Hi~ as promised cutie Kinshara :3
#rank it now.
Mukyu~
- General :
- No SB -> No Widescreen Support
- Easy :
- 00:17:769 (1,1) - Dunno maybe it's a bad idea but to make it like other before it should be stacked. Players saw all slider stacked, so this one should not surprise them.
- Normal :
- 00:17:769 (1,1) - Same, why not stack them ?
- 00:57:590 (1,2,3,4,5) - Hmmm I'm feeling strange here, because rhythm looks like 00:46:162 (1,2,3,4) - but you did it differently and sound strangely here. So dunno maybe use same as before for consistency (and sounds a lot better and the following with next rhythm is good imo).
- 01:19:733 (6) - Curve it just a little more to catch more 01:20:269 (7) - .
- Hard :
- 00:34:912 - So here just generally mapping is good, but jumps are randomly placed imo. I mean first one is at 00:36:519 (2,3) - , so next one sould be at 00:39:376 (2,3) - . But no, you did it at 00:41:519 (4,1) - (better spot for jump imo), so next should be 00:44:019 (3,1) - but again no ! We're lost on these jumps and dunno when they appear. You should work on where are better spot for jumps and keep then consistant on this part.
- 00:46:162 - There is a lot of triplet here, I suggest you to remove some of them : 01:00:715 (3) - / 01:04:108 (6) -
- Insane :
- 00:17:769 (1,1) - Annnnd you stack it only on harder diff XDDD.
- 00:58:840 (5,6,1,3) - Pls your diff are so clean, can you fix this little overlap ??? ;w; ->http://puu.sh/ijY7F/0ca4601e9f.png
- 01:05:447 (6,7) - This spacing make a huuuuuuuuuuuuge break on the play, and kill the emphasis of this part before kiai. You can move it completly away or move it a lot closer to 01:05:447 (6) - to get same effect than 00:56:162 (1,2,3) - .
#rank it now.
Mukyu~