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Aimer - Brave Shine (TV size)

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nata
GUTES LIED, GUTE MAP HYPE
pkhg
hiya

[General]
Disable Widescreen support
00:00:606 - change the volume of the red line to 25% and delete the green line on normal & easy diffs

[Easy]

00:05:518 - 00:06:220 - delete green lines
I dont like the break :/

[Normal]

00:05:518 - 00:06:220 - delete green lines
00:52:888 (6) - Unsnapped


[Hard]

00:06:220 (1,2) - unstack them, its a bit confusing imo
01:05:167 (1) - clap on tail

[Insane]

00:00:606 (1,2,3,4,5,1,2,3,4,5,6,7,1,2,1,2,3,4,1,1,1,2,3,4,5,6,1,2,3,1,2,3,4,5,6,1,2,3,4,5,6,7,8,1,2,3,4,5,1,1,2,3,4,5,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,1,2,3,4,5,6,7,1,2,3,4,5,1,2,3,4,5,6,7,1,2,3,4,5,6,1,2,3,4,5,6,7,8,1,2,3,4,5,1,2,3,4,5,6,7,8,9,1,2,3,4,1,2,3,4,5,6,7,1,2,3,4,5,1,2,3,4,5,6,7,8,9,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,6,7,8,9,1,2,3,4,1,2,3,4,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,7,8,1,2,3,1,2,3,4,1,2,3,4,5,6,1,2,3,4,1,2,3,4,5,6,7,8,1,2,1,2,1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,6,7,1,2,3,4,5,6,7,1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,1,2,3,4,5,1,2,3,4,1,2,3,4,5,6,7,8,9,1,2,3,1,2,3,4,5,6,7,1,2,1,2,3,4,5,6,7,1,2,3,4,5,1,2,3,4,1,2,3,4,5,6,7,1,2,1,2,3,4) - this pattern is cool <3

cool mapset >.o
i love the song <3
Pasche89
I think this is a very good Mapset!
Tobimay
Amazing Mapset :)
Hadis
I really like this mapset and tried to write a mod for it...but utterly failed.
Sry Saut :|
FlobuFlobs
SPOILER
2015-04-06 17:39 FlobuFlobs: ACTION is editing [http://osu.ppy.sh/b/674770 Aimer - Brave Shine [Easy]]
2015-04-06 17:39 FlobuFlobs: 00:00:606 -
2015-04-06 17:39 FlobuFlobs: die green line kann man löschen
2015-04-06 17:39 FlobuFlobs: und die red line vol ändern
2015-04-06 17:40 Saut: oh ja
2015-04-06 17:40 Saut: take all my kds
2015-04-06 17:40 FlobuFlobs: xD
2015-04-06 17:41 FlobuFlobs: naja xD
2015-04-06 17:41 FlobuFlobs: ich bleib fern von den low diffs
2015-04-06 17:41 FlobuFlobs: lol
2015-04-06 17:41 Saut: why
2015-04-06 17:41 FlobuFlobs: weil ich die nie modde
2015-04-06 17:41 Saut: mir ists recht D:
2015-04-06 17:41 FlobuFlobs: weil ichs nicht kann xD
2015-04-06 17:41 Saut: okk
2015-04-06 17:42 Saut: mach was du kannst
2015-04-06 17:42 Saut: :>
2015-04-06 17:42 FlobuFlobs: 00:09:027 (1) - mach ein größeren jump daraus?
2015-04-06 17:42 FlobuFlobs: ist ziemlich laut
2015-04-06 17:42 FlobuFlobs: mind soviel wie 00:08:325 (2) -
2015-04-06 17:42 FlobuFlobs: 00:08:325 (2) - ist sogar leiser xD
2015-04-06 17:43 Saut: so? http://puu.sh/h3EUM/5be445255f.jpg
2015-04-06 17:44 FlobuFlobs: yoa
2015-04-06 17:44 Saut: weißt du wieso das preview spinnt?
2015-04-06 17:44 Saut: auf der homepage wird einfach nichts abgespielt
2015-04-06 17:44 FlobuFlobs: 00:12:886 (5) - warum hat den der nen white corner lol aber ist auch egal xD
2015-04-06 17:44 FlobuFlobs: kp
2015-04-06 17:44 FlobuFlobs: passiert
2015-04-06 17:45 Saut: wie white corner
2015-04-06 17:45 FlobuFlobs: 00:12:886 (5) - mach ihn zu 1/1 ?
2015-04-06 17:45 FlobuFlobs: 00:11:834 (1) - hast hier auch gemacht bei der langen note im lied
2015-04-06 17:46 Saut: oh joa
2015-04-06 17:46 Saut: sieht schön hässlich aus wenn ich ihn runterziehe
2015-04-06 17:46 Saut: forme bisschen um
2015-04-06 17:46 Saut: den hier find ich immer schön
2015-04-06 17:46 Saut: http://puu.sh/h3F63/834b60c9d3.jpg
2015-04-06 17:46 Saut: aber ic hhau den zu oft raus oder?
2015-04-06 17:47 FlobuFlobs: ansichtssache
2015-04-06 17:47 FlobuFlobs: mich störts nicht
2015-04-06 17:47 FlobuFlobs: lol
2015-04-06 17:47 Saut: okay
2015-04-06 17:50 FlobuFlobs: rest ist eig ganz gut
2015-04-06 17:50 FlobuFlobs: in normal wieder die green line
2015-04-06 17:50 Saut: "ganz gut" ist aus deinem mund schon mehr heheheh
2015-04-06 17:51 FlobuFlobs: xD
2015-04-06 17:51 Saut: wtf deutsch
2015-04-06 17:51 Saut: ist schon mehr als ich wollte
2015-04-06 17:51 FlobuFlobs: versteh es trotzdem lol
2015-04-06 17:51 FlobuFlobs: kann nicht mekern
2015-04-06 17:51 FlobuFlobs: lol
2015-04-06 17:51 FlobuFlobs: naja vllt ar8 auf ner hard mit 171 bpm
2015-04-06 17:51 FlobuFlobs: xD
2015-04-06 17:52 Saut: zu viel?
2015-04-06 17:52 FlobuFlobs: find schon
2015-04-06 17:52 Saut: ich hab aber stackssss
2015-04-06 17:52 FlobuFlobs: 171 ist low bpm
2015-04-06 17:52 Saut: ich probier mal auf ar7.5
2015-04-06 17:52 FlobuFlobs: yo
2015-04-06 17:52 FlobuFlobs: passt dann auch eher zu den 2er jump in ar bei den diffs
2015-04-06 17:53 FlobuFlobs: hätte die insane auch ar8 gemacht
2015-04-06 17:53 FlobuFlobs: aber nur weil ich diesen old style mag mit ar8 xD
2015-04-06 17:53 Saut: oh no
2015-04-06 17:53 Saut: vergiss es
2015-04-06 17:53 FlobuFlobs: od auf hard -> 6 ?
2015-04-06 17:53 FlobuFlobs: steigt dann auch per diff um 2
2015-04-06 17:54 Saut: ich mach ar7.5und od6.5
2015-04-06 17:54 Saut: erstmal
2015-04-06 17:54 FlobuFlobs: kay
2015-04-06 17:54 Saut: wenn wirklich heulsusen kommen kann ich es noch ändern
2015-04-06 17:56 FlobuFlobs: 00:19:202 (3) - ich weiß nicht ob der mit hr die hp bar overlapped
2015-04-06 17:57 FlobuFlobs: ist knapp xD
2015-04-06 17:57 FlobuFlobs: ACTION is editing [http://osu.ppy.sh/b/674771 Aimer - Brave Shine [Hard]]
2015-04-06 17:57 FlobuFlobs: overlapped bestimmt mit diesen hitmeter
2015-04-06 17:58 FlobuFlobs: 00:37:097 (1) - qq
2015-04-06 17:58 FlobuFlobs: 00:35:167 (4) -
2015-04-06 17:58 Saut: achja den gibts ja auch noch
2015-04-06 17:58 FlobuFlobs: 01:01:483 (3) -
2015-04-06 17:58 FlobuFlobs: 01:18:149 (2) -
2015-04-06 17:58 FlobuFlobs: lol
2015-04-06 18:00 FlobuFlobs: ACTION is editing [http://osu.ppy.sh/b/674770 Aimer - Brave Shine [Easy]]
2015-04-06 18:00 FlobuFlobs: 00:05:518 - weg
2015-04-06 18:00 FlobuFlobs: 00:06:220 - dito
2015-04-06 18:00 FlobuFlobs: green lines
2015-04-06 18:01 FlobuFlobs: normal das selbe
2015-04-06 18:01 FlobuFlobs: hard auch xD
2015-04-06 18:02 FlobuFlobs: warum hat ein easy als einzige nen break
2015-04-06 18:02 FlobuFlobs: und die insane als einzige nen break in der kiai
2015-04-06 18:03 Saut: soooo
2015-04-06 18:03 Saut: musste was machen back
2015-04-06 18:05 Saut: kiai break schon geändert
2015-04-06 18:05 Saut: kp dachte die beginner können ne verschnaufpause gebrauchen
2015-04-06 18:05 FlobuFlobs: bei ner tv size? xD
2015-04-06 18:05 Saut: hey sie sind sensible
2015-04-06 18:05 Saut: jaja ich map das noch
2015-04-06 18:05 FlobuFlobs: naja wenn die bats das zulassen xD
2015-04-06 18:05 Saut: ich war nur faul
2015-04-06 18:09 FlobuFlobs: glaub das wars mit dem zeug was ich ausn finger zaubern kann xD
2015-04-06 18:10 Saut: thxxxxx
2015-04-06 18:10 Saut: take all kds

Fixxed:
- Unnecesarry Green lines
- Adjust AR on Hard
- Added some jump and abit consistency Pattern in Insane
- Fixxed inconsistency in kiai in spread
- Fixxed Overlapping object with HP bar / hitmeter
- Added Tags afterwards
tochiii
Hi


  • General

  1. Fine i guess.


  • Insane

  1. 00:25:255 (5) - Delete and stack 00:25:167 (4) - 00:25:342 (5) 's head or something, there's no need for the extra circle.
  2. Good, good.


  • Hard

  1. NC here 00:07:623 (5) - instead of here 00:07:798 (1) -
  2. 01:05:167 (1) - Curve a little bit like:



  • Normal

  1. Looks fantastic! o-o



  • Easy

  1. 00:15:167 (2) - Move to 00:15:342 - ? New players might get confused.
  2. 00:20:255 (1) - Replace it with a circle:
  3. 00:25:869 (1) - Do the same as 00:20:255 (1) - if you changed it before.
  4. 00:31:483 (1) - I think it's fits much better here, idk why.
  5. 00:37:097 (1) - Do the same as 00:25:869 (1) -


  • Feedback


    Good map, good luck!
Meyrink
Hi ! quick mod ! i'm kinda tired ;-;

General
  1. Disable wide screen support in all diffs ! u don't have SB
  2. go look for video ! it's TV size DOOD
  3. Easy have a lot of 1/2 rhythms i suggest to simplify them and minimize the number of them

Easy
  1. 00:07:798 (2) - Why there anchors in slider End ?
  2. 00:10:430 - here also u can change rhythm to http://puu.sh/h3GAa/49067a52c9.jpg
  3. 00:14:641 (1,2) - merge those in 1 slider and end it here 00:15:342 - !http://puu.sh/h3GDZ/ab01218423.jpg
  4. 00:15:167 (2) - Move this to next white tick ! also it's hard 1/2 for easy diff ! just move it and snap ds http://puu.sh/h3B73/f339028788.jpg
  5. 00:18:676 (2,3) - same ! avoid 1/2 by using this rhythm http://puu.sh/h3Bby/ea6d37a353.jpg
  6. 00:24:290 (2,3) - ^
  7. 00:20:255 (1) - suggest to keep rhytm same as 00:17:448 (1) - 00:23:062 (1) - and 00:28:676 (1) - ! consistency is important in low diffs imo !
  8. 00:33:062 (3) - reverse don't rllu fit there imo , maybe cuz of 00:33:763 - same for 00:21:834 (2) -
  9. 00:52:360 (2,3) - change to this ! http://puu.sh/h3GRE/5b5f2b99ed.jpg ?
  10. 00:57:798 (2,3) - Make these into 1 long slider ? http://puu.sh/h3GVx/4b5b87da0a.jpg
  11. 01:00:255 (2,3) - ^ merge into 1 slider
  12. there's a lot ;_; so i'll jump to normal !

Normal
  1. 00:06:921 - u skipped a good beat here ! try this rhythm ? http://puu.sh/h3H4b/6c64d10000.jpg
  2. 00:15:342 - i suggest this one ! http://puu.sh/h3H9c/1a36e7380a.jpg ! placement can be done like this ! http://puu.sh/h3HaK/de4572131e.jpgthen just put next circle 1/2 and move 00:17:097 (6) - a bit in top !
  3. 00:31:834 (2,3) - stack better imo it look pretty hard !
  4. 00:37:798 - skipped beat ;_; ! whyyyyyyyy ! move the reverse 1/2 forward and add circle ! http://puu.sh/h3Hme/1e7922064d.jpg
  5. 00:48:851 (2,4) - this stack may be dangerous
  6. 01:14:290 (2,3) - lol ! turn that to 1/2 slider lmao !

Hard
  1. 00:03:939 (1) - Remove NC ! ?
  2. 00:28:149 (3,4,5) - i don't thing this distance is really good ! make 00:28:149 (3,4,5) - close and 00:28:500 (5,1) - far ! cuz 00:28:676 - strong !
  3. 01:17:448 (1) - CTRL+G ! Op
Shiratu
Shitmod because you forced me to :^)


  • [Easy]
  1. 01:02:360 (1) - I'd prefer a simple curved slider
  2. 01:07:974 (1) - Add Finish at beginning and clap at end
  3. 01:13:588 (1) - Remove clap and add on 01:14:290 (2) -
  4. 01:14:816 (3) - Clap at end
  5. 01:17:097 (2) - Finish on end, clap at beginning
  6. 01:19:202 (1) - Finish
  7. 01:24:114 (1) - Clap on start
  8. 01:24:816 (2) - Finish


  • [Normal]
  1. Unsnapped object, chek aimod
  2. 00:22:535 (5) - Clap on end instead of beginning



  • [Hard]
  1. 00:06:220 (1,2) - Ugly stack
  2. 00:10:430 (1) - 1/2 slider with clap at end sounds better
  3. 00:39:904 (1,2,3) - , 00:42:711 (1,2,3) - and 00:45:518 (1,2,3) - would be better as 1/2 sliders
  4. 01:17:448 (1) - sounds better


  • [Insane]
  1. 00:25:255 (5) - doesn't fit there imo
  2. 00:46:220 (5,6,7,8) - better

Nice mapset!
Topic Starter
Saut
pkhg

pkhg wrote:

hiya

[General]
Disable Widescreen support oh
00:00:606 - change the volume of the red line to 25% and delete the green line on normal & easy diffs yea fixed them

[Easy]

00:05:518 - 00:06:220 - delete green lines yup
I dont like the break :/ removed the break here and spammed some 1/1 sliders with some variation

[Normal]

00:05:518 - 00:06:220 - delete green lines yup
00:52:888 (6) - Unsnapped yup


[Hard]

00:06:220 (1,2) - unstack them, its a bit confusing imo tried to fix stuff here, feels better now
01:05:167 (1) - clap on tail oh yea

[Insane]

00:00:606 (1,2,3,4,5,1,2,3,4,5,6,7,1,2,1,2,3,4,1,1,1,2,3,4,5,6,1,2,3,1,2,3,4,5,6,1,2,3,4,5,6,7,8,1,2,3,4,5,1,1,2,3,4,5,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,1,2,3,4,5,6,7,1,2,3,4,5,1,2,3,4,5,6,7,1,2,3,4,5,6,1,2,3,4,5,6,7,8,1,2,3,4,5,1,2,3,4,5,6,7,8,9,1,2,3,4,1,2,3,4,5,6,7,1,2,3,4,5,1,2,3,4,5,6,7,8,9,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,6,7,8,9,1,2,3,4,1,2,3,4,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,7,8,1,2,3,1,2,3,4,1,2,3,4,5,6,1,2,3,4,1,2,3,4,5,6,7,8,1,2,1,2,1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,6,7,1,2,3,4,5,6,7,1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,1,2,3,4,5,1,2,3,4,1,2,3,4,5,6,7,8,9,1,2,3,1,2,3,4,5,6,7,1,2,1,2,3,4,5,6,7,1,2,3,4,5,1,2,3,4,1,2,3,4,5,6,7,1,2,1,2,3,4) - this pattern is cool <3 lmao glad you like it - thats my favorite pattern

cool mapset >.o thxxxx
i love the song <3

tochi

-Tochi wrote:

Hi


  • General

  1. Fine i guess.


  • Insane

  1. 00:25:255 (5) - Delete and stack 00:25:167 (4) - 00:25:342 (5) 's head or something, there's no need for the extra circle. i think both is possible, since i can hear something in the instrumentals - and i love that tripple heh
  2. Good, good.


  • Hard

  1. NC here 00:07:623 (5) - instead of here 00:07:798 (1) - yeaok
  2. 01:05:167 (1) - Curve a little bit like: yeaaok



  • Normal

  1. Looks fantastic! o-o




  • Easy

  1. 00:15:167 (2) - Move to 00:15:342 - ? New players might get confused. good idea
  2. 00:20:255 (1) - Replace it with a circle:
  3. 00:25:869 (1) - Do the same as 00:20:255 (1) - if you changed it before.
  4. 00:31:483 (1) - I think it's fits much better here, idk why.
  5. 00:37:097 (1) - Do the same as 00:25:869 (1) -
    gonna think about this


  • Feedback


    Good map, good luck! thx thx

Meyrink

Meyrink wrote:

Hi ! quick mod ! i'm kinda tired ;-;

General
  1. Disable wide screen support in all diffs ! u don't have SB oh yea
  2. go look for video ! it's TV size DOOD already done >:]]]]
  3. Easy have a lot of 1/2 rhythms i suggest to simplify them and minimize the number of them

Easy
  1. 00:07:798 (2) - Why there anchors in slider End ? removed one
  2. 00:10:430 - here also u can change rhythm to http://puu.sh/h3GAa/49067a52c9.jpg good idea
  3. 00:14:641 (1,2) - merge those in 1 slider and end it here 00:15:342 - !http://puu.sh/h3GDZ/ab01218423.jpg found a better way
  4. 00:15:167 (2) - Move this to next white tick ! also it's hard 1/2 for easy diff ! just move it and snap ds http://puu.sh/h3B73/f339028788.jpg
  5. 00:18:676 (2,3) - same ! avoid 1/2 by using this rhythm http://puu.sh/h3Bby/ea6d37a353.jpg
  6. 00:24:290 (2,3) - ^
  7. 00:20:255 (1) - suggest to keep rhytm same as 00:17:448 (1) - 00:23:062 (1) - and 00:28:676 (1) - ! consistency is important in low diffs imo !
  8. 00:33:062 (3) - reverse don't rllu fit there imo , maybe cuz of 00:33:763 - same for 00:21:834 (2) -
  9. 00:52:360 (2,3) - change to this ! http://puu.sh/h3GRE/5b5f2b99ed.jpg ?
  10. 00:57:798 (2,3) - Make these into 1 long slider ? http://puu.sh/h3GVx/4b5b87da0a.jpg
  11. 01:00:255 (2,3) - ^ merge into 1 slider
  12. there's a lot ;_; so i'll jump to normal !
fixed everything here

Normal
  1. 00:06:921 - u skipped a good beat here ! try this rhythm ? http://puu.sh/h3H4b/6c64d10000.jpg
  2. 00:15:342 - i suggest this one ! http://puu.sh/h3H9c/1a36e7380a.jpg ! placement can be done like this ! http://puu.sh/h3HaK/de4572131e.jpgthen just put next circle 1/2 and move 00:17:097 (6) - a bit in top !
  3. 00:31:834 (2,3) - stack better imo it look pretty hard !
  4. 00:37:798 - skipped beat ;_; ! whyyyyyyyy ! move the reverse 1/2 forward and add circle ! http://puu.sh/h3Hme/1e7922064d.jpg
  5. 00:48:851 (2,4) - this stack may be dangerous
  6. 01:14:290 (2,3) - lol ! turn that to 1/2 slider lmao !
fxied everything except of stacks

Hard
  1. 00:03:939 (1) - Remove NC ! ?
  2. 00:28:149 (3,4,5) - i don't thing this distance is really good ! make 00:28:149 (3,4,5) - close and 00:28:500 (5,1) - far ! cuz 00:28:676 - strong !
  3. 01:17:448 (1) - CTRL+G ! Op
fixed everything

thanks for modding - shiratu later on

pretty much fixed everything shiratu mentioned - except the 1/2 sliders in hard and the 2nd point in insane - thx for modding
andkiller29
nice map bro great work
Mao
*Insert sweet comment here*
Nwolf

Mao wrote:

*Insert sweet comment here*
Topic Starter
Saut
nwolf der einzig wahre der es verstanden hat
Moway
shoop da whoop

I'm of the opinion that the spread is fine.

log
12:01 Saut: yo moway, got some time for a quick mod? .-.
12:02 Moway: sure
12:02 Saut: great
12:02 *Saut is editing [http://osu.ppy.sh/b/674696 Aimer - Brave Shine [Insane]]
12:02 Saut: super awesome new fate opening
12:02 Moway: oh cool
12:02 Saut: chloe texted me "i will rank first"
12:02 Moway: 8)
12:02 Saut: now im here searching mods hah
12:02 Moway: sounds cool
12:03 Moway: will you be around for a bit?
12:03 Saut: yea
12:03 Moway: could IRC if you want then
12:03 Saut: ok sure
12:03 Saut: post later on for kds and sp
12:04 Moway: aight
12:06 Moway: Easy
12:06 Moway: 00:39:202 (4) - nazi blanket mod, move up a bit
12:07 Saut: oh yeaok
12:07 Moway: 00:53:237 (3,4,1) - maybe instead (3,4) being a straight line from (2), have it sort of curve more? I think that might flow a bit better
12:08 Moway: http://puu.sh/h3Ser/7eb7dabe5a.jpg
12:08 Moway: something like that
12:08 Saut: makes sense oke
12:08 Saut: did this quite often
12:09 Saut: i really dont like mapping normal or easy diffs
12:10 Saut: i just place stuff and done
12:10 Moway: 01:02:360 (1) - maybe less bend at the end so the slider head doesn't overlap with the slider tick
12:10 Moway: dunno, seems pretty solid to me
12:11 Moway: 01:16:395 (1) - maybe line this up more with the end of 01:15:518 (4)
12:11 Saut: http://puu.sh/h3St8/2626f56f72.jpg
12:11 Moway: yeah
12:13 Saut: like this or am i getting it wrong http://puu.sh/h3Sz3/2e95e1d017.jpg
12:13 Moway: yeah, that's good
12:14 Saut: also
12:14 Saut: 00:40:255 -
12:14 Saut: probably gonna remove the break
12:15 Moway: ok
12:15 Moway: easy seemed pretty good, you handled the polarity stuff pretty well I think
12:16 Moway: aibat is suggesting longer audio leadin, dunno if you care about that or not, right now it's 606 ms, probably could be more
12:16 Saut: mhmm adding 1000ms?
12:16 Moway: yeah, that would probably be enough
12:19 Moway: normal
12:20 Moway: 00:07:798 (4,5,1) - flow here seems a bit awkward since it's a mostly horizontal straight line flow into a mostly vertical straight flow
12:20 Moway: trying to figure out a good way to change it
12:21 Saut: hmm
12:21 Saut: http://puu.sh/h3Tbv/dd33535541.jpg
12:21 Saut: this doesnt really change anything
12:21 Saut: got a better solution?
12:21 Moway: that was actually waht i was about to suggest lol
12:22 Moway: like
12:22 Moway: exactly
12:22 Saut: hah
12:22 Saut: okay gonna keep it
12:22 Moway: my push
12:22 Moway: http://puu.sh/h3Tfo/9d954286b3.jpg
12:22 Moway: :]
12:23 Saut: D:
12:23 Moway: 00:20:255 (1) - whistle instaed of clap here
12:23 Moway: maybe a clap on the tail
12:24 Saut: oh yea
12:24 Saut: gonna fix this in every diff
12:24 Moway: 00:27:974 (6,7,1) - maybe bring these objects up a bit so that the flow from (5) is a little less sharp
12:26 Saut: this should be better http://puu.sh/h3Txq/0df9802f98.jpg
12:26 Moway: yeah, taht looks good
12:27 Moway: 00:41:658 (2) - maybe to better follow the vocal, move this to 00:41:483 and add a circle at 00:42:009
12:29 Saut: let me test
12:29 Saut: yea seems to be easier
12:29 Saut: http://puu.sh/h3TN7/739f011bd6.jpg
12:29 Moway: sweet
12:30 Moway: 00:53:939 (1) - I was thinking about this on the easy diff also, but this seems a bit loud suddenly. Maybe decrease the volume here. Also, center the slider for fun :)
12:31 Moway: 01:05:342 (2) - think this is missing a clap on the head
12:32 Saut: ok 60% seems fine
12:32 Saut: also centered the slider
12:32 Saut: enjoy it
12:32 Moway: :)
12:33 Saut: dam yea there should be a clap
12:33 Saut: gonna fix in every diff
12:34 Moway: 01:04:816 - i kind of would like a circle here for the vocal, but I can understand if you want to keep it as it is
12:35 Saut: nah circle here is lovely
12:35 Saut: i hope this isnt too hard
12:36 Moway: depends on the hard maybe
12:36 Moway: you might have to trim a bit on the 1/2 since there isn't any in the easy diff, but I thought it seemed OK
12:36 Moway: just based on star rating and object count
12:37 Saut: i had some 1/2 stuff in the easy
12:37 Saut: after some mods i removed them heh
12:39 Moway: Hard
12:39 Moway: 00:35:518 (1) - move the slider end up a bit for a better blanket on that other slider
12:40 Saut: okk
12:40 Saut: is this blanking now? http://puu.sh/h3UxQ/c77f155c9a.jpg
12:41 Saut: for some reason
12:41 Saut: i struggle with sliderblankets
12:41 Saut: its hard to see for me
12:41 Moway: it is for me too, i've been trying to work on it more
12:41 Moway: just move it really close to the other slider so that the edges are overlapping
12:42 Moway: if the inner edge of the outside slider matches with the outer edge of the inner slider, then it'll blanket well
12:42 Moway: if that makes sense
12:44 Saut: wow i feel extremly dumb because this should be obvious
12:44 Saut: okay should be fine noww
12:44 Moway: nice
12:44 Moway: 00:44:114 (3,4) - I think switching these objects around matches the music a bit better
12:45 Moway: so slider then circle
12:47 Saut: yup vocal
12:48 Moway: 01:03:939 (1,2) - similar thing here, I like the slider on 01:03:939 with that drum so that you can have another click at 01:04:290 - with that drum
12:49 Moway: hmm
12:49 Moway: nvm
12:49 Moway: ignore
12:50 Saut: uh ok
12:51 Moway: 01:17:448 (1) - what do you think about a circle and a 1/1 slider here instead?
12:52 Moway: circle for the finish sound and the 1/1 slider after for the vocal
12:53 Saut: i like that
12:54 Saut: cmon puush
12:54 Saut: http://puu.sh/h3VvR/0022ec1efe.jpg
12:56 Moway: that's it for Hard I think
12:56 Saut: ok great
12:57 Moway: AFter looking through that, the spread e>n>h seems OK to me
12:57 Moway: have to see what BNs think I guess
12:57 Saut: yup
13:00 Moway: insane
13:00 Moway: 00:53:062 (4,5) - I kind of miss a triplet here, maybe make (4) a 1/4 slider aimed down at (5)
13:01 Moway: trying to figure out a good way to incorporate that without messing with your jump pattern
13:01 Saut: i can change the pattern
13:04 Saut: not sure if this is good - previous pattern was probably better
13:04 Saut: http://puu.sh/h3WkD/19377b5c49.jpg
13:06 Moway: I think you can use the old pattern with a bit of adjustment
13:06 Moway: i'll send a code for you to try
13:06 Saut: ok
13:06 Moway: well its not much of an adjustment
13:09 Moway: http://puu.sh/h3WMT/d1604258dd.txt
13:11 Saut: yea that seems fine
13:11 Saut: changed it a little bit
13:12 Moway: oh i accidentally left off the stacked circlea t the end lol
13:12 Moway: but yeah
13:13 Saut: i keep it unstacked
13:13 Saut: since its an insane the these are both strong drums
13:15 Moway: 01:19:202 (1) - I like a bit more curve on this because it helps emphasize the strong jump downward from (9)
13:16 Saut: dont want to curve it too much
13:16 Saut: http://puu.sh/h3Xi9/b61dcffa10.jpg
13:16 Saut: is this fine?
13:16 Moway: yeah i figured since you had the straight line (3) there
13:16 Moway: yeah, I think so
13:17 Moway: Seemed pretty clean overall
13:17 Moway: The one thing would be hitsounding in the section 00:39:904 - 00:51:132
13:18 Saut: how2hitsound
13:18 Moway: Not sure if you're a fan of soft hitwhistles or not, but they work well for parts like that
13:18 Moway: it's probably acceptable without, but I think some hitsounding would add some cool stuff to that part
13:19 Saut: im not sure how i am supposed to set the hitsounds here
13:19 Saut: without spamming
13:19 Moway: i'll try something and see how you like it
13:19 Saut: great ;-;
13:26 Moway: http://puu.sh/h3Y4N/61864947f2.txt
13:27 Moway: you'll have to put on the default soft hitset or whatever to make the whistles not be bass drums
13:29 Saut: oh you focused on that one sound
13:30 Moway: yeah, it's just a little something in there
13:30 Saut: clever seems good for me
13:30 Moway: so it's just not whistles everywhere
13:30 Saut: i will keep it
13:30 Moway: cool :)
13:30 Saut: have you got a good fitting hitwhistle?
13:31 Saut: i will try some out
13:31 Moway: I think the default one is ok here, there's probably a better option
13:33 Saut: well okay the whistles i tried seem awkward
13:33 Saut: so i keep the default ones
13:35 Moway: I guess for tags
13:35 Moway: type-moon notes aniplex
13:36 Moway: eme
13:38 Moway: i guess just make "type moon" into "type-moon"
13:38 Saut: oke
13:38 Saut: eme?
13:39 Moway: actually not sure
13:39 Moway: nvm, I guess that' just pronunciation guide?
13:39 Moway: Aimer (エメ Eme?, [eme]) is a Japanese recording artist signed to Defstar Records and attached to the talent agency Fourseam.
13:39 Moway: oh
13:39 Moway: that's some japanese character font thing
13:39 Saut: oh
13:40 Moway: she seems to have it on her twitter
13:40 Saut: okay then i will add it
13:41 Moway: she has interesting twitter activity :)
13:41 Saut: link me
13:41 Moway: waot mever ,omd tjat
13:41 Moway: ----
13:42 Moway: wait never mind
13:42 Moway: that's a fan twitter
13:42 Saut: oh
13:42 Moway: regardless, I think that eme is a real thing
13:42 Saut: i think adding this shouldnt be a problem
13:42 Saut: i can ask oko he knows stuff
13:43 Moway: it seems like a lot of her fans call her "eme"
13:43 Moway: i'm diving deep into the world of aimer fan twitter accounts
Topic Starter
Saut
thanks for supporting this, guys :>
Keada
This map so good <3 Love it! ヽ༼◕ل͜◕༽ノ pleasu ranked or else ༼ຈل͜├┬┴┬┴
Antares-
mainly suggestions, because map is really good

[General]

fiiine I think

[Insane]

00:03:413 (1,2) - IMO plays better as slider (also consider changing additions on drum instead of samples?)

00:04:465 - you can hear sound here. you should drop hitcircle here, it just plays better for me

00:04:816 (1) - that slider, well I understand why have you put it here, but still I think it's better to use 5 hitcircles just like last combo, your decision

00:10:430 (1,2,3) - long slider IMO

00:13:413 (1,1,2,3) - between 1-1 clearly sound, I would go sth like this (http://puu.sh/h43rN/4504f86904.jpg), drop clap on 1 then and put on sliders

00:16:746 (5,6) - slider? going with vocals ^^

- that slower part really good -

00:57:974 (5)
01:03:588 (5)
01:09:202 (5) - IMO no reason to stop here, maybe go with slider -> hitcircle under it instead - still your map, your decision

[Hard]

AR 7.5? it's not really slow song, you could just go with 8

00:03:939 (3,4,5,1) - the same missing circle like Insane

00:06:220 (1,2) - start slider from 1? and just drop circle?

00:12:886 (4,1,1,2,3,4) - it plays really weird, I would try with sliders here (http://puu.sh/h45Mp/7eda924f1b.jpg)
I mean that pause with overlap is eh + those three hitcircles don't go well with rhythm I think, also changing second slider into hitcircles plays better

00:57:974 (4)
01:03:588 (4) - well the same thing like Insane, but it's Hard so plays fine IMO, still if you would change this in Insane, you should be consistant

[Normal]

01:19:202 (1)
01:24:816 (1) - maybe move spinner to drop those hitcircles?

so missed sounds in the music D: (fkin newbs :( )

[Easy]

00:25:869 (1,2)
00:37:097 (1,2) - repeating pattern x.x try to rotate or something

01:19:202 (1)
01:24:816 (1) - the same as Normal


good luck with ranking this, mate
My Name Is R
Hi... an useless mod over here :V

EASY
BEAUTIFUL :')

NORMAL
00:45:518 (1,2) - maybe put these in the same direction? (https://osu.ppy.sh/ss/2983027) they look better imo
00:47:272 (4,5) - https://osu.ppy.sh/ss/2983030 If you don't like it, i's just that I don't like a lot this kind of patterns :V
00:50:430 (4) - you can move this to x:348 y:76 and 00:50:781 (5,1) - to x:268 y:128 so 00:50:430 (4) - won't be behind the slider

HARD
00:29:202 (2) - move the tail a little bit to the right, so 00:28:676 (1,2) - are completely at the same distance https://osu.ppy.sh/ss/2983054
00:56:044 I think you can put a circle there (imo)
01:00:255 (3,1) - this blanket looks a little weird, maybe you can fix it (or I'm really getting blind D;)

Really nice map (I don't have kudosu to give you a star u.u)... Hope this helps you

GL! ;)
Glasses
YOU'RE GONNA MAKE IT!




+3 Stars
clayton

General

  1. I don't really know what I think about that break in the kiai time... It works, but it just seems kinda random. If anyone else comments on that, I'd consider changing it.

Hard

  1. 00:03:763 & 00:04:465 Add circles.
  2. 00:13:237 & 00:13:588 ^
  3. 00:16:746 I think it would make more sense to add a circle here and end the repeating slider at 00:16:570. You might not agree, though.
  4. 01:17:448 (1) Remove NC and place a NC on the next slider.

Insane

  1. 00:04:465 Add a circle here, probably at 470x146y.
  2. 00:10:430 (1) Consider making this a slider, because every other note like this is a slider in the map.
  3. 00:10:781 (3) This note is kinda quiet so maybe make that the slider end of the last note (maybe make a repeating slider out of 00:10:430 (1,2,3)?).
  4. 00:13:588 Add a circle here, probably at 423x302y.
  5. 00:25:255 (5) This is extremely quiet in the song, so I'd consider removing it.
  6. 00:28:325 (8,9) The ends of these sliders are mapped to pretty much nothing. I'd make them both circles instead.
  7. 00:46:571 (7,8) Possibly make this a slider, because you're mapping to the vocals here.
  8. There are some places where I think you could put beats, but you stayed consistent and it goes with the map so I didn't list those.
Sorry for the kinda short mod; there wasn't a lot I wanted to change! Overall, an amazing map. Shot 2 stars!
Rook
Really nice map :D
Great job!
Topic Starter
Saut
Alexefer

Alexefer wrote:

[Insane]

00:03:413 (1,2) - IMO plays better as slider (also consider changing additions on drum instead of samples?) i think both is possible, but i prefere my version since both beats are strong

00:04:465 - you can hear sound here. you should drop hitcircle here, it just plays better for me gonna think about this one - i like to set an emphasize on the strong beats before and after

00:04:816 (1) - that slider, well I understand why have you put it here, but still I think it's better to use 5 hitcircles just like last combo, your decision focus on whooooshhhh

00:10:430 (1,2,3) - long slider IMO meh, i understand a long slier would be possible but i like dem beats/color]

00:13:413 (1,1,2,3) - between 1-1 clearly sound, I would go sth like this (http://puu.sh/h43rN/4504f86904.jpg), drop clap on 1 then and put on sliders

00:16:746 (5,6) - slider? going with vocals ^^ pshhh, dont destroy that beautiful jump, the vocal is breathing not sure if that important :D

- that slower part really good -

00:57:974 (5)
01:03:588 (5)
01:09:202 (5) - IMO no reason to stop here, maybe go with slider -> hitcircle under it instead - still your map, your decision stops are sexy

[Hard]

AR 7.5? it's not really slow song, you could just go with 8 yea ar8 feels better, fair point

00:03:939 (3,4,5,1) - the same missing circle like Insane ^

00:06:220 (1,2) - start slider from 1? and just drop circle?removed the circle here

00:12:886 (4,1,1,2,3,4) - it plays really weird, I would try with sliders here (http://puu.sh/h45Mp/7eda924f1b.jpg)
I mean that pause with overlap is eh + those three hitcircles don't go well with rhythm I think, also changing second slider into hitcircles plays better tried to fix this part

00:57:974 (4)
01:03:588 (4) - well the same thing like Insane, but it's Hard so plays fine IMO, still if you would change this in Insane, you should be consistant

[Normal]

01:19:202 (1)
01:24:816 (1) - maybe move spinner to drop those hitcircles? not sure what you mean here, i like boom

so missed sounds in the music D: (fkin newbs :( )

[Easy]

00:25:869 (1,2)
00:37:097 (1,2) - repeating pattern x.x try to rotate or something i think repeating pattern are good for beginners

01:19:202 (1)
01:24:816 (1) - the same as Normal


good luck with ranking this, mate thanks mate

sumaru100

sumaru100 wrote:

NORMAL
00:45:518 (1,2) - maybe put these in the same direction? (https://osu.ppy.sh/ss/2983027) they look better imo fixed stuff here
00:47:272 (4,5) - https://osu.ppy.sh/ss/2983030 If you don't like it, i's just that I don't like a lot this kind of patterns :V ^
00:50:430 (4) - you can move this to x:348 y:76 and 00:50:781 (5,1) - to x:268 y:128 so 00:50:430 (4) - won't be behind the slider[ good idea

HARD
00:29:202 (2) - move the tail a little bit to the right, so 00:28:676 (1,2) - are completely at the same distance https://osu.ppy.sh/ss/2983054 okk
00:56:044 I think you can put a circle there (imo) possible but not necessary imo
01:00:255 (3,1) - this blanket looks a little weird, maybe you can fix it (or I'm really getting blind D;) nah, im the blind one here


Really nice map (I don't have kudosu to give you a star u.u)... Hope this helps you helped a lot thanks!

GL! ;)

Cl8n

Cl8n wrote:

General

  1. I don't really know what I think about that break in the kiai time... It works, but it just seems kinda random. If anyone else comments on that, I'd consider changing it. will keep that in mind

Hard

  1. 00:03:763 & 00:04:465 Add circles. not necessary imo
  2. 00:13:237 & 00:13:588 ^
  3. 00:16:746 I think it would make more sense to add a circle here and end the repeating slider at 00:16:570. You might not agree, though. yup changed stuff here
  4. 01:17:448 (1) Remove NC and place a NC on the next slider. not sure at this one, i changed it for now but i will try to get a third opinion

Insane

  1. 00:04:465 Add a circle here, probably at 470x146y.
  2. 00:10:430 (1) Consider making this a slider, because every other note like this is a slider in the map. makes sense, marked it will change this one
  3. 00:10:781 (3) This note is kinda quiet so maybe make that the slider end of the last note (maybe make a repeating slider out of 00:10:430 (1,2,3)?).
  4. 00:13:588 Add a circle here, probably at 423x302y.
  5. 00:25:255 (5) This is extremely quiet in the song, so I'd consider removing it. probably the 5th time i hear this so yeaok removed
  6. 00:28:325 (8,9) The ends of these sliders are mapped to pretty much nothing. I'd make them both circles instead.
  7. 00:46:571 (7,8) Possibly make this a slider, because you're mapping to the vocals here. makes sense
  8. There are some places where I think you could put beats, but you stayed consistent and it goes with the map so I didn't list those.

Sorry for the kinda short mod; there wasn't a lot I wanted to change! Overall, an amazing map. Shot 2 stars and favorited! thanks mate

thanks for modding this guys!
pkhg
teach me how to get mods and attention ;w;
Ipas

pkhg wrote:

teach me how to get mods and attention ;w;
Me too ><
Kite
[General]
http://vgmdb.net/album/50962
add Hisashi Koyama, Kenji Tamai, Shogo Ohnishi to tags

[Easy]
Why don't you map out the break? This is the only difficulty with a break D:

[Normal]
00:10:605 (4,5) - dodgy spacing for a normal diff imo

[Hard]
lower AR to 7,5?
00:05:518 (1,1) - why not just keep it simple here and extend the slider til the white tick o:

[Insane]
AR 8,8 seems to work better here
01:29:027 (5) - feels redundant to have this beat
Squichu
Sorryyy, war gestern dann doch etwas busy. >-<


General
-

Easy
  1. hmh, manchma hasu reeecht viele objects auf einmal auf dem Feld, sieht nen bisschen überladen aus.. ich hab's ma mit AR4 versucht und fand das etwas passender.. klar, is minimal schwieriger, aber man hat nen bisschen besseren Überblick wenn ich alles auf einmal da is.
  2. 00:06:220 (1,2) - tick change is richtig verwirrend und klingt auch nen bisschen off, weil du halt mehr als einen Beat auslässt (bei 00:07:448 - und 00:07:623 -). selbst wenn das nen bisschen komplizierter wär, wäre sowas denk ich passender -

    is auch eigentlich akzeptabel für ne Easy, wenn solche Rhythmen nich gespammt werden xb
    gleiches dann für 00:11:834 (1,2) -
  3. 00:17:448 (1,2) - ähnlich hier. brauchst den Beat bei 00:18:500 - nich ignorieren wenn du's so versuchst -

    passt auch bissi besser zu den Vocals, find ich 'w'
  4. 00:20:255 (1) - ähnlich zu ^, auf dem red tick hier 00:20:781 - is so deutlich nen Beat zu hören, würd den Slider auch kürzen und noch nen 2. dahinterpacken. oder sowas -
  5. 01:14:290 (2,3) - ich wiederhol mich.. :D - http://puu.sh/h4JWc.jpg
Normal
  1. 00:29:202 - missing a circle here. >o< fühlt sich halt so'n bisschen abrupt an momentan. versuch das? -

    orientiert sich halt anders, aber passt ganz gut, denk ich
Hard
  1. 00:05:518 (1,1) - antijump find ich hier eher unpassend. der slow down vorher passt super, aber genau an dieser Stelle fängt's ja richtig an. würd das eher normal spacen
  2. 00:39:904 (1,2,3) - ich mag wie's sich spielt, aber die Sounds dazwischen so ganz ungemappt zu lassen.. mmmh.. weiß nich, is nen bisschen verwirrend. vor allem mit dem Spacing von 00:40:956 (1,2,3) - hinterher.. ich würd aus denen einfach kurze Slider machen, kannst sie jah trotzdem anders spacen als die danach? - http://puu.sh/h4KSS.jpg
    gleiches dann bei 00:42:711 (1,2,3) - und 00:45:518 (1,2,3) -
skipping Insane, weil kann ich nich. xD Sorry. :c
hoffe iwas hilft. kd mussu nich geben, glaub nich dass da was sinnvolles steht. orz
anyway, gogo. sieht schon genial aus! >w<
*squee*
Topic Starter
Saut

Kite wrote:

[General]
http://vgmdb.net/album/50962
add Hisashi Koyama, Kenji Tamai, Shogo Ohnishi to tags added

[Easy]
Why don't you map out the break? This is the only difficulty with a break D: mapped the break

[Normal]
00:10:605 (4,5) - dodgy spacing for a normal diff imo oh yea broken ds here

[Hard]
lower AR to 7,5? ok, since i also lowered insane
00:05:518 (1,1) - why not just keep it simple here and extend the slider til the white tick o: sounds good

[Insane]
AR 8,8 seems to work better here yeaaaok
01:29:027 (5) - feels redundant to have this beat changed back to a slider here

thanks for modding kite
Topic Starter
Saut

Squirrel wrote:

Sorryyy, war gestern dann doch etwas busy. >-<


General
-

Easy
  1. hmh, manchma hasu reeecht viele objects auf einmal auf dem Feld, sieht nen bisschen überladen aus.. ich hab's ma mit AR4 versucht und fand das etwas passender.. klar, is minimal schwieriger, aber man hat nen bisschen besseren Überblick wenn ich alles auf einmal da is.
  2. 00:06:220 (1,2) - tick change is richtig verwirrend und klingt auch nen bisschen off, weil du halt mehr als einen Beat auslässt (bei 00:07:448 - und 00:07:623 -). selbst wenn das nen bisschen komplizierter wär, wäre sowas denk ich passender -

    is auch eigentlich akzeptabel für ne Easy, wenn solche Rhythmen nich gespammt werden xb
    gleiches dann für 00:11:834 (1,2) -
  3. 00:17:448 (1,2) - ähnlich hier. brauchst den Beat bei 00:18:500 - nich ignorieren wenn du's so versuchst -

    passt auch bissi besser zu den Vocals, find ich 'w'
  4. 00:20:255 (1) - ähnlich zu ^, auf dem red tick hier 00:20:781 - is so deutlich nen Beat zu hören, würd den Slider auch kürzen und noch nen 2. dahinterpacken. oder sowas -
  5. 01:14:290 (2,3) - ich wiederhol mich.. :D - http://puu.sh/h4JWc.jpg
Normal
  1. 00:29:202 - missing a circle here. >o< fühlt sich halt so'n bisschen abrupt an momentan. versuch das? -

    orientiert sich halt anders, aber passt ganz gut, denk ich
Hard
  1. 00:05:518 (1,1) - antijump find ich hier eher unpassend. der slow down vorher passt super, aber genau an dieser Stelle fängt's ja richtig an. würd das eher normal spacen
  2. 00:39:904 (1,2,3) - ich mag wie's sich spielt, aber die Sounds dazwischen so ganz ungemappt zu lassen.. mmmh.. weiß nich, is nen bisschen verwirrend. vor allem mit dem Spacing von 00:40:956 (1,2,3) - hinterher.. ich würd aus denen einfach kurze Slider machen, kannst sie jah trotzdem anders spacen als die danach? - http://puu.sh/h4KSS.jpg
    gleiches dann bei 00:42:711 (1,2,3) - und 00:45:518 (1,2,3) -
skipping Insane, weil kann ich nich. xD Sorry. :c
hoffe iwas hilft. kd mussu nich geben, glaub nich dass da was sinnvolles steht. orz
anyway, gogo. sieht schon genial aus! >w<
*squee*

easy und normal muss ich eben rumfragen, finde das clappattern in diesem song nicht besonders beginnerfreundlich weswegen ich mich eher auf gitarren konzentriert habe - bei der normal sind alle claps drinnen aber wenn ich noch jeden beat mit rein packe wirds etwas overkill imo / bei der hard hab ich soweit alles gefixt

danke für den mod squirrel \o/
hehe

HELLO I AM HERE TO QUALIFY THIS MAPSET


jk lol

http://www.aimer-web.jp/discography.html
http://i.imgur.com/gL7zBHD.png

Title: Brave Shine (TV size)
Artist: エメ
Romanised Artist: Aimer
pkhg

PLEASE DO

Topic Starter
Saut
thanks handsome



















let's slow this down
Megumi Kato
can you add video?
Topic Starter
Saut

Kawaii4Life wrote:

can you add video?
huh where did it go o.o

-added again
Okoayu
tfw this as more favs than the qualified thing
Moway
Just to let you know: BPM should be set to 85.5. Chloe's set was disqualified partially because of this, so it would probably be best to change this now to avoid issues in the future.
hehe
and uh both Artist fields should be: Aimer, and エメ should be in tags apparently. sorry about that
Topic Starter
Saut
gonna change that later on, thx guys
HabiHolic
call me handsome bubbled
Topic Starter
Saut
hi handsome bubbled
pishifat
[difficulties]
  1. mod
^we did this somewhere
Topic Starter
Saut
handsome bubbled, pishi bubbled so im calling you :>
Okoayu
pishifat
rip handsome bubbled:(
Topic Starter
Saut
handsome bubbled got ninjad by oko qualifed after pishi bubbled



thanks okorino
Okoayu

Saut wrote:

handsome bubbled got ninjad by oko qualifed after pishi bubbled



thanks okorino
asdlfjk you asked me, just posting log for purposes of posting log

2015-05-12 20:04 Saut: magst du mein shave bright set qualifizieren? :<
2015-05-12 20:05 Okoratu: handsome bubbled will nich ?
2015-05-12 20:05 Saut: ich glaube sie trollt mich
2015-05-12 20:05 Okoratu: haha
2015-05-12 20:06 Saut: letztes mal hat sie irgendwie immer "yes i check" gesagt und dann "yes next week"
2015-05-12 20:06 Saut: heute wieder als sie online war "i will check"
2015-05-12 20:06 Saut: "next days"
2015-05-12 20:06 Saut: letztes mal hat Sieg dann übernommen
2015-05-12 20:08 Okoratu: ok
2015-05-12 20:09 Okoratu: ich hab grad sowieso nichts besseres zu tun
2015-05-12 20:09 Okoratu: weil mir fuer mein hitsounding auf meiner map grad sowieso nix einfaellt
2015-05-12 20:09 Saut: yay
2015-05-12 20:10 Saut: btw ich hab die mp3 verändert wie schon gesagt
2015-05-12 20:10 Okoratu: ja
2015-05-12 20:10 Saut: ist dir beim spielen nicht aufgefallen oder?
2015-05-12 20:10 Okoratu: und pishi hat diese mp3 bubbled also uhh
2015-05-12 20:10 Okoratu: solls mir egal sein?
2015-05-12 20:10 Saut: vermutlich
2015-05-12 20:13 Okoratu: ehh ich schreib dir jetzt keinen post das machen wir irc ok
2015-05-12 20:13 Saut: jojo
2015-05-12 20:14 Saut: sowieso angenehmer
2015-05-12 20:14 Okoratu: kA ich fand OD 8 fuer das was die diff zu bieten hat etwas hoch
2015-05-12 20:15 Saut: uh
2015-05-12 20:15 Okoratu: wie gesagt keine ahnung
2015-05-12 20:16 Saut: für pishi und mich ez SS fand od8 hat sich recht gut gespielt
2015-05-12 20:16 Okoratu: jaja nur seh ich selten diffs mit diesem level an patterns mit OD 8
2015-05-12 20:16 Okoratu: aber was auch immer lol
2015-05-12 20:17 Saut: wenn das echt ein grund für ein dq sein könnte kann ich auc hauf 7.5 senken
2015-05-12 20:17 Okoratu: ist es nicht
2015-05-12 20:17 Okoratu: nur random thoughts
2015-05-12 20:17 Okoratu: lol
2015-05-12 20:18 Saut: okk dann lass ich es bei 8
2015-05-12 20:21 Okoratu: 00:24:762 (5) - koennte man nach rechts verschieben weil das vermutlich von der bewegung her smoother waere idk
2015-05-12 20:22 Okoratu: 00:45:640 (5,6) - ich haette die wahrschinlich als slider gemapped wie 00:45:990 (7) -
2015-05-12 20:22 Okoratu: weil gleiche art ton
2015-05-12 20:22 Saut: http://puu.sh/hKPR3/cf754c0566.jpg habs auch ein wenig rotiert
2015-05-12 20:23 Saut: joa dut dut
2015-05-12 20:23 Saut: ok hau da einen slider hin
2015-05-12 20:25 Saut: http://puu.sh/hKQ2u/1c600eed83.jpg okk?
2015-05-12 20:25 Saut: oder ein wenig mehr spacing hier 00:45:990 (6,1) -
2015-05-12 20:25 Okoratu: und als letztes wuerd ich 01:27:745 (1,2,3) - etwas nerfen weil's nach dem 1/3 oder was auch immer zeug wegen half bpm das jetzt is sowieso schon schwieriger zu readen ist
2015-05-12 20:26 Okoratu: ich wuerd weniger space machen wenn ich mir 00:46:868 (2) - etc so anschau
2015-05-12 20:26 Okoratu: lol
2015-05-12 20:28 Saut: http://puu.sh/hKQey/bca9afb982.jpg
2015-05-12 20:28 Saut: mehr nerv oder langt das?
2015-05-12 20:28 Okoratu: langt
2015-05-12 20:28 Okoratu: lol
2015-05-12 20:29 Saut: http://puu.sh/hKQn3/b92061d6ec.jpg
2015-05-12 20:30 Okoratu: yaya passt schon lols
2015-05-12 20:33 Okoratu: in hard
2015-05-12 20:33 Okoratu: 00:25:640 (2,3) - ich glaub nach oben verschieben anstatt nach unten ist um einiges leichter zu readen
2015-05-12 20:34 Saut: ist ein wenig nah dran
2015-05-12 20:34 Saut: okk
2015-05-12 20:34 Okoratu: 00:02:833 (1,2) - das machte mir auch noch irgendwie sorgen weil's nen 2.5x jump in 2 circles ist
2015-05-12 20:35 Okoratu: die einzigen jumps die ich sonst hier finde
2015-05-12 20:35 Okoratu: sind entweder slider -> slider
2015-05-12 20:35 Okoratu: oder circle -> slider
2015-05-12 20:35 Okoratu: aber nicht circle -> 2 circles
2015-05-12 20:35 Saut: dann wohl ne leichte krümmung bei der 5 und die 6 etwas runter
2015-05-12 20:35 Saut: sec
2015-05-12 20:36 Saut: 2.0 jump ist niedrig genug oder? bei 0.8
2015-05-12 20:37 Okoratu: joa
2015-05-12 20:37 Saut: 1 2 sind jetzt zentrum von der kreisbewegung http://puu.sh/hKQQL/2d10642af5.jpg
2015-05-12 20:37 Okoratu: 00:52:833 (4,5,6,1,2) - oder einfach keinen jump wie die hier
2015-05-12 20:37 Okoratu: kappa
2015-05-12 20:37 Okoratu: is eigentlich egal
2015-05-12 20:37 Okoratu: ja das was du geposted hast sollte ok sein lol
2015-05-12 20:38 Saut: da war ein "jump"
2015-05-12 20:38 Okoratu: "jump"
2015-05-12 20:38 Saut: aber wegen momentum bla bla hab ich dort nur ein wenig mehr ds gemacht
2015-05-12 20:38 Okoratu: is ja in ordnung
2015-05-12 20:39 Saut: okk
2015-05-12 20:41 Saut: pishi war beim modden auch komisch drauf
2015-05-12 20:41 Saut: hat immer einen vorschlag gemacht
2015-05-12 20:41 Saut: und dann "ah no forget it thats stupid"
2015-05-12 20:42 Saut: die beiden langen spinner symbolisieren die lust die ich beim mappen der low diffs hatte
2015-05-12 20:43 Okoratu: hahahaha
2015-05-12 20:43 Okoratu: hahaha
2015-05-12 20:44 Okoratu: mein abendessen ist fertig ich ess mal eben
2015-05-12 20:44 Saut: jo
2015-05-12 21:18 Okoratu: o
2015-05-12 21:19 Saut: ko
2015-05-12 21:19 Saut: ra
2015-05-12 21:19 Saut: tu
2015-05-12 21:19 Okoratu: 00:05:815 - dunno ob der rhytm einfacher zu verstehen waere wenn da nen circle waer
2015-05-12 21:21 Saut: wie macht der circle es hier einfacher?
2015-05-12 21:21 Okoratu: keine 3/4 pause
2015-05-12 21:21 Saut: wegen 1/1 gap?
2015-05-12 21:21 Saut: ah
2015-05-12 21:21 1/2 *
2015-05-12 21:22 Saut: jo ist vermutlich einfacher
2015-05-12 21:22 Saut: wird lustig jetzt die sachen umzustellen
2015-05-12 21:23 Okoratu: 00:12:306 (4) - wuerd ich vermutlich als 1/2 slider machen und 1/4 spaeter starten lassen weil 00:11:780 (2,3) - auch nich so genau die gitarre oder w/e mappen dunno
2015-05-12 21:23 Saut: ich hab den larry gemacht, ging schnell http://puu.sh/hKUe8/047579887b.jpg
2015-05-12 21:24 Okoratu: L
2015-05-12 21:24 Saut: u got it
2015-05-12 21:25 Saut: also wäre bei dir
2015-05-12 21:25 Saut: 00:11:955 -
2015-05-12 21:25 Saut: hier nichts?
2015-05-12 21:25 Okoratu: 00:37:043 (2) - wuerd nen repeat wie 00:15:289 (3) - hier verwenden weil's ist einfacher zu verstehen und vocals idk
2015-05-12 21:26 Okoratu: bei mir is 00:12:306 -
2015-05-12 21:26 Okoratu: da nix
2015-05-12 21:26 Saut: achso und IHN dann 1/4 später starten lassen
2015-05-12 21:26 Saut: k
2015-05-12 21:26 Okoratu: http://puu.sh/hKUug/b2f563e37a.jpg
2015-05-12 21:27 Saut: dachte den 1/4 slider davor einen später starten
2015-05-12 21:27 Okoratu: funktionierte fuer mich grade besser idk
2015-05-12 21:28 Saut: hab mich verlesen
2015-05-12 21:28 Saut: ja macht auch sinn
2015-05-12 21:30 Saut: 00:37:043 (2) -
2015-05-12 21:31 Saut: dass hier dann ein clap nicht gemappt wird juckt keinen? 00:37:218 -
2015-05-12 21:32 Okoratu: k mein osu ist gestorben
2015-05-12 21:33 Saut: wenn ich hier den repeat reinhaue 00:37:043 (2) -
2015-05-12 21:33 Saut: wird es keinen jucken dass hier 00:37:218 - ein clap nicht gemappt ist, oder?
2015-05-12 21:35 Saut: fragezeichennnn
2015-05-12 21:35 Okoratu: nvm ich bin daemlich
2015-05-12 21:35 Okoratu: kann es sein das dieser song ziemlich doof is
2015-05-12 21:35 Okoratu: fuer low diffs
2015-05-12 21:35 Saut: clap pattern lebt sein eigenes leben
2015-05-12 21:36 Saut: aber ansonsten war er recht angenehm
2015-05-12 21:36 Saut: nice ich hab schon gequicksaved
2015-05-12 21:36 Saut: schick mir mal pls den code von den paar circles
2015-05-12 21:36 Okoratu: also von
2015-05-12 21:36 Saut: 00:37:043 (2) -
2015-05-12 21:37 Okoratu: fragt aka dich grad nach nem offset
2015-05-12 21:37 Okoratu: x)))))))))))
2015-05-12 21:37 Okoratu: http://puu.sh/hKVk5/d97bfc67bd.txt
2015-05-12 21:39 Saut: hellseher
2015-05-12 21:40 Saut: hast du dir das offset angesehen?
2015-05-12 21:40 Okoratu: ja aber ich bin schlecht in solchen sachen
2015-05-12 21:49 Okoratu: das was mir in der easy sorge macht sind die 1/4 slider
2015-05-12 22:03 Saut: so offset hat länger gedauert als ich gedacht habe
2015-05-12 22:04 Saut: uhm
2015-05-12 22:04 Saut: die 1/4 dinger
2015-05-12 22:04 Okoratu: ja
2015-05-12 22:04 Saut: bei der bpm sind die trz noch ein problem?
2015-05-12 22:05 Saut: ich glaube pishi hat hier asyphxnixs oder so ähnlich gefragt
2015-05-12 22:05 Saut: hat anscheinend nichts dagegen gesagt
2015-05-12 22:05 Okoratu: ok
2015-05-12 22:05 Okoratu: das war halt das einzige wo ich mir nich sicher bin
2015-05-12 22:06 Okoratu: was ist shogo ohnishi
2015-05-12 22:07 Saut: wo hast du das her
2015-05-12 22:08 Okoratu: aus den tags
2015-05-12 22:08 Okoratu: XD
2015-05-12 22:08 Saut: kp lol ich hab die tags aus den mods akzeptiert
2015-05-12 22:08 Okoratu: xDDDDD
2015-05-12 22:08 Saut: pishi hat meta kontrolliert und nichts dazu gesagt
2015-05-12 22:08 Saut: warte ich frag eben desperate und mao wegen den 1/4 dingern
2015-05-12 22:09 Okoratu: is mir jetzt egal
2015-05-12 22:09 Okoratu: wenn ich's qualifye muessen die was dazu sagen x)
2015-05-12 22:10 Okoratu: http://vgmdb.net/album/50962 oh danke kite
2015-05-12 22:11 Saut: arranged by
2015-05-12 22:11 Saut: falls es irgendwelche fans gibt haha
2015-05-12 22:14 Okoratu: sagt desp irgendwas
2015-05-12 22:18 Saut: desp sagt meh
2015-05-12 22:18 Saut: also ist sich vermutlich unsicher aber würde es lieber nicht machen
2015-05-12 22:18 Okoratu: ich sag auch meh lol
2015-05-12 22:24 Saut: http://puu.sh/hKYU0/4113cc4523.txt
2015-05-12 22:25 Saut: aaaalso lass ich es mal so?
2015-05-12 22:26 Okoratu: lass es ma so xDDD
2015-05-12 22:29 Saut: gut bist du durch?
2015-05-12 22:29 Okoratu: denke
2015-05-12 22:29 Okoratu: wenn dir nix mehr einfaellt
2015-05-12 22:29 Okoratu: sag ich ma go
2015-05-12 22:32 Saut: ah ich remap nochmal
2015-05-12 22:32 Saut: die diffs gefallen mir nicht
2015-05-12 22:32 Saut: zuwenig star rating
2015-05-12 22:33 Okoratu: rly
2015-05-12 22:33 Saut: ucrazy
2015-05-12 22:33 Okoratu: ich trau dir mitlerweile alles zu
2015-05-12 22:33 Saut: checke nochmal alle diffs eben
2015-05-12 22:33 Saut: oko pls
2015-05-12 22:36 Saut: okk müsste passen
2015-05-12 22:36 Saut: hab nichts ausversehen gelöscht
2015-05-12 22:36 Okoratu: xD
2015-05-12 22:36 Saut: du lachst
2015-05-12 22:36 Okoratu: ja
2015-05-12 22:36 Saut: gestern waren einfach 3 tripples weg
2015-05-12 22:36 Okoratu: XD
2015-05-12 22:36 Saut: pishi hat auch gelacht
2015-05-12 22:36 Okoratu: haste updated
2015-05-12 22:36 Saut: "ready"
2015-05-12 22:37 Saut: dabei
2015-05-12 22:37 Saut: da ist schonwieder diese 11% barriere wie nervig
2015-05-12 22:37 Saut: restarte eben
2015-05-12 22:39 Saut: okk
2015-05-12 22:39 Saut: update
2015-05-12 22:44 Okoratu: pff
2015-05-12 22:44 Saut: was hab ich gelöscht
2015-05-12 22:44 Okoratu: nichts
2015-05-12 22:45 Saut: warum pff
2015-05-12 22:45 Okoratu: ich war halt am ueberlegen
2015-05-12 22:45 Okoratu: check ich jetzt nochmal alles
2015-05-12 22:45 Saut: kann ja mal passieren
2015-05-12 22:45 Okoratu: oder qualify ich einfach und gucke was passiert lol
2015-05-12 22:46 Saut: liegt dir nichts mehr an bn sein
2015-05-12 22:47 Okoratu: pff
2015-05-12 22:47 Okoratu: das ist es nich
2015-05-12 22:47 Okoratu: ich hab jetzt 2 h oder was auch immer vor diesem set gesessen und finde nix
2015-05-12 22:47 Saut: das ist gut für mich
2015-05-12 22:48 Saut: da waren doch paar
2015-05-12 22:48 Saut: gute
2015-05-12 22:48 Okoratu: irrsinnig oeder
2015-05-12 22:48 Saut: sachen dabei :)
2015-05-12 22:48 Okoratu: oede
2015-05-12 22:51 Saut: weniger arbeit
2015-05-12 22:51 Saut: immer positv bleiben
2015-05-12 22:51 Okoratu: is das video noch in allen diffs
2015-05-12 22:52 Okoratu: ich glaub das war grad noch
2015-05-12 22:52 Saut: i can check
2015-05-12 22:52 Okoratu: moment das hab ich grad nachgeschaut was fuern alzhimers hab ich denn
2015-05-12 22:52 Saut: ja ist es
2015-05-12 22:53 Okoratu: das vid is nich groesser als 720 p rite
2015-05-12 22:55 Okoratu: zzz
2015-05-12 22:56 Okoratu: ich bin grad zu faul das zu checken
2015-05-12 22:56 Saut: nein
2015-05-12 22:56 Saut: das video passt
2015-05-12 22:56 Saut: "experte" dessen namen ich schon vergessen habe hat es für mich gerendert
2015-05-12 22:57 Okoratu: Rust
2015-05-12 22:57 Saut: nein
2015-05-12 22:57 Saut: byby_chan
2015-05-12 22:57 Saut: nein spaß ich weiß es nicht mehr
2015-05-12 22:57 Okoratu: is mir jetzt alles egal
2015-05-12 22:58 Saut: 4k resolution
2015-05-12 22:58 Saut: damit man die map auch auf der caoch zocke nkann
2015-05-12 22:58 Okoratu: blablahblah
2015-05-12 22:58 Okoratu: p/4149139
2015-05-12 22:58 Okoratu: da
2015-05-12 22:59 Okoratu: yess ich kann wieder starry fragen den zu kd'n
2015-05-12 22:59 Okoratu: ne warte ich lass das yauxo machen
2015-05-12 22:59 Saut: oh ich sollte
2015-05-12 22:59 Saut: pishi kds geben
2015-05-12 22:59 Saut: thanks for qualify
reason why qualify post has kd
Topic Starter
Saut
fake chat, oko bann pls
FlobuFlobs
qwwwwwq
HabiHolic
late. gratz
Myxo
Nice, gratz!
Asphyxia
###M

Hello Saut,

We need to disqualify your map for the following reasons:

Insane:

Rhythm

There are several inappropriate overmapped sections to be found. For instance:

  1. 00:31:254 (3) - This rhythm can be optimized by rearranging the slider so it starts on a heavy beat, and ends on a weak one. This is not the case right now and we’d like you to adjust it.
  2. 01:05:289 (3,4,5,6,7) - 01:22:131 (2,3,4,5,6) - Please get rid off those, and follow the song more explicitely.
  3. 01:06:868 (5,6,7,8,9,10) - We also suggest lowering the hitsounds of those, because the stream in the background hasn’t got such a big impact.
Placement / Aestethics

  1. 00:23:183 (4,5,6) - has a jump but 00:23:534 (6,1) - doesn’t, while it would make sense there as the beats are heavy there.
  2. 00:38:797 (7,8,9,1,2,3,4) - Gj on that pattern, it’s really creative.
  3. 01:01:780 (1) - I often saw sliders like these, and well, they don’t look appealing at all. It’s nice that you tried to bring some more creativity in your map, but it has to be executed better to work. On top of that, the song doesn’t even call for these slider shapes to be honest.
  4. 01:00:201 (1) - Slider shapes like these are cute, they flow well with the map, but as soon as they have some weird ankles in them, they need to fit 100%, otherwise it appears random.

    We’d like you to go over your map again and check your map yourself for these issues, because as said, these are only few examples.
Hard:

Gameplay

  1. 01:03:359 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,6) - Appears random because you decided to follow the vocals throughout the map rather strictly, yet this spike appears. It doesn’t reflect the music that well either way, please simplify it.
Spacing

  • There are instances, where the spacing could and should be more consistent, mainly due to the fact that the music does not change, so neither should the spacing. Here’s few examples of the said issue:
  1. 00:07:043 (1,2) -
  2. 00:13:710 (4) -
  3. 00:16:166 (2) -
  4. 00:34:061 (2) -
  5. 00:37:745 (1,2,3,4) -
Also, why did you use s:c99 only in the Insane?

For further assistance, please contact BNG members. Best of luck with the re-qualification!
Topic Starter
Saut
nice, will change some stuff

thx qats


edit: changed some stuff
pishifat
nice, will change icon

thx saut


edit: changed icon
Okoayu
nice, will change icon as well

thx pishi


edit: changed icon
Topic Starter
Saut
nice

thx guys
Myxo
woohoo
Mao
Grats! :3/
IamKwaN
'change some stuff', this phrase is so uncomfortable.
Anyways, congratulations.
pkk

IamKwaN wrote:

'change some stuff'
give some congratulations

congratulations!
Topic Starter
Saut
since "Omitting mods in thread" / "not replying to mods properly" are dq reasons:

"stuff"

Asphyxia wrote:

###0

Hello Saut,

We need to disqualify your map for the following reasons:


Insane:

Rhythm

There are several inappropriate overmapped sections to be found. For instance:

00:31:254 (3) - This rhythm can be optimized by rearranging the slider so it starts on a heavy beat, and ends on a weak one. This is not the case right now and we’d like you to adjust it.

  1. 00:31:254 (3) - changed to circles
  2. 00:06:692 (5) - guitar
  3. 00:22:833 (3) - guitar+vocal
  4. 00:25:640 (3) - ^
  5. 00:34:061 (3) - ^
  6. 00:57:920 (2) - changed to circles
  7. 01:04:938 (2) - ^
  8. 01:25:990 (4) - ^


01:05:289 (3,4,5,6,7) - 01:22:131 (2,3,4,5,6) - Please get rid off those, and follow the song more explicitely.

  1. 01:05:289 (4) - changed to jumps
  2. 01:22:306 (3) - ^


01:06:868 (5,6,7,8,9,10) - We also suggest lowering the hitsounds of those, because the stream in the background hasn’t got such a big impact.


  • 01:06:868 (5,6,7,8,9,10) - lowered to 50%
    00:15:815 (1,2,3,4,5) - lowered to 35%


Placement / Aestethics

00:23:183 (4,5,6) - has a jump but 00:23:534 (6,1) - doesn’t, while it would make sense there as the beats are heavy there.

  1. 00:23:359 (5,6) - strg+g
  2. 00:20:552 (5,1,2) - reranged stuff
  3. 00:26:166 (5,1) - ^ more ds


00:38:797 (7,8,9,1,2,3,4) - Gj on that pattern, it’s really creative.

01:01:780 (1) - I often saw sliders like these, and well, they don’t look appealing at all. It’s nice that you tried to bring some more creativity in your map, but it has to be executed better to work. On top of that, the song doesn’t even call for these slider shapes to be honest. [*]01:00:201 (1) - Slider shapes like these are cute, they flow well with the map, but as soon as they have some weird ankles in them, they need to fit 100%, otherwise it appears random.


  • whats cute and whats not is very subjective, however i understand that some extreme angles i set could have been out of place soooo:
  1. 00:11:254 (1) - removed edge
  2. 01:00:201 (1) - tought this goes like AhhhhhhAhh idk - changed to wave seems to fit
  3. 01:01:780 (1) - bye bye swagedge
  4. 01:17:043 (2) - straight


We’d like you to go over your map again and check your map yourself for these issues, because as said, these are only few examples.


Hard:

Gameplay

01:03:359 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,6) - Appears random because you decided to follow the vocals throughout the map rather strictly, yet this spike appears. It doesn’t reflect the music that well either way, please simplify it.

  1. 01:04:411 (1,2) - two 1/4 slider to this
  2. 01:05:113 (3,4) - four circles to this


Spacing

  • There are instances, where the spacing could and should be more consistent, mainly due to the fact that the music does not change, so neither should the spacing. Here’s few examples of the said issue:

  1. 00:07:043 (1,2) -
  2. 00:13:710 (4) -
  3. 00:16:166 (2) -
  4. 00:34:061 (2) -
  5. 00:37:745 (1,2,3,4) -


fixed them all and also:

  • 00:24:587 (3,4) -
  1. 00:27:043 (2,3,4) -
  2. 00:34:938 (1,2) -
  3. 00:41:604 (5) - ?
  4. 00:52:482 (3,4,5,6,1,2) -
  5. 00:49:324 (1,2,3,1) -
well and i basically remapped the kiais and the last part, since it started to get messy because of the rerangements


Also, why did you use s:c99 only in the Insane? Because im retarded :y

For further assistance, please contact BNG members. Best of luck with the re-qualification!
proof this was posted before qualification: p/3492914


pishi stuff


irc:

insane
  1. 01:06:868 (5,6,7,8,9,10) - the ones without hitsounds could be louder back to 75%
  2. 01:17:043 (2) - kinda ugly reranged everythig here
  3. 00:46:341 (1,2,3,1,2,3,4) you already know my thoughts therewill focus on vocals
hard
  1. 00:38:797 (1,2,3) less ds k
  2. 01:07:218 (6,1) - only thing i have to complain about really is movement here cuz sliderbody does not support movement from 6 very well reranged
  3. 01:22:131 (2,3,1,2) - this whole thing is also filled with weird movement stuff[^/*:m]

pm:

01:27:043 (1,2) - 00:32:833 (3) - 00:38:447 (4) - volumes hard vs insane ohyea

insane
  1. 00:46:341 (1) - on insane were you gonna do soemthing to this section regarding vocal/instrumental? even if not 00:42:482 (3) - should have a circle on the blue tick cuz vocal and instrumental stronger there. it may be easier to just use rhythms similar to hard there and follow vocals primarily (so opposite of what i said earlier) focussed on vocals now
  2. 01:07:569 - 01:10:025 - pretty sure inherited poitns here are supposed to have opposite volumes (85 on first 70 on second) fixed
  3. 00:14:587 (3,4) - would make sense strg+g cuz snare on tail and reflective of 00:14:061 (1,2) - indeed very thoughtful

    i could also go over spacing stuff judging all tiny things like
  4. 00:07:218 (1,2) - i dunno if blanket is enough reason to ignore that you usually have large spacing on claps
  5. 00:09:148 (4,5) - shoudl be less than 3->4
    but then i realize i dont wnat to destroy the map
  6. except for 01:24:938 (4,1,2) - cuz spacing there is kinda nonsense should be like 01:19:324 (3,1,2) -
adjusted them all

hard

  • if i were to get picky with spacing on hard:
  1. 00:19:675 (1) - would need more spacing to this
  2. 00:21:429 (2) - less
  3. 00:30:903 (1) - more
  4. 00:32:131 (1) - more
  5. 00:34:938 (1) - more
    adjusted them all

oko stuff

irc:

insane
  1. 01:15:113 (4) - 410/245
  2. 01:11:253 (5) - further down
  3. 00:28:096 (1) -more ds because 00:16:341 (3,1) -
hard
  1. 01:01:780 (1,2,3) - 01:07:394 (1,2,3) -
  2. 00:58:973 - 01:01:780 - 01:07:394 - 01:10:201 - 01:13:008 - 01:15:815 jump
  3. 00:58:797 (6,7,1) - rotate for flow
  4. 01:01:780 (1,3) - sliderbody blanket pls
  5. 01:06:517 (3) - mehr space to previous weil vocal ?
  6. 00:24:762 (4,2) - fix overlap 01:24:938 (3,2) - 00:25:113 (5,3) -00:28:973 (3,2) -00:23:710 (1,3) -
adjusted them all
Nekomata
is it just me or is there some audio distortion at 00:50:376? it keeps bugging me ugh (i don't have maxed out volumes btw)
makemecool123
[General]
Disable Widescreen support
00:00:606 - change the volume of the red line to 25% and delete the green line on normal & easy diffs

[Easy]

00:05:518 - 00:06:220 - delete green lines
I dont like the break :/

[Normal]

00:05:518 - 00:06:220 - delete green lines
00:52:888 (6) - Unsnapped


[Hard]

00:06:220 (1,2) - unstack them, its a bit confusing imo
01:05:167 (1) - clap on tail

[Insane]

00:00:606 (1,2,3,4,5,1,2,3,4,5,6,7,1,2,1,2,3,4,1,1,1,2,3,4,5,6,1,2,3,1,2,3,4,5,6,1,2,3,4,5,6,7,8,1,2,3,4,5,1,1,2,3,4,5,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,1,2,3,4,5,6,7,1,2,3,4,5,1,2,3,4,5,6,7,1,2,3,4,5,6,1,2,3,4,5,6,7,8,1,2,3,4,5,1,2,3,4,5,6,7,8,9,1,2,3,4,1,2,3,4,5,6,7,1,2,3,4,5,1,2,3,4,5,6,7,8,9,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,6,7,8,9,1,2,3,4,1,2,3,4,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,7,8,1,2,3,1,2,3,4,1,2,3,4,5,6,1,2,3,4,1,2,3,4,5,6,7,8,1,2,1,2,1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,6,7,1,2,3,4,5,6,7,1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,1,2,3,4,5,1,2,3,4,1,2,3,4,5,6,7,8,9,1,2,3,1,2,3,4,5,6,7,1,2,1,2,3,4,5,6,7,1,2,3,4,5,1,2,3,4,1,2,3,4,5,6,7,1,2,1,2,3,4) - this pattern is cool <3

cool mapset >.o
i love the song <3
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