Three days ago I wonder?
Okay senpai (> w <)/jonathanlfj wrote:
you might as well update the map and ask -Nya- for a rebubble. The ranking cap is reached today and I am ranking something else tommorow, so I will get this to qualified on Tuesday hopefully.
Hey calm down please, this map is only dq'd for spread issue as justification: gap from normal to hard is too large, and the rest are just additions.PureCreamy wrote:
But it's seven days already right?
Oh come on, is that issues really a problem?
Is it wrong to use slider tick to emphasize the song? For me, it isn't too noisy at all. It really gets balanced with the main vocal and the main music itself or
Is it wrong to have so many 1/4 sliders? We can't call it hard diff if it isn't have 1/4 sliders right? The mapper tried so hard not to use the triple click so often so it get balanced with the other diff and she use 1/4 sliders instead. Is it wrong? If I were her, I would do the same thing to make a balanced mapset
And about the insane, in my opinion, it has nice flow and cool jumps. It's the GD'er mapping style and everyone enjoyed it. Why is it this map got disqualified because of that kind of reason??
This map is almost so flawless because of those who put all of their efforts in this map, so
Is that really some reasons to get this map disqualified?? I didn't agree at all
Well.... It has so big difference for me. Getting this map disqualified on the very last day is like letting my hopes fly high, then dropping it away easily. It feels far more painful than getting it disqualified on the 1st dayFycho wrote:
No difference between dqing it at 1day and 7day, too.