crash line.
00:34:722 - add one ^same reason
00:39:722 - add one.

01:02:847 (62847|5,63159|3) - move left one
01:23:315 (83315|0,83472|1) - Ctrl+ G

01:49:097 - ~ 01:49:722 - suggestion. ▽


03:04:305 (184305|5) - move to 7 and 03:04:513 (184513|4) - move to 4
04:04:565 (244565|5) - move to 5 note relevance

04:19:722 - add one

other diffi will be do later. sorry .-.
Topic Starter
puxtu

Meiko Senpai wrote:

[4K EZ]00:46:597 (46597|0, 46597|1, 46909|2, 46909|3) - I thinks two doubles are hard to EZ the sound is so stronk, double notes is fine~
00:49:097 (49097|2, 49097|3, 49409|0, 49409|1) - ^
00:51:597 (51597|0, 51597|1, 51909|2, 51909|3) - ^
00:56:597 (56597|0, 56597|1, 56909|2, 56909|3) - ^
00:59:097 (59097|2, 59097|3, 59409|1, 59409|0) - ^
01:01:597 (61597|0, 61597|1, 61909|2, 61909|3) - ^
01:07:690 - if you like, you can add note in 1 sure
01:12:690 - ^ in 4
01:17:690 - ^ in 2
01:22:690 - ^ in 2
02:06:597 (126597|0, 126597|1, 126909|2, 126909|3) - two doubles XD
02:09:097 (129097|2, 129097|3, 129409|0, 129409|1) - ^
02:11:597 (131597|0, 131597|1, 131909|2, 131909|3) - ^
02:17:690 - you can add note in 1 added
02:22:690 - ^ in 4
02:27:690 - ^ in 2
02:32:690 - ^ in 2
03:09:722 - Here are three notes together, it's hard for ez, so delete change this ln 03:09:409 (189409|1) - for a normal note the lns is released. so technically that part is only has 1 note
03:14:097 - http://puu.sh/grNfB/fdeb10e655.png this is hard too >.< change for this: http://puu.sh/grNh1/2477ce651d.png sorry, keep. believe me, it's not really hard XD
03:19:409 (199409|2) - change for normal note electric guitar
03:34:565 (214565|1) - delete cymbal
03:47:690 - u can add note in 1 o-okay
03:52:690 - ^ in 4
03:57:690 - ^ in 2
04:02:690 - ^ in 2
04:24:722 - if you like, you can add note in

[4K NM]This NM has 2,12 stars, NM diffs can only have up to 1,80 stars. nah.. it's fine as long as the NM has N icon
00:23:628 (23628|3) - delete stronk beat
00:23:940 (23940|2) - ^
01:04:643 (64643|2) - ^
01:24:253 - hard stream ok re-pattern
01:43:628 (103628|3) - delete stronk beat
01:43:940 (103940|2) - ^
01:54:878 (114878|2) - ^
01:55:815 (115815|3) - ^
01:56:597 (116597|3, 116909|3, 117222|3) - ^
01:58:315 (118315|1) - ^
01:59:097 (119097|0, 119409|0, 119722|0) - ^
02:00:659 (120659|3) - ^
there are some parts like as above, fix it for delete I think double notes is fine for such a loud sound like that o_O
02:14:643 (134643|1) - delete
02:31:909 (151909|2) - ^
02:34:253 - hard stream alright i made it easier
02:53:628 (173628|3) - delete
02:53:940 (173940|2) - ^
03:24:565 (204565|0) - move to 2 moved
03:43:628 (223628|3) - delete
03:43:940 (223940|2) - ^
04:5:347 - hard stream
04:23:628 (263628|3, 263940|2) - delete
04:26:128 (266128|0, 266440|1) - ^
I don't know how to make the diff has 1,80 stars T-T lol, but yea sorry not accepting the "delete" mod because double notes is fine XD

[4K HD]02:52:222 - put triple? ok why not
good diff lol thanks lol

KawaEE wrote:

[4K EZ]I think need for hitsound consistency(4K EZ and NM)
^ I do not know whether it is intended. hm if it's intend, maybe yet been not complete? yep hs is still wip
for example(4K EZ)
00:24:722 - miss? F(cymbol sounding)
01:34:722 - ^same
01:59:565 (119565|1) - cymbol remove. and add at 3(one note and add cymbol sounding or add just hitsound )

all could not be write. I'm sorry.
I do not know whether it is intended

You refer to your 4k HD,
there is a need to sounding modify

[4K NM]I think need for hitsound consistency. (like EZ diffi mod) wip lol
01:42:065 (102065|0,102222|1) - Ctrl+ G. personally, i think this seems to be better. ok
02:52:065 (172065|0,172222|1) - ^same
04:22:065 (262065|0,262222|1) - ^same keep this one

02:07:222 - add note. added
02:09:722 - ^same

02:35:034 (155034|0) - move to 2 moved

03:14:722 (194722|1) - move to 3? moved
^ if u agree, 03:15:347 (195347|2,197222|1,197847|2) - Ctrl+ H

03:24:097 (204097|1,204253|2,204409|3,204565|2) - suggestion ▽ http://puu.sh/grUVL/7e153efa31.jpg ok

[4K HD]00:55:347 (55347|0) - move to 3

01:19:097 (79097|0,79409|1) - col one right
^same

01:23:706 (83706|0) - move to 4 and 01:23:940 (83940|2) - move to 2 for smooth play. just suggestion
^same 02:33:706 (153706|3) - move to 1 and 02:33:940 (153940|1) - move to 3 all ok

01:34:409 (94409|1) - move to 1?

02:07:222 - add note.
02:09:722 - ^same

03:29:565 (209565|0) - move to 4 keep

04:04:253 (244253|2) - move to 1 and 04:04:331 (244331|0) - move to 3 keep

04:29:722 - add at 1 added

other diffi will be do later. sorry .-. i'll poke you later ;)
not replied = ok
thanks for mods :)
Mat
Hey here is my mod :)

Columns 1|2|3|4

I guess the first Tidek's diff mod :D

Tidek's 4k SHD
OVERALL: not bad at all good 4k map, some good hard streams and jack patterns, just maybe some small things really.


00:31:440 (31440|0,31440|1,31440|2) - should be a 2 note chord? as its the same sound as: 00:30:347 (30347|0,30347|1) - this goes for most of the 3 note chords that are on there own eg: 00:36:440 (36440|3,36440|1,36440|2) - but this is up to you i guess just a bit confusing.

00:49:956 (49956|2,49956|1,50425|2,50425|1,50893|1,50893|2) - not sure about the emphasis on the 1/4th notes here? maybe change to just 1 note on these instead of chord. but i guess they flow quite well so up to you

00:55:893 (55893|2,55893|1) - ^
01:00:893 (60893|1,60893|2) - ^ there are quite a few of these during the streams but moving on

02:39:565 (159565|2) - Move to 2 best not to add a jack here during the stream when no others are in the stream v
02:43:784 (163784|2,163862|2,164253|1,164331|1,164565|2,164643|2) - but these are ok because of the change in beat

02:52:143 (172143|1) - move to 1
02:52:222 (172222|0,172222|2) - move to 23

03:00:555 (180555|1,183055|2) - 1/6ths? yet these are also the same sound on the 1/6ths 02:55:034 (175034|1) - but this is mapped early as 1/4ths maybe think of removing this? or maybe remapping to not add the 1/6ths


03:08:550 (188550|2) - not mapped to anything guitar starts here: 03:08:628 -
03:13:550 (193550|2) - ^

03:25:737 (205737|1) - not mapped to any sound maybe move to ( 03:25:815 - same column)

03:26:987 (206987|2) - again not to a sound either remove or move to 03:27:065 - to make a chord

03:31:597 (211597|3) - same sound as 03:26:597 (206597|0,206597|2) - but LN in lane 4? maybe just turn into a normal note so it will be 34 chord

03:42:690 (222690|1) - i think there is a double kick here so maybe add 03:42:768 - in either the same lane or change to 1 then 2 to avoid triple jack with LN

03:54:800 - suggestion add a note here?

04:04:097 (244097|1,244149|2,244201|3) - i think these are actually 1/8ths so:
04:04:149 (244149|2) - move to 04:04:136 -
04:04:201 (244201|3) - move to 04:04:175 -

04:11:831 (251831|2,251831|3,251909|0,251909|3,251909|2) - not sure about the first chord it seems like its the same sound as the singles. same goes for the rest in the stream

04:19:565 (259565|2,259643|2) - maybe change from jack as said before

04:22:065 (262065|1,262143|1,262222|0,262222|2) - same as:
"02:52:143 (172143|1) - move to 1
02:52:222 (172222|0,172222|2) - move to 23"

04:28:472 (268472|2) - finish at 04:28:940 -
04:28:472 (268472|3) - not sure about this LN holding to here: 04:29:097 - but preference suggestion stop at 04:28:940 - also?

04:31:831 (271831|2,271831|1) - here i can here the louder kick but v
04:30:581 (270581|2,270581|1) - cant hear the sound that differs this from the other singles? keep if you want but i suggest changing to a single

04:30:581 (270581|2,270581|1,271831|1,271831|2) - ^
04:36:831 (276831|0,276831|1) - ^
04:40:581 (280581|3,280581|2) - ^
04:43:081 (283081|2,283081|3) - ^
04:45:581 (285581|2,285581|3) - ^
04:46:831 (286831|2,286831|3) - ^

Good luck on the rank :) keep it up!
Arzenvald

KawaEE wrote:

too late... sorry. foxtu T^T
4K col 1/2/3/4
7K col 1/2/3/4/5/6/7
[Usagi's 7K EZ]
01:44:722 (104722|5) - move to 5 or 7?
02:12:847 (132847|1) - move to 3? // rearranged
02:31:597 (151597|4) - move to 4? intend? i consider this pattern 02:29:722 (149722|1,150972|2) - // keep

02:56:831 (176831|2,177065|4) - wrong beat. there are 3bit. 02:56:805 - and 02:57:013 -
02:59:331 (179331|4,179565|3) - ^same
03:01:831 (181831|6,182065|6) - ^same
03:04:097 (184097|3,184331|3,184565|3) - ^same // applied all.. thanks! :D

04:14:097 (254097|5,254253|4,254409|3,254565|2) - Ctrl + H // keep, not going to reverse this pattern
04:17:222 (257222|1) - move to 6 and 04:17:534 (257534|0) - move to 4 // keep
^ if u agree, 04:18:081 (258081|6,258472|5) - move left one // ==a

04:19:409 - add one. intend? ?_? // ==a ok
04:20:815 (260815|2) - delete and 04:20:581 (260581|3) - move to 04:20:659 -
04:47:222 (287222|6,287534|5,287847|4,288159|3) - suggestion ▽this

i consider your style :d // okkie

ArcherLove wrote:

nyao~

[box=mod]collumn 1~7

[Usagi 7K EZ]

00:34:253 (34253|3,34565|3) - move to 6 ?
00:44:253 (44253|6,44565|6) - move to 5 ? // keep
01:24:097 - add to 4 ?
01:24:409 - add to 7 then 01:24:722 (84722|6,85034|4) - Ctrl+G // keep
03:01:831 (181831|6) - move to 6 // keep
03:02:065 (182065|6) - move to 3 // keep
03:04:331 (184331|3) - move to 7 // keep
03:54:722 (234722|3,235034|3,235347|3,235659|3) - http://puu.sh/gqbeI/27a58f98f0.png // keeep
03:57:222 (237222|1,237534|1,237847|1,238159|1) - http://puu.sh/gqbgC/1cc9e7470c.png // keep
04:15:034 (255034|1) - move to 4 // keep
04:15:581 (255581|2) - snap to white line pls // ea, keep
04:17:065 (257065|2) - move to 6

good luck!~
thanks guys..
http://puu.sh/gsTPC.rar
LordRaika
Tristan >w< thanks for the mod, sry no change, cause i keep the same style on next repeat part...

ArcherLove >w< thanks for the mod,
yea i notice that one, moved to proper snap, and is that compliment or ?? T^T hueeeeee

and for the LN, no its not off, its following the vocal, >w< the single note is guitar >wO
Topic Starter
puxtu
got it.
update ukf jg ka
Kamikaze
why did you delete intro you fucker
I'm going to re-add it to my diff, idc it's too good
Topic Starter
puxtu
lmao wait kami...
I'm sorry i didn't inform you about this, but me and usagi have decided to remove intro
I hope you don't mind :P
Harbyter
lol
Kamikaze
I disagree. Why would you even do that?
Tidek

-Mat- wrote:

Hey here is my mod :)

Columns 1|2|3|4

I guess the first Tidek's diff mod :D

Tidek's 4k SHD
OVERALL: not bad at all good 4k map, some good hard streams and jack patterns, just maybe some small things really.


00:31:440 (31440|0,31440|1,31440|2) - should be a 2 note chord? as its the same sound as: 00:30:347 (30347|0,30347|1) - this goes for most of the 3 note chords that are on there own eg: 00:36:440 (36440|3,36440|1,36440|2) - but this is up to you i guess just a bit confusing. its 3 chord because of piano

00:49:956 (49956|2,49956|1,50425|2,50425|1,50893|1,50893|2) - not sure about the emphasis on the 1/4th notes here? maybe change to just 1 note on these instead of chord. but i guess they flow quite well so up to you vocal

00:55:893 (55893|2,55893|1) - ^ up
01:00:893 (60893|1,60893|2) - ^ there are quite a few of these during the streams but moving on all of them are because vocal is doing 1/4

02:39:565 (159565|2) - Move to 2 best not to add a jack here during the stream when no others are in the stream v i want to emphasize incoming crash, 4chord for crash will be too hard, so mini jack before emphasize it well and its good to play
02:43:784 (163784|2,163862|2,164253|1,164331|1,164565|2,164643|2) - but these are ok because of the change in beat

02:52:143 (172143|1) - move to 1 up
02:52:222 (172222|0,172222|2) - move to 23
up
03:00:555 (180555|1,183055|2) - 1/6ths? yet these are also the same sound on the 1/6ths 02:55:034 (175034|1) - but this is mapped early as 1/4ths maybe think of removing this? or maybe remapping to not add the 1/6ths its on 1/6, listen piano at 25% rate


03:08:550 (188550|2) - not mapped to anything guitar starts here: 03:08:628 - there are sounds
03:13:550 (193550|2) - ^ up

03:25:737 (205737|1) - not mapped to any sound maybe move to ( 03:25:815 - same column) fixd

03:26:987 (206987|2) - again not to a sound either remove or move to 03:27:065 - to make a chord there is a sound

03:31:597 (211597|3) - same sound as 03:26:597 (206597|0,206597|2) - but LN in lane 4? maybe just turn into a normal note so it will be 34 chord fixd

03:42:690 (222690|1) - i think there is a double kick here so maybe add 03:42:768 - in either the same lane or change to 1 then 2 to avoid triple jack with LN fixd

03:54:800 - suggestion add a note here? im doing that kind of break throught whole map

04:04:097 (244097|1,244149|2,244201|3) - i think these are actually 1/8ths so:
04:04:149 (244149|2) - move to 04:04:136 -
04:04:201 (244201|3) - move to 04:04:175 - fixd

04:11:831 (251831|2,251831|3,251909|0,251909|3,251909|2) - not sure about the first chord it seems like its the same sound as the singles. same goes for the rest in the stream u sure? im doing those pattern throught whole song

04:19:565 (259565|2,259643|2) - maybe change from jack as said before up

04:22:065 (262065|1,262143|1,262222|0,262222|2) - same as:
"02:52:143 (172143|1) - move to 1
02:52:222 (172222|0,172222|2) - move to 23" up

04:28:472 (268472|2) - finish at 04:28:940 - it ends correctly with vocal atm
04:28:472 (268472|3) - not sure about this LN holding to here: 04:29:097 - but preference suggestion stop at 04:28:940 - also? will stau with current pattern atm, will consider that

04:31:831 (271831|2,271831|1) - here i can here the louder kick but v
04:30:581 (270581|2,270581|1) - cant hear the sound that differs this from the other singles? keep if you want but i suggest changing to a single guitar

04:30:581 (270581|2,270581|1,271831|1,271831|2) - ^
04:36:831 (276831|0,276831|1) - ^
04:40:581 (280581|3,280581|2) - ^
04:43:081 (283081|2,283081|3) - ^
04:45:581 (285581|2,285581|3) - ^
04:46:831 (286831|2,286831|3) - ^ all of them are because of guitar

Good luck on the rank :) keep it up!
Thanks, sorry for being late

http://puu.sh/gEIQf/0acccfa51b.txt
Topic Starter
puxtu
sorry for late X(
updated. ready for next mods.

and kami, calm down.. we'll get back the intro :)
Furryy
when will my HD be there? :( did i not make it?
Ringating
bg from pm

found a higher quality version of the bg and extended it to 1366 px wide (was 1300, so wanted to avoid upscaling if possible to retain the sharpness).no kds
Jinjin
Ok puxtu, here's the long awaited mod you were looking for xP (still too lazy to do mods aa)

[Blocko's 7K SC]

00:59:487 (59487|4,59565|0,59643|5) - Suggestion: http://puu.sh/h5In2/1da4ffe760.jpg - this pattern overall feels better to play and less random

01:01:753 (61753|1) - Suggestion: http://puu.sh/h5Irh/0a5db1f83f.jpg - I remapped it to match the overall pattern that you've followed through in this part of the music

01:03:784 (63784|0) - If this chord is 4 notes (3 note drum + 1 note vocal), shouldn't this 01:04:409 (64409|0) - also be 4 notes :o

01:21:675 (81675|2) - I think it's okay to remove this note because the queue is pretty much inaudible jk :p

01:23:784 - Maybe add one or two notes here for the snare roll?

01:36:909 (96909|6,96909|3) - This should be a 3-note chord according to the previous parts that you've similarly mapped

01:59:878 (119878|4,119878|0,119878|2) - You could add one more note here because of the cymbal

02:33:784 - Same suggestion as in 01:23:784 - snare roll

04:05:347 (245347|2) - kek nice pp material

Overall, I don't have a lot of things to say about this difficulty because it's very well made (Blocko ET~ ET mapper wow!)
Map feels very Blocko. Nicely done!

[Zenx's 7K SHD]

00:24:722 (24722|3) - I really like the part starting from here, it's really fun (although i do see some right hand bias going on hh)

00:46:128 (46128|5,46128|6,46128|4,46284|4,46284|5,46284|6) - The sudden pattern change from pressing the leftmost 4 columns to this 6 note chord kinda throws me off. I suggest that you keep the 1234 chord pattern going (example: http://puu.sh/h5JtI/a079fc6908.jpg)

00:51:284 (51284|3,51440|3) - & 00:51:128 (51128|1) - These three notes have the same sounds except the middle one where a drum kick is added; I suggest deleting this note 00:51:440 (51440|3) -

00:51:909 (51909|3,51909|0,51909|1,51909|4,51909|2,51909|5) - Move right one column for pitch relevance

00:53:159 (53159|3,53159|0,53159|6) - Can add one more note here because of the drum

00:56:128 (56128|6,56284|6) - Don't really think these two notes are necessary because the vocal intensity remains the same

00:58:003 (58003|4,58003|5,58003|6,58159|5,58159|4,58159|6,58472|6,58472|5,58472|4,58628|5,58628|4,58628|6) - Same issue as before

01:32:222 (92222|4,92222|3,92300|5,92300|6) - Damn;; feels waay too overcrowded here (remove the spacebar jack?)

01:55:659 (115659|0) - If you mapped these sounds as 5 note chords, shouldn't all the other ones that follow also be 5 notes :/ ex: 01:56:597 (116597|2) -

02:27:378 (147378|5,147378|4,147378|6,147456|6,147456|4,147456|5) - 3 note chord jacks (I could tell that you're mapping it this way for the buildup, but I honestly don't think it's necessary for these parts to be mapped as 3 note jacks, I still think 2 notes would be good enough)

02:42:222 (162222|3) - Same suggestion as before

04:12:222 (252222|3) - :C

04:23:159 (263159|5) - Move to 04:23:081 - (if you were mapping this to that drum)

04:25:659 (265659|2) - Move to 04:25:581 -

04:48:472 - lel dat 10x slider

Overall, the map is very fun to play (although i can't pass it without NF cuz of dat 9.0 HP;;). But seeing that this is going for ranked, you should keep some chord consistency in mind~
Topic Starter
puxtu
dammit blocko apply your mods
Evening
applied everything ( do i have to reply ? )

- Brought back the Intro ( since kami did it )
- Removed some of the weird jerk SVs
- HP set to 8.5

- the x10 SV is still there
- fuck your sightread
- a

https://www.dropbox.com/s/bp3mt9rjeb6d7 ... D.osu?dl=0
Tifyron
Some thoughts on this diff.


Zenx's 7k Miscreation
00:06:210 (6210|4)
Remove this note, it's not mapped to anything.

00:22:378 (22378|4,23003|4)
Same as above, i don't think these are mapped to anything. If 00:23:003 (23003|4) is meant to be the drum hit, that hit happens at 00:23:081.

00:24:722 to 00:42:222
This part is mapped nicely, feels like you're playing the triple guitar hits along with the song. This is also my biggest issue with the chord spam later on, but more on that later.

00:34:253
Minor thing here, feels like the 3 guitar notes in the background are missing. Could be intentional, but since they are so clearly audible i'd suggest adding them even if they would end up as single notes.

* 00:43:472 to 00:44:253
I don't like the switch to chords here. The music does not change here at all, the only difference is the vocals being held. You can clearly hear there are still 2 sections of the triple guitar notes plus the earlier percussion pattern is still being played the same way. If the intent was to change up the pattern, consider changing it in a similar way to the part between 00:42:222 and 00:43:472.

00:44:253 to 00:44:722
Same as above with the 3 guitar notes in the background like before.

** 00:44:722 to 00:49:722
This is where my main issue with the chords begins. Highly recommend reducing the first 4 column chords to 2 instead, and adding the 1/8 drums to it on the other hand or on the middle column. (Example) I know the pattern changes somewhat later on in the song, but even then i don't think this is a good pattern.

00:49:878 to 00:51:597
Chord issue aside, this feels a bit easy. If this is meant to be a small rest, i'd stil recommend making the pattern a little harder here.

00:54:878 to 01:01:597
See **.

01:00:347 to 01:01:597
I find it strange to suddenly see the 1/8 mapped here, highly recommend making it more consistent by mapping it earlier on as well. Only having it here feels out of place. See **.

01:04:722
I'm not sure what 01:04:878 (64878|5,64878|6,65190|5,65190|6,65503|5,65503|6) are mapped to. I'd recommend removing them and doubling up on 01:04:878 (64878|1,64956|2) since the 1/8 drum lines up with the 1/8 guitar. (Example)

01:24:722 (Basically the entire KIAI part)
The first part up to 01:39:722 i think is very well done, i wish the earlier parts of the song were like this instead. I'm looking at you chords. The difficulty bump at 01:29:722 and 01:39:722 though i feel is a bit excessive. It is basically doubling the intensity on one hand while also making the pattern on the other hand more difficult. I'd recommend removing 1 note from 01:29:722 (89722|6,89722|5,89878|6,89878|5,90034|6,90034|5,90190|6,90190|5) and so on, you still keep a small difficulty bump compared to the other parts with the pattern change alone.

01:48:472 to 01:49:722
Same reasoning as above, this difficulty bump feels unnecessary. Nothing changes in the song yet magically the density is increased.

01:53:472 to 01:54:253
See *.

There's a lot of repeating patterns throughout the song that i can basically refer to * and ** on so i won't list them all individually.

03:24:565
The lead guitar that was mapped as LN in the section before this should be extended further, the guitar doesn't stop or change sound so it shouldn't be just random tiny LN like 03:25:815 (205815|5). It is consistently playing all the way to 03:42:222, having large gaps without LN there feels very awkward.

As a final note, just get rid of the x10 at the end. It should never be ranked with that in it.
Blocko

puxtu wrote:

dammit blocko apply your mods
I did that like a month ago but I lost my comments about it. Sorry for the long wait ;_;

Here's an update though, iirc I think I applied all of iJinjin's suggestions, as well as readding the intro and other things (why u remove without asking)

https://www.dropbox.com/s/m3q4f4u07fx12 ... D.osu?dl=0
Topic Starter
puxtu
Lmao ok no problem. Now update enmei too :u
Nvm. I got it, thx m8
Yellyfish
Puxtu you very scary D: stop dragging me around
Subjective opinions, please don't take this seriously.
hi.

  • [Arcwin's 4K MX]
    Loved this map, my keyboard literally turned into a drum, right on the beat too.
  1. 03:07:690 (187690|2,187847|3,187847|0) - Sounds like you are missing 3 notes, the previous notes suggest triplets being mapped out, maybe you left it intentionally because of its difficulty?
  2. 03:19:722 (199722|0) - Absolutely loved this bit, drums on the spot

    Everything else seemed nice to me, was unable to find any long notes at all lol.
  • [Momo's 4K SC]
    Jumpstream oriented map, pattern seems fine, no tricky or confusing stuff in there.
  1. 01:09:097 (69097|3,69409|3) - Am unsure about the existence of these vocal LNs
  2. 01:55:190 (115190|3) - try a double note here to emphasise the drums, this goes for all the following patterns
  3. 02:04:175 (124175|3,124175|2) - can't find a purpose for the sudden jackhammer here, does not emphasise anything
  4. 03:16:597 (196597|2) - Unsure about placing the chord here, try removing it and see how it goes, this goes for any patterns following this
  5. 04:04:097 (244097|0,244149|1,244201|2,244253|0,244253|3,244331|1,244331|2) - Try this pattern: http://puu.sh/i25M7/5ccf0b1cf7.jpg
  • [Tidek's 4K SHD]
    Hella difficult map, but I like it. Jackhammers used nicely.
  1. 00:34:722 (34722|2,34722|3,34722|0,34722|1) - I don't like the quads here, made my fingers confused after all these single jacks
  2. 00:44:722 (44722|3) - Removing this note makes life a bit easier (jks I mean it's tricky to comprehend if you place this single note here)
  3. 00:54:722 (54722|2), - same goes for this one
  4. 01:04:722 (64722|2) - " (check if emphasised needed on starting notes)
  5. 02:14:722 (134722|1) - "
  6. 02:34:722 (154722|2) - difficult to play, especially after some brackets, consider removing this note
  7. 01:22:378 (82378|2,82534|0,82534|1,82690|2,82690|3,82847|1,83003|3,83159|1,83159|0) - perfect place for triple chords, try this: http://puu.sh/i26dV/4331f5a69f.jpg
  8. 02:32:534 (152534|1,152534|0,152690|2,152847|1,152847|3,153003|2,153003|0,153159|3,153159|1,153315|2) - another part that would be suitable if triple hammers were implemented
  9. 01:55:659 (115659|0) - seems like a handful but I like it
  10. 03:04:722 (184722|3,184722|2,184722|1) - single note this
  11. 03:18:472 (198472|2) - try this pattern: http://puu.sh/i26AD/66d98e8240.jpg
  12. 03:34:565 (214565|0) - a bit handful to hit this note
  13. 04:27:222 (267222|2) - removing this note will make this pattern flow nicely
Topic Starter
puxtu
dood pls lmao
thanks a lot for mods <3
Evening

Tifyron wrote:

Some thoughts on this diff.


Zenx's 7k Miscreation
00:06:210 (6210|4)
Remove this note, it's not mapped to anything.

00:22:378 (22378|4,23003|4)
Same as above, i don't think these are mapped to anything. If 00:23:003 (23003|4) is meant to be the drum hit, that hit happens at 00:23:081.

00:24:722 to 00:42:222
This part is mapped nicely, feels like you're playing the triple guitar hits along with the song. This is also my biggest issue with the chord spam later on, but more on that later.

00:34:253
Minor thing here, feels like the 3 guitar notes in the background are missing. Could be intentional, but since they are so clearly audible i'd suggest adding them even if they would end up as single notes.

* 00:43:472 to 00:44:253
I don't like the switch to chords here. The music does not change here at all, the only difference is the vocals being held. You can clearly hear there are still 2 sections of the triple guitar notes plus the earlier percussion pattern is still being played the same way. If the intent was to change up the pattern, consider changing it in a similar way to the part between 00:42:222 and 00:43:472. Expressively mapping to the vocals here as it is rather strong

00:44:253 to 00:44:722
Same as above with the 3 guitar notes in the background like before.

** 00:44:722 to 00:49:722
This is where my main issue with the chords begins. Highly recommend reducing the first 4 column chords to 2 instead, and adding the 1/8 drums to it on the other hand or on the middle column. (Example) I know the pattern changes somewhat later on in the song, but even then i don't think this is a good pattern. This is pretty easy of a pattern, don't think imma change this to a harder one

00:49:878 to 00:51:597
Chord issue aside, this feels a bit easy. If this is meant to be a small rest, i'd stil recommend making the pattern a little harder here. it's the same as before anyways, playability wise, added more notes on the right anyways to keep density

00:54:878 to 01:01:597
See **.

01:00:347 to 01:01:597
I find it strange to suddenly see the 1/8 mapped here, highly recommend making it more consistent by mapping it earlier on as well. Only having it here feels out of place. See **. For vocals

01:04:722
I'm not sure what 01:04:878 (64878|5,64878|6,65190|5,65190|6,65503|5,65503|6) are mapped to. I'd recommend removing them and doubling up on 01:04:878 (64878|1,64956|2) since the 1/8 drum lines up with the 1/8 guitar. (Example) I prefer to keep my patterns as simple as possible, the 1/2 hammers are to keep the rhythm, 1/1 is too sparse and too low in terms of intensity

01:24:722 (Basically the entire KIAI part)
The first part up to 01:39:722 i think is very well done, i wish the earlier parts of the song were like this instead. I'm looking at you chords. The difficulty bump at 01:29:722 and 01:39:722 though i feel is a bit excessive. It is basically doubling the intensity on one hand while also making the pattern on the other hand more difficult. I'd recommend removing 1 note from 01:29:722 (89722|6,89722|5,89878|6,89878|5,90034|6,90034|5,90190|6,90190|5) and so on, you still keep a small difficulty bump compared to the other parts with the pattern change alone. Yea, gonna remap that part, it's kinda dumb

01:48:472 to 01:49:722
Same reasoning as above, this difficulty bump feels unnecessary. Nothing changes in the song yet magically the density is increased. Note that this map is never focusing on density, instead playability patterning

01:53:472 to 01:54:253
See *. For vocal intensification or w/e word

There's a lot of repeating patterns throughout the song that i can basically refer to * and ** on so i won't list them all individually.

03:24:565
The lead guitar that was mapped as LN in the section before this should be extended further, the guitar doesn't stop or change sound so it shouldn't be just random tiny LN like 03:25:815 (205815|5). It is consistently playing all the way to 03:42:222, having large gaps without LN there feels very awkward. Selectively mapping certain LNs here so that it doesn't become some LN spam map that feels like pressing on wet newspaper

As a final note, just get rid of the x10 at the end. It should never be ranked with that in it. but why not
No reply = changed

currently remapping, i think this is pretty shit too

ok nerfed the dumb parts to bms patterns z

https://www.dropbox.com/s/bp3mt9rjeb6d7 ... D.osu?dl=0
LordRaika
im back, notice me if u got some mod here on my perfect consistency mapping
Kamikaze
tfw nobody mods your diff, and everyone mods either 4k, 7k up to HD or 7K SC/SHD
many sads
edit: le #1,5k post yay
Topic Starter
puxtu
le s00n™
idk maybe after enmei ranked
*stares zenx*
Tidek

-X Y Z- wrote:

  • [Tidek's 4K SHD]
    Hella difficult map, but I like it. Jackhammers used nicely.
  1. 00:34:722 (34722|2,34722|3,34722|0,34722|1) - I don't like the quads here, made my fingers confused after all these single jacks
  2. 00:44:722 (44722|3) - Removing this note makes life a bit easier (jks I mean it's tricky to comprehend if you place this single note here) no, because of crash of course
  3. 00:54:722 (54722|2), - same goes for this one ^
  4. 01:04:722 (64722|2) - " (check if emphasised needed on starting notes) ^
  5. 02:14:722 (134722|1) - " ^
  6. 02:34:722 (154722|2) - difficult to play, especially after some brackets, consider removing this note ^
  7. 01:22:378 (82378|2,82534|0,82534|1,82690|2,82690|3,82847|1,83003|3,83159|1,83159|0) - perfect place for triple chords, try this: http://puu.sh/i26dV/4331f5a69f.jpg fixd it in own way
  8. 02:32:534 (152534|1,152534|0,152690|2,152847|1,152847|3,153003|2,153003|0,153159|3,153159|1,153315|2) - another part that would be suitable if triple hammers were implemented
  9. 01:55:659 (115659|0) - seems like a handful but I like it
  10. 03:04:722 (184722|3,184722|2,184722|1) - single note this why? there is a crash
  11. 03:18:472 (198472|2) - try this pattern: http://puu.sh/i26AD/66d98e8240.jpg i want to keep consistency
  12. 03:34:565 (214565|0) - a bit handful to hit this note its the easiest way i could make and i wont ignore crash
  13. 04:27:222 (267222|2) - removing this note will make this pattern flow nicely
Not mentioned = fixd, thanks!

http://puu.sh/igikV/70c35876e2.osu

(I added back my beginning)
arcwinolivirus

KawaEE wrote:

Arcwin's 4K MX
01:02:222 (62222|2) - one remove?
^ when viewed throug a around note, this line too many note? compare this 01:01:909 - The cymbals sounds are supposed to be 3-noters but since there are drum rolls, I decided to put 2-noters only on those part that has 1/4ths. Then the last cymbal sounds would be 3-noter.

02:43:472 (163472|3) - one remove? and 02:43:628 - one add. for example same note 02:43:628 - = 02:44:097 - great notice! fixed~

03:18:628 (198628|2,198706|1,198784|2) - Ctrl + H? I decided to keep it, sorry :3
^if this is going to follow the guitar, seems to be more tender if you want to change.
.

-X Y Z- wrote:

Puxtu you very scary D: stop dragging me around
Subjective opinions, please don't take this seriously.
hi.

  • [Arcwin's 4K MX]
    Loved this map, my keyboard literally turned into a drum, right on the beat too. Glad ya like it~ I decided to do it in stepmania style without LNs and drum-like patterns :3/
  1. 03:07:690 (187690|2,187847|3,187847|0) - Sounds like you are missing 3 notes, the previous notes suggest triplets being mapped out, maybe you left it intentionally because of its difficulty? Yes, its intentionally mapped :3/
  2. 03:19:722 (199722|0) - Absolutely loved this bit, drums on the spot Thank you >w<)b

    Everything else seemed nice to me, was unable to find any long notes at all lol. :v

Thank you so much for those mods and feedback~

here's my updated difficulty:
http://puu.sh/ikH4z/c407aff0f1.osu
Remillion Cross
mfw when you're busy but someone keep ask you for mod..
i'm here just for checking, because i think your map is well-mapped and modded.
i might bad modding because i already hiatus for modding stuff for a few months.

i don't know about issue with big filesize above 10 MB without video, but that doesn't important.

----------------------------------------------------------------------------------------------------------------------

[Usagi's 7K EZ]
02:05:503 (125503|4,125815|3,126128|2) - bagi ku, aku enggak paham mengapa taruh note di garis merah kayak gini (mungkin bisa bingung yang main) bisa jelaskan ?
03:15:034 (195034|2,195347|6,195503|0,195659|4,195815|2,195972|3) - apa pattern yang kayak gini enggak rumit ? apalagi kalau ini bakal panjang pattern nya sampai 03:18:472 -
03:32:847 (212847|4) - bagus kalau ini taruh kemari 03:32:690 - di kolom 4 biar pas sama gitar listrik nya
03:38:784 (218784|4,218940|5,219097|0,219253|2,219409|1) - pattern gini rumit buat noob player. gimana kalau buat tangga gitu ?
04:23:081 (263081|5) - naik ke atas, 04:23:159 -
04:25:581 (265581|6) - sama ^
04:28:315 (268315|5) - kayaknya ini engga terlalu penting, dihapus juga ga ngubah apa-apa

[Etlie's 7K NM]
00:29:565 (29565|0,29643|3) - this isn't really great idea. Player may find it hard for normal.
02:06:753 (126753|3) - delete, not necessary to be here.
02:09:253 (129253|3) - ^
02:11:753 (131753|4,132065|4) - ^
04:05:893 (245893|6) - please consider this pattern next time. it may sound not necessary, but i find that a problem and may hard to read/get a good accuracy on this.

so far i find this no problem at all, but please.. every part that sounds cymbal/finish, you must put at least 2 circle, since 2 circle recommended for cymbal/finish.

[LordRaika's 7K HD]
From 02:54:722 - to 02:56:597 - (and the part which similar like this) - i think it's 1/3 but i'm not sure pls help. (see the Kami or Blocko diff)
This diff is full of suprise, really xD but i love this.

[Kami's 7K MX]
04:30:347 (270347|3,270659|4,270815|2) - please heard it once again. i think this is the correct one : http://puu.sh/ipTTr/e6a3168629.png
04:31:597 (271597|2,271753|3,271909|4,272065|5) - doesn't find wrong, but i just want to ask, is this for following the guitar electric sound ?
04:32:847 (272847|6,273003|4,273159|3,273315|2) - same like this ^
04:48:628 (288628|0,288628|2,288628|1,288628|5,288628|6,288628|4) - i think it's no need for use cymbal/finish sound in this part

okay no problem at the most, but you need to furnish the 1/4 stream in some part. just make it not like you put it like a random mod.

[Blocko's 7K SC]
SV good. Pattern no problem. God what to do now ;-;

So far i'm enjoyed this diff much. Good job :D

[Zenx's 7K Miscreation]
is this diff for masochist ?

so far the pattern keep me entertained, good one. doesn't feel if this one needs further mods but i don't know.

04:48:472 - can you slow it down, a little bit like the blocko's diff ? i don't know what QAT will do when they see this lol.

----------------------------------------------------------------------------------------------------------------------

Now, i'm only check 7K. i will come later for the rest 4K diffs.

If this mod doesn't helpful, then don't give me a kudos.
Kamikaze

Remillion Cross wrote:

mfw when you're busy but someone keep ask you for mod..
i'm here just for checking, because i think your map is well-mapped and modded.
i might bad modding because i already hiatus for modding stuff for a few months.

i don't know about issue with big filesize above 10 MB without video, but that doesn't important.

----------------------------------------------------------------------------------------------------------------------


[Kami's 7K MX]
04:30:347 (270347|3,270659|4,270815|2) - please heard it once again. i think this is the correct one : http://puu.sh/ipTTr/e6a3168629.png I'm pretty sure that guitar kicks in on white line
04:31:597 (271597|2,271753|3,271909|4,272065|5) - doesn't find wrong, but i just want to ask, is this for following the guitar electric sound ? Yes and it actually is wrong lmao, fixed
04:32:847 (272847|6,273003|4,273159|3,273315|2) - same like this ^ Same reply
04:48:628 (288628|0,288628|2,288628|1,288628|5,288628|6,288628|4) - i think it's no need for use cymbal/finish sound in this part I don't know, for me it fits with the smash on piano. I'll change if someone else mentions it

okay no problem at the most, but you need to furnish the 1/4 stream in some part. just make it not like you put it like a random mod. Random streams are fun \:D/ Seriously tho I'd appreciate specific suggestions because I have no idea how to make streams better at this point


----------------------------------------------------------------------------------------------------------------------

Now, i'm only check 7K. i will come later for the rest 4K diffs.

If this mod doesn't helpful, then don't give me a kudos.
Thanks Remi! o/
Update
Topic Starter
puxtu
updated
waiting for momo usagi eter raika and zenx
Arzenvald

Remillion Cross wrote:

[Usagi's 7K EZ]
02:05:503 (125503|4,125815|3,126128|2) - bagi ku, aku enggak paham mengapa taruh note di garis merah kayak gini (mungkin bisa bingung yang main) bisa jelaskan ? // irama gitar, karena jaraknya 1/1, harusnya gk terlalu se susah itu.. dan gk mungkin gw ngasih layering yg sama di phase yg berbeda

03:15:034 (195034|2,195347|6,195503|0,195659|4,195815|2,195972|3) - apa pattern yang kayak gini enggak rumit ? apalagi kalau ini bakal panjang pattern nya sampai 03:18:472 - // rearranged
03:32:847 (212847|4) - bagus kalau ini taruh kemari 03:32:690 - di kolom 4 biar pas sama gitar listrik nya // wee cool
03:38:784 (218784|4,218940|5,219097|0,219253|2,219409|1) - pattern gini rumit buat noob player. gimana kalau buat tangga gitu ? // ok
04:23:081 (263081|5) - naik ke atas, 04:23:159 - // unsnap woey
04:25:581 (265581|6) - sama ^ // untuk 3/4 beat seperti ini, gw cuma masang di ending, sengaja
04:28:315 (268315|5) - kayaknya ini engga terlalu penting, dihapus juga ga ngubah apa-apa
kek
update with re-defined hitsound
http://puu.sh/irNXe.osu
Fubukicat
Applied everything , Also fixed things about cymbal sounds if I did it good should not have missing

UPDATE
LordRaika

Remillion Cross wrote:

[LordRaika's 7K HD]
From 02:54:722 - to 02:56:597 - (and the part which similar like this) - i think it's 1/3 but i'm not sure pls help. (see the Kami or Blocko diff)
This diff is full of suprise, really xD but i love this.

THANKSSSSSSS RC <3
yeap its 1/3
and reduced final SV
appudetto~
Topic Starter
puxtu
updated
Remillion Cross
Back.. now for 4K, nothing to say much about here.
Again, just to make sure. (god i'm suck at modding 4K help)

n o k u d o s

-----------------------------------------------------------



[Arcwin's 4K MX]
so far i quite enjoying this diff, nothing much to say here, it's good in a terms of quality. Thus it looks like cool for me hehe

The only thing i want to say :

From 00:46:597 to 00:47:222 - please take a look at this http://puu.sh/isr2k/a258d3dda4.jpg

that pattern is from 02:06:597 - and for me, it's better and match with the song than the whole pattern in 00:46:597

Just saying, but if you're agree, then u should fix the same part of song which similar like that one. It's not too much.

Plus, 03:07:768 - and 03:12:768 - missing note ?

And the last, from 04:26:597 - to 04:27:222 - incorrect snap, pls mute the hitsound/sample volume first so you can hear it correctly.


[Momo's 4K SC]
00:01:322 - to 00:21:240 - why you don't map in this part ? just sayin.. i think the other mapped this part too. just copas arcwin if you lazy hueheuhaehah *runs

04:03:472 - incorrect snap, this should be 1/3 ( example : http://puu.sh/isrRc/e9756269f1.jpg , this is just example, you can re-arrange them, but this is the correct snap )

nice diff~



-----------------------------------------------------------

the rest are good. honestly, i'm super sleepy now.

good luck.
Kamikaze

Remillion Cross wrote:

[Momo's 4K SC]
00:01:322 - to 00:21:240 - why you don't map in this part ? just sayin.. i think the other mapped this part too. just copas arcwin if you lazy hueheuhaehah *runs
look what you've done puxtu
Topic Starter
puxtu
well lol momo is afk so I think he doesn't mind if I fix a little thing on his diff :v
*based on xyz's mod
edit: oh the intro thing? nah don't worry.. it's easy to get it back :3
edit edit: fuck I can't find where the last time he gave me his last update ;w;
edit edit edit: I found it but rip http://puu.sh/isx95/e9eafff7af.png
edit edit edit edit: anyway thanks for full check pat o/
edit edit edit edit edit: updated~
show more
Please sign in to reply.

New reply