go go go good luck i'm rooting for you o(>﹏<)o
Come[Back]Home wrote:
Easy
00:14:549 (1,2) They are really close to each other which looks weird Slightly increased distance.
00:29:456 (1) Spinner is not necessary, do the same as before ( 00:26:475 (1,2) ) Spinner before kiai, nothing related to consistency.
00:36:910 (3,1,2) Try to do a perfect triangle here by moving (2) to 160/264 Ruins spacing and barely noticeable.
deejaydray's Normal
00:11:568 (2,3,4,1,2,3) Maybe those two should be sliders. Makes it easier This is a Normal, some challenge for new players!
00:20:326 (1,2) Stack is not perfect Because of the new stacking in editor change.
00:22:562 (3,1,2) Bad overlap Slightly changed.
01:34:674 (3,1) Unstack them for better reading Looks better this way, NC should help for new players to read it.
01:42:500 (1,2,3) Try to do a perfect triangle by moving (3) to 204/216 Moved 1 and 2 instead because 3 blankets 4.
01:45:481 (1,2,3) ^ (3) to 96/284 Moved 1 and 2 instead to keep the lined pattern of 3, 4 and 5.
Well, thats it~
Good Luck ^_^
Holy fucking shit, I think I saw the same map replay over and over too much and I couldn't see those stuff with my eye, just looking more closely made me find out more stuff that I had to change, phew.IdanZel wrote:
Everything here is a recommendation. Feel free to ignore whatever you feel is unnecessary. Stuff marked in blue are very minor thingsthat I only put here because of my OCDthat probably won't even make a change.
[Hard]
Most of the problems I found with this map were related to spacing. Remember that this should be a diff mainly intended for lower skill players, so some of this things might look unimportant to you, yet you should consider them anyway.
00:14:549 (1,2,3) - The spacing between these is bigger compared to the rest of the pattern for no apparent reason.
00:22:375 (2,3) - The spacing between these is bigger compared to the rest of the pattern for no apparent reason.
00:26:102 (1,2) - The spacing between these way too low and could be confusing. Not really, just a bit of reading work will do for the average player, I don't need to have constant spacing, especially when I want to create a certain pattern.
00:40:450 (2) - Ctrl+G The current one plays a bit better overall and emphasized the vocals better imo.
00:43:059 (2,3,4,5) - I don't hear anything that could justify these being stacked two at a time. Slightly changed pattern to follow vocals better.
00:55:543 (5,6,7) - Consider making the stream 5 notes long instead (the 5th note being the slider). It will be much better indeed.
01:21:444 (7,1) - Maybe reduce the spacing between those a bit? Slightly modified slider too.
01:23:307 (1,2) - Increase spacing between those a bit. Intended.
01:24:052 (4,1) - ^
01:23:680 (2,3,4) - The low spacing could be confusing. Try Increasing it.
01:24:611 (1,2,3,4) - ^
01:28:338 (1,2,3,4) - ^ I'll comment on all of the above together, it is meant to be like that, with anti jumpers and relatively small spacing the kinda increases, because this is the "calm" part of the song before the second chorus.
01:34:301 (1,2,3,4) - ^ The spacing is fine, part of the wanted pattern, but after looking on it closely, I decided to remove the last slider and I made something slightly different since the previous pattern didn't fit at all.
01:35:233 (1,1) - These feel very tricky to hit, especially considering the white tick before hand is a slider end. The spacing also makes it rather dense. You should either make 01:34:860 (4) - two circles instead or make 01:34:674 (3,4) - a slider and the white tick a circle, and perhaps make 01:35:233 (1) - a stacked stream instead. Should work better after the change I made in the previous note.
01:43:059 (2,3) - The rhythm between those is confusing and "messes" the rhythm afterwards. Try having a 1/1 slider starting at 01:43:059 and a 1/2 slider starting at 01:43:618 instead. Changed the second slider to 1/2 slider + 1 circle
01:44:363 (3,4,5,1) - I don't hear anything that could justify these being stacked that way. Deleted 4, it should follow the vocals properly now.
01:51:816 (2,3,4,5) - Try increasing the spacing between those. Intended
01:52:934 (2,3,4) - ^ ^
01:54:611 (4) - Make this two circles instead, or make 01:54:425 (3) - a slider and add a circle afterwards. Changed to a triplet (that actually exists), much better.
01:55:916 (4,1) - Try increasing the spacing between those a bit.
01:56:288 (1,2) - ^
01:57:779 (3,1) - ^
01:59:456 (1,2,3,4) - Try reducing the spacing between the slider and the stream. Remapped the whole section, damn ^
02:20:139 (5) - Try rotating the slider in its place to make it horizontal.
This went out nazier then I intended >_>
Anyway, those are just my thoughts.
Good luck!
Thank you!Frey wrote:
Greeting! From Frey's Little Queue
Something you have to notice (issues)
- In deejaydray's Normal, the KIAI should end at 00:56:288, not 00:55:916. It's not unified The kiai times can be different in different mappers' difficulties, and Dray made his end on this certain time, so I'll leave it as it is.
- In ROLLING STAR, tick the Letterbox during Breaks It's not necessary, ROLLING STAR is the only diff that has no music intro or a break.
- In Nya's Hard, 02:22:748 (4) - you can't hear a beat in the music at the time point, please delete it
Easy
- 01:00:015 (6) - NC? cuz you can hear a downbeat finish 00:59:270, and you changed the space too. V
- 01:02:251 (1) - add finish V
deejaydray's Normal - 00:25:729 (6) - I think you miss a clear beat It plays kinda nice so I see no obligation to follow it.
- 01:17:903 (2) - unify the ds 1.09 is not such a big change, the current placement is the best visual appealing slider and a read good playing one too.
- 01:46:972 (3) - you miss a whistle V
- 02:22:562 (3) - really misleading if you stack, better not stack. I'll leave it as it is.
Hard - 01:33:183 (3) - be symmetrical at least fixed
The rest diffs are fine to me, good luck
osu file format v14
[General]
AudioFilename: YUI - Rolling star.mp3
AudioLeadIn: 0
PreviewTime: 32158
Countdown: 0
SampleSet: Normal
StackLeniency: 0.5
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 0
[Editor]
DistanceSpacing: 1.7
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.4
[Metadata]
Title:Rolling star
TitleUnicode:Rolling star
Artist:YUI
ArtistUnicode:YUI
Creator:Avishay
Version:Nya's Hard
Source:BLEACH
Tags:sky opening full deejaydray WhiteAries -Nya- Can't Buy My Love
BeatmapID:631953
BeatmapSetID:129259
[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:1
SliderTickRate:1
[Events]
//Background and Video events
0,0,"b.jpg",0,0
//Break Periods
2,56488,64333
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
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//Storyboard Sound Samples
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468,180,93183,2,0,L|468:240,1,50,8|8,0:0|0:0,0:0:0:0:
404,276,93556,6,0,L|360:300,1,50,8|0,0:0|0:0,0:0:0:0:
200,308,94115,2,0,L|192:248,1,50,8|0,0:0|0:0,0:0:0:0:
164,100,94674,2,0,L|207:74,1,50,8|0,0:0|0:0,0:0:0:0:
280,44,95046,1,12,2:0:0:0:
164,100,96537,6,0,L|136:160,1,50,4|0,0:0|0:0,0:0:0:0:
128,224,96910,2,0,L|172:260,1,50,8|0,0:0|0:0,0:0:0:0:
240,292,97282,2,0,P|288:276|352:292,1,100,4|8,0:0|0:0,0:0:0:0:
412,308,97841,1,0,0:0:0:0:
476,256,98028,2,0,L|456:156,1,100,4|8,0:0|0:0,0:0:0:0:
412,92,98587,2,0,B|356:112|356:112|308:112,1,100,0|0,0:0|0:0,0:0:0:0:
236,120,99146,2,0,L|204:80,1,50,8|0,0:0|0:0,0:0:0:0:
136,40,99518,6,0,P|92:48|44:100,1,100,4|8,0:0|0:0,0:0:0:0:
44,164,100077,1,0,0:0:0:0:
84,232,100264,2,0,L|164:308,1,100,4|8,0:0|0:0,0:0:0:0:
316,320,101009,2,0,L|360:296,1,50,4|0,0:0|0:0,0:0:0:0:
388,220,101382,2,0,P|348:224|288:180,2,100,8|0|8,0:0|0:0|0:0,0:0:0:0:
400,60,102500,6,0,P|416:41|438:30,1,50,0|4,0:0|0:0,0:0:0:0:
472,100,102872,2,0,P|494:110|510:129,1,50,8|0,0:0|0:0,0:0:0:0:
484,204,103245,2,0,L|432:308,1,100,4|8,0:0|0:0,0:0:0:0:
376,340,103804,1,0,0:0:0:0:
296,324,103990,2,0,B|252:288|252:288|196:288,1,100,4|8,0:0|0:0,0:0:0:0:
128,276,104549,2,0,P|116:224|124:176,1,100,0|0,0:0|0:0,0:0:0:0:
184,128,105108,2,0,L|232:88,1,50,8|0,0:0|0:0,0:0:0:0:
292,52,105481,6,0,P|324:48|356:56,2,50,4|0|8,0:0|0:0|0:0,0:0:0:0:
222,96,106040,1,0,0:0:0:0:
160,44,106226,2,0,L|100:32,1,50,0|0,0:0|0:0,0:0:0:0:
32,56,106599,1,8,0:0:0:0:
32,56,106785,1,0,0:0:0:0:
56,132,106972,6,0,L|80:196,1,50,8|0,0:0|0:0,0:0:0:0:
196,284,107531,2,0,L|268:280,1,50,8|0,0:0|0:0,0:0:0:0:
384,204,108090,2,0,L|364:140,2,50,8|0|4,0:0|0:0|0:0,0:0:0:0:
176,88,109021,6,0,B|236:108|272:64|328:92,1,150,4|0,2:0|0:0,0:0:0:0:
472,144,109953,1,4,0:0:0:0:
500,300,110326,2,0,P|412:340|300:304,1,200,4|8,2:0|0:0,0:0:0:0:
204,200,111444,1,0,0:0:0:0:
140,52,111816,6,0,B|84:72|68:124|68:124|20:132,1,150,12|0,2:0|0:0,0:0:0:0:
24,212,112562,2,0,L|64:272,1,50,8|0,0:0|0:0,0:0:0:0:
104,316,112934,2,0,P|148:312|220:320,1,100,4|0,0:0|0:0,0:0:0:0:
280,344,113493,1,4,0:0:0:0:
356,324,113680,2,0,L|420:228,1,100,0|8,0:0|0:0,0:0:0:0:
392,80,114425,1,0,0:0:0:0:
156,48,114984,6,0,B|112:80|112:80|136:120|120:188,1,150,4|8,2:0|0:0,0:0:0:0:
208,308,115916,1,8,0:0:0:0:
368,300,116288,2,0,P|452:317|447:231,1,200,12|0,2:0|0:0,0:0:0:0:
344,104,117406,1,4,0:0:0:0:
200,36,117779,6,0,P|216:108|188:180,1,150,12|0,2:0|0:0,0:0:0:0:
140,240,118524,2,0,L|96:288,1,50,8|0,0:0|0:0,0:0:0:0:
156,340,118897,6,0,L|220:340,1,50,8|0,0:0|0:0,0:0:0:0:
364,320,119456,2,0,L|392:264,1,50,0|0,0:0|0:0,0:0:0:0:
396,196,119829,1,0,0:0:0:0:
388,116,120015,1,8,0:0:0:0:
352,40,120202,1,0,0:0:0:0:
256,192,120388,12,8,124487,0:0:0:0:
140,76,124860,6,0,L|200:96,1,50,8|0,0:0|0:0,0:0:0:0:
268,92,125233,2,0,L|315:76,1,50,8|0,0:0|0:0,0:0:0:0:
392,56,125605,2,0,L|452:160,1,100,8|8,0:0|0:0,0:0:0:0:
476,216,126164,1,0,0:0:0:0:
468,296,126351,1,8,0:0:0:0:
469,296,127841,6,0,B|417:288|417:288|365:300,1,100,4|8,2:0|0:0,0:0:0:0:
292,280,128400,2,0,L|220:208,1,100,0|0,0:0|0:0,0:0:0:0:
168,152,128959,2,0,L|200:92,1,50,8|0,0:0|0:0,0:0:0:0:
248,52,129332,6,0,B|288:68|324:36|360:60,1,100,4|8,0:0|0:0,0:0:0:0:
408,104,129891,2,0,L|372:212,1,100,0|0,0:0|0:0,0:0:0:0:
348,272,130450,2,0,L|304:320,1,50,8|0,0:0|0:0,0:0:0:0:
240,336,130823,6,0,P|196:320|124:320,1,100,4|8,0:0|0:0,0:0:0:0:
64,300,131382,2,0,P|72:256|60:196,1,100,0|0,0:0|0:0,0:0:0:0:
48,124,131941,2,0,L|92:88,1,50,8|0,0:0|0:0,0:0:0:0:
152,48,132313,1,8,0:0:0:0:
284,136,132686,2,0,L|324:172,1,50,0|8,0:0|0:0,0:0:0:0:
352,328,133245,2,0,L|296:364,1,50,0|0,0:0|0:0,0:0:0:0:
232,352,133618,1,0,0:0:0:0:
152,348,133804,6,0,B|84:348|84:348|56:320,1,100,4|8,2:0|0:0,0:0:0:0:
64,244,134363,2,0,L|148:188,1,100,0|0,0:0|0:0,0:0:0:0:
220,156,134922,2,0,L|204:96,1,50,8|0,0:0|0:0,0:0:0:0:
252,40,135295,6,0,P|288:28|356:32,1,100,4|8,0:0|0:0,0:0:0:0:
416,76,135854,2,0,L|416:184,1,100
384,252,136413,2,0,L|352:300,1,50,8|0,0:0|0:0,0:0:0:0:
288,336,136785,6,0,B|240:316|240:316|192:332,1,100,0|8,0:0|0:0,0:0:0:0:
116,340,137344,2,0,L|60:256,1,100,0|0,0:0|0:0,0:0:0:0:
32,180,137903,2,0,L|80:132,1,50,8|0,0:0|0:0,0:0:0:0:
128,92,138276,1,8,0:0:0:0:
288,100,138649,2,0,L|344:120,1,50,0|8,0:0|0:0,0:0:0:0:
408,260,139208,2,0,L|392:316,1,50,0|8,0:0|0:0,0:0:0:0:
236,340,139767,6,0,P|184:352|140:332,1,100,8|0,0:0|0:0,0:0:0:0:
84,276,140326,2,0,L|168:196,1,100,8|0,0:0|0:0,0:0:0:0:
220,160,140885,2,0,L|192:96,1,50,8|8,0:0|0:0,0:0:0:0:
180,36,141257,6,0,L|292:36,1,100,8|0,0:0|0:0,0:0:0:0:
356,60,141816,2,0,B|384:104|384:104|376:172,1,100,8|0,0:0|0:0,0:0:0:0:
336,220,142375,2,0,L|356:280,1,50
Actually it wasn't for that song, but you said you'd remap the Normal here: https://osu.ppy.sh/s/145994Yauxo wrote:
>sees thread bubbled
>remembers that I said that I'd do a Normal
Late Sorry ><
Thank you!Krfawy wrote:
Hello Avishay, thank you for using my Bleeding Queue! So now, let's get it started!
GeneralEasy
- Check if diffs without breaks have disabled 'letterbox during breaks'.
DJD's Normal
- 00:08:587 (1) - Delete NC because now you're just spamming with it without any logic reason I'd say. It resets on the cymbal (or however it is called) sound.
- 00:24:239 (1) - ^As above. Removed.
- 00:42:872 (1) - I am pretty sure using a 3/2 slider with one reversing will be way easier than an accurate pattern at 00:43:804 (2,3) - . Remember, this is an Easy diff, not a Normal so how about just easy things? Then also you could place 00:44:363 (2) - that circle at the same XY axis position as 00:42:500 (3) - this one. I see, changed.
- 01:32:438 (1,3) - Pretty sure it would be more spectacular and entertaining to place a new combo at 01:35:046 (3) - instead of here: 01:32:438 (1) - You know, the guitar riff. Alright, changed.
- 01:44:363 (2,3) - Um... Suddenly instead of 3/2 like patterns you're using straight 1/1 circles which is suspicious and provides a bad spread in the easiest difficulty. Just look at the same moments in terms of rhythm and I think you'll understand what I mean:
- 00:33:928 (3) -
- 00:36:910 (3) -
- 00:39:891 (3) -
- 00:42:872 (1,2,3) -
If you still don't understand, let me explain in another way. You're stressing the vocals at the spotted moments with same rhythmical patterns but suddenly you're just circles at every white tick without any vocal stressing. I want you to fix it as soon as possible with patterns like above.[color=#0000FFI understand, fixed.[/color]- 02:00:388 (1,2) - To be honest I'd rather expect you to stress the vocals since they are more powerful than the beats (IMO). And I'd understand you doing it if only there was no spinner at 02:01:879 - which just cuts the moment off. Now it just causes a trouble for the player because it's just not as consistent as it should be. I recommend to extend the spinner so it ends like right now, but it could start at 02:00:388 - That's a really good idea, changed.
- 02:06:351 (4,5) - if you CTRL + G this moment you'll hear the subtle difference which sounds better. Simply, I'd love to see the slider at 02:06:351 - and then a circle at 02:07:468 - so it's easier to follow the music. I like it because I don't hear the stream inside the slider, changed.
- 02:13:804 (6,1) - Swap the placement of new combos to keep clear comboing. C
- 02:17:903 (4,5,1,2,3) - Weeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeell... Just make it rhythmically like *THIS*. COOOOL!
Nya's Hard
- 00:19:953 (5,1) - Dat spacing... Just put (5) at (X=88 | Y=152) and everything will be alright. \w/ And just use a regular stacking at 00:20:512 (2) - since it's the only custom one now. I just discovered the option to disable the custom stacking in the Editor, so I simply fixed the stack, no position changing needed.
- 01:35:046 (1) - Just pull it down for example at (X=4 | Y=144) like *THIS* so it's easier to read. Overlaps like this in Normal difficulty are hard to read. :/ This one looks reasonable so I'll change it.
- 01:36:537 (1) - When you fix thing above as I've written, put this circle at (X=264 | Y=332) so the spacing should be consistent and the patterns would be not harmed. V
- 02:22:562 (3) - Don't overlap this circle, it's hard as hell to read it now. <_____< Ah.. changed.
Hard
- AR pls. Use something between AR6-6.5 but nothing above. Alright, it'll guarantee a little bit better spread.
WhiteAries' Insane
- 02:19:208 (1,2,3) - Well, I have no idea for any pattern, but can you just reduce the spacing? Circles are hard to click with such a hardcore distance. D: Fixed spacing problems in the last section.
ROLLING STAR
- 01:03:742 (5,6) - Space it properly, such patterns were spaced differently than this one. Fixed
Call me back when you finish applying my mod.
- OD8.8 please. Yes, yay.
- 02:12:313 (1,2,3,4,5,1,2,3,4,5,1,2,3,4) - I understand it is an Extra diff, but now I am afraid of a DQ on this mapset just because of the spacing at those streams. Reduce the spacing a bit, please. Nerf'd
Letterbox is not necessary because there are no breaks or an intro in ROLLING STAR diff.E6V5Y2B3 wrote:
Letterbox during break is disabled in ROLLING STAR diff and enabled in rest of the diffs
00:01:879 (4) - not in music
00:03:369 (4) - ^
00:05:792 (2) - ^
00:07:841 (4) - ^
00:09:332 (4) - ^
00:15:108 (3) - ^
00:17:438 (5) - ^
and same to the rest of the map
why overmap? it's bad
overmapping is badAvishay wrote:
Letterbox is not necessary because there are no breaks or an intro in ROLLING STAR diff.E6V5Y2B3 wrote:
Letterbox during break is disabled in ROLLING STAR diff and enabled in rest of the diffs
00:01:879 (4) - not in music
00:03:369 (4) - ^
00:05:792 (2) - ^
00:07:841 (4) - ^
00:09:332 (4) - ^
00:15:108 (3) - ^
00:17:438 (5) - ^
and same to the rest of the map
why overmap? it's bad
Please don't stir trouble.Avishay wrote:
overmapping is badE6V5Y2B3 wrote:
Letterbox during break is disabled in ROLLING STAR diff and enabled in rest of the diffs
00:01:879 (4) - not in music
00:03:369 (4) - ^
00:05:792 (2) - ^
00:07:841 (4) - ^
00:09:332 (4) - ^
00:15:108 (3) - ^
00:17:438 (5) - ^
and same to the rest of the map
why overmap? it's bad
Letterbox is not necessary because there are no breaks or an intro in ROLLING STAR diff.
The letterbox doesn't have to be enabled since it's the only diff that doesn't have breaks.George wrote:
Honestly I'm going to talk shit about your map in this post and make myself look retarded, and thats okay with me
Letterbox isn't enabled on "ROLLING STAR"
---Rolling Star---
00:50:885 (1,2,3,4,5,6,7,1,2,3,4,5,6,7,8,9,10,11,1) - Over mapped
01:19:208 (3,4,5,6,7) - ^
01:31:879 (1) - ^ (really overmapped)
01:32:065 (1) - This slider looks too tight
02:03:276 (5,6,1,2,3,4,5,6,7,8,9) - Over mapped
that's all I'll point out since this is already qualified
Everything that is placed on the map has some purpose and meaning.George wrote:
Honestly I'm going to talk shit about your map in this post and make myself look retarded, and thats okay with me
Letterbox isn't enabled on "ROLLING STAR" As Nya mentioned and as I said before.
---Rolling Star---
00:50:885 (1,2,3,4,5,6,7,1,2,3,4,5,6,7,8,9,10,11,1) - Over mapped Strong held vocal
01:19:208 (3,4,5,6,7) - ^ No it is not, listen carefully at 25% playback rate
01:31:879 (1) - ^ (really overmapped) Not really.. Listen at 25% playback rate
01:32:065 (1) - This slider looks too tight I think it looks fine and this one is subjective
02:03:276 (5,6,1,2,3,4,5,6,7,8,9) - Over mapped Like the first one.
that's all I'll point out since this is already qualified
Avishay wrote:
---Rolling Star---
00:50:885 (1,2,3,4,5,6,7,1,2,3,4,5,6,7,8,9,10,11,1) - Over mapped Strong held vocal do vocals that aren't on 1/4 justify having 1/4 streams..?(even the synths aren't clear)
01:31:879 (1) - ^ (really overmapped) Not really.. Listen at 25% playback rate clearly 1/6 lol
Everything that is placed on the map has some purpose and meaning.
Probably, but always remember opinions (and experiences) are important, this is how every community works.Avishay wrote:
Egh.. Aren't most of those subjective?
I'm sure it's not the reason it gets DQ, Asphy posted a snapping issue, enough to get it DQ.Krfawy wrote:
LOL2 DQ reason 'unpolished patterns'. How are they not polished for God's sake? And the spacing 'inconsistencies' are that small they don't really make any difference if you ask me. :<
Very interesting, unsnapped notes when even AiBAT didn't show anything when I was checking it before qualifying. Can someone explain me how QATs find unsnapped notes, please?Rakuen wrote:
Just to share my opinion hereProbably, but always remember opinions (and experiences) are important, this is how every community works.Avishay wrote:
Egh.. Aren't most of those subjective?
Don't afraid of getting DQ, take them as an extra superficial mods.I'm sure it's not the reason it gets DQ, Asphy posted a snapping issue, enough to get it DQ.Krfawy wrote:
LOL2 DQ reason 'unpolished patterns'. How are they not polished for God's sake? And the spacing 'inconsistencies' are that small they don't really make any difference if you ask me. :<
Contest it via beatmap management board if you have unsatisfied issue (T&C, make sure you read).
Even if I remove the GD, I am not going to be able to rank it because of the difficulty gap between Hard and ROLLING STAR.ztrot wrote:
Hello we have looked over the disqualification for this set, the current disqualification will stand for these reasons.
1.While the normal, easy, and hard in my opinion are more or less fine. They can do with some polish! Is the a strong enough reason for the disqualification to stick not at all, but it would improve the overall look of the map set. Most the issues brought up in these diffs are subjective and with in reason could be ignored.
2.While the other diffs are in the clear, the last two insane diffs are in major need of repair, the rolling star diff has far to many things going on in it it is like a car with removed tyres fitted with a sail and a jet engine and expecting it to fly, drive and swim even if all the disconnected parts are functional they don't add up
3. The guest insane is also suffering from something like this but is more fitting to call it a collab that isn't really a collab, the problem here in this diff is that there are too many concepts and ideas clashing against each other it hurts the diff more than helping it.
4. My suggestion is to take the advice for the disqualification reasons on the guest insane and your insane diff respectively, changing the easy normal and hard is up to you! Alternatively you could also just make fixes to your insane and remove the guest or remove both your call.
I don't even know how you managed to wait 2 years for a map to get qualified hehe.Avishay wrote:
Thanks everyone for the response, but as for now, I don't really have the motivation to re-rank it, sorry.
And then disqualified.Bladesu wrote:
I don't even know how you managed to wait 2 years for a map to get qualified hehe.Avishay wrote:
Thanks everyone for the response, but as for now, I don't really have the motivation to re-rank it, sorry.