BPM - 90.
Use 1/4 beat snap divisor is more suitable.
Use 1/4 beat snap divisor is more suitable.
Would you mind explaining it in more details ?shahme wrote:
BPM - 90.
Use 1/4 beat snap divisor is more suitable.
Thank you for your suggestion. Updated as requestedshahme wrote:
Hard/Normal
00:10:610 - BPM 90...Start here with offset 10,610...
00:00:000 - Blank until above ^ more suitable...
Use 1/4 Beat Snap Divisor...
osu file format v14
[General]
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AudioLeadIn: 0
PreviewTime: 147549
Countdown: 1
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 0
[Editor]
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DistanceSpacing: 1.4
BeatDivisor: 4
GridSize: 4
TimelineZoom: 2.1
[Metadata]
Title:Awaodori
TitleUnicode:アワオドリ
Artist:ATOLS
ArtistUnicode:ATOLS
Creator:makemek
Version:Normal
Source:
Tags:
BeatmapID:664982
BeatmapSetID:296100
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osu file format v14
[General]
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AudioLeadIn: 0
PreviewTime: 147549
Countdown: 1
SampleSet: Normal
StackLeniency: 0.7
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[Editor]
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DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 2.899999
[Metadata]
Title:Awaodori
TitleUnicode:アワオドリ
Artist:ATOLS
ArtistUnicode:ATOLS
Creator:makemek
Version:Hard
Source:
Tags:
BeatmapID:669219
BeatmapSetID:296100
[Difficulty]
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OverallDifficulty:5
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252,340,45415,6,0,B|160:344|64:268|72:128,1,280
252,340,46742,6,0,B|344:344|440:268|432:128,1,280
263,163,47737,1,0,0:0:0:0:
108,324,48400,6,0,P|48:280|60:144,1,210
68,72,49064,2,0,B|172:140|200:20|268:132|324:152,1,210
344,80,49727,1,0,0:0:0:0:
440,216,50059,2,0,P|387:177|332:213,1,140
164,112,50722,6,0,P|184:176|144:260,1,140
348,112,51386,6,0,P|328:176|368:260,1,140
228,308,52049,6,0,L|116:204,1,140
104,76,52712,1,0,0:0:0:0:
156,28,52878,1,0,0:0:0:0:
92,176,53302,6,0,L|252:176,1,140
232,176,53716,1,0,0:0:0:0:
276,176,53964,2,0,L|464:176,1,175
396,304,54710,2,0,B|352:240|272:360,1,140
184,320,55290,1,0,0:0:0:0:
160,292,55372,2,0,P|128:256|128:208,2,70
252,152,56035,6,0,P|312:92|388:84,1,140
363,81,56615,1,0,0:0:0:0:
380,112,56697,2,0,P|420:184|368:236,2,140
256,48,57691,2,0,B|164:56|100:120|40:216,1,280
124,308,58602,5,0,0:0:0:0:
152,276,58685,2,0,P|216:224|272:276,1,140
376,196,59265,5,0,0:0:0:0:
348,164,59348,2,0,P|284:112|228:164,1,140
124,88,59927,5,0,0:0:0:0:
152,56,60010,2,0,P|216:4|272:56,2,140
126,165,61004,5,0,0:0:0:0:
335,165,61335,1,0,0:0:0:0:
335,375,61667,1,0,0:0:0:0:
125,375,61998,1,0,0:0:0:0:
316,292,62329,6,0,B|316:220|316:112|260:112|260:224,1,210.000008010865
51,193,62992,2,0,B|51:121|51:13|107:13|107:125,1,210.000008010865
200,80,63654,6,0,P|300:164|336:324,1,280
232,268,64648,1,0,0:0:0:0:
160,352,64979,2,0,P|92:288|96:224,1,140
128,140,65642,2,0,P|184:88|224:136,2,140
116,248,66801,5,0,0:0:0:0:
116,248,66967,1,0,0:0:0:0:
116,248,67132,1,0,0:0:0:0:
228,248,67464,5,0,0:0:0:0:
228,248,67629,1,0,0:0:0:0:
228,248,67795,1,0,0:0:0:0:
365,216,68126,6,0,L|336:280,4,70
364,160,68954,6,0,P|288:72|140:116,1,280
152,224,69948,1,0,0:0:0:0:
248,280,70280,2,0,P|296:348|360:368,1,140
364,256,70942,2,0,P|344:196|416:164,1,140
328,72,71605,2,0,P|252:36|208:76,1,140
144,133,72102,6,0,L|80:197,2,70
368,133,72764,6,0,L|432:197,2,70
220,264,73427,6,0,L|290:264,2,70
176,352,73924,1,0,0:0:0:0:
100,292,74090,1,0,0:0:0:0:
100,196,74255,6,0,P|128:124|192:80,1,140
315,86,74917,2,0,P|400:88|432:152,2,140
208,176,75911,1,0,0:0:0:0:
336,228,76242,1,0,0:0:0:0:
224,312,76574,2,0,P|136:316|104:280,2,140
224,240,77402,5,0,0:0:0:0:
224,240,77568,1,0,0:0:0:0:
224,240,77733,1,0,0:0:0:0:
136,132,78065,5,0,0:0:0:0:
136,132,78230,1,0,0:0:0:0:
136,132,78396,1,0,0:0:0:0:
220,20,78727,2,0,L|300:44,1,70
328,104,79058,2,0,L|364:176,1,70
396,236,79390,1,0,0:0:0:0:
376,312,79555,6,0,B|320:368|236:368|160:348|116:296,1,280
108,164,80549,1,0,0:0:0:0:
212,60,80880,2,0,P|272:12|328:68,1,140
318,179,81543,2,0,B|256:220|256:220|196:176,2,140
108,180,82702,6,0,L|104:272,1,70
104,249,83033,1,0,0:0:0:0:
244,344,83365,6,0,L|304:280,1,70
336,220,83696,2,0,L|372:140,1,70
344,64,84027,2,0,L|284:16,1,70
220,124,84441,2,0,L|220:188,5,35
124,296,95506,6,0,P|160:224|224:148,1,157.500006008148
304,208,96831,2,0,P|372:204|384:156,1,105.000004005432
320,96,97826,1,0,0:0:0:0:
232,40,98157,2,0,P|188:48|236:112,1,157.500006008148
293,114,99483,5,0,0:0:0:0:
337,158,99815,1,0,0:0:0:0:
381,202,100146,2,0,L|380:252,2,26.2500010013581
240,248,100809,2,0,P|200:312|104:324,1,157.500006008148
100,272,102135,2,0,L|100:96,1,157.500006008148
148,76,103461,2,0,P|224:32|300:48,1,157.500006008148
300,120,104786,5,0,0:0:0:0:
248,176,105118,1,0,0:0:0:0:
244,256,105450,2,0,L|244:296,2,26.2500010013581
160,196,106113,6,0,P|156:288|192:332,1,140
268,320,107107,1,0,0:0:0:0:
348,348,107438,2,0,L|440:320,1,70
480,172,108101,2,0,B|464:268|464:268,1,70
388,264,108764,2,0,P|288:312|160:196,1,280
104,159,110422,5,0,0:0:0:0:
104,75,110753,2,0,L|104:32,2,35
188,124,111416,6,0,B|212:72|248:52|296:64|304:84,2,140
188,222,113073,1,0,0:0:0:0:
222,187,113405,2,0,L|288:128,1,70
348,76,114068,2,0,P|460:76|424:224,1,280
368,164,115725,5,0,0:0:0:0:
288,220,116057,2,0,L|240:260,2,35
288,318,116720,6,0,P|196:320|156:264,1,140
124,200,117714,1,0,0:0:0:0:
124,101,118046,2,0,L|200:52,2,70
124,199,119040,1,0,0:0:0:0:
212,160,119371,2,0,P|272:92|336:88,1,140
384,240,120697,5,0,0:0:0:0:
384,240,121360,1,0,0:0:0:0:
300,256,121691,1,0,0:0:0:0:
264,184,122023,6,0,B|264:92|264:92|204:92,2,140
264,268,123681,1,0,0:0:0:0:
208,328,124012,2,0,L|156:397,2,70
292,328,125006,6,0,L|292:256,2,52.5000020027161
380,236,125669,2,0,L|380:164,2,52.5000020027161
290,146,126332,2,0,L|290:74,2,52.5000020027161
132,44,127327,6,0,P|240:24|416:56,1,280
406,191,128323,1,0,0:0:0:0:
307,289,128655,1,0,0:0:0:0:
167,289,128987,1,0,0:0:0:0:
68,190,129319,2,0,L|172:84,1,140
304,80,129983,2,0,B|468:80|468:80|468:344|468:344|164:344|164:344|164:196|164:196|272:196,1,980
384,268,132640,6,0,B|380:184|321:144|184:92,1,280
48,88,133636,2,0,P|56:176|108:224,1,140
192,304,134300,1,0,0:0:0:0:
331,304,134632,1,0,0:0:0:0:
331,164,134964,2,0,L|331:20,1,140
200,72,135628,5,0,0:0:0:0:
100,172,135960,1,0,0:0:0:0:
180,288,136292,2,0,P|248:352|268:320,2,140
279,188,137289,1,0,0:0:0:0:
279,188,137621,1,0,0:0:0:0:
68,352,137937,2,0,P|272:352|344:296,1,280
380,188,138931,1,0,0:0:0:0:
320,60,139263,2,0,P|228:100|168:80,2,140
276,192,140258,1,0,0:0:0:0:
256,192,140590,12,0,143243,0:0:0:0:
256,192,143367,12,0,147181,0:0:0:0:
128,188,147549,5,0,0:0:0:0:
204,72,147880,2,0,P|272:20|296:72,1,140
356,128,148461,2,0,L|408:128,3,35
292,312,149206,5,0,0:0:0:0:
156,348,149538,1,0,0:0:0:0:
156,208,149869,2,0,P|116:148|168:124,1,140
259,221,150532,1,0,0:0:0:0:
392,200,150864,6,0,P|440:144|392:112,1,140
266,73,151527,1,0,0:0:0:0:
128,76,151858,1,0,0:0:0:0:
128,216,152190,5,0,0:0:0:0:
128,216,152356,1,0,0:0:0:0:
128,216,152521,1,0,0:0:0:0:
236,328,152853,5,0,0:0:0:0:
344,236,153184,1,0,0:0:0:0:
344,136,153847,2,0,P|232:48|116:116,1,280
123,244,154842,1,0,0:0:0:0:
278,237,155173,2,0,L|204:356,2,140
420,252,156168,2,0,P|397:186|340:148,1,140
340,148,156831,1,0,0:0:0:0:
200,148,157162,1,0,0:0:0:0:
200,236,158157,5,0,0:0:0:0:
200,68,158488,1,0,0:0:0:0:
16,216,159151,6,0,P|24:84|164:24,2,280
148,268,160809,2,0,P|192:312|240:268,1,140
239,128,161472,2,0,P|284:83|330:127,1,140
416,240,162135,5,0,0:0:0:0:
416,240,162300,1,0,0:0:0:0:
416,240,162466,1,0,0:0:0:0:
284,188,162798,5,0,0:0:0:0:
284,188,162963,1,0,0:0:0:0:
284,188,163129,1,0,0:0:0:0:
143,188,163461,5,0,0:0:0:0:
143,327,163792,1,0,0:0:0:0:
136,116,164455,6,0,P|264:40|344:116,1,280
460,164,165450,2,0,L|460:24,2,140
460,290,166444,2,0,P|444:358|372:362,1,140
340,248,167107,2,0,B|255:191|203:166|165:126|163:51|259:-44|379:55|343:175|179:247,2,560
257,330,170422,6,0,L|186:330,2,70
397,330,171085,2,0,L|467:330,2,70
328,208,171748,2,0,L|328:137,2,70
200,152,172411,5,0,0:0:0:0:
200,152,172742,1,0,0:0:0:0:
200,11,173074,1,0,0:0:0:0:
96,104,173405,2,0,L|96:192,2,70
392,168,174068,5,0,0:0:0:0:
392,27,174400,1,0,0:0:0:0:
200,180,174980,6,0,L|200:228,5,35
288,196,175726,5,0,0:0:0:0:
288,280,175892,1,0,0:0:0:0:
288,196,176058,1,0,0:0:0:0:
455,196,176389,5,0,0:0:0:0:
455,111,176555,1,0,0:0:0:0:
456,196,176721,1,0,0:0:0:0:
328,88,177052,5,0,0:0:0:0:
328,172,177218,1,0,0:0:0:0:
328,88,177384,1,0,0:0:0:0:
188,92,177715,2,0,L|190:6,2,70
107,193,178378,5,0,0:0:0:0:
220,276,178709,2,0,L|220:348,2,70
340,204,179372,5,0,0:0:0:0:
439,303,179704,1,0,0:0:0:0:
232,328,180367,6,0,L|184:300,4,35
120,244,181030,1,0,0:0:0:0:
100,140,181195,2,0,L|148:84,1,70
196,40,181527,2,0,L|264:92,1,70
324,156,182024,5,0,0:0:0:0:
416,52,182356,1,0,0:0:0:0:
492,124,182521,6,0,L|492:200,1,70
492,264,182853,2,0,P|448:280|412:260,1,70
299,330,183350,1,0,0:0:0:0:
158,330,183682,1,0,0:0:0:0:
207,280,183847,6,0,L|259:212,1,70
299,174,184179,2,0,L|236:132,1,70
104,108,184676,1,0,0:0:0:0:
216,20,185008,1,0,0:0:0:0:
356,72,185173,6,0,L|416:136,2,70
296,132,185671,2,0,P|316:236|184:336,1,280
124,284,186499,6,0,L|84:252,1,35
96,135,186831,2,0,L|96:100,1,35
222,100,187162,2,0,L|222:135,1,35
348,135,187494,2,0,L|348:100,1,35
436,188,187825,6,0,L|320:300,1,140
208,344,188488,2,0,L|176:316,1,35
256,246,188820,2,0,L|288:218,1,35
356,148,189151,2,0,L|324:120,1,35
240,68,189483,6,0,P|184:28|136:96,1,140
136,206,190146,2,0,L|176:248,1,35
234,305,190477,2,0,L|209:279,1,35
256,184,190809,2,0,L|288:156,1,35
256,192,190974,12,0,193626,0:0:0:0:
Thank you for improving this beatmap ^^nadapan wrote:
From Chaoslitz's modding team[General][Normal]
- Turn off the countdown and letterbox during breaks. This is neither The big black or has a storyboard fixed
- The volume is too high. Take it down to 60%-70% fixed set to 65%
- 00:35:796 (1) - remove NC fixed
- 00:41:435 (1) - ^ fixed
- 00:46:742 (1) - ^ fixed
- 01:10:280 (3) - this is overlapping the HP bar fixed
- 01:42:135 (2) - curve this fixed
[Hard]
- 00:30:511 (1,1) - Remove NC fixed
- 00:35:796 (1) - ^ fixed
- 00:41:435 (1) - ^ fixed
- 00:46:742 (1) - ^ fixed
- 02:04:012 (3) - This slider is too low fixed
This was all I found.
Good luck with ranking this map
I feel that there is something wrong in this map and you point them out. Thanks for the modOsuology wrote:
[Hard]
AR is 5. Really? Hard ar should be at least 6.5 fixed
The beginning is waay too weird and too hard to read on ar 5. fixed
02:07:327 (1) - Why the SV change? Because BPM is changed from 90 to 180. That's why it seems a little bit faster
02:33:847 (3) - Distance isn't enough. fixed
02:38:157 (1) - ^ fixed
02:55:726 (1,2,3) - These are too hard for a hard map[no pun intended] fixed
[Insane]
Where the hitsounds and kiai time at? fixed
Ar should be at least 8. fixed
00:16:580 (1,2,3,1,2,3,1,2,3,1,2,3,1,2,3) - Hard to read fixed replaced with easier pattern
00:22:136 (1,2,3,4) - Where did you get this idea? It seems that I misheard it. Thanks for pointing out fixed
01:02:163 (1,2) - This jump is unreadable. Do you mean unreachable ?. I decrease a lot of distance. It should be easier now fixed
02:11:477 (1,2,3,4,5,6,7,8,9) - Where in the rhythm is this? I try to simulate the inst background. Kind a fail. Replace with new one (discard them) now. Thanks for pointing out fixed
02:16:707 (1,2,3,4,5,6,7,8,9,1,2,3) - ^ fixed
02:26:518 (24) - Why is this behind the stream? fixed
02:42:052 (1,2,3,4) - Again these. fixed
02:55:725 (1,2,3,1,2,3,1,2,3,1,2,3) - Why? It repeats from #1. Fixed now fixed
03:06:334 (1) - No, don't do this please. What do you mean ?. Please state the reason why ?. If you could leave suggestions, it would be better. Anyway, I reduce the slider speed down from 2x to 1.2x to make it easier
Thank you for your modohad1881 wrote:
hi there!
you requested a m4m in my queue! t/304087/start=90
ill mod just one diff cause i'm lazy... you can mod also 1 diff
general
insane
check AI mod you have unsnapped objects. Fixed. Thanks for mentioning it
02:25:854 (16) - put nc here Fixed
put the same tag in all your diff (as you can see normal has something else) Fixed
02:32:190 (1,3) - stack them Fixed
00:35:465 (1) - remove nc Fixed
00:39:777 (1) - ^^ Fixed
00:42:430 (1) - ^^ Fixed
00:45:084 (1) - ^^ Fixed
01:39:483- missed a beat here Fixed
01:40:809 (1,2,3) - make them all the same Not really sure what you mean by the same. The same as ?. Anyway, I copy secontion 01:35:338 (1,2,3,4)
01:52:742 (3,4) - ^^ Fixed
02:43:792 (6) - x252 y284 better? Agreed, fixed
02:47:107 (5) - remove these two anchors http://prntscr.com/6sccwu More slim & symetric . Fixed
gl!
Thank you for your modjloughman14 wrote:
Here for the M4MNormal01:08:954 (1) - Perhaps reposition this so its not covering 01:10:280 (3) fixed
01:48:764 (3) - Reposition out from under the HP bar. fixed
02:36:499 (5) - Almost out of the screen, move this or create a new slider. fixedHard00:25:867 (2) - Reposition so its not on the end of 00:26:530 (3) fixed
00:53:302 (1) - Maybe do this instead partial fix (unstack (2)). (3) doesn't match with flute inst imo
00:56:615 (2,3) - Redo like ^
01:05:642 (4) - Line this up with the previous slider.
01:45:450 (3) - Move to x:240 y:248 and have the reverse point to the right. partial fix moved tail to the right. It get too close to (2)
02:09:983 (6) - Could edit through this part. There are too few instrumental to map (1. long vocal 2. drum 3. random background noise). I select long vocal because it is easy to map and slide dot match with drum.
02:07:327 - 02:17:565 - Need to be edited in 1/6 with the notes placed 1 tick before the white tick. Tried it. It still doesn't match with the rhythm (too early). It begins between 1/4 and 1/6 snap with 10 - 15 milliseconds delay. I fixed by bring the offset 10 millisecs earlier. It should match better by now. Thanks for mentioning it
02:53:074 (3) - Approach circle is hitting the HP bar, reposition. fixedInsane00:11:273 - 00:13:152 - Should be edited in 1/6 like this . I'll consider it. I have to ask others whether they are OK about this change. It changes many portions of the map
May finish this tomorrow.
Not a bad map but there are some positioning and beat snap divisor issues.
00:11:273 - 00:13:152 - Should be edited in 1/6 like thisIt use 1/6 snap which is not normal for other songs but kind a suits the rhythm. But 1/4 is OK too
himakemek wrote:
For other modders, I have a small question ?
What do you think about this change ?
Insane Diff00:11:273 - 00:13:152 - Should be edited in 1/6 like thisIt use 1/6 snap which is not normal for other songs but kind a suits the rhythm. But 1/4 is OK too
Other sections with same rhythmShould I accept this change ? what do you think ?
- 00:16:580 - 00:19:067
- 00:22:219 - 00:25:867
- 02:50:422 - 02:59:621
Thank you for your feedback. I'll still need couple of other modders thought on thisyuruyuri wrote:
hi
I think using 1/6 is a good idea!! using 1/6 sounds good in this difficulty
it simply suit the song, and the song maybe originally 1/6......(may using 1/6 in all difficulty??
Yes, there is. It is still openyuruyuri wrote:
(is there still have slots for m4m?
makemek wrote:
For other modders, I have a small question ?
What do you think about this change ?
Insane Diff00:11:273 - 00:13:152 - Should be edited in 1/6 like thisIt use 1/6 snap which is not normal for other songs but kind a suits the rhythm. But 1/4 is OK too
Other sections with same rhythmShould I accept this change ? what do you think ?
- 00:16:580 - 00:19:067
- 00:22:219 - 00:25:867
- 02:50:422 - 02:59:621
I'll look for taiko hitsounds. Will update them soonyuruyuri wrote:
Here for the M4MGeneralNormal difficulty!!Please reduce approach rate to 5 or below. Star difficulty must below 2.0 stars!!it is unrankable. Ensure that always open distance snap in normal. Fix the error in AiMod. Normal is below 2.25 stars according to this guide. https://osu.ppy.sh/wiki/Difficulty_appr ... y_elements
AR 5 is OK imo. There are some maps that use AR 6 (ex. https://osu.ppy.sh/b/371337, https://osu.ppy.sh/b/295657. Most of them usually range from 4.5 - 5. Anyway, I reduced it to 5.2. Since this diff in transition between Normal and Hard, also it is an upbeat song. Too low can hider player's play-ability as wellNormal00:14:921 (1) - move to 00:14:590 It doesn't seem with any major instrument. Move for consistency ?. I would like them to match snare. If more people point out, I'll change it
00:20:228 (1) - move to 00:19:897 ^
00:25:535 (1) - similar ^ ^
01:08:126 (3) - not advise using multiple reverse slider in normal difficulty, it is not suitable for new player Fixed
01:13:427 (3) - ^ Fixed
01:23:365 (2,3,4) - they are too close in timeline!use something easier such as a slider to replace them Fixed, , use reflect slider. Still keeping distance at 1.2x though
01:36:831 (1,2) - hit sound required Fixed. Based on what seems suitable though
01:46:113 (1,2) - ^
02:10:637 (1) - this pattern is unusual, may change Fixed
02:13:626 (2) - similar 01:08:126 (3) Fixed
02:15:286 (3) - end slider at 02:17:279 FixedHard00:11:770 - add something Fixed
00:12:434 - ^ Fixed
00:40:108 (1) - end slider at 00:40:440 Fixed
00:41:435 (3) - same problem^ Fixed
01:06:801 (1,2,3,1,2,3) - hit sound not suit, should use custom taiko hit sound Noted: Will fix them soon
02:50:422 (1,2,3) - add something between them Fixed
there are other similar problem too, should fix it tooInsane00:11:770 - add something Fixed with new pattern
00:12:434 - same^
00:13:097 - ^
it is required to add something in the space have such clear sound
00:59:265 (1,2,1,2) - required custom hit sound, the taiko appear in many place too, they should also have hit sound. Noted
01:36:831 (2) - ^
In order to rank this map, custom hit sound required!! Clearly it need taiko or something else you know..good hit sound make it perfect
Offsets ? do you mean 1/4, 1/6 beatsnap debate ?. Read previous comments. You can try it out. I don't know what I should pick. What do you think?-TakoYaki- wrote:
Hello, M4M request (Sorry for SUPER late). It's alright
[General]
Try to make the BPM an integer.
Also, Improve the offset :3 It's very important. It's seems fine to me. As long as timing is matched then it's OK
[Normal]
02:04:012 (3) - weird here, the slider doesn't match the vocal, maybe shorten it? Fixed
02:07:310 - offset is wrong here What do you mean ?
02:28:543 - same, offset is wrong ^
03:05:671 (3,1,2,3,4,5,6) - this part is so weird. try to follow the drums I don't want them to get too boring.
[Hard]
00:56:035 (1,2,3) - the placement is kinda weird here, try to make 2,3 separate from 1. It's easier to see Fixed
02:05:006 (1) - offset is wrong here
02:28:461 (3) - don't start this on a blue tick, also I can only hear bass kick,so it's not necessary to make a reverse here Fixed
03:00:367 (1,2,3,4,1,2,1,2,3,4,1,2,3,4,1,2,1,2,3,4,1,2,3,4,1,2,3,4) - Like I've just mentioned, try to follow the drums. Same reason as Normal
[Insane]
00:10:610 (1) - I don't think using reverse to match the dubstep FX is a good idea. or just me Other maps use either this, long slider or stream
01:35:506 (1,2,3,4) - repeating the same pattern makes it boring. ohad1881's mod suggested to use the same pattern, but I kind a agree with you. Restored
01:56:720 (3) - the offset is wrong here
Thats all
Overall the placement is fine, but the rhythm can be improved. Also, BPMs and offsets are the big problem here Try to fix it and ur good to go ^^ Good luck
Your mod is really good. Thank you so muchmurutattack wrote:
Hello from M4M
Maybe take a note later onNormal Um...there`s something wrong with this map.
Remember, Normal - SV Multiplier should always stick to 1.00x, since this is for beginners/normal diff, not the Hard Difficulty. Fixed
And the BPM 361.819 looks weird, no need to follow 100% beat, just stick to the 180.685bpm. Fixed
And remember to limit the Distance Snap to 1.00x - 1.10x or below, some of the sliders are really high SV Fixed, I'll keep it in mind
For example, this image :
The next slider (2) is 1.39x, which is good for Hard Diff, not for Normal.
I consider recheck all the notes
But here`s some mod :
00:11:936 - No Combo Fixed
00:14:921 - No Combo Fixed
00:16:580 - No Combo Fixed
00:17:243 - Add Combo Fixed
00:20:228 - No Combo Fixed
00:22:219 - Distance 1.33x is too high. Consider Lower it. Fixed
00:23:545 - No Combo Fixed
00:26:530 - Try make blanket flows to the next slider. Fixed
00:45:415 and 00:46:742 - This slider looks weird, same goes with next slider. Try this, Fixed
00:48:400 - The Distance is more than 1.2x, maybe try this, as well as the (2,3,4). Fixed
00:55:041 - This is too hard...lower the Distance. Fixed
01:02:329 - The second slider is Copy-paste, change this slider by CTRL+J and then CTRL+G. Fixed
01:48:101 - No Combo Fixed
02:29:869 - No Combo Fixed
Verdict, need a lot of fix in this map, sorryHard For this one, Distance note to note maximum are 1.5x or 1.6x more than that will be good for Insane Map.
Maybe consider check the distance snapping in AiMod first.
02:17:937 - Distance is 2.00x, lower it maybe? Fixed
02:28:461 - This doesn`t need to be repeated sliders. Turn to sliders Fixed
02:47:107 - Is this from Normal Difficulty? I suggest different sliders instead I prefer the way it is. I'll think about it later
02:54:068 - Another 2.00x FixedInsane 00:10:610 - Maybe make this Repeated Sliders Repeated 5 times instead of 4? Fixed
00:22:550 - This jump is scary. Ctrl+G this slider? Fixed
00:39:113 - Ctrl+C then Ctrl+V the 00:38:450 and Flip Horizontally, then Ctrl+G like this : Fixed
00:40:108 till 00:41:103 - This feels a bit missing/white noise coming on this slider. Try make a note/slider like this timeline. Fixed
00:41:435 till 00:42:430 - Same ^ Fixed
01:53:405 - Why not make like this flow? Fixed
02:20:590 - This is odd and confusing repeated sliders, try make all of it same number like this below timeline. Fixed
02:23:989 - The end slider looks unsnapped. End the slider on 02:24:487 Fixed
02:24:611 till 02:27:099 - Uh.....move all the notes/slider i mention to 02:24:570,there`s no sound at all. Fixed
02:27:181 - Move the note to 02:27:223. Fixed
02:47:107 - Third time slider, change other slider Same reason as Hard
Good song, but map need a bit small fix, tq
When I use 1/4 snap play on Insane diff, it just felt weird like something is out of place. After combine some with 1/6 snap, it sounds a lot better nowDeppyDf wrote:
Hi There Waw
I'm Here To Tell A Thing About This
*Just A Quick Tip No Kd Is Fine I think you deserved oneI See You're Thai Too Btw เช่นกันครับ
- If Change To 1/6 Snap You Must Change The Time Signature In The Timing Panel Which Is Depends On The Song And Idk How To Count This. I Think Adding Timing Section At These Rhythms To 3/4 Then Other To 4/4 Idk I don't think it is necessary. Just change beat snap to 1/6 makes it more accurate imo
- 1/4 Snap Still Fits Too In My Opinion. Idk You Can Put Time Sig Diffrent In A Map Will Rankable. But Use 4/4 Is The Best Choice Becuase It's The Common One You're right, 1/4 still fits (Normal & Hard diff only) because it doesn't concern one middle note that does not fit with its neighbor
- Timing Change Must Change On All Diff If You Change Keep This In Mind Too As long as I don't create new timing. I use different snap instead
Thanks, glad you like it ^^Shinpo wrote:
this song is so cool *o* good beatmap!!!!
soelsoel wrote:
Hello... makemek
I'm just find some map to practice my mod
[Normal]
00:53:054 - If BPM is double why don't you use slowwer SV. I think it too hard for normal SV have to be consistent in Normal diff and I don't think it is too hard
02:07:317 - ^
02:47:107 (4) - why you use jump ? ctrl+g Fixed
03:05:671 (3,1) - too close Nope, those notes are 1x apart
and distance snap problem can check by AiMod
[Hard]
eh...use same SV as Normal ? I mean in timing not timing setup panal. Well, not really, it's 1.5x in 90 bpm. If I slow them down, slider would be too short and very very slow. If SV changes abruptly, player can't adapt to it.
[Hard+]
again...same SV as Normal...
and some slider can make better by this guide Please states what slider ?. Thanks for the guide
I hope this mod could help you... Every mod helps
AIBat v3.1 wrote:
Kiai
Inconsistency in Kiai Times:
- [Hard+] :
Kiai #1: Starts on 02:28:543, ends on 02:49:759
- [Hard] :
Kiai #1: Starts on 02:28:461, ends on 02:49:759
- [Normal] :
Kiai #1: Starts on 02:28:543, ends on 02:49:759
AIBat v3.1 wrote:
Snapping
Unsnapped inherited (green) sections at:
00:52:057 - snap to 00:52:049
AIBat v3.1 wrote:
Snapping
Unsnapped inherited (green) sections at:
02:27:181 - snap to 02:27:158
AIBat v3.1 wrote:
Snapping
Unsnapped inherited (green) sections at:
00:53:154 - snap to 00:53:219
Thank you for your modsCelsiusLK wrote:
eng mods
[general][hard+]
inconsistent kiai , must fixAIBat v3.1 wrote:
Kiai
Inconsistency in Kiai Times: fixed
- [Hard+] :
Kiai #1: Starts on 02:28:543, ends on 02:49:759
- [Hard] :
Kiai #1: Starts on 02:28:461, ends on 02:49:759
- [Normal] :
Kiai #1: Starts on 02:28:543, ends on 02:49:759- I belive all beat should snap to 1/3 or 1/6 , there is no sound on 1/4 so rhythm here should be all 1/3 or 1/6 without any 1/4 (kinda hard to map perfectly tho)
- different diffs should have different sv here some suggestion for sv
normal sv 1.0
hard sv 1.2 set to 1.1 from 1.0
hard+ sv 1.4 set to 1.2 from 1.0
not sure tho , Idk this song got two different bpm so you might need to do some sv change trick in timing option[hard]
AIBat v3.1 wrote:
Snapping
Unsnapped inherited (green) sections at:
00:52:057 - snap to 00:52:049 fixed- 00:14:258 (1,2,3) - this is kinda hard to read , why not stacking them like what you did here 00:15:585 (3,4,5) - ? Fixed
- 00:40:108 (1,3) - not really good overlap imo , try move (3) to x124 y156 so it would make pattern more cleaner Fixed
- 00:42:762 - add slider here somehow it feel empty
- 00:48:069 - here too ^ add slider similiar to what I said above , it not hard to play tho if you aware about that since the sing really call for 1/3 or 1/6 structure here Fixed
- 01:18:727 (3,4) - you can adjust like this to make pattern more cleaner
- 02:16:947 (3,1) - flow is weird here imo , try this pattern
- 02:53:405 (1,2,3) - this is kinda hard to read , why not stacking them like what you did here 02:54:731 (3,4,5) - ? Fixed
- 03:06:444 (1,2,3,4,1,2,3,4,1,2,3,4,1,2) - slider here play badly it would play nice if you put slider head on white tick instead Fixed
[normal]
Fixed, but move to 147218 insteadAIBat v3.1 wrote:
Snapping
Fixed
Unsnapped inherited (green) sections at:
02:27:181 - snap to 02:27:158- 00:12:268 - add circle here ? feel empty and weird I use slider conect from (2) to (3) it sounds better imo
- 00:15:585 - ^ Fixed
- 00:20:892 - ^ it ok to put more circle here since it just easy 1/2 spacing the thing that you need to consider whether it will be too hard or not is the 1/3 spacing Fixed
- 00:26:199 - add circle? Fixed
- 00:52:712 (2,3) - I'd stack these so it a bit easier to play Fixed
- 01:24:441 (4) - start this here 01:24:524 - instead so it make the spacing here easier to read Fixed
- 01:42:135 (4,5,6) - try make spacing consistent for better flow Fixed and reflow notes
- 01:51:416 (1,2,3) - ^ ( avoid making any unique spacing technique like anti-jumps or sudden jumps in hard cus that too hard for hard player to realize it ) Fixed
- 03:06:444 (1,2,3,4,1,2,3,4,1,2,3,4) - same as hard+ , slider head should be on white tick so it make the rhythm player better here Fixed with new easier flow
good luck
AIBat v3.1 wrote:
Snapping
Fixed
Unsnapped inherited (green) sections at:
00:53:154 - snap to 00:53:219- 00:14:921 (5,6) - stacking would emphasis these beat better Fixed
- 00:20:228 (3,4) - ^ Fixed
- 00:25:535 (5,6) - ^ well I guess spacing like that kinda big tho , new player would have problem with that Fixed
- 00:31:837 (1,1) - inconsistent spacing , spacing should be 1.0x here Fixed
- 00:53:385 - try lower sv here a bit , fast slider like this is unexpect for new player Fixed. Reduce to 0.85x
- 01:46:113 (1,2,3,4) - try make spacing consistent here so it a bit easier for new player Fixed
- 02:13:626 (2) - try move this to around x208 y356 for better flow and also make pattern more cleaner Fixed
- 02:30:532 (3,4) - inconsistent spacing , ok I have to say all spacing should be same here so it a bit easy for new player to play easy and normal need to have Fixedconstants spacing since it kinda hard for them to play something more complex like spacing increased or spacing decreased
- 03:05:671 (3,1) - 1/3 spacing is hard for new player , start this slider 03:06:444 (1) - here 03:06:499 - instead Fixed
- 03:07:107 (2,3,4,5,6) - same as others diffs you can see white tick got noticable beat so mapping slider head to those white would give nice feeling to player and make the rhythm play a bit intuitively. Fixed
[Colours]
Combo1 : 255,108,108
Combo2 : 255,194,166
Combo3 : 198,255,198
Combo4 : 147,201,255
As always, thank you for modsMau-nyan wrote:
Hey!~ NM from my queue ๑❛ᴗ❛๑ Mau's NM and M4M Modding Queue! ◕‿◕✿
Well, here goes nothingGeneral:
- Check AiMod please. There are distance errors that needs to be fixed.Kwai~ Fixed
- I don't really like the combo colours. . Try something like this maybe
[Colours]
Combo1 : 255,108,108
Combo2 : 255,194,166
Combo3 : 198,255,198
Combo4 : 147,201,255
Thanks for your suggestion. I prefer this instead
Combo1 : 255,192,0
Combo2 : 0,202,0
Combo3 : 18,124,255
Combo4 : 242,24,27
I'm planning to change BG soon because the old one is too bright- Here Place this in your song folder to get rid of the annoying sliderslide. Okay, added
Normal:
- 00:21:223 (1) - Loosen the curve a bit and move it to X: 60 Y:160 For a better blanket with 00:20:228 (3,4) - Fixed
- 00:23:545 (3) - I suggest to rotate the slider to 125 degrees and place it at X: 156 Y: 76 to avoid overlaps with 00:21:223 (1) - Fixed
- 00:24:540 (4) - After you followed my suggestion above, stack this note on 00:23:214 (2) - Fixed
- 00:26:531 (1) - Place this slider at X: 252 Y: 124 for a better blanket with 00:25:535 (5,6) - Fixed
- 00:27:857 (2,3) - Don't really like the way how the sliders touch each other. . I suggest something like this instead Sound quite weird to me. The overall songs use 1/3 or 1/6 snap. This section has the same beat repeat over and over again moving (2) further doesn't fit the timing
- 00:39:003 (2,3,1) - Mm.. Try something like this for a better rhythm. Change the beat snap divisor to 1/4 Fixed
- 00:41:103 - Add a note here for a better flow I would like to emphasize vocal in this diff. That's why I don't put beat filler in here
- 00:46:410 - ^ Same here. Like you did 00:51:717 (2) - here for an example ^
- 00:55:041 (3) - Move this slider at X: 184 Y: 88 for a better blanket with 00:54:047 (2) - Move to x:180 y:104
- 00:58:685 (2,3,4) - Don't really like this shape. . Try something like this. Just copy and paste and rotate 90 degrees Clockwise. Seems good, I like it
- 01:00:673 - Why not add a note here? I would like to leave a little break time for players
- 01:16:574 (1) - Move this note at X: 196 Y: 328 to avoid overlaps with 01:15:249 (2) - and then move 01:16:905 (2) - at X: 304 Y: 336 Moved (1) but not exactly place (2) as you state though
- 01:39:815 (1,2,3) - Mm. . there is something wrong with the timing. . Like I already told you, change the beat snap divisor to 1/4 and then try something like this for a better rhythm. Mn.. it seems trouble some for new players because of 1/4 snap.Anyway, I use reflected slider 2 instead
- 02:32:190 (5) - Move this slider at X: 152 Y: 140 for a better flow then move 02:32:853 (1,2) - at X: 220 Y: 20 Fixed (1,2) x208 y44
- 02:36:168 (4) - Why not stack this note onto 02:34:842 (2) - for a better flow Fixed
- 02:41:472 (4) - Stack with 02:40:146 (2) - to avoid overlaps with 02:40:146 (2) - Fixed
- This diff needs some work but also has a lot of potential. 030
Hard:
- 00:22:053 (7) - Turn this slider so that it can look like this Fixed
- 00:35:796 (3) - Stack this slider properly with 00:34:470 (1) -
- 00:39:113 (3) - Copy and paste with 00:37:786 (1) - and then move 00:39:113 (3) - at X: 304 Y: 44 and move 00:38:782 (2) - at X: 236 Y: 124
at the end it should look like this Fixed- 00:41:435 (3) - Stack this slider with 00:40:108 (1) - You can unable the distance snap Stacked and rearrange notes
- 01:04:979 (3,4,5) - Mm, don't really like this rhythm, try this instead I like the way it is. No need to fill a note imo
- 01:36:831 (2,3,4) - I suggest try something like this instead, for a better blanket and it looks neater imo I like it thanks
- 01:54:068 (4) - Move this slider at X: 268 Y: 56 for a better blanket with 01:53:405 (3) - Moved but not exactly where you stated though. I have to distance consistency
- 01:55:725 (1) - Stack this note with 01:53:405 (3) - tail The original is ok. No need to be that perfect
- 01:56:720 (1) - Move this slider at X: 280 Y: 260 to avoid overlaps with 01:56:057 (2) - No need to. It doesn't overlap and it also pretty nice blanket
- 02:14:954 (5) - X: 344 Y: 184 to form a better triangle. I'll go for the square instead
- 02:46:278 (3) - Add a note here maybe? No audible beat here
- This diff also needs some work. ;w;
Good Luck with your mappu!~
Hope it get's ranked soon
All fixedXeroiZi HD wrote:
Hi
Not a bad song :3
This is improtant. And for a big note.
I won't able to mod your map because atually you map isn't timed well.
When I recheck the song, it's only have one timing points.
Which is actually 90.5 BPM or 181 BPM with the correct, and actually the offset start is 2. You actually have to resnap them all, because the timing are diffrent now.
But if you don't want to restart the timing points, Here's the correct timing points
Sorry, mate. I can't mod it because you're using the wrong timed. You know, A wrong timed map can't be modded well.
Call me back for re-check okay
Good luck for your map :3
Nice song tho :3